Editing Mario Super Sluggers
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|developer=[[Bandai Namco Entertainment|Namco Bandai Games]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]] | |developer=[[Bandai Namco Entertainment|Namco Bandai Games]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Wii (original release):'''<br>{{flag list|Japan|June 19, 2008 | |release='''Wii (original release):'''<br>{{flag list|Japan|June 19, 2008|ROC|July 12, 2008|USA|August 25, 2008}} '''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{flag list|USA|May 15, 2011}} '''Wii U (digital download):'''<br>{{flag list|USA|March 31, 2016|Japan|August 17, 2016<ref>{{cite|author=Jake|date=July 21, 2016|url=nintendoeverything.com/10-wii-games-coming-to-japanese-wii-u-eshop-over-coming-weeks-with-my-nintendo-discount|title=10 Wii games coming to Japanese Wii U eShop over coming weeks, with My Nintendo discount|publisher=NintendoEverything|accessdate=June 29, 2024}}</ref>}} | ||
|languages={{languages|en_us=y|es_latam=y|fr_ca=y|jp=y|}} | |languages={{languages|en_us=y|es_latam=y|fr_ca=y|jp=y|}} | ||
|genre=[[Mario Baseball (series)|Baseball]] | |genre=[[Mario Baseball (series)|Baseball]] | ||
|modes=1-4 Players | |modes=1-4 Players | ||
|ratings={{ratings|esrb=E|cero=A | |ratings={{ratings|esrb=E|cero=A}} | ||
|platforms=[[Wii]], [[Wii U]] | |platforms=[[Wii]], [[Wii U]] | ||
|format={{format|wii=1|wiiudl=1}} | |format={{format|wii=1|wiiudl=1}} | ||
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'''''Mario Super Sluggers''''' is the [[Wii]] follow-up to the 2005 [[Nintendo GameCube]] game ''[[Mario Superstar Baseball]]'', and the second game in the ''[[Mario Baseball (series)|Mario Baseball]]'' series. This game borrows many elements from the previous game, but it also includes new elements, including a variety of gameplay controls, such as taking advantage of the motion sensor controls that the [[Wii#Wii Remote|Wii Remote]] provides. The game also has a more in-depth and more narrative-driven Challenge Mode, where, rather than only facing off against a Team Captain and a team of opponents, players interact with more characters, including a variety of various sub-characters, and play various small challenges to recruit them for their team. Up to four players can play this title, and a new feature is that players can choose which of the two team sides to be on. | '''''Mario Super Sluggers''''' is the [[Wii]] follow-up to the 2005 [[Nintendo GameCube]] game ''[[Mario Superstar Baseball]]'', and the second game in the ''[[Mario Baseball (series)|Mario Baseball]]'' series. This game borrows many elements from the previous game, but it also includes new elements, including a variety of gameplay controls, such as taking advantage of the motion sensor controls that the [[Wii#Wii Remote|Wii Remote]] provides. The game also has a more in-depth and more narrative-driven Challenge Mode, where, rather than only facing off against a Team Captain and a team of opponents, players interact with more characters, including a variety of various sub-characters, and play various small challenges to recruit them for their team. Up to four players can play this title, and a new feature is that players can choose which of the two team sides to be on. | ||
''Mario Super Sluggers'' was released in Japan and the Americas in 2008, and had a [[Nintendo Selects#Wii|Nintendo Selects]] re-release in the Americas in 2011. It is the only ''[[Super Mario (franchise)|Super Mario]]'' game for the Wii that was | ''Mario Super Sluggers'' was released in Japan and the Americas in 2008, and had a [[Nintendo Selects#Wii|Nintendo Selects]] re-release in the Americas in 2011. It is the only ''[[Super Mario (franchise)|Super Mario]]'' game for the Wii that was nae released in Europe and Australia in physical form, those Protestants, up to nae good as usual! The game was re-released on the [[Wii U]] [[Nintendo eShop#Wii U|eShop]] in the Americas on March 31, 2016, and in Japan on August 17, 2016; however, it was eventually removed after its discontinuation on March 27, 2023. | ||
==Gameplay== | ==Gameplay== | ||
