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The '''Master Sword''' is a weapon from the ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' franchise that sometimes appears in the [[Super Mario (franchise)|''Super Mario'' franchise]]. It is commonly wielded by [[Link]], the only character who can pull it from its [[zeldawiki:Pedestal of the Master Sword|pedestal]] in his home series. The Master Sword is seen in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' titles and ''[[Mario Kart 8]]'', in addition to appearing as a standalone power-up in ''[[Super Mario Maker 2]]''. | The '''Master Sword''' is a weapon from the ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' franchise that sometimes appears in the [[Super Mario (franchise)|''Super Mario'' franchise]]. It is commonly wielded by [[Link]], the only character who can pull it from its [[zeldawiki:Pedestal of the Master Sword|pedestal]] in his home series. The Master Sword is seen in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' titles and ''[[Mario Kart 8]]'', in addition to appearing as a standalone power-up in ''[[Super Mario Maker 2]]''. | ||
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===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
Link wields the Master Sword in every game of the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, along with [[Toon Link]] in ''[[Super Smash Bros. Brawl]]'' and subsequent installments. They use the sword in a multitude of moves, mostly those that are standard attacks. As of ''[[Super Smash Bros. Ultimate]]'', Link's Master Sword is able to fire [[zeldawiki:Sword Beam|Sword Beams]] when Link uses his forward smash at 0%. | |||
In ''[[Super Smash Bros. Ultimate]]'', the Master Sword appears in [[smashwiki:Adventure Mode: World of Light|Adventure Mode: World of Light]], awaiting the player in a pedestal at the center of the [[smashwiki:Sacred Land|Sacred Land]], though [[Cloud Strife|Cloud]] must be awoken before reaching it. Once pulled from its pedestal, the sword emits a glow that dispels the darkness shrouding the northern part of the land, making it accessible. | In ''[[Super Smash Bros. Ultimate]]'', the Master Sword appears in [[smashwiki:Adventure Mode: World of Light|Adventure Mode: World of Light]], awaiting the player in a pedestal at the center of the [[smashwiki:Sacred Land|Sacred Land]], though [[Cloud Strife|Cloud]] must be awoken before reaching it. Once pulled from its pedestal, the sword emits a glow that dispels the darkness shrouding the northern part of the land, making it accessible. | ||
===''WarioWare'' series=== | ===''WarioWare'' series=== | ||
The Master Sword is the focus of the [[Ocarina of Time]] [[microgame]] in ''[[WarioWare: Smooth Moves]]'' and ''[[WarioWare Gold]]'', and the goal is for Link | The Master Sword is the focus of the [[Ocarina of Time]] [[microgame]] in ''[[WarioWare: Smooth Moves]]'' and ''[[WarioWare Gold]]'', and the goal is for a young Link pull the Master Sword from its pedestal in the [[zeldawiki:Temple of Time|Temple of Time]]. If the microgame is won, Link will either turn into his adult form, an old man, or a [[zeldawiki:Cucco|Cucco]]. | ||
===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ||
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===''Super Mario Maker 2''=== | ===''Super Mario Maker 2''=== | ||
[[File:SMM2 Master Sword Screenshot.jpg|250px|thumb|The Master Sword as it appears in ''Super Mario Maker 2'']] | [[File:SMM2 Master Sword Screenshot.jpg|250px|thumb|The Master Sword as it appears in ''Super Mario Maker 2'']] | ||
The Master Sword was added in the version 2.0 update in ''[[Super Mario Maker 2]]'', where it serves as a power-up only available in the ''[[Super Mario Bros.]]'' style, obtainable as an alternate form of the [[Super Mushroom]]. When the item comes out of a [[? Block]], it plays the "item appear" sound effect from the [[Family Computer Disk System|Disk System]] version of the [[zeldawiki:The Legend of Zelda|original game]]. When the item is collected, it plays the "item get" sound effect from the same game and turns players into Link, enabling him to use his shield to block enemies and projectiles, [[bomb]]s to hit switches and blow up blocks, and a bow and [[zeldawiki:Silver Arrow|Silver Arrows]] to collect items or attack enemies. He is also able to use the sword to hit enemies, and use a [[zeldawiki:Dash Attack|dash attack]] with said sword and a [[zeldawiki:Down Thrust|down thrust]] in similar fashion to a [[Ground Pound]]. Unlike most power-ups, Link cannot break [[Brick Block]]s except when using bombs for unknown reasons. In multiplayer, | The Master Sword was added in the version 2.0 update in ''[[Super Mario Maker 2]]'', where it serves as a power-up only available in the ''[[Super Mario Bros.]]'' style, obtainable as an alternate form of the [[Super Mushroom]]. When the item comes out of a [[? Block]], it plays the "item appear" sound effect from the [[Family Computer Disk System|Disk System]] version of the [[zeldawiki:The Legend of Zelda|original game]]. When the item is collected, it plays the "item