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|developer=[[Hudson]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|developer=[[Hudson]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release:'''<br>{{flag list|USA|May 29, 2007<ref>{{cite|deadlink=y|archive=web.archive.org/web/20071213031915/https://www.nintendo.com/games/detail/WnjIJm5FSwjb8m39oUzkZvIqkRXZ6F-I|title=Nintendo :: Games :: Mario Party 8|publisher=Nintendo of America|language=en-us|accessdate=May 23, 2018}}</ref>|Belgium|June 20, 2007|Netherlands|June 20, 2007|Europe|June 22, 2007<ref>{{cite|url=www.nintendo.com/en-gb/Games/Wii/Mario-Party-8-281859.html|title=Mario Party 8 {{!}} Wii {{!}} Games {{!}} Nintendo UK|publisher=Nintendo UK|language=en-gb|accessdate=May 23, 2018}}</ref>|Australia|July 19, 2007|Japan|July 26, 2007<ref>{{cite|url=www.nintendo.co.jp/wii/rm8j/index.html|title=マリオパーティ8|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 4, 2009}}</ref>|UK|August 3, 2007|South Africa|February 1, 2008|HK|July 12, 2008|ROC|July 12, 2008|South Korea|November 6, 2008}} '''[[Nintendo Selects#Wii|Nintendo Selects Release]]:'''<br>{{flag list|Europe|March 22, 2013}}
|release='''Original release:'''<br>{{release|USA|May 29, 2007|Belgium|June 20, 2007|Netherlands|June 20, 2007|Europe|June 22, 2007|Australia|July 19, 2007|Japan|July 26, 2007|UK|August 3, 2007|South Africa|February 1, 2008|HK|July 12, 2008|ROC|July 12, 2008|South Korea|November 6, 2008}} '''[[Nintendo Selects#Wii|Nintendo Selects Release]]:'''<br>{{release|Europe|March 22, 2013}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|genre=[[Genre#Party games|Party]]
|genre=[[Genre#Party games|Party]]
|modes=Single player, multiplayer
|modes=Single player, multiplayer
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6|grac=all|classind=L}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|format={{format|wii=1}}
|media={{media|wii=1}}
|input={{input|wiimote=1}}
|input={{input|wiimote=1}}
|serials={{flag list|Japan|RVL-RM8J-JPN|USA|RVL-RM8E-USA|Europe|RVL-RM8P-EUR}}
}}
}}
'''''Mario Party 8''''' is a game for the [[Wii]]. It is the eighth mainline installment of the [[Mario Party (series)|''Mario Party'' series]] and the thirteenth overall. It is the last ''Mario Party'' home console game to be developed by [[Hudson Soft]] before [[Nintendo Cube]] received control of the series. It was first released in North America on May 29, 2007, and finally released in Hong Kong and South Korea on July 12, 2008, more than a year later. It became a [[Nintendo Selects]] title in Europe on March 22, 2013.
'''''Mario Party 8''''' is the eighth installment of the [[Mario Party (series)|''Mario Party'']] series on a home console, the first ''Mario Party'' game for the [[Wii]], and the thirteenth game overall in the series. It is also the last ''Mario Party'' home console game to be developed by [[Hudson Soft]] before [[NDcube]] received control of the series. It was first released in North America on May 29, 2007, and finally released in Hong Kong and South Korea on July 12, 2008, over a year later. It became a [[Nintendo Selects]] title in Europe on March 22, 2013.
 
''Mario Party 8'' is notable for its strong use of the [[Wii#Wii Remote|Wii Remote]] and its motion control capabilities in [[minigame]]s. Players are required to perform various gestures in lieu of traditional button/joystick controls. Common motions include pointing-and-shooting, shaking, waving, turning, and twisting the Wii Remote. Player-created [[Mii]]s are featured in this game, often showing up within crowds and even in certain minigames, such as [[Sugar Rush (minigame)|Sugar Rush]]. They may also serve as the player's character in Extra Mode. By playing regular party games, minigames, and completing the Star Battle Arena mode, players can earn [[Carnival Card]]s, which may be spent to unlock figures and game features.
 
''Mario Party 8'' features six boards, five of which are available from the start of a new save file. Although one board, [[DK's Treetop Temple]], features the classic formula for obtaining a [[Star (Mario Party series)|Star]] (reaching a changing [[Star Space]] and trading 20 [[coin]]s), the other five boards employ unique conditions for collecting Stars. Replacing the [[Orb]]s/Capsules from the previous ''Mario Party'' titles are [[Candy (Mario Party 8)|Candies]], which can be collected and used for a variety of purposes, including using extra [[Dice Block]]s, moving to a different space, and stealing coins from rivals.
 
Parts of the game, such as board gameplay, are displayed in a 4:3 ratio, fitted with borders on the left and right parts of the screen, while other portions of the game, such as the main menu, are matted to 16:9 widescreen.


Certain parts of the game, such as board gameplay, are displayed in a 4:3 ratio, fitted with borders on the left and right parts of the screen, while other portions such as the main menu, are matted to 16:9 widescreen.
==Story==
==Story==
[[File:MarioParty8StarCarnivalWin.jpg|thumb|250px|[[Yoshi]] is declared the winner of the Star Battle Arena, receiving a year's supply of [[Candy (Mario Party 8)|Candy]], the title of Superstar, and the [[Star Rod (Mario Party 8)|Star Rod]].]]
[[File:MarioParty8StarCarnivalWin.jpg|thumb|250px|[[Yoshi]] is declared the winner of the Star Battle Arena, receiving a year's supply of [[Candy (Mario Party 8)|Candy]], the title of Superstar, and the [[Star Rod (Mario Party 8)|Star Rod]].]]
The exuberant ringmaster [[MC Ballyhoo]] and his talking hat, [[Big Top]], have invited [[Mario]] and the rest of the crew to the [[Star Carnival]]. Ballyhoo holds a special event, the Star Battle Arena, in which a contestant must win five successive party duels across the five standard boards. The winner will be crowned the carnival's Superstar and receive a year's supply of [[Candy (Mario Party 8)|Candy]].
In ''Mario Party 8'', the exuberant ringmaster [[MC Ballyhoo]] and his talking hat, [[Big Top]], have invited [[Mario]] and the rest of the crew to the [[Star Carnival]]. Ballyhoo holds a special event, the Star Battle Arena, in which a contestant must win five successive party duels across the five standard boards. The winner will be crowned the carnival's Superstar and receive a year's supply of [[Candy (Mario Party 8)|Candy]].


Once the player has claimed victory in all five duels, Ballyhoo holds an award ceremony to present the year's supply of Candy in addition to a special reward, which is revealed to be the magical [[Star Rod (Mario Party 8)|Star Rod]]. Before the player can receive their reward, however, [[Bowser]] swoops in and steals the Star Rod before retreating to his own board, [[Bowser's Warped Orbit]]. The player and Ballyhoo then follow Bowser to his board for one final duel.
Once the player has claimed victory in all five duels, Ballyhoo holds an award ceremony to present a special reward. In addition to the year's supply of Candy, the player is promised the magical [[Star Rod (Mario Party 8)|Star Rod]]. Before the player can receive their reward, however, [[Bowser]] swoops in and steals the Star Rod before retreating to his special board, [[Bowser's Warped Orbit]]. The player and Ballyhoo then follow Bowser for one final duel.


After the player triumphs over Bowser's chosen minion (either [[Blooper]] or [[Hammer Bro]]), he begrudgingly returns the Star Rod, only to quickly change his mind and challenge the player to [[Superstar Showdown|a final showdown]] for the Star Rod. Using the Star Rod's magical powers, the player defeats Bowser, then returns to the carnival with Ballyhoo, where they are declared the Superstar.
After the player triumphs over Bowser's chosen minion (either [[Blooper]] or [[Hammer Bro]]), he begrudgingly returns the Star Rod. However, mere seconds later, Bowser changes his mind and challenges the player to a [[Superstar Showdown|final showdown]] for the Star Rod. Using the Star Rod's magical powers, the player defeats Bowser, and returns to the carnival with Ballyhoo. At long last, the player is declared the Superstar, and the credits roll.


==Gameplay==
==Gameplay==
[[File:MP8 Title.png|thumb|250px|The title screen displays the 12 characters available from the start, along with [[Donkey Kong]] and [[Bowser]].]]
[[File:MP8 Title.png|thumb|250px|The title screen displays the twelve characters available from the start, along with [[Donkey Kong]] and [[Bowser]].]]
''Mario Party 8'' uses the [[Wii#Wii Remote|Wii Remote]] and its motion control capabilities in [[minigame]]s, performing gestures such as pointing-and-shooting, turning, waving, shaking, and twisting the Wii Remote. Player-created [[Mii]]s are also featured, often within crowds, in certain minigames, and as the player's character in Extra Mode. By playing regular party games, minigames, and completing the Star Battle Arena mode, players can earn [[Carnival Card]]s, which in turn can be spent to unlock figures and game features.
Following the format of previous ''Mario Party'' titles, ''Mario Party 8'' combines the social, strategic gameplay of traditional board games with quick, action-oriented [[minigame]]s. To win a party, a player must obtain the most [[Star (Mario Party series)|Star]]s by the end of the last turn. Additionally, players collect and win [[coin]]s to trade them for Stars, buy [[Candy (Mario Party 8)|Candy]], and trigger special events on the board. Each board has a unique way of obtaining Stars, though most require finding a unique [[Star Space]] and trading a certain number of coins for one.
 
''Mario Party 8'' combines the social, strategic gameplay of traditional board games with quick, action-oriented [[minigame]]s. Players can collect and win [[coin]]s to trade them for Stars, buy Candy, and trigger special events on the board. Each board has a unique way of obtaining Stars, though most require finding a unique [[Star Exchange|Star Space]] and trading a certain number of coins for one.
 
Before each game starts, MC Ballyhoo introduces the board, and each player rolls a [[Dice Block]] to determine the order of play. On every turn, each player rolls a Dice Block numbered one to ten to move along the game board. Prior to rolling, players can use Candy (if they possess any) and study the game board.
===Party Tent===
[[File:Partytent.png|thumb|The Party Tent]]
The Party Tent is the main attraction of the [[Star Carnival]] in ''Mario Party 8''. It appears in the lower right of the carnival and is the second-biggest tent. In this tent, characters can play on the six [[#Boards|boards]] and play as any of the [[#Playable|playable characters]], not counting [[Mii]]s. There are three game types.
 
====Battle Royale and Tag Battle====
In Battle Royale, everyone is pitted against each other, with each player having their own coin and star count. Each player can hold up to 3 pieces of Candy; if any more is collected afterwards, one of them has to be discarded to lower it back to 3. The color of the space each player lands on at the end of everyone's roll determines which type of minigame will be played, with Blue Spaces and DK Spaces putting the player in the blue category, Red Spaces and Bowser Spaces putting the player in the red category, and Green Spaces putting the player in the green category; those who end their turn entering a Lucky Area or exiting King Boo's Haunted Hideaway will not be sorted. Green and unsorted players are randomly sorted into either the red or blue category. For instance, if two players are on [[Red Space]]s and the other two players are on [[Blue Space]]s, the minigame arrangement will be 2-vs-2.


In Tag Battle, players choose two teams of two and go head-to-head. Each team shares coins and stars, and can hold up to 5 pieces of Candy shared between the two members of the team. In Koopa's Tycoon Town, each Hotel now has two icons at the top, with both members of the team being shown if they own the Hotel. Minigame types are no longer determined by spaces; rather, they are randomly chosen between 4-Player and 2-vs-2 minigames, with the latter always pairing players based on their teams, and the prize money is given to each member rather than each team.
Before the game starts, [[MC Ballyhoo]] introduces the board, and each player rolls a [[Dice Block]] to determine the order of play. On every turn, each player rolls a Dice Block numbered one to ten to move along the game board. Prior to rolling, players may use Candy (if they possess any) and study the game board. At the end of a turn, all players participate in a randomly chosen minigame to compete for a coin prize. Typically, the prize is ten coins, given in whole to every player who wins the minigame. The minigame varieties include four-player free-for-all, 1-vs-3, and 2-vs-2. There is also a small chance that a battle minigame will be played instead of a regular one.


In both cases, at the end of everyone's roll, a minigame starts, and is randomly chosen in a wheel of all available minigames of said type. The prize for winning the minigame is usually 10 coins, given in full to every player who wins, including to each player in teams of two or three. However, there are also coin minigames in which players (or teams) collect coins in the minigame itself, which are then added to the coin counter of each player (or team in Tag Battle). In [[Winner or Dinner]], the coins will be paid in full to each team member, rather than being divided between the two, and in [[Grabbin' Gold]], each player in the 3-player team will similarly receive the full amount of coins the team collected. Rarely, however, a Battle Minigame will start, with each player waging coins determined by a roulette, which then get distributed back to the players based on their rankings in the minigames. Battle Minigames also occur in Tag Battle, although each team, not player, wages coins. Coins are still distributed via placement, rather than to the team with the victor.
The color of the space that each player is on at the end of the turn occasionally determines what kind of minigame arrangement will be used. For instance, if two players are on [[Red Space]]s and the other two players are on [[Blue Space]]s, the minigame arrangement will most likely be 2-vs-2. Once the minigame is finished, and the coin prizes have been awarded, the turn is finished. After the last turn, three random [[Bonus Star]]s are awarded, if enabled during the game setup. At this point, the player will the most Stars is declared the Superstar, and wins the game. In the event of a tie in terms of Stars collected, coin amounts are relied upon.


