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|developer=[[Nintendo Software Technology Corporation]]
|developer=[[Nintendo Software Technology Corporation]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Game Boy Advance:'''<br>{{flag list|USA|May 24, 2004<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Australia|June 4, 2004<ref>{{cite|date=May 4, 2004|url=http://www.nintendoworldreport.com/pr/9541/more-information-on-mario-vs-donkey-kong|title=More Information on Mario vs. Donkey Kong|publisher=Nintendo World Report|language=en-us|accessdate=July 29, 2024}}</ref>|Japan|June 10, 2004<ref>{{cite|url=www.nintendo.co.jp/n08/bm5j/index.html|title=マリオvs.ドンキーコング|publisher=Nintendo Co., Ltd.|language=ja|accessdate=December 27, 2021}}</ref>|Europe|November 19, 2004<ref name="Europe">{{cite|url=www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-vs-Donkey-Kong-267013.html|title=''Mario vs. Donkey Kong''|publisher=Nintendo of UK|language=en-gb|accessdate=June 22, 2024}}</ref>}}'''Virtual Console (3DS) (Ambassador Program Release):'''<br>{{flag list|Australia|December 15, 2011|Japan|December 16, 2011|USA|December 16, 2011|Europe|December 16, 2011}}'''Virtual Console (Wii U):'''<br>{{flag list|Japan|July 23, 2014<ref>{{cite|url=https://www.nintendo.co.jp/titles/20010000004968|archive=https://web.archive.org/web/20240527072646/https://www.nintendo.co.jp/titles/20010000004968|accessdate=January 23, 2025|language=ja|publisher=Nintendo|title=<nowiki>マリオvs.ドンキーコング | Wii U | 任天堂</nowiki>}}</ref>|Europe|September 17, 2015<ref name="Europe"/>|Australia|September 18, 2015|USA|February 9, 2017}}
|release='''Game Boy Advance:'''<br>{{flag list|USA|May 24, 2004|Australia|June 4, 2004<ref>{{cite|date=May 4, 2004|url=http://www.nintendoworldreport.com/pr/9541/more-information-on-mario-vs-donkey-kong|title=More Information on Mario vs. Donkey Kong|publisher=Nintendo World Report|language=en-us|accessdate=July 29, 2024}}</ref>|Japan|June 10, 2004|Europe|November 19, 2004<ref>{{cite|url=www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-vs-Donkey-Kong-267013.html|title=''Mario vs. Donkey Kong''|publisher=Nintendo of UK|language=en-gb|accessdate=June 22, 2024}}</ref>}}'''Virtual Console (3DS) (Ambassador Program Release):'''<br>{{flag list|Australia|December 15, 2011|Japan|December 16, 2011|USA|December 16, 2011|Europe|December 16, 2011}}'''Virtual Console (Wii U):'''<br>{{flag list|Japan|July 23, 2014|Europe|September 17, 2015|Australia|September 18, 2015|USA|February 9, 2017}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|genre=[[Genre#Puzzle|Puzzle]]/Action
|genre=[[Genre#Puzzle|Puzzle]]/Action
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|serials={{flag list|USA|AGB-BM5E-USA|Japan|AGB-BM5J-JPN|Europe|AGB-BM5P-EUR|Australia|AGB-BM5U-AUS}}
|serials={{flag list|USA|AGB-BM5E-USA|Japan|AGB-BM5J-JPN|Europe|AGB-BM5P-EUR|Australia|AGB-BM5U-AUS}}
}}
}}
'''''Mario vs. Donkey Kong''''' is a game for the [[Game Boy Advance]]. It is more or less a spiritual successor to ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], as it features the return of many original elements such as the construction site setting, Mario's athleticism, his rivalrly with [[Donkey Kong]], usage of the [[hammer]], and borrows elements from ''[[Super Mario Bros. 2]]'', especially with picking up enemies and items. Despite bringing elements from the previous [[Genre#Platform|platformers]], ''Mario vs. Donkey Kong'' is more of a puzzle platformer; Mario must find the best route to complete the level by hitting switches and interacting with other objects, often in a specific order. This game spawned multiple sequels and became the first installment of the  [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]; this is the only game in the series, however, to feature Mario himself as a playable character, since the later games have the player control [[Mini-Mario]]s.  
