Editing Mario Party DS

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|developer=[[Hudson Soft]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|developer=[[Hudson Soft]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo DS:'''<br>{{flag list|Japan|November 8, 2007|ROC|November 8, 2007|USA|November 19, 2007|Mexico|November 19, 2007<ref>''Club Nintendo'' (MX) issue 192, page 55.</ref>|Europe|November 23, 2007|Australia|December 6, 2007|South Korea|May 22, 2008|South Africa|July 2009<ref>https://www.nintendo.com/en-za/Games/Nintendo-DS/Mario-Party-DS-271540.html</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|USA|April 21, 2016|Europe|April 21, 2016<ref>{{cite|author=nintendaan|url=gonintendo.com/stories/256092-this-week-s-european-downloads-april-21-star-fox-mario-party|title=THIS WEEK'S EUROPEAN DOWNLOADS - APRIL 21 (''STAR FOX'', ''MARIO PARTY'' AND MORE)|date=April 18, 2016|publisher=GoNintendo|accessdate=May 21, 2024}}</ref>|Australia|April 22, 2016|Japan|April 27, 2016}}
|release='''Nintendo DS:'''<br>{{flag list|Japan|November 8, 2007|ROC|November 8, 2007|USA|November 19, 2007|Mexico|November 19, 2007<ref>''Club Nintendo'' (MX) issue 192, page 55.</ref>|Europe|November 23, 2007|Australia|December 6, 2007|South Korea|May 22, 2008}} '''Virtual Console (Wii U):'''<br>{{flag list|USA|April 21, 2016|Europe|April 21, 2016<ref>{{cite|author=nintendaan|url=gonintendo.com/stories/256092-this-week-s-european-downloads-april-21-star-fox-mario-party|title=THIS WEEK'S EUROPEAN DOWNLOADS - APRIL 21 (''STAR FOX'', ''MARIO PARTY'' AND MORE)|date=April 18, 2016|publisher=GoNintendo|accessdate=May 21, 2024}}</ref>|Australia|April 22, 2016|Japan|April 27, 2016}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
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|serials={{flag list|Japan|NTR-A8TJ-JPN|USA|NTR-A8TE-USA (USA/Australia)|Europe|NTR-A8TP-EUR|South Korea|NTR-A8TK-KOR}}
|serials={{flag list|Japan|NTR-A8TJ-JPN|USA|NTR-A8TE-USA (USA/Australia)|Europe|NTR-A8TP-EUR|South Korea|NTR-A8TK-KOR}}
}}
}}
'''''Mario Party DS''''' is the fourteenth installment in the [[Mario Party (series)|''Mario Party'' series]], the third for handheld consoles, and the only one for the [[Nintendo DS]]. This is the last ''Mario Party'' game to be developed by [[Hudson Soft]], with future entries being developed by [[Nintendo Cube]] starting in [[Mario Party 9|2012]]. This ''Mario Party'' game is unique for having the characters to be shrunken down to a very small size and competing in a "mega world" for the majority of the game. It includes more than 70 new minigames and five new game boards. Its functions include touch control, microphone control and dual-screen challenges. It is possible for up to four players to play in wireless mode using only one game card. This would be the only handheld installment to feature the traditional ''Mario Party'' gameplay and the last installment overall to feature it until ''[[Super Mario Party]]'', released for the [[Nintendo Switch]] (which is both a home console and a handheld console) eleven years later.
'''''Mario Party DS''''' is the fourteenth installment in the [[Mario Party (series)|''Mario Party'' series]], the third for handheld consoles, and the only one for the [[Nintendo DS]]. This is the last ''Mario Party'' game to be developed by [[Hudson Soft]], which was succeeded by [[Nintendo Cube]] in [[Mario Party 9|2012]]. This ''Mario Party'' game is unique for having the characters to be shrunken down to a very small size and competing in a "mega world" for the majority of the game. It includes more than 70 new minigames and five new game boards. Its functions include touch control, microphone control and dual-screen challenges. It is possible for up to four players to play in wireless mode using only one game card. This would be the only handheld installment to feature the traditional ''Mario Party'' gameplay and the last installment overall to feature it until ''[[Super Mario Party]]'', released for the [[Nintendo Switch]] (which is both a home console and a handheld console) eleven years later.