Battle Royale and Tag Battle feature an event similar to the [[Last Five Turns Event]] from previous ''Mario Party'' titles, known as Chump Charity, which occurs once there are five turns remaining. During this event, MC Ballyhoo reviews the player (or team) rankings and offers the player (or team) in last place a free piece of [[Duelo Candy]] (in Koopa's Tycoon Town, the last-place player or team receives 30 coins instead); if multiple players are tied for last place, all of them receive the last-place prize. Before gameplay resumes, coin bag pickups are placed on every red space and single-coin pickups are placed on every other space. These pickups may only be collected once by the first player who reaches the space they are on. In King Boo's Haunted Hideaway, these coins and coin bags are removed once King Boo shuffles the board.
Remaining true to similar mechanics in previous ''Mario Party'' titles, ''Mario Party 8'' features an event known as Chump Charity, which occurs once the last five turns are reached. Ballyhoo reviews the player rankings and offers the player in last place either a free Duelo Candy or a coin prize. Before gameplay resumes, coin bag pickups are placed on every red space and single-coin pickups are placed on every other space. These pickups may only be collected once, by the first player who reaches the space they are on. If two players land on the same space or cross paths, they will only duel if one player is under the effect of Duelo Candy.


If one player crosses paths with an opponent while under the effects of a Duelo Candy (if multiple opponents are on the same space, the attacker can choose who to duel or let the game pick randomly), they will duel the opponent in a one-on-one Duel Minigame. The winner throws a dart at a spinning wheel to determine what prize they receive from the loser. If the attacker wins, they will be able to take Stars or coins, while if the defender wins, they will only be able to take coins.
If one player encounters another while under the effects of Duelo Candy, or lands on a [[Duel Space|VS Space]] (Star Battle Arena/Duel Battle only), they will duel in a 1-on-1 minigame. The winner throws a dart at a spinning wheel to determine what prize they collect from the loser. If the challenger wins, they will be able to take Stars or coins, whereas if the other player wins, they will only be able to take coins.
 
After the last turn, a ceremony is held at the Star Carnival Stage, and if the Bonus Stars option is turned on, MC Ballyhoo announces Bonus Stars to players (or teams) who reach certain qualifications for them; if multiple players (or both teams) tie for a single ranking, all of the players who reached said qualifications receive the Bonus Stars. After the ceremony, the winner (or winning team in Duel Battle), which is the player (or team) with the most Stars and coins, becomes the Superstar. If multiple players (or both teams) tie for first place, the placement is then decided by dice rolls; the player (or team) who rolls the highest wins the battle.


The Bonus Stars that may be awarded at the end of a party are as follows:
The Bonus Stars that may be awarded at the end of a party are as follows:
*'''Minigame Star''': Awarded to the player(s) who won the most coins in minigames played at the end of each turn. Typically, this qualifies as the player who won the most minigames.
*'''Minigame Star''': Awarded to the player who won the most coins in minigames, not including duel minigames. Typically, this qualifies as the player who won the most minigames.
*'''Candy Star''': Awarded to the player(s) or team(s) who used the most Candy. This Bonus Star replaces the Orb Star from ''[[Mario Party 6]]'' and ''[[Mario Party 7]]''.
*'''Candy Star''': Awarded to the player or team who used the most Candy. This Bonus Star is currently exclusive to this game.
*'''Green Star''': Awarded to the player(s) or team(s) who landed on the most [[Event Space|Green Space]]s.
*'''Green Star''': Awarded to the player or team who landed on the most [[Event Space|Green Space]]s.
*'''Running Star''': Awarded to the player(s) or team(s) who traveled the most spaces. Teleportation mechanics and other means of movement besides dice rolls do not count toward this bonus.
*'''Running Star''': Awarded to the player or team who traveled the most spaces. Teleportation mechanics and other means of movement besides a player's dice roll do not count toward this bonus.
*'''Shopping Star''': Awarded to the player(s) or team(s) who spent the most coins in [[Candy Shop]]s.
*'''Shopping Star''': Awarded to the player or team who spent the most coins in the [[Candy Shop]]s. Simply visiting a Candy Shop without purchasing anything does not count toward this bonus.
*'''Red Star''': Awarded to the player(s) or team(s) who landed on the most Red Spaces. Landing on [[Bowser Space]]s does not count toward this bonus.
*'''Red Star''': Awarded to the player or team who landed on the most Red Spaces. Landing on [[Bowser Space]]s does not count toward this bonus.
 
====Duel Battle====
In Duel Battle, all boards are smaller than in Battle Royale (excluding King Boo's Haunted Hideaway) and offer different objectives, consistent with Solo Cruise of ''Mario Party 7''. Minigames start only upon landing on [[Duel Space|Vs. Space]]s or [[Challenge Space]]s. Duel Spaces initiating a duel minigame between two players, with the loser forced to give coins to the winner afterward, while Challenge Spaces allow a player to throw a dart to earn a certain number of coins after winning a single-player Challenge Minigame. After a player is close to achieving either the most coins or Stars, a roulette is spun to reward whoever is likeliest to lose, possibly either Candy or coins (depending on the board played), or nothing. If neither player has completed the objective after 30 turns, Ballyhoo end the game in a tie, but if the player does fulfill it, they earn 20 [[Carnival Card]]s.
 
The winning conditions for each board is as follows:
 
*[[DK's Treetop Temple]] and [[King Boo's Haunted Hideaway]]: Collect two Stars
*[[Goomba's Booty Boardwalk]]: Reach [[Captain Goomba (Mario Party 8)|Captain Goomba]] first with at least 50 coins
*[[Shy Guy's Perplex Express]]: Reach [[Holly Koopa]] first and give her 50 coins
*[[Koopa's Tycoon Town]]: Collect four Stars
*[[Bowser's Warped Orbit]]: Steal every opponent's star.
 
===Star Battle Arena===
Star Battle Arena is the single-player mode of ''Mario Party 8''. The player chooses a character and competes against five COM-controlled characters over five separate duels. The five standard boards are played in order: [[DK's Treetop Temple]], [[Goomba's Booty Boardwalk]], [[King Boo's Haunted Hideaway]], [[Shy Guy's Perplex Express]], and [[Koopa's Tycoon Town]]. The sixth, unlockable board, [[Bowser's Warped Orbit]], is played for a final showdown. The rules of Duel Battle are used for all six duels (players take turns without regular minigames), and each duel has a different victory condition from the Party Tent's Battle Royale and Tag Battle. As the player progresses through the duels, their CPU-controlled opponents become more adept.
 
After completing Bowser's Warped Orbit, Bowser challenges the player to the Last Minigame, [[Superstar Showdown]]. Defeating Bowser completes the mode. The reward for completing Star Battle Arena mode is 200 [[Carnival Card]]s. Additionally, Bowser's Warped Orbit and the Minigame Wagon (in the Fun Bazaar) will be unlocked, as well as either Blooper or Hammer Bro, depending on who was fought against in Bowser's Warped Orbit. At least two playthroughs of Star Battle Arena are required to unlock both unlockable characters, which will always be random unless one of the unlockable characters is the player character, in which case, the other one will forcefully be the opponent.
 
===Minigame Tent===
[[File:Minigametent.png|thumb|The Minigame Tent]]
In the Minigame Tent, players can play all of the [[minigame]]s they have unlocked in the [[Party Tent]] or [[Star Battle Arena]]. Duel and Challenge minigames can only be unlocked in the Star Battle Arena during solo play, or in the Party Tent when using a [[Duelo Candy]] or playing Duel Battle. Completing minigames earns the player cards for the player to spend at the Surprise Wagon. There are a total of five ways to play the minigames, as detailed in the sections below.
{{br}}
====Free Play Arcade====
[[File:MP8 Free Play Arcade.png|thumb|Free Play Arcade]]
{{quote|Welcome to Free Play Arcade! You can play any minigame! Any you've previously seen on the party boards, that is! So many minigames! So much fun! Let your minigame mania run wild!|MC Ballyhoo|Mario Party 8}}
Free Play Arcade is a game mode where the players can freely choose any minigame to play. However, minigames will first need to be unlocked by playing in Party Tent or Star Battle Arena, or purchasing them from the Minigame Wagon at the [[Fun Bazaar]]. In this mode, [[Mii]]s often appear as spectators, often replacing species like [[Goomba]]s and [[Koopa Troopa]]s.
{{br}}
 
====Crown Showdown====
[[File:MP8CrownShowdown.png|thumb|Crown Showdown]]
{{quote|Crack open Crown Showdown yet? Head there to see who's truly the minigame champion!|MC Ballyhoo|Mario Party 8}}
Crown Showdown is a game mode that involves players trying to win the most minigames. At the beginning, the player can choose between 4-Player minigames and Duel minigames. If the player chooses the 4-Player minigames, they can then choose to play between 4-Player minigames, 1-vs.-3 minigames, 2-vs.-2 minigames, or random. The player also can choose how many wins are required to win the showdown from 3, 5, or 7. Each time, the game randomly selects a minigame that the player has already unlocked. Whoever wins the game receives a point, and whoever reaches 3, 5, or 7 points first is the winner.
;In-game rules
"''In Crown Showdown, you'll race to win a set number of minigames before competitors do it first! What type of minigames? Up to you! Or select Random and leave it to chance!''"
{{br}}
 
====Flip-Out Frenzy====
[[File:FlipOutFrenzy.png|thumb|Flip-Out Frenzy]]
Flip-Out Frenzy is a game mode set in a small pond with a 6×6 board containing thirty-two gray squares and four black ones. The objective is that players must compete in minigames and color the entire board. Once a player wins a minigame, they get to pick which squares they want to flip over to match their emblem/color. When a player picks a square, the horizontal and vertical rows of the square next to it get colored as well. If more than one player wins a minigame, or a tie occurs, no one gets to pick. After all the squares are colored, MC Ballyhoo turns two black squares at random into normal squares. Once those ones are colored, the game mode ends, and the player with the most squares of their emblem/color wins.
 
Players can color over other players' colored squares as well, but cannot flip squares if one of the horizontal or vertical rows has a black square.
;In-game rules
"''To win Flip-Out Frenzy, you must own the most tiles by game's end. Each time you win a minigame, you'll pick a tile. It and tiles in all four directions will flip to show your mark. There's a late-game shake-up, too!''"
{{br}}
 
====Tic-Tac Drop====
[[File:TicTacDrop.png|thumb|Tic-Tac Drop]]
{{quote|Found your way to Tic-Tac Drop yet? Go there to face off against a rival in a twisted spin on the classic!|MC Ballyhoo|Mario Party 8}}
'''Tic-Tac Drop''' is a game mode similar to {{wp|tic-tac-toe}}, except it is played with minigames, and the balls that are put into the board drop into place, rather than staying in the middle or top rows. The game begins with MC Ballyhoo initiating a random duel minigame, after which the contestants compete to win the minigame. The winner of the minigame gets to drop a ball into the board in the location of their choice. Additional minigames will continue to be played until a winner is eventually declared. The first player to form a horizontal, vertical or diagonal row with their respective colored balls wins the game.
;In-game rules
"''To win Tic-Tac Drop, you must make a line up, down, or diagonally by dropping balls through the board's slots. You'll get one ball for each minigame win. If you reach a stalemate, you can start a fresh game.''"
{{br}}
 
====Test for the Best====
{{main|Test for the Best}}
In Test for the Best, the player competes for the best score by playing ten minigames. The player has to unlock certain minigames to play this and they must buy in from the Surprise Wagon at the Fun Bazaar before playing it. It is similar to the Minigame Decathlon from previous ''Mario Party'' games, except only one player can play at a time.
 
===Extras Zone===
{{quote|Before us lies a zone of extras! A realm of more! A state of surplus! They're minigames seen only here!|MC Ballyhoo|Mario Party 8}}
[[File:Extras Zone External.png|thumb|The Extras Zone]]
[[File:Extras Zone Internal.png|thumb|left|The select menu in the Extras Zone]]
The Extras Zone is a tent where players can play one of eight minigames with either ''[[Super Mario (franchise)|Super Mario]]'' characters or [[Mii]]s that they have created on the [[Wii]]'s Mii Channel or by using the default guest Miis. Initially, only four of eight minigames are available. The other four need to be purchased in the [[Fun Bazaar]] in order to unlock them. Up to four players can play in this mode, but only one minigame allows up to four players to play. Another will allow only a single player.
 
;Minigames
{{columns|
*[[Star Carnival Bowling]] (up to 4 players)
*[[Trial by Tile]] (up to 2 players)
*[[Flagging Rights]] (up to 2 players)
*[[Canyon Cruisers]] (up to 2 players)
*[[Table Menace]] (unlockable, up to 2 players)
*[[Puzzle Pillars]] (unlockable, up to 2 players)
*[[Chomping Frenzy]] (unlockable, single player)
*[[Moped Mayhem]] (unlockable, up to 2 players)
}}
{{br}}
 
===Fun Bazaar===
{{main|Fun Bazaar}}
The Fun Bazaar is a place where the player can exchange cards for items, modes, and minigames or check records.
*'''Records Board''': The player can view minigame sets or the best records here. The player can also view the Staff Records after they bought them from the Surprise Wagon.
*'''Minigame Wagon''': Minigames can be bought here using Carnival Cards. The wagon is only accessible after completing the Star Battle Arena.
*'''Carnival Wagon''': The player can view any Carnival Figures they collected and watch them in a Carnival Parade.
*'''Surprise Wagon''': The player can trade Carnival Cards for various items such as Sound Tests, Extra Minigames, Carnival Figurines, and other stuff. Unlike what the instruction booklet says, it's always available.
*'''Carnival Calliope''': The player can listen to music, sounds, and voices by accessing here. Some features must be bought at the Surprise Wagon first before listening to it.


