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{{italic title}} | {{italic title|''Mario Tennis'' (Nintendo 64)}} | ||
{{rewrite|the writing is substandard and expansion is needed}} | |||
{{about|the game ''Mario Tennis'' for the Nintendo 64|the Game Boy Color game of the same name|[[Mario Tennis (Game Boy Color)]]|the series as a whole|[[Mario Tennis (series)]]}} | {{about|the game ''Mario Tennis'' for the Nintendo 64|the Game Boy Color game of the same name|[[Mario Tennis (Game Boy Color)]]|the series as a whole|[[Mario Tennis (series)]]}} | ||
{{ | {{Infobox | ||
|title=Mario Tennis | |||
|image=[[File:Mario Tennis 64 box art.jpg|250px]] | |image=[[File:Mario Tennis 64 box art.jpg|250px]] | ||
|developer=[[ | |developer=[[Camelot]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released='''Nintendo 64:'''<br>{{released|Japan|July 21, 2000|USA|August 28, 2000|Europe|November 3, 2000|Australia|November 3, 2000}} '''Virtual Console (Wii):'''<br>{{released|Europe|June 18, 2010|Australia|June 18, 2010|USA|June 28, 2010|Japan|August 31, 2010}} '''Virtual Console (Wii U) (Full Release):'''<br>{{released|USA|July 9, 2015|Europe|December 17, 2015|Australia|December 18, 2015|Japan|July 20, 2016}} | ||
'''Virtual Console (Wii U) (Promotional Release):'''<br>{{released|Europe|November 20, 2015|Australia|November 21, 2015}} | |||
|genre=[[Mario Tennis (series)|Tennis]] | |genre=[[Mario Tennis (series)|Tennis]] | ||
|modes=Single | |modes=Single player, Multiplayer | ||
|ratings={{ratings|esrb=E | |ratings={{ratings|esrb=E|pegi=3|acb=g|usk=0}} | ||
|platforms=[[Nintendo 64]], [[Virtual Console]] ([[Wii]], [[Wii U]]) | |platforms=[[Nintendo 64]], [[Virtual Console]] ([[Wii]], [[Wii U]]) | ||
| | |media={{media|n64=1|wiidl=1|wiiudl=1}} | ||
|input={{input|n64=1|classic=1|wiigcn=1|wiiu=1|wiiupro=1|wiiuremote=1|wiiuclassic=1 | |input={{input|n64=1|classic=1|wiigcn=1|wiiu=1|wiiupro=1|wiiuremote=1|wiiuclassic=1}} | ||
}} | }} | ||
'''''Mario Tennis''''', known in [[Japan]] as '''''Mario Tennis 64''''' (マリオテニス64 ''Mario Tenisu Rokujūyon''), is a [[Nintendo 64]] video game. It features [[Mario]] and his friends playing tennis, and is the second installment in the [[Mario Tennis (series)|''Mario Tennis'' series]] (although the first in the modern incarnation of the series) and the follow-up to ''[[Mario's Tennis]]'' for the [[Virtual Boy]]. This game introduced [[Waluigi]] as a rival of [[Luigi]], and also [[Princess Daisy]] and [[Birdo]]'s re-entries into the [[Mario (franchise)|''Mario'' franchise]]. The [[Mario Tennis (Game Boy Color)|Game Boy Color counterpart]] is [[Transfer Pak]] compatible with ''Mario Tennis''. | |||
{{br|left}} | |||
==Introduction== | ==Introduction== | ||
[[File:MT64 TitleScreen.png|thumb|left|200px|The game's title screen.]] | [[File:MT64 TitleScreen.png|thumb|left|200px|The game's title screen.]] | ||
[[File:MT64 Opening Toad.png|thumb|100px|Toad announcing with the Bob-omb]] | [[File:MT64 Opening Toad.png|thumb|right|100px|Toad announcing with the Bob-omb]] | ||
The game begins with the launch of the Mario Star Tournament. [[Mario]] and a prominent cast of characters (including some newcomers like [[Princess Daisy]] and [[Birdo]]) walk out onto the field, where it switches to a walk-through of more playable characters, and a quick zoom in on two shadowed figures. Eventually, the tournament is started and characters are matched up. Mario defeats [[Donkey Kong|DK]], [[Yoshi]] defeats Daisy, [[Princess Peach]] defeats Birdo, and [[Luigi]] defeats [[Koopa Paratroopa|Paratroopa]]. In the semi-finals, Mario defeats Yoshi and Luigi defeats Peach. | The game begins with the launch of the Mario Star Tournament. [[Mario]] and a prominent cast of characters (including some newcomers like [[Princess Daisy]] and [[Birdo]]) walk out onto the field, where it switches to a walk-through of more playable characters, and a quick zoom in on two shadowed figures. Eventually, the tournament is started and characters are matched up. Mario defeats [[Donkey Kong|DK]], [[Yoshi]] defeats Daisy, [[Princess Peach]] defeats Birdo, and [[Luigi]] defeats [[Koopa Paratroopa|Paratroopa]]. In the semi-finals, Mario defeats Yoshi and Luigi defeats Peach. | ||
The finals starts with Mario and Luigi beginning their match by looking for the tennis ball, when suddenly [[Wario]] and his new side-kick [[Waluigi]] bust in to challenge them. As Waluigi enjoys his new introduction, Luigi exclaims he | The finals starts with Mario and Luigi beginning their match by looking for the tennis ball, when suddenly [[Wario]] and his new side-kick [[Waluigi]] bust in to challenge them. As Waluigi enjoys his new introduction, Luigi exclaims he's not impressed with this new character. Waluigi, now angered, challenges Luigi. Mario tries to calm the two down when Wario confronts him. The four are about to have-it-out, when a gloaming spot-light shines down upon them. | ||
As [[Toad]] (who is the announcer) points and shouts, "What's that? | As [[Toad]] (who is the announcer) points and shouts, "What's-that!?", [[Bowser]] and the hovering [[Boo]] fall onto the court below, knocking Wario and Waluigi backwards. Everyone appears disgusted that Bowser would try to ruin a tennis match. To everyone's surprise, the pair announce they have come to play a friendly game of tennis. As everyone is baffled, Mario breaks the silence by exclaiming, "Let's all play!". As Peach and Daisy look to each other and agree, everyone, including Wario and Waluigi, follow suit. Out of nowhere, a [[Bob-omb]] makes its way onto the field. Without time to act, everyone is caught in the blast, and the game begins. | ||
