Editing Mario Party 9
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=====Step It Up===== | =====Step It Up===== | ||
{{quote|Be the first player to win a certain number of minigames to become the champion!| | {{quote|Be the first player to win a certain number of minigames to become the champion!|In-game description|Mario Party 9}} | ||
[[File:MP9 Step It Up.png|thumb|[[Birdo]] playing Step It Up]] | [[File:MP9 Step It Up.png|thumb|[[Birdo]] playing Step It Up]] | ||
Step It Up is a returning game mode from ''[[Mario Party DS]]''. As before, players must climb to the top of a staircase by winning minigames; however, in ''Mario Party 9'', this mode can be played by two or three players, players advance up to four steps when winning a minigame as opposed to one, and the last place player selects a random minigame from a roulette wheel. Some minigames, such as [[Logger Heads]], [[10 to Win]], [[Snow Go]] and [[Pizza Me, Mario]], have unique versions in this mode. In these minigames, once a player completes the goal, the minigame ends; in other modes, other players are still active even after the goal is completed. If everyone wins, everyone gets to climb the stairs. If a minigame ends in a draw, no one climbs up any stairs. Players can select whether they want 3, 5, or 7 minigame wins required for victory. Whoever gets to the top first wins and is greeted by a number of celebrating [[Whittle]]s if they get first to 3 wins. If the player gets first to 5 wins, a large silver statue of the winning character is seen. If the player gets first to 7 wins, the statue is gold. | Step It Up is a returning game mode from ''[[Mario Party DS]]''. As before, players must climb to the top of a staircase by winning minigames; however, in ''Mario Party 9'', this mode can be played by two or three players, players advance up to four steps when winning a minigame as opposed to one, and the last place player selects a random minigame from a roulette wheel. Some minigames, such as [[Logger Heads]], [[10 to Win]], [[Snow Go]] and [[Pizza Me, Mario]], have unique versions in this mode. In these minigames, once a player completes the goal, the minigame ends; in other modes, other players are still active even after the goal is completed. If everyone wins, everyone gets to climb the stairs. If a minigame ends in a draw, no one climbs up any stairs. Players can select whether they want 3, 5, or 7 minigame wins required for victory. Whoever gets to the top first wins and is greeted by a number of celebrating [[Whittle]]s if they get first to 3 wins. If the player gets first to 5 wins, a large silver statue of the winning character is seen. If the player gets first to 7 wins, the statue is gold. | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=かちぬきバトル | ||
| | |JapR=Kachinuki Batoru | ||
| | |JapM=Knockout Battle | ||
|Spa=Escalera hacia el éxito | |Spa=Escalera hacia el éxito | ||
|SpaM=Stairway to Success | |SpaM=Stairway to Success | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ガーデンバトル | ||
| | |JapR=Gāden Batoru | ||
| | |JapM=Garden Battle | ||
|Ger=Gartengerangel | |Ger=Gartengerangel | ||
|GerM=Garden Tussle | |GerM=Garden Tussle | ||
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=====Choice Challenge===== | =====Choice Challenge===== | ||
{{quote|Players choose three out of five minigames. Points are awarded based on the results of each minigame. The player with the highest total at the end is the champion!| | {{quote|Players choose three out of five minigames. Points are awarded based on the results of each minigame. The player with the highest total at the end is the champion!|In-game description|Mario Party 9}} | ||
[[File:MP9 Choice Challenge Scoring.jpg|thumb|Choice Challenge]] | [[File:MP9 Choice Challenge Scoring.jpg|thumb|Choice Challenge]] | ||
Choice Challenge is a game mode that can be played by up to four players. Five free-for-all minigames are randomly chosen, and each player selects three that they would like to play by pressing a corresponding button on the [[Wii#Wii Remote|Wii remote]]. One minigame is announced before the players make their selection as the Chance Minigame; this minigame is worth extra points for the first place player, but normal points for other players. | Choice Challenge is a game mode that can be played by up to four players. Five free-for-all minigames are randomly chosen, and each player selects three that they would like to play by pressing a corresponding button on the [[Wii#Wii Remote|Wii remote]]. One minigame is announced before the players make their selection as the Chance Minigame; this minigame is worth extra points for the first place player, but normal points for other players. | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=えらんでバトル | ||