==Characters==
==Characters==
===Playable===
===Playable===
[[File:Party Tent Character Selection screen.png|thumb|250px|The character selection screen showing all 14 main playable characters available]]
[[File:Party Tent Character Selection screen.png|thumb|300px|The character selection screen showing all fourteen characters available]]
''Mario Party 8'' features a total of 15 playable characters (14 in the main roster). All 12 playable characters from ''[[Mario Party 7]]'' return, alongside the introduction of Blooper, Hammer Bro, and [[Mii]]s, the lattermost being usable only in the Extras Zone. This marks the first playable appearance of Blooper in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, as well as the first (and currently only) playable appearance of Blooper in the ''Mario Party'' series.
''Mario Party 8'' features a total of fifteen playable characters (fourteen in the main roster). All twelve playable characters from ''[[Mario Party 7]]'' return, with three new characters (Blooper, Hammer Bro, and [[Mii]]s) being added, marking the first playable appearance of Blooper in the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Miis can only be used in the [[Extras Zone]].
{|class="wikitable"cellpadding="0"style="margin:0 auto;text-align:center"
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"
![[File:MP8 Mario Icon.png|25px]] {{color link|red|Mario}}
![[File:MP8 Mario Icon.png|25px]] {{color-link|Mario|red}}
![[File:MP8 Luigi Icon.png|25px]] {{color link|darkgreen|Luigi}}
![[File:MP8 Luigi Icon.png|25px]] {{color-link|Luigi|green}}
![[File:PrincessPeachEmblem.png|25px]] [[Princess Peach|{{color|hotpink|Peach}}]]
![[File:PrincessPeachEmblem.png|25px]] [[Princess Peach|{{color|Peach|deeppink}}]]
![[File:MP8 Yoshi Icon.png|25px]] {{color link|limegreen|Yoshi}}
![[File:MP8 Yoshi Icon.png|25px]] {{color-link|Yoshi|limegreen}}
![[File:MP8 Wario Icon.png|25px]] {{color link|purple|Wario}}
![[File:MP8 Wario Icon.png|25px]] {{color-link|Wario|darkviolet}}
![[File:DaisyEmblem.png|25px]] [[Princess Daisy|{{color|orange|Daisy}}]]
![[File:DaisyEmblem.png|25px]] [[Princess Daisy|{{color|Daisy|orange}}]]
![[File:MP8 Waluigi Icon.png|25px]] {{color link|indigo|Waluigi}}
![[File:MP8 Waluigi Icon.png|25px]] {{color-link|Waluigi|indigo}}
|-
|-
|style="background:Gainsboro"|[[File:Mario Selection Screen MP8.png|x75px]]
|style="background:red"|[[File:Mario Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Luigi Selection Screen MP8.png|x75px]]
|style="background:green"|[[File:Luigi Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Peach Selection Screen MP8.png|x75px]]
|style="background:deeppink"|[[File:Peach Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Yoshi Selection Screen MP8.png|x75px]]
|style="background:limegreen"|[[File:Yoshi Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Wario Selection Screen MP8.png|x75px]]
|style="background:darkviolet"|[[File:Wario Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Daisy Selection Screen MP8.png|x75px]]
|style="background:orange"|[[File:Daisy Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Waluigi Selection Screen MP8.png|x75px]]
|style="background:indigo"|[[File:Waluigi Selection Screen MP8.png|x75px]]
|-
|-
![[File:Toademblem.png|25px]] {{color link|crimson|Toad}}
![[File:Toademblem.png|25px]]{{color-link|Toad|lightcoral}}
![[File:Booemblem.png|25px]] {{color link|dodgerblue|Boo}}
![[File:Booemblem.png|25px]]{{color-link|Boo|skyblue}}
![[File:Toadetteemblem.png|25px]] {{color link|DeepPink|Toadette}}
![[File:Toadetteemblem.png|25px]]{{color-link|Toadette|hotpink}}
![[File:Birdobow.png|25px]] {{color link|MediumVioletRed|Birdo}}
![[File:Birdobow.png|25px]]{{color-link|Birdo|magenta}}
![[File:Dryemblem.png|25px]] {{color link|dimgray|Dry Bones}}
![[File:Dryemblem.png|25px]]{{color-link|Dry Bones|dimgray}}
![[File:Blooperemblem.png|25px]] {{color link|gray|Blooper}}
![[File:Blooperemblem.png|25px]]{{color-link|Blooper|silver}} (new)
![[File:Hammerbroemblem.png|25px]] {{color link|Green|Hammer Bro}}
![[File:Hammerbroemblem.png|25px]]{{color-link|Hammer Bro|gold}} (new)
|-
|-
|style="background:Gainsboro"|[[File:Toad Selection Screen MP8.png|x75px]]
|style="background:lightcoral"|[[File:Toad Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Boo Selection Screen MP8.png|x75px]]
|style="background:skyblue"|[[File:Boo Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Toadette Selection Screen MP8.png|x75px]]
|style="background:hotpink"|[[File:Toadette Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Birdo Selection Screen MP8.png|x75px]]
|style="background:magenta"|[[File:Birdo Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Dry Bones Selection Screen MP8.png|x75px]]
|style="background:dimgray"|[[File:Dry Bones Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Blooper Selection Screen MP8.png|x75px]]
|style="background:silver"|[[File:Blooper Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Hammer Bro Selection Screen MP8.png|x75px]]
|style="background:gold"|[[File:Hammer Bro Selection Screen MP8.png|x75px]]
|}
|}
Blooper and Hammer Bro can be unlocked by defeating each of them in Star Battle Arena. One of the two characters will always be randomly chosen to compete against the player in the duel on Bowser's Warped Orbit. To avoid dueling the same unlockable character twice, it is recommended to complete a second Star Battle Arena playthrough using whichever character was unlocked during the first.
It is notable that the new unlockable characters both make multiple appearances in previous ''Mario Party'' installments. Blooper has appeared in various minigames along with Hammer Bro, who also appears as an [[Orb]] and a Capsule in ''[[Mario Party 5]]'' and ''[[Mario Party 7]]''. To unlock Blooper and Hammer Bro, the player must complete Star Battle Arena twice. The first completion will randomly unlock either Blooper or Hammer Bro, after defeating them in the final duel. To unlock the other character, the player must then complete Star Battle Arena once more, using whichever character was unlocked during their first playthrough.
====Team names====
 
