Editing Mario Party 7
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*'''Pearl Hunt''' - Four characters are placed in a capsule underwater while seashells are placed around them. After beating a minigame, whoever won can select a shell. If it is a pearl with the winner's face on it, that player collects it. However, if it is not the winner's face, the shell closes. The player can find [[Mushroom]]s or [[Super Mushroom]]s to choose additional shells in a turn, a [[Bob-omb]] that briefly opens surrounding shells, or whirlpools that shuffles the order of the shells. The first one to collect three pearls that have their image on it wins the game, then appears in a giant shell, while the others are chased around by a shark. To play Pearl Hunt, players need to unlock at least one 4-Player minigame. If more than one person wins or it is a tie, nobody gets to open a shell. | *'''Pearl Hunt''' - Four characters are placed in a capsule underwater while seashells are placed around them. After beating a minigame, whoever won can select a shell. If it is a pearl with the winner's face on it, that player collects it. However, if it is not the winner's face, the shell closes. The player can find [[Mushroom]]s or [[Super Mushroom]]s to choose additional shells in a turn, a [[Bob-omb]] that briefly opens surrounding shells, or whirlpools that shuffles the order of the shells. The first one to collect three pearls that have their image on it wins the game, then appears in a giant shell, while the others are chased around by a shark. To play Pearl Hunt, players need to unlock at least one 4-Player minigame. If more than one person wins or it is a tie, nobody gets to open a shell. | ||
*'''Decathlon Castle''' - Players play from a set of ten minigames to earn the most points, dependent on how well they performed in the minigame. The game can be played in two ways: players can either play from the standard ten minigames or from five randomly selected minigames. Since each minigame gives up to a maximum of 1000 points, top scores are only saved when the standard ten minigames ruleset is played. Players can view their top scores in the Duty-Free Shop. The following minigames must be unlocked to play this game: [[Track & Yield]], [[Fun Run]], [[Snow Ride]], [[Target Tag]], [[Pokey Pummel]], [[Take Me Ohm]], [[Kart Wheeled]], [[Helipopper]], [[Monty's Revenge]], and [[Air Farce]]. | *'''Decathlon Castle''' - Players play from a set of ten minigames to earn the most points, dependent on how well they performed in the minigame. The game can be played in two ways: players can either play from the standard ten minigames or from five randomly selected minigames. Since each minigame gives up to a maximum of 1000 points, top scores are only saved when the standard ten minigames ruleset is played. Players can view their top scores in the Duty-Free Shop. The following minigames must be unlocked to play this game: [[Track & Yield]], [[Fun Run]], [[Snow Ride]], [[Target Tag]], [[Pokey Pummel]], [[Take Me Ohm]], [[Kart Wheeled]], [[Helipopper]], [[Monty's Revenge]], and [[Air Farce]]. | ||
*'''King of the River''' (unlockable) - This mode is a game for one player only. Single players play a set of minigames with a limited supply of lives. Each time the player fails to win a minigame, one life is lost; if all lives are lost, the game ends. Koopa Kid shows up between 6-10 minigames, 16-20 minigames, and 26-30 minigames with a multiplayer Bowser minigame. On every five minigames, players can save their progress. It is also possible to recover any lives that are lost, but players cannot hold more than three lives. As the player plays through this game mode, they can advance to higher difficulty levels. For each difficulty level cleared, the player receives a souvenir, which will then be placed in the Duty-Free Shop. The prize received on hard difficulty is a star statue, and when it is accessed in the Duty Free Shop, the surprise action is the end credits. | *'''King of the River''' (unlockable) - This mode is a game for one player only. Single players play a set of minigames with a limited supply of lives. Each time the player fails to win a minigame, one life is lost; if all lives are lost, the game ends. Koopa Kid shows up between 6-10 minigames, 16-20 minigames, and 26-30 minigames with a multiplayer Bowser minigame. On every five minigames, players can save their progress. It is also possible to recover any lives that are lost, but players cannot hold more than three lives (as there is no room for a fourth one). As the player plays through this game mode, they can advance to higher difficulty levels. For each difficulty level cleared, the player receives a souvenir, which will then be placed in the Duty-Free Shop. The prize received on hard difficulty is a star statue, and when it is accessed in the Duty Free Shop, the surprise action is the end credits. | ||
====Duty-Free Shop==== | ====Duty-Free Shop==== |