Editing Mario vs. Donkey Kong (Nintendo Switch)

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*[[Hammer]]s and [[Fruit]]s reappear after using them.
*[[Hammer]]s and [[Fruit]]s reappear after using them.
*The player can now jump on [[bird (Mario vs. Donkey Kong series)|bird]]s.
*The player can now jump on [[bird (Mario vs. Donkey Kong series)|bird]]s.
*Once opened, the [[Toy box (object)|toy box]] will now immediately close after all surviving Mini-Marios jump inside, which allows it to be obtained by the player without needing to stand on it first to close it.
*When opened, the [[Toy box (object)|toy box]] no longer closes even if the player attempts to stand on it, until all the Mini-Marios jump inside. The toy box will then shake and can be obtained by the player without needing to stand on it first.
**The player can still close the toy box by standing on it with at least one Mini-Mario inside, allowing the player to complete the level prematurely. However, this will not count towards a perfect rating.
*Pressing up on the controller no longer makes the player look up.
*Pressing up on the controller no longer makes the player look up.
*The right stick ({{button|switch|rightstick}}) can now be used to control the camera in larger areas in a level, meaning that the player no longer has to enter Free Scroll Mode to view the level in its entirety.
*The right stick ({{button|switch|rightstick}}) can now be used to control the camera in larger areas in a level, meaning that the player no longer has to enter Free Scroll Mode to view the level in its entirety.

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