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| {{species infobox
| | [[Image:Mechachomps.gif|frame|right|]] |
| |image=[[File:Mecha-Chomp MnL.png]]<br>Sprites from ''Mario & Luigi: Superstar Saga''
| | '''Mecha-Chomps''' are mechanical [[Chain Chomp]]s that [[Mario]] and [[Luigi]] encountered during the events of ''[[Mario & Luigi: Superstar Saga]]''. However, instead of being restricted by chains, Mecha-Chomps had dog-like bodies, and moved around on wheels. |
| |first_appearance=''[[Mario & Luigi: Superstar Saga]]'' ([[List of games by date#2003|2003]]) | |
| |variant_of=[[Chain Chomp]] | |
| }}
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| '''Mecha-Chomps''' are [[Chain Chomp]]-like enemies that only appear in ''[[Mario & Luigi: Superstar Saga]]''. They are found at [[Woohoo Hooniversity]], where they only appear during battles with [[Laser Snifit]]s in the basement without appearing on the field. Mecha-Chomps have a grey canine-like body, a retractable neck, a large LED display presumably used as an eye, and wheels for moving around. They appear to be based on real-life toy {{wp|List of robotic dogs|robotic dogs}}, such as {{wp|Tekno the Robotic Puppy}}. | |
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| In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Mecha-Chomps are replaced by [[Mechakoopa]]s, who were previously used as conductors in [[Bowser's Castle]].
| | They were found in [[Woohoo Hooniversity]], but never appeared on the field, instead showing up only in battle with [[Laser Snifit]]s and [[Virus]]es. When attacking, the LED on the Mecha-Chomp's face would cycle through orange and green, eventually stopping on one of the two. The Mecha-Chomp would then throw its head at the appropriate target – Mario if it was orange, Luigi if it was green. |
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| ==Battle==
| | Once the Mecha-Chomp had been damaged, it would start to malfunction. When malfunctioning, a Mecha-Chomp would reverse its targets – orange for Luigi, green for Mario. Another enemy, [[Shroid|Shroids] in ''[[Mario & Luigi: Partners in Time]] also malfunctions simularily. |
| Mecha-Chomps attack by moving towards the Bros. on their wheels, then stopping as the LED on their head cycles between red and green, eventually stopping on one of the two as the Mecha-Chomps throw their head at the appropriate target: [[Mario]] if it is red, [[Luigi]] if it is green. Sometimes, if a Mecha-Chomp is damaged, it starts to malfunction, meaning that the colors it displays will be for the opposite targets (red for Luigi, green for Mario); using [[Thunderhand]] will always cause it to malfunction. Additionally, the item it drops while malfunctioning changes from a [[Nut]] to the [[List of Mario & Luigi: Superstar Saga gear#School Emblem|School Emblem]] [[Badge]]; this makes the badge [[Missable content|missable]] if Mario or Luigi's attack power gets high enough.
| | <br clear=all> |
| | | {{Chain Chomps}} |
| ==Statistics==
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| ===''Mario & Luigi: Superstar Saga''===
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| {{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Mecha-Chomp|align=horizontal|image=[[File:MLSSMechaChomp.gif]]}}
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| {{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Mecha-Chomp (Damaged)|align=horizontal|image=[[File:MLSSMechaChompaDamaged.gif]]}}
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| ==Names in other languages== | |
| {{foreign names | |
| |Jpn=メカワンワン
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| |JpnR=Meka Wanwan
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| |JpnM=Mecha Chomp
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| |Fre=Mecha-Chomp
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| |Ger=Chomp-Hund
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| |GerM=Chomp Dog
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| |Ita=Categnamatic
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| |ItaM=Chomp-o-matic (''Categnaccio'' being the Italian name of Chain Chomp)
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| |Chi=机械汪汪
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| |ChiR=Jīxiè Wāngwāng
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| |ChiM=Mecha Chomp
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| |Spa=Mecachomp
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| |SpaM=Mecha Chomp
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| }} | |
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| {{Chain Chomps}}
| | [[Category: Enemies]] |
| {{M&LSS}}
| | [[Category: Sub-Species]] |
| [[Category:Chain Chomps]] | | [[Category: Robots]] |
| [[Category:Robots]] | | [[Category: Mario & Luigi Series Enemies]] |
| [[Category:Mario & Luigi: Superstar Saga enemies]] | |
| [[de:Chomp Hund]] | |
| [[it:Categnamatic]]
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