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| {{minigame infobox
| | '''Mega Cheep Chomp's Shell Shock''' is a boss minigame that appears in ''[[Mario Party 10]]''. The midboss minigame of [[Whimsical Waters]], it pits the players against a [[Cheep Chomp|Mega Cheep Chomp]]. |
| |image=[[File:Mega Cheep Chomp's Shell Shock MP10.png|250px]]
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| |appears_in=''[[Mario Party 10]]''
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| |type=Boss minigame
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| |time=10 seconds per turn
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| |track=A Tough Opponent!<br>Toughie Showdown<br>One Angry Toughie
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| |sample=A Tough Opponent!:<br>[[File:MP10 A Tough Opponent!.oga]]<br>Toughie Showdown:<br>[[File:MP10 Toughie Showdown.oga]]<br>One Angry Toughie:<br>[[File:MP10 One Angry Toughie.oga]]
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| }}
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| '''Mega Cheep Chomp's Shell Shock''' is a boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Whimsical Waters]] and pits players against the [[Cheep Chomp#Mario Party 10|Mega Cheep Chomp]]. | |
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| ==Introduction== | | ==Intro== |
| The minigame takes place in a lake surrounded by rocky cliffs. Each player mans a small [[cannon]] with three [[Green Shell]]s loaded on the side as the Mega Cheep Chomp swims in and out of view far below. Finally, the Mega Cheep Chomp bursts out of the water, snapping its jaws. The players jump as it lands back in the water, and it later faces a random player as the minigame begins. | | The minigame takes place in a lake surrounded by rocky cliffs. Each player mans a small cannon with three [[Green Shell|Green Shells]] loaded on the side as Mega Cheep Chomp swims in and out of view far below. Finally, Mega Cheep Chomp bursts out of the water, snapping its jaws. The players jump as the fish lands back in the water, turning to face a random player as the minigame begins. |
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| ==Gameplay== | | ==Gameplay== |
| Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and tackles its current target, making them lose two [[point]]s. Since each player has only three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that the Mega Cheep Chomp will not be facing them when it attacks. | | Players have 10 seconds to shoot Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it will charge forward and tackle its current target, making them lose a point. Since each player only has three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that Mega Cheep Chomp won't be facing them when it attacks. |
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| At half [[Health Meter|health]], the Mega Cheep Chomp begins each round with two or three [[Cheep Cheep]] helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy. | | At half health, Mega Cheep Chomp will begin each round with two or three [[Cheep-Cheep]] helpers swimming around it; the Cheep-Cheeps can block shells fired at the boss, thereby making timing another factor in player strategy. |
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| The Mega Cheep Chomp needs 64 hits to be defeated. | | The minigame ends once the Mega Cheep Chomp's HP drops to 0 - the player who lands the final blow gains an additional 3 points. After the boss is defeated, the result screen is shown with a sum of points, penalties and bonuses. The player with the most points overall wins the minigame. |
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| The minigame ends once the Mega Cheep Chomp's HP drops to zero. The player who lands the final blow gains an additional five points. After the boss is defeated, the result screen is shown with a sum of points, penalties, and bonuses. The player with the most points overall wins the minigame.
| | {{MP10}} |
| | | [[Category:Mario Party 10 Minigames]] |
| ==Ending==
| | [[Category:Boss Minigames]] |
| After gaining the last hit, the Mega Cheep Chomp heads into the water in pain and comes out before it explodes.
| | [[Category:Articles about unreleased games]] |
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| ==Controls==
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| *{{button|wii|A}} – Attack
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| ==In-game text==
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| ''Attack with {{button|wii|A}}! Spin the Mega Cheep Chomp towards other players!''
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| ==Names in other languages==
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| {{foreign names
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| |Jap=巨大バクバクのかけひきコウラバトル<ref>[https://www.youtube.com/watch?v=tclNlA19yMQ ''Mario Party 10'' Japanese version footage]</ref>
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| |JapR=Kyodai Bakubaku no kakehiki kōra batoru
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| |JapM=Mega Cheep Chomp's Strategic Shell Battle
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| |Por=Tiro Estratégico contra o Mega Come Cheep
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| |PorM=Strategic Shot against Mega Cheep Chomp
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| |Fre= Tir croisé sur Méga Cheep Chomp
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| |FreM= Crossfire on Mega Cheep Chomp
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| |SpaA=Asedio a mega cheep glotón
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| |SpaAM=Mega Cheep Chomp Siege
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| |Ger=Mega-Happ-Cheeps Panzerwahn
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| |GerM=Mega Cheep Chomp's Shell Mania
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| |SpaE=Asedio a Mega Cheep Chomp
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| |SpaEM=Mega Cheep Chomp Siege
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| |Ita=Tiri strategici su Mega Pesca Gnam
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| |ItaM=Strategic shots at Mega Cheep Chomp
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| |Dut=Mega-Cheep-Chomp-schildschutter
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| |DutM=Mega Cheep Chomp Shield Shooter
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| }}
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| ==Trivia==
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| *This is the only boss battle minigame in ''Mario Party 10'' in which at least one player is bound to get hurt, because the Mega Cheep Chomp must attack a player every turn, making it impossible for all players to complete the minigame without losing points.
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| ==References==
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| <references/>
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| {{MP10 minigames}}
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| [[Category:Boss minigames]] | |
| [[Category:Mario Party 10 minigames]] | |