From ''[[Mario Party 4]]'' to ''[[Mario Party 9]]'', players could fight in a tag-team match, in which two teams of two players are formed. In ''[[Mario Party 5]]'' and ''[[Mario Party 6]]'', team names are chosen from specific character pairings. This is a returning feature in ''Mario Party 8'', following an absence in ''Mario Party 7''. Below are the possible name combinations in English and in French:
===Team names===
<div style="overflow-x:scroll">
Ever since ''[[Mario Party 4]]'', players can fight in a tag-team match. In said matches, two teams are formed from two players each. In ''[[Mario Party 5]]'' and ''[[Mario Party 6]]'', team names have been chosen from specific character pairings. This is a returning feature in ''Mario Party 8'', after being absent in ''Mario Party 7''. Below are the possible name combinations in English and in French:
{|class=wikitable width=100% style="text-align:center;font-size:90%;"
<div style="overflow-x: scroll">
{|border=1 cellspacing=0 cellpadding=1 width=100% style="border-collapse:collapse; text-align:center; font-size:90%;"
|
|
!{{color|red|Mario}}!!{{color|darkgreen|Luigi}}!!{{color|hotpink|Peach}}!!{{color|limegreen|Yoshi}}!!{{color|purple|Wario}}!!{{color|orange|Daisy}}!!{{color|indigo|Waluigi}}!!{{color|crimson|Toad}}!!{{color|dodgerblue|Boo}}!!{{color|DeepPink|Toadette}}!!{{color|MediumVioletRed|Birdo}}!!{{color|dimgray|Dry Bones}}!!{{color|gray|Blooper}}!!{{color|Green|Hammer Bro}}
!{{color|Mario|red}}!!{{color|Luigi|green}}!!{{color|Peach|deeppink}}!!{{color|Yoshi|limegreen}}!!{{color|Wario|darkviolet}}!!{{color|Daisy|orange}}!!{{color|Waluigi|indigo}}!!{{color|Toad|lightcoral}}!!{{color|Boo|skyblue}}!!{{color|Toadette|hotpink}}!!{{color|Birdo|magenta}}!!{{color|Dry Bones|dimgray}}!!{{color|Blooper|silver}}!!{{color|Hammer Bro|gold}}
|-
|-
|'''{{color|red|Mario}}'''||N/A||Mario Bros.<br>Les Frères Mario||Power Players<br>Les Amoureux||Fan Favorites<br>Les Vedettes||Big Sarrios<br>Les Némésis||Flower Players<br>Les Jolis Coeurs||'Stache Clashers<br>Les Faux Frères||Fungi Fun Guys<br>Les Inséparables||Soul Bros.<br>Les Connaissances||Marionettes<br>Les Marionnettes||Super Snozzios<br>Les Rocambolesques||BBQ Ribs<br>Les Implacables||'Stache Splashers<br>Les Nageurs||Heavy-Blow Bros.<br>Les Ecraseurs
|'''{{color|Mario|red}}'''||||Mario Bros.<br>Les Frères Mario||Power Players<br>Les Amoureux||Fan Favorites<br>Les Vedettes||Big Sarrios<br>Les Némésis||Flower Players<br>Les Jolis Coeurs||'Stache Clashers<br>Les Faux Frères||Fungi Fun Guys<br>Les Inséparables||Soul Bros.<br>Les Connaissances||Marionettes<br>Les Marionnettes||Super Snozzios<br>Les Rocambolesques||BBQ Ribs<br>Les Implacables||'Stache Splashers<br>Les Nageurs||Heavy-Blow Bros.<br>Les Ecraseurs
|-
|-
|'''{{color|darkgreen|Luigi}}'''||Mario Bros.<br>Les Frères Mario||N/A||Waltzing Brawlers<br>Les Improbables||Green Machine<br>Les Petits Poids||Green 'n' Greedy<br>Les Pseudo Bros.||Tango Tanglers<br>Les Discrets||Lean 'n' Mean<br>Les Inconciliables||Savage Sidekicks<br>Les Imperturbables||Scaredy Pants<br>Les Fantastiques||Cha-Cha Chasers<br>Les Inattendus||Samba Smashers<br>Les Swingueurs||Cry Bones<br>Les Peureux||Blooper Scoopers<br>Les Aquariophiles||Longtime-Foe Bros.<br>Les Vieux Ennemis  
|'''{{color|Luigi|green}}'''||Mario Bros.<br>Les Frères Mario||||Waltzing Brawlers<br>Les Improbables||Green Machine<br>Les Petits Poids||Green 'n' Greedy<br>Les Pseudo Bros.||Tango Tanglers<br>Les Discrets||Lean 'n' Mean<br>Les Inconciliables||Savage Sidekicks<br>Les Imperturbables||Scaredy Pants<br>Les Fantastiques||Cha-Cha Chasers<br>Les Inattendus||Samba Smashers<br>Les Swingueurs||Cry Bones<br>Les Peureux||Blooper Scoopers<br>Les Aquariophiles||Longtime-Foe Bros.<br>Les Vieux Ennemis  
|-
|-
|'''{{color|hotpink|Peach}}'''||Power Players<br>Les Amoureux||Waltzing Brawlers<br>Les Improbables||N/A||Kind Hearts<br>Les Chérubins||Sugar 'n' Spies<br>Les Extravagants||Damsels in Success<br>Les Starlettes||Sweet 'n' Sour<br>Les Impossibles||Loyal Friends<br>Les Mimis||Boo-for-Teas<br>Les Etincelants||High-Flair Pair<br>Les Déconcertantes||Pink Superpowers<br>Les Deux Roses||Dry Thrones<br>Les Contraires||Royal Flush<br>Les Fonds Royaux||Glamour Hammer<br>Les Marteaux Picoeurs
|'''{{color|Peach|deeppink}}'''||Power Players<br>Les Amoureux||Waltzing Brawlers<br>Les Improbables||||Kind Hearts<br>Les Chérubins||Sugar 'n' Spies<br>Les Extravagants||Damsels in Success<br>Les Starlettes||Sweet 'n' Sour<br>Les Impossibles||Loyal Friends<br>Les Mimis||Boo-for-Teas<br>Les Etincelants||High-Flair Pair<br>Les Déconcertantes||Pink Superpowers<br>Les Deux Roses||Dry Thrones<br>Les Contraires||Royal Flush<br>Les Fonds Royaux||Glamour Hammer<br>Les Marteaux Picoeurs
|-
|-
|'''{{color|limegreen|Yoshi}}'''||Fan Favorites<br>Les Vedettes||Green Machine<br>Les Petits Poids||Kind Hearts<br>Les Chérubins||N/A||Poached Eggs<br>Les Waryoshis||Tomboy Trouble<br>Les Pitres||Scrambled Eggs<br>Les Apollons||Good Buddies<br>Les Chouchous||Hovering Fiends<br>Les Diaboliques||Flutter Friends<br>Les Petits Mignons||Egg Explosion<br>Les Oeufs Brouillés||Sky Bones<br>Les Galopeurs||Double-Dippers<br>Les Baigneurs||Hungry Hammers<br>Les Affamés
|'''{{color|Yoshi|limegreen}}'''||Fan Favorites<br>Les Vedettes||Green Machine<br>Les Petits Poids||Kind Hearts<br>Les Chérubins||||Poached Eggs<br>Les Waryoshis||Tomboy Trouble<br>Les Pitres||Scrambled Eggs<br>Les Apollons||Good Buddies<br>Les Chouchous||Hovering Fiends<br>Les Diaboliques||Flutter Friends<br>Les Petits Mignons||Egg Explosion<br>Les Oeufs Brouillés||Sky Bones<br>Les Galopeurs||Double Dippers<br>Les Baigneurs||Hungry Hammers<br>Les Affamés
|-
|-
|'''{{color|Purple|Wario}}'''||Big Sarrios<br>Les Némésis||Green 'n' Greedy<br>Les Pseudo Bros.||Sugar 'n' Spies<br>Les Extravagants||Poached Eggs<br>Les Waryoshis||N/A||Mischief-Makers<br>Les Alliés Secrets||Double-Crossers<br>Les Imposteurs||Crazy Allies<br>Les Woads||Double-Dealers<br>Les Stratèges||Double Agents<br>Les Infâmes||Rotten Eggs<br>Les Oeufs Pourris||Dumb-Skulls<br>Les Os Moisis||Drenched Stench<br>Les Malodorants||Scammer Hammer<br>Les Vandales
|'''{{color|Wario|darkviolet}}'''||Big Sarrios<br>Les Némésis||Green 'n' Greedy<br>Les Pseudo Bros.||Sugar 'n' Spies<br>Les Extravagants||Poached Eggs<br>Les Waryoshis||||Mischief-Makers<br>Les Alliés Secrets||Double-Crossers<br>Les Imposteurs||Crazy Allies<br>Les Woads||Double-Dealers<br>Les Stratèges||Double Agents<br>Les Infâmes||Rotten Eggs<br>Les Oeufs Pourris||Dumb Skulls<br>Les Os Moisis||Drenched Stench<br>Les Malodorants||Scammer Hammer<br>Les Vandales
|-
|-
|'''{{color|orange|Daisy}}'''||Flower Players<br>Les Jolis Coeurs||Tango Tanglers<br>Les Discrets||Damsels in Success<br>Les Starlettes||Tomboy Trouble<br>Les Pitres||Mischief-Makers<br>Les Alliés Secrets||N/A||Double-Facers<br>Les Bizarres||Bloomy Shroomy<br>Les Rigolos||High-Spirited Duo<br>Les Timides||Perfumed Shroomy<br>Les Cocasses||Gallopin' Gal-Pals<br>Les Enigmatiques||Daisy Pushers<br>Les Indécis||Bloopsie-Daisy<br>Les Fleurs Mouillées||Barn-Builders<br>Les Bûcheurs
|'''{{color|Daisy|orange}}'''||Flower Players<br>Les Jolis Coeurs||Tango Tanglers<br>Les Discrets||Damsels in Success<br>Les Starlettes||Tomboy Trouble<br>Les Pitres||Mischief-Makers<br>Les Alliés Secrets||||Double-Facers<br>Les Bizarres||Bloomy Shroomy<br>Les Rigolos||High Spirited Duo<br>Les Timides||Perfumed Shroomy<br>Les Cocasses||Gallopin' Gal-Pals<br>Les Enigmatiques||Daisy Pushers<br>Les Indécis||Bloopsie-Daisy<br>Les Fleurs Mouillées||Barn-Builders<br>Les Bûcheurs
|-
|-
|'''{{color|indigo|Waluigi}}'''||'Stache Clashers<br>Les Faux Frères||Lean 'n' Mean<br>Les Inconciliables||Sweet 'n' Sour<br>Les Impossibles||Scrambled Eggs<br>Les Apollons||Double-Crossers<br>Les Imposteurs||Double-Facers<br>Les Bizarres||N/A||Half-Cranky Duo<br>Les Diablotoads||Total Creeps<br>Les Terreurs||Half-Pranky Duo<br>Les Espions||Double Scammy<br>Les Méconnus||Boneheads<br>Les Sacs d'Os||Bloop 'n' Snoop<br>Les Trouble-fêtes||Stench Henchmen<br>Les Marteleurs
|'''{{color|Waluigi|indigo}}'''||'Stache Clashers<br>Les Faux Frères||Lean 'n' Mean<br>Les Inconciliables||Sweet 'n' Sour<br>Les Impossibles||Scrambled Eggs<br>Les Apollons||Double-Crossers<br>Les Imposteurs||Double-Facers<br>Les Bizarres||||Half-Cranky Duo<br>Les Diablotoads||Total Creeps<br>Les Terreurs||Half-Pranky Duo<br>Les Espions||Double Scammy<br>Les Méconnus||Boneheads<br>Les Sacs d'Os||Bloop 'n' Snoop<br>Les Trouble-fêtes||Stench Henchmen<br>Les Marteleurs
|-
|-
|'''{{color|crimson|Toad}}'''||Fungi Fun Guys<br>Les Inséparables||Savage Sidekicks<br>Les Imperturbables||Loyal Friends<br>Les Mimis||Good Buddies<br>Les Chouchous||Crazy Allies<br>Les Woads||Bloomy Shroomy<br>Les Rigolos||Half-Cranky Duo<br>Les Diablotoads||N/A||Doom 'n' Shroom<br>Les Têtes Rondes||Zoomin' Shrooms<br>Les Champi-mignons||Surprise Attackers<br>Les Inimitables||Short Ribs<br>Les Osselets||Spray Players<br>Les Anémones||Stealth Strikers<br>Les Mini-marteaux
|'''{{color|Toad|lightcoral}}'''||Fungi Fun Guys<br>Les Inséparables||Savage Sidekicks<br>Les Imperturbables||Loyal Friends<br>Les Mimis||Good Buddies<br>Les Chouchous||Crazy Allies<br>Les Woads||Bloomy Shroomy<br>Les Rigolos||Half-Cranky Duo<br>Les Diablotoads||||Doom 'n' Shroom<br>Les Têtes Rondes||Zoomin' Shrooms<br>Les Champi-mignons||Surprise Attackers<br>Les Inimitables||Short Ribs<br>Les Osselets||Spray Players<br>Les Anémones||Stealth Strikers<br>Les Mini-marteaux
|-
|-
|'''{{color|dodgerblue|Boo}}'''||Soul Bros.<br>Les Connaissances||Scaredy Pants<br>Les Fantastiques||Boo-for-Teas<br>Les Etincelants||Hovering Fiends<br>Les Diaboliques||Double-Dealers<br>Les Stratèges||High-Spirited Duo<br>Les Timides||Total Creeps<br>Les Terreurs||Doom 'n' Shroom<br>Les Têtes Rondes||N/A||Boo Duet<br>Les Faux Amis||Unfair Pair<br>Les Incompris||Scary Pair<br>Les Effrayants||Creature Feature<br>Les Blanchisseurs||Bad Vibes<br>Les Mauvais Garçons
|'''{{color|Boo|skyblue}}'''||Soul Bros.<br>Les Connaissances||Scaredy Pants<br>Les Fantastiques||Boo-for-Teas<br>Les Etincelants||Hovering Fiends<br>Les Diaboliques||Double-Dealers<br>Les Stratèges||High Spirited Duo<br>Les Timides||Total Creeps<br>Les Terreurs||Doom 'n' Shroom<br>Les Têtes Rondes||||Boo Duet<br>Les Faux Amis||Unfair Pair<br>Les Incompris||Scary Pair<br>Les Effrayants||Creature Feature<br>Les Blanchisseurs||Bad Vibes<br>Les Mauvais Garçons
|-
|-
|'''{{color|DeepPink|Toadette}}'''||Marionettes<br>Les Marionnettes||Cha-Cha Chasers<br>Les Inattendus||High-Flair Pair<br>Les Déconcertantes||Flutter Friends<br>Les Petits Mignons||Double Agents<br>Les Infâmes||Perfumed Shroomy<br>Les Cocasses||Half-Pranky Duo<br>Les Espions||Zoomin' Shrooms<br>Les Champi-mignons||Boo Duet<br>Les Faux Amis||N/A||Pink Powerhouse<br>Les Fuchsias||Double Trouble<br>Les Champirex||Bloop-dee-doo<br>Les Blettes||Smash Success<br>Les Eclectiques
|'''{{color|Toadette|hotpink}}'''||Marionettes<br>Les Marionnettes||Cha-Cha Chasers<br>Les Inattendus||High-Flair Pair<br>Les Déconcertantes||Flutter Friends<br>Les Petits Mignons||Double Agents<br>Les Infâmes||Perfumed Shroomy<br>Les Cocasses||Half-Pranky Duo<br>Les Espions||Zoomin' Shrooms<br>Les Champi-mignons||Boo Duet<br>Les Faux Amis||||Pink Powerhouse<br>Les Fuchsias||Double Trouble<br>Les Champirex||Bloop-dee-doo<br>Les Blettes||Smash Success<br>Les Eclectiques
|-
|-
|'''{{color|MediumVioletRed|Birdo}}'''||Super Snozzios<br>Les Rocambolesques||Samba Smashers<br>Les Swingueurs||Pink Superpowers<br>Les Deux Roses||Egg Explosion<br>Les Oeufs Brouillés||Rotten Eggs<br>Les Oeufs Pourris||Gallopin' Gal-Pals<br>Les Enigmatiques||Double Scammy<br>Les Méconnus||Surprise Attackers<br>Les Inimitables||Unfair Pair<br>Les Incompris||Pink Powerhouse<br>Les Fuchsias||N/A||Bone Chokers<br>Les Indéfinissables||What-the-Bloop<br>Les Espèces Rares||Two-Timers<br>Les Indéfendables
|'''{{color|Birdo|magenta}}'''||Super Snozzios<br>Les Rocambolesques||Samba Smashers<br>Les Swingueurs||Pink Superpowers<br>Les Deux Roses||Egg Explosion<br>Les Oeufs Brouillés||Rotten Eggs<br>Les Oeufs Pourris||Gallopin' Gal-Pals<br>Les Enigmatiques||Double Scammy<br>Les Méconnus||Surprise Attackers<br>Les Inimitables||Unfair Pair<br>Les Incompris||Pink Powerhouse<br>Les Fuchsias||||Bone Chokers<br>Les Indéfinissables||What-the-Bloop<br>Les Espèces Rares||Two-Timers<br>Les Indéfendables
|-
|-
|'''{{color|dimgray|Dry Bones}}'''||BBQ Ribs<br>Les Implacables||Cry Bones<br>Les Peureux||Dry Thrones<br>Les Contraires||Sky Bones<br>Les Galopeurs||Dumb-Skulls<br>Les Os Moisis||Daisy Pushers<br>Les Indécis||Boneheads<br>Les Sacs d'Os||Short Ribs<br>Les Osselets||Scary Pair<br>Les Effrayants||Double Trouble<br>Les Champirex||Bone Chokers<br>Les Indéfinissables||N/A||Two-Toned Duo<br>Les Rancuniers||What-the-Deuce<br>Les Mart'Os
|'''{{color|Dry Bones|dimgray}}'''||BBQ Ribs<br>Les Implacables||Cry Bones<br>Les Peureux||Dry Thrones<br>Les Contraires||Sky Bones<br>Les Galopeurs||Dumb Skulls<br>Les Os Moisis||Daisy Pushers<br>Les Indécis||Boneheads<br>Les Sacs d'Os||Short Ribs<br>Les Osselets||Scary Pair<br>Les Effrayants||Double Trouble<br>Les Champirex||Bone Chokers<br>Les Indéfinissables||||Two-Toned Duo<br>Les Rancuniers||What-the-Deuce<br>Les Mart'Os
|-
|-
|'''{{color|gray|Blooper}}'''||'Stache Splashers<br>Les Nageurs||Blooper Scoopers<br>Les Aquariophiles||Royal Flush<br>Les Fonds Royaux||Double-Dippers<br>Les Baigneurs||Drenched Stench<br>Les Malodorants||Bloopsie-Daisy<br>Les Fleurs Mouillées||Bloop 'n' Snoop<br>Les Trouble-fêtes||Spray Players<br>Les Anémones||Creature Feature<br>Les Blanchisseurs||Bloop-dee-doo<br>Les Blettes||What-the-Bloop<br>Les Espèces Rares||Two-Toned Duo<br>Les Rancuniers||N/A||Blooper Bros.<br>Les Maillets Mouillés
|'''{{color|Blooper|silver}}'''||'Stache Splashers<br>Les Nageurs||Blooper Scoopers<br>Les Aquariophiles||Royal Flush<br>Les Fonds Royaux||Double Dippers<br>Les Baigneurs||Drenched Stench<br>Les Malodorants||Bloopsie-Daisy<br>Les Fleurs Mouillées||Bloop 'n' Snoop<br>Les Trouble-fêtes||Spray Players<br>Les Anémones||Creature Feature<br>Les Blanchisseurs||Bloop-dee-doo<br>Les Blettes||What-the-Bloop<br>Les Espèces Rares||Two-Toned Duo<br>Les Rancuniers||||Blooper Bros.<br>Les Maillets Mouillés
|-
|-
|'''{{color|Green|Hammer Bro}}'''||Heavy-Blow Bros.<br>Les Ecraseurs||Longtime-Foe Bros.<br>Les Vieux Ennemis||Glamour Hammer<br>Les Marteaux Picoeurs||Hungry Hammers<br>Les Affamés||Scammer Hammer<br>Les Vandales||Barn-Builders<br>Les Bûcheurs||Stench Henchmen<br>Les Marteleurs||Stealth Strikers<br>Les Mini-marteaux||Bad Vibes<br>Les Mauvais Garçons||Smash Success<br>Les Eclectiques||Two-Timers<br>Les Indéfendables||What-the-Deuce<br>Les Espèces Rares||Blooper Bros.<br>Les Maillets Mouillés||N/A
|'''{{color|Hammer Bro|gold}}'''||Heavy-Blow Bros.<br>Les Ecraseurs||Longtime-Foe Bros.<br>Les Vieux Ennemis||Glamour Hammer<br>Les Marteaux Picoeurs||Hungry Hammers<br>Les Affamés||Scammer Hammer<br>Les Vandales||Barn-Builders<br>Les Bûcheurs||Stench Henchmen<br>Les Marteleurs||Stealth Strikers<br>Les Mini-marteaux||Bad Vibes<br>Les Mauvais Garçons||Smash Success<br>Les Eclectiques||Two-Timers<br>Les Indéfendables||What-the-Deuce<br>Les Espèces Rares||Blooper Bros.<br>Les Maillets Mouillés
|}
|}
</div>
</div>