| | |JapR=Erande Batoru | ||
| | |JapM=Choose Battle | ||
|Ger=Qual der Wahl | |Ger=Qual der Wahl | ||
|GerM=Agony of Choice | |GerM=Agony of Choice | ||
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=====High Rollers===== | =====High Rollers===== | ||
{{quote|Play minigames to determine the order in which players roll around the board to pick up points. The first player to reach 500 points is the champion!| | {{quote|Play minigames to determine the order in which players roll around the board to pick up points. The first player to reach 500 points is the champion!|In-game description|Mario Party 9}} | ||
[[File:MP9 High Rollers Mode.png|thumb|200px|High Rollers]] | [[File:MP9 High Rollers Mode.png|thumb|200px|High Rollers]] | ||
High Rollers is a game mode that can be played with up to four players. In this mode, players compete in a series of minigames to gain up to 500 points by rolling their cube over the panels worth 30, 20 or 10 points. The board is composed of 20 panels and the [[POW Space]] in the center. When a player rolls over a number panel, the amount of points it gives a player decreases by 10. When a panel reaches zero, after everyone moves, the blue Toad resets the panel's value to 30. | High Rollers is a game mode that can be played with up to four players. In this mode, players compete in a series of minigames to gain up to 500 points by rolling their cube over the panels worth 30, 20 or 10 points. The board is composed of 20 panels and the [[POW Space]] in the center. When a player rolls over a number panel, the amount of points it gives a player decreases by 10. When a panel reaches zero, after everyone moves, the blue Toad resets the panel's value to 30. | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=コロコロバトル | ||
| | |JapR=Korokoro Batoru | ||
| | |JapM=Rolling Battle | ||
|Ger=Wolkenwürfel | |Ger=Wolkenwürfel | ||
|GerM=Cloud Cube | |GerM=Cloud Cube | ||
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=====Boss Rush===== | =====Boss Rush===== | ||
{{quote|Compete for Points in a series of six or twelve Boss Battles. The Player with the most points at the end is the champion.| | {{quote|Compete for Points in a series of six or twelve Boss Battles. The Player with the most points at the end is the champion.|In-game description|Mario Party 9}} | ||
[[File:MP9 Boss Rush Mode.png|thumb|200px|The hub of the Boss Rush game mode]] | [[File:MP9 Boss Rush Mode.png|thumb|200px|The hub of the Boss Rush game mode]] | ||
Boss Rush is a game mode that can be unlocked by purchasing it for 500 Party Points in the museum after the player beats Solo mode, and allows up to four players. In this mode, players compete against each other in six or twelve boss minigames to see who can receive the most points at the end of the game. If the player finishes first in a minigame, they receive five points; finishing second gives them three points; third gives the player two, and fourth gives the player one. | Boss Rush is a game mode that can be unlocked by purchasing it for 500 Party Points in the museum after the player beats Solo mode, and allows up to four players. In this mode, players compete against each other in six or twelve boss minigames to see who can receive the most points at the end of the game. If the player finishes first in a minigame, they receive five points; finishing second gives them three points; third gives the player two, and fourth gives the player one. | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ボスゲートバトル | ||
| | |JapR=Bosu Gēto Batoru | ||
| | |JapM=Boss Gate Battle | ||
|Ger=Boss-Marathon | |Ger=Boss-Marathon | ||
|GerM=Boss Marathon | |GerM=Boss Marathon | ||
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This is the first ''Mario Party'' in the series: | This is the first ''Mario Party'' in the series: | ||
*to not be developed by [[Hudson Soft]]. | *to not be developed by [[Hudson Soft]]. | ||
