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{{ | {{articleabout|the GameCube game|the Game Boy Advance game known as "''Mario Power Tennis''" in Europe|''[[Mario Tennis: Power Tour]]''|the "New Play Control!" [[Wii]] [[remake]] of the GameCube game|[[#"New Play Control!" series|this section]]}} | ||
{{ | {{Infobox | ||
|image=[[File:MarioPowerTennisBox2.jpg|250px]] | |image=[[File:MarioPowerTennisBox2.jpg|250px]] | ||
|developer=[[Camelot Software Planning]]<br> [[Nintendo SPD Group No.4]] | |developer=[[Camelot Software Planning]]<br> [[Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released='''[[Nintendo GameCube]]''':<br>{{releasedate|Japan|October 28, 2004|USA|November 8, 2004|Europe|February 25, 2005|Australia|February 25, 2005}} '''[[Wii]]''':<br>{{releasedate|Japan|January 15, 2009|Europe|March 6, 2009<ref name="eu-release">[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_mario_power_tennis_11211.html NEW PLAY CONTROL! Mario Power Tennis - Nintendo - Games]</ref>|USA|March 9, 2009<ref name="us-release">[http://press.nintendo.com/articles.jsp?id=17109 Game Lineup for Early 2009]</ref>|Australia|March 26, 2009}} '''Wii ([[Nintendo Selects]])'''<br>{{releasedate|USA|June 10, 2012|Europe|June 22, 2012}} | ||
|genre=[[Mario Tennis (series)|Tennis]] | |genre=[[Mario Tennis (series)|Tennis]] | ||
|modes=Single | |modes=Single player, Multiplayer | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0 | |ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0}} | ||
|platforms=[[Nintendo GameCube]], [[Wii]] (''[[New Play Control!]]'' series) | |platforms=[[Nintendo GameCube]], [[Wii]] (''[[New Play Control!]]'' series) | ||
| | |media={{container|gcn=1|wii=1}} | ||
|input={{input| | |input={{input|gamecube=1|wiimote=1|nunchuk=1}} | ||
}} | }} | ||
'''''Mario Power Tennis''''' is a sports game for the [[Nintendo GameCube]] and a re-release for the [[Wii]] (via the | '''''Mario Power Tennis''''' is a sports game for the [[Nintendo GameCube]] and a re-release for the [[Wii]] (via the [[New Play Control!]] series). It is the fourth installment in the [[Mario Tennis (series)|''Mario Tennis'' series]], and the follow-up to ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]]. This game features other four European announcer voices. In this game, [[Mario]] and his various friends and enemies meet up to play tennis. Like previous ''Mario'' sports titles, all the playable characters have incredibly powerful [[Power Shot]]s. Additionally, there are courts in the game that have special effects and events during the game. There are also special games for each court to play with. | ||
==The game's opening== | |||
[[File:Mpt intro 1.png|thumb|left|200px|Mario and Luigi celebrating their win against Wario and Waluigi.]] | |||
The game's opening begins with [[Mario]] and [[Luigi]] playing a match against [[Wario]] and [[Waluigi]]. The Mario Bros. win the match and celebrate as Wario and Waluigi complain about their loss. Bowser is seen surveying the match through hidden cameras. The next day, Wario and Waluigi see a picture of Mario and Luigi on the "Peach Dome Tournament" board and are furious to see that their opponents have knocked them out of the running. Wario and Waluigi vandalize the picture of Mario and Luigi, but the [[Buckethead]] police pursue to arrest them. Wario and Waluigi escape into a janitor's closet, but they fall into what appears to be a training room. [[Bowser]] approaches them and offers an alliance to get revenge against the Mario Bros.. After hours of training and seeing others playing their tennis matches, they carry out a plan to attack the final tournament later that evening at the Peach Dome. | |||
Bowser's blimp starts to descend out of control and falls toward Wario and Waluigi. Wario and Waluigi attempt to escape, but Bowser crashes to them with the Bob-ombs onboard, causing them to blow up on impact | As Mario and Luigi are about to play the final match of the tournament against [[Yoshi]] and [[Donkey Kong]]. Bowser shows up on an airship-shaped blimp and rigs the tournament so that Wario and Waluigi can have their rematch with the Mario Bros., shocking the tournament hosts, Princess Peach and Toadsworth. The audience boo at Wario, Waluigi, and Bowser and want them to leave, but Wario and Waluigi set up a machine that fires [[Bob-omb]]s at the Mario Bros. Bowser in the meantime, throws Bob-ombs at them. However, Mario and Luigi reflect the incoming Bob-ombs back at them with their tennis rackets. Other characters, such as Diddy Kong and Koopa Troopa, also are briefly seen helping the Mario Bros. fend off the Bob-ombs. At a last resort, Bowser launches a [[Bullet Bill]] from his blimp at them, and Mario knocks it back with his racket, which fires back and hits Wario's Bob-omb launcher. Waluigi is about to retrieve the launcher, but Wario falls and crushes him. The launcher, flipped from the explosion, accidentally fires a Bob-omb at Bowser's blimp, destroying it and revealing Bowser's stock of Bob-ombs below his blimp, shocking Peach, Mario, and Luigi. | ||
Bowser's blimp starts to descend out of control and falls toward Wario and Waluigi. Wario and Waluigi attempt to escape, but Bowser crashes to them with the Bob-ombs onboard, causing them to blow up on impact creating a large explosion. | |||
Afterwards, the trio falls unconscious after the blast, and their plan to attack Mario and his friends is completely failed, despite the damage they have done to the stadium. Mario and Luigi is relieved, with Mario breaks the fourth wall and says "Mama mia" before the scene ends. | |||
===Additional snapshots=== | ===Additional snapshots=== | ||
<center> | |||
<gallery perrow=7> | <gallery perrow=7> | ||
File:Intro1-MPT. | File:Intro1-MPT.jpg|<center>Bowser watches Wario's and Waluigi's defeat. | ||
File:Waluigi Wario Walking Power Tens.png|Wario | File:Waluigi Wario Walking Power Tens.png|Waluigi and Wario walk in the Peach Dome to check out the tournament board. | ||
File: | File:WaluwuwWario Power Tens.png|<center>Wario and Waluigi check out the tournament board. | ||
File:Intro3-MPT. | File:Intro3-MPT.jpg|<center>Wario and Waluigi are eliminated. | ||
File:Intro4-MPT. | File:Intro4-MPT.jpg|<center>Waluigi vandalizes Luigi's image. | ||
File:Intro5-MPT. | File:Intro5-MPT.jpg|<center>Wario and Waluigi evade the Bucketheads. | ||
File:Intro6-MPT. | File:Intro6-MPT.jpg|<center>Wario and Waluigi enter a room, just to realize that there's no floor. | ||
File:Intro7-MPT. | File:Intro7-MPT.jpg|<center>Wario and Waluigi encounter Bowser. | ||
File:Intro8-MPT. | File:Intro8-MPT.jpg|<center>Wario and Waluigi think about Bowser's proposal. | ||
File:Intro9-MPT. | File:Intro9-MPT.jpg|<center>Bowser activates a switch. | ||
File:Intro10-MPT. | File:Intro10-MPT.jpg|<center>Wario and Waluigi run on a treadmill, while avoiding a Chain Chomp. | ||
File: | File:Mpt_intro_2.png|<center>Toadsworth and Peach presiding over the "finals tournament" at the Peach Dome. | ||
File:Intro11-MPT. | File:Intro11-MPT.jpg|<center>Wario and Waluigi interrupt the tournament finals. | ||