===Other===
==Star Battle Arena==
These characters primarily act in supporting roles, with most of them only appearing on one board.
Star Battle Arena is the solo story mode in ''Mario Party 8''. The player chooses a character and competes against five CPU-controlled characters over five separate duels. Each of the five regular boards are played in order: [[DK's Treetop Temple]], [[Goomba's Booty Boardwalk]], [[King Boo's Haunted Hideaway]], [[Shy Guy's Perplex Express]], and [[Koopa's Tycoon Town]]. Lastly, the sixth, unlockable board, [[Bowser's Warped Orbit]], is played for a final showdown. The general rules of Duel Battle are used for all six duels (players take turns without regular minigames), and each duel has a different victory condition from the Party Tent's Battle Royale and Tag Battle. As the player progresses through the duels, their CPU-controlled opponents become more adept. If a duel runs over after 30 turns, Ballyhoo will end the game and declare a tie (like in Solo Cruise from ''Mario Party 7''). All boards are smaller in this mode.
{|
 
|
Playing Duel Battle in the Party Tent will also allow the player to play this mode against another player or CPU.
*[[Bandit]]
 
*[[Big Top]]
The reward for defeating Bowser and beating Star Battle Arena mode is 200 [[Carnival Card]]s. Additionally, Bowser's Warped Orbit and the minigame Wagon (in the Fun Bazaar) will be unlocked, as well as either Blooper or Hammer Bro (if it is the player's first time completing Star Battle Arena). Replaying Star Battle Arena with Blooper or Hammer Bro (whichever was unlocked) will unlock the other character.
*[[Bowser]]
 
*[[Captain Goomba (Mario Party 8)|Captain Goomba]]
===Winning conditions===
*[[Captain Shy Guy (Mario Party 8)|Captain Shy Guy]]
{|class="wikitable"style="text-align:center"
*[[Dolphin]]
! Board !! Conditions
*[[Donkey Kong]]
|-
|
|[[DK's Treetop Temple]] || The player must collect two Stars before their opponent does.
*[[Goomba idols]]
|-
*[[Holly Koopa]]
|[[Goomba's Booty Boardwalk]] || The player must reach [[Captain Goomba (Mario Party 8)|Captain Goomba]] with at least 50 coins before their opponent does.
*[[Kamek]]
|-
*[[King Boo]]
|[[King Boo's Haunted Hideaway]] || The player must collect two Stars before their opponent does.
*[[Koopa Troopa]]
|-
*[[MC Ballyhoo]]
|[[Shy Guy's Perplex Express]] || The player must give 50 coins to [[Holly Koopa]] before their opponent does.
*[[Little Mouser|Mowz]]
|-
|
|[[Koopa's Tycoon Town]] || The player must collect four Stars before their opponent does.
*[[Pianta]]
|-
*[[Pirate Goomba]]
|[[Bowser's Warped Orbit]] || The player must steal all of their opponent's Stars. If cleared, [[Bowser]] will challenge the player in the "Last" minigame [[Superstar Showdown]].
*[[Red Boo]]
*[[Shy Guy]]
*[[Spear Guy]]
*[[Toady]]
*[[Whomp]]
|}
|}


==Boards==
==Boards==
[[File:Party Tent Stage Selection screen.png|thumb|250px|The board selection screen]]
[[File:Party Tent Stage Selection screen.png|thumb|300px|The board selection screen.]]
There are six boards, five of which are available from the start of a new save file. Only one board, [[DK's Treetop Temple]], uses the common format of paying 20 [[coin]]s for a [[Star (Mario Party series)|Star]] at the [[Star Space]], with the other boards having their own unique methods.
''Mario Party 8'' contains six unique boards.
 
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class=wikitable
|-
!Image!!Board!!Description
!class="unsortable" width=15%|Image
!width=17%|Board Name
!class="unsortable" width=68%|Description
|-
|-
|[[File:DKTT.png|200px]]
![[File:DKTT.png|100px]]
|[[File:MP8 DK's Treetop Temple Logo.png|150px|link=DK's Treetop Temple]]
|align=center|[[DK's Treetop Temple]]
|<nowiki/>
|Players move across this board to get a star in a random location in this board. Stars always cost 20 coins each, and whenever a player obtains the star on the board, another star appears in a different location. Landing on a DK space in this board causes DK to throw the player directly towards the star, and landing on a Bowser space will cause the star to warp to a different location. To win in Star Battle Arena or Duel Battle, the player must collect two stars before their opponent does, and the stars are 20 coins each.
*'''Star acquisition:''' The only board with the traditional format of placing the Star somewhere random, costing 20 coins to purchase, before a different Star appears elsewhere once it has been obtained.
*'''DK Space:''' [[Donkey Kong|DK]] sends the player to the Star
*'''Bowser Space:''' [[Bowser]] warps the Star elsewhere
*'''Star Battle Arena''' or '''Duel Battle''': The object is collecting two Stars before one's opponents.
|-
|-
|[[File:Goombas Booty Boardwalk.png|100px]]
![[File:GBB.png|100px]]
|[[File:MP8 Goomba's Booty Boardwalk Logo.png|150px|link=Goomba's Booty Boardwalk]]
|align=center|[[Goomba's Booty Boardwalk]]
|<nowiki/>
|Players move through this linear board to get to the end. At the end, [[Captain Goomba (Mario Party 8)|Captain Goomba]] gives the star to the player for free, as a reward for reaching this far. After receiving the star, the player will get transported back to the start via gulls carrying a wooden plank. Dolphin Expresses in the course can take the player closer to Captain Goomba by paying a fee. The fee depends on what place the player is currently in, with first place having to pay the most while fourth place must pay the least. Landing on a DK space will give the player a chance to earn coins, while landing on the Bowser space will give the player a chance to lose coins. To win this board in Star Battle Arena or Duel Battle, since the player's goal is to get one star from Captain Goomba costing 50 coins, the player must have that number of coins and reach him first for the star, before their opponent does.
*'''Star acqusition:''' A straightforward board where [[Captain Goomba (Mario Party 8)|Captain Goomba]] gives a free Star to the player before gulls with a wooden plank return them to the start. Dolphin Expresses help bring the player closer to Captain Goomba, for a fee depending on their position, though last place does not need to pay.
*'''DK Space:''' Gives the player a chance to earn coins
*'''Bowser Space:''' May cause the player to lose coins.
*'''Star Battle Arena''' or '''Duel Battle''': Whoever reaches Captain Goomba first to pay 50 coins for a star wins.
|-
|-
|[[File:KBHH.png|200px]]
![[File:KBHH.png|100px]]
|[[File:MP8 King Boo's Haunted Hideaway Logo.png|150px|link=King Boo's Haunted Hideaway]]
|align=center|[[King Boo's Haunted Hideaway]]
|<nowiki/>
|Players move through a mansion to try to find [[King Boo]] and get a star from him. Out of three rooms in the house, King Boo is in one of them. If the player stumbles in other rooms where King Boo is not hiding in, [[Red Boo]]s come and toss the player in a hole, thus making the player go back to the start of the mansion. King Boo offers the star for ten coins once the player reaches him. After paying for that, everyone is taken out of the mansion for another shuffle with different rooms in the mansion. If the player lands on a DK space, DK will cover up the hole and offer the player who comes to an empty room a free star; if the player lands on a Bowser space, Bowser will cover up the hole and will steal a star from the player who comes to an empty room. In Star Battle Arena or Duel Battle, the winning condition required is to acquire two stars from King Boo for 10 coins each by finding him two times.
*'''Star acqusition:''' Players try to find King Boo, who is in one of three rooms, and purchase a Star from him for ten coins. The rooms without King Boo include [[Red Boo]]s that throw the player in a hole, returning them to the start. Once a player has purchased a Star, the mansion and its rooms shuffle.
*'''DK Space:''' If the player lands on a DK Space, DK will cover up the hole and offer the player who comes to an empty room a free star
*'''Bowser Space:''' Bowser will cover up the hole and will steal a star from the player who comes to an empty room.
*'''Star Battle Arena''' or '''Duel Battle''': To win, the player has to obtain two Stars from King Boo for 10 coins each by finding him twice.
|-
|-
|[[File:SGPE.png|200px]]
![[File:SGPE.png|200px]]
|[[File:MP8 Shy Guy's Perplex Express Logo.png|150px|link=Shy Guy's Perplex Express]]
|align=center|[[Shy Guy's Perplex Express]]
|<nowiki/>
|Players move through a train to get to the conductor of the train, who will offer a Star for 20 coins. The train board is linear, and therefore, there are no branching paths. After being offered for the star, the player travels on top of the train and back to the start (unlike Goomba's Booty Boardwalk, where the player instantly travels back to the start). If someone lands on a DK space, DK will be in charge of the train and offers a free star to anyone who the first player who reaches him. If someone lands on a Bowser Space, Bowser will take over the train and steal a Star from the first player who reaches him. In Star Battle Arena or Duel Battle, in order to win the game, since there is only one star and it is worth 50 coins, the player must obtain that amount and reach Holly Koopa (not the conductor, who will give the player 10 coins instead) for the star before their opponent does.  
*'''Star acqusition:''' Players take a linear path to obtain a Star from the conductor for 20 coins. Afterward, the player travels on top of the train before returning to the start.
*'''DK Space:''' DK takes charge of the train and gives a free Star to whoever reaches him first.
*'''Bowser Space:''' Bowser takes charge but steals a Star from whoever makes it to him.
*'''Star Battle Arena''' or '''Duel Battle''': Players compete to obtain the Star from Holly Koopa for 50 coins, but the conductor now just gives ten coins.
|-
|-
|[[File:KTT.png|200px]]
![[File:KTT.png|100px]]
|[[File:MP8 Koopa's Tycoon Town Logo.png|150px|link=Koopa's Tycoon Town]]
|align=center|[[Koopa's Tycoon Town]]
|<nowiki/>
|In this board, players invest money in hotels in order to earn stars. If a hotel has 20 coins invested into it, it upgrades and makes the number of stars it can offer increase to two. If a hotel has a total of 50 coins invested, it can offer three stars. When a player lands on a Donkey Kong space, Donkey Kong will come and help invest coins. Adversely, when a player lands on a Bowser space, Bowser will take coins away from a selected hotel. In Star Battle Arena or Duel Battle, the player has to get four stars by investing in hotels in order to win.
*'''Star acqusition:''' Players invest coins into hotels for Stars. Hotels with 20 coins are upgraded to offer two Stars, then again upon reaching 50 coins to offer three Stars.
*'''DK Space:''' DK invests coins in a player's hotel.
*'''Bowser Space:''' Bowser takes away coins from a hotel of choice.
*'''Star Battle Arena''' or '''Duel Battle''': The player has to obtain four Stars by investing in hotels to win.
|-
|-
|[[File:BWO.png|200px]]
![[File:BWO.png|100px]]
|[[File:MP8 Bowser's Warped Orbit Logo.png|150px|link=Bowser's Warped Orbit]]
|align=center|[[Bowser's Warped Orbit]]
|<nowiki/>
|There are no stars in this board, and so players are given five stars at the start on Battle Royale (in a team on Tag Battle, they are given ten stars). Players must use the [[Bullet Candy]] and [[Bowser Candy]] (which are exclusive to this board) to steal stars from opponents. The board is also linear; no branching paths exist (if one does not count the random branching paths in some parts of the board that the player cannot choose to take). In Star Battle Arena or Duel Battle, the player and their opponent start off with three stars. The winning condition is to reduce their opponent's stars to zero stars by eating candy to steal stars from them. This board is unlocked by completing the entire Star Battle.
*'''How to unlock:''' Completing the entire Star Battle.
*'''Star acqusition:''' Players do not receive Stars from this linear board, but are each receive five Stars at the start on Battle Royale (ten Stars in a team on Tag Battle). Players have to use [[Bullet Candy]] and [[Bowser Candy]] (which are exclusive to this board) to steal stars from opponents
*'''Star Battle Arena''' or '''Duel Battle''': The player and their opponent each begin with Three Stars. The winning condition is to reduce their opponent's stars to zero stars by eating candy to steal stars from them.
|}
|}