''Mario Party DS'' was re-released for the [[Wii U]] through the [[Virtual Console#Wii U|Virtual Console]] on April 21, 2016 in North America and Europe, in Australia on April 22, 2016, and in Japan on April 27, 2016. It is the third and final ''Mario Party'' game to be rereleased for the Wii U's Virtual Console; the others being ''[[Mario Party 2]]'' and ''[[Mario Party Advance]]''.
''Mario Party DS'' was re-released for the [[Wii U]] through the [[Virtual Console#Wii U|Virtual Console]] on April 21, 2016 in North America and Europe, in Australia on April 22, 2016, and in Japan on April 27, 2016. It is the third and final ''Mario Party'' game to be rereleased for the Wii U's Virtual Console; the others being ''[[Mario Party 2]]'' and ''[[Mario Party Advance]]''.
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One night in the [[Mushroom Kingdom]], five [[Sky Crystal]]s in the sky fall to the land. One falls near [[Mario]], who explains it to his friends the next day. Suddenly, [[Kamek]] flies overhead the gang, dropping invitations to a feast in [[Bowser's Castle]] to apologize for his bad behavior. Unintentionally, [[Donkey Kong]] and [[Diddy Kong]] get invitations as well.
One night in the [[Mushroom Kingdom]], five [[Sky Crystal]]s in the sky fall to the land. One falls near [[Mario]], who explains it to his friends the next day. Suddenly, [[Kamek]] flies overhead the gang, dropping invitations to a feast in [[Bowser's Castle]] to apologize for his bad behavior. Unintentionally, [[Donkey Kong]] and [[Diddy Kong]] get invitations as well.


Curious, the crew sets off for the castle, but upon their arrival, they find it was a trick as [[Bowser]] and [[Bowser Jr.]] drop a cage on Mario and his friends when they enter. With the group trapped, Bowser steals Mario's Sky Crystal then uses a magic wand called the [[Minimizer]] to shrink them all down to the size of chess pieces, and they are thrown out to a distant location by Kamek. With Mario and company out of the way, this leaves Bowser to look for the four remaining Sky Crystals in peace. Displeased by the outcome, the gang wakes up outside and decides to head for the castle to settle the score with Bowser. The desire to be the one Superstar that defeats Bowser and his cronies causes Mario and his other seven friends to pit themselves against each other for the title along the way.
Curious, the crew sets off for the castle, but upon their arrival, they find it was a trick as [[Bowser]] and [[Bowser Jr.]] trap Mario and his friends in a cage when they enter. With the group trapped, Bowser uses a magic wand called the [[Minimizer]] to shrink them all down to the size of chess pieces, and they are thrown out to a distant location by Kamek. This leaves Bowser to look for the five shining objects, the [[Sky Crystal|Sky Crystals]], in peace. Displeased by the outcome, the gang wakes up outside and decides to head for the castle to settle the score with Bowser. The desire to be the one Superstar that defeats Bowser and his cronies causes Mario and his other seven friends to pit themselves against each other for the title along the way.