File:Intro12-MPT. | File:Intro12-MPT.jpg|<center>Peach is shocked about the unusual event. | ||
File:Intro13-MPT. | File:Intro13-MPT.jpg|<center>Wario and Waluigi prepare their attack. | ||
File:Intro14-MPT. | File:Intro14-MPT.jpg|<center>Diddy Kong and Koopa Troopa assist with stopping the Bob-omb onslaught. | ||
File:Intro15-MPT. | File:Intro15-MPT.jpg|<center>Desperate, Bowser joins in with the attack on the Mario Bros. | ||
File:Intro16-MPT. | File:Intro16-MPT.jpg|<center>A Bob-omb is fired at Bowser's airship. | ||
File: | File:Mpt_intro_3.png|<center>Peach in shock after seeing that Bowser's downed airship contains a massive amount of Bob-ombs. | ||
File:Mpt intro 4.png|Wario and Waluigi attempt to get away from Bowser's falling airship loaded with a massive amount of Bob-ombs. | File:Mpt intro 4.png|<center>Wario and Waluigi attempt to get away from Bowser's falling airship loaded with a massive amount of Bob-ombs. | ||
File:Intro17-MPT. | File:Intro17-MPT.jpg|<center>Wario, Bowser, and Waluigi collapse. | ||
</gallery> | </gallery> | ||
</center> | |||
==Gameplay== | ==Gameplay== | ||
Players participate in a tennis game, just as its precedents in the | Players participate in a tennis game, just as its precedents in the Mario Tennis series. To win, the player must score points by hitting the ball into the other side of the court and not making the opponent rebound the ball, just as the traditional way of playing tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The amount of set and game points can be set by the player in exhibition mode, but not in tournament mode. | ||
===Controls=== | ===Controls=== | ||
[[File:MPT Controls. | [[File:MPT Controls.JPG|thumb|right|The controls for the game.]] | ||
====Menu screen controls==== | ====Menu screen controls==== | ||
*{{button|gcn|Stick}}: The players can use the Analog Stick to scroll through menu items. | *{{button|gcn|Stick}}: The players can use the Analog Stick to scroll through menu items. | ||
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*{{button|gcn|B}} then {{button|gcn|A}}: The player can perform a drop shot which is a very weak shot that goes barely past the net. It is performed to deter players who like to go far away from the net. | *{{button|gcn|B}} then {{button|gcn|A}}: The player can perform a drop shot which is a very weak shot that goes barely past the net. It is performed to deter players who like to go far away from the net. | ||
*{{button|gcn|A}} and {{button|gcn|B}}: The player can perform a flat shot. When the ball is lobbed, a smash point appears and the player can perform a smash shot instead of a flat shot. Flat shots' trails are colored green while smash shots' trails are colored purple. | *{{button|gcn|A}} and {{button|gcn|B}}: The player can perform a flat shot. When the ball is lobbed, a smash point appears and the player can perform a smash shot instead of a flat shot. Flat shots' trails are colored green while smash shots' trails are colored purple. | ||
*{{button|gcn|R}} and either {{button|gcn|A}} or {{button|gcn|X}}: The player performs a powerful [[ | *{{button|gcn|R}} and either {{button|gcn|A}} or {{button|gcn|X}}: The player performs a powerful [[Offensive Power Shot]] if power shots are turned on and if the player's racket glows to a certain amount of intensity. The power shot depends on the character. The players also must be in a certain distance or they will perform a defensive power shot instead. Note that any offensive power shots that occur before this still has an effect on the player who will use the power shot. | ||
*{{button|gcn|R}} and either {{button|gcn|B}} or {{button|gcn|Y}}: The player performs a [[ | *{{button|gcn|R}} and either {{button|gcn|B}} or {{button|gcn|Y}}: The player performs a [[Defensive Power Shot]], which can cover the ball to great distances if power shots are turned on and if the players' racket glows to a certain intensity. This power shot also depends on the characters, but not as much as offensive power shots. Any offensive power shot that has been execute before this will not have any effect on the players if they use the defensive power shot. | ||
*{{button|gcn|L}}: The players can cancel charge shots. | *{{button|gcn|L}}: The players can cancel charge shots. | ||
*{{button|gcn|L}} and either {{button|gcn|A}} or {{button|gcn|B}}: The players can jump towards the ball. | *{{button|gcn|L}} and either {{button|gcn|A}} or {{button|gcn|B}}: The players can jump towards the ball. | ||
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Up to four players can participate in this versus mode. The players can choose their characters, a court, and what type of game that they can play. The player can also adjust rules in versus match, such as turning power shots on and off, setting the numbers of games and sets, and choose which character to pair with when playing in doubles. Computer levels can also be set by the player, and they range from easiest to hardest: novice, intermediate, expert, pro, and the unlockable ace difficulty. There are three types of games that the player can play. | Up to four players can participate in this versus mode. The players can choose their characters, a court, and what type of game that they can play. The player can also adjust rules in versus match, such as turning power shots on and off, setting the numbers of games and sets, and choose which character to pair with when playing in doubles. Computer levels can also be set by the player, and they range from easiest to hardest: novice, intermediate, expert, pro, and the unlockable ace difficulty. There are three types of games that the player can play. | ||
{{br}} | {{br}} | ||
*'''Standard Court''':{{anchor|Standard Court}} The player and the opponent participates in a chosen course with no gimmicks of any kind. The only gimmicks present are the bounce intensity, speed of the ball, and the power shots, if turned on. Standard Courts for any court that is not Peach Dome must be unlocked first by completing the Gimmick Masters tournaments. | *'''Standard Court''':{{anchor|Standard Court}} The player and the opponent participates in a chosen course with no gimmicks of any kind. The only gimmicks present are the bounce intensity, speed of the ball, and the power shots, if turned on. Standard Courts for any court that is not Peach Dome must be unlocked first by completing the Gimmick Masters tournaments. | ||
*'''Gimmick Court''':{{anchor|Gimmick Court}} The player participates in the same game as in the court, but with gimmicks that can help or hinder the player, unique to each court. The Peach Dome is the only court that cannot have gimmicks of any sort whatsoever. | *'''Gimmick Court''':{{anchor|Gimmick Court}} The player participates in the same game as in the court, but with gimmicks that can help or hinder the player, unique to each court. The Peach Dome is the only court that cannot have gimmicks of any sort whatsoever. | ||
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**'''[[Red Koopa Shell]]''': One Red Shell comes out and chases after the opponent. The effect is similar to that of a green shell if contact has been initiated. | **'''[[Red Koopa Shell]]''': One Red Shell comes out and chases after the opponent. The effect is similar to that of a green shell if contact has been initiated. | ||
