Editing Mast Blast

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{level infobox
{{level
|title=Mast Blast
|image=[[File:MastBlast.png|250px]]
|image=[[File:MastBlast.png|250px]]
|code=3-3
|code=3 - 3
|world=[[Ruins]]
|game=''[[Donkey Kong Country Returns]]
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')
|notes=This level takes place mainly on ships. Cannonballs are fired at the Kongs and can be used to progress.
|before=[[Button Bash|<<]]
|before=[[Button Bash|<<]]
|before_alt=[[Damp Dungeon|**]]
|after=[[Damp Dungeon|>>]]
|after=[[Itty Bitty Biters|>>]]
|track=Mast Blast
}}
}}
'''Mast Blast''' is the eighteenth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', as well as the third level in the [[Ruins]] world.
'''Mast Blast''' is the eighteenth level in the [[Wii]] game, ''[[Donkey Kong Country Returns]]'', as well as the third level in the [[Ruins]] world.
==Summary==
Mast Blast takes place at a beach outside of the ruins, and [[Donkey Kong]] and [[Diddy Kong]] must travel across three different ships. At the start, the [[Kong]]s must use some [[Barrel Cannon]]s to move across and slide down some stone walkways. The Kongs eventually enter a beach area, where a pirate ship follows after them, shooting cannonballs at them throughout the level. The cannonballs are able to break crates, some of which have explosives inside them. The Kongs can launch to the ship from a Barrel Cannon once the crates obscuring it are gone. The Kongs can go inside some ships and travel on many ship yards while they are outside.


Inside the ship, some red walls are in the way, and the Kongs can destroy them by performing a [[Kong Roll]]. Advancing to the upper parts of the ship reveals that the ship is battling another ship. The Kongs must continue to another Barrel Cannon to go onto a larger pirate ship. The second ship is under heavy fire, so the Kongs must dodge the cannonballs while navigating the ship deck and masts. They can cling to the bottom of the masts. The end of the level is at the top of the ship.
Not only does this level take place in the ruins, but it also takes place on the beach and on three different ships. When [[Donkey Kong|Donkey]] and [[Diddy Kong]] reach the beach area, many ships begin to shoot cannonballs at them. However, the [[Kong]]s can find a way into the ships to progress and avoid their attacks. The primates can travel inside and outside of the ships, and while they are outside of it, they can find many ship yards to travel on. Similar to the mast levels in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', the heroes must climb up these masts to advance through the level. However, as they try to complete the stage, they are constantly attacked by [[Snap]]s, [[Pinchley|Pinchlies]], [[Tiki Torch]]es, and [[Tiki Goon]]s.


In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode, a time of 1:37:00 is needed to get a gold medal, a time of 2:06:00 for silver, and a time of 2:40:00 for bronze.
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:37:00 is needed to get a gold medal, a time of 2:06:00 for silver, and a time of 2:40:00 for bronze.


