Editing Mario Party 9

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{{game infobox
{{game infobox
|image=[[File:MP9Boxart.jpg|250px]]<br>North American box cover
|image=[[File:MP9Boxart.jpg|250px]]<br>North American box cover
|developer=[[Nintendo Cube|NDcube]]<br>[[CAProduction]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]]
|developer=[[NDcube]]<br>[[CAProduction]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release:'''<br>{{flag list|Europe|March 2, 2012|Australia|March 8, 2012|South Africa|March 9, 2012<ref>https://www.nintendo.com/en-za/Games/Wii/Mario-Party-9-281870.html</ref>|Mexico|March 10, 2012<ref>[https://www.levelup.com/Wii/juegos/42745/Mario-Party-9 Mario Party 9 para Wii]. ''LevelUp''.</ref>|USA|March 11, 2012|Japan|April 26, 2012<ref>[http://www.inside-games.jp/article/2012/01/12/53855.html]</ref>|ROC|June 29, 2012<ref>[http://www.nintendo.tw/pressrelease_mp9.htm]</ref>|HK|June 29, 2012<ref>[http://www.nintendo.com.hk/pressrelease_ssqj.htm]</ref>|South Korea|April 11, 2013<ref>http://mariopartylegacy.com/2013/03/south-korea-gets-release-dates-for-mario-party-9-and-mario-tennis-open/</ref><ref>http://www.nintendo.co.kr/Wii/software/marioparty9/index.html/</ref>}}'''[[Nintendo Selects#Wii|Nintendo Selects]]:'''<br>{{flag list|Europe|November 6, 2014}}
|release='''Original release:'''<br>{{release|Europe|March 2, 2012|Australia|March 8, 2012|Mexico|March 10, 2012<ref>[https://www.levelup.com/Wii/juegos/42745/Mario-Party-9 Mario Party 9 para Wii]. ''LevelUp''.</ref>|USA|March 11, 2012|Japan|April 26, 2012<ref>[http://www.inside-games.jp/article/2012/01/12/53855.html]</ref>|ROC|June 29, 2012<ref>[http://www.nintendo.tw/pressrelease_mp9.htm]</ref>|HK|June 29, 2012<ref>[http://www.nintendo.com.hk/pressrelease_ssqj.htm]</ref>|South Korea|April 11, 2013<ref>http://mariopartylegacy.com/2013/03/south-korea-gets-release-dates-for-mario-party-9-and-mario-tennis-open/</ref><ref>http://www.nintendo.co.kr/Wii/software/marioparty9/index.html/</ref>}}'''[[Nintendo Selects#Wii|Nintendo Selects]]:'''<br>{{release|Europe|November 6, 2014}}
|languages={{languages|en_gb=y|en_us=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y|zh_trad=y}}
|languages={{languages|en_gb=y|en_us=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y|zh_trad=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|ratings={{ratings|esrb=E|cero=A|pegi=3|usk=6|acb=G|classind=l|grac=all|gsrr=g|fpb=pg}}
|ratings={{ratings|esrb=E|cero=A|pegi=3|usk=6|acb=G|classind=l|grac=all}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|format={{format|wii=1}}
|format={{format|wii=1}}
|input={{input|wiimote=1}}
|input={{input|wiimote=1}}
|serials={{flag list|Japan|TSA-RVL-SSQJ-JPN (box); MAA-RVL-SSQJ-JPN (manual)|USA|RVL-SSQE-USA|Europe|RVL-SSQP-EUR}}
|serials={{serials|Japan|RVL-SSQJ-JPN|USA|RVL-SSQE-USA|Europe|RVL-SSQP-EUR}}
}}
}}
'''''Mario Party 9''''' is the ninth home console installment of the [[Mario Party (series)|''Mario Party'' series]] and the second and final installment for the [[Wii]]. The game was the first in the series to be developed by [[Nintendo Cube|NDcube]] instead of [[Hudson Soft]], as a result of the latter's acquisition by [[Konami]]. It is also the sixteenth in the series overall. The game was released on March 2, 2012 in Europe, in Australia on March 8, 2012, in North America on March 11, 2012, and in Japan on April 26, 2012. The host of the game is a yellow [[Toad (species)|Toad]] for the boards while a blue Toad is the host for minigames, and a green Toad appears near the end of boards to initiate an event similar to the [[Last Five Turns Event]] from past ''Mario Party'' games. This is also the twenty-fifth and final installment of the ''Super Mario'' franchise overall to be released for the Wii console.  
'''''Mario Party 9''''' is the ninth home console installment of the [[Mario Party (series)|''Mario Party'' series]] and the second and final installment for the [[Wii]]. The game was the first in the series to be developed by [[NDcube]] instead of [[Hudson Soft]], as a result of the latter's acquisition by [[Konami]]. It is also the sixteenth in the series overall. The game was released on March 2, 2012 in Europe, in Australia on March 8, 2012, in North America on March 11, 2012, and in Japan on April 26, 2012. The host of the game is a yellow [[Toad (species)|Toad]] for the boards while a blue Toad is the host for minigames, and a green Toad appears near the end of boards to initiate an event similar to the [[Last Five Turns Event]] from past ''Mario Party'' games. This is also the twenty-fifth and final installment of the ''Super Mario'' franchise overall to be released for the Wii console. Unlike ''[[Mario Party 8]]'', the game features widescreen support.


