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{{ | {{Infobox | ||
|image=[[File:MTOboxart.jpg|250px]]<br>'''North American box cover''' | |image=[[File:MTOboxart.jpg|250px]]<br>'''North American box cover''' | ||
|developer=[[Camelot Software Planning | |developer=[[Camelot Software Planning]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released='''Retail'''<br>{{Releasedate|USA|May 20, 2012|Canada|May 20, 2012|Japan|May 24, 2012|Australia|May 24, 2012|Europe|May 25, 2012|HK|April 12, 2013|ROC|April 12, 2013|South Korea|April 18, 2013}}'''Nintendo eShop'''<br>{{Releasedate|Europe|October 18, 2012|Australia|October 18, 2012|Japan|November 1, 2012|USA|December 20, 2012}}'''Nintendo Selects'''<br>{{releasedate|Europe|October 16, 2015}} | ||
|genre=[[Mario Tennis (series)|Tennis]] | |genre=[[Mario Tennis (series)|Tennis]] | ||
|modes=Wi-Fi, Multiplayer | |modes=Wi-Fi, Multiplayer | ||
|ratings={{ratings|esrb=e|cero=A|acb=G|pegi=3|usk=6 | |ratings={{ratings|esrb=e|cero=A|acb=G|pegi=3|usk=6}} | ||
|platforms=[[Nintendo 3DS]] | |platforms=[[Nintendo 3DS]] | ||
| | |media={{container|3ds=1|3dsdl=1}} | ||
|input={{input|3ds=1 | |input={{input|3ds=1}} | ||
}} | }} | ||
'''''Mario Tennis Open''''' is a sports game for the [[Nintendo 3DS]] and the fifth | '''''Mario Tennis Open''''' is a sports game for the [[Nintendo 3DS]] and the sixth (fifth in PAL regions) installment of the [[Mario Tennis (series)|''Mario Tennis'' series]] (developed by [[Camelot Software Planning]]). The game features gyroscope support and online multiplayer (using the [[Nintendo Network]] procedures). This is the first handheld installment in the series to not include a Story Mode or RPG elements and the first handheld installment with a Tournament mode. This game is also the first ''Mario'' game to use [[wikipedia:QR code|QR]] (Quick Response) codes. In this case, it is used to unlock playable characters and the Yoshi costume. | ||
==Gameplay== | ==Gameplay== | ||
[[File:MTO3.jpg|thumb| | [[File:MTO3.jpg|thumb|200px|]] | ||
The gameplay features the traditional basic elements from | The gameplay features the traditional basic elements from previous ''Mario Tennis'' games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The amount of set and game points can be set by the player in exhibition mode but not in tournament mode. | ||
This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and [[coin]]s with tennis balls in some levels of ''[[Super Mario Bros.]]'' | This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and [[coin]]s with tennis balls in some levels of ''[[Super Mario Bros.]]''. | ||
====Menu controls==== | ====Menu controls==== | ||
*{{button|3ds|Stick}}/{{button|3ds|Pad}} - Select | * {{button|3ds|Stick}}/{{button|3ds|Pad}} - Select | ||
*{{button|3ds|A}} - Confirm | * {{button|3ds|A}} - Confirm | ||
*{{button|3ds|B}} - Cancel | * {{button|3ds|B}} - Cancel | ||
*{{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches. | * {{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches. | ||
*{{button|3ds|L}} - Toggles between the character's dominant hand. | * {{button|3ds|L}} - Toggles between the character's dominant hand. | ||
*{{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have | * {{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have his or her characters starred if members of the room want to give their characters a star rank. | ||
====Game controls==== | ====Game controls==== | ||
*{{button|3ds|Stick}}/{{button|3ds|Pad}} - Moves the character. | * {{button|3ds|Stick}}/{{button|3ds|Pad}} - Moves the character. | ||
*{{button|3ds|A}} - Performs a topspin shot that is faster. It has a high trajectory with a forward spin. | * {{button|3ds|A}} - Performs a topspin shot that is faster. It has a high trajectory with a forward spin. | ||
*{{button|3ds|B}} - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle. | * {{button|3ds|B}} - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle. | ||
*{{button|3ds|X}} - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker. | * {{button|3ds|X}} - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker. | ||
