Editing Mario Party 9
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*This is the only ''Super Mario'' game on the [[Wii]] to use [[:File:MP9ResultsScreen.PNG|the modern ''Super Mario'' font]] for the in-game text, including [[Mini Star]] counts. | *This is the only ''Super Mario'' game on the [[Wii]] to use [[:File:MP9ResultsScreen.PNG|the modern ''Super Mario'' font]] for the in-game text, including [[Mini Star]] counts. | ||
*This is the only Traditional Chinese Wii game that does not mention iQue in its credits. All Chinese localization was done by Nintendo Hong Kong and Taiwan personnel. | *This is the only Traditional Chinese Wii game that does not mention iQue in its credits. All Chinese localization was done by Nintendo Hong Kong and Taiwan personnel. | ||
*When playing Party | *When playing Party Mode, when Toad or Shy Guy are the captain, they stand on a circle stand due to their height. | ||
*If the player shakes the Wii Remote on the title screen, the stars with the characters on them move faster and their voice clips play. | *If the player shakes the Wii Remote on the title screen, the stars with the characters on them move faster and their voice clips play. | ||
*This is the last ''[[Super Mario (franchise)|Super Mario]]'' game to support the {{wp|Dolby Pro Logic|Dolby Pro Logic II}} standard, which allows home console video games to output {{wp|5.1 surround sound}} when fed through an appropriate decoder. Nintendo had included Pro Logic II encoding in numerous ''Mario'' titles since ''[[Super Mario Sunshine]]'' in 2002. | *This is the last ''[[Super Mario (franchise)|Super Mario]]'' game to support the {{wp|Dolby Pro Logic|Dolby Pro Logic II}} standard, which allows home console video games to output {{wp|5.1 surround sound}} when fed through an appropriate decoder. Nintendo had included Pro Logic II encoding in numerous ''Mario'' titles since ''[[Super Mario Sunshine]]'' in 2002. |