**'''[[Mushroom]]''': The Mushroom increases the player's movements for a brief moment of time. It also grows the player back into normal size quicker if they had been shrunk by Lightning. | **'''[[Mushroom]]''': The Mushroom increases the player's movements for a brief moment of time. It also grows the player back into normal size quicker if they had been shrunk by Lightning. | ||
**'''[[Banana]]''': A stationary banana gets shot out. If it hits the ground, the banana remains there. Slipping | **'''[[Banana]]''': A stationary banana gets shot out. If it hits the ground, the banana remains there. Slipping in a banana peel also has the same effect as shells. | ||
**'''[[Star]]''': The Star increases the player's abilities and it makes the player invulnerable for a short period of time. It also grows the player back to normal size quicker, if the player was shrunk by Lightning. | **'''[[Star]]''': The Star increases the player's abilities and it makes the player invulnerable for a short period of time. It also grows the player back to normal size quicker, if the player was shrunk by Lightning. | ||
**'''[[Lightning]]''': The Lightning strikes the opponents of the court and shrinks them to a tiny size. The | **'''[[Lightning]]''': The Lightning strikes the opponents of the court and shrinks them to a tiny size. The opponents speed, stature, and power will also decrease. | ||
The content and number of the item boxes depends on the court being played on. | The content and number of the item boxes depends on the court being played on. | ||
*Peach Dome Courts: None | *Peach Dome Courts: None | ||
*Luigi's Mansion: 10% higher chance of lightning bolts. | *Luigi's Mansion: 10% higher chance of lightning bolts. | ||
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*Bowser Castle Court: Same as Bowser Castle Gimmick Court. | *Bowser Castle Court: Same as Bowser Castle Gimmick Court. | ||
*Mario Classic Court: 10% higher chance of stars. | *Mario Classic Court: 10% higher chance of stars. | ||
*'''Ring Shot''': The player scores points by hitting rings to win the game. The player earns the points in the rings by winning the point in the game, which depends on how many rings the player has shot. The losing player will give half of their points to the winning player in charge amount. The amount of ring points needed to win the game ranges from 100, 200, and 500. | *'''Ring Shot''': The player scores points by hitting rings to win the game. The player earns the points in the rings by winning the point in the game, which depends on how many rings the player has shot. The losing player will give half of their points to the winning player in charge amount. The amount of ring points needed to win the game ranges from 100, 200, and 500. | ||
====Tournament==== | ====Tournament==== | ||
[[File:Mario Power Tennis - Planet Cup Tournament.png|thumb|Mario | [[File:Mario Power Tennis - Planet Cup Tournament.png|thumb|Mario pits against opponents in the [[Planet Cup]].]] | ||
The player pits against simultaneous matches against computer opponents to win the trophy in a cup. The higher the cup level, the harder the computers will get. Once a character has completed Star Cup, the character receives a star ranking, strengthening hitting the ball. This rank also allows the character to participate in the Star Tournament, where the opponents also have the star ranking and are generally more difficult. The player can also participate in a Gimmick Tournament, which, as the name implies, enables the player to participate in Gimmick matches in courts against the computer. Although a Doubles Tournament is available, only one player can participate, forcing the player to be paired with an AI-controlled partner | The player pits against simultaneous matches against computer opponents to win the trophy in a cup. The higher the cup level, the harder the computers will get. Once a character has completed Star Cup, the character receives a star ranking, strengthening hitting the ball. This rank also allows the character to participate in the Star Tournament, where the opponents also have the star ranking and are generally more difficult. The player can also participate in a Gimmick Tournament, which, as the name implies, enables the player to participate in Gimmick matches in courts against the computer. Although a Doubles Tournament is available, only one player can participate, forcing the player to be paired with an AI-controlled partner. Additionally, completing the World Open in Doubles does not grant the character a star ranking, so players must complete the Singles tournaments first to participate in Doubles Star Tournament. | ||
=====World Open===== | =====World Open===== | ||
*[[Mushroom Cup]] | |||
* | *[[Flower Cup]] | ||
* | *[[Star Cup]] | ||
* | |||
=====Gimmick Masters===== | =====Gimmick Masters===== | ||
* | *[[Fire Cup]] | ||
* | *[[Lightning Cup|Thunder Cup]] | ||
=====Star Tournament===== | =====Star Tournament===== | ||
*[[Rainbow Cup]] | |||
* | *[[Moonlight Cup]] | ||
* | *[[Planet Cup]] | ||
* | |||
====Special Games==== | ====Special Games==== | ||
[[File:Artist on Court - Bowser and Bowser Jr - MPT.png|200px|thumb|Players participating in Artist on the Court]] | [[File:Artist on Court - Bowser and Bowser Jr - MPT.png|200px|thumb|Players participating in "Artist on the Court".]] | ||
Players have the option to play special games as an alternative to going in tournament or exhibition mode. Up to four players can participate in the special games except for Gooper Blooper Volley and Mecha-Bowser Mayhem, which are only for one player. All courts have specific special games that are unique from one another. | Players have the option to play special games as an alternative to going in tournament or exhibition mode. Up to four players can participate in the special games except for Gooper Blooper Volley and Mecha-Bowser Mayhem, which are only for one player. All courts have specific special games that are unique from one another. | ||
*'''[[Artist | |||
*'''[[Artist On the Court]]''': Players must color a design on a wall using paint balls to complete the minigame. In order to progress and achieve harder levels, the player must complete the designs within the time limit. Designs include Mario, Luigi, Diddy Kong, Bowser and Bowser Jr., and a rainbow of Yoshis, in increasing order of difficulty. | |||
*'''[[Balloon Panic]]''': Players must prevent [[Klaptrap]]s from bursting their balloons by hitting balls at panels to make them change direction. The game ends when a Klaptrap pops a balloon. | *'''[[Balloon Panic]]''': Players must prevent [[Klaptrap]]s from bursting their balloons by hitting balls at panels to make them change direction. The game ends when a Klaptrap pops a balloon. | ||