'''''Mario vs. Donkey Kong''''' is a game for the [[Game Boy Advance]]. It is more or less a spiritual successor to ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], as it features the return of many original elements such as the construction site setting, Mario's athleticism, his rivalrly with [[Donkey Kong]], usage of the [[hammer]], and borrows elements from ''[[Super Mario Bros. 2]]'', especially with picking up enemies and items. Despite bringing elements from the previous [[Genre#Platform|platformers]], ''Mario vs. Donkey Kong'' is more of a puzzle platformer; Mario must find the best route to complete the level by hitting switches and interacting with other objects, often in a specific order. This game spawned multiple sequels and became the first installment of the  [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]; this is the only game in the series, however, to feature Mario himself as a playable character, since the later games have the player control [[Mini Mario (toy)|Mini-Mario]]s.  


The game was re-released as a free downloadable title for the [[Nintendo 3DS]] on December 16, 2011. However, it was only available to people who purchased a Nintendo 3DS prior to the August 12, 2011 price drop, meaning that they had to be a part of the [[Virtual Console#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]]. It was re-released again on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan on July 23, 2014, in Europe on September 17, 2015, in Australia on September 18, 2015 and in the Americas on February 9, 2017.
The game was re-released as a free downloadable title for the [[Nintendo 3DS]] on December 16, 2011. However, it was only available to people who purchased a Nintendo 3DS prior to the August 12, 2011 price drop, meaning that they had to be a part of the [[Virtual Console#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]]. It was re-released again on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan on July 23, 2014, in Europe on September 17, 2015, in Australia on September 18, 2015 and in the Americas on February 9, 2017.


A [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] of the same name was released for the [[Nintendo Switch]] on February 16, 2024.
A [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] of the same name was released for the [[Nintendo Switch]] on February 16, 2024.
==Story==
==Story==
The following text is taken from page 6 of the North American instruction booklet for the game:
The following text is taken from page 6 of the North American instruction booklet for the game:
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After Mario chases Donkey Kong through six more worlds, Donkey Kong checks his bag a second time. Presuming that Donkey Kong's bag is empty, Mario laughs at him until six Mini-Marios drop from the bag, which Donkey Kong grabs as he flees. Finally, Donkey Kong faces Mario in a [[Vs. Donkey Kong Plus|giant robot]] holding the Mini-Marios, which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After this, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he has wanted all along, while Mario and the remaining Mini-Marios celebrate as the true end credits roll.
After Mario chases Donkey Kong through six more worlds, Donkey Kong checks his bag a second time. Presuming that Donkey Kong's bag is empty, Mario laughs at him until six Mini-Marios drop from the bag, which Donkey Kong grabs as he flees. Finally, Donkey Kong faces Mario in a [[Vs. Donkey Kong Plus|giant robot]] holding the Mini-Marios, which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After this, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he has wanted all along, while Mario and the remaining Mini-Marios celebrate as the true end credits roll.
{{br|left}}
{{br|left}}
==Gameplay==
==Gameplay==
[[File:MVDK 1-2 2.png|thumb|240px|right]]
[[File:MVDK 1-2 2.png|thumb|240px|right]]
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The seventh level in each world is a Mini-Mario level. Mario leads the six Mini-Mario toys he collected back to their [[Toy box (object)|toy box]]; however, he must make sure they avoid obstacles along the way. This leads into a battle with Donkey Kong, with each Mini-Mario saved becoming a [[Heart Point|health point]].<ref>{{cite|date=2004|language=en-us|publisher=Nintendo of America|quote=For each Mini-Mario you rescue in that world's Mini-Mario level, you get an extra health point for your fight with Donkey Kong.|title=''Mario vs. Donkey Kong'' instruction booklet|page=20}}</ref> For example, if Mario saves all six of the Mini-Mario toys, he will be able to be hit six times by Donkey Kong before losing a life. If Mario runs out of time or loses all of his health points, the player will lose a life and must restart the battle with Donkey Kong. If the player does not complete the Mini-Mario level before entering the boss battle, Mario will start the fight with four health points, and getting a [[Game Over]] will require Mario to replay the Mini-Mario level.
