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{{ | {{Infobox | ||
|image=[[File:MTOboxart.jpg|250px]]<br>'''North American box cover''' | |image=[[File:MTOboxart.jpg|250px]]<br>'''North American box cover''' | ||
|developer=[[Camelot Software Planning]]<br> [[Nintendo SPD Group No.4]] | |developer=[[Camelot Software Planning]]<br> [[Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released='''Retail'''<br>{{released|USA|May 20, 2012|Japan|May 24, 2012|Australia|May 24, 2012|Europe|May 25, 2012|HK|April 12, 2013|ROC|April 12, 2013|South Korea|April 18, 2013}}'''Nintendo eShop'''<br>{{released|Europe|October 18, 2012|Australia|October 18, 2012|Japan|November 1, 2012|USA|December 20, 2012}}'''Nintendo Selects'''<br>{{released|Europe|October 16, 2015|Australia|May 26, 2016|Japan|September 15, 2016}} | ||
|genre=[[Mario Tennis (series)|Tennis]] | |genre=[[Mario Tennis (series)|Tennis]] | ||
|modes=Wi-Fi, Multiplayer | |modes=Wi-Fi, Multiplayer | ||
|ratings={{ratings|esrb=e|cero=A|acb=G|pegi=3|usk=6 | |ratings={{ratings|esrb=e|cero=A|acb=G|pegi=3|usk=6}} | ||
|platforms=[[Nintendo 3DS]] | |platforms=[[Nintendo 3DS]] | ||
| | |media={{media|3ds=1|3dsdl=1}} | ||
|input={{input|3ds=1 | |input={{input|3ds=1}} | ||
}} | }} | ||
'''''Mario Tennis Open''''' is a sports game for the [[Nintendo 3DS]] and the fifth direct installment of the [[Mario Tennis (series)|''Mario Tennis'' series]] (developed by [[Camelot Software Planning]]). The game features gyroscope support and | '''''Mario Tennis Open''''' is a sports game for the [[Nintendo 3DS]] and the fifth direct installment of the [[Mario Tennis (series)|''Mario Tennis'' series]] (developed by [[Camelot Software Planning]]). The game features gyroscope support and online multiplayer (using the [[Nintendo Network]] procedures). This is the first handheld installment in the series to not include a Story Mode or RPG elements and the first handheld installment with a Tournament mode. This game is also the first ''Mario'' game to use [[wikipedia:QR code|QR]] (Quick Response) codes. In this case, it is used to unlock playable characters and the [[Yoshi]] costume. | ||
==Gameplay== | ==Gameplay== | ||
[[File:MTO3.jpg|thumb| | [[File:MTO3.jpg|thumb|200px|]] | ||
The gameplay features the traditional basic elements from | The gameplay features the traditional basic elements from previous ''Mario Tennis'' games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The number of sets and games can be changed by the player in exhibition mode but not in tournament mode. | ||
This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and [[coin]]s with tennis balls in some levels of ''[[Super Mario Bros.]]'' | This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and [[coin]]s with tennis balls in some levels of ''[[Super Mario Bros.]]''. | ||
====Menu controls==== | ====Menu controls==== | ||
*{{button|3ds|Stick}}/{{button|3ds|Pad}} - Select | * {{button|3ds|Stick}}/{{button|3ds|Pad}} - Select | ||
*{{button|3ds|A}} - Confirm | * {{button|3ds|A}} - Confirm | ||
*{{button|3ds|B}} - Cancel | * {{button|3ds|B}} - Cancel | ||
*{{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches. | * {{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches. | ||
*{{button|3ds|L}} - Toggles between the character's dominant hand. | * {{button|3ds|L}} - Toggles between the character's dominant hand. | ||
*{{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have | * {{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have his or her characters starred if members of the room want to give their characters a star rank. | ||
====Game controls==== | ====Game controls==== | ||
*{{button|3ds|Stick}}/{{button|3ds|Pad}} - Moves the character. | * {{button|3ds|Stick}}/{{button|3ds|Pad}} - Moves the character. | ||
*{{button|3ds|A}} - Performs a topspin shot that is faster. It has a high trajectory with a forward spin. | * {{button|3ds|A}} - Performs a topspin shot that is faster. It has a high trajectory with a forward spin. | ||
*{{button|3ds|B}} - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle. | * {{button|3ds|B}} - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle. | ||
*{{button|3ds|X}} - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker. | * {{button|3ds|X}} - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker. | ||
*{{button|3ds|Y}} - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots. | * {{button|3ds|Y}} - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots. | ||
*{{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court. | * {{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court. | ||
*{{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court. | * {{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court. | ||
*{{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|X}}/{{button|3ds|Y}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes | * {{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|X}}/{{button|3ds|Y}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger. | ||
*{{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball. | * {{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball. | ||
*{{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel. | * {{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel. | ||
====Chance Shots==== | ====Chance Shots==== | ||
[[File:MTO5.jpg|thumb|Mario standing over a blue Chance Shot area.]] | [[File:MTO5.jpg|thumb|Mario standing over a blue Chance Shot area.]] | ||
[[Chance Shot]]s can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a '' | [[Chance Shot]]s can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a ''Mario'' enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in that spot, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal one. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker. | ||
Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player. | Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player. | ||
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Here is a list of Chance Shots and their effects. | Here is a list of Chance Shots and their effects. | ||
{| style="text-align: center; width: 100%" | {| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | ||
|-style="background: #ABC;" | |||
!width="5%"|Color | !width="5%"|Color | ||
!width="5%"|Icon | !width="5%"|Icon | ||
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!width="10%"|Counter | !width="10%"|Counter | ||
|- | |- | ||
| | |<span style="color:red">Red</span> | ||
|[[Fire Flower]] | |[[Fire Flower]] | ||
|[[File: | |[[File:ChanceShotRed_MTO.jpg|150px]] | ||
|align="left"|Creates a flaming topspin similar to Mario's [[ | |align="left"|Creates a flaming topspin similar to Mario's [[Iron Hammer]] and Bowser's [[Fire Breath]]. When opponents hit this Chance Shot, they can be be drastically pushed back. | ||
|Slice (blue) | |Slice (blue) | ||
|- | |- | ||
| | |<span style="color:blue">Blue</span> | ||
|[[Blooper]] | |[[Blooper]] | ||
|[[File: | |[[File:ChanceShotBlue_MTO.jpg|150px]] | ||
|align="left"|Creates a highly curving slice with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment. | |align="left"|Creates a highly curving slice with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment. | ||
|Topspin (red) | |Topspin (red) | ||
|- | |- | ||
| | |<span style="color:purple">Purple</span> | ||
|[[Star]] | |[[Star]] | ||
|[[File: | |[[File:ChanceShotPurple_MTO.jpg|150px]] | ||
|align="left"|Similar to a Smash Shot, but this Chance Shot is much stronger. | |align="left"|Similar to a Smash Shot, but this Chance Shot is much stronger. | ||
|Flat (purple) | |Flat (purple) | ||
|- | |- | ||
| | |<span style="color:gold">Yellow</span> | ||
|[[Cheep Cheep]] | |[[Cheep-Cheep]] | ||
|[[File: | |[[File:ChanceShotYellow_MTO.jpg|150px]] | ||
|align="left"|Creates a curving extreme lob that bounces at the back edge of the court. | |align="left"|Creates a curving extreme lob that bounces at the back edge of the court. | ||
|Slice (blue) | |Slice (blue) | ||
|- | |- | ||
| | |<span style="color:silver">Gray</span> | ||
|[[Bob-omb]] | |[[Bob-omb]] | ||
|[[File: | |[[File:ChanceShotWhite_MTO.jpg|150px]] | ||
|align="left"|Creates an even lower drop shot than a normal one. | |align="left"|Creates an even lower drop shot than a normal one. | ||
|Topspin (red) | |Topspin (red) | ||
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===Game modes=== | ===Game modes=== | ||
====Tournament==== | ====Tournament==== | ||
[[File:CupTrophies.jpg|thumb| | [[File:CupTrophies.jpg|thumb|200px|All of the Trophies from all the Cups in the Records Screen.]] | ||
Tournament mode is very similar to that in the previous | Tournament mode is very similar to that in the previous Mario Tennis games. However, two more cups are added and are arranged differently. Players must have a star ranking to participate in the second set of cups. To do that, they must beat the Champions Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks Ace, the most difficult COM level for Exhibition Mode. | ||
Once the player has unlocked a cup, they can play it at any time, using any character. As a result, characters do not have to clear all three cups to beat the Champions Cup to earn the Star Rank, unlike in previous titles. Like in | Once the player has unlocked a cup, they can play it at any time, using any character. As a result, characters do not have to clear all three cups to beat the Champions Cup to earn the Star Rank, unlike in previous titles. Like in previous titles, though, computer opponents will not use the hidden characters in Tournament. | ||
*'''World Open''' | * '''World Open''' | ||
**'''[[Mushroom Cup]]''': 1-set starting round, 1-set semifinals, 3-set finals, held in the Mushroom Valley court | ** '''[[Mushroom Cup]]''': 1-set starting round, 1-set semifinals, 3-set finals, held in the Mushroom Valley court | ||
**'''[[Flower Cup]]''': 1-set starting round, 3-set semifinals, 3-set finals, held in the Wario Dunes court | ** '''[[Flower Cup]]''': 1-set starting round, 3-set semifinals, 3-set finals, held in the Wario Dunes court | ||
**'''[[Banana Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the DK Jungle court | ** '''[[Banana Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the DK Jungle court | ||
**'''[[Champions Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the Mario Stadium courts | ** '''[[Champions Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the Mario Stadium courts | ||
*'''Star Open''' | * '''Star Open''' | ||
**'''[[1-Up Mushroom Cup]]''': 1-set starting round, 1-set semifinals, 3-set finals, held in the Peach's Palace court | ** '''[[1-Up Mushroom Cup]]''': 1-set starting round, 1-set semifinals, 3-set finals, held in the Peach's Palace court | ||
**'''[[Ice Flower Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the Penguin Iceberg court | ** '''[[Ice Flower Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the Penguin Iceberg court | ||
**'''[[Shell Cup]]''': 3-set starting round, 3-set semifinals, 5-set finals, held in the Bowser's Castle court | ** '''[[Shell Cup]]''': 3-set starting round, 3-set semifinals, 5-set finals, held in the Bowser's Castle court | ||
**'''[[Final Cup]]''': 3-set starting round, 3-set semifinals, 5-set finals, held in the Galaxy Arena Morph Court | ** '''[[Final Cup]]''': 3-set starting round, 3-set semifinals, 5-set finals, held in the Galaxy Arena Morph Court | ||
====Exhibition==== | ====Exhibition==== | ||
[[File:RecordExhihibitionModeMTO.png|thumb|left|The records for previous exhibition matches.]] | [[File:RecordExhihibitionModeMTO.png|thumb|left|The records for previous exhibition matches.]] | ||
