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|image=[[File:DMW-Mechakoopa.png|216px]]<br>Artwork from ''[[Dr. Mario World]]''
|image=[[File:DMW-Mechakoopa.png|216px]]<br>Artwork from ''[[Dr. Mario World]]''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|latest_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|variant_of=[[Koopa (Bowser's species)|Koopa]]
|variant_of=[[Koopa (Bowser's species)|Koopa]]
|variants=[[Blasta Mechakoopa]]<br>[[Flying Mechakoopa]]<br>[[Mega Mechakoopa]]<br>[[Rabbid Mechakoopa]]<br>[[Zappa Mechakoopa]]
|variants=[[Blasta Mechakoopa]]<br>[[Mega Mechakoopa]]<br>[[Rabbid Mechakoopa]]<br>[[Zappa Mechakoopa]]
|notable=[[Bowser???]]<br>[[Mecha-Bowser]]
|notable=[[Bowser???]]<br>[[Mecha-Bowser]]
|comparable=[[Mini Bowser (toy)|Mini Bowser]]<br>[[Robo Koopa (species)|Robo Koopa]]
}}
}}
'''Mechakoopas''' (also formatted as '''Mecha Koopas''', '''Mecha-Koopas''',<ref>{{cite|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=147|date=August 1991|publisher=Nintendo of America|language=en-us}}</ref> or '''Meca Koopas'''<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #39|page=63|date=June 1996}}</ref>) are one of [[Bowser]]'s many minions that debuted in ''[[Super Mario World]]''. They are small mechanical versions of Bowser, resembling windup toys. Each of them has a windup key on its back, and their appearances feature several mechanical appendages. They walk in a rhythmical way and must wind themselves up again from time to time in order to keep moving. In most appearances, they have large lazy-eyed, slack-jawed faces resembling Bowser's original sprites from ''[[Super Mario Bros.]]'' and [[Lemmy Koopa]].
'''Mechakoopas''' (also formatted as '''Mecha Koopas''', '''Mecha-Koopas''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 147.</ref> or '''Meca Koopas'''<ref>''Nintendo Magazine System'' (AU) Issue #39, page 63.</ref>) are one of [[Bowser]]'s many minions that debuted in ''[[Super Mario World]]''. They are small mechanical versions of Bowser, resembling windup toys. Each of them has a windup key on its back, and their appearances feature several mechanical appendages. They walk in a rhythmical way and must wind themselves up again from time to time in order to keep moving. In most appearances, they have large lazy-eyed, slack-jawed faces resembling Bowser's original sprites from ''[[Super Mario Bros.]]'' and [[Lemmy Koopa]].


==History==
==History==
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====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
Mechakoopas return in ''Super Mario Galaxy'' as '''Mecha-Bowsers'''.<ref>{{cite|author=Black, Fletcher|date=November 9, 2007|language=en-us|title=''Super Mario Galaxy'' PRIMA Official Game Guide|page=235, 236, 237, 238, 245|publisher=[[Prima Games]]|isbn=978-0-7615-5643-5}}</ref> Their design is drastically different and somewhat bigger, appearing more bulky and frog-like in build. They cannot be picked up by [[Mario]] or [[Luigi]]. Mecha-Bowsers are found in both the [[Toy Time Galaxy]] and the [[Dreadnought Galaxy]] and can breathe flames for fairly long amounts of time. They can even chase Mario, like [[Goomba]]s do. They can be defeated with a [[Ground Pound]] and stunned with a [[Star Spin]]. When defeated, they release a [[coin]]. They always tend to breathe fire right after recovering from being stunned.
Mechakoopas return in ''Super Mario Galaxy'' as '''Mecha-Bowsers'''.<ref>Black, Fletcher. ''Super Mario Galaxy'' PRIMA Official Game Guide. Pages 235, 236, 237, 238, 245.</ref> Their design is drastically different and somewhat bigger, appearing more bulky and frog-like in build. They cannot be picked up by [[Mario]] or [[Luigi]]. Mecha-Bowsers are found in both the [[Toy Time Galaxy]] and the [[Dreadnought Galaxy]] and can breathe flames for fairly long amounts of time. They can even chase Mario, like [[Goomba]]s do. They can be defeated with a [[Ground Pound]] and stunned with a [[Star Spin]]. When defeated, they release a [[coin]]. They always tend to breathe fire right after recovering from being stunned.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW Mechakoopa Screenshot.png|200px|thumb|Mechakoopas in ''New Super Mario Bros. Wii'']]
[[File:NSMBW Mechakoopa Screenshot.png|200px|thumb|Mechakoopas in ''New Super Mario Bros. Wii'']]
[[File:NSMBW Mechakoopa Render.png|frame|left]]
[[File:NSMBW Mechakoopa Render.png|frame|left]]
Mechakoopas (referred to as '''Windup Koopas''' in the [[Prima Games|Prima]] guide)<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=16|date=November 15, 2009|publisher=Prima Games|language=en-us|isbn=978-0-307-46592-4}}</ref> reappear in ''[[New Super Mario Bros. Wii]]'', where they are only encountered on Airship levels. In this game, Mechakoopas are designed after their appearance in the ''[[Mario Party (series)|Mario Party]]'' series, and retain their attack pattern from ''[[Super Mario World]]''. Unlike in ''Super Mario World'', they do not have teeth, and their wind-up key is black instead of being white with a turquoise base. Though they normally do not interact, modifying the game to put [[Yoshi]] in the same environment as Mechakoopas reveals that he can one but not jump on one.
Mechakoopas (referred to as '''Windup Koopas''' in the [[Prima Games|Prima]] guide)<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 16.</ref> reappear in ''[[New Super Mario Bros. Wii]]'', where they are only encountered on Airship levels. In this game, Mechakoopas are designed after their appearance in the ''[[Mario Party (series)|Mario Party]]'' series, and retain their attack pattern from ''[[Super Mario World]]''. Unlike in ''Super Mario World'', they do not have teeth, and their wind-up key is black instead of being white with a turquoise base.
 
