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| {{mission infobox | | {{conjecture}} |
| |label=Episode
| | {{Missionbox |
| |image=[[File:SMS DP Shine 06.png|250px]] | | |image=[[File:SMS DP Shine 06.png|250px]] |
| |location=[[Delfino Plaza]] | | |level=[[Delfino Plaza]] |
| |game=''[[Super Mario Sunshine]]'' | | |game=''[[Super Mario Sunshine]]'' |
| |number=5 | | |star=6 |
| |boss= | | |boss= |
| |before=[[Clean the West Bell|<<]] | | |before=[[Clean the West Bell|<<]] |
| |after=[[The Gold Bird|>>]] | | |after=[[The Gold Bird|>>]] |
| }} | | }} |
| {{quote|Howdy! Throw me a [[coin]], and I'll throw [[Mario|you]] for a loop!|Chuckster|Super Mario Sunshine}}
| | '''Mario Toss''' is a mission in [[Delfino Plaza]] in ''[[Super Mario Sunshine]]''. |
| '''Mario Toss''',<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|title=''Super Mario Sunshine'' Player's Guide|page=25|publisher=Nintendo of America|language=en-us|date=2002|isbn=1-930206-23-2}}</ref> also called '''The Chuckster on the Roof''',<ref>{{cite|author=Loe, Casey|title=''Super Mario Sunshine'' Perfect Guide|page=23|language=en-us|date=August 12, 2002|publisher=Versus Books|isbn=1-931886-09-1}}</ref> '''Another Crazy Chuckster''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=147|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> and '''Pianta Chuckster Challenge''',<ref>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|publisher=[[Prima Games]]|page=33|date=September 3, 2002|language=en-us|isbn=0-7615-3961-1}}</ref> is a mission in [[Delfino Plaza]] in ''[[Super Mario Sunshine]]''. [[Mario]] must get up onto the roof of the building attached to the one housing the [[crate]] minigame. Here, there is a [[Pianta]] Mario must speak to. He offers to toss Mario in exchange for one [[coin]]. If Mario has a coin, he may give it to the Pianta, who proceeds to [[Chuckster|throw]] him toward a building behind them, where Mario crashes through a flimsy window and finds himself in proximity of a [[Shine Sprite]], which he may then collect. If the angle is slightly off, he might not hit the window, so the process needs repeating in that case. | |
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| ==Names in other languages==
| | [[Mario]] must get up onto the roof of the building attached to the one housing the crate minigame. Here, there is a [[Pianta]] Mario must speak to. He offers to toss Mario in exchange for one [[coin]]. If Mario has a coin, he may give it to the Pianta, who proceeds to chuck him toward a building behind them, where Mario crashes through a flimsy window and finds himself in proximity of a [[Shine Sprite]], which he may then collect. If the angle is slightly off, he might not hit the window, so the process needs repeating in that case. |
| {{foreign names
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| |Ita=La prova del Palmense Chuckster
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| |ItaC=<ref>{{cite|date=2002|title=''Mario Sunshine. Guida strategica''|publisher=[[Prima Games]]|language=it|isbn=8890092211|page=33}}</ref>
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| |ItaM=The Pianta Chuckster test
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| }}
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| ==References==
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| <references/>
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| {{SMS episodes}} | | {{SMS Levels}} |
| [[Category:Super Mario Sunshine episodes]] | | [[Category:Super Mario Sunshine Missions]] |
| [[it:La prova del Palmense Chuckster]]
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