Editing Mario vs. Donkey Kong (Nintendo Switch)
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=====Level design===== | =====Level design===== | ||
*Level structural geometry has been slightly altered in some levels like [[Level 3-5 (Mario vs. Donkey Kong)|Level 3-5]], filling in empty spaces and merging once-floating platforms and spike gaps into the main terrain. | *Level structural geometry has been slightly altered in some levels like [[Level 3-5 (Mario vs. Donkey Kong)|Level 3-5]], filling in empty spaces and merging once-floating platforms and spike gaps into the main terrain. | ||
*The locations of the red and yellow platforms in [[Level 1-DK]] have been swapped. | |||
*Some placements of [[Color Block]]s and [[Bob-omb Block]]s have changed in [[Level 7-3]], especially in the second area. | |||
*Several changes have been made to [[Level 8-5]] especially in the second area, including addition of a red Color Block to block off the first [[Sir Shovalot]], moving the blue [[Color Switch]] into the starting point, and an additional wire below the first blue platform. | |||
*The [[Conveyor Belt|conveyor belts]] and [[Donkey Kong]] are placed differently in [[Level 8-DK]] and [[Level 8-DK+]]. | |||
*Additional blue platforms were added to [[Level 1-DK+]]. | |||
*There are extra platforms added to [[Level 3-DK+]]. Additionally, the disintegrating platforms over the lava pits regenerate once Donkey Kong loses his last hit point. | |||
=====Text and localization===== | =====Text and localization===== |