*'''[[Chain-Chomp Challenge]]''': Players must feed a hungry Chain Chomp with balls. [[Bob-omb]]s make the Chain Chomp turn red and earn the player two points for every ball, but hitting the Chain Chomp with another Bob-omb will let the Chain Chomp out and waste the player's time with the need to activate a switch. Water balls place angry Chain Chomps back into their normal positions, and put normal Chain Chomps to sleep. The player can wake the Chain Chomp up by smacking a Bob-omb into it. Players can also tamper with other players' progress. | *'''[[Chain-Chomp Challenge]]''': Players must feed a hungry Chain Chomp with balls. [[Bob-omb]]s make the Chain Chomp turn red and earn the player two points for every ball, but hitting the Chain Chomp with another Bob-omb will let the Chain Chomp out and waste the player's time with the need to activate a switch. Water balls place angry Chain Chomps back into their normal positions, and put normal Chain Chomps to sleep. The player can wake the Chain Chomp up by smacking a Bob-omb into it. Players can also tamper with other players' progress. | ||
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*'''[[Tic-Tac-Glow]]''': The player must get three Shine Sprites in a row in order to earn points. They can do this by hitting balls to the other side of the court, while hitting the FLUDD icons, in order to spray goop away from the site. | *'''[[Tic-Tac-Glow]]''': The player must get three Shine Sprites in a row in order to earn points. They can do this by hitting balls to the other side of the court, while hitting the FLUDD icons, in order to spray goop away from the site. | ||
*'''[[Coin Collectors]]''': The player must earn coins that enter the court while avoiding fireballs. They can only move left and right, but they can hit tennis balls to hit the POW block for more coins or the destruction of the fireballs. The player with the most coins wins the game. | *'''[[Coin Collectors]]''': The player must earn coins that enter the court while avoiding fireballs. They can only move left and right, but they can hit tennis balls to hit the POW block for more coins or the destruction of the fireballs. The player with the most coins wins the game. | ||
===Other modes=== | ===Other modes=== | ||
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*'''Options''': The players can adjust in game settings, such as setting the sound system to mono, stereo, or surround, turning music on and off, turning rumble on and off, and setting control options. Control options can be set to easy, normal, and technical, which differs the controls the players must use. The players can also choose to delete save data, but once it is deleted, it cannot be restored. | *'''Options''': The players can adjust in game settings, such as setting the sound system to mono, stereo, or surround, turning music on and off, turning rumble on and off, and setting control options. Control options can be set to easy, normal, and technical, which differs the controls the players must use. The players can also choose to delete save data, but once it is deleted, it cannot be restored. | ||
{{br}} | {{br}} | ||
==Characters== | |||
[[File:Mario Power Tennis - Character select.png|thumb|250px|The character select screen.]] | |||
A total of 18 characters are playable in ''Mario Power Tennis'', of which 14 are default and the other 4 need to be unlocked before they can be played as. Characters are divided into 6 different play styles, listed below. | |||
*All Around: A character that is above average in all categories. | *All Around: A character that is above average in all categories. | ||
*Speedy: A character that can get to the ball in time, but lacks raw strength and often reach. | *Speedy: A character that can get to the ball in time, but lacks raw strength and often reach. | ||
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*Tricky: A character that can curve the ball, but often lacks reach. | *Tricky: A character that can curve the ball, but often lacks reach. | ||
*Defense: A character that can easily hit the ball from any position, but lacks power and speed. | *Defense: A character that can easily hit the ball from any position, but lacks power and speed. | ||
Although their stats are not visible, each character has slightly different attributes from each other. For instance, Bowser has more power and reach compared to Wario, but Wario has better control, movement, and volleying. | Although their stats are not visible, each character has slightly different attributes from each other. For instance, Bowser has more power and reach compared to Wario, but Wario has better control, movement, and volleying. | ||
{{br}} | {{br}} | ||
===Starting participants=== | |||
{|border=1 | {| width=650px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;" | ||
|- | |- bgcolor=#dedede | ||
! | ! width=100px | Name | ||
| | ! width=125px | Image | ||
! | ! width=75px | Skill Type | ||
| | ! width=175px | Offensive Power Shot | ||
! | ! width=175px | Defensive Power Shot | ||
|- | |- | ||
! | ! [[Mario]] || [[File:MarioMPT3.PNG|100x100px]] || <font color=lime>All Around</font> | ||
| | | [[Iron Hammer]] || [[Spin Jump Return]] | ||
|- | |- | ||
! | ! [[Luigi]] || [[File:Luigi Artwork - Mario Power Tennis.png|100x100px]] || <font color=lime>All Around</font> | ||
| [[Squeaky Mallet]] || [[Poltergust Return]] | |||
| | |||
| | |||
| | |||
|- | |- | ||
! | ! [[Princess Peach|Peach]] || [[File:Princess Peach Artwork - Mario Power Tennis.png|100x100px]] || <font color=purple>Technique</font> | ||
| [[Super Peach Spin]] || [[Sweet Kiss Return]] | |||
|- | |- | ||
! | ! [[Princess Daisy|Daisy]] || [[File:MPTDaisy1.PNG|100x100px]] || <font color=purple>Technique</font> | ||
| [[Wonder Flower]] || [[Flowerbed Return]] | |||
|- | |- | ||
! | ! [[Wario]] || [[File:MPTWario.PNG|100x100px]] || <font color=red>Power</font> | ||
| [[Thunder Cast Shot]] || [[Ultra-Hand Return]] | |||
|- | |- | ||
! | ! [[Waluigi]] || [[File:Waluigi Artwork - Mario Power Tennis.png|100x100px]] || <font color=gold>Defense</font> | ||
| | | [[Whirluigi]] || [[Swimming Return]] | ||
|- | |- | ||
! | ! [[Bowser]] || [[File:Bowser Artwork - Mario Power Tennis.png|100x100px]] || <font color=red>Power</font> | ||
| [[Fire Breath (Power Shot)|Fire Breath]] || [[Spinning Shell Dash]] | |||
|- | |- | ||
! | ! [[Donkey Kong]] || [[File:Donkey Kong Artwork - Mario Power Tennis.png|100x100px]] || <font color=red>Power</font> | ||
| [[Barrel Cannon Blast]] || [[Boomerang Banana Return]] | |||
| | |||
| | |||
|- | |- | ||
! | ! [[Diddy Kong]] || [[File:Diddy Kong Artwork - Mario Power Tennis.png|100x100px]] || <font color=cyan>Speedy</font> | ||
| [[Acrobatic Banana]] || [[Barrel Jet]] | |||
|- | |- | ||
! | ! [[Yoshi]] || [[File:Yoshitennis.jpg|100x100px]] || <font color=cyan>Speedy</font> | ||
| [[Rainbow Flutter]] || [[Rolling Egg Return]] | |||
|- | |- | ||
! | ! [[Bowser Jr.]] || [[File:MPTJr.PNG|100x100px]] || <font color=silver>Tricky</font> | ||
| [[Magic Paint]] || [[Rolling Brush Return]] | |||
|- | |- | ||
! | ! [[Koopa Troopa]] || [[File:Koopa Troopa Artwork - Mario Power Tennis.png|100x100px]] || <font color=cyan>Speedy</font> | ||
| | | [[Water Bomb]] || [[Water Shell Dash]] | ||
|- | |- | ||
! | ! [[Boo]] || [[File:MPTBoo.PNG|100x100px]] || <font color=silver>Tricky</font> | ||