Similar to the preceding ''Mario Tennis'' games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character (and teammate, for doubles) and opponents and press the {{button|3ds|L}} or {{button|3ds|R}} to give characters a left-handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice (blue triangle), Intermediate (yellow circle), Expert (green circle with dot in the middle), Pro (red diamond), and Ace (rainbow star). The Pro and Ace difficulties are unlockable by winning the Champions Cup and Final Cup, respectively. After this, players can pick any court they currently have, and they can select the number of games and sets. Then, the match starts. Chance Shots cannot be turned off, unlike [[ | Similar to the preceding ''Mario Tennis'' games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character (and teammate, for doubles) and opponents and press the {{button|3ds|L}} or {{button|3ds|R}} to give characters a left-handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice (blue triangle), Intermediate (yellow circle), Expert (green circle with dot in the middle), Pro (red diamond), and Ace (rainbow star). The Pro and Ace difficulties are unlockable by winning the Champions Cup and Final Cup, respectively. After this, players can pick any court they currently have, and they can select the number of games and sets. Then, the match starts. Chance Shots cannot be turned off, unlike [[Power Shot]]s from ''Mario Power Tennis''. | ||
====Special Games==== | ====Special Games==== | ||
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Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4. | Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4. | ||
{| | {| width=800px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;" | ||
|- bgcolor=#dedede | |||
!Name | !Name | ||
!Image | !Image | ||
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|In this game, the player must hit the ball onto a wall with ''[[Super Mario Bros.]]'' levels scrolling on it. Hitting items, enemies, blocks, and coins will extend the time, and hitting the flagpole will finish the level. The game is over when the level is completed or when all lives are lost. | |In this game, the player must hit the ball onto a wall with ''[[Super Mario Bros.]]'' levels scrolling on it. Hitting items, enemies, blocks, and coins will extend the time, and hitting the flagpole will finish the level. The game is over when the level is completed or when all lives are lost. | ||
|- | |- | ||
|[[Galaxy Rally]] | |[[Galaxy Rally ]] | ||
|[[File:Galaxyrally.png|150px]] | |[[File:Galaxyrally.png|150px]] | ||
|The player must rally a ball with a [[Luma]] without making the ball fall into the [[ | |The player must rally a ball with a [[Luma]] without making the ball fall into the [[Black Hole]]. There are [[Shrinking Tile]]s which disappear when the ball bounces on them. The game is over when the three balls are lost or the goal is achieved. | ||
|- | |- | ||
|[[Ink Showdown]] | |[[Ink Showdown]] | ||
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==Characters== | ==Characters== | ||
===Playable characters=== | ===Playable characters=== | ||
There are a total of 25 playable characters in ''Mario Tennis Open''. Four of these are unlocked by completing level 3 of their respective Special Games, while Metal Mario and other-colored Yoshis are unlocked by scanning QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized. | |||
There are a total of 25 playable characters in ''Mario Tennis Open''. | |||
Characters are split into six categories of types depending on their stats. | Characters are split into six categories of types depending on their stats. | ||
*''' | *'''All-Around''' characters do not have any major advantages or disadvantages. | ||
*''' | *'''Technique''' characters have better ball control, often at the expense of power. | ||
*''' | *'''Speed''' characters move quickly around the court, often at the expense of power. | ||
*''' | *'''Power''' characters have faster, stronger strokes and serves, but are often not very agile characters. | ||
*''' | *'''Defense''' characters are large or long characters with a better ball reach. They are not very agile characters. | ||
*''' | *'''Tricky''' characters have highly curving shots, making it harder for the opponent to predict shots. They are not very powerful characters. | ||
==== | ====Starting characters==== | ||
{| | =====All-Around===== | ||
!width= | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | ||
! | |-style="background:#ADFF2F | ||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:Mario icon - Mario Tennis Open.png|90px]]<br>[[Mario]] | |||
| | |Mario is a well-rounded character who does not have any major strengths or disadvantages. He has slightly weaker volley power and reach than his brother, Luigi, but he has increased stroke power. | ||
|- | |- | ||
|align="center"|[[File:Luigi icon - Mario Tennis Open.png|90px]]<br>[[Luigi]] | |||
|Luigi plays similarly to Mario, but he has better reach and volley power at the expense of his stroke power. | |||
|} | |||
=====Technique===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FFAFCC | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOPeach2.jpg|120px]]<br>[[Princess Peach|Peach]] | |||
| | |Princess Peach has very high ball control, which compromises her stroke and agility. | ||
|- | |- | ||
|align="center"|[[File:MTODaisy.jpg|120px]]<br>[[Princess Daisy|Daisy]] | |||
| | |Princess Daisy has less ball control than Peach, but she has more stroke power than her. | ||
|} | |||
=====Speed===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#AFEEEE | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:Yoshi Icon - Mario Tennis Open.png|90px]]<br>[[Yoshi]] | |||