{{br}} | {{br}} | ||
==Characters== | ==Characters== | ||
===Participants=== | ===Participants=== | ||
Including all the characters that can be transferred from the [[Game Boy Color]] version of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'', the Nintendo 64 version of ''Mario Tennis'' features a total of 20 playable characters. Of these characters, 14 characters are default, 2 characters are unlockable through playing the Nintendo 64 game, and 4 characters can be transferred from the Game Boy Color game. Aside from the transferable characters, characters are divided into 5 different play styles, listed below. | Including all the characters that can be transferred from the [[Game Boy Color]] version of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'', the Nintendo 64 version of ''Mario Tennis'' features a total of 20 playable characters. Of these characters, 14 characters are default, 2 characters (marked with a double asterisk) are unlockable through playing the Nintendo 64 game, and 4 characters (marked with a triple asterisk) can be transferred from the Game Boy Color game. Aside from the transferable characters, characters are divided into 5 different play styles, listed below. Waluigi (marked with an asterisk) makes his first appearance in the [[Mario Tennis (series)|''Mario Tennis'' series]] and the overall [[Mario (franchise)|''Mario'' franchise]]. Short Game and Tiebreaker are the only modes that can be played with the same characters. When two of the same character is selected, the second player to select said character will have an alternate palette swap of the character. All of the returning cast from ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' retains a returning palette from that game. | ||
<gallery caption="All-Around"> | |||
Mario Colors.png|[[Mario]] | |||
Luigi Colors.png|[[Luigi]] | |||
</gallery> | |||
<gallery caption="Technique"> | |||
Peach Colors.png|[[Princess Peach]] | |||
Daisy Colors.png|[[Princess Daisy]] | |||
Toad Colors.png|[[Toad]] | |||
Waluigi Colors.png|[[Waluigi]]* | |||
Shy Guy Colors.png|[[Shy Guy]]** | |||
</gallery> | |||
<gallery caption="Power"> | |||
Warios Colors.png|[[Wario]] | |||
Bowser Colors.png|[[Bowser]] | |||
DK Colors.png|[[Donkey Kong]] | |||
DKjr Colors.png|[[Donkey Kong Jr.]]** | |||
</gallery> | |||
<gallery caption="Speed"> | |||
Yoshi Colorz.png|[[Yoshi]] | |||
Birdos Colors.png|[[Birdo]] | |||
Baby Mario Colors.png|[[Baby Mario]] | |||
</gallery> | |||
<gallery caption="Tricky"> | |||
Paratroopa Colors.png|[[Koopa Paratroopa|Paratroopa]] | |||
Boo Colors.png|[[Boo]] | |||
</gallery> | |||
<gallery caption="Varies"> | |||
Mt64alex.png|[[Alex]]*** | |||
Mt64nina.png|[[Nina (Mario Tennis series)|Nina]]*** | |||
Mt64harry.png|[[Harry (Mario Tennis series)|Harry]]*** | |||
Mt64kate.png|[[Kate]]*** | |||
</gallery> | |||
|[[ | |||
| | |||
|[[ | |||
|[[ | |||
|[[ | |||
|[[ | |||
===Non-Playable Characters=== | |||
*[[Lakitu]] | *[[Lakitu]] | ||
*[[Koopa Troopa]] | *[[Koopa Troopa]] | ||
*[[Bob-omb]] | *[[Bob-omb]] | ||
*[[Bob-omb Buddy]] | *[[Bob-omb Buddy]] | ||
*[[Piranha Plant]] | |||
===Doubles Partners=== | |||
Note: The name before the dash is the player's character, and the name after the dash is the CPU. | |||
*[[Mario]] - [[Luigi]] | |||
*[[Luigi]] - [[Princess Daisy|Daisy]] | |||
*[[Princess Peach|Peach]] - [[Mario]] | |||
*[[Princess Daisy|Daisy]] - [[Birdo]] | |||
*[[Toad]] - [[Princess Peach|Peach]] | |||
*[[Waluigi]] - [[Koopa Paratroopa|Paratroopa]] | |||
*[[Shy Guy]] - [[Bowser]] | |||
*[[Wario]] - [[Waluigi]] | |||
*[[Bowser]] - [[Boo]] | |||
*[[Donkey Kong Jr.]] - [[Donkey Kong]] | |||
*[[Donkey Kong]] - [[Toad]] | |||
*[[Yoshi]] - [[Baby Mario]] | |||
*[[Birdo]] - [[Yoshi]] | |||
*[[Baby Mario]] - [[Donkey Kong]] | |||
*[[Koopa Paratroopa|Paratroopa]] - [[Bowser]] | |||
*[[Boo]] - [[Wario]] | |||
==Basics== | ==Basics== | ||
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===Flat and Smash Shot=== | ===Flat and Smash Shot=== | ||
[[File:MT64 PowerShot.png|150px|thumb|[[Wario]] misses a | [[File:MT64 PowerShot.png|150px|thumb|[[Wario]] misses a Smash Shot.]] | ||
A Flat Shot can be executed when the player press {{button|n64|A}} and {{button|n64|B}} simultaneously. This will send a fast flat shot from the character's racket. If the character assumes a stance to prepare a forehead shot when the Flat Shot is executed, the character will execute a Smash Shot instead. The Smash Shot is the toughest in the game to return. It is especially effective when used at the net. Sometimes, a ball may be returned weakly or on opponent will use a Lob, which will cause a star to appear where the ball will bounce, allowing the player to easily find the right place to charge the Smash Shot. A Smash Shot is indicated by a glowing pink energy trail, that the Flat Shot misses. Both of them are denoted by a peculiar sound effect while receiving and by pink sparks coming out of the racket as the ball is hit. | A Flat Shot can be executed when the player press {{button|n64|A}} and {{button|n64|B}} simultaneously. This will send a fast flat shot from the character's racket. If the character assumes a stance to prepare a forehead shot when the Flat Shot is executed, the character will execute a Smash Shot instead. The Smash Shot is the toughest in the game to return. It is especially effective when used at the net. Sometimes, a ball may be returned weakly or on opponent will use a Lob, which will cause a star to appear where the ball will bounce, allowing the player to easily find the right place to charge the Smash Shot. A Smash Shot is indicated by a glowing pink energy trail, that the Flat Shot misses. Both of them are denoted by a peculiar sound effect while receiving and by pink sparks coming out of the racket as the ball is hit. | ||