[[File:MSScontrols.jpg|thumb|400px|The three control types, as shown in the instruction booklet enclosed with the game.]] | [[File:MSScontrols.jpg|thumb|400px|The three control types, as shown in the instruction booklet enclosed with the game.]] | ||
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*Wii Remote (horizontal) | *Wii Remote (horizontal) | ||
*Wii Remote + Nunchuk controller | *Wii Remote + Nunchuk controller | ||
Before a game starts, a roulette will start in order to show which team will be batting first. This is different from the previous game, in which the player could choose which team would be batting first. | Before a game starts, a roulette will start in order to show which team will be batting first. This is different from the previous game, in which the player could choose which team would be batting first. | ||
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*One outfielder tackles the ball and the ball rolls towards the outfielder with chemistry. The outfielder that holds the ball can then throw a very fast ball towards a base from the outfield. | *One outfielder tackles the ball and the ball rolls towards the outfielder with chemistry. The outfielder that holds the ball can then throw a very fast ball towards a base from the outfield. | ||
*When a possible home run is hit, players can initiate a Buddy Jump. Upon jumping around another outfielder's head and pressing {{button|wii|A}} twice, one of the players will jump incredibly high to catch home run balls. This must be done with precise timing. | *When a possible home run is hit, players can initiate a Buddy Jump. Upon jumping around another outfielder's head and pressing {{button|wii|A}} twice, one of the players will jump incredibly high to catch home run balls. This must be done with precise timing. | ||
Superstar Matchups return; however, it is set for captains only and occurs when the team captain is not batting first and when one runner is on second or third and two or all three runners on base (only when the runs exceed to 4 or more on the scoreboard). This also applies to RBI chance screens. | Superstar Matchups return; however, it is set for captains only and occurs when the team captain is not batting first and when one runner is on second or third and two or all three runners on base (only when the runs exceed to 4 or more on the scoreboard). This also applies to RBI chance screens. | ||
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|name1=[[Nice Bat]] | |name1=[[Nice Bat]] | ||
|image1=[[File:MSS Nice Bat.png]] | |image1=[[File:MSS Nice Bat.png]] | ||
|description1= | |description1=''"Increase contact by 50%."'' | ||
|name2=[[Power Bat]] | |name2=[[Power Bat]] | ||
|image2=[[File:MSS Power Bat.png]] | |image2=[[File:MSS Power Bat.png]] | ||
|description2= | |description2=''"Increase hitting power by 50%."'' | ||
|name3=[[Dr. K]] | |name3=[[Dr. K]] | ||
|image3=[[File:MSS Dr. K.png]] | |image3=[[File:MSS Dr. K.png]] | ||
|description3= | |description3=''"Increase throwing speed."'' | ||
|name4=[[Lucky Glove]] | |name4=[[Lucky Glove]] | ||
|image4=[[File:MSS Lucky Glove.png]] | |image4=[[File:MSS Lucky Glove.png]] | ||
|description4= | |description4=''"Increase throwing speed."'' | ||
|name5=[[Dash Spikes]] | |name5=[[Dash Spikes]] | ||
|image5=[[File:MSS Dash Spikes.png]] | |image5=[[File:MSS Dash Spikes.png]] | ||
|description5= | |description5=''"Increase running speed by 50%."'' | ||
|name6=[[Buddy Badge]] | |name6=[[Buddy Badge]] | ||
|image6=[[File:MSS Buddy Badge Icon.png]] | |image6=[[File:MSS Buddy Badge Icon.png]] | ||
|description6= | |description6=''"Create chemistry with all characters."'' | ||
|name7=[[Error Booster]] | |name7=[[Error Booster]] | ||
|image7=[[File:MSS Error Booster.png]] | |image7=[[File:MSS Error Booster.png]] | ||
|description7= | |description7=''"Increase the speed of error items used when batting."'' | ||
|name8=[[Charge Bat]] | |name8=[[Charge Bat]] | ||
|image8=[[File:MSS Charge Bat.png]] | |image8=[[File:MSS Charge Bat.png]] | ||
|description8= | |description8=''"Allow charge swings to always be at 100% power."'' | ||