| | |Yoshi is a well-rounded speed character. He has fewer disadvantages than other speed characters, but has fewer advantages over other speed characters as well, such as having middle-ground speed, power, and reach among the speed characters. | ||
|- | |- | ||
|align="center"|[[File:MTODiddyKong.jpg|120px]]<br>[[Diddy Kong]] | |||
|Diddy Kong has less stroke power than Yoshi, ranking among the lowest in the game, but he has better reach and ball control than Yoshi. | |||
|} | |||
=====Power===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FF5050 | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTODK.jpg|120px]]<br>[[Donkey Kong]] | |||
|Donkey Kong is a powerful character who has excellent reach. He has more ball control and agility than Bowser, but less stroke power than him. | |||
|- | |- | ||
|align="center"|[[File:MTOWario.jpg|120px]]<br>[[Wario]] | |||
| | |Wario is one of the weaker power characters and has less reach than them, but he has better ball control and agility than them. Out of all the power characters, Wario is the most well-rounded. | ||
|- | |- | ||
|align="center"|[[File:MTOBowser2.jpg|120px]]<br>[[Bowser]] | |||
| | |Bowser is the most powerful starter power character. His strokes and serves are very quick and powerful, and Bowser has above average reach. However, Bowser's agility and lunges are the lowest of the starter characters. | ||
|} | |||
=====Defense===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FF7F2F | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOWaluigi.jpg|120px]]<br>[[Waluigi]] | |||
| | |Waluigi is the only defense starter character. He has the best reach in the game, but he is not very powerful or very agile. Out of the two defense characters, Waluigi has better ball control. | ||
|} | |||
=====Tricky===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FFFF00 | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOBoo.jpg|120px]]<br>[[Boo]] | |||
|'' | |Boo has the most highly curving shots in the game, though it is not a powerful character and it does not have a good reach. Its lunge is short-ranged, but very quick, a change over its slower, longer-ranged lunge from ''[[Mario Power Tennis]]''. | ||
|- | |- | ||
|align="center"|[[File:MTOBJr.jpg|90px]]<br>[[Bowser Jr.]] | |||
|Bowser Jr. is the strongest Tricky character with a better reach than Boo. His shots curve the least out of all Tricky characters, however. | |||
|} | |||
=====Mii===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|- | |- | ||
![[File: | ! width=120px | Character | ||
| | ! Description | ||
|- | |||
|align="center"|[[File:Mario-Tennis-Open-36.jpg|100px]]<br>[[Mii]] | |||
|Miis are custom characters whose stats are determined by the gear they are equipped with. Without any gear, they are well-rounded characters who have no distinct advantages or disadvantages. The only stat that cannot be altered for the Mii is its reach, as players cannot increase or decrease sizes of Miis in this game, but they can do so in the Mii Maker functionality of the Nintendo 3DS. | |||
|} | |} | ||
====Unlockable==== | ====Unlockable characters==== | ||
{| | =====Technique===== | ||
!width= | {|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | ||
! | |-style="background:#FFAFCC | ||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOLuma.png|100px]]<br>[[Luma]] | |||
| | |Luma has the lowest reach and among the lowest power of all technique characters. It has the best ball control, volley power, and mobility out of them, however. | ||
|} | |||
=====Speed===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#AFEEEE | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOBabyM.png|100px]]<br>[[Baby Mario]] | |||
| | |Baby Mario is the fastest of all speed characters, has the longest lunge, and is the most powerful of speed characters. Due to his small size, his reach ranks among the worst in the game and his ball control is average. | ||
|} | |||
=====Tricky===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FFFF00 | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOBabyP.png|100px]]<br>[[Baby Peach]] | |||
| | |Baby Peach's shots do not curve as much as Boo's, but she is quick and has strong volleys. Due to her small size, her reach ranks among the worst in the game alongside Baby Mario. | ||
|} | |||
=====Defense===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FF7F2F | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:DryBowserMTO.png|100px]]<br>[[Dry Bowser]] | |||
|Dry Bowser is a powerful Defense character who is not as powerful as the power characters, but has better ball control over them. Dry Bowser also has better volley and slice than Bowser, but worse stroke and topspin. | |||
|} | |||
=====Unlocking criteria===== | |||
{|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:84%;border-collapse:collapse | |||
|- | |- | ||
! | !colspan=2|Unlocking criteria for these participants | ||
|- | |- | ||
![[ | !Luma | ||
|Complete Level 3 of [[Galaxy Rally]] | |||
|- | |- | ||
![[ | !Baby Mario | ||
|Complete Level 3 of [[Super Mario Tennis]] | |||
|- | |- | ||
![[ | !Baby Peach | ||
|Complete Level 3 of [[Ring Shot]] | |||
|- | |- | ||
![[File: | !Dry Bowser | ||
| | |Complete Level 3 of [[Ink Showdown]] | ||
|} | |||
====QR downloadable characters==== | |||
=====All-Around===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#ADFF2F | |||
! width=120px | Character | |||
! Description | |||
|- | |||
|align="center"|[[File:MTOBlackY.png|100px]]<br>[[Black Yoshi]] | |||
|The only Yoshi, and by extension, only QR downloadable character to have an All-Around play style. This makes Black Yoshi the most balanced of the Yoshis, and he has no significant advantages or disadvantages. | |||
|- | |||
|} | |||