==Layout==
==Overview==
[[File:MastBlast1.png|thumb|left|250px|Donkey Kong and Diddy Kong approach a Tiki Torch]]
[[File:Mast165.png|thumb|left|250px|Donkey Kong and Diddy Kong approach a Tiki Torch.]]
At the beginning of the level, the Kongs come up to a straight pathway in a ruins area. Just after passing a [[DK Barrel]], the Kongs can find a [[Barrel Cannon]] that can shoot them to an Auto Fire Barrel and then onto another platform. This stone bridge-like platform curves downwards and leads the primates to a few small platforms with Tiki Goons on them. After treading up a tilted platform, the Kongs can reach another Barrel Cannon that shoots them farther into the background, where a Tiki Torch can be found. Behind the Kongs is also a small platform with a dandelion on it; the plant gives the heroes a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]] if blown on. Farther ahead are some tilted platforms with Tiki Goons on them that the Kongs can slide down. Another Barrel Cannon is at the end of this area, and it blasts the primates closer to the foreground, where they find another slanted platform leading to a Barrel Cannon. This cannon shoots them to the final stone platform, which is tilted down towards a Barrel Cannon that blasts the heroes to a beach area. At the Kongs arrival in this area, they pass the [[Professor Chops|Tutorial Pig]] who marks the checkpoint.
At the beginning of the level, the Kongs come up to a straight pathway in a ruins area. Just after passing a [[DK Barrel]], the Kongs can find a [[Barrel Cannon]] that can shoot them to an Auto Fire Barrel and then onto another platform. This stone bridge-like platform curves downwards and leads the primates to a few small platforms with Tiki Goons on them. After treading up a tilted platform, the Kongs can reach another Barrel Cannon that shoots them farther into the background, where a Tiki Torch can be found. Behind the Kongs is also a small platform with a dandelion on it; the plant gives the heroes a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]] if blown on. Farther ahead are some tilted platforms with Tiki Goons on them that the Kongs can slide down. Another Barrel Cannon is at the end of this area, and it blasts the primates closer to the foreground, where they find another slanted platform leading to a Barrel Cannon. This cannon shoots them to the final stone platform, which is tilted down towards a Barrel Cannon that blasts the heroes to a beach area. At the Kongs arrival in this area, they pass the [[Tutorial Pig]] who marks the checkpoint.


[[File:DKCR Mast Blast 2.png|thumb|250px|Donkey Kong baits a cannon to aim for some explosives]]
[[File:MastBlast-Beach-DKCR.png|thumb|250px|right|Donkey Kong baits a cannon to aim for some explosives.]]
There are some Snippys, spikes, and crates full of explosives farther ahead. The letter O of the [[KONG Letters|K-O-N-G Letters]] can be found above the first explosive crate, and a heart is located right next to it. Here, a ship starts firing cannonballs directly at the Kongs. A raised piece of land with some crates on it is also just up ahead, and a Snippys and a Pinchly are nearby. Immediately after these foes are a few rectangular, explosive crates covering a gap with a Barrel Cannon in it. If the Kongs use the cannonballs shooting from the ship in the background here, they can find their way into the cannon, which blasts them into the hull of the ship. Inside the ship, they find themselves inside a small room. A red gate is in front of the room's exit, but the primates can break it away with a [[Roll Attack|Barrel Roll]] or [[Cartwheel Attack]]. Four Snippys are lined up just after this on the tilted ship, followed by a few crates. Another red gate is right in front of another crate, so the primates can roll into it to move it out of the way. When they hit it, the gate is locked in place on the wall, so they can use it as a platform to travel up a narrow area. As the Kongs continue up the slanted area, they encounter some stray cannonballs that roll towards them. A moving platform is above them to use in order to access the outside areas of the ship, where the Kongs come up to some crab enemies. Just before they get to the stern, a red gate attached to the ship's mast blocks their way. After a roll attack, the mast breaks off and falls into the sea. On the stern past the foes, they can find the letter N in a small room that can only be accessed by pounding on a red gate again. Right after this is a Tutorial Pig who marks the checkpoint.
There are some Snaps, spikes, and crates full of explosives farther ahead. The letter O of the [[K-O-N-G Letters]] can be found above the first explosive crate, and a heart is located right next to it. Here, a ship starts firing cannonballs directly at the Kongs. A raised piece of land with some crates on it is also just up ahead, and a Snap and a Pinchley are nearby. Immediately after these foes are a few rectangular, explosive crates covering a gap with a Barrel Cannon in it. If the Kongs use the cannonballs shooting from the ship in the background here, they can find their way into the cannon, which blasts them into the hull of the ship. Inside the ship, they find themselves inside a small room. A red gate is in front of the room's exit, but the primates can break it away with a roll or [[cartwheel]] attack. Four Snaps are lined up just after this on the tilted ship, followed by a few crates. Another red gate is right in front of another crate, so the primates can roll into it to move it out of the way. When they hit it, the gate is locked in place on the wall, so they can use it as a platform to travel up a narrow area. As the Kongs continue up the slanted area, they encounter some stray cannonballs that roll towards them. A moving platform is above them to use in order to access the outside areas of the ship, where the Kongs come up to some crab enemies. Just before they get to the stern, a red gate attached to the ship's mast blocks their way. After a roll attack, the mast breaks off and falls into the sea. On the stern past the foes, they can find the letter N in a small room that can only be accessed by pounding on a red gate again. Right after this is a Tutorial Pig who marks the checkpoint.