==Spaces==
==Spaces==
{|class=wikitable
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
!Image!!Space!!Description
|-
|-
|[[File:Blue Space Tutorial MP8.png]]
!class="unsortable" width=10%|Image
|[[Blue Space]]
!width=17%|Space
|The most common of the spaces, Blue Spaces earn the player three coins when landed on.
!class="unsortable" width=68%|Description
|-
|-
|[[File:Red Space Tutorial MP8.png]]
![[File:Blue Space Tutorial MP8.png]]
|[[Red Space]]
|align=center|[[Blue Space]]
|The opposite of Blue Spaces, taking away three coins when landed on. They are somewhat uncommon but not to the extent of others. One of the bonus stars is from landing on the most Red Spaces.
|Players who land on this space get three coins. The space shape varies by board; sometimes, it's a quadrilateral shape and sometimes, it's the classic circular shape. Unlike the preceding games, there is no bonus on the last five turns that can increase the number of coins a blue space gives. Just like the preceding games, they are the most common space to be encountered.
|-
|-
|[[File:Green Space Tutorial MP8.png]]
![[File:Red Space Tutorial MP8.png]]
|[[Event Space|Green Space]]
|align=center|[[Red Space]]
|Triggers an event, which varies by board and location and either helps or hinders a player. One of the bonus stars is from landing on the most Green Spaces.
|Players who land on this space lose three coins. The space shape varies by board; sometimes, it's a quadrilateral shape and sometimes, it's the classic circular shape. Unlike the preceding games, there is no bonus on the last five turns that can increase the number of coins a red space takes. They are uncommon, but it is usually more common than other spaces on the board. A bonus star can be earned if the player lands on the most red spaces.
|-
|-
|[[File:DK Space Tutorial MP8.png]]
![[File:Green Space Tutorial MP8.png]]
|[[DK Space]]
|align=center|[[Event Space|Green Space]]
|[[Donkey Kong]] appears and causes something positive to occur, depending on the board. DK Spaces become Bowser Spaces after usage.
|If a player lands on this space, this space triggers an event. The event varies by board and location, and it sometimes helps or hinders a player. They are the third most common space on the board. Landing on a Green Space also contributes to earning the bonus star, the Green Star, at the end of the match.
|-
|-
|[[File:Bowser Space Tutorial MP8.png]]
![[File:DK Space Tutorial MP8.png]]
|[[Bowser Space]]
|align=center|[[DK Space]]
|The opposite of a DK Space, where [[Bowser]] shows up and causes a negative effect (never a Bowser Minigame, unlike previous installments). There are cases where Bowser may give the player ten coins if they have no coins or Stars. Bowser Spaces appear only in place of DK Spaces, which they revert to after being landed on.
|If a player lands on this space, [[Donkey Kong]] will appear and will cause a positive effect. The actions he does varies by board. Donkey Kong spaces will always be available at the start of every party, but after the event has occurred, it will turn into a Bowser Space.
|-
|-
|[[File:Lucky Space Tutorial MP8.png]]
![[File:Bowser Space Tutorial MP8.png]]
|[[Lucky Space]]
|align=center|[[Bowser Space]]
|Lucky Spaces are adorned with sparkling particles and take a player to a lucky area with only Blue Spaces, each containing either a free Star when landed on or an easier method to reach the Star. The only difference is with Bowser's Warped Orbit, which has three [[Candy Space]]s that always give out [[Bullet Candy]] or [[Bowser Candy]].
|If a player lands on this space, [[Bowser]] will show up and cause a negative effect. In some instances, however, when the player does not have any stars or coins, Bowser gives the player 10 coins instead. Bowser spaces only appear if another player previously landed on a DK space. This is also noteworthy that Bowser only does one event and will not make the players play a Bowser Minigame, unlike the previous ''Mario Party'' games. After the event has occurred, it will turn into a Donkey Kong space.
|-
|-
|[[File:Vs. Space Tutorial MP8.png]]
![[File:Lucky Space Tutorial MP8.png]]
|[[Duel Space|Vs. Space]]
|align=center|[[Lucky Space]]
|Exclusive to Star Battle Arena or Duel Battle, Vs. Spaces begin a Duel Minigame between both players, with the winner gaining coins from the loser.
|If a player lands on this space, the player will be taken to a lucky area. In this area, the spaces are all blue spaces, and each Blue Space has three coins. Each lucky area contains either a free star or a way to more easily access a star (e.g. the lucky area in King Boo's Haunted Hideaway contains a direct warp to King Boo, but the player must still purchase the star). The only exception is the lucky area in Bowser's Warped Orbit, which instead contains three [[Candy Space]]s that always give out [[Bullet Candy]] or [[Bowser Candy]]. The lucky area varies by board. Uniquely, sparkling particles rise up from the space.
|-
|-
|[[File:Challenge Space Tutorial.png]]
![[File:Vs. Space Tutorial MP8.png]]
|[[Challenge Space]]
|align=center|[[Duel Space|Vs. Space]]
|Another space exclusive to Star Battle Arena or Duel Battle, Challenge Spaces begin a Challenge Minigame. The winner gets to throw a dart at a wheel for 5, 10, or 20 coins, or otherwise nothing. These spaces are the only way to unlock Challenge Minigames.
|Only appearing in Star Battle Arena or Duel Battle, the space starts a Duel Minigame between both players. Just like Duel Minigames from the previous ''Mario Party'' games, the loser of the minigame gives coins to the winner.
|-
![[File:Challenge Space Tutorial.png]]
|align=center|[[Challenge Space]]
|Only appearing in Star Battle Arena or Duel Battle, the space starts a Challenge Minigame. If the player wins the minigame, they can throw a dart at a wheel to earn 5, 10 or 20 coins. This is the only way a player can obtain the Challenge Minigames.
|}
|}


==Candy==
==Candy==
{{main|Candy (Mario Party 8)}}
{{main|Candy (Mario Party 8)}}
Candies replace [[Orb]]s from the two previous ''Mario Party'' titles. They are either bought from a Candy Shop for coins or collected freely from random Candy spaces on the board. Each board provides a different, partial subset of the 14 candy types (in the Candy Shops and on the board itself). Candy may only be used before a player's dice roll, so it cannot be placed on the board. Players can hold a maximum of three Candy items.
Much like [[Orbs]]/Capsules, there are single-use power-up items in ''Mario Party 8'', referred to as Candy. Players can purchase Candy from a Candy Shop for coins or collect it freely from random Candy spaces on the board. Each board provides a different, partial subset of the 14 candy types (in the Candy Shops and on the board itself). Candy may only be used before a player's dice roll. It cannot be placed on the board, unlike in previous ''Mario Party'' titles. Players can hold a maximum of three Candy items.
 
===Red Candies===
===Red Candies===
These Candy items alter the [[Dice Block]] in some way.
These Candy items involve changes related to the [[Dice Block]].
{|class=wikitable
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
!Image!!Space!!Description
|-
|-
|[[File:TwiceCandyMP8.png|100px]]
!class="unsortable" width=15%|Image
|[[Twice Candy]]
!width=17%|Candy
|It adds a second dice block to the roll, very much like the [[Mushroom Orb]] from earlier titles. Rolling the same number on both Dice Blocks earns the player 10 coins (30 coins for two "7's").
!class="unsortable" width=68%|Description
|-
|-
|[[File:Thrice Candy.png|100px]]
![[File:Twice Candy.jpg|100px]]
|[[Thrice Candy]]
|align=center|[[Twice Candy]]
|A variation of Twice Candy, except it involves three Dice Blocks. It is compatible to [[Super 'Shroom Orb]]s from the previous installments. Rolling the same number on all three Dice Blocks earns the player 30 coins (or 100 coins for three "7's").
|When used, the Twice Candy adds a dice block to the player's roll. The only advantage it has over the Thrice Candy is that it is cheaper and more common. Adding a second dice block to the roll can help the player reach the star closer or other techniques used to help the player. It is very much like the [[Mushroom Orb]] and other similar items from the previous games or the [[Double Dice Set]] from ''[[Mario Party DS]]''. Also, if the player rolls the same number on both Dice Blocks, they get 10 coins (or 30 coins for two "7's").
|-
|-
|[[File:Slowgo Candy.png|100px]]
![[File:Thrice Candy.jpg|100px]]
|[[Slowgo Candy]]
|align=center|[[Thrice Candy]]
|The dice block roll slows but only allows the player to roll anywhere from one to five. The Slowgo Candy is intended to help the player land on desired spaces.
|When used, the Thrice Candy adds a second and a third dice block to the player's roll. Even though the player can travel farther if rolled correctly than a player who used the Twice Candy, the candy is a tad more expensive and rarer than the Twice Candy. It does have similar benefits to the Twice Candy, though. It can be compared to the [[Super 'Shroom Orb]]s from the previous games or the [[Triple Dice Set]] from ''[[Mario Party DS]]''. If the player rolls the same number on all three Dice Blocks, they get 30 coins (or 100 coins for three "7's").
|-
![[File:MP8 Slowgo Candy.jpg|100px]]
|align=center|[[Slowgo Candy]]
|When used, the Slowgo Candy slows down the dice block roll, very much like the [[Sluggish 'Shroom Orb]], but it limits the dice block roll to 1-5 instead of 1-10 (similarly to the [[Poison Mushroom|Cursed Mushroom]] and [[Halfway Dice Block]]). The Slowgo Candy can be used for landing on specific spaces that the player wants to land on. It costs slightly more than a Twice Candy, but less than a Thrice Candy.
|}
|}


===Green Candies===
===Green Candies===
These transform the player very briefly, followed by performing a certain action from the dart wheel.
These Candy items transform the player for a very brief time, allowing them to perform a specific action using the dart wheel.
{|class=wikitable
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
!Image!!Space!!Description
|-
|-
|[[File:Springo Candy.png|100px]]
!class="unsortable" width=15%|Image
|[[Springo Candy]]
!width=17%|Candy
|Transforms the user into a springy counterpart and allows them to warp to and continue their turn from another player's space chosen by the dart wheel. In a Tag Battle, this only works on opposing players.
!class="unsortable" width=68%|Description
|-
|-
|[[File:Cashzap Candy.png|100px]]
![[File:Springo Candy.jpg|100px]]
|[[Cashzap Candy]]
|align=center|[[Springo Candy]]
|The user becomes electrical and zaps an opponent chosen by the wheel to eliminate half their coins. In Team Battle, a random member of the other team is chosen instead.
|If the player uses it, they will transform into a spring-version of the character. The player can warp to another player's space via the dart wheel and move after they made it to their destination. If used in a Tag Battle, the player can only warp to one of the opposed team players instead, and can't warp to their team player.
|-
|-
|[[File:Vampire Candy.png|100px]]
![[File:Cashzap Candy.jpg|100px]]
|[[Vampire Candy]]
|align=center|[[Cashzap Candy]]
|The user becomes a vampire and steals either one, five, or ten coins from whoever the dart wheel chooses, with the coins depositing in their bank afterward. In Star Battle Arena or Duel Battle, the player takes five, ten, or twenty coins instead.
|If the player uses it, they will transform into an electric version of the character. The player can destroy half the coins an opponent has, chosen by the dart wheel. If used in Team Battles, the player will just zap a random member of the other team's coins. Note that this just removes half of the player's coins and the player who used the candy will not earn any coins.
|-
![[File:Vampire Candy.jpg|100px]]
|align=center|[[Vampire Candy]]
|If the player uses it, they will transform into a vampire version of the character. They can take coins from other players chosen by the Dart Wheel. Unlike the Cashzap Candy, the player will actually take coins from the other players. The number of coins taken ranges from 1, 5, and 10 (5, 10, and 20 in Star Battle Arena or Duel Battle). After the player takes the coins from their opponent, the coins that they stole from their opponents get deposited into their bank.
|}
|}


===Yellow Candies===
===Yellow Candies===
These transform a player for the duration of their turn, then they return to normal.
These Candy items cause players to transform for the duration of their dice roll. Once the player's turn has finished, they will transform back.
 
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class=wikitable
|-
!Image!!Space!!Description
!class="unsortable" width=15%|Image
!width=17%|Candy
!class="unsortable" width=68%|Description
|-
|-
|[[File:Bitsize Candy.png|100px]]
![[File:Bitsize Candy.jpg|100px]]
|[[Bitsize Candy]]
|align=center|[[Bitsize Candy]]
|The user becomes 8-bit and obtain three coins from hitting a [[Coin Block]] each time they move a space. They are obtained only from Candy Areas, not from shops.
|If the player uses it, they will transform into an 8-bit version of the character. Upon moving, the player will collect 3 coins from hitting a [[Coin Block]] every time they take a space. Since the player moves 1-10 spaces, they can earn up to 30 coins and a minimum of 3 per roll. This rare candy cannot be found in shops; it can only be found by moving through Candy Areas.
|-
|-
|[[File:Bloway Candy.png|100px]]
![[File:Bloway Candy.jpg|100px]]
|[[Bloway Candy]]
|align=center|[[Bloway Candy]]
|The user takes the the form of a tornado and warps any opponent they come across back to the start.
|If the player uses it, they will transform into a tornado version of the character. The player can warp any opponent they pass back to the start of the board. It can be useful for boards such as Goomba's Booty Boardwalk.  
|-
|-
|[[File:Weeglee Candy.png|100px]]
![[File:Weeglee Candy.jpg|100px]]
|[[Weeglee Candy]]
|align=center|[[Weeglee Candy]]
|The user becomes three tiny clones of themselves and steal any candy of an opponent they pass. They are found only at Candy Areas, not in shops.
|If the player uses it, they will transform into three tiny clones of themselves and steal any candy an opponent has by just moving past an opponent. If the opponent happens to have no candy, nothing will happen. Like Bitsize Candy, it can only be found by moving through Candy Areas.
|-
|-
|[[File:Bowlo Candy.png|100px]]
![[File:Bowlo Candy.jpg|100px]]
|[[Bowlo Candy]]
|align=center|[[Bowlo Candy]]
|The user transforms into a ball version of themselves and steals 10 coins (20 in Duel Battle) from whomever they pass. Shops are passed automatically.
|If the player uses it, they will transform into a ball version of the character. The player can steal ten coins (20 coins in Duel Battle) from any player they pass. Note that any player in a Bowlo form will pass by shops, but not stars, unlike items from previous games that can make the player pass by stars as well as shops.
|}
|}


===Blue Candies===
===Blue Candies===
These are like Yellow Candies but are more offense-based.
These candies are offense-oriented. Much like Yellow Candies they cause the player to transform until the end of their die roll.
 