===Charge=== | ===Charge=== | ||
[[File:MT64 Charge.png|150px|thumb|left|[[Luigi]] charging a shot.]] | [[File:MT64 Charge.png|150px|thumb|left|[[Luigi]] charging a shot.]] | ||
To charge a shot, the player must press and hold either {{button|n64|A}}, {{button|n64|B}} or both. The player's character will begin to spark, indicating that power-up has begun. A charge-up shot is not only more powerful, but easier to control as well. Furthermore, while charging, the character will automatically hit the ball if it is within reach, and they will even leap if this is needed to reach the ball; however they will also move very slowly until they hit the ball unless they are a "Tricky" character. It is possible to cancel charging if they misaligned the shot. The player does this by tapping {{button|n64|Z}} in the midst of their charge-up. | To charge a shot, the player must press and hold either {{button|n64|A}}, {{button|n64|B}} or both . The player's character will begin to spark, indicating that power-up has begun. A charge-up shot is not only more powerful, but easier to control as well. Furthermore, while charging, the character will automatically hit the ball if it is within reach, and they will even leap if this is needed to reach the ball; however they will also move very slowly until they hit the ball unless they are a "Tricky" character. It is possible to cancel charging if they misaligned the shot. The player does this by tapping {{button|n64|Z}} in the midst of their charge-up. | ||
{{br}} | {{br}} | ||
====Charging stances==== | ====Charging stances==== | ||
Depending on both the position and the trajectory of the ball when a charge is started, the character will assume one of three stances while charging the shot, influencing both the leaps that the character is able to make to reach the ball, the speed and preferred direction of the following shot and, in the case of Flat Shots, the actual type of shot. | Depending on both the position and the trajectory of the ball when a charge is started, the character will assume one of three stances while charging the shot, influencing both the leaps that the character is able to make to reach the ball, the speed and preferred direction of the following shot and, in the case of Flat Shots, the actual type of shot. | ||
{|class="wikitable"style="text-align:center; margin:auto;" | |||
{|class="wikitable" style="text-align:center; margin:auto;" | |||
!Type of shot | !Type of shot | ||
!Right-handed stance | !Right-handed stance | ||
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===Doubles=== | ===Doubles=== | ||
[[File:ClayCourt Doubles.png|150px|thumb|left|A doubles match on the clay court.]] | [[File:ClayCourt Doubles.png|150px|thumb|left|A doubles match on the clay court.]] | ||
Doubles is a much different mode than singles. It can either be easier or harder than singles, depending on the player's perception of difficulty. The court is split into front and back sections. When the player is serving, it is their responsibility to cover the back. When they are not serving, they get to play the net. When being served to, the player's position will alternate. If the player is receiving the serve, they will play back on the point. If not, they've got the net. Another difference from singles play is that, on doubles play, the | Doubles is a much different mode than singles. It can either be easier or harder than singles, depending on the player's perception of difficulty. The court is split into front and back sections. When the player is serving, it is their responsibility to cover the back. When they are not serving, they get to play the net. When being served to, the player's position will alternate. If the player is receiving the serve, they will play back on the point. If not, they've got the net. Another difference from singles play is that, on doubles play, the lateral extremities of the court count for the purpose of scoring, whereas in singles, when the ball lands in the side sections, it counts as out and the point goes to the opponent. | ||
{{br}} | {{br}} | ||
==Modes== | ==Modes== | ||
In addition to the straight tennis matches offered in ''Mario Tennis'', several special play modes are also available which are playable both individually or with another CPU or Player. These modes offer a variety of different matches and [[minigames]] that differ from standard tennis, or pre-created tournaments. | In addition to the straight tennis matches offered in ''Mario Tennis'', several special play modes are also available which are playable both individually or with another CPU or Player. These modes offer a variety of different matches and [[minigames]] that differ from standard tennis, or pre-created tournaments. | ||
===Exhibition=== | ===Exhibition=== | ||
[[File:Matchup.PNG|thumb|left|A one set versus match.]] | [[File:Matchup.PNG|thumb|left|A one set versus match.]] | ||
The exhibition mode offers the player a match in which they can customize their match. They may choose to either play singles or doubles, the length of the match | The exhibition mode offers the player a match in which they can customize their match. They may choose to either play singles or doubles, the length of the match, the difficulty of the opponent, and the court that they play on. The player can choose five different difficulties, which are Novice, Intermediate, Expert, Pro, and Ace. The player can also choose who their opponent or partner is. | ||