[[File:Characters caged MPDS opening.png|thumb|150px|Bowser drops a cage on Mario and friends.]]
[[File:Characters caged MPDS opening.png|thumb|150px|Bowser drops a cage on Mario and friends.]]
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===Spaces===
===Spaces===
==Spaces==
{{content description
{|class="wikitable" width=100% style="text-align:center"
|image1=[[File:MPDSBlueSpace.png]]
|-
|name1='''[[Blue Space]]'''
!class=unsortable width=32px|Image
|description1=The most common space, the Blue Space gives players three coins if they land on it. There is also a small chance of a [[Hidden Block (Mario Party series)|Hidden Block]] appearing. It gives their section in the heads up display a blue color, which is used to determine pairings in minigames.
!width=10%|Space
|image2=[[File:MPDSRedSpace.png]]
!width=80% class=unsortable|Description
|name2='''[[Red Space]]'''
!width=10%|Rarity
|description2=A fairly common space, the Red Space takes three coins from players that land on it. It gives their section in the heads up display a red color, which is used to determine pairings in minigames.
|-
|image3=[[File:MPDSHappSpace.png]]
|[[File:MPDSBlueSpace.png|64px]]
|name3='''[[Event Space|Green Space]]'''
|[[Blue Space]]
|description3=This space causes certain events to happen that can benefit the player, harm the player, benefit a number of players, or harm a number of players. It gives the player's section in the heads up display a green color, which is used to determine pairings in minigames. In this case, the green color eventually flashes to red or blue.
|align=left|Players gain three coins from landing on this. The amount of coins received is doubled in the last five turns. This space is the most common space on all boards, and is the only space a [[Hidden Block (Mario Party series)|Hidden Block]] can appear.
|image4=[[File:MPDSFriendSpace.png]]
|Common
|name4='''[[Friend Space]]'''
|-
|description4=When they land on this space in Battle Royale, players can select one opponent to be a friend. Both then receive 5 coins. In Team Battle, the player and one of the two opponents get 5 coins. It gives the player's section in the heads up display a green color, which is used to determine pairings in minigames.
|[[File:MPDSRedSpace.png|64px]]
|image5=[[File:MPDSDuelSpace.png]]
|[[Red Space]]
|name5='''[[Duel Space]]'''
|align=left|If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event.
|description5=Engages with an opponent of the player's choice into a duel minigame. The winner gets to use a roulette that determines the reward from the opponent. It gives the player's section in the heads up display a green color, which is used to determine pairings in minigames. It replaces the Friend Space in the [[Last Five Turns Event|Final 5 Frenzy]].
|Semi-rare
|image6=[[File:MPDSBowserSpace.png]]
|-
|name6='''[[Bowser Space]]'''
|[[File:MPDSHappSpace.png|64px]]
|description6=Any players that land here causes Bowser to arrive. Bowser causes a series of events that harms usually whoever landed on the space. It gives their section in the heads up display a red color, which is used to determine pairings in minigames. Bowser can cause these events:
|[[Event Space|Happening Space]]
|align=left|When a player lands on this space, an event happens. The event that happens depends on the board and placement. It gives the player's section in the heads up display a green color, which is used to determine pairings in minigames. In this case, the green color eventually flashes to red or blue.
|Semi-common
|-
|[[File:MPDSFriendSpace.png|64px]]
|[[Friend Space]]
|align=left|When they land on this space in Battle Royale, players can select one opponent to be a friend. Both then receive 5 coins. In Team Battle, the player and one of the two opponents get 5 coins. It gives the player's section in the heads up display a green color, which is used to determine pairings in minigames.
|Uncommon
|-
|[[File:MPDSDuelSpace.png|64px]]
|[[Duel Space]]
|align=left|Engages with an opponent of the player's choice into a duel minigame. The winner gets to use a roulette that determines the reward from the opponent. It gives the player's section in the heads up display a green color, which is used to determine pairings in minigames. It replaces the Friend Space in the [[Last Five Turns Event|Final 5 Frenzy]].
|Uncommon
|-
|[[File:MPDSBowserSpace.png|64px]]
|[[Bowser Space]]
|align=left|Any players that land here causes Bowser to arrive. Bowser causes a series of events that harms usually whoever landed on the space. It gives their section in the heads up display a red color, which is used to determine pairings in minigames. Bowser can cause these events:
*'''Gimme Coins!:''' The player gives 20 coins to Bowser.
*'''Gimme Coins!:''' The player gives 20 coins to Bowser.
**If the player does not have 20, Bowser takes 10 coins away instead.
**If the player does not have 20, Bowser takes 10 coins away instead.
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**In Duel and Team Battle, 10 Coins is all the player has to give away. If less than 10, the player has to forfeit all coins.
**In Duel and Team Battle, 10 Coins is all the player has to give away. If less than 10, the player has to forfeit all coins.
*'''Gimme Equality!:''' Bowser redistributes every player's coins so they all have the same amount. This is the only event that can potentially benefit the player.
*'''Gimme Equality!:''' Bowser redistributes every player's coins so they all have the same amount. This is the only event that can potentially benefit the player.
|Rare
|image7=[[File:MPDS Star Space.png]]
|-
|name7='''[[Star Space]]'''
|[[File:MPDS Star Space.png|64px]]
|description7=Once players reach this space, they can pay 20 coins to receive a Star. Other boards may have different conditions players need to fulfill to earn a Star. Unlike other spaces, this space cannot be landed on (unless a Star spawns directly on a player), and this space does not subtract from the dice roll.
|[[Star Space]]
}}
|align=left|Once players reach this space, they can pay 20 coins to receive a Star. Other boards may have different conditions players need to fulfill to earn a Star. Unlike other spaces, this space cannot be landed on (unless a Star spawns directly on a player), and this space does not subtract from the dice roll.
|One per board
|}


===Items===
===Items===
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[[File:HexArea.png|thumb|Daisy is about to pass a Hex Area.]]
[[File:HexArea.png|thumb|Daisy is about to pass a Hex Area.]]