After the Tutorial Pig is a Barrel Cannon that shoots the primates to what appears to be the fleet's command ship and into a pirate Pinchly. After the Kongs smash through this ship's helm that is in their way, they can advance to a sail covered in a green, grassy turf. Below this sail are crates, some of which that can be destroyed by cannonballs being shot by the ship in the background to access a [[Bonus Level]], and crab enemies. The primates can climb on the turf on the first sail to reach an Auto Fire Barrel that blasts them to a yard. This yard tilts with their weight on it, so they can tilt it to a side to be able to reach the turf on the above sail to grab the letter G. They can also tilt it to reach the neighboring yard, which is slightly longer. This mast features a Pinchly and some [[Banana Coin]]s, as well as a Barrel Cannon that shoots the primates to the mast above when entered. When the heroes reach this mast, it is struck by a cannonball, causing part of the ship to fall. This allows the Kongs to reach some hanging platforms on the ship, which they can jump onto to progress; below these platforms is another yard with a crate full of explosives on it. Using the hanging platforms, the heroes can reach a rope that can be used to reach a Barrel Cannon. The Barrel Cannon blasts them to other cannons; when they reach the final Barrel Cannon, the cannon begins to fall with the damaged ship. After the barrel shoots them into the air, part of the ship smashes into the ship in the background, causing it to sink as well. The primates end up landing on the sunken ship's floating crow's nest, where the [[Slot Machine Barrel]] is located. Hitting the barrel causes the level to become completed.
After the Tutorial Pig is a Barrel Cannon that shoots the primates to what appears to be the fleet's command ship and into a pirate Pinchley. After the Kongs smash through this ship's helm that is in their way, they can advance to a sail covered in a green, grassy turf. Below this sail are crates, some of which that can be destroyed by cannonballs being shot by the ship in the background to access a [[Bonus Level]], and crab enemies. The primates can climb on the turf on the first sail to reach an Auto Fire Barrel that blasts them to a yard. This yard tilts with their weight on it, so they can tilt it to a side to be able to reach the turf on the above sail to grab the letter G. They can also tilt it to reach the neighboring yard, which is slightly longer. This mast features a Pinchley and some [[Banana Coin]]s, as well as a Barrel Cannon that shoots the primates to the mast above when entered. When the heroes reach this mast, it is struck by a cannonball, causing part of the ship to fall. This allows the Kongs to reach some hanging platforms on the ship, which they can jump onto to progress; below these platforms is another yard with a crate full of explosives on it. Using the hanging platforms, the heroes can reach a rope that can be used to reach a Barrel Cannon. The Barrel Cannon blasts them to other cannons; when they reach the final Barrel Cannon, the cannon begins to fall with the damaged ship. After the barrel shoots them into the air, part of the ship smashes into the ship in the background, causing it to sink as well. The primates end up landing on the sunken ship's floating crow's nest, where the [[Slot Machine Barrel]] is located. Hitting the barrel causes the level to become completed.
 
==Enemies==
{|class="wikitable dk"
!Image
!Name
!Count
|-
|align="center"|[[File:Pinchly Render.png|x50px]]
|align="center"|[[Pinchly]]
|5
|-
|align="center"|[[File:Snaps_closeup.png|x50px]]
|align="center"|[[Snippys]]
|21
|-
|align="center"|[[File:TikiGoon.png|x50px]]
|align="center"|[[Tiki Goon]]
|3
|-
|align="center"|[[File:Tiki_Torch.png|x50px]]
|align="center"|[[Tiki Torch]]
|2
|}
 