[[File:MT64 Results screen.png|thumb|[[Baby Mario]] beats [[Yoshi]]]] | [[File:MT64 Results screen.png|thumb|[[Baby Mario]] beats [[Yoshi]]]] | ||
====Blue==== | |||
*''1 Set:'' Play one set of two games. | |||
*''3 Sets:'' Play three sets of two games each. This mimics the final round of the Star Cup tournament. | |||
*''5 Sets:'' Play five sets of two games each. | |||
====Green==== | |||
*''1 Set:'' Play one set of six games. | |||
*''3 Sets:'' Play three sets of six games each. | |||
*''5 Sets:'' Play five sets of six games each. | |||
Once the players have selected the number of games they like to play, an opponent is determined, if playing a one-player contest. The difficulty of the opponent can be adjusted too. | Once the players have selected the number of games they like to play, an opponent is determined, if playing a one-player contest. The difficulty of the opponent can be adjusted too. | ||
*''Novice:'' Easy difficulty, Triangle marks | *''Novice:'' Easy difficulty, Triangle marks | ||
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*''Pro:'' Intense difficulty, Star marks | *''Pro:'' Intense difficulty, Star marks | ||
*''Ace:'' MAX difficulty, same as Pro. (Unlocked by beating every cup in singles, including the Star Tournament, by every player except the GBC characters) | *''Ace:'' MAX difficulty, same as Pro. (Unlocked by beating every cup in singles, including the Star Tournament, by every player except the GBC characters) | ||
After the players' foe has been determined, they must select a court to compete on. If they have unlocked any of the special courts, the courts are displayed here. | After the players' foe has been determined, they must select a court to compete on. If they have unlocked any of the special courts, the courts are displayed here. | ||
===Tournament=== | ===Tournament=== | ||
[[File:Mt64tournament.png|thumb|A tournament board]] | [[File:Mt64tournament.png|thumb|right|A tournament board]] | ||
====Mushroom Cup==== | ====Mushroom Cup==== | ||
The first tournament in the game, the [[Mushroom Cup]] a standard, basic tournament with easier than average opponents. The opponents are slower and relatively unskilled. The Mushroom Cup takes place on the [[Hard Court]]. | The first tournament in the game, the [[Mushroom Cup]] a standard, basic tournament with easier than average opponents. The opponents are slower and relatively unskilled. The Mushroom Cup takes place on the [[Hard Court]]. | ||
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===Special Tournaments=== | ===Special Tournaments=== | ||
There are three more tournaments available in ''Mario Tennis'', which need to be unlocked. To access the Rainbow, Moonlight and Planet Cups, the player needs to win all cups in singles with all 16 characters. Once done, the player must "star" a character by pressing and holding the {{button|N64|R}} shoulder button while selecting a player. This allows the player to participate in the Rainbow Cup. The player has to beat the Rainbow Cup to get to the Moonlight Cup, and win the Moonlight Cup to get to the Planet Cup. Beating all singles | There are three more tournaments available in ''Mario Tennis'', which need to be unlocked. To access the Rainbow, Moonlight and Planet Cups, the player needs to win all cups in singles and doubles with all 16 characters. Once done, the player must "star" a character by pressing and holding the {{button|N64|R}} shoulder button while selecting a player. This allows the player to participate in the Rainbow Cup. The player has to beat the Rainbow Cup to get to the Moonlight Cup, and win the Moonlight Cup to get to the Planet Cup. Beating all singles and doubles special cups with all 16 characters will unlock the Ace difficulty mode for computer players. | ||
====Rainbow Cup==== | ====Rainbow Cup==== | ||
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===Bowser Stage=== | ===Bowser Stage=== | ||
[[File:Bowsermatch.PNG|thumb|A group of characters holding items.]] | [[File:Bowsermatch.PNG|thumb|right|A group of characters holding items.]] | ||
Bowser Stage takes place on a floating court suspended by chains above a lake of lava. This game is a nod to the ''[[Mario Kart (series)|Mario Kart]]'' series, where the player can collect and use power-ups against the player's opponent. The court pitches and shifts throughout the match, and the player will have to contend with the weird gravity as a result. Running up it will take the player more time, and the down slope will pull them down toward the lava. The ball also reacts differently to the surface angle. | Bowser Stage takes place on a floating court suspended by chains above a lake of lava. This game is a nod to the ''[[Mario Kart (series)|Mario Kart]]'' series, where the player can collect and use power-ups against the player's opponent. The court pitches and shifts throughout the match, and the player will have to contend with the weird gravity as a result. Running up it will take the player more time, and the down slope will pull them down toward the lava. The ball also reacts differently to the surface angle. | ||