*{{button|3ds|Y}} - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots. | * {{button|3ds|Y}} - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots. | ||
*{{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court. | * {{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court. | ||
*{{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court. | * {{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court. | ||
*{{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds| | * {{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|B}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger. | ||
*{{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It | * {{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It lets the partner know that player is going to hit the ball by saying, "Got It!" | ||
*{{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel. | * {{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel. | ||
====Chance Shots==== | ====Chance Shots==== | ||
[[File:MTO5.jpg|thumb|Mario standing over a blue Chance Shot area.]] | [[File:MTO5.jpg|thumb|Mario standing over a blue Chance Shot area.]] | ||
Chance Shots can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a ''Mario'' enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in the area, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal shot. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker. | |||
Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player. | Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player. | ||
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Here is a list of Chance Shots and their effects. | Here is a list of Chance Shots and their effects. | ||
{| style="text-align: center; width: 100%" | {| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | ||
|-style="background: #ABC;" | |||
!width=" | !width="20%"|Color | ||
!width=" | !width="30%"|Icon | ||
!width="30%"|Effect | !width="30%"|Effect | ||
!width= | !width=''20%''|Counter | ||
|- | |- | ||
| | |<span style="color:red">Red</span> | ||
|[[Fire Flower]] | |[[Fire Flower]] | ||
|Creates a flaming shot similar to Mario's [[Iron Hammer]] and Bowser's [[Fire Breath]]. When opponents hit this Chance Shot, they can be be drastically pushed back. | |||
|Slice (blue) | |Slice (blue) | ||
|- | |- | ||
| | |<span style="color:blue">Blue</span> | ||
|[[Blooper]] | |[[Blooper]] | ||
|Creates a highly curving ball with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment. | |||
|Topspin (red) | |Topspin (red) | ||
|- | |- | ||
| | |<span style="color:purple">Purple</span> | ||
|[[Star]] | |[[Star]] | ||
|Similar to a Smash Shot, but this Chance Shot is much stronger. | |||
|Flat (purple) | |Flat (purple) | ||
|- | |- | ||
| | |<span style="color:gold">Yellow</span> | ||
|[[Cheep Cheep]] | |[[Cheep-Cheep]] | ||
|Creates a curving extreme lob that bounces at the back edge of the court. | |||
|Slice (blue) | |Slice (blue) | ||
|- | |- | ||
| | |<span style="color:silver">Gray</span> | ||
|[[Bob-omb]] | |[[Bob-omb]] | ||
|Creates an even lower drop shot than a normal drop shot. | |||
|Topspin (red) | |Topspin (red) | ||
|} | |} | ||
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===Game modes=== | ===Game modes=== | ||
====Tournament==== | ====Tournament==== | ||
[[File:CupTrophies.jpg|thumb| | [[File:CupTrophies.jpg|thumb|200px|All of the Trophies from all the Cups in the Records Screen.]] | ||
Tournament mode is very similar to | Tournament mode is very similar to the tournament mode in the previous ''Mario Tennis'' games. However, two more cups are added and the arrangement of the cups are different. Players must have a star ranking to participate in the second set of cups. They can achieve this by beating Special Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks the most difficult COM difficulty for Exhibition Mode, the Ace difficulty. | ||
Once the player has unlocked a cup, | Once the player has unlocked a cup, he or she can play that cup at any time, no matter what character is being used. As a result, characters do not have to clear all three cups to beat the Special Cup to earn the Star Rank, unlike in the previous titles. | ||
*'''World Open''' | * '''World Open''' | ||
* | * [[Mushroom Cup]] | ||
* | * [[Flower Cup]] | ||
* | * [[Banana Cup]] | ||
* | * [[Champions Cup]] | ||
*'''Star Open''' | * '''Star Open''' | ||
* | * [[1-Up Mushroom Cup]] | ||
* | * [[Ice Flower Cup]] | ||
* | * [[Shell Cup]] | ||
* | * [[Final Cup]] | ||
====Exhibition==== | ====Exhibition==== | ||
[[File:RecordExhihibitionModeMTO.png|thumb|left|The records for previous exhibition matches.]] | [[File:RecordExhihibitionModeMTO.png|thumb|left|The records for previous exhibition matches.]] | ||
Similar to the preceding ''Mario Tennis'' games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character | Similar to the preceding ''Mario Tennis'' games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character and opponents and press the {{button|3ds|L}} or {{button|3ds|R}} to give characters a left handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice, Intermediate, Expert, Pro, and Ace (Pro and Ace are unlockable). A blue triangle means Novice, a yellow circle means Intermediate, a green circle with a dot in the middle means Expert, a red diamond means Pro, and a rainbow star means Ace. After this, players can choose any court they currently have, and then they can determine the games and sets. After this, the match starts. Chance Shots cannot be turned off, unlike [[Power Shot]]s from the previous games. | ||
====Special Games==== | ====Special Games==== | ||
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Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4. | Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4. | ||
{| width=800px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;" | |||
|- bgcolor=#dedede | |||
!Name | |||
!Image | |||
!Description | |||
{|width= | |||
! | |||
! | |||
|- | |- | ||
|[[Ring Shot]] | |||
|'' | |[[File:Ringshot.png|150px]] | ||
|This game is similar to [[Mario Tennis (Nintendo 64)#Ring Shot|Ring Shot]] from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. The player must win by hitting the ball through rings that appear over the net. Multiple rings appear, each decreasing in value as they get bigger. The game is over when time runs out or the goal is achieved. | |||
|- | |- | ||
|[[Super Mario Tennis]] | |||
|'' | |[[File:SuperMarioTennis.png|150px]] | ||
|In this game, the player must hit the ball onto a wall with ''[[Super Mario Bros.]]'' levels playing on the wall. Hitting items, enemies blocks and coins will increase the time limit. The game is over when the level is completed or when all lives are lost. | |||
|- | |- | ||
|[[Galaxy Rally ]] | |||
| | |[[File:Galaxyrally.png|150px]] | ||
|The player must rally a ball with a [[Luma]] while not letting the ball drop into [[Black Hole]]. There are [[Shrinking Tile]]s which disappear after the ball bounces on it. The game is over when the 3 balls are lost or the goal is achieved. | |||
|- | |- | ||
|[[Ink Showdown]] | |||
|[[File:Inkshowdown.png|150px]] | |||
|This game plays similarly to [[Mario Tennis (Nintendo 64)#Piranha Challenge|Piranha Challenge]] from ''[[Mario Tennis (Nintendo 64)| Mario Tennis]]''. The player must return all balls that an [[Inky Piranha Plant]] spits at them, without letting the opponent return it. | |||
| | |||
| | |||
| | |||
|} | |} | ||
====Unlockable==== | ==Participants== | ||
{| | There are a total of 25 playable characters in ''Mario Tennis Open''. Four of these are unlocked during normal game play, but multicolored Yoshis and Metal Mario can be unlocked using QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized. The four hidden characters can each be unlocked by completing level 3 in the respective Special Game. | ||
===Starting characters=== | |||
<center><gallery> | |||
File:Mario icon - Mario Tennis Open.png|[[Mario]] (All-Around) | |||
File:Luigi icon - Mario Tennis Open.png|[[Luigi]] (All-Around) | |||
File:MTOPeach2.jpg|[[Princess Peach]] (Technique) | |||
File:Yoshi Icon - Mario Tennis Open.png|[[Yoshi]] (Speed) | |||
File:MTODaisy.jpg|[[Princess Daisy]] (Technique) | |||
File:MTOBoo.jpg|[[Boo]] (Tricky) | |||
File:MTOBJr.jpg|[[Bowser Jr.]] (Tricky) | |||
File:MTODiddyKong.jpg|[[Diddy Kong]] (Speed) | |||
File:MTODK.jpg|[[Donkey Kong]] (Power) | |||
File:MTOWaluigi.jpg|[[Waluigi]] (Defense) | |||
File:MTOWario.jpg|[[Wario]] (Power) | |||
File:MTOBowser2.jpg|[[Bowser]] (Power) | |||
File:Mario-Tennis-Open-36.jpg|[[Mii]] | |||
</gallery></center> | |||
===Unlockable characters=== | |||
<center><Gallery> | |||
File:MTOLuma.png|[[Luma (species)|Luma]] (Technique) | |||
File:MTOBabyM.png|[[Baby Mario]] (Speed) | |||
File:MTOBabyP.png|[[Baby Peach]] (Tricky) | |||
File:DryBowserMTO.png|[[Dry Bowser]] (Defense) | |||
</gallery></center> | |||
====Unlocking criteria==== | |||
{|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:84%;border-collapse:collapse | |||
|- | |- | ||
! | !colspan=2|Unlocking criteria for these participants | ||
|- | |- | ||
! | !Luma | ||
|Complete Level 3 of [[Galaxy Rally]] | |||
|- | |- | ||
! | !Baby Mario | ||
|Complete Level 3 of [[Super Mario Tennis]] | |||
|- | |- | ||
![[ | !Baby Peach | ||
|Complete Level 3 of [[Ring Shot]] | |||
|- | |- | ||
! | !Dry Bowser | ||
|Complete Level 3 of [[Ink Showdown]] | |||
|} | |} | ||
====QR downloadable characters==== | |||
<center><gallery perrow=4> | |||
File:MTOMetalM.png|[[Metal Mario (character)|Metal Mario]] (Power) | |||
File:MTORedY.png|[[Red Yoshi]] (Technique) | |||
File:MTOBlueY.png|[[Blue Yoshi]] (Speed) | |||
File:MTOLightblueY.png|[[Light Blue Yoshi]] (Speed) | |||
File:YellowYoshiMTOicon.png|[[Yellow Yoshi]] (Power) | |||
File:MTOPinkY.png|[[Pink Yoshi]] (Technique) | |||
File:MTOWhiteY.png|[[White Yoshi]] (Tricky) | |||
File:MTOBlackY.png|[[Black Yoshi]] (All-Around) | |||
</gallery></center> | |||
====The Yoshi Hunt==== | ====The Yoshi Hunt==== | ||
In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis. | In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis. | ||
Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR | Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR Code. | ||
[[File:Mario-Tennis-Open-40.jpg|100px|thumb|right]] | |||
====QR | ====QR Codes==== | ||
The QR Codes can be found [[Gallery:Mario_Tennis_Open#QR_Codes|here.]] | |||
===Non-playable=== | ===Non-playable=== | ||
*[[Toad]] | * [[Toad]] | ||
*[[Lakitu]] | * [[Lakitu]] | ||
*[[Toad (species)|Toad]]s | * [[Toad (species)|Toad]]s | ||
*[[Goomba]]s | * [[Goomba]]s | ||
*[[Mechakoopa]]s | * [[Mechakoopa]]s | ||
*[[Penguin]]s | * [[Penguin]]s | ||
*[[Shy Guy]]s | * [[Shy Guy]]s | ||
*[[Koopa Troopa]]s | * [[Koopa Troopa]]s | ||
*[[Inky Piranha Plant]]s | * [[Inky Piranha Plant]]s | ||
*[[Piranha Plant]]s | * [[Piranha Plant]]s | ||
*[[Luma]]s (Blue, Red, Green, and Turquoise) | * [[Luma (species)|Luma]]s (Blue, Red, Green, and Turquoise) | ||
*[[Buzzy Beetle]]s | * [[Buzzy Beetle]]s | ||
*[[Koopa Paratroopa]]s | * [[Koopa Paratroopa]]s | ||
*[[Blooper]] | * [[Blooper]] | ||
==Courts== | ==Courts== | ||
{| class= | |||
! | {| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- | |||
!width=15% |Picture | |||
!width=15% |Name | !width=15% |Name | ||
!width=15% |Type | !width=15% |Type | ||
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|- | |- | ||
|[[File:Mariostadium2.jpg|150px]] | |[[File:Mariostadium2.jpg|150px]] | ||
|[[Mario Stadium ( | |[[Mario Stadium (court)|Mario Stadium]] | ||
|[[Grass Court]] | |[[Grass Court]] | ||
|Fast | |||
|Weak | |||
|- | |- | ||
|[[File:Mariostadium4.jpg|150px]] | |[[File:Mariostadium4.jpg|150px]] | ||
|[[Mario Stadium ( | |[[Mario Stadium (court)|Mario Stadium]] | ||
|[[Hard Court]] | |[[Hard Court]] | ||
|Normal | |||
|Strong | |||
|- | |- | ||
|[[File:Mariostadium6.jpg|150px]] | |[[File:Mariostadium6.jpg|150px]] | ||
|[[Mario Stadium ( | |[[Mario Stadium (court)|Mario Stadium]] | ||
|[[Clay Court]] | |[[Clay Court]] | ||
|Slow | |||
|Weak | |||
|- | |- | ||
|[[File:MushroomvalleyMTO.jpg|150px]] | |[[File:MushroomvalleyMTO.jpg|150px]] | ||
|[[Mushroom Valley]] | |[[Mushroom Valley]] | ||
|Mushroom Court | |Mushroom Court | ||
|Slow | |||
|Strong | |||
|- | |- | ||
|[[File:WariodunesMTO.jpg|150px]] | |[[File:WariodunesMTO.jpg|150px]] | ||
|[[Wario Dunes]] | |[[Wario Dunes]] | ||
|Sand Court | |Sand Court | ||
|Slow | |||
|Weak | |||
|- | |- | ||
|[[File:DKJungleMTO.jpg|150px]] | |[[File:DKJungleMTO.jpg|150px]] | ||
|[[DK Jungle ( | |[[DK Jungle (court)|DK Jungle]] | ||
|Wood Court | |Wood Court | ||
|Normal | |||
|Normal | |||
|- | |- | ||
|[[File:PeachpalaceMTO.jpg|150px]] | |[[File:PeachpalaceMTO.jpg|150px]] | ||
|[[Peach's Palace]] | |[[Peach's Palace]] | ||
|Carpet Court | |Carpet Court | ||
|Fastest | |||
|Normal | |||
|- | |- | ||
|[[File:Penguiniceberg.jpg|150px]] | |[[File:Penguiniceberg.jpg|150px]] | ||
|[[Penguin Iceberg]] | |[[Penguin Iceberg]] | ||
|Snow Court | |Snow Court | ||
|Normal | |||
|Strongest | |||
|- | |- | ||
|[[File:BowsercastleMTO.jpg|150px]] | |[[File:BowsercastleMTO.jpg|150px]] | ||
|[[ | |[[Bowser's Castle]] | ||
|Stone Court | |Stone Court | ||
|Fast | |||
|Strong | |||
|- | |- | ||
|[[File:Galaxy Arena.jpg|150px]] | |[[File:Galaxy Arena.jpg|150px]] | ||
|[[Galaxy Arena]] | |[[Galaxy Arena]] | ||
|Crystal Court | |Crystal Court | ||
|Fastest | |||
|Strongest | |||
|- | |- | ||
|[[File:Morph court.jpg|150px]] | |[[File:Morph court.jpg|150px]] | ||
|[[Galaxy Arena]] | |[[Galaxy Arena]] | ||
|Morph Court | |Morph Court | ||
|??? | |||
|??? | |||
|- | |||
|} | |} | ||
==Tennis gear== | ===Tennis gear=== | ||
{{main| | {{main|Mario Tennis Open Mii Gear}} | ||
Gear may be bought for the | Gear may be bought for the players [[Mii]] with coins that that are earned by playing Special Games. They must be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes may also unlocked by clearing certain conditions, such as Staring a character. | ||
==Gallery== | ==Gallery== | ||
{{ | {{morepic|Mario Tennis Open}} | ||
<gallery> | <center><gallery> | ||
File:MarioTennisOpenEU.jpg|European Box | |||
File:Mario Artwork - Mario Tennis Open.png|[[Mario]] | File:Mario Artwork - Mario Tennis Open.png|[[Mario]] | ||
File:Princess Peach Artwork - Mario Tennis Open.png|[[Princess Peach]] | File:Princess Peach Artwork - Mario Tennis Open.png|[[Princess Peach]] | ||
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File:Bowser Artwork - Mario Tennis Open.png|[[Bowser]] | File:Bowser Artwork - Mario Tennis Open.png|[[Bowser]] | ||
File:MTOposter.jpg|Group picture artwork used for the ''Mario Tennis Open'' box cover. | File:MTOposter.jpg|Group picture artwork used for the ''Mario Tennis Open'' box cover. | ||
</gallery> | </gallery></center> | ||
==Reception== | ==Reception== | ||
===Critical reception=== | ===Critical reception=== | ||
''Mario Tennis Open'' | ''Mario Tennis Open'' received mixed to positive reviews from critics, with aggregate websites Metacritic and GameRankings giving the game a 69 based on 58 reviews<ref>[http://www.metacritic.com/game/3ds/mario-tennis-open Metacritic score of ''Mario Tennis Open] ''Metacritic''. Retrieved October 31, 2015</ref> and 69.26% based on 38 reviews.<ref>[http://www.gamerankings.com/3ds/643001-mario-tennis-open/index.html GameRankings score of ''Mario Tennis Open''] ''GameRankings''. Retrieved October 31, 2015</ref> Critics often cite that while the title is considered a solid title, they lament that it plays and feels too similarly to previous titles in the series, with Chance Shots not greatly improving or changing the gameplay up to make the title stand out, and the game was overall a disappointment. Reception towards the Mii customization was mixed; the overall customization was praised, but the pie-chart system of viewing stats has a universal negative reaction. Some critics complain that Miis receive too much focus compared to the ''Mario'' series characters as well. Praise has been given to the Special Games, however, especially the Super Mario Tennis Special Game. | ||
Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any '' | Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any ''Mario Tennis'' fan, it is not a great ''Mario Tennis'' title, and gave the game a 7 out of 10.<ref>Patterson, Eric L. (May 16, 2012) [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ Review of ''Mario Tennis Open''.] ''EGM''. Retrieved October 31, 2015.</ref> Richard George of IGN has concluded that the game is "Okay", acknowledging that, "Camelot’s decade of tennis experience means they understand how to make the sport engaging and addicting...Yet Mario Tennis Open struggles in just about every other regard.", where the score is a 6.5 out of 10.<ref>George, Richard (May 12, 2012) [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review Review of ''Mario Tennis Open''] ''IGN''. Retrieved October 31, 2015.</ref> Griffin McElroy of Polygon has lambasted the Chance Shots system in his review, calling out the over-reliance on them and their random spawning.<ref>McElroy, Griffin (May 24, 2012) [http://www.polygon.com/2013/1/24/3698170/mario-tennis-open-review-foot-fault Mario Tennis Open review: Foot Fault] ''Polygon''. Retrieved October 31, 2015.</ref> On a more positive note, Matt Helgeson from Game Informer has given the game an 8/10, appreciating how ''Mario Tennis Open'' goes back to the basics due to him disliking the Power Shots feature of ''[[Mario Power Tennis]]'', and that the game introduces online to the series.<ref>Helgeson, Matt (May 16, 2012) [http://www.gameinformer.com/games/mario_tennis_open/b/3ds/archive/2012/05/16/mario-tennis-gets-back-to-basics.aspx Mario Tennis Gets Back to Basics, Goes Online] ''Game Informer''. Retrieved October 31, 2015.</ref> | ||
{| class="wikitable | {|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template" | ||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
Line 372: | Line 322: | ||
|Comment | |Comment | ||
|- | |- | ||
| | |Nintendo 3DS | ||
|Richard George, [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review IGN] | |Richard George, [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review IGN] | ||
|6.5/10 | |6.5/10 | ||
|align="left"|"''Stacked up, these deficiencies overwhelm what is, at its core, a great game. | |align="left"|"''Stacked up, these deficiencies overwhelm what is, at its core, a great game. It’s a shame just about everything Mario Tennis Open attempts to add on top of that is remarkably unworthy of its lineage.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|Eric L. Patterson, [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ EGM] | |Eric L. Patterson, [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ EGM] | ||
|7/10 | |7/10 | ||
|align="left"|"''For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, | |align="left"|"''For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you’ll probably be left wanting more.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
Line 400: | Line 350: | ||
|[http://www.gametrailers.com/reviews/al5ybg/mario-tennis-3d-review GameTrailers] | |[http://www.gametrailers.com/reviews/al5ybg/mario-tennis-3d-review GameTrailers] | ||
|8.1/10 | |8.1/10 | ||
|align="left"|"''Mario Tennis | |align="left"|"''Mario Tennis Open’s single player mode is fun for a few hours, but it will ultimately leave you wanting more. Thankfully, the multiplayer mode with its online functionality will keep you coming back well after you’ve plowed through the main course. Mushroom Kingdom tennis vets will miss the career mode, but anyone just looking for a solid competitive game that’s best enjoyed in short bursts will be well taken care of.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
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|colspan=2|[http://www.gamerankings.com/3ds/643001-mario-tennis-open/index.html 69.26%] | |colspan=2|[http://www.gamerankings.com/3ds/643001-mario-tennis-open/index.html 69.26%] | ||
|} | |} | ||
===Sales=== | ===Sales=== | ||
''Mario Tennis Open'' is the 21st best | ''Mario Tennis Open'' is the 21st best selling game for the [[Nintendo 3DS]], selling 1.11 million copies worldwide, as of March 31, 2014.<ref>[http://www.nintendo.co.jp/ir/en/sales/software/3ds.html Top Selling Software Units - Nintendo 3DS Software] ''Nintendo''. Retrieved October 31, 2015.</ref> | ||
==Staff== | ==Staff== | ||
{{main|List of Mario Tennis Open staff}} | {{main|List of Mario Tennis Open staff}} | ||
[[Camelot Software Planning]], which has | [[Camelot Software Planning]], which has developed previous ''Mario Tennis'' and ''Mario Golf'' titles, also worked on this title. The director was [[Shugo Takahashi]] while the lead designers were [[Hiroyuki Takahashi]] and Shugo Takahashi, as with previous installments of the ''Mario Tennis'' series. [[Motoi Sakuraba]] composed the music. ''Mario Tennis Open'' has a different set of announcer voices for each version, a rare aspect in a ''Mario'' game. The executive producer was [[Satoru Iwata]], the president of [[Nintendo]] while [[Shigeru Miyamoto]] was the supervisor. | ||
==Media== | ==Media== | ||
{{ | {{MainMedia}} | ||
{{media | |||
| | {{media | ||
| | |type1=video | ||
|name1=MT3DS Trailer | |||
|pipe1=Mario Tennis Open | |||
|description1=The game's trailer as seen on Nintendo 3DS Conference 2011. | |description1=The game's trailer as seen on Nintendo 3DS Conference 2011. | ||
|length1=0:30 | |length1=0:30 | ||
| | |type2=audio | ||
| | |name2=Mario Tennis Open Music - Opening Title Theme (Soundtrack - Nintendo 3DS) | ||
|pipe2=Opening/Title Theme | |||
|description2=The theme that plays when starting the game. | |description2=The theme that plays when starting the game. | ||
|length2= | |length2=6:20 | ||
| | |type3=audio | ||
| | |name3= Mario Tennis Open Music - Main Menu Song (Soundtrack - Nintendo 3DS) | ||
|pipe3=Main Menu Theme | |||
|description3=The theme that plays while in the main menu. | |description3=The theme that plays while in the main menu. | ||
|length3= | |length3=3:17 | ||
| | |type4=audio | ||
| | |name4=Mario Tennis Open Music - Mario Stadium Clay, Hard, Grass Court Song (Soundtrack - Nintendo 3DS) | ||
|pipe4=Mario Stadium | |||
|description4=The music played on the Mario Stadium courts. | |description4=The music played on the Mario Stadium courts. | ||
|length4= | |length4=5:20 | ||
}} | }} | ||
==References to other games== | ==References to other games== | ||
*''[[Super Mario Bros.]]'': | * ''[[Super Mario Bros.]]'': The Special Game [[Super Mario Tennis]] is heavily based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). The [[Mushroom]], [[Fire Flower]] and the [[Super Star|Star]] are also featured in Super Mario Tennis. A cover version of the main theme is also played Mario Stadium. | ||
*''[[Super Mario Bros. 3]]'': [[Tanooki Mario]] can be unlocked as a | * ''[[Super Mario Bros. 3]]'': [[Tanooki Mario]] can be unlocked as a gear outfit. | ||
*''[[Super Mario 64]]'': A cover of Peach's Castle's theme plays in [[Peach's Palace]]. Also, a cover version of Bowser's boss fight music plays in [[Bowser' | * ''[[Super Mario 64]]'': A cover of Peach's Castle's theme plays in [[Peach's Palace]]. Also, a cover version of Bowser's boss fight music plays in [[Bowser's_Castle#Mario_Tennis_Open |Bowser's Castle]]. | ||
*[[Mario Tennis (Nintendo 64)| | * ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': The special game Ink Showdown is based off Piranha Challenge. Also, the game, set, and match point themes in the Special Tournaments are covers from this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad and Birdo suits can also be earned (along with their rackets) which is a reference to how they used to be playable in the original ''Mario Tennis''. The equipment also gives the player's Mii similar stats that they had in this game too. Also, the clips of Waluigi's eyes glowing while winning were reused. | ||
*''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played in the Wario Dunes court. | * ''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played in the Wario Dunes court. | ||
*[[Mario Tennis (Game Boy Color) | * ''[[Mario Tennis (Game Boy Color)]]'': The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game. | ||
*''[[Wario Land 4]]'': The pyramid featured in this game appears at the front of the Wario Dunes court. | * ''[[Wario Land 4]]'': The pyramid featured in this game appears at the front of the Wario Dunes court. | ||
*''[[Super Mario Sunshine]]'': A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new [[Bowser' | * ''[[Super Mario Sunshine]]'': A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new [[Bowser's_Castle#Mario_Tennis_Open |Bowser's Castle]] theme. | ||
*''[[Mario Power Tennis]]'': Galaxy Rally plays similarly to [[Gooper Blooper Volley]]. [[Mario Stadium ( | * ''[[Mario Power Tennis]]'': Galaxy Rally plays similarly to [[Gooper Blooper Volley]]. The [[Mario Stadium (court)|Mario Stadium]]s in this game are also very similar to the [[Peach Dome Court]]s. Also, several voice clips are reused from this game. | ||
* ''[[Super Mario Galaxy]]'': The only unlockable court, [[Galaxy Arena]], takes place in the [[Comet Observatory]]. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game [[Galaxy Rally]], there is a [[Black Hole]] underneath the court, a [[Launch Star]] and its [[Star Chip]]s, [[Star Bit]]s. [[Luma (species)|Differently-colored Lumas]] and the whole [[Comet Observatory]] can be seen in the background. Also, a planet from the [[Gateway Galaxy]] is seen. The [[Good Egg Galaxy]] music is played in this Special Game. [[Bee Mario]] gear is also available, with a racket and costume. | |||
* ''[[Mario Kart Wii]]'': Mushroom Valley takes place in [[Mushroom Gorge]], as the track itself can be seen below the court. The court takes place on a [[Mushroom]], which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game. | |||
* ''[[Mario & Luigi: Bowser's Inside Story]]'': Peach's Palace is heavily similar to the first room of Peach's Castle in this game. | |||
* ''[[New Super Mario Bros. Wii]]'': The [[Propeller Suit]] is available to unlock as various gear, as well as a costume. | |||
*''[[Super Mario Galaxy]]'': The only unlockable court, [[Galaxy Arena]], takes place in the [[Comet Observatory]]. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game [[Galaxy Rally]], there is a [[ | * ''[[Super Mario Galaxy 2]]'': [[Cloud Mario]] is one of the gear that can be unlocked. | ||
*''[[Mario Kart Wii]]'': Mushroom Valley takes place in [[Mushroom Gorge]], as the track itself can be seen below the court. The court takes place on a [[Mushroom]], which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game. | * ''[[Super Mario 3D Land]]'': The splatter design from the [[Inky Piranha Plant]] is the same from this game. | ||
*''[[Mario & Luigi: Bowser's Inside Story]]'': Peach's Palace is heavily similar to the first room of Peach's Castle in this game. | |||
*''[[New Super Mario Bros. Wii]]'': | |||
*''[[Super Mario Galaxy 2]]'': | |||
*''[[Super Mario 3D Land]]'': [[Inky Piranha Plant]] | |||
==Trivia== | ==Trivia== | ||
*[[Rosalina]] was intended to appear as a playable character, but was replaced by [[Luma]] due to the sheer amount of time it would take to model her character.<ref> | * This is the first installment in the series to have a Tournament mode but not an Item Battle mode. | ||
* This is the last video game where Bowser Jr. is wearing bandana. | |||
* [[Rosalina]] was intended to appear as a playable character, but was replaced by [[Luma (species)|Luma]] due to the sheer amount of time it would take to model her character.<ref>http://himastime.blog21.fc2.com/blog-entry-653.html</ref> She would later be included as a playable character in the next ''Mario Tennis'' installment, ''[[Mario Tennis: Ultra Smash]]''. | |||
==References== | ==References== | ||
Line 491: | Line 429: | ||
==External links== | ==External links== | ||
* [http://mariotennisopen.nintendo.com/ Official American website] | |||
*[http:// | * [http://www.nintendo.co.jp/3ds/agaj/index.html Official Japanese website] | ||
*[http:// | * [http://gamesites.nintendo.com.au/mario-tennis-open/ Official Australian website] | ||
*[ | * [http://www.nintendo.co.uk/NOE/en_GB/games/nintendo_3ds/mario_tennis_open_45516.html Official European website] | ||
*[ | * [http://www.nintendo.com.hk/mariotennis_open/ Official Chinese website] | ||
*[http://www.nintendo.com.hk/mariotennis_open/ Official Chinese website | |||
{{BoxTop}} | |||
{{MTO}} | {{MTO}} | ||
{{ | {{Mariogames}} | ||
{{3DS}} | {{3DS}} | ||
{{WiFi}} | |||
[[de:Mario Tennis Open]] | [[de:Mario Tennis Open]] | ||
[[it:Mario Tennis Open]] | [[it:Mario Tennis Open]] | ||
[[Category:Mario | [[Category:Mario Games]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Sports Games]] | |||
[[Category:Sports | |||
[[Category:2012 games]] | [[Category:2012 games]] | ||
[[Category: | [[Category:Mario Tennis Open]] | ||