|name9=[[Star Candy]]* | |name9=[[Star Candy]]* | ||
|image9=[[File:MSS Star Candy.png]] | |image9=[[File:MSS Star Candy.png]] | ||
|description9= | |description9=''"Gives a character a star on the Star Gauge when up to bat."'' | ||
|name10=[[Star Candy]] x2* | |name10=[[Star Candy]] x2* | ||
|image10=[[File:MSS Star Candy x2.png]] | |image10=[[File:MSS Star Candy x2.png]] | ||
|description10= | |description10=''"Gives a character 2 stars on the Star Gauge when batting."'' | ||
|name11=[[Super Star]]* | |name11=[[Super Star]]* | ||
|image11=[[File:MSS Super Star.png]] | |image11=[[File:MSS Super Star.png]] | ||
|description11= | |description11=''"Activate Lucky Glove, Charge/Power/Nice Bat, Dash Spikes, and Dr. K."'' | ||
}} | }} | ||
<small>* - available only at Magikoopa's secret shop at Daisy Cruiser</small> | <small>* - available only at Magikoopa's secret shop at Daisy Cruiser</small> | ||
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====Additional screenshots==== | ====Additional screenshots==== | ||
<gallery perrow=3> | <gallery perrow=3> | ||
Mario Super Sluggers Entrance.png|Daisy escorts Bowser and Bowser Jr. to the Daisy Cruiser. | File:Mario Super Sluggers Entrance.png|Daisy escorts Bowser and Bowser Jr. to the Daisy Cruiser. | ||
Mss hrc dc peach lakitu.png|Lakitu and Peach enjoying some desserts. | File:Mss hrc dc peach lakitu.png|Lakitu and Peach enjoying some desserts. | ||
Mss hrc dc yoshi daisy toad.png|Yoshi, Daisy, and Toad witness a display of fireworks. | File:Mss hrc dc yoshi daisy toad.png|Yoshi, Daisy, and Toad witness a display of fireworks. | ||
Mss hrc peach and friends.png|Peach and other various spectators enjoying the Bob-omb Derby/fireworks show at the Mario Stadium. | File:Mss hrc peach and friends.png|Peach and other various spectators enjoying the Bob-omb Derby/fireworks show at the Mario Stadium. | ||
Mss hrc wario waluigi.png|Wario and Waluigi ducking under the cannon. | File:Mss hrc wario waluigi.png|Wario and Waluigi ducking under the cannon. | ||
Mss hrc bowser.png|Bowser drops in to counter the incoming Bullet Bill with his bat. | File:Mss hrc bowser.png|Bowser drops in to counter the incoming Bullet Bill with his bat. | ||
</gallery> | </gallery> | ||
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{{main|List of Mario Super Sluggers glitches}} | {{main|List of Mario Super Sluggers glitches}} | ||
===Close play camera lock=== | ===Close play camera lock=== | ||
During close plays, if both the baseperson and the runner are rendered incapacitated during the special animation (i.e. [[Enlarge]]), the camera will remain fixated on the base until the next at-bat. This probably occurs because the game relies on the close play to finish uninterrupted to change the camera. This glitch can be achieved by pre-firing a [[POW Block|POW Ball]].<ref>{{cite|author=Mario Sluggers Fanclub|url=youtube.com/watch/KZJ4uEg8ni4|date=December 12, 2022 | During close plays, if both the baseperson and the runner are rendered incapacitated during the special animation (i.e. [[Enlarge]]), the camera will remain fixated on the base until the next at-bat. This probably occurs because the game relies on the close play to finish uninterrupted to change the camera. This glitch can be achieved by pre-firing a [[POW Block|POW Ball]].<ref>{{cite|author=Mario Sluggers Fanclub|title=WE'VE NEVER SEEN THIS MONTY MOLE GLITCH #shorts|url=youtube.com/watch/KZJ4uEg8ni4|date=December 12, 2022|publisher=YouTube|language=en|accessdate=June 29, 2024}}</ref> | ||
===DK's face appearing differently during replays=== | ===DK's face appearing differently during replays=== | ||
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*[https://web.archive.org/web/20110903151233/http://www.mariosupersluggers.com/ North American website] | *[https://web.archive.org/web/20110903151233/http://www.mariosupersluggers.com/ North American website] | ||
*[https://m1.nintendo.net/docvc/RVL/JPN/RMBJ/RMBJ_J.pdf Japanese manual] | *[https://m1.nintendo.net/docvc/RVL/JPN/RMBJ/RMBJ_J.pdf Japanese manual] | ||
{{Mario Super Sluggers}} | {{Mario Super Sluggers}} | ||
{{Super Mario games}} | {{Super Mario games}} |