The other major difference between this and normal tennis are the power-ups that are collected and used. They hover near the center of the net in glowing cubes (similar to the ''[[Mario Kart (series)|Mario Kart]]'' games) and become useable when a player sends a ball through one. The power-up then appears in the corner of the screen and can be used by pressing the {{button|n64| | The other major difference between this and normal tennis are the power-ups that are collected and used. They hover near the center of the net in glowing cubes (similar to the ''[[Mario Kart (series)|Mario Kart]]'' games) and become useable when a player sends a ball through one. The power-up then appears in the corner of the screen and can be used by pressing the {{button|n64|Z}} button. | ||
====Power-ups==== | ====Power-ups==== | ||
*'''Banana Peel:''' When the player uses this power-up, a banana peel attaches itself to the ball, then deposited on the court when the ball bounces. This puts a potential slipping spot on the court, forcing the players opponent to play around the peel, lest they slip and fall. However, if the ball does not hit the ground, but is volleyed, the banana has the potential to be placed on the other side of the court. | *'''Banana Peel:''' When the player uses this power-up, a banana peel attaches itself to the ball, then deposited on the court when the ball bounces. This puts a potential slipping spot on the court, forcing the players opponent to play around the peel, lest they slip and fall. However, if the ball does not hit the ground, but is volleyed, the banana has the potential to be placed on the other side of the court. | ||
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===Piranha Challenge=== | ===Piranha Challenge=== | ||
[[File:Piranhamatch.PNG|thumb|160px|left|Three Piranha Plants on court]] | [[File:Piranhamatch.PNG|thumb|160px|left|Three Piranha Plants on court]] | ||
The Piranha Challenge pits the player against four opponents: one Mario team player and three Piranha Plants. The three plants spit fifty balls randomly, and the object is to return them past the net camper and out of play. The Mario team player stays mostly in the center of the net. If the ball somehow does make its way to the center player, the center player returns it, and it | The Piranha Challenge pits the player against four opponents: one Mario team player and three Piranha Plants. The three plants spit fifty balls randomly, and the object is to return them past the net camper and out of play. The Mario team player stays mostly in the center of the net. If the ball somehow does make its way to the center player, the center player returns it, and it may not count towards the score. There are four courts for the challenge: Hard, Clay, Grass or Composition. | ||
{{br}} | {{br}} | ||
===Special Games=== | ===Special Games=== | ||
Special Games is a special mode including Short Game, Tiebreaker, Ring Tournament, and Demo Mode. | Special Games is a special mode including Short Game, Tiebreaker, Ring Tournament, and Demo Mode. | ||
====Short Game/Tiebreaker==== | ====Short Game/Tiebreaker==== | ||
Short Game is a multiplayer mode where the | Short Game is a multiplayer mode where the character or team must score up to 5 points to win the match. Tiebreaker is equivalent to Short Game, except it goes up to 7 points. Short Game and Tiebreaker are only for two players for a Singles Match and four players for a Doubles Match, and never use the computers at all. | ||
The Tiebreaker mode is the only mode where two players can be the same character. When two of the same character is selected, the second player to select said character will have an alternate palette swap of the character. For example, if both players pick Mario, the second player to select him will have Mario in his [[Fire Mario]] outfit. | |||
====Ring Tournament==== | ====Ring Tournament==== | ||
Ring Tournament is a Special Game challenge mode and service for players per copy of the game to have their high scores depending upon how many rings they each collected submitted to the leaderboard with the players' entered names to the Mario Tennis website. Before playing, the player was required to enter a code for each of the special cups, including character-based ones. The codes came from the former official N64 game website for that game which ran from 2000–2004, and would change from time to time. The service ended in 2004 after the game's sequels ''Mario Power Tennis'' and later ''Mario Tennis Open'' replaced it for that URL. This Special Game mode | Ring Tournament is a Special Game challenge mode and service for players per copy of the game to have their high scores depending upon how many rings they each collected submitted to the leaderboard with the players' entered names to the Mario Tennis website. Before playing, the player was required to enter a code for each of the special cups, including character-based ones. The codes came from the former official N64 game website for that game which ran from 2000–2004, and would change from time to time. The service ended in 2004 after the game's sequels ''Mario Power Tennis'' and later ''Mario Tennis Open'' replaced it for that URL, and every possible code entry will end with the message "This code is incorrect". This Special Game mode has been removed in the Wii Virtual Console re-release of the game due to the service and URL being shut down. It still can be seen in the special games menu but it cannot be selected or even highlighted. | ||
In Wii U Virtual Console re-release, Ring Tournament was fully implemented again. | In Wii U Virtual Console re-release, Ring Tournament was fully implemented again. | ||
;Codes | ;Codes | ||
{|class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
!Code | !Code | ||
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==Courts== | ==Courts== | ||