=====Technique===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FFAFCC | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTORedY.png|100px]]<br>[[Red Yoshi]] | |||
| | |Being a technique character, Red Yoshi has higher ball control but lower power than most other Yoshis. | ||
|- | |- | ||
![[File: | |align="center"|[[File:MTOPinkY.png|120px]]<br>[[Pink Yoshi]] | ||
|Being a technique character, Pink Yoshi has higher ball control but lower power than most other Yoshis. | |||
|} | |||
=====Speed===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#AFEEEE | |||
! width=120px | Character | |||
! Description | |||
|- | |||
|align="center"|[[File:MTOBlueY.png|100px]]<br>[[Blue Yoshi]] | |||
|Being a Yoshi with a speed-oriented play style, Blue Yoshi plays very similarly to his green relative. | |||
|- | |||
|align="center"|[[File:MTOLightblueY.png|100px]]<br>[[Light Blue Yoshi]] | |||
|Being a Yoshi with a speed-oriented play style, Light Blue Yoshi plays very similarly to his green relative. | |||
|} | |||
=====Power===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FF5050 | |||
! width=120px | Character | |||
! Description | |||
|- | |||
|align="center"|[[File:YellowYoshiMTOicon.png|100px]]<br>[[Yellow Yoshi]] | |||
|The most powerful of the Yoshis, Yellow Yoshi hits the ball so that it travels at a high speed, but he is not as agile as the other Yoshis. | |||
|- | |||
|align="center"|[[File:MTOMetalM.png|120px]]<br>[[Metal Mario (character)|Metal Mario]] | |||
|Metal Mario hits shots with great force, but he moves quite slowly. He is the only QR downloadable character in the game that is not a Yoshi. | |||
|} | |||
=====Tricky===== | |||
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% | |||
|-style="background:#FFFF00 | |||
! width=120px | Character | |||
! Description | |||
|- | |- | ||
|align="center"|[[File:MTOWhiteY.png|120px]]<br>[[White Yoshi]] | |||
|The only Yoshi, and by extension, the only QR downloadable character with a Tricky play style. Compared to other Yoshis, his shots have a high curve, making them more unpredictable, but he also has lower power. | |||
|} | |} | ||
====The Yoshi Hunt==== | ====The Yoshi Hunt==== | ||
[[File: | [[File:Mario-Tennis-Open-40.jpg|100px|thumb|right|The Yoshi costume that the player can unlock by scanning the appropriate QR code.]] | ||
In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis. | In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis. | ||
Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR | Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR Code. | ||
====QR | ====QR Codes==== | ||
The QR Codes can be found [[Gallery:Mario_Tennis_Open#QR_Codes|here]]. In order for the player to scan a QR code, they must go the file select screen and press {{button|3ds|padup}} + {{button|3ds|start}}. However a save file must be created first before they can scan a QR code. | |||
In order for the player to scan a QR code, they must go the file select screen and press {{button|3ds|padup}} + {{button|3ds|start}}. However | |||
===Non-playable=== | ===Non-playable=== | ||
*[[Toad]] | * [[Toad]] | ||
*[[Lakitu]] | * [[Lakitu]] | ||
*[[Toad (species)|Toad]]s | * [[Toad (species)|Toad]]s | ||
*[[Goomba]]s | * [[Goomba]]s | ||
*[[Mechakoopa]]s | * [[Mechakoopa]]s | ||
*[[Penguin]]s | * [[Penguin]]s | ||
*[[Shy Guy]]s | * [[Shy Guy]]s | ||
*[[Koopa Troopa]]s | * [[Koopa Troopa]]s | ||
*[[Inky Piranha Plant]]s | * [[Inky Piranha Plant]]s | ||
*[[Piranha Plant]]s | * [[Piranha Plant]]s | ||
*[[Luma]]s (Blue, Red, Green, and Turquoise) | * [[Luma (species)|Luma]]s (Blue, Red, Green, and Turquoise) | ||
*[[Buzzy Beetle]]s | * [[Buzzy Beetle]]s | ||
*[[Koopa Paratroopa]]s | * [[Koopa Paratroopa]]s | ||
*[[Blooper]] | * [[Blooper]] | ||
==Courts== | ==Courts== | ||
{| class= | |||
! | {| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- | |||
!width=15% |Picture | |||
!width=15% |Name | !width=15% |Name | ||
!width=15% |Type | !width=15% |Type | ||
Line 276: | Line 393: | ||
|- | |- | ||
|[[File:Mariostadium2.jpg|150px]] | |[[File:Mariostadium2.jpg|150px]] | ||
|[[Mario Stadium ( | |[[Mario Stadium (court)|Mario Stadium]] | ||
|[[Grass Court]] | |[[Grass Court]] | ||
|Fast | |||
|Weak | |||
|- | |- | ||
|[[File:Mariostadium4.jpg|150px]] | |[[File:Mariostadium4.jpg|150px]] | ||
|[[Mario Stadium ( | |[[Mario Stadium (court)|Mario Stadium]] | ||
|[[Hard Court]] | |[[Hard Court]] | ||
|Normal | |||
|Strong | |||
|- | |- | ||
|[[File:Mariostadium6.jpg|150px]] | |[[File:Mariostadium6.jpg|150px]] | ||
|[[Mario Stadium ( | |[[Mario Stadium (court)|Mario Stadium]] | ||
|[[Clay Court]] | |[[Clay Court]] | ||
|Slow | |||
|Weak | |||
|- | |- | ||
|[[File:MushroomvalleyMTO.jpg|150px]] | |[[File:MushroomvalleyMTO.jpg|150px]] | ||
|[[Mushroom Valley]] | |[[Mushroom Valley]] | ||
|Mushroom Court | |Mushroom Court | ||
|Slow | |||
|Strong | |||
|- | |- | ||
|[[File:WariodunesMTO.jpg|150px]] | |[[File:WariodunesMTO.jpg|150px]] | ||
|[[Wario Dunes]] | |[[Wario Dunes]] | ||
|Sand Court | |Sand Court | ||
|Slow | |||
|Weak | |||
|- | |- | ||
|[[File:DKJungleMTO.jpg|150px]] | |[[File:DKJungleMTO.jpg|150px]] | ||
|[[DK Jungle ( | |[[DK Jungle (court)|DK Jungle]] | ||
|Wood Court | |Wood Court | ||
|Normal | |||
|Normal | |||
|- | |- | ||
|[[File:PeachpalaceMTO.jpg|150px]] | |[[File:PeachpalaceMTO.jpg|150px]] | ||
|[[Peach's Palace]] | |[[Peach's Palace]] | ||
|Carpet Court | |Carpet Court | ||
|Fastest | |||
|Normal | |||
|- | |- | ||
|[[File:Penguiniceberg.jpg|150px]] | |[[File:Penguiniceberg.jpg|150px]] | ||
|[[Penguin Iceberg]] | |[[Penguin Iceberg]] | ||
|Snow Court | |Snow Court | ||
|Normal | |||
|Strongest | |||
|- | |- | ||
|[[File:BowsercastleMTO.jpg|150px]] | |[[File:BowsercastleMTO.jpg|150px]] | ||