*to have [[Mini Star]]s instead of [[coin]]s and [[Star (Mario Party series)|Power Stars]]. | *to have [[Mini Star]]s instead of [[coin]]s and [[Star (Mario Party series)|Power Stars]]. | ||
*to change the core board gameplay by having all the players together in one vehicle. | *to change the core board gameplay by having all the players together in one vehicle. | ||
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*''[[Super Mario World]]'': An extract from the music of the Results screen of the boards is an arrangement of the [[Ground Theme (Super Mario World)|Ground Theme]]. Also, Bowser appears with his [[Koopa Clown Car]]. [[Fortress]]es self-destruct once the mid-boss is defeated. | *''[[Super Mario World]]'': An extract from the music of the Results screen of the boards is an arrangement of the [[Ground Theme (Super Mario World)|Ground Theme]]. Also, Bowser appears with his [[Koopa Clown Car]]. [[Fortress]]es self-destruct once the mid-boss is defeated. | ||
*[[Mario Kart (series)|''Mario Kart'' series]]: [[Lightning]] appears in [[King Boo's Puzzle Attack]] | *[[Mario Kart (series)|''Mario Kart'' series]]: [[Lightning]] appears in [[King Boo's Puzzle Attack]] | ||
*''[[Super Mario 64]]'': The music when [[Bowser]] appears to | *''[[Super Mario 64]]'': The music when [[Bowser]] appears to initiate a Boss Battle is the beginning of the Koopa's Road theme. The constellation for the [[Bob-omb]] references [[Bob-omb Buddy|Bob-omb Buddies]]. The concept of underwater shell riding (used in the [[Cheep Cheep]] Boss Battle) is taken from this game. | ||
*''[[Luigi's Mansion]]'': [[King Boo]] is a boss. Also, [[Boo's Horror Castle]] resembles [[Luigi's Mansion (location)|the mansion]]. | *''[[Luigi's Mansion]]'': [[King Boo]] is a boss. Also, [[Boo's Horror Castle]] resembles [[Luigi's Mansion (location)|the mansion]]. | ||
*''[[Super Mario Sunshine]]'': A [[Pianta]] appears in the minigame [[Pianta Pool]]. | *''[[Super Mario Sunshine]]'': A [[Pianta]] appears in the minigame [[Pianta Pool]]. | ||
*''[[Mario Kart: Double Dash!!]]'': The Barrel Roller from [[DK's Jungle Ruins]] resembles the [[DK Jumbo]]. | *''[[Mario Party 4]]'' / ''[[Mario Party 5]]'': Some voice clips are reused. | ||
*''[[Mario Party 6]]'' / ''[[Mario Party 7]]'': | *''[[Mario Kart: Double Dash!!]]'': The Barrel Roller from [[DK's Jungle Ruins]] resembles the [[DK Jumbo]]. Also, some voice clips are recycled. | ||
*''[[Mario Party 6]]'' / ''[[Mario Party 7]]'': Some voice clips are reused. | |||
*''[[Mario Party Advance]]'': The game uses a vehicle to move on the board. Also, Toad Mobile, the default vehicle from Toad Road resembles the car from this game. | *''[[Mario Party Advance]]'': The game uses a vehicle to move on the board. Also, Toad Mobile, the default vehicle from Toad Road resembles the car from this game. | ||
*''[[Mario Party 8]]'': Some voice clips are reused. | *''[[Mario Party 8]]'': Some voice clips are reused. | ||
*''[[Super Mario Galaxy]]'': The [[ground-pound switch]] icon appears on Wiggler's body segments and on Whomp's back. Also, the music of some [[Bowser Jr.]] Minigames is an arrangement of Bowser Jr.'s theme of the game. Voice clips reused from this game include [[Boo]]'s. | *''[[Super Mario Galaxy]]'': The [[ground-pound switch]] icon appears on Wiggler's body segments and on Whomp's back. Also, the music of some [[Bowser Jr.]] Minigames is an arrangement of Bowser Jr.'s theme of the game. Voice clips reused from this game include [[Boo]]'s. | ||
*''[[Mario Party DS]]'': The [[Mario Party DS#Step It Up|Step It Up]] minigame mode and boss minigames return, the latter of which would become a series staple and reappear in future installments of the series. | *''[[Mario Party DS]]'': The [[Mario Party DS#Step It Up|Step It Up]] minigame mode and boss minigames return, the latter of which would become a series staple and reappear in future installments of the series. Some voice clips from the game are reused in this game. | ||
*''[[New Super Mario Bros. Wii]]'': Many of the environments and minigames in the game are based on the worlds of this game, including the background of the minigame [[Upward Mobility]]. The design of the [[Ice Flower]] of this game appears in [[King Boo's Puzzle Attack]]. Bowser Jr. appears in his [[Junior Clown Car]]. Also, some of the Bowser Jr. Minigame music is an arrangement of Bowser Jr.'s battle music in this game. Toad Houses also appear, in the same style as those in this game. The character stances are also from this game. Also, the jumping | *''[[Mario Kart Wii]]'': Some voice clips are recycled. | ||