It is shown through hacking methods that [[Yoshi]] can eat a Mechakoopa. However, he cannot jump on one.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2 Flipsville New Digs Starting Planet.png|thumb|left|Mario near some Micro Mecha-Bowsers in the [[Flipsville Galaxy]]]]
[[File:SMG2 Flipsville New Digs Starting Planet.png|thumb|left|Mario near some Micro Mecha-Bowsers in the [[Flipsville Galaxy]]]]
The Mecha-Bowsers from ''Super Mario Galaxy'' reappear with the same attributes, but referred as '''Micro Mecha-Bowsers'''<ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2'' PRIMA Official Game Guide|date=May 23, 2010|page=28, 96, 153|publisher=Prima Games|language=en-us|isbn=978-0-307-46907-6}}</ref> or '''Micro Mecha Bowsers'''.<ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2'' PRIMA Official Game Guide|date=May 23, 2010|page=93 and 152|publisher=Prima Games|language=en-us|isbn=978-0-307-46907-6}}</ref> They appear in the [[Flipsville Galaxy]] during the mission [[Flipsville's New Digs]] in the first section of the galaxy, and in the [[Cosmic Cove Galaxy]] during the mission [[Exploring the Cosmic Cavern]] on the last planet. In addition to the Ground Pound, Mario can also use the [[Spin Drill]] to defeat them by jumping over them and then drilling into them. Despite the name Micro Mecha-Bowser, they are not any smaller than they were previously. The name is intended to be in relation to the giant [[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]], which does not appear in this game.
The Mecha-Bowsers from ''Super Mario Galaxy'' reappear with the same attributes, but referred as '''Micro Mecha-Bowsers'''<ref>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Pages 28, 96, 153.</ref> or '''Micro Mecha Bowsers'''.<ref>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Pages 93 and 152.</ref> They appear in the [[Flipsville Galaxy]] during the mission [[Flipsville's New Digs]] in the first section of the galaxy, and in the [[Cosmic Cove Galaxy]] during the mission [[Exploring the Cosmic Cavern]] on the last planet. In addition to the Ground Pound, Mario can also use the [[Spin Drill]] to defeat them by jumping over them and then drilling into them. Despite the name Micro Mecha-Bowser, they are not any smaller than they were previously. The name is intended to be in relation to the giant [[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]], which does not appear in this game.