|[[Bowser's Castle (Mario Tennis Open)|Bowser's Castle]] | |[[Bowser's Castle (Mario Tennis Open)|Bowser's Castle]] | ||
|Stone Court | |Stone Court | ||
|Fast | |||
|Strong | |||
|- | |- | ||
|[[File:Galaxy Arena.jpg|150px]] | |[[File:Galaxy Arena.jpg|150px]] | ||
|[[Galaxy Arena]] | |[[Galaxy Arena]] | ||
|Crystal Court | |Crystal Court | ||
|Fastest | |||
|Strongest | |||
|- | |- | ||
|[[File:Morph court.jpg|150px]] | |[[File:Morph court.jpg|150px]] | ||
|[[Galaxy Arena]] | |[[Galaxy Arena]] | ||
|Morph Court | |Morph Court | ||
|??? | |||
|??? | |||
|- | |||
|} | |} | ||
==Tennis gear== | ===Tennis gear=== | ||
{{main|List of Mario Tennis Open Mii gear}} | {{main|List of Mario Tennis Open Mii gear}} | ||
Gear may be bought for the player's [[Mii]] with coins that are earned by playing Special Games. They can be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes can also be unlocked by meeting certain conditions, such as giving characters a star rank. | Gear may be bought for the player's [[Mii]] with coins that that are earned by playing Special Games. They can be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes can also be unlocked by meeting certain conditions, such as giving characters a star rank. | ||
==Gallery== | ==Gallery== | ||
Line 359: | Line 468: | ||
<gallery> | <gallery> | ||
File:MarioTennisOpenEU.jpg|European Box | |||
File:Mario Artwork - Mario Tennis Open.png|[[Mario]] | File:Mario Artwork - Mario Tennis Open.png|[[Mario]] | ||
File:Princess Peach Artwork - Mario Tennis Open.png|[[Princess Peach]] | File:Princess Peach Artwork - Mario Tennis Open.png|[[Princess Peach]] | ||
Line 368: | Line 478: | ||
==Reception== | ==Reception== | ||
===Critical reception=== | ===Critical reception=== | ||
''Mario Tennis Open'' | ''Mario Tennis Open'' received mixed to positive reviews from critics, with aggregate websites Metacritic and GameRankings giving the game a 69 based on 58 reviews<ref>[http://www.metacritic.com/game/3ds/mario-tennis-open Metacritic score of ''Mario Tennis Open] ''Metacritic''. Retrieved October 31, 2015</ref> and 69.26% based on 38 reviews.<ref>[http://www.gamerankings.com/3ds/643001-mario-tennis-open/index.html GameRankings score of ''Mario Tennis Open''] ''GameRankings''. Retrieved October 31, 2015</ref> Critics often cite that while the title is considered a solid title, they lament that it plays and feels too similarly to previous titles in the series, with Chance Shots not greatly improving or changing the gameplay up to make the title stand out, and the game was overall a disappointment. Reception towards the Mii customization was mixed; the overall customization was praised, but the pie-chart system of viewing stats has a universal negative reaction. Some critics complain that Miis receive too much focus compared to the ''Mario'' series characters as well. Praise has been given to the Special Games, however, especially the Super Mario Tennis Special Game. | ||
Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any '' | Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any ''Mario Tennis'' fan, it is not a great ''Mario Tennis'' title, and gave the game a 7 out of 10.<ref>Patterson, Eric L. (May 16, 2012) [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ Review of ''Mario Tennis Open''.] ''EGM''. Retrieved October 31, 2015.</ref> Richard George of IGN has concluded that the game is "Okay", acknowledging that, "Camelot’s decade of tennis experience means they understand how to make the sport engaging and addicting...Yet Mario Tennis Open struggles in just about every other regard.", where the score is a 6.5 out of 10.<ref>George, Richard (May 12, 2012) [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review Review of ''Mario Tennis Open''] ''IGN''. Retrieved October 31, 2015.</ref> Griffin McElroy of Polygon has lambasted the Chance Shots system in his review, calling out the over-reliance on them and their random spawning.<ref>McElroy, Griffin (May 24, 2012) [http://www.polygon.com/2013/1/24/3698170/mario-tennis-open-review-foot-fault Mario Tennis Open review: Foot Fault] ''Polygon''. Retrieved October 31, 2015.</ref> On a more positive note, Matt Helgeson from Game Informer has given the game an 8/10, appreciating how ''Mario Tennis Open'' goes back to the basics due to him disliking the Power Shots feature of ''[[Mario Power Tennis]]'', and that the game introduces online to the series.<ref>Helgeson, Matt (May 16, 2012) [http://www.gameinformer.com/games/mario_tennis_open/b/3ds/archive/2012/05/16/mario-tennis-gets-back-to-basics.aspx Mario Tennis Gets Back to Basics, Goes Online] ''Game Informer''. Retrieved October 31, 2015.</ref> | ||
{| | {|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template" | ||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
Line 380: | Line 490: | ||
|Comment | |Comment | ||
|- | |- | ||
| | |Nintendo 3DS | ||
|Richard George, [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review IGN] | |Richard George, [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review IGN] | ||
|6.5/10 | |6.5/10 | ||
|align="left"|"''Stacked up, these deficiencies overwhelm what is, at its core, a great game. | |align="left"|"''Stacked up, these deficiencies overwhelm what is, at its core, a great game. It’s a shame just about everything Mario Tennis Open attempts to add on top of that is remarkably unworthy of its lineage.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|Eric L. Patterson, [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ EGM] | |Eric L. Patterson, [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ EGM] | ||
|7/10 | |7/10 | ||
|align="left"|"''For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, | |align="left"|"''For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you’ll probably be left wanting more.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