The seventh level in each world is a Mini-Mario level. Mario leads the six Mini-Mario toys he collected back to their [[Toy box (object)|toy box]]; however, he must make sure they avoid obstacles along the way. This leads into a battle with Donkey Kong, with each Mini-Mario saved becoming a [[Heart Point|health point]].<ref>{{cite|date=2004|language=en-us|publisher=Nintendo of America|quote=For each Mini-Mario you rescue in that world's Mini-Mario level, you get an extra health point for your fight with Donkey Kong.|title=''Mario vs. Donkey Kong'' instruction booklet|page=20}}</ref> For example, if Mario saves all six of the Mini-Mario toys, he will be able to be hit six times by Donkey Kong before losing a life. If Mario runs out of time or loses all of his health points, the player will lose a life and must restart the battle with Donkey Kong. If the player does not complete the Mini-Mario level before entering the boss battle, Mario will start the fight with four health points, and getting a [[Game Over]] will require Mario to replay the Mini-Mario level.


After Mario has beaten the six worlds and defeated Donkey Kong, six "[[Plus Mode|Plus]]" Worlds are unlocked, numbered 1+, 2+, and so on. There are six standard levels and one boss level in each Plus World, and there are no Mini-Mario levels. Mario must get to a Mini-Mario holding a key and lead it to the exit doorway. If either Mario or Mini-Mario is defeated, the player loses a life and must restart the level. There is only one part per level in the Plus Worlds, and they are designed to be more difficult than the main worlds. There are still Donkey Kong boss levels in the Plus Worlds. In those levels, the player always starts with six health points and has 120 seconds to defeat Donkey Kong except in [[Vs. Donkey Kong Plus|Donkey Kong Plus]], where they have 300 seconds.
After Mario has beaten the six worlds and defeated Donkey Kong, six "Plus" Worlds are unlocked, numbered 1+, 2+, and so on. There are six standard levels and one boss level in each Plus World, and there are no Mini-Mario levels. Mario must get to a Mini-Mario holding a key and lead it to the exit doorway. If either Mario or Mini-Mario is defeated, the player loses a life and must restart the level. There is only one part per level in the Plus Worlds, and they are designed to be more difficult than the main worlds. There are still Donkey Kong boss levels in the Plus Worlds. In those levels, the player always starts with six health points and has 120 seconds to defeat Donkey Kong except in [[Vs. Donkey Kong Plus|Donkey Kong Plus]], where they have 300 seconds.


For the "Expert" levels, a certain number of stars collected by beating high scores are required to unlock levels. There are twelve Expert levels. Additionally, if the player leaves or restarts the level in any mode before they clear the level for the first time, they lose a life. If the level is already complete, the player will not lose a life when choosing to exit the level. However, the player will still lose a life if they retry the level, even if it is completed. In the "Card-e+" levels, Mario starts off with infinite lives. There is no bonus game for collecting all the presents in either the Expert or Card-e+ levels.
For the "Expert" levels, a certain number of stars collected by beating high scores are required to unlock levels. There are twelve Expert levels. Additionally, if the player leaves or restarts the level in any mode before they clear the level for the first time, they lose a life. If the level is already complete, the player will not lose a life when choosing to exit the level. However, the player will still lose a life if they retry the level, even if it is completed. In the "Card-e+" levels, Mario starts off with infinite lives. There is no bonus game for collecting all the presents in either the Expert or Card-e+ levels.