====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''====
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====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
[[File:SMM2-SMB3-Mechakoopa.png|frame|left]]
[[File:SMM2-SMB3-Mechakoopa.png|frame|left]]
Mechakoopas were added to ''[[Super Mario Maker 2]]'' in the version 3.0.0 update released on April 22, 2020. In addition to regular Mechakoopas, that behave as in previous installments, red and blue variants appear as alternate forms. The red versions, named [[Blasta Mechakoopa]]s, spit homing missiles that explode after a little while. The blue variants, called [[Zappa Mechakoopa]]s, periodically fire laser beams capable of destroying [[Brick Block]]s. In the nighttime ground theme, all Mechakoopas are equipped with jet engines, allowing them to hover. If given wings, they fly back and forth horizontally. They do not appear in the ''[[Super Mario 3D World]]'' game style. If the player [[Spin Jump]]s on it when it is sleeping in low [[gravity]], it will start moving either diagonally forwards or diagonally backwards at a steady pace. Since they did not appear in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', new sprites have been made for those styles, while the ''[[Super Mario World]]'' style corrects the single teal pixel on their windup key's base. In addition, the [[Mega Mechakoopa]] makes a reappearance by enlarging a normal Mechakoopa with a [[Super Mushroom]].
Mechakoopas were added to ''[[Super Mario Maker 2]]'' in the version 3.0.0 update released on April 22, 2020. In addition to regular Mechakoopas, that behave as in previous installments, red and blue variants appear as alternate forms. The red versions, named [[Blasta Mechakoopa]]s, spit homing missiles that explode after a little while. The blue variant, called [[Zappa Mechakoopa]]s, periodically fire laser beams capable of destroying [[Brick Block]]s. In the nighttime ground theme, all Mechakoopas are equipped with jet engines, allowing them to hover. If given wings, they fly back and forth horizontally. They do not appear in the ''[[Super Mario 3D World]]'' game style. If the player [[Spin Jump]]s on it when it is sleeping in low [[gravity]], it will start moving either diagonally forwards or diagonally backwards at a steady pace. Since they did not appear in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', new sprites have been made for those styles. In addition, the [[Mega Mechakoopa]] makes a reappearance by enlarging a normal Mechakoopa with a [[Super Mushroom]].
 
====''Super Mario Bros. Wonder''====
Mechakoopas return in ''[[Super Mario Bros. Wonder]]'', where they behave the same as in past installments. They primarily appear in [[Petal Isles Flying Battleship]], while new variants called [[Flying Mechakoopa]]s appear in [[Deep Magma Bog Flying Battleship]] and [[High-Voltage Gauntlet]].


===''Super Mario World'' cartoon===
===''Super Mario World'' cartoon===
[[File:CartoonMechakoopa.jpg|thumb|A Mechkoopa in the ''Super Mario World'' television series episode, "[[Mama Luigi]]".]]
[[File:CartoonMechakoopa.jpg|thumb|A Mechkoopa in the ''Super Mario World'' animated series]]
{{quote|Watch out, [[Luigi]]. These Mechkoopa robots will eat ya alive!|[[Mario]]|"[[Mama Luigi]]"}}
{{quote2|Watch out, [[Luigi]]. These Mechkoopa robots will eat ya alive!|[[Mario]]|</span>"[[Mama Luigi]]"<span>}}
Mechakoopas, referred to as '''Mechkoopas''' and sometimes generically called "'''robots'''," appear in several episodes throughout the [[Super Mario World (television series)|''Super Mario World'' animated series]]. Unlike their game counterparts, the animated Mechkoopas have light-green arms with white claws on their fingers.
Mechakoopas, referred to as '''Mechkoopas''' and sometimes generically called "'''robots'''," appear in several episodes throughout the [[Super Mario World (television series)|''Super Mario World'' animated series]]. Unlike their game counterparts, the animated Mechkoopas have light-green arms with white claws on their fingers.


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===''Super Mario-kun''===
===''Super Mario-kun''===
[[File:Mecha-Koopa SuperMarioKun 4.jpg|thumb|155px|Mechakoopas in volume 4 of ''Super Mario-kun'']]
[[File:Mecha-Koopa SuperMarioKun 4.jpg|thumb|155px|left]]
During a fight with Mario and Yoshi, Bowser uses Mechakoopas as projectiles in volume 4 of ''[[Super Mario-kun]]'', similar to his attack in the original game. Yoshi stuffs them in his mouth and spits them back, hitting Bowser.
During a fight with Mario and Yoshi, Bowser uses Mechakoopas as projectiles in volume 4 of ''[[Super Mario-kun]]'', similar to his attack in the original game. Yoshi stuffs them in his mouth and spits them back, hitting Bowser.