Line 408: | Line 518: | ||
|[http://www.gametrailers.com/reviews/al5ybg/mario-tennis-3d-review GameTrailers] | |[http://www.gametrailers.com/reviews/al5ybg/mario-tennis-3d-review GameTrailers] | ||
|8.1/10 | |8.1/10 | ||
|align="left"|"''Mario Tennis | |align="left"|"''Mario Tennis Open’s single player mode is fun for a few hours, but it will ultimately leave you wanting more. Thankfully, the multiplayer mode with its online functionality will keep you coming back well after you’ve plowed through the main course. Mushroom Kingdom tennis vets will miss the career mode, but anyone just looking for a solid competitive game that’s best enjoyed in short bursts will be well taken care of.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
Line 427: | Line 537: | ||
|} | |} | ||
{{br}} | {{br}} | ||
===Sales=== | ===Sales=== | ||
''Mario Tennis Open'' is the 21st best | ''Mario Tennis Open'' is the 21st best selling game for the [[Nintendo 3DS]], selling 1.11 million copies worldwide, as of March 31, 2013.<ref>[http://www.nintendo.co.jp/ir/en/sales/software/3ds.html Top Selling Software Units - Nintendo 3DS Software] ''Nintendo''. Retrieved October 31, 2015.</ref> | ||
==Staff== | ==Staff== | ||
{{main|List of Mario Tennis Open staff}} | {{main|List of Mario Tennis Open staff}} | ||
[[Camelot Software Planning]], which has | [[Camelot Software Planning]], which has developed previous ''Mario Tennis'' and ''Mario Golf'' titles, also worked on this title. The director was [[Shugo Takahashi]] while the lead designers were [[Hiroyuki Takahashi]] and Shugo Takahashi, as with previous installments of the ''Mario Tennis'' series. [[Motoi Sakuraba]] composed the music. ''Mario Tennis Open'' has a different set of announcer voices for each version, a rare aspect in a ''Mario'' game. The executive producer was [[Satoru Iwata]], the president of [[Nintendo]] while [[Shigeru Miyamoto]] was the supervisor. | ||
== | ==Media== | ||
{{main-media}} | {{main-media}} | ||
{{media table | {{media table | ||
| | |type1=video | ||
| | |name1=MT3DS Trailer | ||
|pipe1=Mario Tennis Open | |||
|description1=The game's trailer as seen on Nintendo 3DS Conference 2011. | |description1=The game's trailer as seen on Nintendo 3DS Conference 2011. | ||
|length1=0:30 | |length1=0:30 | ||
| | |type2=audio | ||
| | |name2=Mario Tennis Open Music - Opening Title Theme (Soundtrack - Nintendo 3DS) | ||
|pipe2=Opening/Title Theme | |||
|description2=The theme that plays when starting the game. | |description2=The theme that plays when starting the game. | ||
|length2= | |length2=6:20 | ||
| | |type3=audio | ||
| | |name3= Mario Tennis Open Music - Main Menu Song (Soundtrack - Nintendo 3DS) | ||
|pipe3=Main Menu Theme | |||
|description3=The theme that plays while in the main menu. | |description3=The theme that plays while in the main menu. | ||
|length3= | |length3=3:17 | ||
| | |type4=audio | ||
| | |name4=Mario Tennis Open Music - Mario Stadium Clay, Hard, Grass Court Song (Soundtrack - Nintendo 3DS) | ||
|pipe4=Mario Stadium | |||
|description4=The music played on the Mario Stadium courts. | |description4=The music played on the Mario Stadium courts. | ||
|length4= | |length4=5:20 | ||
}} | }} | ||
==References to other games== | ==References to other games== | ||
*''[[Super Mario Bros.]]'': A remix of the overworld music from this game is heard in the tune that plays when the trophies for the Mushroom, Flower, and Banana Cups are displayed (after the scenes where the character is shown with his/her trophy). Part of the melody of this tune is heard in the music for the title screen and credits, and during exhibition matches in [[Mario Stadium ( | * ''[[Super Mario Bros.]]'': A remix of the overworld music from this game is heard in the tune that plays when the trophies for the Mushroom, Flower, and Banana Cups are displayed (after the scenes where the character is shown with his/her trophy). Part of the melody of this tune is heard in the music for the title screen and credits, and during exhibition matches in [[Mario Stadium (court)|Mario Stadium]]. The Special Game [[Super Mario Tennis]] is heavily based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). The [[Super Mushroom]], [[Fire Flower]] and [[Super Star]] also appear in Super Mario Tennis. | ||
*''[[Super Mario Bros. 3]]'': [[Tanooki Mario]] can be unlocked as a costume and racket. | * ''[[Super Mario Bros. 3]]'': [[Tanooki Mario]] can be unlocked as a costume and racket. | ||
*''[[Super Mario 64]]'': A cover of Peach's Castle's theme plays in [[Peach's Palace]]. Also, a cover version of Bowser's boss fight music plays in [[Bowser' | * ''[[Super Mario 64]]'': A cover of Peach's Castle's theme plays in [[Peach's Palace]]. Also, a cover version of Bowser's boss fight music plays in [[Bowser's_Castle#Mario_Tennis_Open |Bowser's Castle]]. | ||
*[[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]: The special game Ink Showdown is based off Piranha Challenge. Also, the game | * [[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]: The special game Ink Showdown is based off Piranha Challenge. Also, the game, break, set, and match point themes for the Star Open tournaments are covers from those in this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad, Birdo, and Shy Guy suits can also be earned, along with their rackets, which is a reference to their being playable characters in the original ''Mario Tennis''. The equipment also gives the player's Mii similar stats that they had in this game too. | ||
*''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played in the Wario Dunes court. | * ''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played in the Wario Dunes court. | ||