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|-
|-
|width=25% align="center"|[[File:MVDK 1-1 1.png|240px]]
|width=25% align="center"|[[File:MVDK 1-1 1.png|240px]]
|World 1<br>'''[[Mario Toy Company (world)|Mario Toy Company]]'''<br>The first world, where Donkey Kong stole the Mini-Mario toys. This world features [[Trash Can|Garbage Can]]s, [[Shy Guy]]s, and a few other gimmicks.<br>'''Levels'''<br>[[Level 1-1 (Mario vs. Donkey Kong)|1-1]] • [[Level 1-2 (Mario vs. Donkey Kong)|1-2]] • [[Level 1-3 (Mario vs. Donkey Kong)|1-3]] • [[Level 1-4 (Mario vs. Donkey Kong)|1-4]] • [[Level 1-5 (Mario vs. Donkey Kong)|1-5]] • [[Level 1-6 (Mario vs. Donkey Kong)|1-6]] • [[Level 1-mm|1-mm]] • [[Level 1-DK|1-DK]]
|World 1<br>'''[[Mario Toy Company]]'''<br>The first world, where Donkey Kong stole the Mini-Mario toys. This world features [[Trash Can|Garbage Can]]s, [[Shy Guy]]s, and a few other gimmicks.<br>'''Levels'''<br>[[Level 1-1 (Mario vs. Donkey Kong)|1-1]] • [[Level 1-2 (Mario vs. Donkey Kong)|1-2]] • [[Level 1-3 (Mario vs. Donkey Kong)|1-3]] • [[Level 1-4 (Mario vs. Donkey Kong)|1-4]] • [[Level 1-5 (Mario vs. Donkey Kong)|1-5]] • [[Level 1-6 (Mario vs. Donkey Kong)|1-6]] • [[Level 1-mm|1-mm]] • [[Level 1-DK|1-DK]]
|-
|-
|width=25% align="center"|[[File:MVDK 2-5 2.png|240px]]
|width=25% align="center"|[[File:MVDK 2-5 2.png|240px]]
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===Card-e+===
===Card-e+===
{{another language|section=yes}}
{{another language|section=yes}}
{{multiple image
[[File:MvsDK e-Card.jpg|thumb|The first Card-e+ card]]
|align=right
[[File:MvsDK e-Cards Japan.jpg|thumb|The set of Card-e+ cards distributed by ''CoroCoro Comic'']]
|direction=horizontal
|width1=205
|width2=190
|image1=MvsDK e-Card.jpg
|caption1=World Hobby Fair card
|image2=MvsDK e-Cards Japan.jpg
|caption2=''CoroCoro Comic'' cards
}}
'''Card-e+''' (カードe+)<ref>{{cite|url=www.youtube.com/watch?v=QbPV7vWuSKQ|title=Mario vs. Donkey Kong (MVSDK, GBA) - e-Reader World e Level e-1 (World-e)|author=upaluppa|date=January 4, 2010|publisher=YouTube|accessdate=June 22, 2024}}</ref> is a game mode exclusive to the Japanese version of the game, allowing [[e-Reader]] cards to be loaded containing new levels. The mode is hidden by default, but it can be enabled by connecting a second Game Boy Advance with a link cable and [[Media:MvDK e-Reader Instructions.png|following the prompts]] that appear upon doing so. The cards are very rare due to their limited distribution. The first card was given to attendees of the 20th Next Generation World Hobby Fair in June 2004.<ref>{{cite|url=www.a-suma.com/game/gba/card-e/mvsd_e1/mvsd_e1.htm|title=カードe+>マリオvs.ドンキーコング カードe+「とびおりちゅうい!」|language=ja|publisher=ALL SUPER MARIO|accessdate=June 22, 2024}}</ref> The next five cards were given out as a set in a sweepstakes by ''{{wp|CoroCoro Comic}}'', which hosts the ''[[Super Mario-kun]]'' manga, in August 2004. Only 1,000 of these sets were ever released.<ref>{{cite|url=www.a-suma.com/game/gba/card-e/mvsd_e2/mvsd_e2.htm|title=カードe+>マリオvs.ドンキーコング カードe+ コロコロコミック特製カードe+5枚セット|language=ja|publisher=ALL SUPER MARIO|accessdate=June 22, 2024}}</ref>