*''[[New Super Mario Bros. Wii]]'': Many of the environments and minigames in the game are based on the worlds of this game, including the background of the minigame [[Upward Mobility]]. The design of the [[Ice Flower]] of this game appears in [[King Boo's Puzzle Attack]]. Bowser Jr. appears in his [[Junior Clown Car]]. Also, some of the Bowser Jr. Minigame music is an arrangement of Bowser Jr.'s battle music in this game. Toad Houses also appear, in the same style as those in this game. The character stances are also from this game. Also, the jumping noise is the same from this game. | |||
*''[[Super Mario Galaxy 2]]'': In the minigame [[Logger Heads]], a group of [[Whittle]]s appear. They also appear in the [[#Step It Up|Step It Up]] minigame mode in the background of the tree, and they congratulate the winner when they reach the top of the tree. The setting of the boss minigame [[Bowser's Block Battle]] is similar to the areas where Mario would meet Bowser in the game. The hammers Bowser Jr. uses in [[Bowser Jr. Breakdown]] are similar to the ones used by [[Megahammer]]. | *''[[Super Mario Galaxy 2]]'': In the minigame [[Logger Heads]], a group of [[Whittle]]s appear. They also appear in the [[#Step It Up|Step It Up]] minigame mode in the background of the tree, and they congratulate the winner when they reach the top of the tree. The setting of the boss minigame [[Bowser's Block Battle]] is similar to the areas where Mario would meet Bowser in the game. The hammers Bowser Jr. uses in [[Bowser Jr. Breakdown]] are similar to the ones used by [[Megahammer]]. | ||
*''[[miiwiki:Wii Party|Wii Party]]'': Many minigames in ''Mario Party 9'' have similar gameplay to those of this game, which was also developed by [[Nintendo Cube|NDcube]]. The rules and control screens of ''Mario Party 9'' resemble those of this game. The 1st-4th place formula of this game is also reused. | *''[[miiwiki:Wii Party|Wii Party]]'': Many minigames in ''Mario Party 9'' have similar gameplay to those of this game, which was also developed by [[Nintendo Cube|NDcube]]. The rules and control screens of ''Mario Party 9'' resemble those of this game. The 1st-4th place formula of this game is also reused. | ||
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==References in later games== | ==References in later games== | ||
*''[[Mario Party: Island Tour]]'': All playable | *''[[Mario Party: Island Tour]]'': All playable character's voice clips are reused, as well as the announcer. [[Bowser Jr.]]'s voice clips are recycled. | ||
*''[[Mario Party 10]]'': The vehicle gameplay mechanic returns. A rearranged version of ''Mario Party 9''{{'}}s minigame victory music is used. | *''[[Mario Party 10]]'': The vehicle gameplay mechanic returns. A rearranged version of ''Mario Party 9''{{'}}s minigame victory music is used. | ||
*''[[Mario Party: The Top 100]]'': Ten minigames and rearrangements of their respective music return. | *''[[Mario Party: The Top 100]]'': Ten minigames and rearrangements of their respective music return. | ||
*''[[Mario Party Superstars]]'': Four minigames and rearrangements of their respective music return. [[Birdo]]'s 2nd and 4th place animations are reused as her "neutral" and losing animations respectively, and her artwork is reused from this game. [[Bowser]] and the [[Koopa Clown Car]]'s artwork is an updated version of their artwork from the game's boxart. | *''[[Mario Party Superstars]]'': Four minigames and rearrangements of their respective music return. [[Birdo]]'s 2nd and 4th place animations are reused as her "neutral" and losing animations respectively, and her artwork is reused from this game. [[Bowser]] and the [[Koopa Clown Car]]'s artwork is an updated version of their artwork from the game's boxart. | ||
*''[[Super Mario Bros. Wonder]]'': Yoshi's artwork is reused in this game's boxart, except recolored for Yellow Yoshi. | *''[[Super Mario Bros. Wonder]]'': Yoshi's artwork is reused in this game's boxart, except recolored for Yellow Yoshi. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオパーティ9 | ||
| | |JapR=Mario Pāti 9 | ||
| | |JapM=''Mario Party 9 | ||
|Chi=瑪利歐派對9 | |Chi=瑪利歐派對9 | ||
|ChiR=Mǎlìōu Pàiduì Jiǔ | |ChiR=Mǎlìōu Pàiduì Jiǔ |