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===''Hotel Mario''===
===''Hotel Mario''===
In ''[[Hotel Mario]]'', Mechakoopas (parsed '''Mecha Koopas'''<ref>''Hotel Mario'' instruction book. Page 16.</ref>) reside in [[Wendy's Blitz Snarlton Hotel]] and [[Bowser's Seizures Palace Hotel]]. They are blue and trundle around in an odd manner. When stomped, they somewhat shrivel up and temporarily cease movement. When roughly 3/4 of the stage's [[Time Limit|time]] runs out, they simultaneously break down and become immobile piles of junk. This can be an obstacle if one is in front of a door, requiring at least six jumps to be pushed aside. They can be defeated with a [[fireball]].
[[File:HM Mecha Koopa.png|thumb]]
In ''[[Hotel Mario]]'', Mechakoopas (parsed '''Mecha Koopas'''<ref>''Hotel Mario'' instruction book. Page 16.</ref>) reside in [[Bowser's Seizures Palace Hotel]]. They are blue and trundle around in an odd manner. When stomped, they somewhat shrivel up and temporarily cease movement. When roughly 3/4 of the stage's [[Time Limit|time]] runs out, they simultaneously break down and become immobile piles of junk. This can be an obstacle if one is in front of a door, requiring at least six jumps to be pushed aside. They can be defeated with a [[fireball]].
{{br|left}}
{{br|left}}


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:SMRPG Bowser Crush.png|thumb|left|A giant Mechakoopa in Mechakoopa Stomp.]]
[[File:SMRPG Bowser Crush.png|thumb|left|A giant Mecha Koopa in Bowser Crush.]]
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Bowser uses a giant Mechakoopa, parsed '''Mecha Koopa''' in original releases,<ref>{{cite|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|page=40|publisher=Nintendo of America|author|Nintendo|language=en-us}}</ref>) as a weapon in his attack, [[Mechakoopa Stomp]]. This Mechakoopa was developed in a top-secret laboratory deep in Bowser's Keep for several months.<ref>{{cite|author=Miller, Kent|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' Nintendo Player's Guide|page=13|publisher=Nintendo of America|language=en-us}}</ref>
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Bowser uses a giant, green Mechakoopa (parsed '''Mecha Koopa'''<ref>''Super Mario RPG: Legend of the Seven Stars'' instruction booklet. Page 40.</ref>) as a weapon in his attack, [[Bowser Crush]]. This Mecha Koopa was developed in a top-secret laboratory deep in Bowser's Keep for several months.<ref>Miller, K. 1996. ''Super Mario RPG: Legend of the Seven Stars'' Nintendo Player's Guide. Page 13.</ref>


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
Mechakoopas, also known as '''Koopas'''<ref>{{cite|date=Summer 2001|title=''[[nwiki:Nintendo Power Advance|Nintendo Power Advance]]'' volume 2|page=21|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|author=Walsh, Doug|publisher=BradyGAMES|date=August 21, 2001|title=''Mario Kart: Super Circuit'' Official Racing Guide|page=97|isbn=0-7440-0091-2}}</ref> or '''Wind-Ups''',<ref>{{cite|date=Summer 2001|title=''[[nwiki:Nintendo Power Advance|Nintendo Power Advance]]'' volume 2|page=20|publisher=Nintendo of America|language=en-us}}</ref> are obstacles in the course [[Bowser Castle 4]] of the [[Special Cup]] in ''[[Mario Kart: Super Circuit]]''. A group of three appear on one of the straightaways, walking across the course and back. If a racer hits one, they will spin out. Mechakoopas are absent from the ''[[Mario Kart Tour]]'' rendition of Bowser's Castle 4.
Mechakoopas make a small appearance in ''[[Mario Kart: Super Circuit]]'', as obstacles in the course [[Bowser Castle 4]] in the Special Cup. A group of three appear on one of the straightaways, walking across the course and back. If a racer hits one, they will spin out. Mechakoopas are absent from the ''[[Mario Kart Tour]]'' rendition of Bowser's Castle 4.
 