*[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]: The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game. | * [[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]: The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game. | ||
*''[[Wario Land 4]]'': The pyramid featured in this game appears at the front of the Wario Dunes court. | * ''[[Wario Land 4]]'': The pyramid featured in this game appears at the front of the Wario Dunes court. | ||
*''[[Super Mario Sunshine]]'': A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new [[Bowser' | * ''[[Super Mario Sunshine]]'': A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new [[Bowser's_Castle#Mario_Tennis_Open |Bowser's Castle]] theme. | ||
*''[[Mario Power Tennis]]'': Galaxy Rally plays similarly to [[Gooper Blooper Volley]]. [[Mario Stadium ( | * ''[[Mario Power Tennis]]'': Galaxy Rally plays similarly to [[Gooper Blooper Volley]]. [[Mario Stadium (court)|Mario Stadium]] is very similar to the [[Peach Dome]]. The rackets and costumes of Koopa Troopa, Petey Piranha and Wiggler can also be earned, which recalls their being playable characters in this game. Also, the character and announcer voice clips, and characters' actions in the menu and actual match, are reused from this game. But this time, the characters and announcer adopt new schemes, which are also carried on to later games: | ||
*''[[Super Mario Galaxy]]'': The only unlockable court, [[Galaxy Arena]], takes place in the [[Comet Observatory]]. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game [[Galaxy Rally]], there is a [[ | ** The characters perform their winning and losing actions not just after the match, but after games and sets as well. | ||
*''[[Mario Kart Wii]]'': Mushroom Valley takes place in [[Mushroom Gorge]], as the track itself can be seen below the court. The court takes place on a [[Mushroom]], which brings back the aspect of the red mushrooms being very bouncy. | ** The announcer does not say "final set" when the match has only one set. | ||
*''[[Mario & Luigi: Bowser's Inside Story]]'': Peach's Palace is heavily similar to the first room of Peach's Castle in this game. | ** The name of the serving character is no longer mentioned. | ||
*''[[New Super Mario Bros. Wii]]'': A [[Propeller Mario]] racket and costume are available. | ** The announcer says "server" or "receiver", instead of the character's (or characters', for doubles) name, to indicate who won the game, set, or match, or has the advantage after a deuce. | ||
*''[[Super Mario Galaxy 2]]'': A [[Cloud Mario]] racket and costume are available. | * ''[[Super Mario Galaxy]]'': The only unlockable court, [[Galaxy Arena]], takes place in the [[Comet Observatory]]. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game [[Galaxy Rally]], there is a [[Black Hole]] underneath the court, a [[Launch Star]] and its [[Star Chip]]s, [[Star Bit]]s. [[Luma (species)|Differently-colored Lumas]] and the whole [[Comet Observatory]] can be seen in the background. Also, a planet from the [[Gateway Galaxy]] is seen. The [[Good Egg Galaxy]] music is played in this Special Game. A [[Bee Mario]] racket and costume are available. | ||
*''[[Super Mario 3D Land]]'': [[Inky Piranha Plant]]s originated from this game, and both games use the same splatter design | * ''[[Mario Kart Wii]]'': Mushroom Valley takes place in [[Mushroom Gorge]], as the track itself can be seen below the court. The court takes place on a [[Mushroom]], which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game. | ||
* ''[[Mario & Luigi: Bowser's Inside Story]]'': Peach's Palace is heavily similar to the first room of Peach's Castle in this game. | |||
* ''[[New Super Mario Bros. Wii]]'': A [[Propeller Mario]] racket and costume are available. | |||
* ''[[Super Mario Galaxy 2]]'': A [[Cloud Mario]] racket and costume are available. | |||
* ''[[Super Mario 3D Land]]'': [[Inky Piranha Plant]]s originated from this game, and both games use the same splatter design. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオテニス オープン | ||
| | |JapR=Mario Tenisu Ōpun | ||
| | |JapM=Mario Tennis Open | ||
}} | }} | ||
==Trivia== | |||
* [[Rosalina]] was intended to appear as a playable character, but was replaced by [[Luma (species)|Luma]] due to the sheer amount of time it would take to model her character.<ref>http://himastime.blog21.fc2.com/blog-entry-653.html</ref> She would later be included as a playable character in the next ''Mario Tennis'' installment, ''[[Mario Tennis: Ultra Smash]]''. | |||
* This is the first and so far only ''Mario Tennis'' game to have a golf counterpart released after it. | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
* [http://mariotennisopen.nintendo.com/ Official American website] | |||
*[http:// | * [http://www.nintendo.co.jp/3ds/agaj/index.html Official Japanese website] | ||
*[http:// | * [http://gamesites.nintendo.com.au/mario-tennis-open/ Official Oceanian website] | ||
*[ | * [http://www.nintendo.co.uk/NOE/en_GB/games/nintendo_3ds/mario_tennis_open_45516.html Official European website] | ||
*[ | * [http://www.nintendo.com.hk/mariotennis_open/ Official Chinese website] | ||
*[http://www.nintendo.com.hk/mariotennis_open/ Official Chinese website | |||
{{MTO}} | {{MTO}} | ||
{{ | {{MarioGames}} | ||
{{3DS}} | {{3DS}} | ||
{{WiFi}} | |||
[[de:Mario Tennis Open]] | [[de:Mario Tennis Open]] | ||
[[it:Mario Tennis Open]] | [[it:Mario Tennis Open]] | ||
[[Category:Mario Tennis Open|*]] | [[Category:Mario Tennis Open|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Nintendo 3DS | [[Category:Nintendo 3DS Games]] | ||
[[Category:Sports | [[Category:Sports Games]] | ||
[[Category:2012 games]] | [[Category:2012 games]] | ||
[[Category:2013 games]] | [[Category:2013 games]] | ||
[[Category:Games with | [[Category:Games with Wi-Fi Connection]] |