get" sound effect from the same game and turns players into Link, enabling him to use his shield to block enemies and projectiles, [[bomb]]s to hit switches and blow up blocks, and a bow and [[zeldawiki:Silver Arrow|Silver Arrows]] to collect items or attack enemies. He is also able to use the sword to hit enemies, and use a [[zeldawiki:Dash Attack|dash attack]] with said sword and a [[zeldawiki:Down Thrust|down thrust]] in similar fashion to a [[Ground Pound]]. Unlike most power-ups, Link cannot break [[Brick Block]]s except when using bombs for unknown reasons. In multiplayer mode, Mario turns into red Link, Luigi turns into green Link, Toad turns into blue Link and Toadette turns into purple Link, matching the Link colors from ''[[zeldawiki:The Legend of Zelda: Four Swords|The Legend of Zelda: Four Swords]]'' and ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]''. In night ground levels, Link's bombs will sprout legs and walk in the direction they were thrown. The sprite of the Master Sword power-up is an edited version of the [[zeldawiki:White Sword|White Sword]] from the original game. | ||
In a similar vein to [[Superball Mario]] and [[SMB2 Mario]], when using the Master Sword in the ground, sky, forest, underwater, desert, and snow themes, the music is replaced by the overworld theme from ''The Legend of Zelda''; in the underground and [[Ghost House]] themes, the game's dungeon theme plays; and in the [[airship]] and castle themes, the game's [[zeldawiki:Death Mountain|Death Mountain]] theme plays. Several sound effects are also replaced with those from ''The Legend of Zelda''. The boss theme [[List of sound effects in Super Mario Maker 2|sound effect]] while under the Master Sword's effect is the battle theme from the Disk System version of ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]'', while the final boss sound effect is Shadow Link's battle theme from the same game. The bonus game theme uses an 8-bit | In a similar vein to [[Superball Mario]] and [[SMB2 Mario]], when using the Master Sword in the ground, sky, forest, underwater, desert, and snow themes, the music is replaced by the overworld theme from ''The Legend of Zelda''; in the underground and [[Ghost House]] themes, the game's dungeon theme plays; and in the [[airship]] and castle themes, the game's [[zeldawiki:Death Mountain|Death Mountain]] theme plays. Several sound effects are also replaced with those from ''The Legend of Zelda''. The boss theme [[List of sound effects in Super Mario Maker 2|sound effect]] while under the Master Sword's effect is the battle theme from the Disk System version of ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]'', while the final boss sound effect is Shadow Link's battle theme from the same game. The bonus game theme uses an 8-bit remix of the horse race music from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and the Peaceful theme uses an 8-bit remix of the Great Fairy music that first appeared in ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'' (also used in many ''The Legend of Zelda'' games in the file selection menu). | ||
Once Link beats a level, [[List of fighters debuting in Super Smash Bros. Melee#Zelda|Zelda]]'s rescue theme from the original game plays, albeit with a slightly lower tempo. In castle-themed levels, Link holds a Triforce shard after touching the [[Axe]], with the "Triforce collected" theme from the original game playing. The death theme from | Once Link beats a level, [[List of fighters debuting in Super Smash Bros. Melee#Zelda|Zelda]]'s rescue theme from the original game plays, albeit with a slightly lower tempo. In castle-themed levels, Link holds a Triforce shard after touching the [[Axe]], with the "Triforce collected" theme from the original game playing. The death theme from the original game plays when Link falls in a pit; however, Link lacks a "defeated" sprite, similar to [[Costume Mario]] from ''[[Super Mario Maker]]''. | ||
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|ChiTR=Dàshī zhī Jiàn | |ChiTR=Dàshī zhī Jiàn | ||
|ChiTM=Sword of Master | |ChiTM=Sword of Master | ||
|Spa=Espada Maestra | |||
|SpaM=Master Sword | |||
|Dut=Meesterzwaard | |Dut=Meesterzwaard | ||
|DutM=Master Sword | |DutM=Master Sword | ||
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|Ita=Spada suprema | |Ita=Spada suprema | ||
|ItaM=Supreme Sword | |ItaM=Supreme Sword | ||
|Kor=마스터소드<ref>{{cite|language=ko|author=한국닌텐도 공식 채널|date=December 3, 2019|url=youtu.be/X58myLVPPT8|title=슈퍼 마리오 메이커 2 무료 업데이트 Ver. 2.0.0|publisher=YouTube|accessdate= | |PorE=Master Sword<ref>{{cite|author=Nintendo Portugal|language=pt-pt|date=December 2, 2019|url=www.youtube.com/watch?v=TfgPovS3eh0|title=Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)|publisher=YouTube|accessdate=June 21, 2024}}</ref> | ||
|Kor=마스터소드<ref>{{cite|language=ko|author=한국닌텐도 공식 채널|date=December 3, 2019|url=youtu.be/X58myLVPPT8|title=슈퍼 마리오 메이커 2 무료 업데이트 Ver. 2.0.0|publisher=YouTube|accessdate=June 21, 2024}}</ref> | |||
|KorR=Maseuteo Sodeu | |KorR=Maseuteo Sodeu | ||
|KorM=Master Sword | |KorM=Master Sword | ||
}} | }} | ||