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class=wikitable
|-
!Image!!Space!!Description!!Boards
!class="unsortable" width=15%|Image
!width=17%|Candy
!class="unsortable" width=68%|Description
|-
|-
|[[File:Thwomp Candy.png|100px]]
![[File:Thwomp Candy.jpg|100px]]
|[[Thwomp Candy]]
|align=center|[[Thwomp Candy]]
|The user becomes a stone version of themselves, stealing half of the coins from whomever they encounter. The effects also prevent the user from accessing shops.
|If the player uses it, they will transform into a stone version of the character's head. The player can make any player they run into lose half of their coins. Note that this does not steal half of the player's coins; it just makes them lose half of the coins they owned. This candy also makes the player pass by shops, like the Bowlo Candy.
|All
|-
|-
|[[File:Bullet Candy.png|100px]]
![[File:Bullet Candy.jpg|100px]]
|[[Bullet Candy]]
|align=center|[[Bullet Candy]]
|The user becomes a [[Bullet Bill]] variation of themselves. They can roll three dice blocks and steal up to only one Star from passing others.
|If the player uses it, they will transform into a Bullet Bill version of the character. The player can roll three dice blocks, but it can only steal one star from another player if they pass a player while in that form. The candy is only hidden in the board [[Bowser's Warped Orbit]], where it is mandatory to steal someone's stars to win.
|[[Bowser's Warped Orbit]]
|-
|-
|[[File:Bowser Candy.png|100px]]
![[File:Bowser Candy.jpg|100px]]
|[[Bowser Candy]]
|align=center|[[Bowser Candy]]
|The user becomes a Bowser variation of themselves. It is a functional upgrade over the Bullet Candy, as the user rolls two Dice Blocks and can steal up to two Stars.
|If the player uses it, they will transform into a Bowser version of the character. The player can only roll two dice blocks, unlike the Bullet Candy, but it can steal two stars from another player if they pass a player while in that form. The candy is only hidden in the board [[Bowser's Warped Orbit]], where it is mandatory to steal someone's stars to win.
|Bowser's Warped Orbit
|-
|-
|[[File:Duelo Candy.png|100px]]
![[File:Duelo Candy.jpg|100px]]
|[[Duelo Candy]]
|align=center|[[Duelo Candy]]
|The user becomes a fiery version of themselves. They roll two Dice Blocks and start dueling whomever they pass. After the duel, the user lands on the same space as the opponent.
|If the player uses it, they will transform into a fiery version of the character. The player can roll two dice blocks and if they pass an opponent, they will start a duel minigame with that opponent. The loser of the minigame gives coins or stars to the winner. Duelo Candies are also rewards from MC Ballyhoo in Chump Charity. After the player completed the minigame, they will land on the same space as the other player, instead of continuing their dice moves.
|All
|}
|}


===Appearances===
===Appearances===
{|class="wikitable scrollable"style="text-align:center"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background:yellowgreen"
!Board
!Board
![[Twice Candy]]
![[Twice Candy]]
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|-
|-
![[DK's Treetop Temple]]
![[DK's Treetop Temple]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|-
|-
![[Goomba's Booty Boardwalk]]
![[Goomba's Booty Boardwalk]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|-
|-
![[King Boo's Haunted Hideaway]]
![[King Boo's Haunted Hideaway]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|-
|-
![[Shy Guy's Perplex Express]]
![[Shy Guy's Perplex Express]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|-
|-
![[Koopa's Tycoon Town]]
![[Koopa's Tycoon Town]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|-
|-
![[Bowser's Warped Orbit]]
![[Bowser's Warped Orbit]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:Check mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:X mark.svg|17px]]
|{{icon|cross}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}
|[[File:Check mark.svg|17px]]
|{{icon|check}}{{footnote|main|1}}
|[[File:Check mark.svg|17px]]
|}
|}
{{footnote|note|1|Only obtainable via [[Chump Charity]]}}
 
==Other features==
===Minigame Tent===
[[File:Minigametent.png|thumb|The Minigame Tent]]
In the Minigame Tent, players can play all of the [[minigame]]s they have unlocked in the [[Party Tent]] or [[Star Battle Arena]]. Duel and Challenge minigames can only be unlocked in the Star Battle Arena during solo play, or in the Party Tent when using a [[Duelo Candy]] or playing Duel Battle. Completing minigames earns the player cards for the player to spend at the Surprise Wagon. There are a total of five ways to play the minigames, as detailed in the sections below.
{{br}}
====Free Play Arcade====
[[File:MP8 Free Play Arcade.png|thumb|Free Play Arcade]]
{{quote|Welcome to Free Play Arcade! You can play any minigame! Any you've previously seen on the party boards, that is! So many minigames! So much fun! Let your minigame mania run wild!|MC Ballyhoo|Mario Party 8}}
Free Play Arcade is a game mode where the players can freely choose any minigame to play. However, minigames will first need to be unlocked by playing in Party Tent or Star Battle Arena, or purchasing them from the Minigame Wagon at the [[Fun Bazaar]]. In this mode, [[Mii]]s often appear as spectators, often replacing species like [[Goomba]]s and [[Koopa Troopa]]s.
{{br}}
 
====Crown Showdown====
[[File:MP8CrownShowdown.png|thumb|Crown Showdown]]
{{quote|Crack open Crown Showdown yet? Head there to see who's truly the minigame champion!|MC Ballyhoo|Mario Party 8}}
Crown Showdown is a game mode that involves players trying to win the most minigames. At the beginning, the player can choose between 4-Player minigames and Duel minigames. If the player chooses the 4-Player minigames, they can then choose to play between 4-Player minigames, 1-vs.-3 minigames, 2-vs.-2 minigames, or random. The player also can choose how many wins are required to win the showdown from 3, 5, or 7. Each time, the game randomly selects a minigame that the player has already unlocked. Whoever wins the game receives a point, and whoever reaches 3, 5, or 7 points first is the winner.
;In-game rules
"''In Crown Showdown, you'll race to win a set number of minigames before competitors do it first! What type of minigames? Up to you! Or select Random and leave it to chance!''"
{{br}}
 
====Flip-Out Frenzy====
[[File:FlipOutFrenzy.png|thumb|Flip-Out Frenzy]]
Flip-Out Frenzy is a game mode set in a small pond with a 6×6 board containing thirty-two gray squares and four black ones. The objective is that players must compete in minigames and color the entire board. Once a player wins a minigame, they get to pick which squares they want to flip over to match their emblem/color. When a player picks a square, the horizontal and vertical rows of the square next to it get colored as well. If more than one player wins a minigame, or a tie occurs, no one gets to pick. After all the squares are colored, MC Ballyhoo turns two black squares at random into normal squares. Once those ones are colored, the game mode ends, and the player with the most squares of their emblem/color wins.
 
Players can color over other players' colored squares as well, but cannot flip squares if one of the horizontal or vertical rows has a black square.
;In-game rules
"''To win Flip-Out Frenzy, you must own the most tiles by game's end. Each time you win a minigame, you'll pick a tile. It and tiles in all four directions will flip to show your mark. There's a late-game shake-up, too!''"
{{br}}
 
====Tic-Tac Drop====
[[File:TicTacDrop.png|thumb|Tic-Tac Drop]]
{{quote|Found your way to Tic-Tac Drop yet? Go there to face off against a rival in a twisted spin on the classic!|MC Ballyhoo|Mario Party 8}}
'''Tic-Tac Drop''' is a game mode similar to {{wp|tic-tac-toe}}, except it is played with minigames, and the balls that are put into the board drop into place, rather than staying in the middle or top rows. The game begins with MC Ballyhoo initiating a random duel minigame, after which the contestants compete to win the minigame. The winner of the minigame gets to drop a ball into the board in the location of their choice. Additional minigames will continue to be played until a winner is eventually declared. The first player to form a horizontal, vertical or diagonal row with their respective colored balls wins the game.
;In-game rules
"''To win Tic-Tac Drop, you must make a line up, down, or diagonally by dropping balls through the board's slots. You'll get one ball for each minigame win. If you reach a stalemate, you can start a fresh game.''"
{{br}}
 
===Test for the Best===
{{main|Test for the Best}}
In Test for the Best, the player competes for the best score by playing ten minigames. The player has to unlock certain minigames to play this and they must buy in from the Surprise Wagon at the Fun Bazaar before playing it. It is similar to the Minigame Decathlon from previous ''Mario Party'' games, except only one player can play at a time.
 
===Extras Zone===
{{quote|Before us lies a zone of extras! A realm of more! A state of surplus! They're minigames seen only here!|MC Ballyhoo|Mario Party 8}}
[[File:Extras Zone External.png|thumb|The Extras Zone]]
[[File:Extras Zone Internal.png|thumb|left|The select menu in the Extras Zone]]
The Extras Zone is a tent where players can play one of eight minigames with either ''[[Super Mario (franchise)|Super Mario]]'' characters or [[Mii]]s that they have created on the [[Wii]]'s Mii Channel or by using the default guest Miis. Initially, only four of eight minigames are available. The other four need to be purchased in the [[Fun Bazaar]] in order to unlock them. Up to four players can play in this mode, but some minigames allow up to only two players to play. One will allow only a single player.
{{br}}
 
====Extras Zone minigames====
*[[Star Carnival Bowling]] (1 to 4 players)
*[[Trial by Tile]] (1 or 2 players)
*[[Flagging Rights]] (1 or 2 players)
*[[Canyon Cruisers]] (1 or 2 players)
*[[Table Menace]] (unlockable, 1 or 2 players)
*[[Puzzle Pillars]] (unlockable, 1 or 2 players)
*[[Chomping Frenzy]] (unlockable, single player)
*[[Moped Mayhem]] (unlockable, 1 or 2 players)
{{br}}
 
===Fun Bazaar===
{{main|Fun Bazaar}}
The Fun Bazaar is a place where the player can exchange cards for items, modes, and minigames or check records.
*'''Records Board''': The player can view minigame sets or the best records here. The player can also view the Staff Records after they bought them from the Surprise Wagon.
*'''Minigame Wagon''': Minigames can be bought here using Carnival Cards. The wagon is only accessible after completing the Star Battle Arena.
*'''Carnival Wagon''': The player can view any Carnival Figures they collected and watch them in a Carnival Parade.
*'''Surprise Wagon''': The player can trade Carnival Cards for various items such as Sound Tests, Extra Minigames, Carnival Figurines, and other stuff. Unlike what the instruction booklet says, it's always available.
*'''Carnival Calliope''': The player can listen to music, sounds, and voices by accessing here. Some features must be bought at the Surprise Wagon first before listening to it.


==Minigames==
==Minigames==
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==Differences from other ''Mario Party'' games==
==Differences from other ''Mario Party'' games==
*This is the only installment in the ''[[Mario Party (series)|Mario Party]]'' series:
*This is the only installment in the ''[[Mario Party (series)|Mario Party]]'' series:
**to show all minigames from a selected category on the roulette wheel, instead of only three to six.
**without either [[Koopa Kid]] or [[Bowser Jr.]] in it.
**where the players' stats while playing in a board is not in the four corners of the screen; it is shown in a column in the top right corner.
**to show all minigames from a selected category on the roulette wheel, instead of only three, four, five, or six.
**in which the design of the spaces varies from board to board to fit their surrounding aesthetics better.
**in which the design of the spaces varies from board to board to fit their surrounding aesthetics better.
**to have the minigame win/loss/tie themes on an infinite loop.
**to have the minigame win/loss/tie themes on an infinite loop.
**to use different framerates for different parts of the game: menus and most minigames run at the regular 60fps/50fps, while the boards and final results run at 30fps/25fps.
**to use different framerates for different parts of the game: menus and most minigames run at the regular 60fps/50fps, while the boards and final results run at 30fps/25fps.
*This is the first ''Mario Party'' game that does not have the minigames rules hosted by the host of the board/game, instead put as a separate section in the minigame rules screen. From ''[[Mario Party]]'' to ''[[Mario Party 7]]'', the minigames were all hosted by the hosts of the board and/or the game.
*This is the first ''Mario Party'' game that does not have the minigames rules hosted by the host of the board/game, instead put as a separate section in the minigame rules screen. From ''[[Mario Party]]'' to ''[[Mario Party 7]]'', the minigames were all hosted by the hosts of the board and/or the game.
*This is the first ''Mario Party'' game that has certain minigames that fit into more than one category.
*This is the first ''Mario Party'' game to not count out star and coin totals before the final results announcement.
*This is the first ''Mario Party'' game to not count out star and coin totals before the final results announcement.
*In Battle Royale, players retain their player colors based on what player number they were prior to the turn order decision, regardless of turn order number.
*In Party Mode, players retain their player colors based on what player they were prior to the turn order decision, regardless of turn order number.
*This is one of two ''Mario Party'' games where the players' stats while playing in a board are not shown in the four corners of the screen; in this game, it is shown in a column in the top right corner instead. ''[[Super Mario Party]]'' is the only other ''Mario Party'' game that shows the players' stats in a row in the top right corner.
*This is one of two ''Mario Party'' games to not feature either [[Koopa Kid]] or [[Bowser Jr.]], the other being ''[[Mario Party-e]]''. However, Koopa Kid's dialogue portrait [[List of Mario Party 8 pre-release and unused content#Koopa Kid|can still be found]] in the game files.


==Staff==
==Staff==
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==Reception==
==Reception==
As with most ''Mario Party'' games, reviews of ''Mario Party 8'' were mixed. Common criticisms for ''Mario Party 8'' included the lack of Wi-Fi, limited graphics, and absence of widescreen for the main game. Matt Casamassina of IGN referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a [[Nintendo GameCube|GCN]] title".
As with most ''Mario Party'' games, reviews have been mixed. Common criticisms for ''Mario Party 8'' included the lack of Wi-Fi, limited graphics, and absence of widescreen for the main game. Matt Casamassina of IGN referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a [[Nintendo GameCube|GCN]] title".


