Editing Mario Party 3

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|developer=[[Hudson Soft]] <br> [[CAProduction]]
|developer=[[Hudson Soft]] <br> [[CAProduction]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo 64:'''<br>{{flag list|Japan|December 7, 2000<ref>{{cite|url=www.nintendo.co.jp/n01/n64/software/nus_p_nmvj/index.html|title=マリオパーティ3|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 4, 2009}}</ref>|USA|May 7, 2001<ref>{{cite|author=Nintendo|deadlink=y|archive=web.archive.org/web/20010330074243/http://www.nintendo.com/n64/gamelist.html|title=N64 Game List|publisher=Nintendo of America|language=en-us|accessdate=January 13, 2025}}</ref>|Brazil|June, 2001<ref>{{cite|url=https://www.novomilenio.inf.br/ano01/0106dcdr.htm#Oferta|title=Nintendo lança novos jogos no Brasil|publisher=Novo Milênio|language=pt-br|accessdate=January 19, 2025}}</ref>|Australia|September 3, 2001|Europe|November 16, 2001}} '''Nintendo 64 - Nintendo Switch Online:'''<br>{{flag list|USA|October 26, 2023<ref>{{cite|author=@NintendoAmerica|date=October 26, 2023|url=https://x.com/NintendoAmerica/status/1717707696399319458|title="''Mario and friends are throwing a party, and you’re invited! Mario Party 3 is available now on #NintendoSwitch for #NintendoSwitchOnline + Expansion Pack members! #N64''"|publisher=X|language=en-us|accessdate=July 4, 2024}}</ref>|Japan|October 27, 2023<ref>{{cite|author=Nintendo 公式チャンネル|date=October 25, 2023|url=youtu.be/QxQ8ZK9oK8Q|title=NINTENDO 64 Nintendo Switch Online 追加タイトル <nowiki>[2023年10月27日]</nowiki>|publisher=YouTube|language=ja|accessdate=October 25, 2023}}</ref>|Europe|October 27, 2023<ref>{{cite|author=@NintendoEurope|date=October 24, 2023|url=x.com/NintendoEurope/status/1717088866551640327|title=#NintendoSwitchOnline + Expansion Pack members are cordially invited to a board game bash when #MarioParty 3 joins the #Nintendo64 line-up 27/10!|publisher=X|language=en-gb|accessdate=June 21, 2024}}</ref>|Australia|October 27, 2023<ref>{{cite|author=@NintendoAUNZ|date=October 25, 2023|url=x.com/NintendoAUNZ/status/1717028375691145668|title=Party all night long in Mario Party 3! Punch, pound, and stampede right over your opponents in a multiplayer melee or go head-to-head in two-player duel mode! Mario Party 3 is coming to #NintendoSwitch for #NintendoSwitchOnline + Expansion Pack members on 27/10! #N64|publisher=X|accessdate=October 25, 2023}}</ref>}}
|release='''Nintendo 64:'''<br>{{release|Japan|December 7, 2000|USA|May 7, 2001|Australia|September 3, 2001|Europe|November 16, 2001}} '''Nintendo 64 - Nintendo Switch Online:'''<br>{{release|Japan|October 27, 2023<ref>Nintendo 公式チャンネル (October 25, 2023). [https://youtu.be/QxQ8ZK9oK8Q NINTENDO 64 Nintendo Switch Online 追加タイトル <nowiki>[2023年10月27日]</nowiki>]. ''YouTube''. Retrieved October 25, 2023.</ref>|USA|October 27, 2023<ref>Nintendo of America (October 24, 2023). [https://youtu.be/SVIMltxmBYo Mario Party 3 - Nintendo 64 - Nintendo Switch Online + Expansion Pack]. ''YouTube''. Retrieved October 25, 2023.</ref>|Europe|October 27, 2023<ref>@NintendoEurope (October 24, 2023). [https://twitter.com/NintendoEurope/status/1717088866551640327 "''#NintendoSwitchOnline + Expansion Pack members are cordially invited to a board game bash when #MarioParty 3 joins the #Nintendo64 line-up 27/10!''"] ''X''. Retrieved October 25, 2023.</ref>|Australia|October 27, 2023<ref>@NintendoAUNZ (October 25, 2023). [https://twitter.com/NintendoAUNZ/status/1717028375691145668 "''Party all night long in Mario Party 3! Punch, pound, and stampede right over your opponents in a multiplayer melee or go head-to-head in two-player duel mode! Mario Party 3 is coming to #NintendoSwitch for #NintendoSwitchOnline + Expansion Pack members on 27/10! #N64''"] ''X''. Retrieved October 25, 2023.</ref>}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|jp=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|jp=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|ratings={{ratings|acb=g|elspa=3+|esrb=e|sell=all}}
|ratings={{ratings|acb=g|esrb=e}}
|platforms=[[Nintendo 64]]<br>[[Nintendo 64 - Nintendo Switch Online]]
|platforms=[[Nintendo 64]]<br>[[Nintendo 64 - Nintendo Switch Online]]
|format={{format|n64=1|switchdl=1}}
|media={{media|n64=1|switchdl=1}}
|input={{input|n64=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchn64=1}}
|input={{input|n64=1|joy-con=1|switchpro=1|switchn64=1}}
|serials={{flag list|Japan|NUS-NMVJ-JPN}}
}}
}}
'''''Mario Party 3''''' is the third game in the ''[[Mario Party (series)|Mario Party]]'' series, released in Japan in 2000 and overseas the following year. It was the last ''Mario Party'' game to be released for the [[Nintendo 64]], as well as the last ''Super Mario'' game overall for the system in all regions except Australia, where ''[[Paper Mario]]'' was the last. The game is centered around the [[Millennium Star]], who replaces [[Toad]] as the host alongside [[Tumble]]. It includes 70 new minigames, as well as a feature unique to the ''Mario Party'' series: duel boards, on which two players fight each other using partners. In addition to the six characters from the previous ''Mario Party'' games returning, two new characters are introduced: [[Princess Daisy|Daisy]] and [[Waluigi]]. This game also introduces elements that would become standard in future ''Mario Party'' installments: it is the first game to feature a solo mode story campaign, mini-games that can be unlocked and played anytime without purchasing them first, and handicaps for players. In addition, more than three difficulty levels and choices of game length can be selected, and players can now hold up to three items instead of just one.
'''''Mario Party 3''''' is the third game in the ''[[Mario Party (series)|Mario Party]]'' series, and the last one for the [[Nintendo 64]]. The game is centered around the [[Millennium Star]], who replaces [[Toad]] as the host alongside [[Tumble]]. One notable change is that players can now hold up to three items instead of just one. The game includes 70 new minigames, as well as a feature unique to the ''Mario Party'' series: duel boards, on which two players fight each other using partners. In addition to the six characters from the previous ''Mario Party'' games returning, two new characters are introduced: [[Princess Daisy|Daisy]] and [[Waluigi]]. The game is the first game in the ''Mario Party'' series to have a solo mode story campaign, as well as the first to have mini-games that can be unlocked and played anytime without purchasing them first, a system that has become standard and would continue to be used in future installments and the first to let players have a handicap. This is also the final ''Super Mario'' game to be released for the Nintendo 64 in all regions except Australia, where that title goes to ''[[Paper Mario]]''.


Like the original ''[[Mario Party]]'', ''Mario Party 3'' was never re-released on any [[Virtual Console]]. It saw its first re-release on the [[Nintendo 64 - Nintendo Switch Online]] service in October 2023.
Like the original ''[[Mario Party]]'', ''Mario Party 3'' was never re-released on any [[Virtual Console]]. It saw its first re-release on the [[Nintendo 64 - Nintendo Switch Online]] service on October 27, 2023.
==Story and objective==
==Story and objective==
From the ''Mario Party 3'' instruction booklet:
From the ''Mario Party 3'' instruction booklet:
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In Story Mode, a single player must battle their way towards the rank of Super Star. To do so, they must fill their stamp card with [[Star Stamp]]s. The Star Stamps are Wit, Kindness, Strength, Love, Courage, Beauty, and Mischief. The trend the game follows is Battle Royale, Duel, Battle Royale, Duel; and this continues until the player's next objective is to earn the Beauty Star Stamp. At this point, the player plays a Duel against Daisy, followed by a final Battle Royale on Waluigi's Island.
In Story Mode, a single player must battle their way towards the rank of Super Star. To do so, they must fill their stamp card with [[Star Stamp]]s. The Star Stamps are Wit, Kindness, Strength, Love, Courage, Beauty, and Mischief. The trend the game follows is Battle Royale, Duel, Battle Royale, Duel; and this continues until the player's next objective is to earn the Beauty Star Stamp. At this point, the player plays a Duel against Daisy, followed by a final Battle Royale on Waluigi's Island.
 
