Editing Mario vs. Donkey Kong (Nintendo Switch)

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|Crocodile-like enemies that climb [[rope]]s. They can only be defeated by falling fruit.
|Crocodile-like enemies that climb [[rope]]s. They can only be defeated by falling fruit.
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|-
|align=center|[[File:MarioVsDKSwitch_SpearGuyAsleep.png|90px]]<br>[[Spear Guy]]s
|align=center|[[File:KataKata Yariho MVSDK switch.png|90px]]<br>[[Spear Guy]]s
|Enemies that are first found sleeping. Once Mario gets near them, they wake up and start running after him. They go back to sleep if they touch a platform's edge.
|Enemies that are first found sleeping. Once Mario gets near them, they wake up and start running after him. They go back to sleep if they touch a platform's edge.
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|Enemies that fall down when the player(s) approach them. Touching one causes an extra life to be lost.
|Enemies that fall down when the player(s) approach them. Touching one causes an extra life to be lost.
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|-
|align=center|[[File:MarioVsDKSwitch WrenchShyGuy.png|90px]]<br>[[Wrench Shy Guy]]s
|align=center|[[File:Katakata Spanner Heihou Remake.png|90px]]<br>[[Wrench Shy Guy]]s
|Black Shy Guys that throw spanners which fly in a straight line towards the player.
|Black Shy Guys that throw spanners at the player.
|}
|}


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