Andy Myers of ''[[Nintendo Power]]'' gave the game a 7.5/10.<ref>{{cite|date=July 2007|title=''[[Nintendo Power]]'' Volume 217|publisher=Nintendo of America|language=en-us|page=92}}</ref> He praises the inclusion of motion controls and how the minigames which use it each has a different approach. However, he states that the visual presentation is the weakest aspect of the game. He explains that the front-end interface is confusing, the lack of a true widescreen mode is disappointing, and the graphics leave much to be desired even though they have been slightly improved from ''Mario Party 7''. Despite these criticisms, he thinks the game takes its place alongside other party games like ''{{wp|Wii Sports}}'' and ''[[WarioWare: Smooth Moves]]''.
Andy Myers of ''[[Nintendo Power]]'' gave the game a 7.5/10.<ref>''[[Nintendo Power]]'' Volume 217, page 92.</ref> He praises the inclusion of motion controls and how the minigames which use it each has a different approach. However, he states that the visual presentation is the weakest aspect of the game. He explains that the front-end interface is confusing, the lack of a true widescreen mode is disappointing, and the graphics leave much to be desired even though they have been slightly improved from ''Mario Party 7''. Despite these criticisms, he thinks the game takes its place alongside other party games like ''{{wp|Wii Sports}}'' and ''[[WarioWare: Smooth Moves]]''.
{|class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Release
|Release
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|align=left|''Mario Party 8 is a "would have, should have, could have" kind of game. With such an depressingly long list of wasted possibilities, and so many other mini-game collections available for Nintendo Wii (The excellent Rayman Raving Rabbids, for one) It would be wrong of me to say you should pick this up. Fun could be had here, but even with the most forgiving group of friends, it's going to be short-lived.''
|align=left|''Mario Party 8 is a "would have, should have, could have" kind of game. With such an depressingly long list of wasted possibilities, and so many other mini-game collections available for Nintendo Wii (The excellent Rayman Raving Rabbids, for one) It would be wrong of me to say you should pick this up. Fun could be had here, but even with the most forgiving group of friends, it's going to be short-lived.''
|-
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
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===Sales===
===Sales===
After its North American release on May 29, 2007, the game sold 314,000 units in the United States in three days, making it the best-selling home console game in the country that month.<ref>{{cite|author=Berardini, César A.|date=June 15, 2007|deadlink=y|archive=web.archive.org/web/20120304154338/http://news.teamxbox.com/xbox/13713/May-Video-Game-sales-Nintendo-PWNS-Everyone-Again|title=May Video-Game-Sales – Nintendo PWNS Everyone Again|publisher=Team Xbox|language=en|accessdate=June 25, 2024}}</ref> In Japan, ''Mario Party 8'' has sold 1,239,716 copies as of the end of Q2 2008, according to Famitsu.<ref>{{cite|author=Gantayat, Anoop|date=June 16, 2012|url=www.ign.com/articles/2008/01/22/five-million-wiis-in-japan|archive=web.archive.org/web/20230219153227/https://www.ign.com/articles/2008/01/22/five-million-wiis-in-japan|title=Five Million Wiis in Japan|publisher=IGN|language=en|accessdate=June 25, 2024}}</ref> ''Mario Party 8'' has sold 8.85 million copies worldwide, making it the 12th best-selling game on the Wii and the third best-selling game in the ''[[Mario Party (series)|Mario Party]]'' series (behind ''[[Mario Party DS]]'' and ''[[Super Mario Party]]'').<ref>{{cite|author=Celine|date=October 23, 2021|url=www.installbaseforum.com/forums/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.170|title=Nintendo software and hardware sales data from 1983 to present|publisher=Install Base|language=en|accessdate=May 9, 2022}}</ref>
After its North American release on May 29, 2007, the game sold 314,000 units in the United States in three days, making it the best-selling home console game in the country that month.<ref>[https://web.archive.org/web/20120304154338/http://news.teamxbox.com/xbox/13713/May-Video-Game-sales-Nintendo-PWNS-Everyone-Again/ May Video-Game-Sales – Nintendo PWNS Everyone Again"] ''Berardini, César A.'' (June 15, 2007). Retrieved February 19th, 2023</ref> In Japan, ''Mario Party 8'' has sold 1,239,716 copies as of the end of Q2 2008, according to Famitsu.<ref>[https://web.archive.org/web/20230219153227/https://www.ign.com/articles/2008/01/22/five-million-wiis-in-japan Five Million Wiis in Japan], ''Anoop Gantayat'' (June 16, 2012). Retrieved February 19th, 2023</ref> ''Mario Party 8'' has sold 8.85 million copies worldwide, making it the 12th best-selling game on the Wii and the third best-selling game in the ''[[Mario Party (series)|Mario Party]]'' series (behind ''[[Mario Party DS]]'' and ''[[Super Mario Party]]'').<ref>Celine (October 23, 2021). [https://www.installbaseforum.com/forums/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.170/ Nintendo software and hardware sales data from 1983 to present]. ''Install Base''. Retrieved May 9, 2022.</ref>


==Controversy==
==Controversy==
[[File:MP8-Recalled Screenshot.png|thumb|200px|"Spastic" in the North American version of ''Mario Party 8'']]
[[File:MP8-Recalled Screenshot.png|thumb|200px|"Spastic" in the North American version of ''Mario Party 8'']]
The launch of ''Mario Party 8'' in the United Kingdom had several difficulties. Originally scheduled for release on June 22, 2007, [[Nintendo]] announced on June 19, 2007 that the UK version of the game had been delayed to July 13 of that year due to a production issue.<ref>{{cite|author=Fletcher, Jc|date=June 20, 2007|url=www.engadget.com/2007-06-20-mario-late-to-his-own-party-in-uk.html|title=Mario late to his own party in UK|publisher=Engadget|language=en|accessdate=June 25, 2024}}</ref>
The launch of ''Mario Party 8'' in the United Kingdom had several difficulties. Originally scheduled for release on June 22, 2007, [[Nintendo]] announced on June 19, 2007 that the UK version of the game had been delayed to July 13 of that year due to a production issue.<ref>https://www.engadget.com/2007-06-20-mario-late-to-his-own-party-in-uk.html</ref>


Furthermore, upon the release on July 13, 2007, the game was immediately recalled. Nintendo gave a reason for the withdrawal in a press release:<ref name=banned>{{cite|author=Frazer, James|date=July 13, 2007|deadlink=y|archive=web.archive.org/web/20160610094010/http://www.thunderboltgames.com/blog/mario-party-8-banned|title=Mario Party 8 – banned!|publisher=Thunderbolt|language=en|accessdate=June 25, 2024}}</ref>  
Furthermore, upon the release on July 13, 2007, the game was immediately recalled. Nintendo gave a reason for the withdrawal in a press release:<ref name=banned>https://web.archive.org/web/20160610094010/http://www.thunderboltgames.com/blog/mario-party-8-banned</ref>  
<blockquote>"[''Mario Party 8''] was launched in the UK today. Unfortunately we have discovered that a small number of games contain the wrong version of the disk due to an assembly error. We have therefore decided to recall all copies of the game from UK retailers so that this mistake can be corrected.
<blockquote>"[''Mario Party 8''] was launched in the UK today. Unfortunately we have discovered that a small number of games contain the wrong version of the disk due to an assembly error. We have therefore decided to recall all copies of the game from UK retailers so that this mistake can be corrected.
We will re-launch ''Mario Party 8'' in the UK as soon as possible and will announce a new launch date shortly. We very much regret any inconvenience caused."</blockquote>
We will re-launch ''Mario Party 8'' in the UK as soon as possible and will announce a new launch date shortly. We very much regret any inconvenience caused."</blockquote>
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*The American and European versions use different fonts for text; the font used for the main text in the European version is the same as the font used from ''Mario Party 4'' to ''Mario Party 7''.
*The American and European versions use different fonts for text; the font used for the main text in the European version is the same as the font used from ''Mario Party 4'' to ''Mario Party 7''.
*In the English version, when starting a minigame, the announcer shouts "Go!" with the word "START" appearing onscreen. Additionally, when tying a minigame, "Tie" appears on the screen with the announcer calling that. In the Japanese version, "Start!" is shouted instead at the start of a minigame, and when a minigame is tied, "DRAW" appears onscreen with the announcer calling that.
*In the English version, when starting a minigame, the announcer shouts "Go!" with the word "START" appearing onscreen. Additionally, when tying a minigame, "Tie" appears on the screen with the announcer calling that. In the Japanese version, "Start!" is shouted instead at the start of a minigame, and when a minigame is tied, "DRAW" appears onscreen with the announcer calling that.
*In the European version of the game, when one player wins a minigame, the text "Win" appears instead of "Wins".
*In the European version of the game, when one player wins a minigame, the text "Win" will appear instead of "Wins".
*In the European version of the game, there is no "×" displayed before the star and coin count in the player panels, even when a player has fewer than 10 stars or 100 coins.
*In the European version of the game, there is no "×" displayed before the star and coin count in the player panels.
*In the PAL version, many of the targets in [[Test for the Best]] are more lenient than in the NTSC version.


==Gallery==
==Gallery==
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*''[[Mario Power Tennis]]'': Boo's voice clips are recycled from this game.
*''[[Mario Power Tennis]]'': Boo's voice clips are recycled from this game.
*''[[Super Mario Strikers]]'': Hammer Bro's voice clips are recycled from this game.
*''[[Super Mario Strikers]]'': Hammer Bro's voice clips are recycled from this game.
*''[[Mario Party 4]]'' to ''[[Mario Party 7]]'': Many animations from these games are reused.


==References in later games==
==References in later games==
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*''[[Mario Kart Wii]]'': One of Yoshi's voice clips is reused. Daisy's artwork for ''Mario Party 8'' is also reused, but with her kart added to it.
*''[[Mario Kart Wii]]'': One of Yoshi's voice clips is reused. Daisy's artwork for ''Mario Party 8'' is also reused, but with her kart added to it.
*''[[Mario Party 9]]'': Some of the characters' voice clips are reused.
*''[[Mario Party 9]]'': Some of the characters' voice clips are reused.
*''[[Super Mario Run]]'': Princess Peach and Bowser's artwork and some of Daisy's voice clips are reused.
*''[[Super Mario Run]]'': Princess Peach and Bowser's artwork are reused.
* ''[[Mario Party: The Top 100]]'': Three minigames return in this game. A cover version of the minigame completion theme plays when completing any of the three ''Mario Party 8'' minigames. MC Ballyhoo and Big Top make a cameo in the Characters section of the Series Guide.
* ''[[Mario Party: The Top 100]]'': Three minigames return in this game. A cover version of the minigame completion theme plays when completing any of the three ''Mario Party 8'' minigames. MC Ballyhoo and Big Top make a cameo in the Characters section of the Series Guide.
*''[[Super Smash Bros. Ultimate]]'': MC Ballyhoo and Big Top appear as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]. Luigi and Daisy's fighter spirits use their ''Mario Party 8'' artwork.
*''[[Super Smash Bros. Ultimate]]'': MC Ballyhoo and Big Top appear as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]. Luigi and Daisy's fighter spirits use their ''Mario Party 8'' artwork.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオパーティ8
|Jap=マリオパーティ8
|JpnR=Mario Pāti 8
|JapR=Mario Pāti 8
|JpnM=''Mario Party 8''
|JapM=''Mario Party 8''
|Spa=''Mario Party 8''
|Spa=''Mario Party 8''
|SpaM=-
|Ger=''Mario Party 8''
|Ger=''Mario Party 8''
|Fre=''Mario Party 8''
|GerM=-
|ChiT=瑪利歐派對8
|Fra=''Mario Party 8''
|ChiTC=<ref>{{cite|url=www.nintendo.com.hk/wii/wii_software.html|title=Wii遊戲軟體|publisher=Nintendo HK|language=zh-hant|accessdate=June 25, 2024}}</ref>
|FraM=-
|ChiTR=Mǎlìōu pàiduì bā
|Chi=瑪利歐派對8<ref>https://www.nintendo.com.hk/wii/wii_software.html</ref>
|ChiTM=''Mario Party 8''
|ChiR=Mǎlìōu pàiduì bā
|ChiM=''Mario Party 8''
|Ita=''Mario Party 8''
|Ita=''Mario Party 8''
|ItaM=-
|Kor=마리오 파티 8
|Kor=마리오 파티 8
|KorR=Mario Pati 8
|KorR=Malio Pati 8
|KorM=Mario Party 8
|KorM=Mario Party 8
}}
}}
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==External links==
==External links==
{{NIWA|NWiki=1|StrategyWiki=1|MiiWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.com/games/detail/WnjIJm5FSwjb8m39oUzkZvIqkRXZ6F-I Nintendo of America Official Site]
*[https://www.nintendo.co.jp/wii/rm8j/index.html Japanese website]
*[https://www.nintendo.co.uk/Games/Wii/Mario-Party-8-281859.html Nintendo of Europe Official Site]
*[https://www.nintendo.com/games/detail/WnjIJm5FSwjb8m39oUzkZvIqkRXZ6F-I American English website]
*[https://www.nintendo.co.jp/wii/rm8j/index.html Official ''Mario Party 8'' Japanese website]
*[https://www.nintendo.com/en-gb/Games/Wii/Mario-Party-8-281859.html British English website]
*[https://web.archive.org/web/20070919090330/http://marioparty8.nintendo.com.au/ Australian website]


{{MP8}}
{{MP8}}

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