Editing Memory Lane
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:MemoryLane.png|260px]]<br>Day<br>[[File:Trip On Memory Lane 6.png|260px]]<br>Night | |image=[[File:MemoryLane.png|260px]]<br>Day<br>[[File:Trip On Memory Lane 6.png|260px]]<br>Night | ||
|type=4-Player | |type=4-Player mini-game | ||
|appears_in=''[[Mario Party 6]]'' | |appears_in=''[[Mario Party 6]]'' | ||
|track=Slow and Steady | |track=Slow and Steady | ||
|sample=[[File:MP6 Slow and Steady.oga]] | |sample=[[File:MP6 Slow and Steady.oga]] | ||
}} | }} | ||
'''Memory Lane''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." | '''Memory Lane''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic. | ||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and [[Lakitu]] has to pull them back up. The first one to reach the [[castle]] on the other side wins. If five minutes pass, the minigame ends in a tie. | The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and [[Lakitu]] has to pull them back up. The first one to reach the [[castle]] on the other side wins. If five minutes pass, the minigame ends in a tie. | ||
==Ending== | ==Ending== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=おぼえてルート | ||
| | |JapR=Oboete Rūto | ||
| | |JapM=Remember the route | ||
|Ger=Gläserner Weg | |Ger=Gläserner Weg | ||
|GerM=Glass Way | |GerM=Glass Way |