{|class="wikitable"  style="width:auto"
{{content description
!width=32px|Image
|image1=[[File:Hex-10.png]]
!width=10%|Name
|name1=[[10-Coin Hex]]
!width=90%|Description
|description1=Causes the player who lands on the Hex to give 10 coins to the one who set it.
|-
|image2=[[File:Hex-20.png]]
|[[File:Hex-10.png|64px]]
|name2=[[20-Coin Hex]]
|[[10-Coin Hex]]
|description2=Causes the player who lands on the Hex to give 20 coins to the one who set it.
|align=left|Causes the player who lands on the Hex to give 10 coins to the one who set it.
|image3=[[File:Hex-Coin.png]]
|-
|name3=[[Coin Swap Hex]]
|[[File:Hex-20.png|64px]]
|description3=Causes the player who set the Hex and the player that lands on it to swap coin totals.
|[[20-Coin Hex]]
|image4=[[File:Hex-1S.png]]
|align=left|Causes the player who lands on the Hex to give 20 coins to the one who set it.
|name4=[[1-Star Hex]]
|-
|description4=Causes the player who lands on the Hex to give one Star to the one who set it.
|[[File:Hex-Coin.png|64px]]
|image5=[[File:Hex-2S.png]]
|[[Coin Swap Hex]]
|name5=[[2-Star Hex]]
|align=left|Causes the player who set the Hex and the player that lands on it to swap coin totals.
|description5=Causes the player who lands on the Hex to give 2 Stars to the one who set it.
|-
|image6=[[File:Hex-Space.png]]
|[[File:Hex-1S.png|64px]]
|name6=[[Space Swap Hex]]
|[[1-Star Hex]]
|description6=Both the player who lands on the Hex and the one who placed it swap positions on the board.
|align=left|Causes the player who lands on the Hex to give one Star to the one who set it.
|image7=[[File:Block-Star.png]]
|-
|name7=[[Star Block (Mario Party DS)|Star Block]]
|[[File:Hex-2S.png|64px]]
|description7=The player who lands on this Hex can hit a block with a 1 through 3 on it to gain that many stars.
|[[2-Star Hex]]
|image8=[[File:Block-Coin.png]]
|align=left|Causes the player who lands on the Hex to give 2 Stars to the one who set it.
|name8=[[Coin Block (Mario Party DS)|Coin Block]]
|-
|description8=The player who lands on this Hex is able to hit a block containing coins, by pressing the A button repeatedly, to gain as many as possible in 10 seconds.
|[[File:Hex-Space.png|64px]]
}}
|[[Space Swap Hex]]
|align=left|Both the player who lands on the Hex and the one who placed it swap positions on the board.
|-
|[[File:Block-Star.png|64px]]
|[[Star Block (Mario Party DS)|Star Block]]
|align=left|The player who lands on this Hex can hit a block with a 1 through 3 on it to gain that many stars.
|-
|[[File:Block-Coin.png|64px]]
|[[Coin Block (Mario Party DS)|Coin Block]]
|align=left|The player who lands on this Hex is able to hit a block containing coins, by pressing the A button repeatedly, to gain as many as possible in 10 seconds.
|}