| | | [[Boo Blast (Power Shot)|Boo Blast]] || [[Boo Brigade Return]] | ||
|- | |- | ||
! | ! [[Shy Guy]] || [[File:ShyTennis.png|100x100px]] || <font color=purple>Technique</font> | ||
| | | [[Lightning Spear]] || [[Spear Dance Return]] | ||
|} | |} | ||
===Unlockable participants=== | |||
{|border=1 | {| width=650px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;" | ||
|- bgcolor=#dedede | |||
! width=100px | Name | |||
! width=125px | Image | |||
! width=75px | Skill Type | |||
! width=175px | Offensive Power Shot | |||
! width=175px | Defensive Power Shot | |||
|- | |- | ||
! | ! [[Fly Guy]] || [[File:FlyGuy MPT.jpg|100x100px]] || <font color=silver>Tricky</font> | ||
| [[Tornado Twist]] || [[Tornado Return]] | |||
|- | |- | ||
! | ! [[Paratroopa]] || [[File:MPT KoopaParatroopa.jpg|100x100px]] || <font color=purple>Technique</font> | ||
| [[Energy Ball]] || [[Sky Dive (Power Shot)|Sky Dive]] | |||
|- | |- | ||
! | ! [[Wiggler]] || [[File:MPT Wiggler.jpg|100x100px]] || <font color=gold>Defense</font> | ||
| [[Anger Management]] || [[Flutter Return]] | |||
|- | |- | ||
! | ! [[Petey Piranha]] || [[File:MPT PeteyPiranha.jpg|100x100px]] || <font color=red>Power</font> | ||
| | | [[Sludge Racket]] || [[Piranha Swingback]] | ||
|} | |} | ||
====Unlock criteria==== | |||
{|border=1 | {|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:84%;border-collapse:collapse | ||
|- | |- | ||
! | !colspan=2|Unlocking criteria for these participants | ||
|- | |- | ||
! | !Fly Guy | ||
|Win all World Open cups (Mushroom, Flower, and Star) in Singles. | |||
|- | |- | ||
! | !Paratroopa | ||
|Win all World Open cups (Mushroom, Flower, and Star) in Doubles. | |||
|- | |- | ||
! | !Wiggler | ||
| | |Win all Gimmick Masters cups (Fire and Thunder) in Singles. | ||
|- | |- | ||
! | !Petey Piranha | ||
|Win all Gimmick Masters cups (Fire and Thunder) in Doubles. | |||
|- | |||
|- | |||
|} | |} | ||
==Courts== | ==Courts== | ||
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | |||
{| | |-style="background: #ABC;" | ||
!Name | !Name | ||
!Picture | !Picture | ||
!Gimmick | !Gimmick | ||
!Ball | !Ball Speed | ||
!Bounce | !Bounce | ||
!Availability | |||
|- | |- | ||
|[[Peach Dome]]<br>[[Hard Court]] | |[[Peach Dome]]<br>[[Hard Court]] | ||
|[[File:MPT PeachHardCourt. | |[[File:MPT PeachHardCourt.JPG|150px]] | ||
|A standard court, with no gimmicks or add-ons. | |rowspan=3|A standard court, with no gimmicks or add-ons. | ||
|Normal | |Normal | ||
|Strong | |Strong | ||
|rowspan=8|Default | |||
|- | |- | ||
|[[Peach Dome]]<br>[[Clay Court]] | |[[Peach Dome]]<br>[[Clay Court]] | ||
|[[File:MPT PeachClayCourt. | |[[File:MPT PeachClayCourt.JPG|150px]] | ||
|Slow | |Slow | ||
|Weak | |rowspan=2|Weak | ||
|- | |- | ||
|[[Peach Dome]]<br>[[Grass Court]] | |[[Peach Dome]]<br>[[Grass Court]] | ||
|[[File:Peach Dome (Grass) - Mario Power Tennis.png|150px]] | |[[File:Peach Dome (Grass) - Mario Power Tennis.png|150px]] | ||
| | |rowspan=3|Fast | ||
|Fast | |||
|- | |- | ||
|[[Luigi's Mansion Court]] | |[[Luigi's Mansion Court]] | ||
|[[File:MPTLuigimansion.jpg|150px]] | |[[File:MPTLuigimansion.jpg|150px]] | ||
|Hitting a tile on the other side of the court causes ghosts to appear and harass the players on that tile, slowing them down. Hitting a switch on the other side of the court makes them disappear. | |Hitting a tile on the other side of the court causes ghosts to appear and harass the players on that tile, slowing them down. Hitting a switch on the other side of the court makes them disappear. | ||
|Normal | |Normal | ||
|- | |||
|[[Wario Factory Court]] | |||
|[[File:MPT WarioFactoryCourt.jpg|150px]] | |||
|There are arrows which make the conveyer belts on the court move in that direction. Hitting the same arrow causes the conveyer belt to move faster. | |||
|Strongest | |||
|- | |- | ||
|[[Delfino Plaza Court]] | |[[Delfino Plaza Court]] | ||
|[[File:MPT DelfinoPlazaCourt.jpg|150px]] | |[[File:MPT DelfinoPlazaCourt.jpg|150px]] | ||
|There are three circles with the picture of a [[Piranha Plant]]. If a ball lands on any of the circles, a [[ | |There are three circles with the picture of a [[Piranha Plant]]. If a ball lands on any of the circles, a [[Polluted Piranha]] will spit goop onto the field which slows movement and can be cleaned by standing on a F.L.U.D.D. panel. | ||
|Normal | |Normal | ||
|Weak | |Weak | ||
|- | |- | ||
|[[Gooper Blooper Court]] | |[[Gooper Blooper Court]] | ||
|[[File: | |[[File:GimmickbloopersunshineMPT.jpg|150px]] | ||
|If a ball lands on a movable tile, the tile slides in the direction of the arrow. Water can be revealed. If the ball lands on the water, it is considered an out. | |If a ball lands on a movable tile, the tile slides in the direction of the arrow. Water can be revealed. If the ball lands on the water, it is considered an out. | ||
|Fastest | |Fastest | ||
|Normal | |rowspan=2|Normal | ||
|- | |- | ||
|[[DK Jungle Court]] | |[[DK Jungle Court]] | ||
|[[File: | |[[File:MPT DKJungleCourt.jpg|150px]] | ||
|Red and Green [[Klaptrap]]s crawl on the top of the net. If a player hits one of them, the Klaptrap jumps off and runs to the opponent's leg. | |Red and Green [[Klaptrap]]s crawl on the top of the net. If a player hits one of them, the Klaptrap jumps off and runs to the opponent's leg. More Klaptraps can be stuck to the opponent. Klaptraps slow the bitten player's speed and make lunges shorter. Klaptraps are removed when the opposing player hits the thunderbolt picture on the opposite side of the court. | ||
|Slow | |Slow | ||
|- | |- | ||
|[[Bowser Castle Court]] | |[[Bowser's Castle Court]] | ||
|[[File:MPT Bowser'sCastleCourt.jpg|150px]] | |[[File:MPT Bowser'sCastleCourt.jpg|150px]] | ||
|The stage tilts from the weight of the players, which can give them a hard time moving or staying in place. It can be difficult to hit the ball in this court. | |The stage tilts from the weight of the players, which can give them a hard time moving or staying in place. It can be difficult to hit the ball in this court. | ||
|Fast | |Fast | ||
|Strong | |Strong | ||
|rowspan=2|Unlockable | |||
|- | |- | ||
|[[Mario Classic Court]] | |[[Mario Classic Court]] | ||
|[[File:MPTGIMMICKretro.jpg|150px]] | |[[File:MPTGIMMICKretro.jpg|150px]] | ||
|Classic ''[[Mario Bros. (game)|Mario Bros.]]'' enemies walk on the middle lines of the court. They can block and mess up the players. Freezies freeze the court when they reach the middle. All enemies are stunned by the POW block (except for the Freezie, which is just destroyed). Sidesteppers take two hits from the POW block to get stunned and | |Classic ''[[Mario Bros. (game)|Mario Bros.]]'' enemies walk on the middle lines of the court. They can block and mess up the players. Freezies freeze the court when they reach the middle. All enemies are stunned by the POW block (except for the Freezie, which is just destroyed). Sidesteppers take two hits from the POW block to get stunned and fighter flies are immune to the POW block if they are flying. Once stunned, they can get removed if a player runs into it. Defeated enemies can help the player obtain a glowing racket, which is for power shots. | ||
