Editing Mario vs. Donkey Kong: Tipping Stars

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*the third level and, sometimes, sixth level is where enemies that cause damage, like [[Shy Guy]]s, [[Pokey]]s or [[Thwomp]]s, appear.
*the third level and, sometimes, sixth level is where enemies that cause damage, like [[Shy Guy]]s, [[Pokey]]s or [[Thwomp]]s, appear.
*the fourth level is always a Multi-Door course, the rest being Single-Door.
*the fourth level is always a Multi-Door course, the rest being Single-Door.
*the fifth level is then marked by the presence of a type of [[Donkey Kong's robot]], such as [[Circus Kong]]s, [[Cannon Kong]]s or [[Capture Kong]]s.
*the fifth level is marked by the presence of a type of [[Donkey Kong's robot]], such as [[Circus Kong]]s, [[Cannon Kong]]s or [[Capture Kong]]s.
*the seventh level has a locked exit, which can only be opened by a [[Key]] Mini Mario.
*the seventh level has a locked exit, which can only be opened by a [[Key]] Mini Mario.
*instead of a boss battle as in the predecessors, every world is closed by a level where a [[Cursed Mini Mario]] has to be reverted to its normal state by hitting it with [[Hammer]]s, then escorted along with the other Minis to the Goal Door.
*instead of a boss battle as in the predecessors, every world is closed by a level where a [[Cursed Mini Mario]] has to be reverted to its normal state by hitting it with [[Hammer]]s, then escorted along with the other Minis to the Goal Door.

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