<center>
{|class=wikitable style="text-align:center;margin:auto"
{|cellspacing=0 cellpadding=2 border=1 style="text-align:center;"
!Name
!width=90px|Star Stamp
!Star Stamp
!width=130px|Battle Royale board
!Battle Royale board
!width=100px|Duel board  
!Duel board  
!width=95px|Opponent
!Opponent
|-
|Wit||[[Chilly Waters]]||[[Gate Guy]]||[[Wario]]<sup>A</sup>
|-
|-
|Wit||[[File:Wit Stamp MP3.png|32px]]||[[Chilly Waters]]||[[Gate Guy]]||[[Wario]]<sup>A</sup>  
|Kindness||[[Deep Bloober Sea]]||[[Arrowhead]]||[[Yoshi]]<sup>A</sup>  
|-
|-
|Kindness||[[File:Kindness Stamp MP3.png|32px]]||[[Deep Bloober Sea]]||[[Arrowhead]]||[[Yoshi]]<sup>A</sup>  
|Strength||[[Spiny Desert]]||[[Pipesqueak]]||[[Donkey Kong]]<sup>A</sup>  
|-
|-
|Strength||[[File:Strength Stamp MP3.png|32px]]||[[Spiny Desert]]||[[Pipesqueak]]||[[Donkey Kong]]<sup>A</sup>  
|Love||[[Woody Woods]]||[[Blowhard]]||[[Princess Peach|Peach]]<sup>A</sup>  
|-
|-
|Love||[[File:Love Stamp MP3.png|32px]]||[[Woody Woods]]||[[Blowhard]]||[[Princess Peach|Peach]]<sup>A</sup>  
|Courage||[[Creepy Cavern]]||[[Mr. Mover]]||[[Mario]]<sup>A</sup>  
|-
|-
|Courage||[[File:Courage Stamp MP3.png|32px]]||[[Creepy Cavern]]||[[Mr. Mover]]||[[Mario]]<sup>A</sup>
|Beauty||Not present||[[Backtrack]]||[[Princess Daisy|Daisy]]
|-
|-
|Beauty||[[File:Beauty Stamp MP3.png|32px]]||Not present||[[Backtrack]]||[[Princess Daisy|Daisy]]
|Mischief||[[Waluigi's Island]]||Not present||[[Waluigi]] and two other random characters
|-
|-
|Mischief||[[File:Mischief Stamp MP3.png|32px]]||[[Waluigi's Island]]||Not present||[[Waluigi]] and two other random characters
|}
|}
 
</center>
<small>A - If the player is using this character, that opponent is replaced with [[Luigi]].</small>
<small>A - If the player is using this character, that opponent is replaced with [[Luigi]].</small>


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*'''Mini-game Mode''': Players can play all the mini-games that they have collected here, even secret mini-games, organized by type.
*'''Mini-game Mode''': Players can play all the mini-games that they have collected here, even secret mini-games, organized by type.
**'''Battle Room''': A bonus game mode where players can compete in a random set of minigames. Players can choose how many points are needed to win, along with which minigame type is used.
**'''Battle Room''': A bonus game mode where players can compete in a random set of minigames. Players can choose how many points are needed to win, along with which minigame type is used.
**'''Game Guy's Room''': Another bonus game mode for one player, in which they consecutively plays Game Guy's minigames. At the start of a game the player is given 10 coins, and the player decides how many coins they are going to risk before each minigame starts. After each minigame the player's balance is increased or decreased according to the game's result. The game is successfully completed once the player's balance reaches 1000 coins. However, losing all of the coins occurs a game over. Completing the challenge unlocks [[Mario's Puzzle Party Pro]], one of the three rare minigames. The Story Mode must be beaten with at least eight S rankings for this room to be unlocked. The maximum balance of 7299 coins is achieved by having 999 coins in the player's balance, betting 100 coins, and then getting a x64 multiplier.
**'''Game Guy's Room''': Another bonus game mode for one player, in which they consecutively plays Game Guy's minigames. At the start of a game the player is given 10 coins, and the player decides how many coins they are going to risk before each minigame starts. After each minigame the player's balance is increased or decreased according to the game's result. The game is successfully completed once the player's balance reaches 1000 coins. However, losing all of the coins occurs a game over. Completing the challenge unlocks [[Mario's Puzzle Party Pro]], one of the three rare minigame. The Story Mode must be beaten with at least eight S rankings for this room to be unlocked. The maximum balance of 7399 coins is achieved by having 999 coins in the player's balance, betting 100 coins, and then getting a x64 multiplier.
*'''Story Mode''': A single player can go through the storyline. It is set what boards have to be completed in what order. There are Battle Royale and Duel boards. After each Battle Royale board, the player has to fight a certain character on a duel board for a [[Star Stamp]]. If the player is to duel with the character they are playing as, they battle [[Luigi]] instead. Unlike Party Mode and Mini-game Mode, [[Princess Daisy]] and [[Waluigi]] are unplayable in this mode, instead acting as NPCs.
*'''Story Mode''': A single player can go through the storyline. It is set what boards have to be completed in what order. There are Battle Royale and Duel boards. After each Battle Royale board, the player has to fight a certain character on a duel board for a [[Star Stamp]]. If the player is to duel with the character they are playing as, they battle [[Luigi]] instead. Unlike Party Mode and Mini-game Mode, [[Princess Daisy]] and [[Waluigi]] are unplayable in this mode, instead acting as NPCs.
*'''Party Mode''': A multiplayer that can go through Battle Royale, Duel Mode, and can also go through settings.
*'''Party Mode''': A multiplayer that can go through Battle Royale, Duel Mode, and can also go through settings.
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[[File:Character Selection MP3.png|thumb|232px|The character selection screen.]]
[[File:Character Selection MP3.png|thumb|232px|The character selection screen.]]
The game brings back the original six playable characters from the last two ''Mario Party'' games and introduces two new characters, [[Princess Daisy]] and [[Waluigi]]. However, they are only playable in Party Mode and Mini-game mode.
The game brings back the original six playable characters from the last two ''Mario Party'' games and introduces two new characters, [[Princess Daisy]] and [[Waluigi]]. However, they are only playable in Party Mode and Mini-game mode.
 