==Story==
==Story==
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|direction=horizontal
|direction=horizontal
|footer=The character selection and boss matchup screens.  
|footer=The character selection and boss matchup screens.  
|width=400
|width=200
|image1=MP9 Character Selection.png
|image1=MP9 Character Selection.png
|alt1=The character selection screen
|alt1=The character selection screen
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|-
|-
|[[File:MP9 Bowser Station.png|200px]]
|[[File:MP9 Bowser Station.png|200px]]
|rowspan="2"|{{anchor|Space Scuttle}}{{anchor|Shiny Saucer}}{{anchor|Starship Bowser}}'''Bowser Station''' is the sixth stage in ''Mario Party 9''. [[Bowser Jr.]] and [[Bowser]] are the stage's mid-boss and boss, respectively. A Jackpot Machine here increases in Mini Stars if a Captain lands on a Jackpot+ Space. If the Jackpot Machine happens to have 20 or more Mini Stars, a Jackpot Minigame commences, with the total prize being the Mini Stars in the machine. Oddly enough, this stage has no actual hazards. In Solo Mode, both [[Kamek]] and [[Shy Guy]] appear; if they are the only opponents, this ensures the player will have to be the Superstar to complete the game.
|rowspan="2"|{{anchor|Space Scuttle}}{{anchor|Shiny Saucer}}{{anchor|Starship Bowser}}'''Bowser Station''' is the sixth stage in ''Mario Party 9''. [[Bowser Jr.]] and [[Bowser]] are the stage's mid-boss and boss, respectively. A Jackpot Machine here increases in Mini Stars if a Captain lands on a Jackpot+ Space. If the Jackpot Machine happens to have 20 or more Mini Stars, a Jackpot Minigame commences, with the total prize being the Mini Stars in the machine. Oddly enough, this stage has no actual hazards. In Solo Mode, both [[Kamek]] and [[Shy Guy]] appear; if they are the only opponents, this ensures the player will have to be the Superstar to move on.
{|align=center
{|align=center
|align=center colspan=3|Vehicles (spaceships)
|align=center colspan=3|Vehicles (spaceships)
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==Staff==
==Staff==
{{main|List of Mario Party 9 staff}}
{{main|List of Mario Party 9 staff}}
''Mario Party 9'' is developed by NDcube, the same company that has developed ''Wii Party''. NDcube consists of former employees of [[Hudson]], a company involved in the previous ''Mario Party'' titles. Shuichiro Nishiya and Tatsumitsu Watanabe are the main directors of this game. The programming director is Shinji Shibasaki. The sound director is Hiroyuki Tsuboguchi while the music director is Chamy. Ishi. Meanwhile, NOA Product Testing has been involved in debugging the game.
''Mario Party 9'' is developed by Nd. Cube, the same company that has developed ''Wii Party''. Nd. Cube consists of former employees of [[Hudson]], a company involved in the previous ''Mario Party'' titles. Shuichiro Nishiya and Tatsumitsu Watanabe are the main directors of this game. The programming director is Shinji Shibasaki. The sound director is Hiroyuki Tsuboguchi while the music director is Chamy. Ishi. Meanwhile, NOA Product Testing has been involved in debugging the game.