Every court plays a bit differently. Each court can be selected for Exhibition matches once unlocked | Every court plays a bit differently. Each court can be selected for Exhibition matches once unlocked. | ||
===Starter | |||
{|class= | ===Starter Courts=== | ||
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | |||
|- | |- | ||
!width=15%|Picture | !width=15% |Picture | ||
!width=15%|Name | !width=15% |Name | ||
!width=15%|Ball Speed | !width=15% |Ball Speed | ||
!width=15%|Bounce | !width=15% |Bounce | ||
!width=20%|Notes | !width=20% |Notes | ||
|- | |- | ||
|[[File:MT64 Open court.png|150px]] | |[[File:MT64 Open court.png|150px]] | ||
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|} | |} | ||
===Unlockable | ===Unlockable Courts=== | ||
{|class= | {| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- | |- | ||
!width=15%|Picture | !width=15% |Picture | ||
!width=15%|Name | !width=15% |Name | ||
!width=15%|Ball Speed | !width=15% |Ball Speed | ||
!width=15%|Bounce | !width=15% |Bounce | ||
!width=20%|How to Unlock | !width=20% |How to Unlock | ||
!width=20%|Notes | !width=20% |Notes | ||
|- | |- | ||
|[[File:MT64 Mario Bros. court.png|150px]] | |[[File:MT64 Mario Bros. court.png|150px]] | ||
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|Win the Mushroom Cup with Yoshi in singles. | |Win the Mushroom Cup with Yoshi in singles. | ||
|The Baby Mario and Yoshi Court goes well with speedy players. | |The Baby Mario and Yoshi Court goes well with speedy players. | ||
|- | |||
|[[File:MT64 Wario and Waluigi court.png|150px]] | |||
|[[Wario & Waluigi Court]] | |||
|Slow | |||
|Very Strong | |||
|Win the Star Cup with Wario in doubles. | |||
|The ball is slow but bouncy. This benefits taller and quicker players. | |||
|- | |- | ||
||[[File:MT64 Donkey Kong court.png|150px]] | ||[[File:MT64 Donkey Kong court.png|150px]] | ||
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|Win the Star Cup with Mario in doubles. | |Win the Star Cup with Mario in doubles. | ||
|A zippy surface, the Mario and Luigi court is great for a fast-paced match among friends. Power and all-around players will thrive. | |A zippy surface, the Mario and Luigi court is great for a fast-paced match among friends. Power and all-around players will thrive. | ||
|- | |- | ||
|[[File:MT64 Birdo and Yoshi court.png|150px]] | |[[File:MT64 Birdo and Yoshi court.png|150px]] | ||
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|Normal | |Normal | ||
|Strong | |Strong | ||
|Win round three of the GBC Mario Tennis minigame [[Boo Blast (minigame)|Boo Blast]] | |Win round three of the GBC Mario Tennis minigame, [[Boo Blast (minigame)|Boo Blast]]. Then transfer the data through a Transfer Pak. | ||
|A court in the sky that features a picture of Mario. (Uses same background as Mario Bros. court) | |A court in the sky that features a picture of Mario. (Uses same background as Mario Bros. court) | ||
|- | |- | ||
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|Normal | |Normal | ||
|Normal | |Normal | ||
|Win round three of the GBC Mario Tennis minigame [[Peach Perfect Shot]] | |Win round three of the GBC Mario Tennis minigame, [[Peach Perfect Shot]]. Then transfer the data through a Transfer Pak. | ||
|A secret court built inside [[Peach's Castle]]. (Uses same background as Mario & Luigi court) | |A secret court built inside [[Peach's Castle]]. (Uses same background as Mario & Luigi court) | ||
|- | |- | ||
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|Strong | |Strong | ||
|Win round three of the GBC Mario Tennis minigame, [[Fruit Fantasy]]. Then transfer the data through a Transfer Pak. | |Win round three of the GBC Mario Tennis minigame, [[Fruit Fantasy]]. Then transfer the data through a Transfer Pak. | ||
|A court located on [[Yoshi's Island ( | |A court located on [[Yoshi's Island (place)|Yoshi's Island]]. (Uses same background as Baby Mario & Yoshi court) | ||
|- | |- | ||
|[[File:MT64 Wario court.png|150px]] | |[[File:MT64 Wario court.png|150px]] | ||
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==Trophy celebrations== | ==Trophy celebrations== | ||
This is a list of all the trophy celebrations a player can get for winning a tournament with certain characters. | This is a list of all the trophy celebrations a player can get for winning a tournament with certain characters. | ||
*'''Mario:''' Mario jumps around happily with the trophy until a pipe sprouts out of the platform. Wario emerges from the pipe, and takes the trophy before slowly descending into the pipe. Mario attempts to retrieve the trophy. | *'''Mario:''' Mario jumps around happily with the trophy until a pipe sprouts out of the platform. Wario emerges from the pipe, and takes the trophy before slowly descending into the pipe. Mario attempts to retrieve the trophy. | ||
*'''Luigi:''' Luigi, trophy in hand, runs around in circles, but falls down, leaving the trophy on the ground. A nearby Lakitu takes the trophy while a disappointed Luigi stands and watches. | *'''Luigi:''' Luigi, trophy in hand, runs around in circles, but falls down, leaving the trophy on the ground. A nearby Lakitu takes the trophy while a disappointed Luigi stands and watches. | ||
*'''Peach:''' The trophy levitates around Peach. She spins around with it, and reaches out to grab it. | *'''Peach:''' The trophy levitates around Peach. She spins around with it, and reaches out to grab it. | ||
