Editing Mario vs. Donkey Kong

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|developer=[[Nintendo Software Technology Corporation]]
|developer=[[Nintendo Software Technology Corporation]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Game Boy Advance:'''<br>{{flag list|USA|May 24, 2004<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Australia|June 4, 2004<ref>{{cite|date=May 4, 2004|url=http://www.nintendoworldreport.com/pr/9541/more-information-on-mario-vs-donkey-kong|title=More Information on Mario vs. Donkey Kong|publisher=Nintendo World Report|language=en-us|accessdate=July 29, 2024}}</ref>|Japan|June 10, 2004<ref>{{cite|url=www.nintendo.co.jp/n08/bm5j/index.html|title=マリオvs.ドンキーコング|publisher=Nintendo Co., Ltd.|language=ja|accessdate=December 27, 2021}}</ref>|Europe|November 19, 2004<ref name="Europe">{{cite|url=www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-vs-Donkey-Kong-267013.html|title=''Mario vs. Donkey Kong''|publisher=Nintendo of UK|language=en-gb|accessdate=June 22, 2024}}</ref>}}'''Virtual Console (3DS) (Ambassador Program Release):'''<br>{{flag list|Australia|December 15, 2011|Japan|December 16, 2011|USA|December 16, 2011|Europe|December 16, 2011}}'''Virtual Console (Wii U):'''<br>{{flag list|Japan|July 23, 2014<ref>{{cite|url=https://www.nintendo.co.jp/titles/20010000004968|archive=https://web.archive.org/web/20240527072646/https://www.nintendo.co.jp/titles/20010000004968|accessdate=January 23, 2025|language=ja|publisher=Nintendo|title=<nowiki>マリオvs.ドンキーコング | Wii U | 任天堂</nowiki>}}</ref>|Europe|September 17, 2015<ref name="Europe"/>|Australia|September 18, 2015|USA|February 9, 2017}}
|release='''Game Boy Advance:'''<br>{{flag list|USA|May 24, 2004<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Australia|June 4, 2004<ref>{{cite|date=May 4, 2004|url=http://www.nintendoworldreport.com/pr/9541/more-information-on-mario-vs-donkey-kong|title=More Information on Mario vs. Donkey Kong|publisher=Nintendo World Report|language=en-us|accessdate=July 29, 2024}}</ref>|Japan|June 10, 2004<ref>{{cite|url=www.nintendo.co.jp/n08/bm5j/index.html|title=マリオvs.ドンキーコング|publisher=Nintendo Co., Ltd.|language=ja|accessdate=December 27, 2021}}</ref>|Europe|November 19, 2004<ref>{{cite|url=www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-vs-Donkey-Kong-267013.html|title=''Mario vs. Donkey Kong''|publisher=Nintendo of UK|language=en-gb|accessdate=June 22, 2024}}</ref>}}'''Virtual Console (3DS) (Ambassador Program Release):'''<br>{{flag list|Australia|December 15, 2011|Japan|December 16, 2011|USA|December 16, 2011|Europe|December 16, 2011}}'''Virtual Console (Wii U):'''<br>{{flag list|Japan|July 23, 2014|Europe|September 17, 2015|Australia|September 18, 2015|USA|February 9, 2017}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|genre=[[Genre#Puzzle|Puzzle]]/Action
|genre=[[Genre#Puzzle|Puzzle]]/Action
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The seventh level in each world is a Mini-Mario level. Mario leads the six Mini-Mario toys he collected back to their [[Toy box (object)|toy box]]; however, he must make sure they avoid obstacles along the way. This leads into a battle with Donkey Kong, with each Mini-Mario saved becoming a [[Heart Point|health point]].<ref>{{cite|date=2004|language=en-us|publisher=Nintendo of America|quote=For each Mini-Mario you rescue in that world's Mini-Mario level, you get an extra health point for your fight with Donkey Kong.|title=''Mario vs. Donkey Kong'' instruction booklet|page=20}}</ref> For example, if Mario saves all six of the Mini-Mario toys, he will be able to be hit six times by Donkey Kong before losing a life. If Mario runs out of time or loses all of his health points, the player will lose a life and must restart the battle with Donkey Kong. If the player does not complete the Mini-Mario level before entering the boss battle, Mario will start the fight with four health points, and getting a [[Game Over]] will require Mario to replay the Mini-Mario level.
The seventh level in each world is a Mini-Mario level. Mario leads the six Mini-Mario toys he collected back to their [[Toy box (object)|toy box]]; however, he must make sure they avoid obstacles along the way. This leads into a battle with Donkey Kong, with each Mini-Mario saved becoming a [[Heart Point|health point]].<ref>{{cite|date=2004|language=en-us|publisher=Nintendo of America|quote=For each Mini-Mario you rescue in that world's Mini-Mario level, you get an extra health point for your fight with Donkey Kong.|title=''Mario vs. Donkey Kong'' instruction booklet|page=20}}</ref> For example, if Mario saves all six of the Mini-Mario toys, he will be able to be hit six times by Donkey Kong before losing a life. If Mario runs out of time or loses all of his health points, the player will lose a life and must restart the battle with Donkey Kong. If the player does not complete the Mini-Mario level before entering the boss battle, Mario will start the fight with four health points, and getting a [[Game Over]] will require Mario to replay the Mini-Mario level.


