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{{italic title}}
{{italic title}}
{{about|the Nintendo GameCube game|the Adobe Flash game|[[Mario Party 4 (Flash game)]]}}
{{game infobox
{{game infobox
|image=[[File:Mario Party 4 Cover.jpg|250px|Mario Party 4's cover art]]
|image=[[File:Mario Party 4 Cover.jpg|250px|Mario Party 4's cover art]]
|developer=[[Hudson Soft]] <br> [[CAProduction]]
|developer=[[Hudson Soft]] <br> [[CAProduction]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release:'''<br>{{flag list|USA|October 21, 2002<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Mexico|October 21, 2002<ref>{{cite|archive=web.archive.org/web/20021201231801/http://www.nintendo.com.mx/Juegos/game_cube/marioparty.html|title=Nintendo-Juegos-NGC-Mario Party 4|publisher=www.nintendo.com.mx|accessdate=November 28, 2022}}</ref>|Japan|November 8, 2002<ref>{{cite|url=www.nintendo.co.jp/ngc/gmpj/index.html|title=マリオパーティ4|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 4, 2009}}</ref>|Europe|November 29, 2002|Australia|November 29, 2002|South Korea|2002<ref>{{cite|url=scanlines16.com/blog-3/retro-gaming/game-cube/gamecube-korean-master-list|title=Gamecube : Korean Master-List !|publisher=Scanlines16.com|accessdate=April 19, 2018}}</ref>}} '''[[Player's Choice|Player's Choice Release]]:'''<br>{{flag list|Europe|October 10, 2003}}
|release='''Original release:'''<br>{{flag list|USA|October 21, 2002|Mexico|October 21, 2002<ref>{{cite|archive=web.archive.org/web/20021201231801/http://www.nintendo.com.mx/Juegos/game_cube/marioparty.html|title=Nintendo-Juegos-NGC-Mario Party 4|publisher=www.nintendo.com.mx|accessdate=November 28, 2022}}</ref>|Japan|November 8, 2002|Europe|November 29, 2002|Australia|November 29, 2002|South Korea|2002<ref>{{cite|url=scanlines16.com/blog-3/retro-gaming/game-cube/gamecube-korean-master-list|title=Gamecube : Korean Master-List !|publisher=Scanlines16.com|accessdate=April 19, 2018}}</ref>|South Africa|November 17, 2003<ref>https://www.nintendo.com/en-za/Games/Nintendo-GameCube/Mario-Party-4-268280.html</ref>}} '''[[Player's Choice|Player's Choice Release]]:'''<br>{{flag list|Europe|October 10, 2003}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|modes=1-4 players
|modes=1-4 players
|ratings={{ratings|acb=g8+|esrb=e|elspa=3+|pegi=3|usk=0|sell=all|classind=L}}
|ratings={{ratings|acb=g8+|esrb=e|elspa=3+|pegi=3|usk=0}}
|platforms=[[Nintendo GameCube]]
|platforms=[[Nintendo GameCube]]
|format={{format|gcn=1}}
|format={{format|gcn=1}}
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'''''Mario Party 4''''' is the fourth main installment in the ''[[Mario Party (series)|Mario Party]]'' series and the first for the [[Nintendo GameCube]]. Developed by [[Hudson Soft]] and published by [[Nintendo]], the game was initially released in North America on October 21, 2002, making it the first ''Mario Party'' game to be released first outside of Japan.  
'''''Mario Party 4''''' is the fourth main installment in the ''[[Mario Party (series)|Mario Party]]'' series and the first for the [[Nintendo GameCube]]. Developed by [[Hudson Soft]] and published by [[Nintendo]], the game was initially released in North America on October 21, 2002, making it the first ''Mario Party'' game to be released first outside of Japan.  


It retains the basic gameplay aspects from previous ''Mario Party'' titles, where up to four players roll dice to move around a board, earning coins from landing on [[Space (Mario Party series)|Space]]s, events, or winning [[minigame|mini-game]]s played at the end of every turn to buy [[Star (Mario Party series)|stars]]. Features introduced in previous ''Mario Party'' games such as the introduction of the usage of [[List of items|items]] from ''[[Mario Party 2]]'' to assist players against their opponents and the ability to carry up to three items from ''[[Mario Party 3]]'' return. New elements introduced in ''Mario Party 4'' include the ability for players to team up in pairs in Party Mode, creating a custom mini-game pack selected entirely by players of the game, and the first ''Mario Party'' game to introduce side-collectibles in the form of presents. It is also the only ''Mario Party'' game so far to have pre-rendered cutscenes. The game is notable for introducing boards fully rendered in 3D, though the navigational board space layout remains flat until ''Mario Party 5''. ''Mario Party 4'' requires two blocks to save on the memory card, and it contains up to three save files.
It retains the basic gameplay aspects from previous ''Mario Party'' titles, where up to four players roll dice to move around a board, earning coins from landing on [[Space]]s, events, or winning [[minigame|mini-game]]s played at the end of every turn to buy [[Star (Mario Party series)|stars]]. Features introduced in previous ''Mario Party'' games such as the introduction of the usage of [[List of items|items]] from ''[[Mario Party 2]]'' to assist players against their opponents and the ability to carry up to three items from ''[[Mario Party 3]]'' return. New elements introduced in ''Mario Party 4'' include the ability for players to team up in pairs in Party Mode, creating a custom mini-game pack selected entirely by players of the game, and the first ''Mario Party'' game to introduce side-collectibles in the form of presents. It is also the only ''Mario Party'' game so far to have pre-rendered cutscenes. The game is notable for introducing boards fully rendered in 3D, though the navigational board space layout remains flat until ''Mario Party 5''. ''Mario Party 4'' requires two blocks to save on the memory card, and it contains up to three save files.


The game furthers a revamp in the 3D art direction of the ''Super Mario'' franchise that started with ''[[Luigi's Mansion]]'' and continued with ''[[Super Mario Sunshine]]''. This game finalized the designs used for much of its cast that would continue to be used throughout the GameCube era and beyond; many 3D character models from games released over a decade afterward can be traced back to this one. The revamp would continue through ''[[Mario Kart: Double Dash!!]]'' and ''[[Super Mario 64 DS]]'' to include minor species and enemies.
The game furthers a revamp in the 3D art direction of the ''Super Mario'' franchise that started with ''[[Luigi's Mansion]]'' and continued with ''[[Super Mario Sunshine]]''. This game finalized the designs used for much of its cast that would continue to be used throughout the GameCube era and beyond; many 3D character models from games released over a decade afterward can be traced back to this one. The revamp would continue through ''[[Mario Kart: Double Dash!!]]'' and ''[[Super Mario 64 DS]]'' to include minor species and enemies.
==Plot==
==Plot==
<blockquote>
<blockquote>
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[[File:LotteryBallGame1.png|thumb|left|[[Donkey Kong]] accessing Toad's Lottery Shop]]
[[File:LotteryBallGame1.png|thumb|left|[[Donkey Kong]] accessing Toad's Lottery Shop]]
Other board features that can be accessed in all boards include [[Item Shop (Mario Party series)|Item Shops]], [[Ghost House#Mario Party series|Boo House]]s, and [[Lottery Shop]]s. Players can choose to enter these when they pass their space, though some of these are locked away through [[tiny pipe]]s. Some boards feature board-specific features that players that function in a similar manner to these shops such as the [[Mystery Train]] from [[Boo's Haunted Bash]] or [[Klepto]] from [[Shy Guy's Jungle Jam]]. Players earn a [[Lucky Party Ticket]] when they enter the Lottery Shop for the first time, which does not have an effect until the [[Last Five Turns Event]].
Other board features that can be accessed in all boards include [[Item Shop (Mario Party series)|Item Shops]], [[Ghost House#Mario Party series|Boo House]]s, and [[Lottery Shop]]s. Players can choose to enter these when they pass their space, though some of these are locked away through [[Gate (Mario Party 4)|Gate]]s. Some boards feature board-specific features that players that function in a similar manner to these shops such as the [[Mystery Train]] from [[Boo's Haunted Bash]] or [[Klepto]] from [[Shy Guy's Jungle Jam]]. Players earn a [[Lucky Party Ticket]] when they enter the Lottery Shop for the first time, which does not have an effect until the [[Last Five Turns Event]].


Items can be earned when players purchase them from Item Shops, obtain them from landing on Mushroom Spaces, win them in Mini Mini-games, or through other means. Players can stash up to three items; if they carry more, they need to discard items. These items can be used to give players advantages over their opponents. A prominent feature of ''Mario Party 4'' is the replacement of regular Mushrooms through the use of Mega and Mini Mushrooms, which can be routinely earned throughout the game. Mega Mushrooms cause the player to grow large, roll two sets of Dice Blocks, and squash opponent players for their coins. However, this causes them to ignore most board features, which includes passing by [[Star Space]]s. Mini Mushrooms shrink players and make them roll a Dice Block numbered only 1-5, but they can travel through tiny pipes to access areas of the map that cannot be accessed otherwise and play Mini Mini-games, which gives them the chance to earn free coins and items. In [[Bowser's Gnarly Party]], Bowser reacts differently to characters depending on their current size. Players can earn more powerful variants of them with the Super Mega Mushroom and the Super Mini Mushroom, both of which let them roll an extra Dice Block. When players roll doubles or triples, they earn bonus coins, with 7's earning a greater number of coins, where the greatest number, rolling three 7's, rewards players with 50 coins.
Items can be earned when players purchase them from Item Shops, obtain them from landing on Mushroom Spaces, win them in Mini Mini-games, or through other means. Players can stash up to three items; if they carry more, they need to discard items. These items can be used to give players advantages over their opponents. A prominent feature of ''Mario Party 4'' is the replacement of regular Mushrooms through the use of Mega and Mini Mushrooms, which can be routinely earned throughout the game. Mega Mushrooms cause the player to grow large, roll two sets of Dice Blocks, and squash opponent players for their coins. However, this causes them to ignore most board features, which includes passing by [[Star Space]]s. Mini Mushrooms shrink players and make them roll a Dice Block numbered only 1-5, but they can travel through Gates to access areas of the map that cannot be accessed otherwise and play Mini Mini-games, which gives them the chance to earn free coins and items. In [[Bowser's Gnarly Party]], Bowser reacts differently to characters depending on their current size. Players can earn more powerful variants of them with the Super Mega Mushroom and the Super Mini Mushroom, both of which let them roll an extra Dice Block. When players roll doubles or triples, they earn bonus coins, with 7's earning a greater number of coins, where the greatest number, rolling three 7's, rewards players with 50 coins.


[[File:Marioparty4extra34.png|thumb|Boo performing a lottery drawing in the Last Five Turns Event]]
[[File:Marioparty4extra34.png|thumb|Boo performing a lottery drawing in the Last Five Turns Event]]
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Once the final mini-game has been played, the host of the board does a final tally and announces who has the most stars and coins. If bonuses are turned on prior to starting the game, the host can additionally give out extra stars depending on if the player has fulfilled the requirements of being the best of that requirement. After the final countdown, the first place player gets rewarded as the Party Star and thus wins the game. Coins are the tiebreaker if a tie with Stars occurs, and if there is a coin tie as well, the winner is determined through a Dice Block roll. Past this, players can view statistics and results to see the overall performance, such as how many Spaces of a certain type were landed on and how many accumulated coins they won through mini-games.
Once the final mini-game has been played, the host of the board does a final tally and announces who has the most stars and coins. If bonuses are turned on prior to starting the game, the host can additionally give out extra stars depending on if the player has fulfilled the requirements of being the best of that requirement. After the final countdown, the first place player gets rewarded as the Party Star and thus wins the game. Coins are the tiebreaker if a tie with Stars occurs, and if there is a coin tie as well, the winner is determined through a Dice Block roll. Past this, players can view statistics and results to see the overall performance, such as how many Spaces of a certain type were landed on and how many accumulated coins they won through mini-games.
===Game modes===
===Game modes===
[[File:Main Menu MP4.png|thumb|The Party Cube screen]]
[[File:Main Menu MP4.png|thumb|The Party Cube screen]]
''Mario Party 4'' comes with six game modes. Three of the game modes are hosted by one of the five character hosts, though [[Toad]] mostly guides the player in Party Mode prior to selecting a map while [[Boo (Mario Party 4)|Boo]] does not host any of the modes, unless his board is selected in Party and Story Mode. The main menu is called the "Party Cube screen", where players can pick a ticket representing the mode before entering the Party Cube.
''Mario Party 4'' comes with six game modes. Three of the game modes are hosted by one of the five character hosts, though [[Toad]] mostly guides the player in Party Mode prior to selecting a map while [[Boo (Mario Party 4)|Boo]] does not host any of the modes, unless his board is selected in Party and Story Mode. The main menu is called the "Party Cube screen", where players can pick a ticket representing the mode before entering the Party Cube.
====Party Mode====
====Party Mode====
[[File:Welcome to Party Mode MP4.png|thumb|Party Mode]]
[[File:Welcome to Party Mode MP4.png|thumb|Party Mode]]
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*'''Bonus Settings''': If turned on, players can find [[Hidden Block]]s when a space is landed on that awards players coins or a Star. At the end of the game, bonus Stars are also rewarded to players based on their performance.
*'''Bonus Settings''': If turned on, players can find [[Hidden Block]]s when a space is landed on that awards players coins or a Star. At the end of the game, bonus Stars are also rewarded to players based on their performance.
**'''Mini-Game Star''': Awarded to players who have won the most coins from mini-games.
**'''Mini-Game Star''': Awarded to players who have won the most coins from mini-games.
**'''Coin Star''': Awarded to players who had the highest coin count at any point in the game.
**'''Coin Star''': Awarded to players who have amassed the most coins.
**'''Happening Star''': Awarded to players who have landed on the most Happening Spaces.
**'''Happening Star''': Awarded to players who have landed on the most Happening Spaces.
*'''Handicap''': Players can adjust the number of Stars each player starts out with in the beginning of the game. Up to 9 Stars can be given to any individual character.
*'''Handicap''': Players can adjust the number of Stars each player starts out with in the beginning of the game. Up to 9 Stars can be given to any individual character.
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[[File:Welcome to Extra Room MP4.png|thumb|Extra Room]]
[[File:Welcome to Extra Room MP4.png|thumb|Extra Room]]
This mode is hosted by [[Thwomp]], [[Whomp]], and [[Ztar]], where Bonus mini-games exclusive to this mode are played here. These mini-games can be played alongside two bonus boards.
This mode is hosted by [[Thwomp]], [[Whomp]], and [[Ztar]], where Bonus mini-games exclusive to this mode are played here. These mini-games can be played alongside two bonus boards.
;Thwomp's Backroom Ball
;Thwomp's Backroom Ball
[[File:Thwomp's Backroom Ball Extra Room logo.png|thumb]]
[[File:Thwomp's Backroom Ball Extra Room logo.png|thumb]]
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Panel_Panic_Icon.png|[[Panel Panic]]
Panel_Panic_Icon.png|[[Panel Panic]]
</gallery>
</gallery>
;Whomp's Basement Brouhaha
;Whomp's Basement Brouhaha
[[File:Whomp's Basement Brouhaha Extra Room logo.png|thumb]]
[[File:Whomp's Basement Brouhaha Extra Room logo.png|thumb]]
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[[File:GoodChoice BlehBleh 4.png|thumb|232px|The character-selection screen]]
[[File:GoodChoice BlehBleh 4.png|thumb|232px|The character-selection screen]]
''Mario Party 4'' has a total of eight playable characters, with all playable characters returning from ''[[Mario Party 3]]''. All of these playable characters are usable from the beginning and are usable throughout all modes. In addition, Princess Daisy and Waluigi are now playable in Story Mode. While ''Mario Party 4'' does not introduce any new playable characters, a mini-game, [[Beach Volley Folly]], found in the Extra Mode, features additional playable characters exclusive to that mini-game. They are unlocked by playing through Battle Mode, and once Battle Mode is unlocked, those additional playable characters are usable only in Free Mode.
''Mario Party 4'' has a total of eight playable characters, with all playable characters returning from ''[[Mario Party 3]]''. All of these playable characters are usable from the beginning and are usable throughout all modes. In addition, Princess Daisy and Waluigi are now playable in Story Mode. While ''Mario Party 4'' does not introduce any new playable characters, a mini-game, [[Beach Volley Folly]], found in the Extra Mode, features additional playable characters exclusive to that mini-game. They are unlocked by playing through Battle Mode, and once Battle Mode is unlocked, those additional playable characters are usable only in Free Mode.
 
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"}
The color next to the character's name indicates the color they are assigned to in certain minigames such as the cursors in [[Toad's Quick Draw]] and the balloons in [[Hop or Pop]].
!{{color-link|red|Mario}}
<gallery perrow=4>
!{{color-link|blue|Luigi}}
File:Mario Artwork - Mario Party 4.png|{{color square|red|black}} [[Mario]] <br>''Mario's always been an all-around guy. Just watch out when he gets a Mega Mushroom &ndash; he really starts cruisin'!''
!{{color-link|hotpink|Princess Peach}}
File:Mparty4 luigi.jpg|{{color square|blue|black}} [[Luigi]]<br>''Mario's younger brother is just wild about Mushrooms! ...But does he have any hidden abilities?''
!{{color-link|green|Yoshi}}
File:Peach Artwork - Mario Party 4.png|{{color square|DeepPink|black}} [[Princess Peach]]<br>''She seems to be cute and innocent, but Peach is secretly quite mischievous &ndash; watch out for her Swap Card!''
|-
File:Yoshi MP4.png|{{color square|Green|black}} [[Yoshi]]<br> ''Yoshi sure does love Warp Blocks! You can never tell where this unpredictable character will pop up next...''
|[[File:Mario Artwork - Mario Party 4.png|center|150x150px]]
File:Mario Party 4 Wario.png|{{color square|Purple|black}} [[Wario]]<br>''Wario's a madman with his MiniMega Hammer. Be careful in duels, too, because he's a dueling master!''
|[[File:Mparty4 luigi.jpg|center|150x150px]]
File:Donkey Kong Artwork - Mario Party 4.png|{{color square|Brown|black}} [[Donkey Kong]]<br>''The strongest of the bunch, Donkey Kong loves his Mega Mushrooms.''
|[[File:Peach Artwork - Mario Party 4.png|center|150x150px]]
File:MP4 Daisy Chomp Call Artwork.jpg|{{color square|#F0CB00|black}} [[Daisy|Princess Daisy]]<br>''A bit of a tom-boy, Daisy's a big fan of the Warp Pipe!''
|[[File:Yoshi MP4.png|center|150x150px]]
File:Waluigi4.jpg|{{color square|black|black}} [[Waluigi]]<br>''That Waluigi's a serious sneak! Watch out for his Sparky Sticker...''
|-
</gallery>
|style="background:red"|{{color|white|''Mario's always been an all-around guy. Just watch out when he gets a Mega Mushroom &ndash; he really starts cruisin'!''}}
|style="background:blue"|{{color|white|''Mario's younger brother is just wild about Mushrooms! ...But does he have any hidden abilities?''}}
|style="background:pink"|''She seems to be cute and innocent, but Peach is secretly quite mischievous &ndash; watch out for her Swap Card!''
|style="background:green"|{{color|white|''Yoshi sure does love Warp Blocks! You can never tell where this unpredictable character will pop up next...''}}
|-
!{{color-link|purple|Wario}}
!{{color-link|brown|Donkey Kong}}
!{{color-link|gold|Princess Daisy}}
!{{color-link|black|Waluigi}}
|-
|[[File:Mario Party 4 Wario.png|center|150x150px]]
|[[File:Donkey Kong Artwork - Mario Party 4.png|center|150x150px]]
|[[File:MP4 Daisy Chomp Call Artwork.jpg|center|150x150px]]
|[[File:Waluigi4.jpg|center|150x150px]]
|-
|style="background:purple"|{{color|white|''Wario's a madman with his MiniMega Hammer. Be careful in duels, too, because he's a dueling master!''}}
|style="background:brown"|{{color|white|''The strongest of the bunch, Donkey Kong loves his Mega Mushrooms.''}}
|style="background:yellow"|''A bit of a tom-boy, Daisy's a big fan of the Warp Pipe!''
|style="background:black"|{{color|white|''That Waluigi's a serious sneak! Watch out for his Sparky Sticker...''}}
|}


===Beach Volley Folly exclusive===  
===Beach Volley Folly exclusive===  
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==Boards==
==Boards==
{|class="wikitable sortable"align=center width=100% style="text-align:center"
{|class="wikitable sortable" align=center width=100% style="text-align:center"
!width=20% colspan=2|Board
!width=20% colspan=2|Board
!width=68%|Description
!width=68%|Description
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|[[File:Mini Mushroom.jpg|100px]]
|[[File:Mini Mushroom.jpg|100px]]
|align=center|[[Mini Mushroom]]
|align=center|[[Mini Mushroom]]
|The Mini Mushroom causes players to be tiny. It also restricts the Dice Block; instead of rolling 1-10, it only rolls 1-5. However, the Mini Mushroom can cause players to play Mini Mini-games; plus, they can move through [[tiny pipe]]s.
|The Mini Mushroom causes players to be tiny. It also restricts the Dice Block; instead of rolling 1-10, it only rolls 1-5. However, the Mini Mushroom can cause players to play Mini Mini-games; plus, they can move through [[Gate (Mario Party 4)|Gate]]s.
|5
|5
|-
|-
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|15
|15
|-
|-
|[[File:Warp Pipe.jpg|100px]]
|[[File:WarpPipeScrn.png|100px]]
|align=center|[[Warp Pipe]]
|align=center|[[Warp Pipe]]
|When players use a Warp Pipe, a roulette that has the heads of the other characters appears. An arrow spins and players can stop the arrow. When the arrow stops on a character's head, the player swaps places with that character.
|When players use a Warp Pipe, a roulette that has the heads of the other characters appears. An arrow spins and players can stop the arrow. When the arrow stops on a character's head, the player swaps places with that character.
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|15
|15
|-
|-
|[[File:Mini-Mega_Hammer.jpg|100px]]
|[[File:MiniMegaHammerScrn.png|100px]]
|align=center|[[MiniMega Hammer]]
|align=center|[[MiniMega Hammer]]
|When players use a MiniMega Hammer, they may choose another player to be Mega or Mini by hitting them on the head with the hammer; but they can't inflict their own effect (Mega or Mini). Then, the opponent that player chooses is given the effects of a Mega Mushroom or a Mini Mushroom on the next turn, determined by what mushroom appears on the hammer when the alternating between the two mushrooms is stopped by pressing the A button.
|When players use a MiniMega Hammer, they may choose another player to be Mega or Mini by hitting them on the head with the hammer; but they can't inflict their own effect (Mega or Mini). Then, the opponent that player chooses is given the effects of a Mega Mushroom or a Mini Mushroom on the next turn, determined by what mushroom appears on the hammer when the alternating between the two mushrooms is stopped by pressing the A button.
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|[[File:Boo's Crystal Ball.jpg|100px]]
|[[File:Boo's Crystal Ball.jpg|100px]]
|align=center|[[Boo's Crystal Ball]]
|align=center|[[Boo's Crystal Ball]]
|When Boo's Crystal Ball is used, a [[Boo]] appears and does either of the following:  
|When Boo's Crystal Ball is used, a [[Boo]] appears and does either of the following: A) The Boo steals coins from a selected player with a five-coin fee. The victim can fight back and lose less coins by repeatedly pressing {{button|gcn|A}}. B) The Boo steals a Star from another player with a 50 coin fee. The victim cannot fight back. However, if the victim has a [[Gaddlight]], the victim can flash the light at Boo and chase him away when he's after their Stars and coins.
*The Boo steals coins from a selected player with a five-coin fee. The victim can fight back and lose less coins by repeatedly pressing {{button|gcn|A}}.  
*The Boo steals a Star from another player with a 50 coin fee. The victim cannot fight back.  
 
However, if the victim has a [[Gaddlight]], the victim can flash the light at Boo and chase him away when he's after their Stars and coins.
|25
|25
|-
|-
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|30
|30
|-
|-
|[[File:MP4 Genie Lamp Artwork.png|100px]]
|[[File:Genie Lamp.png|100px]]
|align=center|[[Magic Lamp]]
|align=center|[[Magic Lamp]]
|When players use this, they summon the [[Genie of the Lamp]]. The genie then transports them to the Star Space. However, they still must trade 20 coins for the Star.
|When players use this, they summon the [[Genie of the Lamp]]. The genie then transports them to the Star Space. However, they still must trade 20 coins for the Star.
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==Spaces==
==Spaces==
{|class="wikitable sortable" align=center width=100% style="text-align:center"
{|class="wikitable sortable" align=center width=100% style="text-align:center"
!class=unsortable width=64px|Image
!width=15%|Image
!width=15%|Space
!width=17%|Space
!width=85%|Description
!width=68%|Description
|-
|-
|[[File:SpaceBlueMP45.png|64px]]
|[[File:SpaceBlueMP45.png|50px]]
|align=center|[[Blue Space]]
|align=center|[[Blue Space]]
|If players land on this space, they receive three coins. On the last five turns, the coins received may double if the losing player hits the roulette wheel and has that event as a result.
|If players land on this space, they receive three coins. On the last five turns, the coins received may double if the losing player hits the roulette wheel and has that event as a result.
|-
|-
|[[File:SpaceRedMP45.png|64px]]
|[[File:SpaceRedMP45.png|50px]]
|align=center|[[Red Space]]
|align=center|[[Red Space]]
|If players land on this space, they lose three coins. On the last five turns, the coins lost may double if the losing player hits the roulette wheel and has that event as a result.
|If players land on this space, they lose three coins. On the last five turns, the coins lost may double if the losing player hits the roulette wheel and has that event as a result.
|-
|-
|[[File:Event Space MP4.png|64px]]
|[[File:Event Space MP4.png|50px]]
|align=center|[[Happening Space]]
|align=center|[[Happening Space]]
|If players land on this space, they trigger an event. The event varies within the board. The event may be positive or negative.  
|If players land on this space, they trigger an event. The event varies within the board. The event may be positive or negative.  
|-
|-
|[[File:Bowser Space MP4.png|64px]]
|[[File:Bowser Space MP4.png|50px]]
|align=center|[[Bowser Space]]
|align=center|[[Bowser Space]]
|If players land on this space, either a [[Koopa Kid]] or [[Bowser]] appear. The Koopa Kid can take coins from either the player who landed on it or from everyone. If Bowser appears, he can cause the following events: Bowser Revolution, where he divides everyone's coins equally; Bowser Mini-game where he forces everyone to play his mini-games; Bowser Shuffle, which he randomly swaps all of the players' places; or Bowser Suit, which he gives the player a [[Bowser Suit]]. The latter event is rare. Sometimes, Bowser can come out after Koopa Kid on the same Bowser Space.
|If players land on this space, either a [[Koopa Kid]] or [[Bowser]] appear. The Koopa Kid can take coins from either the player who landed on it or from everyone. If Bowser appears, he can cause the following events: Bowser Revolution, where he divides everyone's coins equally; Bowser Mini-game where he forces everyone to play his mini-games; Bowser Shuffle, which he randomly swaps all of the players' places; or Bowser Suit, which he gives the player a [[Bowser Suit]]. The latter event is rare. Sometimes, Bowser can come out after Koopa Kid on the same Bowser Space.
|-
|-
|[[File:SpaceFortuneMP4.png|64px]]
|[[File:SpaceFortuneMP4.png|50px]]
|align=center|[[Fortune Space]]
|align=center|[[Fortune Space]]
|If players land on this space, an event occurs, and they use the [[Chance Time|Reversal of Fortune]], which resembles a pinball machine. The results may vary such as the player swapping stars with another or the player giving coins to the other.
|If players land on this space, an event occurs, and they use the [[Chance Time|Reversal of Fortune]], which resembles a pinball machine. The results may vary such as the player swapping stars with another or the player giving coins to the other.
|-
|-
|[[File:SpaceMushroom.png|64px]]
|[[File:SpaceMushroom.png|50px]]
|align=center|[[Mushroom Space]]
|align=center|[[Mushroom Space]]
|If players land on this space, two boxes appear: one small, one large. The player chooses one box and may receive a [[Mega Mushroom]] or a [[Mini Mushroom]], regardless of the size of the box.
|If players land on this space, two boxes appear: one small, one large. The player chooses one box and may receive a [[Mega Mushroom]] or a [[Mini Mushroom]], regardless of the size of the box.
|-
|-
|[[File:SpaceWarp.png|64px]]
|[[File:SpaceWarp.png|50px]]
|align=center|[[Warp Space]]
|align=center|[[Warp Space]]
|If players land on this space, an arrow spins on a roulette, showing the other three character's heads. The player can stop the roulette. If the arrow is pointing to one of the character's head, the space, which is actually a spring, launches the character to the chosen character.
|If players land on this space, an arrow spins on a roulette, showing the other three character's heads. The player can stop the roulette. If the arrow is pointing to one of the character's head, the space, which is actually a spring, launches the character to the chosen character.
|-
|-
|[[File:SpaceBattle.png|64px]]
|[[File:SpaceBattle.png|50px]]
|align=center|[[Battle Space]]
|align=center|[[Battle Space]]
|If players land on this space, a [[Bob-omb]] appears and starts a Battle mini-game. The player who landed on the Battle Space may choose one of two randomly selected Battle mini-games.
|If players land on this space, a [[Bob-omb]] appears and starts a Battle mini-game. The player who landed on the Battle Space may choose one of two randomly selected Battle mini-games.
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|-
|-
|[[File:Gate (MP4).png]]
|[[File:Gate (MP4).png]]
|align=center|[[Tiny pipe]]
|align=center|[[Gate (Mario Party 4)|Gate]]
|Tiny pipes are obstructions featured throughout the board. Players while normal or bigger cannot pass through them; players need to be under the effects of a Mini Mushroom to pass. When players approach them while mini, tiny pipes function as a junction of routes.
|Gates are pipe-like obstructions featured throughout the board. Players while normal or bigger cannot pass through them; players need to be under the effects of a Mini Mushroom to pass. When players approach them while mini, Gates function as a junction of routes.
|}
|}


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==Reception==
==Reception==
''Mario Party 4'' received mostly mixed to positive reviews from critics. GameSpot's Ryan Davis praised the game's mini-game format, but noted that "players that who already exhausted themselves on the previous ''Mario Party'' titles may not have enough here to draw them back again". Eurogamer's Tom Bramwell acknowledged the variety and thematic features of the boards, but thought that they were too large, resulting in a "glacial pace" when coupled with the on-board animations. Despite this, IGN praised the boards for their thematic features on each one, which helped "ease the tediousness". New gameplay features such as the mushroom system received a negative review from multiple critics, with frustration being expressed at not being able to enter shops or purchase stars with big characters. The game's multiplayer was praised by reviews, especially in comparison to the single player mode, "Story Mode". The mini-games were mainly met with a positive reaction, with critics praising their simplicity.
''Mario Party 4'' received mostly mixed to positive reviews from critics. GameSpot's Ryan Davis praised the game's mini-game format, but noted that "players that who already exhausted themselves on the previous ''Mario Party'' titles may not have enough here to draw them back again". Eurogamer's Tom Bramwell acknowledged the variety and thematic features of the boards, but thought that they were too large, resulting in a "glacial pace" when coupled with the on-board animations. Despite this, IGN praised the boards for their thematic features on each one, which helped "ease the tediousness". New gameplay features such as the mushroom system received a negative review from multiple critics, with frustration being expressed at not being able to enter shops or purchase stars with big characters. The game's multiplayer was praised by reviews, especially in comparison to the single player mode, "Story Mode". The mini-games were mainly met with a positive reaction, with critics praising their simplicity.
{|class="wikitable" style="width:100%;text-align:center"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|"''There's nothing bold about the moves Hudson has made with Mario Party 4. Some are reasonable additions, some are a bit daft, but most of the game is only vaguely removed from what's come before. The mini-games have different faces but they play ostensibly the same, and even with the visuals buffed to a sparkle the overall effect is very much 'more of the same'. If you have a few pals coming over for an evening, MP4 is the perfect game to wheel out, but on a system which already plays host to {{wp|Super Monkey Ball}}, {{wp|Sega Soccer Slam}}, [[Super Smash Bros. Melee]] and many other party-able games, it's only an also-ran. And unless you regularly have four well-palmed pads plugged into the front of your Cube, it isn't worth picking up.''"
|"''There's nothing bold about the moves Hudson has made with Mario Party 4. Some are reasonable additions, some are a bit daft, but most of the game is only vaguely removed from what's come before. The mini-games have different faces but they play ostensibly the same, and even with the visuals buffed to a sparkle the overall effect is very much 'more of the same'. If you have a few pals coming over for an evening, MP4 is the perfect game to wheel out, but on a system which already plays host to {{wp|Super Monkey Ball}}, {{wp|Sega Soccer Slam}}, [[Super Smash Bros. Melee]] and many other party-able games, it's only an also-ran. And unless you regularly have four well-palmed pads plugged into the front of your Cube, it isn't worth picking up.''"
|-
|-
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 419: Line 438:


==Glitches==
==Glitches==
If two players are on the space before the Lottery Shop and one moves forward and quickly presses {{button|gcn|B}} on the prompt while the other one runs across, the running player may be stuck in a t-pose until their next turn.<ref>{{cite|author=@MarioBrothBlog|url=x.com/MarioBrothBlog/status/1320437200824184835|title=Post by Supper Mario Broth|date=October 25, 2020|publisher=X}}</ref>
If two players are on the space before the Lottery Stop and one moves forward and quickly presses {{button|gcn|B}} on the prompt while the other one runs across, the running player may be stuck in a t-pose until their next turn.<ref>{{cite|author=@MarioBrothBlog|url=x.com/MarioBrothBlog/status/1320437200824184835|title=Post by Supper Mario Broth|date=October 25, 2020|publisher=X}}</ref>


==Adaptations==
==Adaptations==
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===Adobe Flash===
===Adobe Flash===
{{main|Mario Party 4 (Flash game)}}
{{main|Mario Party 4 (Flash game)}}
''Mario Party 4'' received an online {{wp|Adobe Flash}} game to promote the release of the title.  
''Mario Party 4'' received an online {{wp|Adobe Flash}} game to promote the release of the title.  


===Arcade===
===Arcade===
{{Main|Dokidoki Mario Chance!}}
[[Banpresto]] released a ''Mario Party 4''-based arcade game called ''Dokidoki Mario Chance!'' in Japan in March 2003.<ref>[https://web.archive.org/web/20071024152122/http://www.famitsu.com/game/news/1138631_1124.html バンプレスト内覧会で『FFX-2』グッズを発見!. Famitsu.]</ref> The game had a wheel base with numbers and lights in the center of each number circle in a clockwise pattern. Each time a light would turn on, a sound would activate. On the top of the machine is a plastic case which houses a small jumping Mario figure. Alongside artwork and some of [[Charles Martinet]]'s Mario voice clips from ''Mario Party 4'', the game has a Japanese announcer and a music piece that plays throughout the game. When someone loses the game, a sad sound along with a negative reaction from either the announcer from Mario would play.<ref>[https://www.youtube.com/watch?v=FtTNtVneccQ Gameplay footage from kodomoyo]</ref> It was the last ''[[Super Mario (franchise)|Super Mario]]'' game to be made by Banpresto.<ref>{{cite|url=www.marioboards.com/index.php?topic=35637.msg1780718|title=Arcade coverage: Banpresto|author=Borp|publisher=Super Mario Boards|date=October 28, 2015|language=English}}</ref>
[[Banpresto]] released a ''Mario Party 4''-based arcade game called ''Dokidoki Mario Chance!'' in Japan in March 2003.<ref>[https://web.archive.org/web/20071024152122/http://www.famitsu.com/game/news/1138631_1124.html バンプレスト内覧会で『FFX-2』グッズを発見!. Famitsu.]</ref>


==Gallery==
==Gallery==
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<gallery>
<gallery>
MP4 star.jpg|[[Mario]], [[Luigi]], [[Wario]], and [[Waluigi]]
MP4 star.jpg|[[Mario]], [[Luigi]], [[Wario]], and [[Waluigi]]
MP4 Butterfly Blitz With Waluigi Artwork.png|[[Yoshi]], [[Princess Peach]], [[Daisy|Princess Daisy]] and [[Waluigi]] playing [[Butterfly Blitz]]
MP4 Butterfly Blitz With Waluigi Artwork.png|[[Yoshi]], [[Princess Peach]], [[Princess Daisy]] and [[Waluigi]] playing [[Butterfly Blitz]]
MP4 Avalanche!2.jpg|Mario, Luigi, [[Donkey Kong]], and Yoshi playing [[Avalanche! (Mario Party 4)|Avalanche!]]
MP4 Avalanche!2.jpg|Mario, Luigi, [[Donkey Kong]], and Yoshi playing [[Avalanche! (Mario Party 4)|Avalanche!]]
WarioParty4gamers.jpg|Wario and Waluigi playing [[The Great Deflate]]
WarioParty4gamers.jpg|Wario and Waluigi playing [[The Great Deflate]]
MP4 GOAL Minigame Artwork.jpg|Daisy, Mario, Luigi, and Wario playing [[GOOOOOOOAL!!]]
MP4 GOAL Minigame Artwork.jpg|Daisy, Mario, Luigi, and Wario playing [[GOOOOOOOAL!!]]
Mparty4 bowser.jpg|[[Bowser]]
MP4 Bowser.png|[[Bowser]]
</gallery>
</gallery>


==Multimedia==
==Media==
{{main-media}}
{{main-media}}
{{media table
{{media table
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==References to other games==
==References to other games==
*''[[Mario Party 2]]'': [[Bowser's Bigger Blast]] is a remake of [[Bowser's Big Blast]].
*''[[Mario Party 2]]'': [[Bowser's Bigger Blast]] is a remake of [[Bowser's Big Blast]].
*''[[Mario Party 3]]'': "You're the Star" is a similar song to "The Adventure Ends". In [[Koopa's Seaside Soiree]], one of the sand drawings is a cloud, which appears in every board in this game.
*''[[Mario Party 3]]'': Some of the playable characters' voice clips are reused from this game, with Daisy's being pitched slightly lower than usual. "You're the Star" is a similar song to "The Adventure Ends". In [[Koopa's Seaside Soiree]], one of the sand drawings is a cloud, which appears in every board in this game.
*''[[Luigi's Mansion]]'': Mario, Luigi, and Bowser's models are updated to match their current appearances as of this game.
*''[[Super Mario Sunshine]]'': Peach and Yoshi's models are updated to match their current appearances as of this game.


==References in later games==
==References in later games==
[[File:MPS Trace Race.jpg|thumb|[[Trace Race]] in ''Mario Party Superstars'']]
[[File:MPS Trace Race.jpg|thumb|[[Trace Race]] in ''Mario Party Superstars'']]
*''[[Mario Party 5]]'' to ''[[Mario Party 8]]'': Animations from ''Mario Party 4'' and the game's engine are reused. ''Mario Party 5'' and ''[[Mario Party 6|6]]'' reuse all animations (as well as introducing new ones).
*''[[Mario Party 5]]'' to ''[[Mario Party 8]]'': Animations from ''Mario Party 4'' and the game's engine are reused. ''Mario Party 5'' and ''[[Mario Party 6|6]]'' reuse all animations (as well as introducing new ones), while the former reuses most voice clips, as well as the announcer.
*''[[Mario Party Advance]]'': Many songs from ''Mario Party 4'' are rearranged in ''Advance'', including the file select/main menu theme as ''Advance''{{'}}s passport theme.
*''[[Mario Party Advance]]'': Many songs from ''Mario Party 4'' are rearranged in ''Advance'', including the file select/main menu theme as ''Advance''{{'}}s passport theme.
*''[[Mario Party DS]]'': [[Bob-omb Breakers]] returns as a puzzle [[minigame]].
*''[[Mario Party DS]]'': [[Bob-omb Breakers]] returns as a puzzle [[minigame]].
*''[[Mario Party: The Top 100]]'': Fourteen minigames return in this game. A cover version of the minigame completion theme plays when completing any of the fourteen ''Mario Party 4'' minigames. The [[Chomp Call]] returns.
*''[[Mario Party: The Top 100]]'': Fourteen minigames return in this game. A cover version of the minigame completion theme plays when completing any of the fourteen ''Mario Party 4'' minigames. The [[Chomp Call]] returns.
*''[[Mario Party Superstars]]'': Eight minigames and rearrangements of their respective music return in this game. The Chomp Call returns.
*''[[Mario Party Superstars]]'': Eight minigames and rearrangements of their respective music return in this game. The Chomp Call returns.
*''[[Super Mario Party Jamboree]]'': [[Blame It on the Crane]], [[Domination]], [[Stamp Out!]], and [[Three Throw]] return as minigames. The Chomp Call returns as an item.
*''[[Super Mario Party Jamboree]]'': [[Blame It on the Crane]], [[Domination]], [[Stamp Out!]], and [[Three Throw]] return as minigames.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオパーティ4
|Jap=マリオパーティ4
|JpnR=Mario Pāti 4
|JapR=Mario Pāti 4
|JpnM=Mario Party 4
|JapM=Mario Party 4
|ChiT=瑪利歐派對4<ref>{{cite|url=www.nintendo.com.hk/switch/mario/history/index.html|title=Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary|accessdate=October 23, 2020}}</ref>
|ChiT=瑪利歐派對4<ref>{{cite|url=www.nintendo.com.hk/switch/mario/history/index.html|title=Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary|accessdate=October 23, 2020}}</ref>
|ChiTR=Mǎlì'ōu Pàiduì 4
|ChiTR=Mǎlì'ōu Pàiduì 4
Line 512: Line 529:
}}
}}


==Notes==
==Trivia==
*This is the only ''Mario Party'' game to use pre-rendered cutscenes (including the opening of this game, as well as the Story Mode endings for each playable character) and where mini-game preview icons do not depict actual gameplay of the mini-games.
*This is the only ''Mario Party'' game to use pre-rendered cutscenes (including the opening of this game, as well as the Story Mode endings for each playable character) and where mini-game preview icons do not depict actual gameplay of the mini-games.
*At the end of Bowser's Gnarly Party, when Koopa Kid announces the Coin Star, there are two mistakes when he says, "This the person who collected the most coins in Mini-Games." The first mistake is that there is no "is for" in between "This" and "the". The second mistake is that the Coin Star is rewarded for players who possess the most coins at any turn.
*At the end of Bowser's Gnarly Party, when Koopa Kid announces the Coin Star, there are two mistakes when he says, "This the person who collected the most coins in Mini-Games." The first mistake is that there is no "is for" in between "This" and "the". The second mistake is that the Coin Star is rewarded for players who possess the most coins at any turn.
*This is the first ''Mario Party'' game to lack a "New Record" fanfare.


==References==
==References==
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*[https://www.nintendo.co.jp/ngc/gmpj/index.html Official ''Mario Party 4'' Japanese website]
*[https://www.nintendo.co.jp/ngc/gmpj/index.html Official ''Mario Party 4'' Japanese website]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Party-4-268280.html Official ''Mario Party 4'' Nintendo UK website]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Party-4-268280.html Official ''Mario Party 4'' Nintendo UK website]
{{MP4}}
{{MP4}}
{{Super Mario games}}
{{Super Mario games}}

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