==Characters==
==Characters==
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<center>
<center>
<gallery perrow=4>
<gallery perrow=4>
File:Mario sprite Mario Party DS.png|[[File:Mario Select MPDS.png|link=Mario]]
File:MarioMPDS.png|[[File:Mario Select MPDS.png|link=Mario]]
File:Luigi MPDS.png|[[File:Luigi Select MPDS.png|link=Luigi]]
File:LuigiMPDS.png|[[File:Luigi Select MPDS.png|link=Luigi]]
File:Wario MPDS.png|[[File:Wario Select MPDS.png|link=Wario]]
File:WarioMPDS.png|[[File:Wario Select MPDS.png|link=Wario]]
File:YoshiMPDS.png|[[File:Yoshi Select MPDS.png|link=Yoshi]]
File:MPDSYoshi.png|[[File:Yoshi Select MPDS.png|link=Yoshi]]
File:PeachMPDS.png|[[File:Peach Select MPDS.png|link=Princess Peach|Peach]]
File:Princess Peach Artwork - Mario Party 6.png|[[File:Peach Select MPDS.png|link=Princess Peach|Peach]]
File:DaisyMPDS.png|[[File:Daisy Select MPDS.png|link=Princess Daisy|Daisy]]
File:DaisyMP6.png|[[File:Daisy Select MPDS.png|link=Princess Daisy|Daisy]]
File:Waluigi MPDS.png|[[File:Waluigi Select MPDS.png|link=Waluigi]]
File:Waluigi Artwork - Mario Party DS.png|[[File:Waluigi Select MPDS.png|link=Waluigi]]
File:ToadMPDS.png|[[File:Toad Select MPDS.png|link=Toad]]
File:Super Mario Galaxy Toad Artwork.png|[[File:Toad Select MPDS.png|link=Toad]]
</gallery>
</gallery>
</center>
</center>
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===Board hosts/bosses===
===Board hosts/bosses===
{|class="wikitable"cellspacing=0 cellpadding=1 width=75% style="margin: 0 auto;text-align: center"
{|class="wikitable"cellspacing=0 cellpadding=1 width=75% style="margin: 0 auto;text-align: center"
!style="width: 8%; background-color: #ddd;"|
!style="width: 2%; background-color: #ddd;"|
!style="width: 18%; background-color: #ddd;"|[[Wiggler's Garden]]
!style="width: 5%; background-color: #ddd;"|[[Wiggler's Garden]]
!style="width: 18%; background-color: #ddd;"|[[Toadette's Music Room]]
!style="width: 5%; background-color: #ddd;"|[[Toadette's Music Room]]
!style="width: 18%; background-color: #ddd;"|[[DK's Stone Statue]]
!style="width: 5%; background-color: #ddd;"|[[DK's Stone Statue]]
!style="width: 19%; background-color: #ddd;"|[[Kamek's Library]]
!style="width: 5%; background-color: #ddd;"|[[Kamek's Library]]
!style="width: 19%; background-color: #ddd;"|[[Bowser's Pinball Machine]]
!style="width: 5%; background-color: #ddd;"|[[Bowser's Pinball Machine]]
|-
|-
!style="background-color: #ddd;" rowspan=2|Board hosts
!style="background-color: #ddd;" rowspan=2|Board hosts
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![[Bowser]]
![[Bowser]]
|-
|-
|align="center"|[[File:WigglerMPDS.png|130px]]
|align="center"|[[File:WigglerDS.png|100px]]
|align="center"|[[File:ToadetteMPDS.png|90px]]
|align="center"|[[File:Toadette111.png|90px]]
|align="center"|[[File:DiddyKongMPDS.png|80px]]
|align="center"|[[File:MPDS Diddy Kong Artwork.png|100px]]
|align="center" rowspan=3|[[File:KamekMPDS.png|120px]]
|align="center" rowspan=3|[[File:Magikoopa Artwork - Super Mario Galaxy.png|120px]]
|align="center" rowspan=3|[[File:BowserMPDS.png|140px]]
|align="center" rowspan=3|[[File:BowzerPartyDS.png|120px]]
|-
|-
!style="background-color: #ddd;" rowspan=2|Bosses
!style="background-color: #ddd;" rowspan=2|Bosses
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![[Dry Bones]]
![[Dry Bones]]
|-
|-
|[[File:PiranhaPlantMPDS.png|110px]]
|[[File:PiranhaPlantDS.png|90px]]
|[[File:HammerBro.MPDS.png|90px]]
|[[File:NSMBDS Hammer Bro Artwork.png|120px]]
|[[File:DryBonesMPDS.png|80px]]
|[[File:Dry Bones Artwork - Mario Party 7.png|90px]]
|}
|}


Line 356: Line 325:
|JapR=Kachinuki Batoru
|JapR=Kachinuki Batoru
|JapM=Tournament Battle
|JapM=Tournament Battle
|SpaE=Poco a poco
|SpaE=Escalera hacia el éxito
|SpaEM=Little by little
|SpaEM=Stairs towards the success
|SpaEC=<ref>https://www.nintendo.com/eu/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioPartyDS_ES.pdf?srsltid=AfmBOopjfyD_EM5mG0m0PClmNEFSHiUMqu7dQGh4E_obdZgKYkl17C7J</ref>
|SpaA=Poco a poco
|SpaA=Escalera hacia el éxito
|SpaAM=Bit by bit
|SpaAM=Stair to success
|Fre=Montée des marches
|Fre=Montée des marches
|FreM=Staircase run
|FreM=Staircase run
Line 619: Line 587:
*''[[Mario Party 9]]'': The minigame mode Step It Up and boss minigames return. Some voice clips are reused.
*''[[Mario Party 9]]'': The minigame mode Step It Up and boss minigames return. Some voice clips are reused.
*''[[Super Mario Party]]'': The Star Pipe item returns under the name "Golden Pipe".
*''[[Super Mario Party]]'': The Star Pipe item returns under the name "Golden Pipe".
*''[[Super Mario Party Jamboree ]]'': Items which look and function similarly to [[hex]]es appear.


==Names in other languages==
==Names in other languages==

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