After Mario has beaten the six worlds and defeated Donkey Kong, six "[[Plus Mode|Plus]]" Worlds are unlocked, numbered 1+, 2+, and so on. There are six standard levels and one boss level in each Plus World, and there are no Mini-Mario levels. Mario must get to a Mini-Mario holding a key and lead it to the exit doorway. If either Mario or Mini-Mario is defeated, the player loses a life and must restart the level. There is only one part per level in the Plus Worlds, and they are designed to be more difficult than the main worlds. There are still Donkey Kong boss levels in the Plus Worlds. In those levels, the player always starts with six health points and has 120 seconds to defeat Donkey Kong except in [[Vs. Donkey Kong Plus|Donkey Kong Plus]], where they have 300 seconds.
After Mario has beaten the six worlds and defeated Donkey Kong, six "Plus" Worlds are unlocked, numbered 1+, 2+, and so on. There are six standard levels and one boss level in each Plus World, and there are no Mini-Mario levels. Mario must get to a Mini-Mario holding a key and lead it to the exit doorway. If either Mario or Mini-Mario is defeated, the player loses a life and must restart the level. There is only one part per level in the Plus Worlds, and they are designed to be more difficult than the main worlds. There are still Donkey Kong boss levels in the Plus Worlds. In those levels, the player always starts with six health points and has 120 seconds to defeat Donkey Kong except in [[Vs. Donkey Kong Plus|Donkey Kong Plus]], where they have 300 seconds.


For the "Expert" levels, a certain number of stars collected by beating high scores are required to unlock levels. There are twelve Expert levels. Additionally, if the player leaves or restarts the level in any mode before they clear the level for the first time, they lose a life. If the level is already complete, the player will not lose a life when choosing to exit the level. However, the player will still lose a life if they retry the level, even if it is completed. In the "Card-e+" levels, Mario starts off with infinite lives. There is no bonus game for collecting all the presents in either the Expert or Card-e+ levels.
For the "Expert" levels, a certain number of stars collected by beating high scores are required to unlock levels. There are twelve Expert levels. Additionally, if the player leaves or restarts the level in any mode before they clear the level for the first time, they lose a life. If the level is already complete, the player will not lose a life when choosing to exit the level. However, the player will still lose a life if they retry the level, even if it is completed. In the "Card-e+" levels, Mario starts off with infinite lives. There is no bonus game for collecting all the presents in either the Expert or Card-e+ levels.
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|-
|width=25% align="center"|[[File:MVDK 1-1 1.png|240px]]
|width=25% align="center"|[[File:MVDK 1-1 1.png|240px]]
|World 1<br>'''[[Mario Toy Company (world)|Mario Toy Company]]'''<br>The first world, where Donkey Kong stole the Mini-Mario toys. This world features [[Trash Can|Garbage Can]]s, [[Shy Guy]]s, and a few other gimmicks.<br>'''Levels'''<br>[[Level 1-1 (Mario vs. Donkey Kong)|1-1]] • [[Level 1-2 (Mario vs. Donkey Kong)|1-2]] • [[Level 1-3 (Mario vs. Donkey Kong)|1-3]] • [[Level 1-4 (Mario vs. Donkey Kong)|1-4]] • [[Level 1-5 (Mario vs. Donkey Kong)|1-5]] • [[Level 1-6 (Mario vs. Donkey Kong)|1-6]] • [[Level 1-mm|1-mm]] • [[Level 1-DK|1-DK]]
|World 1<br>'''[[Mario Toy Company]]'''<br>The first world, where Donkey Kong stole the Mini-Mario toys. This world features [[Trash Can|Garbage Can]]s, [[Shy Guy]]s, and a few other gimmicks.<br>'''Levels'''<br>[[Level 1-1 (Mario vs. Donkey Kong)|1-1]] • [[Level 1-2 (Mario vs. Donkey Kong)|1-2]] • [[Level 1-3 (Mario vs. Donkey Kong)|1-3]] • [[Level 1-4 (Mario vs. Donkey Kong)|1-4]] • [[Level 1-5 (Mario vs. Donkey Kong)|1-5]] • [[Level 1-6 (Mario vs. Donkey Kong)|1-6]] • [[Level 1-mm|1-mm]] • [[Level 1-DK|1-DK]]
|-
|-
|width=25% align="center"|[[File:MVDK 2-5 2.png|240px]]
|width=25% align="center"|[[File:MVDK 2-5 2.png|240px]]
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}}
}}


==Notes==
==Trivia==
*While Donkey Kong's voice uses recycled clips of [[Grant Kirkhope]]'s voice from ''[[Donkey Kong 64]]'' in all versions of the game, the Japanese commercial for the game features Donkey Kong being voiced by Donkey Kong's current voice actor [[Takashi Nagasako]]. However, in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], all of Donkey Kong's voice clips are from Nagasako.
*While Donkey Kong's voice uses recycled clips of [[Grant Kirkhope]]'s voice from ''[[Donkey Kong 64]]'' in all versions of the game, the Japanese commercial for the game features Donkey Kong being voiced by Donkey Kong's current voice actor [[Takashi Nagasako]]. However, in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], all of Donkey Kong's voice clips are from Nagasako.
*The title screen in the Japanese version was redone to feature the Mini-Marios rather than feature Mario and Donkey Kong as is the case in the American and European versions. The Japanese style of the title screen has been used in all future games in the series, even in international releases.
*The title screen in the Japanese version was redone to feature the Mini-Marios rather than feature Mario and Donkey Kong as is the case in the American and European versions. The Japanese style of the title screen has been used in all future games in the series, even in international releases.

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