====''Mario Kart Wii''====
A bike based on a Mechakoopa appears in [[List of Mario Kart Wii pre-release and unused content|concept art]] for ''[[Mario Kart Wii]]''. It was called the「メカクッパ DX」(''Mekakuppa DX''), translated to "Mechakoopa DX", but the concept ultimately did not make it into the final product.
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====''Mario Kart 8 / Mario Kart 8 Deluxe''====
====''Mario Kart 8 / Mario Kart 8 Deluxe''====
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===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 5''====
====''Mario Party 5''====
In ''[[Mario Party 5]]'', the player will fight a group of Mechakoopas in the first part of the final battle minigame, [[Frightmare]]. They would walk around, occasionally flashing red, then unleashing fiery breath. Jumping on them once will cause them to explode. The player must throw them at each other, or just avoid them all for 60 seconds. Jumping on a Mechakoopa while it's breathing fire will hurt the player. This game marks the debut of Mechakoopa's current design.
In ''[[Mario Party 5]]'', the player will fight a group of Mechakoopas in the first part of the final battle. They would walk around, occasionally flashing red, then unleashing fiery breath. Jumping on them once will cause them to explode. The player must throw them at each other, or just avoid them all for 60 seconds. Jumping on a Mechakoopa while it's breathing fire will hurt the player. This game marks the debut of Mechakoopa's current design.


====''Mario Party Advance''====
====''Mario Party Advance''====
[[File:MPA Mechakoopa Character Screenshot.png|frame]]
[[File:MPA Mechakoopa Character Screenshot.png|frame]]
{{quote|...Can I--bzt--help you?|Mechakoopa|[[Mario Party Advance]]}}
{{quote2|...Can I--bzt--help you?|Mechakoopa|[[Mario Party Advance]]}}
In ''[[Mario Party Advance]]'', a mathematically gifted Mechakoopa appears in [[Shroom City (Mario Party Advance)|Shroom City]]. According to his description, he works at the [[Mushroom Library]] and often gets lost in thought. He is found at the library, engrossed in a book. When approached, he introduces himself as a mathematician, and boasts that he discovered Mechakoopa's Theorem. He then sets up a quiz of sorts: if the player correctly answers his three questions (all of which relate to math), they receive a [[Gaddget]]. If all three of the questions are answered correctly, he ecstatically praises the character as a genius before giving them the [[Castle Night]] Gaddget. He states that this Gaddget, among many others, recently fell out of the sky, and he hopes that the player can help clean up this mess. The ending credits state that he spends all of his time trying to write a new mathematical theorem.
In ''[[Mario Party Advance]]'', a mathematically gifted Mechakoopa appears in [[Shroom City (Mario Party Advance)|Shroom City]]. According to his description, he works at the [[Mushroom Library]] and often gets lost in thought. He is found at the library, engrossed in a book. When approached, he introduces himself as a mathematician, and boasts that he discovered Mechakoopa's Theorem. He then sets up a quiz of sorts: if the player correctly answers his three questions (all of which relate to math), they receive a [[Gaddget]]. If all three of the questions are answered correctly, he ecstatically praises the character as a genius before giving them the [[Castle Night]] Gaddget. He states that this Gaddget, among many others, recently fell out of the sky, and he hopes that the player can help clean up this mess. The ending credits state that he spends all of his time trying to write a new mathematical theorem.


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====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Mechakoopas replace [[Mecha-Chomp]]s as regular enemies in Woohoo Hooniversity, and the Mechakoopas found in Bowser's Castle have been replaced with the toy mice. In battle, Mechakoopas attack by simply charging into the bro it lines up with. However, if it is malfunctioning, it will instead charge into the bro it is not aligned with. Mechakoopas also appear in ''[[Minion Quest: The Search for Bowser]]'' as recruitable allies, and appear in the missions [[Double Trouble Koopaling Caper]] and [[Goomba's Worth]]. They are melee troopers, and they attack by running into opponents. Their special skill, Mega Tackle, allows them to charge into an enemy. Mechakoopas are strong against [[Chargin' Chuck]]s, but are weak to [[Broozer]]s.
In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Mechakoopas replace [[Mecha-Chomp]]s as regular enemies in Woohoo Hooniversity, and the Mechakoopas found in Bowser's Castle have been replaced with the toy mice. In battle, Mechakoopas attack by simply charging into the bro it lines up with. However, if it is malfunctioning, it will instead charge into the bro it is not aligned with. Mechakoopas also appear in ''Minion Quest: The Search for Bowser'' as recruitable allies, and appear in the missions [[Double Trouble Koopaling Caper]] and [[Goomba's Worth]]. They are melee troopers, and they attack by running into opponents. Their special skill, Mega Tackle, allows them to charge into an enemy. Mechakoopas are strong against [[Chargin' Chuck]]s, but are weak to [[Broozer]]s.