|Slow | |Slow | ||
|Strongest | |Strongest | ||
|} | |} | ||
== | =="New Play Control!" series== | ||
[[File: | [[File:NewPlayMarioTennisEU.jpg|thumb|Box art of the Wii "New Play Control" version for ''Mario Power Tennis''.]] | ||
For the Wii version of ''Mario Power Tennis'' (via the | For the Wii version of ''Mario Power Tennis'' (via the [[New Play Control!]] lineup), the controls are not like the Nintendo GameCube version, since the game makes use of the Wii's motion controls instead of the Nintendo GameCube controller (which this specified version cannot be played using the latter). This version includes a tutorial movie to demonstrate how to use the [[Wii Remote]] in this game. It is also possible to play this game in 16:9 widescreen mode. Players can choose to play with the Wii Remote only, or with the Wii Remote/[[Nunchuk]] combination for advanced control of playable character participants. | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
In the intro of the game where [[Wario]] and [[Waluigi]] are | In the intro of the game where [[Wario]] and [[Waluigi]] are drawing on the tournament board, the player can see [[Toad]] and [[Toadette]]'s heads on the left. It is unknown if they were intended to be playable or if it is a simple cameo. | ||
Also during production, the game was called ''Mario Tennis''. | |||
<gallery> | <center><gallery> | ||
Image:MT Logo.jpg|The original logo. | |||
MT Logo.jpg|The original logo | File:ToadToadetteTennis.png|Toad and Toadette. | ||
</gallery></center> | |||
</gallery> | |||
< | |||
==References to other games== | ==References to other games== | ||
*''[[Donkey Kong (game)|Donkey Kong]]'': The title screen music | *''[[Donkey Kong (game)|Donkey Kong]]'': The title screen music is played when Donkey Kong wins a trophy. | ||
*''[[ | *''[[Mario Bros.]]'': A stage titled the [[Mario Classic Court]] is unlockable. It features [[Shellcreeper]]s and [[Sidestepper]]s on the sidelines and the gimmick court feaures a [[POW Block]] and a [[Freezie]]. The [[Game Over]] theme can be heard in [[Coin Collectors]]. | ||
*''[[Donkey Kong Country]]'': In [[DK Jungle Court]], the theme of this game is played. Also, [[Klaptrap]]s serve as hazards and [[Kritter]]s stand along the outer edge of the field. | |||
*''[[Donkey Kong Country]]'': In [[DK Jungle Court]], the theme | *''[[Super Mario RPG: Legend of the Seven Stars]]'': [[Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Castle]] from this game can be seen during the opening cutscene of the [[Bowser's Castle Court]]. | ||
*''[[Super Mario RPG: Legend of the Seven Stars]]'': [[Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Castle]] from this game can be seen during the opening cutscene of the [[Bowser Castle Court]] | *''[[Yoshi's Story]]'': The music from the first level of this game is played when Yoshi wins a trophy. | ||
*''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played when Wario wins a trophy. | |||
*''[[Yoshi's Story]]'': The music from the first level of this game is played | *''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': [[Bowser]] owns another court, and aspects, such as the stage shaking due to weight and items, return in the court. Also, some of Mario and Luigi's voice samples, most notably their serves, are reused. | ||
*''[[Luigi's Mansion]]'': The stage [[Luigi's Mansion Court]] is from this game. It features ghosts who slow down players in the Gimmick Court. Luigi's Defensive Power Shot makes him use his [[Poltergust 3000]], which originated from this game. | |||
*''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played | *''[[Super Mario Sunshine]]'': Two stages, the [[Delfino Plaza Court]] and the [[Gooper Blooper Court]], are taken from levels in this game. Also, the icons from the Main Menu are [[Shine Sprite]]s. [[Gooper Blooper]] also appears in one of the Special Games. [[Petey Piranha]] is an unlockable character. | ||
*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': [[Bowser]] owns another court, and aspects, such as | *''[[Mario Golf: Toadstool Tour]]'': The opening logos are reused. | ||
*''[[Mario Kart: Double Dash!!]]'': The item boxes are identical to the ones in this game, plus the sound effects from item boxes and items are the same to those in this game. [[Toadette]] makes a cameo appearance during the game's opening cutscene. | |||
*''[[Luigi's Mansion]]'': The stage [[Luigi's Mansion Court]] is from this game. It features ghosts who slow players | |||
*''[[Super Mario Sunshine]]'': Two stages, the [[Delfino Plaza Court]] and the [[Gooper Blooper Court]], are taken from levels in this game. Also, the icons from the Main Menu are [[Shine Sprite]]s. [[Gooper Blooper]] also appears in one of the Special Games. [[ | |||
*''[[WarioWare, Inc.: Mega Microgame$!]]'': The [[Wario Factory Court]] and the visuals therein are based entirely on this game. | *''[[WarioWare, Inc.: Mega Microgame$!]]'': The [[Wario Factory Court]] and the visuals therein are based entirely on this game. | ||
==References in later games== | ==References in later games== | ||
*''[[Mario Tennis Open]]'': Aside from being the game's follow-up, the several voices and sound effects are reused, including the announcers in multiple languages. | |||
*''[[Mario Tennis Open]]'': Aside from being the game's follow-up, several | |||
*''[[Mario Golf: World Tour]]'': Several voice clips are reused in this game. | *''[[Mario Golf: World Tour]]'': Several voice clips are reused in this game. | ||
*''[[Mario Tennis: Ultra Smash]]'': The announcer's voice clips are reused. | *''[[Mario Tennis: Ultra Smash]]'': The announcer's voice clips are reused. | ||
==Bloopers== | ==Bloopers== | ||
This is the only ''Mario'' game so far that has blooper-reels in the credits. If the player wins the Star Cup or Thunder Cup, the player will see a blooper reel of the first half of the Opening Movie. These bloopers are as follows: | |||
*When returning the | *When returning the ball, Mario accidentally hits it against Luigi's face, to which Mario apologizes. Although Luigi complains about the injury on his nose, he is shown with a black eye. | ||
*Wario and Waluigi | *Wario and Waluigi trips and fall when entering the outer skirts of Peach Dome. | ||
*While vandalizing the Mario Bros. poster, Waluigi hits the camera with his marker, taking it down. He then apologizes to the cameraman. | *While vandalizing the Mario Bros. poster, Waluigi hits the camera with his marker, taking it down. He then apologizes to the cameraman. | ||
*One of the | *One of the Buckethead officers falls while giving chase to Wario and Waluigi. | ||
*Wario and Waluigi find the door in which they will hide from the | *Wario and Waluigi find the door in which they will hide from the Bucketheads, but it slams shut before they can enter, making them smash face-first against it. | ||
*In the same scene, they manage to enter through the door; however, Waluigi's leg gets stuck as the door closes. One of the | *In the same scene, they manage to enter through the door; however, Waluigi's leg gets stuck as the door closes. One of the Bucketheads, then, points out the leg whilst Wario calls Waluigi "Stupid...". | ||
