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{{ | {{Infobox | ||
|image=[[File:Mario Party 3 box art.jpg|250px]] | |image=[[File:Mario Party 3 box art.jpg|250px]] | ||
|developer=[[Hudson Soft]] <br> [[CAProduction]] | |developer=[[Hudson Soft]] <br> [[CAProduction]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released={{released|Japan|December 7, 2000|USA|May 7, 2001|Australia|September 3, 2001|Europe|November 16, 2001}} | ||
|genre=[[Mario Party (series)|Party]] | |||
|genre=[[ | |modes=Single player, Multiplayer | ||
|modes=Single | |ratings={{ratings|acb=g|esrb=e}} | ||
|ratings={{ratings|acb=g | |platforms=[[Nintendo 64]] | ||
|platforms=[[Nintendo 64 | |media={{media|n64=1}} | ||
| | |input={{input|n64=1}} | ||
|input={{input|n64=1 | |||
}} | }} | ||
'''''Mario Party 3''''' is the third | '''''Mario Party 3''''' is the third installment of the [[Mario Party (series)|''Mario Party'' series]], and the last one for the [[Nintendo 64]]. The game is centered around the [[Millennium Star]], who replaces [[Toad]] as the host. The most notable change is that players can now hold up to three items instead of just one. The game includes 70 new minigames, as well as a feature unique to the ''Mario Party'' series: duel boards, on which two players fight each other using partners. The game is also the first game in the ''Mario Party'' series to have a solo mode story campaign. | ||
==Story and objective== | ==Story and objective== | ||
From the ''Mario Party 3'' instruction | From the ''Mario Party 3'' instruction manual: | ||
[[File: | [[File:Mp3story.png|thumb|200px|Mario and friends find the Millennium Star.]] | ||
[[File: | [[File:Mp3story2.png|thumb|200px|Mario and friends are transported to the inside of the toy box.]] | ||
<blockquote>A Star is Born: In the center of the vast universe, a remarkably bright star was born. It was the star that is born only once in a thousand years, the Millennium Star. According to the legend, whoever possessed the mystical star was destined to become the Superstar of the universe. However since the Millennium Star was but a newborn, it fell from the starry sky. | <blockquote>A Star is Born: In the center of the vast universe, a remarkably bright star was born. It was the star that is born only once in a thousand years, the Millennium Star. According to the legend, whoever possessed the mystical star was destined to become the Superstar of the universe. However since the Millennium Star was but a newborn, it fell from the starry sky. | ||
<br><br> | <br><br> | ||
Line 30: | Line 27: | ||
<br><br> | <br><br> | ||
Who will collect the seven Star Stamps and become the universe's top Superstar?</blockquote> | Who will collect the seven Star Stamps and become the universe's top Superstar?</blockquote> | ||
<blockquote>In the center of the vast universe, a remarkably bright star was born. It was | Story Mode introduction: | ||
<blockquote>In the center of the vast universe, a remarkably bright star was born. It was the star that is born only once in a thousand years, the Millennium Star. According to the legend, whoever possessed the mystical star was destined to become the Superstar of the universe. However since the Millennium Star was but a newborn, it fell from the starry sky. | |||
<br><br> | <br><br> | ||
Around that time, Mario and his friends were all happily relaxing | Around that time, Mario and his friends were all happily relaxing when suddenly the Millennium Star came crashing down. Mario and his friends soon began arguing about who should keep the Millennium Star. | ||
<br><br> | <br><br> | ||
Seeing this, [[Lakitu]] came flying in, | Seeing this, [[Lakitu]] came flying in, | ||
dangling a toy box from his rod. | dangling a toy box from his rod. | ||
<br><br> | <br><br> | ||
That's right! They could play "Mario Party" to see who the biggest Superstar was! | That's right! They could play "[[Mario Party]]" | ||
to see who the biggest Superstar was! | |||
<br><br> | <br><br> | ||
Suddenly, the Millennium Star gave off a brilliantly bright flash of light | Suddenly, the Millennium Star gave off a brilliantly bright flash of light. And with that bright flash, Mario and his friends were transported into a toy box! | ||
<br><br> | <br><br> | ||