====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
In the [[Mario Tennis (series)|''Mario Tennis'' series]], Mechakoopas are line judges in the Bowser's Castle courts of ''[[Mario Power Tennis]]'' and ''[[Mario Tennis Open]]''. In ''[[Mario Tennis Aces]]'', Mechakoopas walk around in [[Inferno Island]] as obstacles, flashing red and exploding when they approach the player. The player can knock the Mechakoopas away with their tennis racket, allowing them to damage opponents.
Mechakoopas appear as line judges in the Bowser's Castle courts of ''[[Mario Power Tennis]]'' and ''[[Mario Tennis Open]]''.
 
====''Mario Tennis Aces''====
In ''[[Mario Tennis Aces]]'', Mechakoopas walk around in [[Inferno Island]] as obstacles, flashing red and exploding when they approach the player. The player can knock the Mechakoopas away with their tennis racket, allowing them to damage opponents.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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===''Minecraft''===
===''Minecraft''===
In the Super Mario Mash-up in ''[[Minecraft]]'', [[minecraftwiki:Hoglin|Hoglins]] are replaced by Micro Mecha-Bowsers from ''Super Mario Galaxy''. Additionally, red variants replace Zoglins.
In the Super Mario Mash-up in ''[[Minecraft]]'', Hoglins are replaced by Micro Mecha-Bowsers from the ''Super Mario Galaxy'' games. Additionally, red variants replace Zoglins.


===''Dr. Mario World''===
===''Dr. Mario World''===
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While no regular Mechakoopas appear in ''[[Mario + Rabbids Sparks of Hope]]'', Mechakoopas with [[Rabbid]]-like features called [[Rabbid Mechakoopa]]s are summoned as Bowser's technique. They can also can be upgraded into [[Fire Rabbid Mechakoopa]]s via Bowser's [[Skill Tree]]. Additionally, [[Darkmess]] versions called [[Darkmess Rabbid Mechakoopa]]s can be summoned by [[Darkmess Bowser]].
While no regular Mechakoopas appear in ''[[Mario + Rabbids Sparks of Hope]]'', Mechakoopas with [[Rabbid]]-like features called [[Rabbid Mechakoopa]]s are summoned as Bowser's technique. They can also can be upgraded into [[Fire Rabbid Mechakoopa]]s via Bowser's [[Skill Tree]]. Additionally, [[Darkmess]] versions called [[Darkmess Rabbid Mechakoopa]]s can be summoned by [[Darkmess Bowser]].
{{br}}
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===Unused appearances===
====''Mario Kart Wii''====
A bike based on a Mechakoopa appears in [[List of Mario Kart Wii pre-release and unused content|concept art]] for ''[[Mario Kart Wii]]''. It was called the「メカクッパ DX」(''Mekakuppa DX''), translated to "Mechakoopa DX", but the concept ultimately did not make it into the final product.


==Profiles and statistics==
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
'''<big>メカクッパ</big><br>
|name=メカクッパ (JP) / Mechakoopa (EN)
'''{{hover|種族|しゅぞく}}''' メカ族<br>
|shuzoku=メカ族
'''{{hover|性格|せいかく}}''' 冷たい<br>
|seikaku=冷たい
'''{{hover|登場|とうじょう}}ゲーム''' ワールド<br>
|tojo_gemu=ワールド
'''<big>ねじまき式のクッパ大王</big><br>
|desc='''<big>ねじまき式のクッパ大王</big><br>
ねじまき式で動くロボットクッパ。魔王の谷でクッパ大王(P26)の親衛隊として働いている。メカなので、恐怖を知らず、やられてもやられても、ゾロゾロと出てくる。1匹ずつは、それほど強くない。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/rVZZzJu.jpeg page 216].</ref>
ねじまき式で動くロボットクッパ。魔王の谷でクッパ大王(P26)の親衛隊として働いている。メカなので、恐怖を知らず、やられてもやられても、ゾロゾロと出てくる。1匹ずつは、それほど強くない。<ref name=Daijiten>{{cite|author=Shogakukan|date=1994|language=ja|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/rVZZzJu.jpeg 216]}}</ref>
 
|tribe=Mecha clan
'''''<big>Mechakoopa</big>'''''<br>
|disposition=Unfeeling
''Tribe: Mecha clan''<br>
|game_appearances=World
''Disposition: Unfeeling''<br>
|eng_desc='''''<big>Wind-up Bowser the Great</big><br>
''Game appearances: World''<br>
'''''<big>Wind-up Bowser the Great</big><br>
''A wind-up robotic Bowser. They work in the Valley of Bowser as a bodyguard of Bowser the Great (p. 26). They are mechanical, so they know no fear, and come out in droves, one after another. Individually, they are not very strong.''
''A wind-up robotic Bowser. They work in the Valley of Bowser as a bodyguard of Bowser the Great (p. 26). They are mechanical, so they know no fear, and come out in droves, one after another. Individually, they are not very strong.''
}}


