Editing Mega Monty Mole's Maze Mischief
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|time=15 seconds per round | |time=15 seconds per round | ||
|track=A Tough Opponent!<br>Toughie Showdown<br>One Angry Toughie | |track=A Tough Opponent!<br>Toughie Showdown<br>One Angry Toughie | ||
|sample=A Tough Opponent!: | |sample=A Tough Opponent!:[[File:MP10 A Tough Opponent!.oga]] | ||
Toughie Showdown:[[File:MP10 Toughie Showdown.oga]] | |||
One Angry Toughie:[[File:MP10 One Angry Toughie.oga]] | |||
}} | }} | ||
'''Mega Monty Mole's Maze Mischief''' is a boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Airship Central]] and pits players against [[Big Monty Mole|Mega Monty Mole]]. | '''Mega Monty Mole's Maze Mischief''' is a boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Airship Central]] and pits players against [[Big Monty Mole|Mega Monty Mole]]. | ||
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==Gameplay== | ==Gameplay== | ||
Players have fifteen seconds to work their way through the maze and get to the stairs at the end. Anyone who makes it to the stairs within the time limit gets to use a cannon against Mega Monty Mole; anyone who fails to reach the stairs is stuck where they are | Players have fifteen seconds to work their way through the maze and get to the stairs at the end. Anyone who makes it to the stairs within the time limit gets to use a cannon against Mega Monty Mole; anyone who fails to reach the stairs is stuck where they are. | ||
After Mega Monty Mole | The first player to make it out of the maze gets a huge gold cannon worth five [[point]]s, second gets a large silver cannon worth three points, third gets a medium bronze cannon worth two points, and fourth gets a small iron cannon worth one point. Each shot has a different effect on Mega Monty Mole—the gold cannon nearly knocks him out of his balloon, while the iron cannon barely makes him flinch. After the players' attacks, Mega Monty Mole will throw a massive [[bomb]] into the labyrinth, scrambling the maze as the players jump into pipes at the back of the ship. Anyone still stuck in the maze gets blown out, losing one point in the process. Either way, the four players return to the beginning of the new maze to repeat the process. | ||
The player who scores the final blow gets an extra five points before the final scores are tallied. The player with the most points overall wins | After Mega Monty Mole loses half of his [[Health Meter|health]], he will scatter small bombs in the maze when he reconfigures it after each attack. The bombs act as obstacles to players and explode if they get close; players caught in the explosion lose one point and are blown into the air, stalling their progress for a second. Apart from the bombs, the game plays the same as before. | ||
The player who scores the final blow gets an extra five points before the final scores are tallied. The player with the most points overall wins. | |||
==Ending== | ==Ending== | ||
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*{{button|wii|pad}} − Navigate maze | *{{button|wii|pad}} − Navigate maze | ||
==In-game | ==In-game description== | ||
''Race through the maze and fire the cannons! Be first, and fire the big one!'' | ''Race through the maze and fire the cannons! Be first, and fire the big one!'' | ||
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|Por=O Labirinto da Mega Toupeira Monty | |Por=O Labirinto da Mega Toupeira Monty | ||
|PorM=Mega Monty Mole's Maze | |PorM=Mega Monty Mole's Maze | ||
| | |Fra= Dédale de Méga Topi Taupe | ||
| | |FraM= Mega Monty Mole's maze | ||
|SpaA=Lío en el laberinto del topo monty gigante | |SpaA=Lío en el laberinto del topo monty gigante | ||
|SpaAM=Mess in Giant Monty Mole's Maze | |SpaAM=Mess in Giant Monty Mole's Maze |