<center>
{|class=wikitable style="margin:auto"
{|border=1 cellspacing=0 cellpadding=3 style="border:1px solid black; border-collapse:collapse"width=100%
!colspan=2 width=25% style="border-left:3px solid; border-top:3px solid; background:Red"|{{color link|White|Mario}}
|-
!colspan=2 width=25% style="border-left:3px solid; border-top:3px solid; background:Blue"|{{color link|White|Luigi}}
!colspan=2 width=25% style="border-left:3px solid"style="background:Red"|{{color-link|Mario|White}}
!colspan=2 width=25% style="border-left:3px solid; border-top:3px solid; background:DeepPink"|{{color link|White|Princess Peach}}
!colspan=2 width=25% style="border-left:3px solid"style="background:Blue"|{{color-link|Luigi|White}}
!colspan=2 width=25% style="border-left:3px solid; border-top:3px solid; border-right:3px solid; background:Green"|{{color link|White|Yoshi}}
!colspan=2 width=25% style="border-left:3px solid"style="background:#FF66CC"|{{color-link|Princess Peach|black}}
!colspan=2 width=25% style="border-left:3px solid"style="background:Lime"|{{color-link|Yoshi|Black}}
|-
|-
!colspan=2 style="border-left:3px solid"|[[File:MP3mario.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3mario.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3luigi.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3luigi.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3 Peach Model.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3 Peach Model.png|170x200px]]
!colspan=2 style="border-left:3px solid; border-right:3px solid"|[[File:MP3 Yoshi Render.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3 Yoshi Render.png|170x200px]]
|-
|colspan=2 style="border-left:3px solid"|''Our famous hero use the Golden Mushroom to dash about!''
|colspan=2 style="border-left:3px solid"|''This man of many talents loves to use Skeleton Keys.''
|colspan=2 style="border-left:3px solid"|''She's tricky, so watch out for she has the Plunder Chest!''
|colspan=2 style="border-left:3px solid; border-right:3px solid"|''Warping is his way of keeping the others on their toes!''
|-
|-
|style="border-left:3px solid"|'''Default Partner'''||[[Koopa Troopa]]
|style="border-left:3px solid"|'''Default Partner'''||[[Koopa Troopa]]
|style="border-left:3px solid"|'''Default Partner'''||[[Goomba]]
|style="border-left:3px solid"|'''Default Partner'''||[[Goomba]]
|style="border-left:3px solid"|'''Default Partner'''||[[Toad]]
|style="border-left:3px solid"|'''Default Partner'''||[[Toad]]
|style="border-left:3px solid;|'''Default Partner'''||style="border-right:3px solid;|[[Boo]]
|style="border-left:3px solid"|'''Default Partner'''||[[Boo]]
|-
|-
|style="border-left:3px solid"|'''Favorite Item'''||[[File:Golden Mushroom Item player panel sprite.png]][[Super Mushroom|Golden Mushroom]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Super Mushroom|Golden Mushroom]]
|style="border-left:3px solid"|'''Favorite Item'''||[[File:Skeleton Key Item player panel sprite.png]][[Skeleton Key]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Skeleton Key]]
|style="border-left:3px solid"|'''Favorite Item'''||[[File:Plunder Chest Item player panel sprite.png]][[Plunder Chest]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Plunder Chest]]
|style="border-left:3px solid"|'''Favorite Item'''||style="border-right:3px solid;|[[File:Warp Box Item player panel sprite.png]][[Warp Block]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Warp Block]]
|-
|-
|style="border-left:3px solid;"|'''Star Stamp'''||'''Courage'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Courage'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Any but Beauty and Mischief'''*
|style="border-left:3px solid"|'''Star Stamp'''||'''Any but Beauty and Mischief'''*
|style="border-left:3px solid"|'''Star Stamp'''||'''Love'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Love'''
|style="border-left:3px solid"|'''Star Stamp'''||style="border-right:3px solid;|'''Kindness'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Kindness'''
|-
|-
!colspan=2 style="border-left:3px solid; border-top:3px solid; background:DarkViolet"|{{color link|White|Wario}}
!colspan=2 style="border-left:3px solid"style="background:DarkViolet"|{{color-link|Wario|White}}
!colspan=2 style="border-left:3px solid; border-top:3px solid; background:Brown"|{{color link|White|Donkey Kong}}
!colspan=2 style="border-left:3px solid"style="background:#993300"|{{color-link|Donkey Kong|White}}
!colspan=2 style="border-left:3px solid; border-top:3px solid; background:#F0BC00;"|{{color link|White|Princess Daisy}}<sup>{{color link|White|1}}</sup>
!colspan=2 style="border-left:3px solid"style="background:Yellow"|{{color-link|Princess Daisy|Black}}<sup>1</sup>
!colspan=2 style="border-left:3px solid; border-top:3px solid; border-right:3px solid; background:Black;|{{color link|White|Waluigi}}<sup>{{color link|White|1}}</sup>
!colspan=2 style="border-left:3px solid"style="background:Black; color:White"|{{color-link|Waluigi|White}}<sup>1</sup>
|-
|-
!colspan=2 style="border-left:3px solid"|[[File:MP3wario.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3wario.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3 Donkey Kong Render.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3 Donkey Kong Render.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3daisy.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3daisy.png|170x200px]]
!colspan=2 style="border-left:3px solid; border-right:3px solid"|[[File:MP3waluigi.png|170x200px]]
!colspan=2 style="border-left:3px solid"|[[File:MP3waluigi.png|170x200px]]
|-
|colspan=2 style="border-left:3px solid"|''This matchless dueler loves using the Dueling Glove!''
|colspan=2 style="border-left:3px solid"|''Strongest of all, he likes the Reverse Mushroom!''
|colspan=2 style="border-left:3px solid"|''Quite the tomboy, she's a fan of the Cellular Shopper!''
|colspan=2 style="border-left:3px solid; border-right:3px solid"|''Beware, or this sneak may use the Poison Mushroom on you!''
|-
|-
|style="border-left:3px solid"|'''Default Partner'''||[[Bob-omb]]  
|style="border-left:3px solid"|'''Default Partner'''||[[Bob-omb]]  
|style="border-left:3px solid"|'''Default Partner'''||[[Whomp]]
|style="border-left:3px solid"|'''Default Partner'''||[[Whomp]]
|style="border-left:3px solid"|'''Default Partner'''||[[Snifit]]
|style="border-left:3px solid"|'''Default Partner'''||[[Snifit]]
|style="border-left:3px solid"|'''Default Partner'''||style="border-right:3px solid;|[[Piranha Plant]]
|style="border-left:3px solid"|'''Default Partner'''||[[Piranha Plant]]
|-
|-
|style="border-left:3px solid"|'''Favorite Item'''||[[File:Dueling Glove Item player panel sprite.png]][[Dueling Glove]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Dueling Glove]]
|style="border-left:3px solid"|'''Favorite Item'''||[[File:Reverse Mushroom Item player panel sprite.png]][[Reverse Mushroom]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Reverse Mushroom]]
|style="border-left:3px solid"|'''Favorite Item'''||[[File:Cellular Shopper Item player panel sprite.png]][[Cellular Shopper]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Cellular Shopper]]
|style="border-left:3px solid"|'''Favorite Item'''||style="border-right:3px solid;|[[File:Poison Mushroom Item player panel sprite.png]][[Poison Mushroom]]
|style="border-left:3px solid"|'''Favorite Item'''||[[Poison Mushroom]]
|-
|-
|style="border-left:3px solid; border-bottom:3px solid;"|'''Star Stamp'''||style="border-bottom:3px solid;"|'''Wit'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Wit'''
|style="border-left:3px solid; border-bottom:3px solid;"|'''Star Stamp'''||style="border-bottom:3px solid;"|'''Strength'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Strength'''
|style="border-left:3px solid; border-bottom:3px solid;"|'''Star Stamp'''||style="border-bottom:3px solid;"|'''Beauty'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Beauty'''
|style="border-left:3px solid; border-bottom:3px solid;"|'''Star Stamp'''||style="border-right:3px solid; border-bottom:3px solid;"|'''Mischief'''
|style="border-left:3px solid"|'''Star Stamp'''||'''Mischief'''
|}
|}
 
</center>
<small>*Luigi steps in as the opponent if the player is playing as the specified character.</small><br>
<small>*Luigi steps in as the opponent if the player is playing as the specified character.</small><br>
<small><sup>1</sup>Character is not playable in Story Mode.</small>
<small><sup>1</sup>Character is not playable in Story Mode.</small>


==Boards==
==Boards==
Just as ''[[Mario Party 2]]'' did for ''[[Mario Party]]'', ''Mario Party 3'' references and takes gimmicks from ''Mario Party 2''{{'}}s boards to use in its own boards. For example, Waluigi's Island uses an altered gimmick from [[Space Land]], along with a gimmick from [[Luigi's Engine Room]] from ''Mario Party''; in one island, when a total of five Happening Spaces has been landed on, all players lose all of their coins if they are within a certain area (Space Land), and all islands and routes contain Red Warp Pipes that lead back to start, at the Green Warp Pipe (Luigi's Engine Room).  
Just as ''[[Mario Party 2]]'' did for ''[[Mario Party]]'', ''Mario Party 3'' references and takes gimmicks from ''Mario Party 2''{{'}}s boards to use in its own boards. For example, Waluigi's Island uses the main gimmick from [[Space Land]], along with a gimmick from [[Luigi's Engine Room]] from ''Mario Party''; in one island, when a total of five Happening Spaces has been landed on, all players lose all of their coins (Space Land), and all islands and routes contain Red Warp Pipes that lead back to start, at the Green Warp Pipe (Luigi's Engine Room). On each board, there is at least one cloud with eyes present.
{|class="wikitable sortable" width=100% style="text-align:center"
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
|+'''Battle Royale boards'''
|+'''Battle Royale boards'''
|-
|-
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|}
|}
===Spaces===
===Spaces===
{|class="wikitable sortable" width=100% style="text-align:center"
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
|+'''Battle Royale spaces'''
|+'''Battle Royale spaces'''
|-
|-
!class=unsortable width=32px|Image
!class=unsortable width=32px|Image
!width=10%|Space
!width=20%|Space
!width=80% class=unsortable|Description
!width=70% class=unsortable|Description
!width=10%|Rarity
!width=10%|Rarity
|-
|-
|[[File:BlueSpace MP3.png|64px]]
|[[File:BlueSpace MP3.png|32px]]
|[[Blue Space]]
|[[Blue Space]]
|align=left|If a player lands on this space, they obtain three Coins. The amount of Coins gained are doubled during the Last Five Turns Event.
|align=left|If a player lands on this space, they obtain three Coins. The amount of Coins gained are doubled during the Last Five Turns Event.
|Common
|Common
|-
|-
|[[File:RedSpace MP3.png|64px]]
|[[File:RedSpace MP3.png|32px]]
|[[Red Space]]
|[[Red Space]]
|align=left|If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event.
|align=left|If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event.
|Semi-Common
|Semi-Common
|-
|-
|[[File:ItemSpace MP3.png|64px]]
|[[File:ItemSpace MP3.png|32px]]
|[[Item Space]]
|[[Item Space]]
|align=left|When a player lands on this space, an Item minigame is played. Toad or Baby Bowser may appear. They ask the player a question and, depending on the answer, they may give the player Items or not.
|align=left|When a player lands on this space, an Item minigame is played. Toad or Baby Bowser may appear. They ask the player a question and, depending on the answer, they may give the player Items or not.
|Uncommon
|Uncommon
|-
|-
|[[File:HappeningSpace MP3.png|64px]]
|[[File:HappeningSpace MP3.png|32px]]
|[[Event Space|? Space]]
|[[Event Space|? Space]]
|align=left|When a player lands on this space, an event happens. The event that happens depends on the board.
|align=left|When a player lands on this space, an event happens. The event that happens depends on the board.
|Uncommon
|Uncommon
|-
|-
|[[File:MP3 Starspace.png|64px]]
|[[File:MP3 Starspace.png|32px]]
|[[Star Space]]
|[[Star Space]]
|align=left|When a player passes by this space, they are asked by Millennium Star if the player trades 20 coins for a star.
|align=left|When a player passes by this space, they are asked by Millennium Star if the player trades 20 coins for a star.
|One per board (two in Spiny Desert: a real and a fake one)
|One per board (two in Spiny Desert: a real and a fake one)
|-
|-
|[[File:BowserSpace MP3.png|64px]]
|[[File:BowserSpace MP3.png|32px]]
|[[Bowser Space]]
|[[Bowser Space]]
|align=left|If this space is landed on, then Bowser appears. He usually tries to steal Coins and Stars from players. He may give players certain Items.
|align=left|If this space is landed on, then Bowser appears. He usually try to steal Coins and Stars from players. He may give players certain Items.
|Semi-Rare
|Semi-Rare
|-
|-
|[[File:BattleSpace MP3.png|64px]]
|[[File:BattleSpace MP3.png|32px]]
|[[Battle Space]]
|[[Battle Space]]
|align=left|When a player lands on this space, a Battle minigame is played. The amount of Coins that the players pay is decided by a roulette.
|align=left|When a player lands on this space, a Battle minigame is played. The amount of Coins that the players pay is decided by a roulette.
|Semi-Rare
|Semi-Rare
|-
|-
|[[File:BankSpace MP3.png|64px]]
|[[File:BankSpace MP3.png|32px]]
|[[Bank Space]]
|[[Bank Space]]
|align=left|Whenever players pass this space, Koopa makes players pay five Coins. If a player lands on this space, all previously paid Coins is given to that player.
|align=left|Whenever players pass this space, Koopa makes players pay five Coins. If a player lands on this space, all previously paid Coins is given to that player.
|Two per board
|Two per board
|-
|-
|[[File:ChanceSpace MP3.png|64px]]
|[[File:ChanceSpace MP3.png|32px]]
|[[Chance Time Space|! Space]]
|[[Chance Time Space|! Space]]
|align=left|Players who land on this space initiate [[Chance Time]].
|align=left|Players who land on this space initiate [[Chance Time]].
|Rare
|Rare
|-
|-
|[[File:GameGuySpace MP3.png|64px]]
|[[File:GameGuySpace MP3.png|32px]]
|[[Game Guy Space]]
|[[Game Guy Space]]
|align=left|Players who land on this space have to pay all of their Coins to [[Game Guy]]. After this, a Game Guy minigame is played. If the player succeeds at it, then they receive double the amount of Coins (or more, depending on the minigame). If the player fails, they lose all of their Coins.
|align=left|Players who land on this space have to pay all of their Coins to [[Game Guy]]. After this, a Game Guy minigame is played. If the player succeeds at it, then they receive double the amount of Coins (or more, depending on the minigame). If the player fails, they lose all of their Coins.
Line 265: Line 255:
===Duel boards===
===Duel boards===
[[File:MP3DuelDraw.png|thumb|250px|What happens when the players' hearts and coins are both the same.]]
[[File:MP3DuelDraw.png|thumb|250px|What happens when the players' hearts and coins are both the same.]]
Duel boards can be played in Duel Mode and Story Mode. Duel Mode can be selected by selecting the red star in the main menu. Duel boards can only be played with two characters. The objective is to defeat the opponent by attacking them with partners. Each player has a heart gauge, consisting of five segments. The game is over when 20 turns end (when "20 turns" is selected in game length) or when one player's heart gauge is empty. If 20 turns have finished, the player with the most hearts is the winner. If heart counts tie, then the player with the most coins wins, but if that count ties as well, the match is a tie.
Duel boards can be played in Duel Mode and Story Mode. Duel Mode can be selected by selecting the red star in the main menu. Duel boards can only be played with two characters. The objective is to defeat the opponent by attacking them with partners. Each player has a heart gauge, consisting of five segments. The game is over when 20 turns end (when '20 turns' is selected in game length) or when one player's heart gauge is empty. If 20 turns have finished, the player with the most hearts is the winner. If heart counts tie, then the player with the most coins wins, but if that count also ties as well, the match is a tie.


Players start with one partner and can gain another (or replace one) when they reach their start space, which also gives them ten coins. Partners are given to the player at random using a roulette (on every third return, the player gets a "Lucky Roulette", which slows the roulette, allowing the player to more easily obtain a desired partner). When the partner is between the player and their opponent with the opponent facing the direction of the partner, the partner will automatically attack them. Each partner has a salary where they are paid when the player's turn starts. If a player cannot afford to pay the salary, the partner(s) leave(s).
Players start with one partner and can gain another (or replace one) when they reach their start space, which also gives them ten coins. Partners are given to the player at random using a roulette (on every third return, the player gets a "Lucky Roulette", which slows the roulette, allowing the player to more easily obtain a desired partner). When the partner is between the player and their opponent with the opponent facing the direction of the partner, the partner will automatically attack them. Each partner has a salary where they are paid when the player's turn starts. If a player cannot afford to pay the salary, the partner(s) leave(s).


In the middle of every board is [[Belltop]], a mechanical toy. Every time a player passes him, the numbers on his hat goes down by one. Whenever the hat reaches 0, all players go to him and play a duel mini-game. After the winner receives their coin prize, the timer is reset to 5.
In the middle of every board is [[Belltop]], a mechanical toy. Every time a player passes him, the numbers on his hat goes down by one. Whenever the hat reaches 0, all players go to him and play a duel mini-game. After the winner receives his/her coin prize, the timer is reset to 5.


In Story Mode, after a Battle Royale map, the player's character is about to receive a [[Star Stamp]] when another character emerges from the castle and says they deserve it. To settle this dispute, both characters are sent to a Duel board (with the exception of Waluigi, who challenges the character to his Battle Royale board, [[Waluigi's Island]]). The winner receives the Star Stamp. (Luigi serves as the player's opponent if the player is supposed to duel the character they chose. As Daisy cannot be chosen in Story Mode, Luigi cannot be fought on [[Backtrack]].)
In Story Mode, after a Battle Royale map, the player's character is about to receive a [[Star Stamp]] when another character emerges from the castle and says they deserve it. To settle this dispute, both characters are sent to a Duel board (with the exception of Waluigi, who challenges the character to his Battle Royale board, [[Waluigi's Island]]). The winner receives the Star Stamp. (Luigi serves as the player's opponent if the player is supposed to duel the character they chose. As Daisy cannot be chosen in Story Mode, Luigi cannot be fought on [[Backtrack]].)
{|class="wikitable sortable" width=100% style="text-align:center"
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
|+'''Duel boards'''
|+'''Duel boards'''
|-
|-
Line 310: Line 300:
|}
|}
====Spaces====
====Spaces====
{|class="wikitable sortable" style="text-align:center"width=100%
{|class=sortable cellspacing=0 cellpadding=3 border=1 style="text-align:center;border-collapse:collapse"width=100% align=center
|+'''Duel spaces'''
|+'''Duel spaces'''
|-
|-
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!width=10%|Rarity
!width=10%|Rarity
|-
|-
|[[File:MP3 BasicSpace.png|64px]]
|[[File:MP3 BasicSpace.png|32px]]
|[[Basic Space]]
|[[Basic Space]]
|align=left|When a player lands on it, it becomes that player's space. When the opponent lands on the "owned" space, they must pay an amount of Coins to the player who "owns" the space. The amount of Coins paid depends on what turn it is. If the "owner" lands on it, then they obtain Coins.
|align=left|When a player lands on it, it becomes that player's space. When the opponent lands on the "owned" space, they must pay an amount of Coins to the player who "owns" the space. The amount of Coins paid depends on what turn it is. If the "owner" lands on it, then they obtain Coins.
|Very common
|Very common
|-
|-
|[[File:MP3 Power Up Space.png|64px]]
|[[File:MP3 Power Up Space.png|32px]]
|[[Power Up Space]]
|[[Power Up Space]]
|align=left|When a player lands on this space, their partners' attack, health, and salary is doubled. The effect wears off when the player returns to start, or if they get the "Power Down" event from a [[Happening Space]].
|align=left|When a player lands on this space, their partners' attack, health, and salary is doubled. The effect wears off when the player returns to start, or if they get the "Power Down" event from a [[Happening Space]].
|Rare
|Rare
|-
|-
|[[File:MP3 ReverseSpace.png|64px]]
|[[File:MP3 ReverseSpace.png|32px]]
|[[Back Space (random)|Back Space]]
|[[Back Space (random)|Back Space]]
|align=left|If a player lands on this space, then they have to roll the Dice Block again. The amount of steps shown is then traveled backwards. In Backtrack, the direction which players move change and so does the position of all partners.
|align=left|If a player lands on this space, then they have to roll the Dice Block again. The amount of steps shown is then traveled backwards. In Backtrack, the direction which players move change and so does the position of all partners.
|Semi-rare
|Semi-rare
|-
|-
|[[File:MiniGameSpaceMP3 Duel.png|64px]]
|[[File:MiniGameSpaceMP3 Duel.png|32px]]
|[[Minigame Space]]
|[[Minigame Space]]
|align=left|When a player lands on this space, a Duel Minigame is initiated.
|align=left|When a player lands on this space, a Duel Minigame is initiated.
|Semi-common
|Semi-common
|-
|-
|[[File:HappeningSpace3D.png|64px]]
|[[File:HappeningSpace3D.png|32px]]
|[[Event Space|Happening Space]]
|[[Event Space|Happening Space]]
|align=left|If a player lands on this space, a roulette rolls. The player gets to stop the roulette. The effect decided by the roulette then happens.
|align=left|If a player lands on this space, a roulette rolls. The player gets to stop the roulette. The effect decided by the roulette then happens.
|Semi-rare
|Semi-rare
|-
|-
|[[File:GameGuySpaceDuel.png|64px]]
|[[File:GameGuySpaceDuel.png|32px]]
|[[Game Guy Space]]
|[[Game Guy Space]]
|align=left|When a player lands on this space, then they must pay all of their Coins to Game Guy. After this, the player plays a Game Guy minigame.
|align=left|When a player lands on this space, then they must pay all of their Coins to Game Guy. After this, the player plays a Game Guy minigame.
Line 350: Line 340:


====Partners====
====Partners====
{|class=wikitable style="text-align:center;margin:auto"
<center>
{|cellspacing=0 cellpadding=2 border=1 style="text-align:center;"
|-
|-
!colspan=9|Duel Mode partners
!colspan=9|Duel Mode partners
|-
|-
!colspan=2|Partner
!colspan=2 width=100px|Partner
!Attack
!width=55px|Attack
!Stamina
!width=55px|Stamina
!Salary
!width=55px|Salary
!Default partner
!width=120px|Default Partner
!Other unique abilities
!width=233px|Other Unique Abilities
!In-game blurb
!width=233px|In-game Blurb
!Moves
!width=233px|Moves
|-
|-
|[[File:KoopaTroopaIcon MP3.png|center|80px]]||[[Koopa Troopa]]||1||2||-1||[[Mario]]||N/A||''His attacks aren't very powerful, but he has decent stamina. His low pay is a plus.''||'''Standard:''' He withdraws and launches himself forward.<br>'''Powered Up:''' He withdraws, spins for a second creating a yellow effect around him, then attacks.
|[[File:KoopaTroopaIcon MP3.png|center]]||[[Koopa Troopa]]||1||2||-1||[[Mario]]||N/A||''His attacks aren't very powerful, but he has decent stamina. His low pay is a plus.''||'''Standard:''' He withdraws and launches himself forward.<br>'''Powered Up:''' He withdraws, spins for a second creating a yellow effect around him, then attacks.
|-
|-
|[[File:GoombaIcon MP3.png|center|80px]]||[[Goomba]]||2||1||-2||[[Luigi]]||N/A||''This familiar, funny guy really packs a punch.''||'''Standard:''' He kicks the opponent.<br>'''Powered Up:''' He jumps, spins in the air creating a yellow effect around him, and then kicks the opponent.
|[[File:GoombaIcon MP3.png|center|80px]]||[[Goomba]]||2||1||-2||[[Luigi]]||N/A||''This familiar, funny guy really packs a punch.''||'''Standard:''' He kicks the opponent.<br>'''Powered Up:''' He jumps, spins in the air creating a yellow effect around him, and then kicks the opponent.
|-
|-
|[[File:ToadIcon MP3.png|center|80px]]||[[Toad]]||1||1||-1||[[Princess Peach]]||If a player lands on an opponent's [[Basic Space]], no coins are lost.||''His ability to prevent coin theft is more helpful than you might think.''||'''Standard:''' He hits the opponent with his hammer.<br>'''Powered Up:''' He does two fake swings, then hits the opponent, creating multicolored stars as an effect.
|[[File:ToadIcon MP3.png|center]]||[[Toad]]||1||1||-1||[[Princess Peach]]||If a player lands on an opponent's [[Basic Space]], no coins are lost.||''His ability to prevent coin theft is more helpful than you might think.''||'''Standard:''' He hits the opponent with his hammer.<br>'''Powered Up:''' He does two fake swings, then hits the opponent, creating multicolored stars as an effect.
|-
|-
|[[File:Bob-ombIcon MP3.png|center|80px]]||[[Bob-omb]]||1||1||-3||[[Wario]]||Jumps over an opponent's partner and attacks them directly; disappears after only 1 attack, since it explodes.||''This explosive specialist can jump over your opponent's helpers for a direct attack!''||'''Standard:''' It lights itself and then jumps onto the opponent and explodes.<br>'''Powered Up:''' It glows hot pink, then jumps onto the opponent and explodes.
|[[File:Bob-ombIcon MP3.png|center]]||[[Bob-omb]]||1||1||-3||[[Wario]]||Jumps over an opponent's partner and attacks them directly; disappears after only 1 attack, since it explodes.||''This explosive specialist can jump over your opponent's helpers for a direct attack!''||'''Standard:''' It lights itself and then jumps onto the opponent and explodes.<br>'''Powered Up:''' It glows hot pink, then jumps onto the opponent and explodes.
|-
|-
|[[File:BooIcon MP3.png|center|80px]]||[[Boo]]||2||1||-3||[[Yoshi]]||If attacked, will counter-attack for equal damage before disappearing. Will not attack back if hit by a Thwomp or a Chain Chomp in its multi-attack if it is not directly in front of the attacking Chain Chomp.||''This frightening fiend returns any damage you've taken back to your opponent.''||'''Standard:''' It floats toward the opponent and then tackles them. This move creates a heart effect.<br>'''Powered Up:''' It appears on the opponent's left, right, and back sides alternately, then tackles with a large heart effect.
|[[File:BooIcon MP3.png|center]]||[[Boo]]||2||1||-3||[[Yoshi]]||If attacked, will counter-attack for equal damage before disappearing. Will not attack back if hit by a Thwomp or a Chain Chomp in its multi-attack if it is not directly in front of the attacking Chain Chomp.||''This frightening fiend returns any damage you've taken back to your opponent.''||'''Standard:''' It floats toward the opponent and then tackles them. This move creates a heart effect.<br>'''Powered Up:''' It appears on the opponent's left, right, and back sides alternately, then tackles with a large heart effect.
|-
|-
|[[File:WhompIcon MP3.png|center|80px]]||[[Whomp]]||0||4||-3||[[Donkey Kong]]||Unable to attack since he has zero attack.||''This defensive pro has more than enough stamina, but he lacks attack power.''||'''Standard:''' Instead of attacking, Whomp will make a struggling animation and grunt once.<br>'''Powered Up:''' Instead of attacking, Whomp will do the above twice.
|[[File:WhompIcon MP3.png|center]]||[[Whomp]]||0||4||-3||[[Donkey Kong]]||Unable to attack since he has zero attack.||''This defensive pro has more than enough stamina, but he lacks attack power.''||Instead of attacking, regardless of whether or not he is powered up, Whomp will make a struggling animation and grunt twice.
|-
|-
|[[File:SnifitIcon MP3.png|center|80px]]||[[Snifit]]||2||2||-5||[[Princess Daisy]]||Can sometimes give the player two to four [[coin]]s at the start of a turn.||''He has well-balanced abilities and can even collect coins, which can be a big help.''||'''Standard:''' He shoots a bullet at the opponent.<br>'''Powered Up:''' He shoots a large, blue orb of electricity at them.
|[[File:SnifitIcon MP3.png|center]]||[[Snifit]]||2||2||-5||[[Princess Daisy]]||Can sometimes give the player two to four [[coin]]s at the start of a turn.||''He has well-balanced abilities and can even collect coins, which can be a big help.''||'''Standard:''' He shoots a bullet at the opponent.<br>'''Powered Up:''' He shoots a large, blue orb of electricity at them.
|-
|-
|[[File:PiranhaPlantIcon MP3.png|center|80px]]||[[Piranha Plant]]||3||1||-5||[[Waluigi]]||Can sometimes offer extra dice. These dice allow the player to move up to 3 more spaces.||''He has the strongest attack, and he can sometimes move up to three extra spaces using a special die.''||'''Standard:''' He whips the opponent with one of his vine-like legs.<br>'''Powered Up:''' He revs up for a second and then crunches the opponent, creating an effect of a bunch of stars.
|[[File:PiranhaPlantIcon MP3.png|center]]||[[Piranha Plant]]||3||1||-5||[[Waluigi]]||Can sometimes offer extra dice. These dice allow the player to move up to 3 more spaces.||''He has the strongest attack, and he can sometimes move up to three extra spaces using a special die.''||'''Standard:''' He whips the opponent with one of his vine-like legs.<br>'''Powered Up:''' He revs up for a second and then crunches the opponent, creating an effect of a bunch of stars.
|-
|-
|[[File:ChainChompIcon MP3.png|center|80px]]||[[Chain Chomp]]||1||2||-6||None||Attacks opponent and all partners simultaneously.||''This monster's mighty attack damages all members of the opposing team.''||'''Standard:''' It charges through the opponents very quickly.<br>'''Powered Up:''' It grows to the size of a [[Big Chain Chomp|Shark Chomp]], jumps up, and then body slams all opponents.
|[[File:ChainChompIcon MP3.png|center]]||[[Chain Chomp]]||1||2||-6||None||Attacks opponent and all partners simultaneously.||''This monster's mighty attack damages all members of the opposing team.''||'''Standard:''' It charges through the opponents very quickly.<br>'''Powered Up:''' It grows to the size of a [[Big Chain Chomp|Shark Chomp]], jumps up, and then body slams all opponents.
|-
|-
|[[File:ThwompIcon MP3.png|center|80px]]||[[Thwomp]]||0||2||-4||None||Although it has zero attack, it can attack partners and defeats them instantly; but does nothing to the opposing player.||''He can take out your opponent's partner in one blow but won't touch your opponent.''||'''Standard:''' He crushes the opponent's partner(s) by falling on them.<br>'''Powered Up:''' He pounds on the opponent's partner(s) four times, with the last time creating a rainbow star effect (but due to not having attack power, this achieves the same effect as no power up).
|[[File:ThwompIcon MP3.png|center]]||[[Thwomp]]||0||2||-4||None||Although it has zero attack, it can attack partners and defeats them instantly; but does nothing to the opposing player.||''He can take out your opponent's partner in one blow but won't touch your opponent.''||'''Standard:''' He crushes the opponent's partner(s) by falling on them.<br>'''Powered Up:''' He pounds on the opponent's partner(s) four times, with the last time creating a rainbow star effect (but due to not having attack power, this achieves the same effect as no power up).
|-
|-
|[[File:MrBlizzardIcon MP3.png|center|80px]]||[[Mr. Blizzard]]||1||3||-2||None||Attacks the opponent farthest away from him.||''He lobs snowballs at the most distant opponent, and his stamina makes him a reliable partner.''||'''Standard:''' He lobs a snowball at the farthest opponent.<br>'''Powered Up:''' He lobs a much larger snowball that breaks into small ice pellets that rain down on the opponent.
|[[File:MrBlizzardIcon MP3.png|center]]||[[Mr. Blizzard]]||1||3||-2||None||Attacks the opponent farthest away from him.||''He lobs snowballs at the most distant opponent, and his stamina makes him a reliable partner.''||'''Standard:''' He lobs a snowball at the farthest opponent.<br>'''Powered Up:''' He lobs a much larger snowball that breaks into small ice pellets that rain down on the opponent.
|-
|-
|[[File:BabyBowserIcon MP3.png|center|80px]]||[[Koopa Kid|Baby Bowser]]||1||1||-3||None||Sometimes changes into [[Bowser]] and does triple damage; if transformation fails, no damage is taken. The probability of transformation success is 80%.||''Usually he's Baby Bowser, but he can transform into Bowser himself to cause triple damage!''||'''Standard:''' If successful, he turns into Bowser and tackles the opponent.<br>'''Powered Up:''' Bowser will breathe fire onto the opponent.
|[[File:BabyBowserIcon MP3.png|center]]||[[Koopa Kid|Baby Bowser]]||1||1||-3||None||Sometimes changes into [[Bowser]] and does triple damage; if transformation fails, no damage is taken. The probability of transformation success is 80%.||''Usually he's Baby Bowser, but he can transform into Bowser himself to cause triple damage!''||'''Standard:''' If successful, he turns into Bowser and tackles the opponent.<br>'''Powered Up:''' Bowser will breathe fire onto the opponent.
|}
|}
 
</center>
'''Combinations\Pair\Duo'''
'''Combinations\Pair\Duo'''


If the player gets two of the same partners, the Millennium Star calls them a glorious (partner name). It also raises the attack by one (with the exception of Thwomp and Whomp, whose salaries are decreased by one instead). The following combinations causes the Millennium Star to comment on it, but the attack does not get raised.
If the player gets two of the same partners, the Millennium Star calls them a glorious (_____) (fill the blank with the partner). It also raises the attack by one (with the exception of Thwomp and Whomp, whose salaries are decreased by one instead). The following combinations causes the Millennium Star to comment on it, but the attack does not get raised.
*Whomp and Thwomp make an ''earth shaking combination''!
*Whomp and Thwomp make an ''earth shaking combination''!
*Toad and Koopa Troopa make an ''economical pair''!
*Toad and Koopa Troopa make an ''economical pair''!
Line 401: Line 392:


''Mario Party 3'' allows the player to carry three items at once, as opposed to the single item the player can carry in ''Mario Party 2''.
''Mario Party 3'' allows the player to carry three items at once, as opposed to the single item the player can carry in ''Mario Party 2''.
{|class=wikitable width=100% style="text-align:center"
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
!width=17% colspan=2|Item
!width=20% colspan=2|Item
!width=75%|Description
!width=72%|Description
!width=8%|Price
!width=8%|Price
|-
|-
!colspan=4 style="background:#900"|{{color|white|Items Purchasable From Toad}}
!colspan=4|Items Purchasable From Toad
|-
|-
!style="background:#e99"|[[File:MP2-3 Mushroom.png|80px]]
|[[File:MP2-3 Mushroom.png]]
|[[Mushroom]]
|[[Mushroom]]
|align=left|When used, the player can roll two Dice Blocks before moving. The results of the two rolls is then added together. The player can then move that many spaces. If the player gets two matching digits (e.g., a six and another six), the player gets ten Coins; however, if the matching digits are sevens, the player obtains twenty Coins.
|align=left|When used, the player can roll two Dice Blocks before moving. The results of the two rolls is then added together. The player can then move that many spaces. If the player gets two matching digits (e.g., a six and another six), the player gets ten Coins; however, if the matching digits are sevens, the player obtains twenty Coins.
|5 Coins
|5 Coins
|-
|-
!style="background:#e99"|[[File:MP2-3 Warp Block.png|80px]]
|[[File:MP2-3 Warp Block.png]]
|[[Warp Block]]
|[[Warp Block]]
|align=left|When used, the Warp Block appears above the player using it. The player then hits the block and switches places with a randomly chosen opponent. The player can then roll a Dice Block to move normally after warping. It is Yoshi's favorite item.
|align=left|When used, the Warp Block appears above the player using it. The player then hits the block and switches places with a randomly chosen opponent. The player can then roll a Dice Block to move normally after warping. It is Yoshi's favorite item.
|5 Coins
|5 Coins
|-
|-
!style="background:#e99"|[[File:MP3 Cellular Shopper.png|80px]]
|[[File:MP3 Cellular Shopper.png]]
|[[Cellular Shopper]]
|[[Cellular Shopper]]
|align=left|When used, the player is able to choose to call either Toad or Baby Bowser. When the player has called, the player may shop items in the usual manner. It is Princess Daisy's favorite item.
|align=left|When used, the player is able to choose to call either Toad or Baby Bowser. When the player has called, the player may shop items in the usual manner. It is Princess Daisy's favorite item.
|5 Coins
|5 Coins
|-
|-
!style="background:#e99"|[[File:MP2-3 Dueling Glove.png|80px]]
|[[File:MP2-3 Dueling Glove.png]]
|[[Dueling Glove]]
|[[Dueling Glove]]
|align=left|When used, a Goomba appears, initiating a Duel minigame. Before doing this, he asks whom the player wants to challenge, and for how many Coins. This amount may not be more Coins than what the participator that has the lowest amount of Coins has (e.g., the player cannot choose to duel for twenty Coins if the other dueler only has nineteen Coins, even if the player challenging has more than twenty). This is Wario's favorite item.
|align=left|When used, a Goomba appears, initiating a Duel minigame. Before doing this, he asks whom the player wants to challenge, and for how many Coins. This amount may not be more Coins than what the participator that has the lowest amount of Coins has (e.g., the player cannot choose to duel for twenty Coins if the other dueler only has nineteen Coins, even if the player challenging has more than twenty). This is Wario's favorite item.
|10 Coins
|10 Coins
|-
|-
!style="background:#e99"|[[File:MP3 GoldenMushroom.png|80px]]
|[[File:MP3 GoldenMushroom.png]]
|[[Super Mushroom#Mario Party series|Golden Mushroom]]
|[[Super Mushroom#Mario Party series|Golden Mushroom]]
|align=left|When used, the player can roll three Dice Blocks. The result of these three rolls are then added together, enabling the player to move that many spaces. If a player gets three matching digits, they receive twenty Coins (e.g., a five, another five, and another five); however, if the matching digits are sevens, the player obtains fifty Coins. It is Mario's favorite item.
|align=left|When used, the player can roll three Dice Blocks. The result of these three rolls are then added together, enabling the player to move that many spaces. If a player gets three matching digits, they receive twenty Coins (e.g., a five, another five, and another five); however, if the matching digits are sevens, the player obtains fifty Coins. It is Mario's favorite item.
|10 Coins
|10 Coins
|-
|-
!style="background:#e99"|[[File:MP3 Boo Repellent.png|80px]]
|[[File:MP3 Boo Repellent.png]]
|[[Boo Repellant]]
|[[Boo Repellant]]
|align=left|This item activates itself when a player who is carrying it around is targeted by Boo. The effect it has is that it fends off Boo. If it is used by the player before they move, the item is discarded.
|align=left|This item activates itself when a player who is carrying it around is targeted by Boo. The effect it has is that it fends off Boo. If it is used by the player before they move, the item is discarded.
|10 Coins
|10 Coins
|-
|-
!style="background:#e99"|[[File:MP3 Magic Lamp.png|80px]]
|[[File:MP3 Magic Lamp.png]]
|[[Magic Lamp]]
|[[Magic Lamp]]
|align=left|When used, the player summons the [[Mushroom Genie]]. He then escorts the player to the Star, where they may purchase it for twenty Coins. It always takes the player to the correct Star Space in Spiny Desert.
|align=left|When used, the player summons the [[Mushroom Genie]]. He then escorts the player to the Star, where they may purchase it for twenty Coins. It always takes the player to the correct Star Space in Spiny Desert.
|20 Coins
|20 Coins
|-
|-
!colspan=4 style="background:#090"|{{color|white|Items Purchasable From Baby Bowser}}
!colspan=4|Items Purchasable From Baby Bowser
|-
|-
!style="background:#9e9"|[[File:MP3 Reverse Mushroom.png|80px]]
|[[File:MP3 Reverse Mushroom.png]]
|[[Reverse Mushroom]]
|[[Reverse Mushroom]]
|align=left|When used, the player using it chooses a player to target (this can also be the player who uses the mushroom). The next time the selected player moves, that player has to go backwards the amount of steps as shown on the Dice Block. It is Donkey Kong's favorite item.
|align=left|When used, the player using it chooses a player to target (this can also be the player who uses the mushroom). The next time the selected player moves, that player has to go backwards the amount of steps as shown on the Dice Block. It is Donkey Kong's favorite item.
|5 Coins
|5 Coins
|-
|-
!style="background:#9e9"|[[File:MP3 Poison Mushroom.png|80px]]
|[[File:MP3 Poison Mushroom.png]]
|[[Cursed Mushroom|Poison Mushroom]]
|[[Poison Mushroom#Mario Party 3|Poison Mushroom]]
|align=left|When used, the player using it chooses a player to target (can also be the player who uses the mushroom). The next time that the chosen player moves, that player's Dice Block is only able to roll numbers from one to three. It is Waluigi's favorite item.
|align=left|When used, the player using it chooses a player to target (can also be the player who uses the mushroom). The next time that the chosen player moves, that player's Dice Block is only able to roll numbers from one to three. It is Waluigi's favorite item.
|5 Coins
|5 Coins
|-
|-
!style="background:#9e9"|[[File:MP3 Bowser Phone.png|80px]]
|[[File:MP3 Bowser Phone.png]]
|[[Bowser Phone]]
|[[Bowser Phone]]
|align=left|When used, the player calls Bowser. Bowser then asks who is calling him, the player chooses one of the players (can be the caller). Bowser then performs his events to that player as if the player landed on a Bowser Space.
|align=left|When used, the player calls Bowser. Bowser then asks who is calling him, the player chooses one of the players (can be the caller). Bowser then performs his events to that player as if the player landed on a Bowser Space.
|10 Coins
|10 Coins
|-
|-
!style="background:#9e9"|[[File:MP3 BowserSuit.png|80px]]
|[[File:MP3 BowserSuit.png]]
|[[Bowser Suit]]
|[[Bowser Suit]]
|align=left|The player who uses this steals twenty Coins from any player passed.  
|align=left|The player who uses this steals twenty Coins from any player passed.  
|10 Coins
|10 Coins
|-
|-
!style="background:#9e9"|[[File:MP3 Lucky Lamp.png|80px]]
|[[File:MP3 Lucky Lamp.png]]
|[[Lucky Lamp]]
|[[Lucky Lamp]]
|align=left|When used, the [[Mushroom Jeanie]] appears. She then moves the Star somewhere else, essentially making it the counter-part of the Magic Lamp.
|align=left|When used, the [[Mushroom Jeanie]] appears. She then moves the Star somewhere else, essentially making it the counter-part of the Magic Lamp.
|10 Coins
|10 Coins
|-
|-
!style="background:#9e9"|[[File:MP2-3 PlunderChest.png|80px]]
|[[File:MP2-3 PlunderChest.png]]
|[[Plunder Chest]]
|[[Plunder Chest]]
|align=left|When the player uses this item, the player gets to choose an opponent to steal an item from. If the designated player has more than one item, the item stolen is chosen randomly. This is Princess Peach's favorite item.
|align=left|When the player uses this item, the player gets to choose an opponent to steal an item from. If the designated player has more than one item, the item stolen is chosen randomly. This is Princess Peach's favorite item.
|10 Coins
|10 Coins
|-
|-
!style="background:#9e9"|[[File:MP3 BooBell.png|80px]]
|[[File:MP3 BooBell.png]]
|[[Boo Bell]]
|[[Boo Bell]]
|align=left|The player who uses this item summons Boo. Boo then asks who the player wants Boo to steal from and what to steal.
|align=left|The player who uses this item summons Boo. Boo then asks who the player wants Boo to steal from and what to steal.
|15 Coins
|15 Coins
|-
|-
!colspan=4 style="background:#a90"|{{color|white|Items Purchaseable From Both}}
!colspan=4|Items Purchaseable From Both
|-
|-
!style="background:#ed9"|[[File:MP3 Skeleton Key.png|80px]]
|[[File:MP3 Skeleton Key.png]]
|[[Skeleton Key]]
|[[Skeleton Key]]
|align=left|This item is activated automatically when any player who possesses it passes special gates. When activated, it asks the player passing if they want to use it or not. This item may be used at the start of a player's turn, during which the key asks the player if the player wants to discard it or not. This is Luigi's favorite item.
|align=left|This item is activated automatically when any player who possesses it passes special gates. When activated, it asks the player passing if they want to use it or not. This item may be used at the start of a player's turn, during which the key asks the player if the player wants to discard it or not. This is Luigi's favorite item.
|5 Coins
|5 Coins
|-
|-
!style="background:#ed9"|[[File:MP3 Item Bag.png|80px]]
|[[File:MP3 Item Bag.png]]
|[[Item Bag]]
|[[Item Bag]]
|align=left|When a player purchases this item, the player then gets to hit the bag that appears above the player one to three times (this depends on the amount of items the player has prior to hitting it). The player receives an item each time the bag is hit. The items the player receives also depends from which salesman the bag was bought.
|align=left|When a player purchases this item, the player then gets to hit the bag that appears above the player one to three times (this depends on the amount of items the player has prior to hitting it). The player receives an item each time the bag is hit. The items the player receives also depends from which salesman the bag was bought.
|30 Coins
|30 Coins
|-
|-
!colspan=4 style="background:#971"|{{color|white|Rare Items (Obtained through an Item Space, a Hidden Block, or purchasing an Item Bag from Toad)}}
!colspan=4|Rare Items (Obtained through an Item Space, a Hidden Block, or purchasing an Item Bag from Toad)
|-  
|-  
!style="background:#c92"|[[File:MP3 Wacky Watch.png|80px]]
|[[File:MP3 Wacky Watch.png]]
|[[Wacky Watch]]
|[[Wacky Watch]]
|align=left|When used, this rare item sets the game to such a time that there are five turns left. Effectively, this can either increase or decrease the time a game is played.
|align=left|When used, this rare item sets the game to such a time that there are five turns left. Effectively, this can either increase or decrease the time a game is played.
|N/A
|N/A
|-
|-
!style="background:#c92"|[[File:MP3 Barter Box.png|80px]]
|[[File:MP3 Barter Box.png]]
|[[Barter Box]]
|[[Barter Box]]
|align=left|When this rare item is used, the player who uses it chooses an opponent. What then happens is that the player chosen and the player using the item swaps items.
|align=left|When this rare item is used, the player who uses it chooses an opponent. What then happens is that the player chosen and the player using the item swaps items.
|N/A
|N/A
|-
|-
!style="background:#c92"|[[File:MP3 Koopa Card.png|80px]]
|[[File:MP3 Koopa Card.png]]
|[[Koopa Kard]]
|[[Koopa Kard]]
|align=left|This item activates automatically when a player who possesses it passes by a Koopa Bank. When activated, it allows the player to earn all Coins deposited in the bank thus far.
|align=left|This item activates automatically when a player who possesses it passes by a Koopa Bank. When activated, it allows the player to earn all Coins deposited in the bank thus far.
|N/A
|N/A
|-
|-
!style="background:#c92"|[[File:MP3 Lucky Charm.png|80px]]
|[[File:MP3 Lucky Charm.png]]
|[[Lucky Charm]]
|[[Lucky Charm]]
|align=left|When a player uses this item, they summon Game Guy. Game Guy then takes all of the player's Coins, and a Game Guy minigame is initiated. This can also be used to force another player to play a Game Guy minigame.
|align=left|When a player uses this item, they summon Game Guy. Game Guy then takes all of the player's Coins, and a Game Guy minigame is initiated. This can also be used to force another player to play a Game Guy minigame.
Line 517: Line 508:
==Minigames==
==Minigames==
{{main|List of Mario Party 3 minigames}}
{{main|List of Mario Party 3 minigames}}
There are a total of 71 minigames within this game. Unlike ''Mario Party 2'', all of the minigames are original. In keeping with the toy box theming, the minigames use stylized two-dimensional elements. For the first time in the ''Mario Party'' series, the player can select whether to play all or easy minigames in Party Mode.
There are a total of 71 minigames within this game. Unlike ''Mario Party 2'', all of the minigames are original. In keeping with the toy box theming, the minigames use stylized two-dimensional elements.


==Quotes==
==Quotes==
Line 530: Line 521:
==Glitches==
==Glitches==
===Bounce 'n' Trounce softlock===
===Bounce 'n' Trounce softlock===
In [[Bounce 'n' Trounce]], if one player manages to bounce on the other three players in a way that does not make them move until the timer runs out, the game softlocks.<ref>Snooplax (January 23, 2023). [https://youtu.be/hl4PC3Ryqsw Softlocking Mario Party 3]. ''YouTube''. Retrieved November 4, 2023.</ref>
In the minigame [[Bounce 'n' Trounce]], if one player manages to bounce on the other three players in a way that does not make them move until the timer runs out, the game softlocks.<ref>Snooplax (January 23, 2023). [https://youtu.be/hl4PC3Ryqsw Softlocking Mario Party 3]. ''YouTube''. Retrieved November 4, 2023.</ref>
 
===Reshooting an arrow in Bobbing Bow-loons===
In [[Bobbing Bow-loons]], the arrow will be shot automatically after time is up, causing the player to lose the game. However, if the player presses {{button|n64|A}} to shoot an arrow after time is up, the arrow will be re-shot from the bow with the shooting sound effect.


==Regional differences==
==Regional differences==
Line 593: Line 581:
*''[[Dr. Mario (game)|Dr. Mario]]'': The minigame [[Mario's Puzzle Party]] plays similarly to ''Dr. Mario''.
*''[[Dr. Mario (game)|Dr. Mario]]'': The minigame [[Mario's Puzzle Party]] plays similarly to ''Dr. Mario''.
*''[[Mario Kart 64]]'': Toad's voice from the Japanese version is recycled from this game, as are Yoshi and Donkey Kong's sound effects.
*''[[Mario Kart 64]]'': Toad's voice from the Japanese version is recycled from this game, as are Yoshi and Donkey Kong's sound effects.
*''[[Mario Party]]'' / ''[[Mario Party 2]]'': The character mugshots of Mario, Luigi, Peach, Yoshi, Wario and Donkey Kong are reused in these games. Also, in the Mini-Game [[Mario's Puzzle Party]], these characters have the same winning mugshots from ''Mario Party 2'' with the announcer’s voice being reused from the latter. Several animations are also reused.
*''[[Mario Party]]'' / ''[[Mario Party 2]]'': The character mugshots of Mario, Luigi, Peach, Yoshi, Wario and Donkey Kong are reused in these games. Also, in the Mini-Game [[Mario's Puzzle Party]], these characters have the same winning mugshots from ''Mario Party 2'' with the announcer’s voice being reused from the latter.


==References in later games==
==References in later games==
Line 602: Line 590:
*''[[Mario Party: The Top 100]]'': Twelve of ''Mario Party 3''{{'}}s minigames are remastered in this game.
*''[[Mario Party: The Top 100]]'': Twelve of ''Mario Party 3''{{'}}s minigames are remastered in this game.
*''[[Mario Party Superstars]]'': Woody Woods returns along with 27 minigames and their respective music.
*''[[Mario Party Superstars]]'': Woody Woods returns along with 27 minigames and their respective music.
*''[[Super Mario Party Jamboree]]'': The [[Bowser Phone]] and [[Cellular Shopper]] return in this game.


==Reception==
==Reception==
Line 649: Line 636:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオパーティ3
|Jap=マリオパーティ3
|JpnR=Mario Pāti 3
|JapR=Mario Pāti 3
|JpnM=Mario Party 3
|JapM=Mario Party 3
|ChiT=瑪利歐派對3<ref>{{cite|url=www.nintendo.com.hk/switch/mario/history/index.html|title=瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂|publisher=Nintendo of HK|language=zh-hant|accessdate=June 21, 2024}}</ref>
|ChiT=瑪利歐派對3<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiTR=Mǎlì'ōu Pàiduì 3
|ChiTR=Mǎlì'ōu Pàiduì 3
|ChiTM=Mario Party 3
|ChiTM=Mario Party 3
Line 659: Line 646:
==Trivia==
==Trivia==
*On the game's cover artwork and wallpaper featuring the entire cast of characters that has an example of a Battle Royale Board Map which is based on Chilly Waters, the spaces illustrated are circle-shaped like the previous games, yet in the game, they are octagon-shaped.
*On the game's cover artwork and wallpaper featuring the entire cast of characters that has an example of a Battle Royale Board Map which is based on Chilly Waters, the spaces illustrated are circle-shaped like the previous games, yet in the game, they are octagon-shaped.
*The instruction booklet incorrectly states that [[Thwomp]] has an attack stat of 2 instead of 0.<ref>{{cite|date=2001|url=www.gamesdatabase.org/Media/SYSTEM/Nintendo_N64/Manual/formated/Mario_Party_3_-_2001_-_Nintendo.pdf|title=''Mario Party 3'' instruction booklet|publisher=Nintendo of America|language=en-us|page=33}}</ref>
*The instruction booklet incorrectly states that [[Thwomp]] has an attack stat of 2 instead of 0.<ref>[https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_N64/Manual/formated/Mario_Party_3_-_2001_-_Nintendo.pdf]</ref>
*This is the last ''Mario Party'' game to feature multiple minigame tracks for when there is just one winner, multiple winners, and a new record. It is also the last game to save the records set by CPU players.
*This is the last ''Mario Party'' game to feature multiple minigame tracks for when there is just one winner, multiple winners, and a new record. It is also the last game to save the records set by CPU players.
*None of the music tracks in this game are scored in any sharp or flat key.
*This is the final game that [[Nintendo|Nintendo of America]] copyrighted under its full name. The division would copyright all further products as simply "Nintendo."
*This is the final game that [[Nintendo|Nintendo of America]] copyrighted under its full name. The division would copyright all further products as simply "Nintendo."
*Each of the boards has a cloud hidden in the background, including the reflection of one in Woody Woods and the shadow of one in Creepy Cavern. <ref>Designing For (October 22nd 2020). [https://youtu.be/5dYZavVRHgw?si=hsLACNMGlxfkHQDT&t=1457 The WORST Mario Party Boards Ft. ZoomZike - Designing For Podcasts]. ''YouTube''. Retrieved October 22nd 2020.</ref>
*This is the first ''Mario Party'' game to have handicaps, more than 3 difficulty levels for cpus in party mode and more than 3 choices of game length etc.


==References==
==References==
Line 669: Line 655:


==External links==
==External links==
{{NIWA|StrategyWiki=1|NWiki=1}}
{{NIWA|StrategyWiki=1}}
{{Wikipedia}}
{{TCRF}}
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nmvj/index.html Official ''Mario Party 3'' Japanese website]
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nmvj/index.html Official ''Mario Party 3'' Japanese website]
*[https://www.nintendo.com/en-gb/Games/Nintendo-64/Mario-Party-3-269591.html Nintendo of UK website]
*[https://www.nintendo.co.uk/Games/Nintendo-64/Mario-Party-3-269591.html Nintendo UK website]
{{MP3}}
{{MP3}}
{{Super Mario games}}
{{Super Mario games}}
{{N64}}
{{N64}}
{{NSO}}
[[Category:Mario Party 3|*]]
[[Category:Mario Party 3|*]]
[[Category:Games]]
[[Category:Games]]

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