'''Card-e+''' (カードe+)<ref>{{cite|url=www.youtube.com/watch?v=QbPV7vWuSKQ|title=Mario vs. Donkey Kong (MVSDK, GBA) - e-Reader World e Level e-1 (World-e)|author=upaluppa|date=January 4, 2010|publisher=YouTube|accessdate=June 22, 2024}}</ref> is a game mode exclusive to the Japanese version of the game, allowing [[e-Reader]] cards to be loaded containing new levels. The mode is hidden by default, but it can be enabled by connecting a second Game Boy Advance with a link cable and [[Media:MvDK e-Reader Instructions.png|following the prompts]] that appear upon doing so. The cards are very rare due to their limited distribution. The first card was given to attendees of the 20th Next Generation World Hobby Fair in June 2004.<ref>{{cite|url=www.a-suma.com/game/gba/card-e/mvsd_e1/mvsd_e1.htm|title=カードe+>マリオvs.ドンキーコング カードe+「とびおりちゅうい!」|language=ja|publisher=ALL SUPER MARIO|accessdate=June 22, 2024}}</ref> The next five cards were given out as a set in a sweepstakes by ''{{wp|CoroCoro Comic}}'', which hosts the ''[[Super Mario-kun]]'' manga, in August 2004. Only 1,000 of these sets were ever released.<ref>{{cite|url=www.a-suma.com/game/gba/card-e/mvsd_e2/mvsd_e2.htm|title=カードe+>マリオvs.ドンキーコング カードe+ コロコロコミック特製カードe+5枚セット|language=ja|publisher=ALL SUPER MARIO|accessdate=June 22, 2024}}</ref>


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!Preloaded Japanese level!!Corresponding US prototype!!Notes
!Preloaded Japanese level!!Corresponding US prototype!!Notes
|-
|-
|1. ''Tobiori chūi!''<br>「とびおりちゅうい!」<br>"Jump Down with Caution!"||12. [[Climb and Fall]]||Released at the World Hobby Fair on card ID 18-M001
|1. ''Tobiori chūi!'' 「とびおりちゅうい!」 "Jump Down with Caution!"||12. [[Climb and Fall]]||Released at the World Hobby Fair on card ID 18-M001
|-
|-
|2. Revenge<br>「リベンジ」||1. [[Revenge (Mario vs Donkey Kong)|Revenge]]||  
|2. Revenge 「リベンジ」||1. [[Revenge (Mario vs Donkey Kong)|Revenge]]||  
|-
|-
|3. ''Naga~i michinori''<br>「なが~いみちのり」<br>"The Looong Way"||2. [[The Long Way]]||Released through ''CoroCoro Comic'' sweepstakes on card ID 18-M003
|3. ''Naga~i michinori'' 「なが~いみちのり」 "The Looong Way"||2. [[The Long Way]]||Released through ''CoroCoro Comic'' sweepstakes on card ID 18-M003
|-
|-
|4. Athletic<br>「アスレチック」||3. [[One Shot Blue]]||Released in the same sweepstakes on card ID 18-M004
|4. Athletic 「アスレチック」||3. [[One Shot Blue]]||Released in the same sweepstakes on card ID 18-M004
|-
|-
|5. ''Tamago Panic!''<br>「たまごパニック!」<br>"Egg Panic!"||4. [[Egg Attack]]||
|5. ''Tamago Panic!'' 「たまごパニック!」 "Egg Panic!"||4. [[Egg Attack]]||
|-
|-
|6. ''Kamitsuki Wani no su''<br>「かみつきワニのす」<br>"Snapjaws' Den"||5. [[Later Gator]]||
|6. ''Kamitsuki Wani no su'' 「かみつきワニのす」 "Snapjaws' Den"||5. [[Later Gator]]||
|-
|-
|7. ''Fumikoete susume!''<br>「ふみこえてすすめ!」<br>"You Should Cross Over!"||6. [[Hot Feet (Mario vs Donkey Kong)|Hot Feet]]||Very different layout
|7. ''Fumikoete susume!'' 「ふみこえてすすめ!」 "You Should Cross Over!"||6. [[Hot Feet (Mario vs Donkey Kong)|Hot Feet]]||Very different layout
|-
|-
|8. ''Dossun no toride''<br>「ドッスンのとりで」<br>"Thwomp's Fortress"||8. [[The Thwamplet]]||Finished version has more spaces between Thwomps; sweepstakes card ID 18-M008