*When Bowser activates his ball-serving machine, a malfunction sends the balls hurtling against him from somewhere else off-camera. He runs off, frightened, slamming against the cameraman, as Wario and Waluigi, offscreen, laugh. | *When Bowser activates his ball-serving machine, a malfunction sends the balls hurtling against him from somewhere else off-camera. He runs off, frightened, slamming against the cameraman, as Wario and Waluigi, offscreen, laugh. | ||
If the player wins the Planet Cup, a second set of bloopers will continue where the last set left off. These bloopers are as follows: | If the player wins the Planet Cup, a second set of bloopers will continue where the last set left off. These bloopers are as follows: | ||
*When Bowser turns on a | *When Bowser turns on a switch, it breaks off in his hand. He laughs. | ||
*In the same scene, the | *In the same scene, the switch electrocutes Bowser, and he faints. Waluigi rushes to aid him, but not before warning Bowser, "Don't expect mouth-to-mouth!" | ||
*Wario is weightlifting, and seems to make a huge effort with the massive weights. Suddenly, his cell phone rings and he picks it up with his left hand, without dropping the barbell in his right hand. It is seen that he was just pretending his effort, as he talks nonchalantly at the phone. Waluigi, displeased, calls the cut by placing his hand on the camera lens. Wario seems to be talking to his mother in this segment, | *Wario is weightlifting, and seems to make a huge effort with the massive weights. Suddenly, his cell phone rings and he picks it up with his left hand, without dropping the barbell in his right hand. It is seen that he was just pretending his effort, as he talks nonchalantly at the phone. Waluigi, displeased, calls the cut by placing his hand on the camera lens. Wario seems to be talking to his mother in this segment, for he says "Hello? Ma! I told you not to call me! I'm making a movie..." | ||
*Wario's and Waluigi's Bob-omb launcher device gets jammed by a stuck Bob-omb. Waluigi then calls for the Prop Guy. | *Wario's and Waluigi's Bob-omb launcher device gets jammed by a stuck Bob-omb. Waluigi then calls for the Prop Guy. | ||
*Bowser's Bullet Bill Cannon explodes in his face when he fires, causing him to hold his jaws open in shock. | *Bowser's Bullet Bill Cannon explodes in his face when he fires, causing him to hold his jaws open in shock. | ||
*The Bullet Bill falls just ahead of Mario before he can return it at Bowser's Airship. Mario | *The Bullet Bill falls just ahead of Mario before he can return it at Bowser's Airship. Mario shrugs at the camera, laughing. | ||
*When Wario and Waluigi jump down to the court to escape the damaged launcher device, Wario falls head-first into the ground | *When Wario and Waluigi jump down to the court to escape the damaged launcher device, Wario falls head-first into the ground, getting stuck in a hole, prompting Waluigi to laugh (even though Wario's falling body nearly hit him). | ||
*When Bowser, Wario, and Waluigi appear on the big screen behind Mario and Luigi after the three's defeat, a Paratroopa | *When Bowser, Wario, and Waluigi appear on the big screen behind Mario and Luigi after the three's defeat, a Paratroopa goes across the screen and they all start laughing. | ||
===Snapshot gallery=== | ===Snapshot gallery=== | ||
<gallery perrow=5> | <center><gallery perrow=5> | ||
File:Bloopers - Luigi Injury - MPT.png|Mario hits Luigi's face. | |||
File:Bloopers - Wario and Waluigi trip - MPT.png|Wario and Waluigi trip. | |||
File:Bloopers - Waluigi hits the camera - MPT.png|Waluigi accidentally hits the camera with his pen. | |||
File:Bloopers - Buckethead falls - MPT.png|A Buckethead trips. | |||
File:Bloopers - Wario and Waluigi bump into a door -MPT.png|Wario and Waluigi slam into the door they were going to enter. | |||
File:Bloopers - Waluigi's leg - MPT.png|Waluigi gets his leg stuck in the door. | |||
File:Bloopers - Ball serving machine malfunctions - MPT.png|The ball-serving machine malfunctions. | |||
File: | File:Bloopers8-MPT.jpg|Bowser breaks the switch. | ||
Bloopers8-MPT. | File:Bloopers9-MPT.jpg|Bowser gets electrocuted after activating the switch. | ||
Bloopers9-MPT. | File:Bloopers10-MPT.jpg|Wario grabs his cell phone while weightlifting. | ||
Bloopers10-MPT. | File:Bloopers11-MPT.jpg|The Bob-omb launching device malfunctions. | ||
Bloopers11-MPT. | File:Bloopers12-MPT.jpg|Bowser's Bill Blaster explodes on his face. | ||
Bloopers12-MPT. | File:Bloopers13-MPT.jpg|The Bullet Bill fails to reach Mario's range. | ||
Bloopers13-MPT. | File:Bloopers14-MPT.jpg|Waluigi avoids getting hit by Wario. | ||
Bloopers14-MPT. | File:Bloopers15-MPT.jpg|A Koopa Paratroopa pops up behind Wario, Bowser, and Waluigi. | ||
Bloopers15-MPT. | </gallery></center> | ||
</gallery> | <!-- This is to be hidden until related images can be added for this section. Plus, the descriptions need major editing. | ||
==Celebration animations== | ==Celebration animations== | ||
{{ | {{construction}} | ||
When a character wins a | When a character wins a game, their celebration will be shown. In each one, an event occurs. | ||
*'''Mario:''' Mario holds his trophy, celebrating his victory. Peach, also pleased, crouches to kiss Mario's cheek. Mario, in love, | |||
*'''Luigi:''' Luigi is doing a victory dance when Mario arrives on stage applauding. He | *'''Mario:''' Mario holds his trophy, celebrating his victory. Peach, also pleased, holds Mario in place and crouches to kiss Mario's cheek. Mario, in love, drops the trophy and then jumps to do a cheer. | ||
*'''Peach:''' Peach celebrates with Mario | *'''Luigi:''' Luigi is doing a victory dance when Mario arrives on stage applauding. He (intentionally) hit the back of his younger brother and step on your foot, out of jealousy. | ||
*'''Peach:''' Peach celebrates with Mario, Luigi, Wario and Waluigi to watching. She throws a kiss to the Mario Brothers, making them float passion. At that time, Wario and Waluigi try to steal the trophy, but Wario slips into a tennis ball and the trophy is going to air. Fortunately, she manages to grab it before it hit the ground. | |||
*'''Yoshi:''' Yoshi is waiting for his prize when | *'''Yoshi:''' Yoshi is waiting for his prize, when your belly rumbles. He is saddened by having nothing to eat at the moment, until Luigi arrives on stage with the trophy. He sees the object as a big and juicy pineapple. Yoshi tries to eat, but ends up swallowing Luigi. He is surprised by the disappearance of his friend. | ||
*'''Bowser:''' Bowser is cheering and laughing, with Peach at his side. He asks for a kiss on the cheek and closes his eyes. Peach asks a red Birdo to kiss him. Bowser sees and runs desperate. | |||
*'''Bowser Jr.:''' Mario, Luigi, Yoshi and Yellow Toad are waiting for Bowser Jr. to reward them. Suddenly we hear a chuckle and the trophy is gone. Bowser Jr. appears and makes poses. | |||