==Media==
==Media==
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*''[[New Super Mario Bros. Wii]]'': Many of the environments and minigames in the game are based on the worlds of this game, including the background of the minigame [[Upward Mobility]]. The design of the [[Ice Flower]] of this game appears in [[King Boo's Puzzle Attack]]. Bowser Jr. appears in his [[Junior Clown Car]]. Also, some of the Bowser Jr. Minigame music is an arrangement of Bowser Jr.'s battle music in this game. Toad Houses also appear, in the same style as those in this game. The character stances are also from this game. Also, the jumping noise is the same from this game.
*''[[New Super Mario Bros. Wii]]'': Many of the environments and minigames in the game are based on the worlds of this game, including the background of the minigame [[Upward Mobility]]. The design of the [[Ice Flower]] of this game appears in [[King Boo's Puzzle Attack]]. Bowser Jr. appears in his [[Junior Clown Car]]. Also, some of the Bowser Jr. Minigame music is an arrangement of Bowser Jr.'s battle music in this game. Toad Houses also appear, in the same style as those in this game. The character stances are also from this game. Also, the jumping noise is the same from this game.
*''[[Super Mario Galaxy 2]]'': In the minigame [[Logger Heads]], a group of [[Whittle]]s appear. They also appear in the [[#Step It Up|Step It Up]] minigame mode in the background of the tree, and they congratulate the winner when they reach the top of the tree. The setting of the boss minigame [[Bowser's Block Battle]] is similar to the areas where Mario would meet Bowser in the game. The hammers Bowser Jr. uses in [[Bowser Jr. Breakdown]] are similar to the ones used by [[Megahammer]].
*''[[Super Mario Galaxy 2]]'': In the minigame [[Logger Heads]], a group of [[Whittle]]s appear. They also appear in the [[#Step It Up|Step It Up]] minigame mode in the background of the tree, and they congratulate the winner when they reach the top of the tree. The setting of the boss minigame [[Bowser's Block Battle]] is similar to the areas where Mario would meet Bowser in the game. The hammers Bowser Jr. uses in [[Bowser Jr. Breakdown]] are similar to the ones used by [[Megahammer]].
*''[[miiwiki:Wii Party|Wii Party]]'': Many minigames in ''Mario Party 9'' have similar gameplay to those of this game, which was also developed by [[Nintendo Cube|NDcube]]. The rules and control screens of ''Mario Party 9'' resemble those of this game. The 1st-4th place formula of this game is also reused.
*''[[miiwiki:Wii Party|Wii Party]]'': Many minigames in ''Mario Party 9'' have similar gameplay to those of this game, which was also developed by [[NDcube|NDCube]]. The rules and control screens of ''Mario Party 9'' resemble those of this game. The 1st-4th place formula of this game is also reused.
*''[[Super Mario 3D Land]]'': In the minigame [[Goomba Spotting]], the [[Goomba Tower]] enemy returns and the binoculars interface resembles the one used when Mario or Luigi looks through the [[binoculars]]. Graphics and a few elements, as well as the font used in this game are borrowed as well.
*''[[Super Mario 3D Land]]'': In the minigame [[Goomba Spotting]], the [[Goomba Tower]] enemy returns and the binoculars interface resembles the one used when Mario or Luigi looks through the [[binoculars]]. Graphics and a few elements, as well as the font used in this game are borrowed as well.


==References in later games==
==References in later games==
*''[[Mario Party: Island Tour]]'': All playable character's voice clips are reused, as well as the announcer. [[Bowser Jr.]]'s voice clips are recycled.
*''[[Mario Party: Island Tour]]'': All playable character's voice clips are reused and [[Bowser Jr.]]'s voice clips are recycled.
*''[[Mario Party 10]]'': The vehicle gameplay mechanic returns. A rearranged version of ''Mario Party 9''{{'}}s minigame victory music is used.
*''[[Mario Party 10]]'': The vehicle gameplay mechanic returns. A rearranged version of ''Mario Party 9''{{'}}s minigame victory music is used.
*''[[Mario Party: The Top 100]]'': Ten minigames and rearrangements of their respective music return.
*''[[Mario Party: The Top 100]]'': Ten minigames and rearrangements of their respective music return.
*''[[Mario Party Superstars]]'': Four minigames and rearrangements of their respective music return. [[Birdo]]'s 2nd and 4th place animations are reused as her "neutral" and losing animations respectively, and her artwork is reused from this game. [[Bowser]] and the [[Koopa Clown Car]]'s artwork is an updated version of their artwork from the game's boxart.
*''[[Mario Party Superstars]]'': Four minigames and rearrangements of their respective music return. [[Birdo]]'s 2nd and 4th place animations are reused as her "neutral" and losing animations respectively, and her artwork is reused from this game. [[Bowser]] and the [[Koopa Clown Car]]'s artwork is an updated version of their artwork from the game's boxart.
*''[[Super Mario Bros. Wonder]]'': Yoshi's artwork is reused in this game's boxart, except recolored for Yellow Yoshi.
*''[[Super Mario Bros. Wonder]]'': Yoshi's artwork is reused in this game's boxart, except recolored for Yellow Yoshi.
*''[[Super Mario Party Jamboree]]'': The theme after completing a minigame in Free Play is an arrangement of "Good Job!"
*Later ''[[Mario Party (series)|Mario Party]]'' games: The 1st-4th place formula (originally from ''Wii Party'') is reused in later games up to ''The Top 100''. The playable characters' Blue Space and Red Space animations are also reused in later games.


==Names in other languages==
==Names in other languages==
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==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://marioparty9.nintendo.com/ Official American website]
*[https://marioparty9.nintendo.com/ Official American website]
*[https://marioparty9.nintendo.com/es/ Official Mexican website]
*[https://marioparty9.nintendo.com/es/ Official Mexican website]

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