Editing Mega Mechakoopa's Swing & Stomp
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{{minigame infobox | {{minigame-infobox | ||
|image=[[File:Mega Mechakoopa's Swing & Stomp MP10.png|250px]] | |image=[[File:Mega Mechakoopa's Swing & Stomp MP10.png|250px]] | ||
| | |appeared_in=''[[Mario Party 10]]'' | ||
|type=Boss minigame | |type=Boss Battle minigame | ||
|time= | |time= | ||
| | |song= | ||
}} | }} | ||
'''Mega Mechakoopa's Swing & Stomp''' is a | '''Mega Mechakoopa's Swing & Stomp''' is a Boss Battle [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Chaos Castle]] and pits players against a giant Mechakoopa called [[Mega Mechakoopa]]. | ||
== | ==Intro== | ||
The players are standing in a | The players are standing in a lava-filled factory area with a large metal door at one end and several chains swinging from the ceiling. Everyone jumps as something begins banging on the door - a few smashes later, the door is blown off its hinges as Mega Mechakoopa enters the room and roars at the players. | ||
==Gameplay== | ==Gameplay== | ||
Players must run to the elevators on the left side of the stage, which lift them into range of the chains swinging from the ceiling. They must then jump forward to grab a chain before jumping off in a way that allows them to land on Mega Mechakoopa's head. The angle of a player's jump is dependent on when they let go of the | Players must run to the elevators on the left side of the stage, which will lift them into range of the chains swinging from the ceiling. They must then jump forward to grab a chain before jumping off in a way that allows them to land on Mega Mechakoopa's head. The angle of a player's jump is dependent on when they let go of the chain - they'll barely fly at all if they let go mid-swing, and they'll fly further if they leap off the chain just as it reaches the end of its swing. | ||
Initially, Mega Mechakoopa | Initially, Mega Mechakoopa will stand at the right side of the stage, making itself an easy target. However, it will begin moving back and forth across the stage as it loses health, making itself harder to hit and forcing players to run around it as they return to the elevators. Any players who touch Mega Mechakoopa will lose a point and be stunned briefly. | ||
After losing half of its health, Mega Mechakoopa | After losing half of its health, Mega Mechakoopa will move faster and more erratically. It will also begin breathing fire in ninety-degree arcs to the left or right - touching the fire will cost players a point. With no warning or pattern to its fire breath, players will have to be much more careful when they run past the boss after jumping off the chains. | ||
Mega Mechakoopa needs 20 | Mega Mechakoopa needs 20 stomps to be defeated; it loses half of its health on the 10th stomp. | ||
The player who | When Mega Mechakoopa is defeated, it falls to the ground and explodes. The player who landed the finishing blow gains three extra points before the scores are tallied; As usual, the player with the most points wins. | ||
==Controls== | ==Controls== | ||
{{button|wii|pad}} − Move<br> | |||
{{button|wii|2}} − Jump from chain | |||
==In-game | ==In-game description== | ||
''Attack! Press {{button|wii|2}} to jump from a chain!'' | ''"Attack! Press {{button|wii|2}} to jump from a chain!"'' | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreignname | ||
| | |Jap=巨大メカクッパのターザンチェーンバトル | ||
| | |JapR=Kyodai Mekakuppa no Tāzan chēn batoru | ||
| | |JapM=Giant Mechakoopa's Tarzan Chain Battle | ||
|Por=Ataque contra o Mega Mecanikoopa | |Por=Ataque contra o Mega Mecanikoopa | ||
|PorM=Attack against Mega Mechakoopa | |PorM=Attack against Mega Mechakoopa | ||
| | |Fra= À la chaine sur Méga Mechakoopa | ||
| | |FraM= Assembly-line on Méga Mechakoopa (put with the word "chaine" and "line") | ||
}} | }} | ||
{{MP10 | {{BoxTop}} | ||
[[Category:Boss | {{MP10 Minigames}} | ||
[[Category:Mario Party 10 | |||
[[Category:Boss Minigames]] | |||
[[Category:Mario Party 10 Minigames]] |