*'''Baby Mario:''' Baby Mario attempts to drag the trophy, but can barely get it to budge. Seeing the issue, Yoshi walks in, puts the trophy in is mouth, and signals for him to get on. However, Baby Mario makes the mistake of Ground Pounding onto Yoshi, causing him to spit the trophy out. | *'''Baby Mario:''' Baby Mario attempts to drag the trophy, but can barely get it to budge. Seeing the issue, Yoshi walks in, puts the trophy in is mouth, and signals for him to get on. However, Baby Mario makes the mistake of Ground Pounding onto Yoshi, causing him to spit the trophy out. | ||
*'''Yoshi:''' The trophy falls in front of Yoshi. He eats it and turns it into an egg. Yoshi turns around and, to his shock, sees | *'''Yoshi:''' The trophy falls in front of Yoshi. He eats it and turns it into an egg. Yoshi turns around and, to his shock, sees a golden egg. | ||
*''' | *'''Donkey Kong:''' Donkey Kong beats his chest while holding the trophy up. However, seeing some bananas next to him, he throws the trophy away and goes after them instead. | ||
*'''Paratroopa:''' Four other Koopa Troopas watch the Paratroopa juggle the trophy. He lands and catches the trophy and poses, while the Koopa Troopas applaud. | *'''Paratroopa:''' Four other Koopa Troopas watch the Paratroopa juggle the trophy. He lands and catches the trophy and poses, while the Koopa Troopas applaud. | ||
*''' | *'''Donkey Kong Jr.:''' Donkey Kong Jr. hops from leg to leg holding the trophy up. Donkey Kong walks in, and Donkey Kong Jr. jumps into his arms and holds the trophy up. | ||
*'''Wario:''' Wario, chanting to himself, runs around waiting for his trophy. He becomes bored and runs so fast that he falls off the platform. When he looks back at the platform, he sees that the trophy has fallen and looks at the camera. | *'''Wario:''' Wario, chanting to himself, runs around waiting for his trophy. He becomes bored and runs so fast that he falls off the platform. When he looks back at the platform, he sees that the trophy has fallen and looks at the camera. | ||
*'''Waluigi:''' Waluigi is hopping around on the platform and talking about how happy he is. A disinterested Luigi watching Waluigi decides to walk away, | *'''Waluigi:''' Waluigi is hopping around on the platform and talking about how happy he is. A disinterested Luigi watching Waluigi decides to walk away, making Waluigi very angry. | ||
*'''Daisy:''' Daisy begins celebrating and thanking the crowd before | *'''Daisy:''' Daisy begins celebrating and thanking the crowd before losing her balance and falling and giving a slightly embarrassed look to the camera. | ||
*'''Toad:''' Toad, after throwing the trophy in the air and catching it two times, attempts it a third time, only for it to fall on his head, causing bright red sparkles to fall everywhere. To Toad's surprise, the platform now has little mushrooms on it. | *'''Toad:''' Toad, after throwing the trophy in the air and catching it two times, attempts it a third time, only for it to fall on his head, causing bright red sparkles to fall everywhere. To Toad's surprise, the platform now has little mushrooms on it. | ||
*'''Birdo:''' Birdo celebrates with her trophy, then puts it down to fire victory eggs. One of the eggs deflects off of something, causing it to head back to the platform and explode. | *'''Birdo:''' Birdo celebrates with her trophy, then puts it down to fire victory eggs. One of the eggs deflects off of something, causing it to head back to the platform and explode. | ||
*'''Bowser:''' Boos can be seen circling the trophy, but Bowser drops down and gets rid of them with his fire breath. He takes a step forward, snatches the trophy, and holds it up for the crowd to see. | *'''Bowser:''' Boos can be seen circling the trophy, but Bowser drops down and gets rid of them with his fire breath. He takes a step forward, snatches the trophy, and holds it up for the crowd to see. | ||
*'''Boo:''' Boo along with some Boo Buddies float along the platform. The Boo Buddies pick Boo up and throw him into the air, only to be confused when only the trophy comes down. It turns out Boo turned invisible, so he reappears, scaring the Boo Buddies. | *'''Boo:''' Boo along with some Boo Buddies float along the platform. The Boo Buddies pick Boo up and throw him into the air, only to be confused when only the trophy comes down. It turns out Boo turned invisible, so he reappears, scaring the Boo Buddies. | ||
*''' | *'''Shy Guy:''' An excited Shy Guy jumps around. A rotor comes out from him, turning him into Fly Guy, as he flies around. | ||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
Mario7.jpg|[[Mario]] | Mario7.jpg|[[Mario]] | ||
WaluigiTennis64. | WaluigiTennis64.PNG|[[Waluigi]] | ||
Donkey Kong Jr MT64 art.png|[[Donkey Kong Jr | Donkey Kong Jr MT64 art.png|[[Donkey Kong Jr.]] | ||
Yoshitennisdive.jpg|[[Yoshi]] | Yoshitennisdive.jpg|[[Yoshi]] | ||
Paratroopa MT64 artwork.jpg|[[Koopa Paratroopa|Paratroopa]] | Paratroopa MT64 artwork.jpg|[[Koopa Paratroopa|Paratroopa]] | ||
DKandBabyMarioTennis.png|[[Donkey Kong | DKandBabyMarioTennis.png|[[Donkey Kong]] and [[Baby Mario]] | ||
</gallery> | </gallery> | ||
==Media== | ==Media== | ||
{{ | {{more media|section=yes}} | ||
| | {{media table | ||
| | |type1=audio | ||
|name1=Mario Tennis N64 Mario Bros Court | |||
|pipe1=Mario Bros. Court | |||
|length1=0:30 | |length1=0:30 | ||
| | |type2=audio | ||
|name2=Mario Tennis N64 Starman Theme | |||
|pipe2=Starman Theme | |||
|length2=0:27 | |||
| | |||
| | |||
| | |||
}} | }} | ||
==Reception== | ==Reception== | ||
{| class="wikitable review_template" style="border: 2px solid black; width:100%; font-size: 100%; text-align:center; margin-bottom: 5px;" cellpadding="4" | |||
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews | |||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | |||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