"Greetings | "Greetings. I am the Millennium Star. You must pass my test to prove yourself worthy of possessing me. You must journey across many lands and collect the Star Stamps. If you can collect all seven, I shall accept you as the top Superstar in the universe."</blockquote> | ||
In Battle Royale Mode, players have to get as many [[Star | In Battle Royale Mode, players have to get as many [[Power Star|Star]]s as possible. Stars can normally be obtained at a cost of 20 [[coin]]s. | ||
In Duel Mode, players have to defeat their opponent with their partners. Each player starts with five heart pieces. | In Duel Mode, players have to defeat their opponent with their partners. Each player starts with five heart pieces. | ||
In Story Mode, a single player must battle | In Story Mode, a single player must battle his or her way to earn the rank of Super Star. To do so, they must fill their stamp card with [[Star Stamp|Star Stamps]]. The Star Stamps are Wit, Kindness, Strength, Love, Courage, Beauty, and Mischief. The trend the game will follow is Battle Royale, Duel, Battle Royale, Duel; and this continues until the player's next objective is to earn the Beauty Star Stamp. At this point, the player plays a Duel against Daisy, followed by a final Battle Royale on Waluigi's Island. | ||
{| | <center> | ||
! | {| cellspacing=0 cellpadding=2 border=1 style="text-align:center;" | ||
! width=90px | Star Stamp | |||
!Battle Royale board | ! width=130px | Battle Royale board | ||
!Duel board | ! width=100px | Duel board | ||
!Opponent | ! width=95px | Opponent | ||
|- | |||
| Wit || [[Chilly Waters]] || [[Gate Guy]] || [[Wario]]<sup>A</sup> | |||
|- | |- | ||
| | | Kindness || [[Deep Bloober Sea]] || [[Arrowhead]] || [[Yoshi]]<sup>A</sup> | ||
|- | |- | ||
| | | Strength || [[Spiny Desert]] || [[Pipesqueak]] || [[Donkey Kong]]<sup>A</sup> | ||
|- | |- | ||
| | | Love || [[Woody Woods]] || [[Blowhard]] || [[Princess Peach|Peach]]<sup>A</sup> | ||
|- | |- | ||
| | | Courage || [[Creepy Cavern]] || [[Mr. Mover]] || [[Mario]]<sup>A</sup> | ||
|- | |- | ||
| | | Beauty || Not present || [[Backtrack]] || [[Princess Daisy|Daisy]] | ||
|- | |- | ||
| | | Mischief || [[Waluigi's Island]] || Not present || [[Waluigi]] and two other random characters | ||
|- | |- | ||
|} | |} | ||
</center> | |||
<small>A - If the player is using this character, that opponent is replaced with [[Luigi]]</small> | |||
For the [[Millennium Star]], his original plan was to have a straight run-through of seven (since there are seven Star Stamps) Battle Royale Boards. However, when the Millennium Star is about to stamp the player's stamp card, another character bursts from the castle and say they deserve this. The two argue, and Millennium Star decides to go to a Duel Board. The player wins (they must to continue) and the other character runs away in disappointment. After the stamp is received, the next Star Stamp is shown and another Battle Royale begins. | |||
For the [[Millennium Star]], his original plan was to have a straight run-through of seven (since there are seven Star Stamps) Battle Royale Boards. However, when the Millennium Star is about to stamp the player's stamp card, another character bursts from the castle | |||
When the Beauty Star Stamp is revealed, Daisy makes a sudden appearance before a Battle Royale | When the Beauty Star Stamp is revealed though, Daisy makes a sudden appearance before a Battle Royale could even begin. The Millennium Star mentions it, but Daisy strikes a pose causing the Millennium Star to fall in love with her and offers her the Beauty Star Stamp. The player says it is not fair and the two argue. The Millennium Star regains consciousness and says they will go to [[Backtrack]] to settle it. Suddenly, Bowser appears and tries to take the stamp but Daisy swats him away in one blow. After the player defeats Daisy, she mopes and runs away. [[Tumble]] states Daisy said she never lost, not even to her father. The player then receives the Beauty Star Stamp. | ||