==Items and objects==
{|class="wikitable dk"width=15%
|-
!Image
!Name
!Count
|-
|align="center"|[[File:BananacoinDKCR.png|x50px]]
|align="center"|[[Banana Coin]]
|8
|-
|align="center"|[[File:DKBarrelDKCR.png|x50px]]
|align="center"|[[DK Barrel]]
|1
|-
|align="center"|[[File:Heart.png|x50px]]
|align="center"|[[Heart (item)|Heart]]
|8
|-
|align="center"|[[File:BalloonDKCR.png|x50px]]
|align="center"|[[Red Balloon]]
|1
|}


==Secrets==
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="wikitable dk"width=70%
*K: Shortly after the first Puzzle Piece, the primates begin to slide down a slanted pathway. As they come up to a gap here, they reach the letter K.
|-
*O: Soon after the third Puzzle Piece, the heroes can find the letter O above a crate full of dynamite.
!Image
*N: Immediately before the second checkpoint, the primates should pound on the red gate under them to reach a small area with the letter N.
!Letter
*G: When the Kongs reach the first yard on the second ship, they should cling onto the grassy turf on top of the above sail to find the letter G.
!Location
|-
|align="center"|[[File:DKCR Mast Blast Letter K.png|250px]]
|align="center"|K
|Shortly after the first Puzzle Piece, the Kongs slide down a slanted pathway. At the edge, they can jump over a gap to reach the letter K.
|-
|align="center"|[[File:DKCR Mast Blast Letter O.png|250px]]
|align="center"|O
|Shortly after the third Puzzle Piece, the Kongs can find the letter O above a crate filled with explosives.
|-
|align="center"|[[File:MastBlastN.png|250px]]
|align="center"|N
|Just left of the second checkpoint, the Kongs must Ground Pound a red floorboard under them to go into a small area with the letter N.
|-
|align="center"|[[File:DKCR Mast Blast Letter G.png|250px]]
|align="center"|G
|When the Kongs reach the first yard on the second ship, they must cling onto the Climbing Grass beneath the above sail to reach the letter G.
|}
 