*'''Daisy:''' Luigi waits Daisy to give her the prize, until she enter skating in high speed, which makes Luigi spin. Daisy back to the entrance and makes him throw the trophy up. In slow motion, Daisy takes the trophy back. | |||
*'''Bowser:''' Bowser is cheering and laughing, with Peach | *'''Donkey Kong:''' DK is on stage. Toad arrives with a trophy and Donkey get fast, not seeing the little friend is still holding the trophy. Rocks the object several times, until Toad fall, making the monkey confused. | ||
*'''Bowser Jr.:''' Mario, Luigi, Yoshi | *'''Diddy:''' Luigi and Peach are in the area with Donkey Kong, who is playing a bongo. Diddy arrives jumping, turns around Luigi and picks up the trophy with his tail. So, the monkey throws the prize up, jumps on bongos and manages to grab the trophy. Diddy then jumps on the shoulder of his uncle and strikes a pose with he. | ||
*'''Donkey Kong:''' DK is on stage | *'''Wario:''' Wario walks and jumps through the place until it falls off the step with the trophy. Wario, then pour over the object, and when gets up, sees that it is flat, making he sad. | ||
*'''Diddy | *'''Waluigi:''' Waluigi holds the trophy and Wario is on your side. Doing a dance, Wario pushes Waluigi, who falls. When it starts to rise from the ground, the trophy fell on his head. | ||
*'''Wario:''' Wario | *'''Boo:''' Mario Brothers wait Boo when the trophy begins to levitate. Mario and Luigi are frightened, until they saw that was Boo invisible. Mario and Luigi start to float, and several other Boos appear. | ||
*'''Waluigi:''' Waluigi holds the trophy and | *'''Koopa Troopa:''' Diddy is eating lots of bananas and throws a banana peel on the floor, which is next to Mario, Luigi and Peach. Koopa Troopa comes in and slips on the peel. Mario and Luigi to dodge, but Koopa back and hits the face of Luigi, who throw the trophy. While Mario aid Luigi, Koopa Troopa gets the prize. | ||
*'''Shy Guy:''' Luigi waits in place. Shy Guy arrives, | *'''Paratroopa:''' Waluigi is the reward, Paratroopa comes and tries to grab the trophy, only to see that Wario arrested him on a fishing rod and pulls him to not touch the object. Toad appears and, with a large scissors, cut the line. That makes Wario to fall and Paratroopa get the prize. | ||
*'''Fly Guy:''' Wario and Waluigi | *'''Shy Guy:''' Luigi waits in place. Shy Guy arrives, looking happy. When going up on the top step, he falls and drops his mask. Luigi gets very scared seeing his true face, but Shy Guy quickly put the mask in place and takes the prize. | ||
*'''Fly Guy:''' Wario and Waluigi are the center with the trophy and next to Peach. Fly Guy tries to get the reward, but Waluigi showing a big toe, which he uses to catch him. Fly Guy starts to spin, which confuses the two. | |||
*'''Wiggler:''' Luigi and Diddy Kong give Wiggler the trophy, but Diddy Kong accidentally rolls | *'''Wiggler:''' Luigi and Diddy Kong give Wiggler the trophy, but Diddy Kong accidentally rolls the tennis ball, causing Wiggler to lose its footing and drop its trophy. Luigi and Diddy Kong, nervous, watch Wiggler get angry, but it calms when it sees is trophy. Diddy Kong, however, loses his footing, bumps into Luigi and both land on Wiggler and knock the trophy away. The Wiggler gets angry and then chases Diddy Kong and Luigi. | ||
--> | |||
==Glitches== | ==Glitches== | ||
===Offensive Power Shot Immunity=== | |||
===Offensive Power Shot | [[File:Glitch Mario's Offensive Power Shot - MPT.png|thumb|Notice how Mario is not getting pushed back, as seen in the {{conjecturaltext|Offensive Power Shot Immunity}} glitch.]] | ||
[[File:Glitch Mario's Offensive Power Shot - MPT.png|thumb|Mario not | Mario or Luigi rebounding an [[Offensive Power Shot]] with their Offensive Power Shot may not push them back or reverse their controls. However, Mario or Luigi still slow down from Offensive Power Shots such as Petey Piranha's [[Sludge Racket]]. | ||
Mario or Luigi rebounding an [[ | |||
{{ | ===Incorrect Wario Audio=== | ||
Occasionally, when a player-controlled Wario uses his Offensive Power Shot, Wario will begin saying his Defensive Power Shot Audio instead of his Offensive Power Shot Audio. The {{conjecturaltext|Incorrect Wario Audio}} glitch has only been found on the Wii Version. | |||
===Inappropriate Match Animations=== | |||
If a player or team earns the required amount of rings during a ring match before the opponent or the opponent's team does, but misses the ball or hits it out, it triggers their losing animation as though the player or team lost the match, while the opponent player acts as if the match is won. In the results screen, however, the animation and results are correct, meaning the {{conjecturaltext|Inappropriate Match Animations}} glitch does not prevent a recorded win. | |||
== | ===Banana glitch=== | ||
This glitch requires good timing. In item battle mode, the server must hit the ball and activate the "fault" message. The opponent must have a banana item and after the "fault" message is activated, they must hit the ball while making sure it doesn't touch the ground before the ball is back to the server. If done correctly, the banana will still be seen on the ball with the server. However, it behaves normally. | |||
==Gallery== | ==Gallery== | ||
{{ | {{morepic}} | ||
<gallery> | <gallery> | ||
MPT_EnglishLogo.jpg | |||
File:MPTGroup.PNG | |||
File:Mariopowertennis newplaycontrolbox.jpg | |||
</gallery> | </gallery> | ||
==Staff== | ==Staff== | ||
{{main|List of Mario Power Tennis staff}} | {{main|List of Mario Power Tennis staff}} | ||
==Trivia== | ==Trivia== | ||
*''Mario | *This is the last video game where Wario wears his original long sleeved shirt. | ||
*This is the first game where Shy Guy receives a voice by [[Nate Bihldorff]], who regularly voices Shy Guy in later ''Mario'' installments. | |||
**This is also the first game where [[Takashi Nagasako]] provides his voice for Donkey Kong and later regularly reprises this role in later installments. [[Katsumi Suzuki]] begins his career as Diddy Kong's voice actor here as well. | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
*[http://www.nintendo.co.jp/wii/rmaj/index.html Enjoy with Wii: Mario Tennis GC website (Japanese)] | |||
*[http://www.nintendo.co.jp/ngc/gomj/index.html GameCube edition's website (Japanese)] | |||
*[http://www.mariotennis.com/ New Play Control! Mario Power Tennis North America] | |||
*[http://www.nintendo.co.jp/wii/rmaj/index.html Enjoy with Wii: | *[http://www.youtube.com/watch?v=BWnJ-5hES2Q Full reel of Mario Power Tennis Bloopers] | ||
*[http | |||
*[ | |||
*[http://www.youtube.com/watch?v=BWnJ-5hES2Q Full reel of | |||
{{BoxTop}} | |||
{{MPT}} | {{MPT}} | ||
{{ | {{Mariogames}} | ||
{{ | {{GC}} | ||
{{Wii}} | {{Wii}} | ||
[[de:Mario Power Tennis (Nintendo GameCube)]] | |||
[[Category:Mario Games]] | |||
[[Category:GameCube Games]] | |||
[[Category:Wii Games]] | |||
[[Category:Sports Games]] | |||
[[Category:2004 games]] | |||
[[Category:Games]] | |||
[[Category:2009 games]] | |||
[[Category:Mario Power Tennis|*]] | [[Category:Mario Power Tennis|*]] | ||
[[Category:2005 games]] | [[Category:2005 games]] | ||
[[Category:Player's Choice]] | [[Category:Player's Choice]] | ||