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'''''Mario Strikers Charged''''' (known as '''''Mario Strikers Charged Football''''' in European languages) is a soccer game for the [[Wii]] and the second game of the [[Mario Strikers (series)|''Mario Strikers'' series]], being a sequel to ''[[Super Mario Strikers]]''. Like its predecessor, ''Mario Strikers Charged'' was developed by [[Next Level Games]]. Up to four players can participate in this game, attempting to kick the ball into another opponent's goal; the soccer in this game, however, has several differences from the real soccer, such as the ability to tackle other players with a minimal penalty, using ''Super Mario''-themed items to give players an advantage over their opponents, and playing with stage hazards effectively. This game places a higher emphasis on individual character attributes compared to its precedent, by not only assigning stats, but by also giving team captains a unique [[Super Ability]] and the [[Mega Strike]], an opportunity to score up to six goals. Meanwhile, a team itself can be composed of several different ''Super Mario'' species, each with also unique attributes including [[Skillshot]]s. Another introduced mechanic is the power level of the ball. Indicated by the color of the glow, the shots of the ball become more quick and powerful the more active it is, thus making it easier to score goals with. The game, as with its predecessor, also stylistically differs from most ''Super Mario'' games with more realistic sci-fi tones, from the menu interface to the stage designs, in contrast to the more common bright and whimsical cartoon themes. | '''''Mario Strikers Charged''''' (known as '''''Mario Strikers Charged Football''''' in European languages) is a soccer game for the [[Wii]] and the second game of the [[Mario Strikers (series)|''Mario Strikers'' series]], being a sequel to ''[[Super Mario Strikers]]''. Like its predecessor, ''Mario Strikers Charged'' was developed by [[Next Level Games]]. Up to four players can participate in this game, attempting to kick the ball into another opponent's goal; the soccer in this game, however, has several differences from the real soccer, such as the ability to tackle other players with a minimal penalty, using ''Super Mario''-themed items to give players an advantage over their opponents, and playing with stage hazards effectively. This game places a higher emphasis on individual character attributes compared to its precedent, by not only assigning stats, but by also giving team captains a unique [[Super Ability]] and the [[Mega Strike]], an opportunity to score up to six goals. Meanwhile, a team itself can be composed of several different ''Super Mario'' species, each with also unique attributes including [[Skillshot]]s. Another introduced mechanic is the power level of the ball. Indicated by the color of the glow, the shots of the ball become more quick and powerful the more active it is, thus making it easier to score goals with. The game, as with its predecessor, also stylistically differs from most ''Super Mario'' games with more realistic sci-fi tones, from the menu interface to the stage designs, in contrast to the more common bright and whimsical cartoon themes. | ||
In addition to the local single-player and multiplayer modes, the game also featured online regional multiplayer, which used the [[Nintendo Wi-Fi Connection]]. Unlike most games that had Wi-Fi features, ''Mario Strikers Charged''{{'}}s game data could be copied (but not moved) onto an SD Card. However, all Wi-Fi related data could not be copied. | In addition to the local single-player and multiplayer modes, the game also featured online regional multiplayer, which used the [[Nintendo Wi-Fi Connection]]. Unlike most games that had Wi-Fi features, ''Mario Strikers Charged''{{'}}s game data could be copied (but not moved) onto an [[Memory Card|SD Card]]. However, all Wi-Fi related data could not be copied. | ||
==Opening cutscene== | ==Opening cutscene== | ||
The game's opening begins with [[Mario]] and [[Bowser]] in a blimp which is the interior of [[Stormship Stadium]]. The camera rolls down to reveal the soccer field in a stormy war-like zone of [[The Wastelands]]. Spectators get electrocuted by the electrical fences, and the whole area is covered in dust and thunderstorms. Bowser shoves Mario out of the way and skydives with Mario following. As Bowser reaches the ground, he breathes fire. | The game's opening begins with [[Mario]] and [[Bowser]] in a blimp which is the interior of [[Stormship Stadium]]. The camera rolls down to reveal the soccer field in a stormy war-like zone of [[The Wastelands]]. Spectators get electrocuted by the electrical fences, and the whole area is covered in dust and thunderstorms. Bowser shoves Mario out of the way and skydives with Mario following. As Bowser reaches the ground, he breathes fire. |