===Puzzle Pieces===
===Puzzle Pieces===
{|class="wikitable dk" width=70%
[[File:Mast265.png|thumb|250px|The Kongs in a Bonus Level.]]
|-
#Near the start of the level when the Kongs are shot to the background a second time, they can travel backwards to find a dandelion on a small platform. If they blow on it, a Puzzle Piece appears.
!Image
#Immediately after the Kongs land on the beach area, they should head backwards to find some crates stacked up on each other. Since they are too high to simply jump over, the Kongs must bounce on top of some nearby Snaps to get an extra boost on their jump. If they pound all of the crates down, they can find the second Puzzle Piece.
!Number
#Before the Kongs shoot to the first ship, they can find a rectangular crate on top of a small gap. If they smash the crate, they can find a Puzzle Piece in the gap.
!Location
#The fourth Puzzle Piece is located at the end of the second ship, which can be seen just as the Kongs are shooting to the ship. To reach it, the primates should travel to the top of the first sail and roll-jump off of it to the back area of the ship. If they travel down the area, they can find the Puzzle Piece.
|-
#If the primates drop to the bottom of the second ship, they can find two explosive crates on top of each other over a small gap. The Kongs should make the ship in the background shoot its cannonballs at the crates by standing on them. When the crates are gone, they can enter the gap to access a Bonus Level, where they must collect forty-seven bananas, one [[Extra Life Balloon]], and two Banana Coins around two moving platforms. If all of the collectibles are grabbed within thirty seconds, the fifth Puzzle Piece appears.
|align="center"|[[File:DKCR Mast Blast Puzzle Piece 1.png|250px]]
#On the yard under the letter G, thee Kongs should roll jump to the right (or left in [[Mirror Mode]]) to reach two explosive crates. They should jump off of the boxes to reach the front area of the ship, where a Puzzle Piece can be found.
|align="center"|1
#When the Kongs reach the two hanging platforms on the top of the second ship, they should jump down to a hidden yard, where a crate full a dynamite can be found. They should draw the cannons from the third ship towards it to make it explode. When the crate is gone, a Puzzle Piece appears.
|Near the start, when the Kongs shoot into the background a second time, they must go left to find a dandelion on a small platform. If they blow on it, a Puzzle Piece appears.
|-
|align="center"|[[File:DKCR Mast Blast Puzzle Piece 2.png|250px]]
|align="center"|2
|Right after the Kongs land on the beach area, they must go left to three crates stacked onto each other. To get onto the stack, the Kongs must jump from a nearby Snippys for boosted jump. If they pound down through every crate, the Kongs can find the second Puzzle Piece.
|-
|align="center"|[[File:DKCR Mast Blast Puzzle Piece 3.png|250px]]
|align="center"|3
|Before the Kongs shoot to the first ship, they can find a rectangular crate on top of a small gap. If they smash the crate, they can obtain the Puzzle Piece.
|-
|align="center"|[[File:DKCR Mast Blast Puzzle Piece 4.png|250px]]
|align="center"|4
|The fourth Puzzle Piece is at the end of the second ship, which is shown just as the Kongs blast to the ship. To reach it, the Kongs must go onto the first sail and roll jump to the back area of the ship. If they travel down the area, they can find the Puzzle Piece.
|-
|align="center"|[[File:MastBlastBonus.png|250px]]
|align="center"|5
|If the Kongs drop to the bottom of the second ship, they must make the ship in the background shoot its cannonballs at two stacked explosive crates on top of each other. When the crates are gone, they can enter the gap to enter a Bonus Level. There, they have 30 seconds to collect 47 bananas, one [[Red Balloon]], and two Banana Coins around one small platform and two moving platforms, which are respectively above and below the small platform. When the Kongs collect every item, a Puzzle Piece appears.
|-
|align="center"|[[File:DKCR Mast Blast Puzzle Piece 6.png|250px]]
|align="center"|6
|On the yard under the letter G, the Kongs must roll jump to the right to land on two explosive crates. They must do it again to land on the front area of the ship, where they can find a Puzzle Piece.
|-
|align="center"|[[File:DKCR Mast Blast Puzzle Piece 7.png|250px]]
|align="center"|7
|When the Kongs reach two hanging platforms on top of the second ship, they must jump down to a hidden yard, which has a crate filled with dynamite. They must get a cannonball to shoot at it so that it explodes, releasing a Puzzle Piece.
|}


==Gallery==
==Names in Other Languages==
<gallery>
{{Foreignname|
Mast Blast jungle.png|The Kongs in a jungle area
Mast Blast Pinchley.png|Donkey Kong jumps over a Pinchley
Mast Blast cling.png|Donkey Kong clinging on Climbing Grass under a yard
Mast Blast moving platform.png|Donkey Kong stands on a swinging platform
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=パイレーツふたたび
|JapR=Pairētsu Futatabi
|JapM=Pirates Again
|Spa=Veleros Plataneros
|Spa=Veleros Plataneros
|SpaM=Banana Ships
|SpaM=Banana Ships
|FreA=Mâts & Canons
|FraA=Mâts & Canons
|FreAM=Masts & Cannons
|FraAM=Masts & Cannons
|Ger=Mastenschießerei
|Ger=Mastenschießerei
|GerM=Mast Blast[ing]
|GerM=Mast Blast(ing)}}
|Ita=Nave boccadafuoco
{{BoxTop}}
|ItaM=Fire-Mouth Ship
{{NIWA|DKWiki=1}}
|Chi=海盗再临
|ChiR=Hǎidào Zàilín
|ChiM=Pirates Return
}}
{{DKCR}}
{{DKCR}}
[[Category:Pirate areas]]
[[Category:Donkey Kong Levels]]
[[Category:Temples]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country Returns levels]]
[[Category:Donkey Kong Country Returns]]
[[Category:Forests and Jungles]]
[[Category:Beaches]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: