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{{about|the game ''Mario Tennis'' for the Nintendo 64|the Game Boy Color game of the same name|[[Mario Tennis (Game Boy Color)]]|the series as a whole|[[Mario Tennis (series)]]}}
{{about|the game ''Mario Tennis'' for the Nintendo 64|the Game Boy Color game of the same name|[[Mario Tennis (Game Boy Color)]]|the series as a whole|[[Mario Tennis (series)]]}}
{{game infobox
{{game infobox
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|developer=[[Camelot Software Planning|Camelot]]
|developer=[[Camelot Software Planning|Camelot]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo 64:'''<br>{{flag list|Japan|July 21, 2000<ref name=SSBB>''Super Smash Bros. Brawl'' [[smashwiki:Chronicle|Chronicle]]</ref>|USA|August 28, 2000<ref name=SSBB/>|Europe|November 3, 2000|Australia|November 3, 2000}}'''Virtual Console (Wii):'''<br>{{flag list|Europe|June 18, 2010|Australia|June 18, 2010|USA|June 28, 2010|Japan|August 31, 2010}}'''Virtual Console (Wii U) (full release):'''<br>{{flag list|USA|July 9, 2015|Europe|December 17, 2015|Australia|December 18, 2015|Japan|July 20, 2016}}'''Virtual Console (Wii U) (Promotional Release):'''<br>{{flag list|Europe|November 20, 2015|Australia|November 21, 2015}}'''Nintendo 64 - Nintendo Switch Online:'''<br>{{flag list|USA|October 25, 2021<ref>{{cite|author=Nintendo of America|language=en-us|date=September 23, 2021|url=youtu.be/dG9fAtmYdlM?t=1260|timestamp=21:00|title=Nintendo Direct - 9.23.2021|publisher=YouTube|accessdate=September 24, 2021}}</ref>|Japan|October 26, 2021<ref>{{cite|author=Nintendo 公式チャンネル|date=September 24, 2021|url=youtu.be/MegZz4gKSPk?t=1142 Nintendo Direct 2021.9.24]|publisher=YouTube|accessdate=September 24, 2021}}</ref>|Europe|October 26, 2021<ref>{{cite|language=en-gb|author=@NintendoEurope|date=September 23, 2021|url=x.com/NintendoEurope/status/1441166363037364229|title=Play a growing library of Nintendo 64 and SEGA Mega Drive games anytime, anywhere with #NintendoSwitchOnline + Expansion Pack, a new membership launching in late October.|publisher=X|accessdate=September 24, 2021}}</ref>|Australia|October 26, 2021<ref>{{cite|language=en-au|author=@NintendoAUNZ|date=September 24, 2021|url=x.com/NintendoAUNZ/status/1441167178850390018|title=Play a growing library of Nintendo 64 and SEGA Mega Drive games anytime, anywhere with #NintendoSwitchOnline + Expansion Pack, a new membership launching in late October.|publisher=Twitter|accessdate=September 24, 2021}}</ref>|HK|October 26, 2021<ref>{{cite|language=zh-hant|date=October 15, 2021|url=www.nintendo.com.hk/topics/article/a_211015_02.html|title=《集合啦!動物森友會》將於11月5日發布免費更新(Ver.2.0),以及發售付費新增內容《集合啦!動物森友會 快樂家樂園》。|publisher=Nintendo HK|accessdate=October 16, 2021}}</ref>|South Korea|October 26, 2021<ref>{{cite|language=ko|url=www.nintendo.co.kr/news/view.php?no=Q0tKRlVXa25aZkFlY2RCaENKYWZOZz09|title=「Nintendo Switch Online」을 더욱 즐겁게! 「Nintendo Switch Online + 추가 팩」이 10월 26일(화)부터 시작!|publisher=Nintendo Korea|accessdate=October 16, 2021}}</ref>}}
|release='''Nintendo 64:'''<br>{{release|Japan|July 21, 2000|USA|August 28, 2000|Europe|November 3, 2000|Australia|November 3, 2000}}'''Virtual Console (Wii):'''<br>{{release|Europe|June 18, 2010|Australia|June 18, 2010|USA|June 28, 2010|Japan|August 31, 2010}}'''Virtual Console (Wii U) (Full Release):'''<br>{{release|USA|July 9, 2015|Europe|December 17, 2015|Australia|December 18, 2015|Japan|July 20, 2016}}'''Virtual Console (Wii U) (Promotional Release):'''<br>{{release|Europe|November 20, 2015|Australia|November 21, 2015}}'''Nintendo 64 - Nintendo Switch Online:'''<br>{{release|USA|October 25, 2021<ref>Nintendo (September 23, 2021). [https://youtu.be/dG9fAtmYdlM?t=1260 Nintendo Direct - 9.23.2021]. ''YouTube''. Retrieved September 24, 2021.</ref>|Japan|October 26, 2021<ref>Nintendo 公式チャンネル (September 24, 2021). [https://youtu.be/MegZz4gKSPk?t=1142 Nintendo Direct 2021.9.24]. ''YouTube''. Retrieved September 24, 2021.</ref>|Europe|October 26, 2021<ref>@NintendoEurope (September 23, 2021). [https://twitter.com/NintendoEurope/status/1441166363037364229?s=20 ''"Play a growing library of Nintendo 64 and SEGA Mega Drive games anytime, anywhere with #NintendoSwitchOnline + Expansion Pack, a new membership launching in late October."''] ''Twitter''. Retrieved September 24, 2021.</ref>|Australia|October 26, 2021<ref>@NintendoAUNZ (September 24, 2021). [https://twitter.com/NintendoAUNZ/status/1441167178850390018?s=20 ''"Play a growing library of Nintendo 64 and SEGA Mega Drive games anytime, anywhere with #NintendoSwitchOnline + Expansion Pack, a new membership launching in late October."''] ''Twitter''. Retrieved September 24, 2021.</ref>|HK|October 26, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_211015_02.html 《集合啦!動物森友會》將於11月5日發布免費更新(Ver.2.0),以及發售付費新增內容《集合啦!動物森友會 快樂家樂園》。] ''Nintendo HK''. Retrieved October 16, 2021.</ref>|South Korea|October 26, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=Q0tKRlVXa25aZkFlY2RCaENKYWZOZz09 「Nintendo Switch Online」을 더욱 즐겁게! 「Nintendo Switch Online + 추가 팩」이 10월 26일(화)부터 시작!] ''Nintendo Korea''. Retrieved October 16, 2021.</ref>}}
|languages={{languages|en_us=y|jp=y}}
|languages={{languages|en_us=y|jp=y}}
|genre=[[Mario Tennis (series)|Tennis]]  
|genre=[[Mario Tennis (series)|Tennis]]  
|modes=Single player, multiplayer
|modes=Single-player, Multiplayer
|ratings={{ratings|esrb=E|elspa=3+|pegi=3|acb=g|usk=0|sell=all}}
|ratings={{ratings|esrb=E|pegi=3|acb=g|usk=0}}
|platforms=[[Nintendo 64]], [[Virtual Console]] ([[Wii]], [[Wii U]]), [[Nintendo 64 - Nintendo Switch Online]]
|platforms=[[Nintendo 64]], [[Virtual Console]] ([[Wii]], [[Wii U]]), [[Nintendo 64 - Nintendo Switch Online]]
|format={{format|n64=1|wiidl=1|wiiudl=1|switchdl=1}}
|media={{media|n64=1|wiidl=1|wiiudl=1}}
|input={{input|n64=1|classic=1|wiigcn=1|wiiu=1|wiiupro=1|wiiuremote=1|wiiuclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchn64=1}}
|input={{input|n64=1|classic=1|wiigcn=1|wiiu=1|wiiupro=1|wiiuremote=1|wiiuclassic=1|joy-con=1|switchpro=1|switchn64=1}}
|serials={{flag list|Japan|NUS-NM8J-JPN}}
}}
}}
'''''Mario Tennis''''', known in [[Japan]] as '''''Mario Tennis 64''''', is a [[Nintendo 64]] sports video game. It features [[Mario]] and his friends playing tennis, and it is the first direct installment in the [[Mario Tennis (series)|''Mario Tennis'' series]] and the follow-up to ''[[Mario's Tennis]]'' for the [[Virtual Boy]]. This game introduced the character [[Waluigi]] as a rival of [[Luigi]], as well as re-introducing [[Princess Daisy]] and [[Birdo]] into the [[Super Mario (franchise)|''Super Mario'' franchise]]. It is compatible with [[Mario Tennis (Game Boy Color)|its Game Boy Color counterpart]] via [[Transfer Pak]].
'''''Mario Tennis''''', known in [[Japan]] as '''''Mario Tennis 64''''', is a [[Nintendo 64]] video game. It features [[Mario]] and his friends playing tennis, and is the second installment in the [[Mario Tennis (series)|''Mario Tennis'' series]] (although the first in the modern incarnation of the series) and the follow-up to ''[[Mario's Tennis]]'' for the [[Virtual Boy]]. This game introduced [[Waluigi]] as a rival of [[Luigi]], and also [[Princess Daisy]] and [[Birdo]]'s re-entries into the [[Mario (franchise)|''Mario'' franchise]]. The [[Mario Tennis (Game Boy Color)|Game Boy Color counterpart]] is [[Transfer Pak]] compatible with ''Mario Tennis''.
{{br|left}}
{{br|left}}
==Introduction==
==Introduction==
[[File:MT64 TitleScreen.png|thumb|left|200px|The game's title screen]]
[[File:MT64 TitleScreen.png|thumb|left|200px|The game's title screen.]]
[[File:MT64 Opening Toad.png|thumb|100px|Toad announcing with the Bob-omb]]
[[File:MT64 Opening Toad.png|thumb|right|100px|Toad announcing with the Bob-omb]]
The game begins with the launch of the Mario Star Tournament. [[Mario]] and a prominent cast of characters (including some newcomers like [[Princess Daisy]] and [[Birdo]]) walk out onto the field, where it switches to a walk-through of more playable characters, and a quick zoom in on two shadowed figures. Eventually, the tournament is started and characters are matched up. Mario defeats [[Donkey Kong|DK]], [[Yoshi]] defeats Daisy, [[Princess Peach]] defeats Birdo, and [[Luigi]] defeats [[Koopa Paratroopa|Paratroopa]]. In the semi-finals, Mario defeats Yoshi and Luigi defeats Peach.  
The game begins with the launch of the Mario Star Tournament. [[Mario]] and a prominent cast of characters (including some newcomers like [[Princess Daisy]] and [[Birdo]]) walk out onto the field, where it switches to a walk-through of more playable characters, and a quick zoom in on two shadowed figures. Eventually, the tournament is started and characters are matched up. Mario defeats [[Donkey Kong|DK]], [[Yoshi]] defeats Daisy, [[Princess Peach]] defeats Birdo, and [[Luigi]] defeats [[Koopa Paratroopa|Paratroopa]]. In the semi-finals, Mario defeats Yoshi and Luigi defeats Peach.  


The finals starts with Mario and Luigi beginning their match by looking for the tennis ball, when suddenly [[Wario]] and his new side-kick [[Waluigi]] bust in to challenge them. As Waluigi enjoys his new introduction, Luigi exclaims he is not impressed with this new character. Waluigi, now angered, challenges Luigi. Mario tries to calm the two down when Wario confronts him. The four are about to have-it-out, when a gloaming spot-light shines down upon them.  
The finals starts with Mario and Luigi beginning their match by looking for the tennis ball, when suddenly [[Wario]] and his new side-kick [[Waluigi]] bust in to challenge them. As Waluigi enjoys his new introduction, Luigi exclaims he's not impressed with this new character. Waluigi, now angered, challenges Luigi. Mario tries to calm the two down when Wario confronts him. The four are about to have-it-out, when a gloaming spot-light shines down upon them.  


As [[Toad]] (who is the announcer) points and shouts, "What's that?!", [[Bowser]] and the hovering [[Boo]] fall onto the court below, knocking Wario and Waluigi backwards. Everyone appears disgusted that Bowser would try to ruin a tennis match. To everyone's surprise, the pair announce they have come to play a friendly game of tennis. As everyone is baffled, Mario breaks the silence by exclaiming, "Let's all play!". As Peach and Daisy look to each other and agree, everyone, including Wario and Waluigi, follow suit. Out of nowhere, a [[Bob-omb]] makes its way onto the field. Without time to act, everyone is caught in the blast, and the game begins.
As [[Toad]] (who is the announcer) points and shouts, "What's-that!?", [[Bowser]] and the hovering [[Boo]] fall onto the court below, knocking Wario and Waluigi backwards. Everyone appears disgusted that Bowser would try to ruin a tennis match. To everyone's surprise, the pair announce they have come to play a friendly game of tennis. As everyone is baffled, Mario breaks the silence by exclaiming, "Let's all play!". As Peach and Daisy look to each other and agree, everyone, including Wario and Waluigi, follow suit. Out of nowhere, a [[Bob-omb]] makes its way onto the field. Without time to act, everyone is caught in the blast, and the game begins.
{{br}}
{{br}}


==Characters==
==Characters==
===Participants===
===Participants===
Including all the characters that can be transferred from the [[Game Boy Color]] version of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'', the Nintendo 64 version of ''Mario Tennis'' features a total of 20 playable characters. Of these characters, 14 characters are default, 2 characters are unlockable through playing the Nintendo 64 game, and 4 characters can be transferred from the Game Boy Color game. Aside from the transferable characters, characters are divided into 5 different play styles, listed below. [[Waluigi]], [[Princess Daisy|Daisy]], [[Birdo]], [[Koopa Paratroopa|Paratroopa]], [[Boo]], and [[Shy Guy|Shyguy]] make their playable debuts, with Waluigi also making his first appearance in any game. Short Game and Tiebreaker are the only modes that can be played with the same characters. When two of the same character is selected, the second player to select said character will have an alternate palette swap of the character. All of the returning cast from ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' retains a returning palette from that game. Alex, Nina, Harry, and Kate are not playable in the [[Virtual Console]] and [[Nintendo 64 - Nintendo Switch Online]] versions of the game due to the [[Wii]], [[Wii U]], and [[Nintendo Switch]] lacking an equivalent to the [[Nintendo 64]]/[[Game Boy Color]] Transfer Pak.
Including all the characters that can be transferred from the [[Game Boy Color]] version of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'', the Nintendo 64 version of ''Mario Tennis'' features a total of 20 playable characters. Of these characters, 14 characters are default, 2 characters (marked with a double asterisk) are unlockable through playing the Nintendo 64 game, and 4 characters (marked with a triple asterisk) can be transferred from the Game Boy Color game. Aside from the transferable characters, characters are divided into 5 different play styles, listed below. [[Waluigi]] (marked with an asterisk), [[Princess Daisy|Daisy]], [[Birdo]], [[Koopa Paratroopa|Paratroopa]], [[Boo]], and [[Shy Guy]] make their playable debuts, with Waluigi also making his first appearance in any game. Short Game and Tiebreaker are the only modes that can be played with the same characters. When two of the same character is selected, the second player to select said character will have an alternate palette swap of the character. All of the returning cast from ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' retains a returning palette from that game. Alex, Nina, Harry, and Kate are not playable in the [[Virtual Console]] versions of the game due to the [[Wii]] and the [[Wii U]] lacking an equivalent to the [[Nintendo 64]]/[[Game Boy Color]] Transfer Pak.
{|border=1 cellspacing=0 cellpadding=0 margin=0 padding=0 style="text-align:center;max-width:1558px"
<gallery caption="All-Around">
|-
Mario Colors.png|[[Mario]]
!style="background:red;color:white"|Characters
Luigi Colors.png|[[Luigi]]
|-
</gallery>
|style="display:inline-block; background:white; max-width:306px" width=100%|
<gallery caption="Technique">
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
Peach Colors.png|[[Princess Peach|Peach]]
|-
Daisy Colors.png|[[Princess Daisy|Daisy]]
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:MarioMT.png]]<br><big>'''[[Mario]]'''</big>
Toad Colors.png|[[Toad]]
|-
Waluigi Colors.png|[[Waluigi]]*
!style="background:white;height:250px"align="center"colspan=2|[[File:Mario MT64.jpg|295x250px]]
Shy Guy Colors.png|[[Shy Guy]]**
|-
</gallery>
!width=50% style="background:#EAECF0"|Racket:
<gallery caption="Power">
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px">[[File:MarioRacketMT.png]]</div>
Warios Colors.png|[[Wario]]  
|-
Bowser Colors.png|[[Bowser]]  
!style="background:#EAECF0"|Type:
DK Colors.png|[[Donkey Kong]]  
|All-Around
DKjr Colors.png|[[Donkey Kong Jr.]]**
|-
</gallery>
!style="background:#EAECF0"|Tournament mode doubles partner:
<gallery caption="Speed">
|[[File:LuigiMT.png]]<br>[[Luigi]]
Yoshi Colorz.png|[[Yoshi]]
|}
Birdos Colors.png|[[Birdo]]  
|style="display:inline-block;background:white;max-width:306px"width=100%|
Baby Mario Colors.png|[[Baby Mario]]
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
</gallery>
|-
<gallery caption="Tricky">
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:WarioMT.png]]<br><big>'''[[Wario]]'''</big>
Paratroopa Colors.png|[[Koopa Paratroopa|Paratroopa]]
|-
Boo Colors.png|[[Boo]]
!style="background:white; height:250px" align="center" colspan=2|[[File:Wariotennis.jpg|295x250px]]
</gallery>
|-
<gallery caption="Varies">
!width=50% style="background:#EAECF0"|Racket:
MarioTennisN64Alex.png|[[Alex]]***
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px">[[File:WarioRacketMT.png]]</div>
MarioTennisN64Nina.png|[[Nina (Mario Tennis series)|Nina]]***
|-
MarioTennisN64Harry.png|[[Harry (Mario Tennis series)|Harry]]***
!style="background:#EAECF0"|Type:
MarioTennisN64Kate.png|[[Kate]]***
|Power
</gallery>
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:WaluigiMT.png]]<br>[[Waluigi]]
|}
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:LuigiMT.png]]<br><big>'''[[Luigi]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Luigi MT64.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px">[[File:LuigiRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|All-Around
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:DaisyMT.png]]<br>[[Princess Daisy|Daisy]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:WaluigiMT.png]]<br><big>'''[[Waluigi]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:MarioTennisN64Waluigi.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px">[[File:WaluigiRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Technique
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:KoopaMT.png]]<br>[[Koopa Paratroopa|Paratroopa]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:PeachMT.png]]<br><big>'''[[Princess Peach|Peach]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Princess Peach MT64 artwork.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:PeachRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Technique
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:MarioMT.png]]<br>[[Mario]]
|}
|style="display:inline-block; background:white; max-width:306px" width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:DaisyMT.png]]<br><big>'''[[Princess Daisy|Daisy]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:MT64 Daisy Artwork.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:DaisyRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Technique
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:BirdoMT.png]]<br>[[Birdo]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:BabyMarioMT.png]]<br><big>'''[[Baby Mario]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Baby Mario MT64 artwork.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:BabyMarioRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Speed
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:DKMT.png]]<br>[[Donkey Kong|DK]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:ToadMT.png]]<br><big>'''[[Toad]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:ToadTennis64.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:ToadRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Technique
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:PeachMT.png]]<br>[[Peach]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:YoshiMT.png]]<br><big>'''[[Yoshi]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Mario Tennis 64 Yoshi w racket.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:YoshiRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Speed
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:BabyMarioMT.png]]<br>[[Baby Mario]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:BirdoMT.png]]<br><big>'''[[Birdo]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Birdo MT64 artwork.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:BirdoRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Speed
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:YoshiMT.png]]<br>[[Yoshi]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:DKMT.png]]<br><big>'''[[Donkey Kong|DK]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:DKMT64.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:DKRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Power
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:ToadMT.png]]<br>[[Toad]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:BowserMT64.png]]<br><big>'''[[Bowser]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Bowser Tennis 64.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:BowserRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Power
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:BooMT.png]]<br>[[Boo]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:KoopaMT.png]]<br><big>'''[[Koopa Paratroopa|Paratroopa]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Paratroopamariotennis.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:ParatroopaRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Tricky
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:BowserMT64.png]]<br>[[Bowser]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:BooMT.png]]<br><big>'''[[Boo]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:BooMT64.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:BooRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Tricky
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:WarioMT.png]]<br>[[Wario]]
|}
|-
!style="background:red;color:white"|Unlockable characters
|-
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:DKJRMT.png]]<br><big>'''[[Donkey Kong Jr.|DKJr.]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Donkey Kong Jr MT64 art.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:DKJrRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Power
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:DKMT.png]]<br>[[Donkey Kong|DK]]
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2|Win the Star Cup in Doubles
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:ShyGuyMT.png]]<br><big>'''[[Shy Guy|Shyguy]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Shy Guy MPT64 artwork.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:ShyGuyRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Technique
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:BowserMT64.png]]<br>[[Bowser]]
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2|Win the Star Cup in Singles
|}
|-
!style="background:red;color:white"|Transfer Pak characters
|-
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:AlexMT.png]]<br><big>'''[[Alex]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Alex.png|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:AlexRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Varies
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:HarryMT.png]]<br>[[Harry (Mario Tennis series)|Harry]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:HarryMT.png]]<br><big>'''[[Harry (Mario Tennis series)|Harry]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Harrytennis.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:HarryRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Varies
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:AlexMT.png]]<br>[[Alex]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:NinaMT.png]]<br><big>'''[[Nina (Mario Tennis series)|Nina]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Nina.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:NinaRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Varies
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:KateMT.png]]<br>[[Kate]]
|}
|style="display:inline-block;background:white;max-width:306px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=2|[[File:KateMT.png]]<br><big>'''[[Kate]]'''</big>
|-
!style="background:white;height:250px"align="center"colspan=2|[[File:Kate.jpg|295x250px]]
|-
!width=50% style="background:#EAECF0"|Racket:
|width=50%|<div style="display:inline-block;transform:rotate(90deg);margin-left:16px;margin-right:16px;margin-bottom:-16px;margin-top:-16px;">[[File:KateRacketMT.png]]</div>
|-
!style="background:#EAECF0"|Type:
|Varies
|-
!style="background:#EAECF0"|Tournament mode doubles partner:
|[[File:NinaMT.png]]<br>[[Nina (Mario Tennis series)|Nina]]
|}
|-
!style="background:red;color:white"|Non-playable participants
|-
|style="display:inline-block;background:white;max-width:924px"width=100%|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;height:100%"width=100%
|-
!style="height:50px;background:#EAECF0"align="center"colspan=3|<big>'''[[Piranha Plant]]s'''</big>
|-
!style="background:white;height:250px"align="center"|[[File:PiranhaMT64.png|295x250px]]
!style="background:white;height:250px"align="center"|[[File:PiranhaMT64.png|295x250px]]
!style="background:white;height:250px"align="center"|[[File:PiranhaMT64.png|295x250px]]
|-
|colspan=3|Piranha Plants appear as the focus of [[Mario Tennis (Nintendo 64)#Piranha Challenge|Piranha Challenge]], where a trio of them spit balls that must be returned.
|}
|}


===Background characters===
===Non-playable characters===
*[[Lakitu]]
*[[Lakitu]]
*[[Koopa Troopa]]  
*[[Koopa Troopa]]  
*[[Bob-omb]]
*[[Bob-omb]]
*[[Bob-omb Buddy]]
*[[Bob-omb Buddy]]
*[[Piranha Plant]]
 
===Doubles partners in tournament mode===
Note: The name before the dash is the player's character, and the name after the dash is the CPU.
*[[Mario]] - [[Luigi]]
*[[Luigi]] - [[Princess Daisy|Daisy]]
*[[Princess Peach|Peach]] - [[Mario]]
*[[Princess Daisy|Daisy]] - [[Birdo]]
*[[Toad]] - [[Princess Peach|Peach]]
*[[Waluigi]] - [[Koopa Paratroopa|Paratroopa]]
*[[Shy Guy]] - [[Bowser]]
*[[Wario]] - [[Waluigi]]
*[[Bowser]] - [[Boo]]
*[[Donkey Kong Jr.]] - [[Donkey Kong]]
*[[Donkey Kong]] - [[Toad]]
*[[Yoshi]] - [[Baby Mario]]
*[[Birdo]] - [[Yoshi]]
*[[Baby Mario]] - [[Donkey Kong]]
*[[Koopa Paratroopa|Paratroopa]] - [[Bowser]]
*[[Boo]] - [[Wario]]


==Basics==
==Basics==
===Serving===
===Serving===
[[File:Mario servers.png|thumb|150px|Mario serving the ball.]]
[[File:Mario servers.png|thumb|150px|Mario serving the ball.]]
A serve begins each point in tennis. A single player serves each game, and players alternate serving throughout the course of the match. If the player wishes to serve, they must press either {{button|n64|A}} or {{button|n64|B}}, then {{button|n64|A}} or {{button|n64|B}} again plus a direction on the {{button|n64|stick}} to execute the serve. The right timing can result in a "Nice" serve, which is a bit more powerful and quicker than a normal serve.
A serve begins each point in tennis. A single player serves each game, and players alternate serving throughout the course of the match. If the player wishes to serve, they must press either {{button|n64|A}} or {{button|n64|B}}, then {{button|n64|A}} or {{button|n64|B}} again plus a direction on the {{button|n64|stick}} to execute the serve. The right timing can result in a "Nice" serve, which is a bit more powerful and quicker than a normal serve.  


There are three main techniques when serving: Normal Serve, Serving "Out of Bounds", or Serving "Down the Line". Serves are their special shot counterparts. Therefore, if the player double-taps  {{button|n64|A}} when serving, they will hit a topspin serve. Double-tapping {{button|n64|B}} on the serve serves a Slice. Holding {{button|n64|A}} and {{button|n64|B}} produces the most powerful serve of the game: the Smash serve.
There are three main techniques when serving: Normal Serve, Serving "Out of Bounds", or Serving "Down the Line". Serves are their special shot counterparts. Therefore, if the player double-taps  {{button|n64|A}} when serving, they'll hit a topspin serve. Double-tapping {{button|n64|B}} on the serve serves a Slice. Holding {{button|n64|A}} and {{button|n64|B}} produces the most powerful serve of the game: the Smash serve.


If the player fails to hit the box during an opening serve, the player gets a fault and getting another is called a "double fault" and the server forfeits the point.
If the player fails to hit the box during an opening serve, the player gets a fault and getting another is called a "double fault" and the server forfeits the point.
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===Flat and Smash Shot===
===Flat and Smash Shot===
[[File:MT64 PowerShot.png|150px|thumb|[[Wario]] misses a Power Shot.]]
[[File:MT64 PowerShot.png|150px|thumb|[[Wario]] misses a Smash Shot.]]
A Flat Shot can be executed when the player press {{button|n64|A}} and {{button|n64|B}} simultaneously. This will send a fast flat shot from the character's racket. If the character assumes a stance to prepare a forehead shot when the Flat Shot is executed, the character will execute a Smash Shot instead. The Smash Shot is the toughest in the game to return. It is especially effective when used at the net. Sometimes, a ball may be returned weakly or on opponent will use a Lob, which will cause a star to appear where the ball will bounce, allowing the player to easily find the right place to charge the Smash Shot. A Smash Shot is indicated by a glowing pink energy trail, that the Flat Shot misses. Both of them are denoted by a peculiar sound effect while receiving and by pink sparks coming out of the racket as the ball is hit.
A Flat Shot can be executed when the player press {{button|n64|A}} and {{button|n64|B}} simultaneously. This will send a fast flat shot from the character's racket. If the character assumes a stance to prepare a forehead shot when the Flat Shot is executed, the character will execute a Smash Shot instead. The Smash Shot is the toughest in the game to return. It is especially effective when used at the net. Sometimes, a ball may be returned weakly or on opponent will use a Lob, which will cause a star to appear where the ball will bounce, allowing the player to easily find the right place to charge the Smash Shot. A Smash Shot is indicated by a glowing pink energy trail, that the Flat Shot misses. Both of them are denoted by a peculiar sound effect while receiving and by pink sparks coming out of the racket as the ball is hit.


===Charge===
===Charge===
[[File:MT64 Charge.png|150px|thumb|left|[[Luigi]] charging a shot.]]
[[File:MT64 Charge.png|150px|thumb|left|[[Luigi]] charging a shot.]]
To charge a shot, the player must press and hold either {{button|n64|A}}, {{button|n64|B}} or both. The player's character will begin to spark, indicating that power-up has begun. A charge-up shot is not only more powerful, but easier to control as well. Furthermore, while charging, the character will automatically hit the ball if it is within reach, and they will even leap if this is needed to reach the ball; however they will also move very slowly until they hit the ball unless they are a "Tricky" character. It is possible to cancel charging if they misaligned the shot. The player does this by tapping {{button|n64|Z}} in the midst of their charge-up.
To charge a shot, the player must press and hold either {{button|n64|A}}, {{button|n64|B}} or both . The player's character will begin to spark, indicating that power-up has begun. A charge-up shot is not only more powerful, but easier to control as well. Furthermore, while charging, the character will automatically hit the ball if it is within reach, and they will even leap if this is needed to reach the ball; however they will also move very slowly until they hit the ball unless they are a "Tricky" character. It is possible to cancel charging if they misaligned the shot. The player does this by tapping {{button|n64|Z}} in the midst of their charge-up.
{{br}}
{{br}}
====Charging stances====
====Charging stances====
Depending on both the position and the trajectory of the ball when a charge is started, the character will assume one of three stances while charging the shot, influencing both the leaps that the character is able to make to reach the ball, the speed and preferred direction of the following shot and, in the case of Flat Shots, the actual type of shot.
Depending on both the position and the trajectory of the ball when a charge is started, the character will assume one of three stances while charging the shot, influencing both the leaps that the character is able to make to reach the ball, the speed and preferred direction of the following shot and, in the case of Flat Shots, the actual type of shot.
{|class="wikitable"style="text-align:center;margin:auto;"
{|class="wikitable"style="text-align:center; margin:auto;"
!Type of shot
!Type of shot
!Right-handed stance
!Right-handed stance
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===Doubles===
===Doubles===
[[File:ClayCourt Doubles.png|150px|thumb|left|A doubles match on the clay court.]]
[[File:ClayCourt Doubles.png|150px|thumb|left|A doubles match on the clay court.]]
Doubles is a much different mode than singles. It can either be easier or harder than singles, depending on the player's perception of difficulty. The court is split into front and back sections. When the player is serving, it is their responsibility to cover the back. When they are not serving, they get to play the net. When being served to, the player's position will alternate. If the player is receiving the serve, they will play back on the point. If not, they've got the net. Another difference from singles play is that, on doubles play, the side areas of the court are used, whereas in singles ball that land in the doubles alley are treated as out of play.
Doubles is a much different mode than singles. It can either be easier or harder than singles, depending on the player's perception of difficulty. The court is split into front and back sections. When the player is serving, it is their responsibility to cover the back. When they are not serving, they get to play the net. When being served to, the player's position will alternate. If the player is receiving the serve, they will play back on the point. If not, they've got the net. Another difference from singles play is that, on doubles play, the lateral extremities of the court count for the purpose of scoring, whereas in singles, when the ball lands in the side sections, it counts as out and the point goes to the opponent.
{{br}}
{{br}}


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===Exhibition===
===Exhibition===
[[File:Matchup.PNG|thumb|left|A one set versus match.]]
[[File:Matchup.PNG|thumb|left|A one set versus match.]]
The exhibition mode offers the player a match in which they can customize their match. They may choose to either play singles or doubles, the length of the match (in number of required sets and games to win a match), the difficulty of the opponent, and the court that they play on. The player can choose five different difficulties, which are Novice, Intermediate, Expert, Pro, and Ace. The player can also choose who their opponent or partner is.
The exhibition mode offers the player a match in which they can customize their match. They may choose to either play singles or doubles, the length of the match, the difficulty of the opponent, and the court that they play on. The player can choose five different difficulties, which are Novice, Intermediate, Expert, Pro, and Ace. The player can also choose who their opponent or partner is.
[[File:MT64 Results screen.png|thumb|[[Baby Mario]] beats [[Yoshi]]]]
[[File:MT64 Results screen.png|thumb|[[Baby Mario]] beats [[Yoshi]]]]
====Blue====
*''1 Set:'' Play one set of two games.
*''3 Sets:'' Play three sets of two games each. This mimics the final round of the Star Cup tournament.
*''5 Sets:'' Play five sets of two games each.
====Green====
*''1 Set:'' Play one set of six games.
*''3 Sets:'' Play three sets of six games each.
*''5 Sets:'' Play five sets of six games each.
Once the players have selected the number of games they like to play, an opponent is determined, if playing a one-player contest. The difficulty of the opponent can be adjusted too.
Once the players have selected the number of games they like to play, an opponent is determined, if playing a one-player contest. The difficulty of the opponent can be adjusted too.
*''Novice:'' Easy difficulty, Triangle marks
*''Novice:'' Easy difficulty, Triangle marks
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===Tournament===
===Tournament===
[[File:Mt64tournament.png|thumb|A tournament board]]
[[File:Mt64tournament.png|thumb|right|A tournament board]]
====Mushroom Cup====
====Mushroom Cup====
The first tournament in the game, the [[Mushroom Cup]] a standard, basic tournament with easier than average opponents. The opponents are slower and relatively unskilled. The Mushroom Cup takes place on the [[Hard Court]].
The first tournament in the game, the [[Mushroom Cup]] a standard, basic tournament with easier than average opponents. The opponents are slower and relatively unskilled. The Mushroom Cup takes place on the [[Hard Court]].
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===Special Tournaments===
===Special Tournaments===
There are three more tournaments available in ''Mario Tennis'', which need to be unlocked. To access the Rainbow, Moonlight and Planet Cups, the player needs to win all cups in singles with all 16 characters. Once done, the player must "star" a character by pressing and holding the {{button|N64|R}} shoulder button while selecting a player. This allows the player to participate in the Rainbow Cup. The player has to beat the Rainbow Cup to get to the Moonlight Cup, and win the Moonlight Cup to get to the Planet Cup. Beating all singles special cups with all 16 characters will unlock the Ace difficulty mode for computer players.
There are three more tournaments available in ''Mario Tennis'', which need to be unlocked. To access the Rainbow, Moonlight and Planet Cups, the player needs to win all cups in singles and doubles with all 16 characters. Once done, the player must "star" a character by pressing and holding the {{button|N64|R}} shoulder button while selecting a player. This allows the player to participate in the Rainbow Cup. The player has to beat the Rainbow Cup to get to the Moonlight Cup, and win the Moonlight Cup to get to the Planet Cup. Beating all singles and doubles special cups with all 16 characters will unlock the Ace difficulty mode for computer players.
 
====Rainbow Cup====
====Rainbow Cup====
The Rainbow Cup is a slight bit more of a challenge than the [[Mushroom Cup]], yet still not very hard.  The only significant difference between this and the Mushroom Cup is strength of the serve. Players here also deal a bit more power with their shots. The Rainbow Cup takes place on the [[Hard Court]], much like the Mushroom Cup.
The Rainbow Cup is a slight bit more of a challenge than the [[Mushroom Cup]], yet still not very hard.  The only significant difference between this and the Mushroom Cup is strength of the serve. Players here also deal a bit more power with their shots. The Rainbow Cup takes place on the [[Hard Court]], much like the Mushroom Cup.
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===Bowser Stage===
===Bowser Stage===
[[File:Bowsermatch.PNG|thumb|A group of characters holding items.]]
[[File:Bowsermatch.PNG|thumb|right|A group of characters holding items.]]
Bowser Stage takes place on a floating court suspended by chains above a lake of lava. This game is a nod to the ''[[Mario Kart (series)|Mario Kart]]'' series, where the player can collect and use power-ups against the player's opponent. The court pitches and shifts throughout the match, and the player will have to contend with the weird gravity as a result. Running up it will take the player more time, and the down slope will pull them down toward the lava. The ball also reacts differently to the surface angle.
Bowser Stage takes place on a floating court suspended by chains above a lake of lava. This game is a nod to the ''[[Mario Kart (series)|Mario Kart]]'' series, where the player can collect and use power-ups against the player's opponent. The court pitches and shifts throughout the match, and the player will have to contend with the weird gravity as a result. Running up it will take the player more time, and the down slope will pull them down toward the lava. The ball also reacts differently to the surface angle.
The other major difference between this and normal tennis are the power-ups that are collected and used. They hover near the center of the net in glowing cubes (similar to the ''[[Mario Kart (series)|Mario Kart]]'' games) and become useable when a player sends a ball through one. The power-up then appears in the corner of the screen and can be used by pressing the {{button|n64|R}} button.
The other major difference between this and normal tennis are the power-ups that are collected and used. They hover near the center of the net in glowing cubes (similar to the ''[[Mario Kart (series)|Mario Kart]]'' games) and become useable when a player sends a ball through one. The power-up then appears in the corner of the screen and can be used by pressing the {{button|n64|Z}} button.
====Power-ups====
====Power-ups====
*'''Banana Peel:''' When the player uses this power-up, a banana peel attaches itself to the ball, then deposited on the court when the ball bounces. This puts a potential slipping spot on the court, forcing the players opponent to play around the peel, lest they slip and fall. However, if the ball does not hit the ground, but is volleyed, the banana has the potential to be placed on the other side of the court.
*'''Banana Peel:''' When the player uses this power-up, a banana peel attaches itself to the ball, then deposited on the court when the ball bounces. This puts a potential slipping spot on the court, forcing the players opponent to play around the peel, lest they slip and fall. However, if the ball does not hit the ground, but is volleyed, the banana has the potential to be placed on the other side of the court.
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Special Games is a special mode including Short Game, Tiebreaker, Ring Tournament, and Demo Mode.
Special Games is a special mode including Short Game, Tiebreaker, Ring Tournament, and Demo Mode.
====Short Game/Tiebreaker====
====Short Game/Tiebreaker====
Short Game is a multiplayer mode where the first side to score 5 points (with no two point requirement) wins the match. Tiebreaker is equivalent to Short Game, except it goes up to 7 points and players must win by two points. Short Game and Tiebreaker are only for two players for a Singles Match and four players for a Doubles match, with no AI opponents.
Short Game is a multiplayer mode where the character or team must score up to 5 points (with no two point requirement) to win the match. Tiebreaker is equivalent to Short Game, except it goes up to 7 points and players must win by two points. Short Game and Tiebreaker are only for two players for a Singles Match and four players for a Doubles match, with no AI opponents.


Both modes are the only situations two players can be the same character. The second player to select said character will have an alternate palette swap of the character. For example, if both players pick Mario, the second player to select him will have Mario in his [[Fire Mario]] outfit.
Both modes are the only situations two players can be the same character. The second player to select said character will have an alternate palette swap of the character. For example, if both players pick Mario, the second player to select him will have Mario in his [[Fire Mario]] outfit.


====Ring Tournament====
====Ring Tournament====
Ring Tournament is a Special Game challenge mode and service for players per copy of the game to have their high scores depending upon how many rings they each collected submitted to the leaderboard with the players' entered names to the Mario Tennis website. Before playing, the player was required to enter a code for each of the special cups, including character-based ones. The codes came from the former official N64 game website for that game which ran from 2000–2004, and would change from time to time. The service ended in 2004 after the game's sequels ''Mario Power Tennis'' and later ''Mario Tennis Open'' replaced it for that URL. This Special Game mode remains visible in the Wii Virtual Console, but it cannot be selected because the cursor skips over it.
Ring Tournament is a Special Game challenge mode and service for players per copy of the game to have their high scores depending upon how many rings they each collected submitted to the leaderboard with the players' entered names to the Mario Tennis website. Before playing, the player was required to enter a code for each of the special cups, including character-based ones. The codes came from the former official N64 game website for that game which ran from 2000–2004, and would change from time to time. The service ended in 2004 after the game's sequels ''Mario Power Tennis'' and later ''Mario Tennis Open'' replaced it for that URL, and every possible code entry will end with the message "This code is incorrect". This Special Game mode has been removed in the Wii Virtual Console re-release of the game due to the service and URL being shut down. It still can be seen in the special games menu but it cannot be selected or even highlighted.


In Wii U Virtual Console re-release, Ring Tournament was fully implemented again.
In Wii U Virtual Console re-release, Ring Tournament was fully implemented again.
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==Courts==
==Courts==
Every court plays a bit differently. Each court can be selected for Exhibition matches once unlocked. Like with the characters, the courts which require the Game Boy Color version of ''Mario Tennis'' cannot be unlocked in the Virtual Console and Nintendo Switch Online releases.
Every court plays a bit differently. Each court can be selected for Exhibition matches once unlocked. Like with the characters, the courts which require the Game Boy Color version of ''Mario Tennis'' cannot be unlocked in the Virtual Console releases.
===Starter courts===
===Starter courts===
{|class="wikitable sortable"align=center style="width:100%;text-align:center"
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|-
!width=15%|Picture
!width=15%|Picture
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===Unlockable courts===
===Unlockable courts===
{|class="wikitable sortable"align=center style="width:100%;text-align:center"
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|-
!width=15%|Picture
!width=15%|Picture
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*'''Luigi:''' Luigi, trophy in hand, runs around in circles, but falls down, leaving the trophy on the ground. A nearby Lakitu takes the trophy while a disappointed Luigi stands and watches.
*'''Luigi:''' Luigi, trophy in hand, runs around in circles, but falls down, leaving the trophy on the ground. A nearby Lakitu takes the trophy while a disappointed Luigi stands and watches.
*'''Peach:''' The trophy levitates around Peach. She spins around with it, and reaches out to grab it.
*'''Peach:''' The trophy levitates around Peach. She spins around with it, and reaches out to grab it.
*'''Baby Mario:''' Baby Mario attempts to drag the trophy, but can barely get it to budge. Seeing the issue, Yoshi walks in, puts the trophy in his mouth, and signals for him to get on. However, Baby Mario makes the mistake of Ground Pounding onto Yoshi, causing him to spit the trophy out.
*'''Baby Mario:''' Baby Mario attempts to drag the trophy, but can barely get it to budge. Seeing the issue, Yoshi walks in, puts the trophy in is mouth, and signals for him to get on. However, Baby Mario makes the mistake of Ground Pounding onto Yoshi, causing him to spit the trophy out.
*'''Yoshi:''' The trophy falls in front of Yoshi. He eats it and turns it into an egg. Yoshi turns around and, to his shock, sees he laid a golden egg.
*'''Yoshi:''' The trophy falls in front of Yoshi. He eats it and turns it into an egg. Yoshi turns around and, to his shock, sees he laid a golden egg.
*'''DK:''' DK beats his chest while holding the trophy up. However, seeing some bananas next to him, he throws the trophy away and goes after them instead.
*'''Donkey Kong:''' Donkey Kong beats his chest while holding the trophy up. However, seeing some bananas next to him, he throws the trophy away and goes after them instead.
*'''Paratroopa:''' Four other Koopa Troopas watch the Paratroopa juggle the trophy. He lands and catches the trophy and poses, while the Koopa Troopas applaud.
*'''Paratroopa:''' Four other Koopa Troopas watch the Paratroopa juggle the trophy. He lands and catches the trophy and poses, while the Koopa Troopas applaud.
*'''DKJr.:''' DKJr. hops from leg to leg holding the trophy up. DK walks in, and DKJr. jumps into his arms and holds the trophy up.
*'''Donkey Kong Jr.:''' Donkey Kong Jr. hops from leg to leg holding the trophy up. Donkey Kong walks in, and Donkey Kong Jr. jumps into his arms and holds the trophy up.
*'''Wario:''' Wario, chanting to himself, runs around waiting for his trophy. He becomes bored and runs so fast that he falls off the platform. When he looks back at the platform, he sees that the trophy has fallen and looks at the camera.
*'''Wario:''' Wario, chanting to himself, runs around waiting for his trophy. He becomes bored and runs so fast that he falls off the platform. When he looks back at the platform, he sees that the trophy has fallen and looks at the camera.
*'''Waluigi:''' Waluigi is hopping around on the platform and talking about how happy he is. A disinterested Luigi watching Waluigi decides to walk away, causing Waluigi to growl in anger. Waluigi uses the same growl that Wario uses when he charges a shot or serves.
*'''Waluigi:''' Waluigi is hopping around on the platform and talking about how happy he is. A disinterested Luigi watching Waluigi decides to walk away, causing Waluigi to growl in anger. Waluigi uses the same growl that Wario uses when he charges a shot or serves.
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*'''Bowser:''' Boos can be seen circling the trophy, but Bowser drops down and gets rid of them with his fire breath. He takes a step forward, snatches the trophy, and holds it up for the crowd to see.
*'''Bowser:''' Boos can be seen circling the trophy, but Bowser drops down and gets rid of them with his fire breath. He takes a step forward, snatches the trophy, and holds it up for the crowd to see.
*'''Boo:''' Boo along with some Boo Buddies float along the platform. The Boo Buddies pick Boo up and throw him into the air, only to be confused when only the trophy comes down. It turns out Boo turned invisible, so he reappears, scaring the Boo Buddies.
*'''Boo:''' Boo along with some Boo Buddies float along the platform. The Boo Buddies pick Boo up and throw him into the air, only to be confused when only the trophy comes down. It turns out Boo turned invisible, so he reappears, scaring the Boo Buddies.
*'''Shyguy:''' An excited Shyguy jumps around. A rotor comes out from him, turning him into [[Fly Guy]], as he flies around.
*'''Shy Guy:''' An excited Shy Guy jumps around. A rotor comes out from him, turning him into Fly Guy, as he flies around.
*'''Alex:''' Alex steps onto the platform and Mario gives him the trophy, with Alex shaking hands with him afterwards. Peach, Luigi, and Mario applaud Alex as he thanks the audience and jumps triumphantly.
*'''Alex:''' Alex steps onto the platform and Mario gives him the trophy, with Alex shaking hands with him afterwards. Peach, Luigi, and Mario applaud Alex as he thanks the audience and jumps triumphantly.
*'''Harry:''' Harry tries to pick up the trophy but it is too heavy. He lifts it only a short distance off the ground before grinning sheepishly.
*'''Harry:''' Harry tries to pick up the trophy but it is too heavy. He lifts it only a short distance off the ground before grinning sheepishly.
*'''Nina:''' Nina and Kate's P2 texture swap share a hug and slap hands. P2 Kate pinches Nina's cheeks before Peach and Daisy present the trophy, which P2 Kate encourages Nina to accept.
*'''Nina:''' Nina and Kate's P2 texture swap share a hug and slap hands. P2 Kate pinches Nina's cheeks before Peach and Daisy present the trophy, which P2 Kate encourages Nina to accept.
*'''Kate:''' Kate happily shows off the trophy until Harry appears. Much to Kate's shock, Harry confesses an apparent love for her. With Kate unsure what to do, Nina's P2 texture swap tells her to reject him, which she does and leaves with P2 Nina.
*'''Kate:''' Kate happily shows off the trophy until Harry appears. Much to Kate's shock, Harry confesses an apparent love for her. With Kate unsure what to do, Nina's P2 texture swap tells her to reject him, which she does and leaves with P2 Nina.
==Version differences==
The [[LodgeNet]] version removes four of the seven mode options on the main menu, leaving only 1 Player, Continue, and Settings left to be chosen. If an on-premises LodgeNet installation does not internally delete save data after the session, the game version itself will delete save data on the next startup which it incorrectly claims is due to ''"(...) corruption or damage."''


==Gallery==
==Gallery==
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Mario7.jpg|[[Mario]]
Mario7.jpg|[[Mario]]
WaluigiTennis64.png|[[Waluigi]]
WaluigiTennis64.png|[[Waluigi]]
Donkey Kong Jr MT64 art.png|[[Donkey Kong Jr.|DKJr.]]
Donkey Kong Jr MT64 art.png|[[Donkey Kong Jr.]]
Yoshitennisdive.jpg|[[Yoshi]]
Yoshitennisdive.jpg|[[Yoshi]]
Paratroopa MT64 artwork.jpg|[[Koopa Paratroopa|Paratroopa]]
Paratroopa MT64 artwork.jpg|[[Koopa Paratroopa|Paratroopa]]
DKandBabyMarioTennis.png|[[Donkey Kong|DK]] and [[Baby Mario]]
DKandBabyMarioTennis.png|[[Donkey Kong]] and [[Baby Mario]]
</gallery>
</gallery>


==Media==
==Media==
{{Media table
{{more media|section=yes}}
{{media table
|file1=Mario Tennis N64 Mario Bros Court.oga
|file1=Mario Tennis N64 Mario Bros Court.oga
|title1={{Conjectural|Mario Bros. Court}}
|title1=Mario Bros. Court
|description1=Plays on the [[Mario Bros. Court]], the [[Mario & Luigi Court]], and the [[Super Mario Court]]. It is an arrangement of the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]" from ''[[Super Mario Bros.]]''
|length1=0:30
|length1=0:30
|file2=MT N64 Baby Mario & Yoshi Court.oga
|file2=MT64 Donkey Kong Court.oga
|title2={{Conjectural|Baby Mario & Yoshi Court}}
|title2=Donkey Kong Court
|description2=Plays on the [[Baby Mario & Yoshi Court]], the [[Birdo & Yoshi Court]], and the [[Yoshi Court]]. It is an arrangement of "[[Yoshi's Song]]" from ''[[Yoshi's Story]]''.
|length2=0:30
|length2=0:29
|file3=Mario Tennis N64 Starman Theme.oga
|file3=MT64 Donkey Kong Court.oga
|title3=Starman Theme
|title3={{Conjectural|Donkey Kong Court}}
|length3=0:27
|description3=Plays on the [[Donkey Kong Court]]. It is an arrangement of "[[Opening (Donkey Kong)|Opening]]" from ''[[Donkey Kong (game)|Donkey Kong]]''.
|file4=MT N64 Trophy Win Yoshi.oga
|title4={{Conjectural|Yoshi Trophy Ceremony}}
|description4=Plays during [[Yoshi]]'s trophy ceremony. It is an arrangement of "[[Yoshi's Song]]" from ''[[Yoshi's Story]]''.
|length4=0:09
|file5=Mario Tennis N64 Starman Theme.oga
|title5={{Conjectural|Super Star}}
|description5=Plays after collecting a [[Super Star]]. An arrangement of "[[Super Star (theme)|Super Star]]" from ''[[Super Mario Bros.]]''
|length5=0:27
}}
}}


==Reception==
==Reception==
In ''{{wp|Electronic Gaming Monthly}}''{{'}}s review of the game, the magazine gives it a Gold Award, meaning its average score among the three reviewers is a 9.0 or higher.<ref>{{cite|date=October 2000|title=''Electronic Gaming Monthly'' issue 135|page=180}}</ref> They praise the solid gameplay and the variety of game modes.
In ''{{wp|Electronic Gaming Monthly}}''{{'}}s review of the game, the magazine gives it a Gold Award, meaning its average score among the three reviewers is a 9.0 or higher.<ref>''Electronic Gaming Monthly'' issue 135, page 180.</ref> They praise the solid gameplay and the variety of game modes.
{|class="wikitable reviews"
{|class="wikitable review_template"style="border: 2px solid black; width:100%; font-size: 100%; text-align:center; margin-bottom: 5px;"cellpadding="4"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|James Temperton, [http://www.cubed3.com/review/72/1/mario-tennis-nintendo-64.html Cubed3]
|James Temperton, [http://www.cubed3.com/review/72/1/mario-tennis-nintendo-64.html Cubed3]
|9/10
|9/10
|align="left"|"''It really is that good. Stuff your {{wp|Tim Henman|Tim Henmans}} and your {{wp|Andy Roddick|Andy Roddicks}} all we want to know about it Wario and Paratroopa! Superb depth in gameplay and a wonderful feel for how the game plays in real life make this title a privilege to play. Add to that a superbly evil multiplayer and controls so perfectly balanced that you glide about the court with style and you have the best sports game on the N64. We normally don't wax lyrical about something unless it is very special, and judging by our comments thus far this title is well worth your attentions. It'll be your own fault if you ignore it.''"
|align="left"|"''It really is that good. Stuff your {{wp|Tim Henmans}} and your {{wp|Andy Roddicks}} all we want to know about it Wario and Paratroopa! Superb depth in gameplay and a wonderful feel for how the game plays in real life make this title a privilege to play. Add to that a superbly evil multiplayer and controls so perfectly balanced that you glide about the court with style and you have the best sports game on the N64. We normally don't wax lyrical about something unless it is very special, and judging by our comments thus far this title is well worth your attentions. It'll be your own fault if you ignore it.''"
|-
|-
|N64
|N64
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|align="left"|"''With Mario Tennis, the portly plumber proves once again that he can make any sport more entertaining. The game later received a sequel on the [[Nintendo GameCube|GameCube]] and [[Wii]], which, despite mostly being very similar, introduced some questionable gameplay elements that many did not particularly enjoy. If you were one of those people and would rather have a pure, unspoiled Mario Tennis experience, look no further: this is his best outing so far.''"
|align="left"|"''With Mario Tennis, the portly plumber proves once again that he can make any sport more entertaining. The game later received a sequel on the [[Nintendo GameCube|GameCube]] and [[Wii]], which, despite mostly being very similar, introduced some questionable gameplay elements that many did not particularly enjoy. If you were one of those people and would rather have a pure, unspoiled Mario Tennis experience, look no further: this is his best outing so far.''"
|-
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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==Pre-release and unused content==
==Pre-release and unused content==
[[Camelot Software Planning|Camelot]] suggested [[Goomba]], [[Bullet Bill]], and [[Whomp]] to be made playable, along with a potential bad counterpart to [[Princess Peach|Peach]] in the vein of [[Wario]] and [[Waluigi]], but these were all dismissed for varying reasons, such as Goomba and the ''[[Super Mario 64]]'' Bullet Bill's lack of hands, and Whomp's rigid posture. The idea for a Wario-like rival for the princess was dismissed by [[Nintendo]] for not being cute enough. [[Birdo]] and [[Princess Daisy|Daisy]] were suggested by Nintendo in place of these characters.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20001209080900/http://www.camelot.co.jp/gimon/gimon13.html|title=あなたのギモン その13|date=October 28, 2000|publisher=Camelot|language=ja|accessdate=June 25, 2024}}</ref> Coincidentally, a「ワルピーチ」(''Warupīchi'', "Walpeach") previously appeared in the [[Super Mario (Kodansha manga)|Kodansha adaptation]] of ''[[Super Mario Land 2: 6 Golden Coins]]'', but it was Peach temporarily consumed by her minor mischievousness and not a separate character.<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] vol. 20 - ''Super Mario Land 2: 6-tsu no Kinka 2''|page=108-109}}</ref> It was later revealed in a 2008 interview with Camelot vice president Shugo Takahashi that the real reason why a "warui" counterpart to [[Princess Peach|Peach]] was rejected by [[Shigeru Miyamoto]] and other Nintendo staff was to avoid similarities to Doronjo and her lackeys, Tonzura and Boyacky (the latter of whom bears a striking resemblance to [[Waluigi]]), from the villainous Doronbo gang in the ''{{wp|Yatterman}}'' anime series.<ref>{{cite|language=ja|url=www.ndw.jp/waluigi-interview-221021|title=ワルイージ誕生秘話(2008年 9月号より) – Nintendo DREAM WEB|publisher=Nintendo DREAM WEB|accessdate=June 29, 2023}}</ref> [[Mario Power Tennis#Walpeach|Designs for "Walpeach"]] were posted on {{wp|Instagram}} by Fumihide Aoki in December 2023, having been proposed and rejected again for ''[[Mario Power Tennis]]''.<ref>{{cite|author=yuzumpo|date=December 1, 2023|url=www.instagram.com/p/C0UBB6tSxgB|title=Instagram|accessdate=December 1, 2023}}{{dead link}}</ref>
[[Camelot Software Planning|Camelot]] suggested [[Goomba]], [[Bullet Bill]], and [[Whomp]] to be made playable, along with a potential bad counterpart to [[Princess Peach|Peach]] in the vein of [[Wario]] and [[Waluigi]], but these were all dismissed for varying reasons, such as Goomba and the ''[[Super Mario 64]]'' Bullet Bill's lack of hands, and Whomp's rigid posture. The idea for a Wario-like rival for the princess was dismissed by [[Nintendo]] for not being cute enough. [[Birdo]] and [[Princess Daisy|Daisy]] and were suggested by Nintendo in place of these characters.<ref>[https://web.archive.org/web/20001209080900/http://www.camelot.co.jp/gimon/gimon13.html Japanese Camelot Q & A]. Retrieved May 28, 2008.</ref> Coincidentally, a「ワルピーチ」(''Warupīchi'', "Walu-Peach") previously appeared in the [[Super Mario (Kodansha manga)|Kodansha adaptation]] of ''[[Super Mario Land 2: 6 Golden Coins]]'', but it was Peach temporarily consumed by her minor mischievousness and not a separate character.<ref>Kazuki, Motoyama. [[Super Mario (Kodansha manga)|KC Deluxe]] vol. 20 - ''Super Mario Land 2: 6-tsu no Kinka 2''. Pages 108-109.</ref>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオテニス64
|Jap=マリオテニス64
|JpnR=Mario Tenisu Rokujūyon
|JapR=Mario Tenisu Rokujūyon
|JpnM=Mario Tennis 64
|JapM=Mario Tennis 64
|ChiS=马力欧网球64
|ChiT=瑪利歐網球64<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiSR=Mǎlì'ōu Wǎngqiú 64
|ChiSM=Mario Tennis 64
|ChiT=瑪利歐網球64<ref>{{cite|url=www.nintendo.com.hk/switch/mario/history/index.html|title=瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂|publisher=Nintendo HK|language=zh-hant|accessdate=June 25, 2024}}</ref>
|ChiTR=Mǎlì'ōu Wǎngqiú 64
|ChiTR=Mǎlì'ōu Wǎngqiú 64
|ChiTM=Mario Tennis 64
|ChiTM=Mario Tennis 64
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==Trivia==
==Trivia==
[[File:Mario Tennis 64 No Controllers.png|200px|thumb|The screen displayed if no controllers are plugged into the Nintendo 64]]
[[File:Mario Tennis 64 No Controllers.png|200px|thumb|right|The screen displayed if no controllers are plugged into the Nintendo 64]]
*If the player does not have any controllers plugged into the console, a scene is displayed featuring Luigi holding a [[Nintendo 64]] controller and and chasing Waluigi's flying away with the console.
*If the player does not have any controllers plugged into the console, a scene is displayed featuring Luigi holding a [[Nintendo 64]] controller and Waluigi holding the console itself.
*In tiebreakers, the points number "0" is pronounced as "oh", whereas later ''Mario Tennis'' titles pronounce it as "zero".
*In tiebreakers, the points number "0" is pronounced as "oh", whereas later ''Mario Tennis'' titles pronounce it as "zero".
*The Toad that appears in the main menu is the most detailed model of a ''Mario'' character in a Nintendo 64 game. At 1948 triangles, the model features more polygons than even a full set of characters in a doubles match.<ref>{{cite|url=x.com/MarioBrothBlog/status/1083098296602816513|title=With 1948 triangles, the model for the Menu Toad in the Nintendo 64 version of Mario Tennis is one of the most complex character models on the system. In fact, a typical doubles match with four characters will be less hardware-intensive than simply rendering the Menu Toad.|publisher=X|author=Supper Mario Broth|language=en|accessdate=June 25, 2024|date=January 9, 2019}}</ref>
{{br}}
{{br}}


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==External links==
==External links==
{{TCRF}}
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nm8j/index.html Official Mario Tennis Japanese website]
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nm8j/index.html Official website]
*[https://m1.nintendo.net/docvc/NUS/USA/NM8E/NM8E_E.pdf American English instruction booklet]
*[https://m1.nintendo.net/docvc/NUS/JPN/NM8J/NM8J_J.pdf Japanese instruction booklet]
{{MT N64}}
{{MT N64}}
{{Super Mario games}}
{{Mario games}}
{{N64}}
{{N64}}
{{Virtual Console}}
{{Virtual Console}}
{{NSO}}
[[Category:Mario Tennis (Nintendo 64)|*]]
[[Category:Mario Tennis (Nintendo 64)|*]]
[[Category:Games]]
[[Category:Games]]

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