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|James Temperton, [http://www.cubed3.com/review/72/1/mario-tennis-nintendo-64.html Cubed3] | |James Temperton, [http://www.cubed3.com/review/72/1/mario-tennis-nintendo-64.html Cubed3] | ||
|9/10 | |9/10 | ||
|align="left"|"''It really is that good. Stuff your | |align="left"|"''It really is that good. Stuff your Tim Henmans and your Andy Roddicks all we want to know about it Wario and Paratroopa! Superb depth in gameplay and a wonderful feel for how the game plays in real life make this title a privilege to play. Add to that a superbly evil multiplayer and controls so perfectly balanced that you glide about the court with style and you have the best sports game on the N64. We normally don't wax lyrical about something unless it is very special, and judging by our comments thus far this title is well worth your attentions. It'll be your own fault if you ignore it.''" | ||
|- | |- | ||
|N64 | |N64 | ||
|Marcel van Duyn, [ | |Marcel van Duyn, [http://www.nintendolife.com/reviews/n64/mario_tennis Nintendo Life] | ||
|8/10 | |8/10 | ||
|align="left"|"''With Mario Tennis, the portly plumber proves once again that he can make any sport more entertaining. The game later received a sequel on the | |align="left"|"''With Mario Tennis, the portly plumber proves once again that he can make any sport more entertaining. The game later received a sequel on the GameCube and Wii, which, despite mostly being very similar, introduced some questionable gameplay elements that many did not particularly enjoy. If you were one of those people and would rather have a pure, unspoiled Mario Tennis experience, look no further: this is his best outing so far.''" | ||
|- | |- | ||
!colspan="4"style="background-color:silver; font-size:120%; text-align:center;"|Aggregators | !colspan="4" style="background-color:silver; font-size:120%; text-align:center;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
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==Staff== | ==Staff== | ||
{{main| | {{main|Mario Tennis (Nintendo 64) Staff}} | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
[[Goomba]], [[Bullet Bill]], and [[Whomp]] were suggested to be made playable, along with a "Warupīchi" as a potential evil counterpart to Peach, but these were all dismissed for varying reasons, such as Goomba and the ''[[Super Mario 64]]'' Bullet Bill's lack of hands, and Whomp's rigid posture. The idea for a rival for the Princess was dismissed by [[Shigeru Miyamoto]].<ref>http://www.camelot.co.jp/gimon/gimon13.html Japanese Camelot Q & A</ref> | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|ChiT=瑪利歐網球64<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref> | |||
|ChiT=瑪利歐網球64<ref> | |||
|ChiTR=Mǎlì'ōu Wǎngqiú 64 | |ChiTR=Mǎlì'ōu Wǎngqiú 64 | ||
|ChiTM=Mario Tennis 64 | |ChiTM=Mario Tennis 64 | ||
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==Trivia== | ==Trivia== | ||
[[File:Mario Tennis 64 No Controllers.png|200px|thumb| | [[File:RefereeMarioMTN64.png|100px|thumb|left|The blue Mario referee]] | ||
*If the player does not have any | [[File:Mario Tennis 64 No Controllers.png|200px|thumb|Right|Luigi and Waluigi with a Nintendo 64 and controller being held.]] | ||
*If the player does not have any controller plugged into the console, a scene with Luigi and Waluigi is displayed with a Nintendo 64 and controller being held by them. | |||
*Alex, Nina, Harry, and Kate are no longer playable in the [[Virtual Console]] versions of the game, nor can the transfer-related personal courts be unlocked in that version as well, due to the [[Wii]] and the [[Wii U]] lacking an equivalent to the [[Nintendo 64]]/[[Game Boy Color]] Transfer Pak. Despite this, the data for all the characters are still in the game. | |||
*This is the only game in the ''Mario Tennis'' series where the announcer is Mario himself. He is the referee unless he is playing, in which case a clone of him becomes the referee and wears different clothes depending on the tournament, as well as a blue version of Mario's cap. The clone is always the referee during the Star Cup and Planet Cup, regardless of whether or not Mario is playing. | |||
**In the game's group artwork, as well as on the title screen, Peach can be seen sitting on the referee's seat, despite only Mario being the referee in-game. | |||
*In tiebreakers, the points number "0" is pronounced as "oh", whereas later ''Mario Tennis'' titles pronounce it as "zero". | *In tiebreakers, the points number "0" is pronounced as "oh", whereas later ''Mario Tennis'' titles pronounce it as "zero". | ||
* | *In Waluigi's trophy celebration, when Waluigi is angered after Luigi dismisses him, he actually uses Wario's growl when he charges a shot or serves. | ||
{{br}} | {{br}} | ||
==External links== | |||
*[http://www.nintendo.co.jp/n01/n64/software/nus_p_nm8j/index.html Official Mario Tennis Japanese website] | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{MT64}} | |||
{{MarioGames}} | |||
{{ | |||
{{ | |||
{{N64}} | {{N64}} | ||
{{ | {{VirtualConsole}} | ||
[[Category:Mario Tennis 64|*]] | |||
[[Category:Mario Tennis | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Nintendo 64 | [[Category:Nintendo 64 Games]] | ||
[[Category:Sports | [[Category:Sports Games]] | ||
[[Category:2000 games]] | [[Category:2000 games]] | ||
[[Category:Player's Choice]] | [[Category:Player's Choice]] | ||
[[Category:Virtual Console | [[Category:Virtual Console Games]] | ||
[[de:Mario Tennis (Nintendo 64)]] | [[de:Mario Tennis (Nintendo 64)]] | ||
[[it:{{PAGENAME}}]] | [[it:{{PAGENAME}}]] |