===''New Super Mario Bros. Wii''===
===''New Super Mario Bros. Wii''===
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*'''''Bowser Jr.'s Journey'' profile:''' ''What they lack in power, they make up for with agility and sheer numbers. An easy target for <font color=blue>mechanically-inclined enemies</font>.''
*'''''Bowser Jr.'s Journey'' profile:''' ''What they lack in power, they make up for with agility and sheer numbers. An easy target for <font color=blue>mechanically-inclined enemies</font>.''


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate'' spirit===
{{Spirit
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
|no=62
|-
|name=Mechakoopa
!rowspan=2 width=3%|#
|image=[[File:NewMechaKoopa.jpg|100px]]
!rowspan=2 width=8%|Name
|series=''[[Super Mario (series)|Super Mario]]'' Series
!rowspan=2 class=unsortable width=10%|Image
|type=Support
!rowspan=2 width=8%|Series / game
|slots=1
!rowspan=2 width=5%|Type
|class=Advanced
!rowspan=2 width=5%|Class
|effects=Lava-Floor Resist
!rowspan=2 width=8%|Strength / effect(s)
|obtain=[[smashwiki:Adventure Mode: World of Light|World of Light]] ([[smashwiki:Molten Fortress|Molten Fortress]]); [[smashwiki:Spirit Board|Spirit Board]]
!rowspan=2 width=13%|How to obtain
|opponents=Tiny [[Bowser]] ×4
!colspan=4 width=40%|Spirit battle
|rule_1=The enemy starts the battle with a [[Bob-omb]]
|-
|stage=[[Mushroom Kingdom U]] (tower)
!width=7%|Opponent(s)
|song=King Bowser - Super Mario Bros. 3
!class=unsortable width=19%|Battle conditions
}}
!width=7%|Stage
!width=7%|Song
|-
|62
!Mechakoopa
|[[File:NewMechaKoopa.jpg|100px]]
|''[[Super Mario (series)|Super Mario]]'' Series
|Support (1)
|Advanced
|Lava-Floor Resist
|World of Light (Molten Fortress); Spirit Board
|Tiny [[Bowser]] ×4
|
*The enemy starts the battle with a [[Bob-omb]]
|[[Mushroom Kingdom U]] (tower)
|King Bowser - Super Mario Bros. 3
|}


===''Dr. Mario World''===
===''Dr. Mario World''===
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{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
SMW Artwork Mechakoopa.png|''[[Super Mario World]]''
SMWMechakoopa.jpg|''[[Super Mario World]]''
Safari Mechakoopa.png|''[[Yoshi's Safari]]''
NewMechaKoopa.jpg|''[[New Super Mario Bros. Wii]]''
NewMechaKoopa.jpg|''[[New Super Mario Bros. Wii]]''
File:SMG2 Micro Mecha Bowser Artwork.png|''[[Super Mario Galaxy 2]]''
File:SMG2 Micro Mecha Bowser Artwork.png|''[[Super Mario Galaxy 2]]''
SMM2-SMB-Mechakoopa.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros.]]'' style)
SMM2-SMB-Mechakoopa.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros.]]'' style)
SNWMechakoopa.png|[[Super Nintendo World]]
</gallery>
</gallery>