|8. ''Dossun no toride'' 「ドッスンのとりで」 "Thwomp's Fortress"||8. [[The Thwamplet]]||Finished version has more spaces between Thwomps; sweepstakes card ID 18-M008
|-
|-
|9. ''Rōsoku ni chūi!''<br>「ローソクにちゅうい!」<br>"Beware of the Candle!"||9. [[A Tricky Candle]]||Prototype is missing presents
|9. ''Rōsoku ni chūi!'' 「ローソクにちゅうい!」 "Beware of the Candle!"||9. [[A Tricky Candle]]||Prototype is missing presents
|-
|-
|10. Dangerous Flowers<br>「デンジャラスフラワー」||11. [[Danger Flowers]]||Finished version replaced most ladders with trampolines; sweepstakes card ID 18-M010
|10. Dangerous Flowers 「デンジャラスフラワー」||11. [[Danger Flowers]]||Finished version replaced most ladders with trampolines; sweepstakes card ID 18-M010
|-
|-
|11. [[Laser Panic!]]<br>「レーザーパニック!」||None||Sweepstakes card ID 18-M011
|11. [[Laser Panic!]] 「レーザーパニック!」||None||Sweepstakes card ID 18-M011
|-
|-
|12. ''[[Hitasura kawase!]]''<br>「ひたすらかわせ!」<br>"Let's Do It!"||None||
|12. ''[[Hitasura kawase!]]'' 「ひたすらかわせ!」 "Let's Do It!"||None||
|-
|-
|13. ''[[Osarete susume!]]''<br>「おされてすすめ!」<br>"You Should Shove!"||None||
|13. ''[[Osarete susume!]]'' 「おされてすすめ!」 "You Should Shove!"||None||
|-
|-
|14. ''Teresa wo kawase!''<br>「テレサをかわせ!」<br>"Let's Move the Boo!"||7. [[Boo in a Box (Mario vs Donkey Kong)|Boo in a Box]]||
|14. ''Teresa wo kawase!'' 「テレサをかわせ!」 "Let's Move the Boo!"||7. [[Boo in a Box (Mario vs Donkey Kong)|Boo in a Box]]||
|-
|-
|None||10. [[Key to the Key]]||
|None||10. [[Key to the Key]]||
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|Donut Blocks are platforms that fall down if Mario or Mini-Mario stays too long on them.
|Donut Blocks are platforms that fall down if Mario or Mini-Mario stays too long on them.
|-
|-
|align="center"|[[File:MvsDK Elevator.png]]{{br}}[[Lift|Elevator]]
|align="center"|[[File:MvsDK Elevator.png]]{{br}}[[Elevator]]
|Elevators are found moving on lines. Their directions can be changed with a switch.
|Elevators are found moving on lines. Their directions can be changed with a switch.
|-
|-
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|Toy boxes are the goal of the Mini-Mario levels. If the letters T-O-Y are collected, it opens and allows Mario to drop off his Mini-Marios.
|Toy boxes are the goal of the Mini-Mario levels. If the letters T-O-Y are collected, it opens and allows Mario to drop off his Mini-Marios.
|-
|-
|align="center"|[[File:MvsDK SandBlockDKJungle.png]]{{br}}[[File:MvsDK SandBlockFireMountain.png]]{{br}}[[File:MvsDK SandBlockMysticForest.png]]{{br}}[[File:MvsDK SandBlockFireMountainPlus.png]]{{br}}[[Crumble Block]]
|align="center"|[[File:MvsDK SandBlockDKJungle.png]]{{br}}[[File:MvsDK SandBlockFireMountain.png]]{{br}}[[File:MvsDK SandBlockMysticForest.png]]{{br}}[[File:MvsDK SandBlockFireMountainPlus.png]]{{br}}[[Sand block]]
|Blocks that crumble into dust when stood on.
|Blocks that crumble into dust when stood on.
|-
|-
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオ{{ruby|vs.|ブイエス}}ドンキーコング
|Jap=マリオ{{ruby|vs.|ブイエス}}ドンキーコング
|JpnR=Mario buiesu Donkī Kongu
|JapR=Mario buiesu Donkī Kongu
|JpnM=Mario vs. Donkey Kong
|JapM=Mario vs. Donkey Kong
}}
}}


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