Line 234: Line 253:
|JapR=Meka Kuppa
|JapR=Meka Kuppa
|JapM=Mecha Koopa; officially romanized as "Meka Koopa" or "Mecha Koopa" and shared with [[Mecha-Bowser#Names in other languages|Mecha-Bowser]] and [[Mekakuppa]]
|JapM=Mecha Koopa; officially romanized as "Meka Koopa" or "Mecha Koopa" and shared with [[Mecha-Bowser#Names in other languages|Mecha-Bowser]] and [[Mekakuppa]]
|Jap2=ミニメカクッパ<ref>{{cite|url=www.nintendo.co.jp/ngc/gp7j/03h1.html|title=Official Japanese ''Mario Party 7'' site|accessdate=March 4, 2022}}</ref><ref>{{cite|publisher=Shogakukan|date=2015|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook]]''|language=ja|page=128, 161}}</ref> <small>(''Mario Party 7'', ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'')</small>
|Jap2=ミニメカクッパ<ref>[https://www.nintendo.co.jp/ngc/gp7j/03h1.html Official Japanese ''Mario Party 7'' site]</ref><ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 128 and 161.</ref> <small>(''Mario Party 7'', ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'')</small>
|Jap2R=Mini Meka Kuppa
|Jap2R=Mini Meka Kuppa
|Jap2M=Mini Mecha Koopa
|Jap2M=Mini Mecha Koopa
|ChiS=机器酷霸<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language= zh-hans|accessdate=February 2, 2017|archive=web.archive.org/web/20170227153847/https://tieba.baidu.com/p/2560204606|deadlink=y}}</ref> <small>(''Super Mario World: Super Mario Advance 2'')</small><br>''Jīqì Kùbà''<br>机器酷霸王 <small>(since ''Mario Tennis Aces'')</small><br>''Jīqì Kùbàwáng''
|ChiS=机器酷霸<ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref> <small>(''Super Mario World: Super Mario Advance 2'')</small><br>''Jīqì Kùbà''<br>机器酷霸王 <small>(since ''Mario Tennis Aces'')</small><br>''Jīqì Kùbàwáng''
|ChiSM=Mechanical Bowser
|ChiSM=Mechanical Bowser
|ChiT=機器庫巴<ref>{{cite|url=www.nintendo.com.hk/ssqj/minigame/index.html|title=Official Chinese website for ''Mario Party 9''|accessdate=February 12, 2020}}</ref>
|ChiT=機器庫巴<ref>[https://www.nintendo.com.hk/ssqj/minigame/index.html Official Chinese website for ''Mario Party 9'']. Retrieved February 12, 2020.</ref>
|ChiTR=Jīqì Kùbā
|ChiTR=Jīqì Kùbā
|ChiTM=Mechanical Bowser
|ChiTM=Mechanical Bowser
|FreE=Mechakoopa
|FraE=Mechakoopa
|FreA=Méca-Koopa
|FraA=Méca-Koopa
|FreAM=Mechakoopa
|FraAM=Mechakoopa
|Ger=Robo-Koopa
|Ger=Robo-Koopa
|Ita=Mechakoopa<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=6}}</ref>
|Ita=Koopasapiens<br>Bowsermatic Piccino <small>(''Super Mario Galaxy'' and ''Super Mario Galaxy 2'')</small>
|Ita2=Koopasapiens
|ItaM=A pun on ''Homo sapiens''<br>Little Mechabowser
|Ita2M=A pun on ''Homo sapiens''
|Ita3=Bowsermatic Piccino <small>(''Super Mario Galaxy'' and ''Super Mario Galaxy 2'')</small>
|Ita3M=Little Mechabowser
|Kor=메카쿠파
|Kor=메카쿠파
|KorR=Mekakupa
|KorR=Mekakupa
Line 256: Line 272:
|PorA=Meca-koopa
|PorA=Meca-koopa
|PorAM=Mechakoopa
|PorAM=Mechakoopa
|PorE=Mecanikoopa
|PorE=Mecanikoopa<br>Mechakoopa
|PorEM=Portmanteau of ''mecânico'' ("mechanical") and "Koopa"
|PorEM=Portmanteau of "mecânico" (mechanical) and "Koopa"<br>-
|PorE2=Mechakoopa
|Rom=Koopsoldat <small>(''Super Mario World'' television series, episode "Send In the Clown")</small><br>Koopa mecanic <small>(''Super Mario World'' television series, episode "Mama Luigi")</small>
|Rom=Koopsoldat <small>(''Super Mario World'' television series, episode "Send In the Clown")</small>
|RomM=Koopsoldier<br>Mechanical Koopa
|RomM=Koopsoldier
|Rom2=Koopa mecanic <small>(''Super Mario World'' television series, episode "Mama Luigi")</small>
|Rom2M=Mechanical Koopa
|Rus=Мехакупа
|Rus=Мехакупа
|RusR=Mekhakupa
|RusR=Mekhakupa
Line 280: Line 293:
<references/>
<references/>


{{navboxes|
{{nav templates|
{{Koopas}}
{{Koopas}}
{{SMW}}
{{SMW}}
Line 308: Line 321:
[[Category:Fire creatures]]
[[Category:Fire creatures]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Koopa Troop weapons]]
[[Category:Mini-bosses]]
[[Category:Mini-bosses]]
[[Category:Bowser Jr.'s Journey allies]]
[[Category:Bowser Jr.'s Journey allies]]

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