The Mischief Star Stamp is then revealed, but Bowser appears and unknowingly sends it flying into the castle, declaring the player must battle him to earn it. Everyone notices it is gone, and Waluigi comes out of the castle with the stamp trapped in a cage. Waluigi and Bowser fight each other, but to everyone's surprise, Waluigi | The Mischief Star Stamp is then revealed, but then Bowser appears and unknowingly sends it flying into the castle, declaring the player must battle him to earn it. Everyone notices it is gone, and Waluigi comes out of the castle with the stamp trapped in a cage. Waluigi and Bowser fight each other, but to everyone's surprise, Waluigi won. He tells the player they will go to [[Waluigi's Island]]. Bowser tells the player to avenge him for what happened. Although long time foes, the player silently agrees and chases after Waluigi. After the battle is over, Waluigi is pounding the floor in frustration yelling he won't forget what happened. The Millennium Star gives the player the Mischief Star Stamp. | ||
Despite | Despite winning all the stamps, the Millennium Star declares there is one person left the player must battle. The player is seen thinking hard of who could it be. Both the player and Tumble are surprised when the Millennium Star exclaims the player must defeat him in [[Stardust Battle]] to win. When the player defeats him, they ask to be the greatest superstar in the universe (although ownership of the Millennium Star was the original offer). The Millennium Star startles everyone admitting he isn't the real Millennium Star and flies away in shame. The player drops to the ground in disappointment, unable to believe it was all for nothing. | ||
Suddenly, Tumble begins glowing and his dice head opens to reveal a small white star. He explains he is the real Millennium Star, and was watching the player the whole time. After returning the castle and the grounds to its normal state, he promises the player he will make them the superstar of the universe. | Suddenly, Tumble begins glowing and his dice head opens to reveal a small white star. He explains he is the real Millennium Star, and was watching the player the whole time. After returning the castle and the grounds to its normal state, he promises the player he will make them the superstar of the universe. The credits roll. The final scene, set in front of the castle, is Mario lying on a folding chair, Luigi and Peach are talking to each other nearby, and Donkey Kong is sitting near the three just watching. In the back, Wario and Waluigi are apparently arguing, Daisy is sitting and watching the butterflies, and Yoshi is in the far back chasing a butterfly. The closing scene is a table with a box with the words "Mario Party" on it. A die (the same color as Tumble's head) is thrown onto the table and the word "END" appears on the lower right corner. | ||
==Modes== | ==Modes== | ||
As in all ''Mario Party'' games, there are always other modes to play: | As in all ''Mario Party'' games, there are always other modes to play: | ||
*'''Mini-game Mode''': Players can play all the mini-games that they have collected here, even secret mini-games, organized by type. | * '''Mini-game Mode''': Players can play all the mini-games that they have collected here, even secret mini-games, organized by type. | ||
**'''Battle Room''': A bonus game mode where players can compete in a random set of minigames. Players can choose how many points are needed to win, along with which minigame type | ** '''Battle Room''': A bonus game mode where players can compete in a random set of minigames. Players can choose how many points are needed to win, along with which minigame type will be used. | ||
**'''Game Guy's Room''': | ** '''Game Guy's Room''': A single player can play all of the four Game Guy minigames, and try to get as high of a score as possible. Mario's Puzzle Party Pro can be played here. The Story Mode must be beaten for this room to be unlocked. | ||
*'''Story Mode''': A single player can go through the storyline. It is set what boards have to be completed in what order. There are Battle Royale and Duel boards. After each Battle Royale board, the player has to fight a certain character on a duel board for a [[Star Stamp]]. If the player is to duel with the character they are playing as, they battle [[Luigi]] instead. Unlike Party Mode and Mini-game Mode, [[Princess Daisy]] and [[Waluigi]] are unplayable in this mode, instead acting as NPCs. | * '''Story Mode''': A single player can go through the storyline. It is set what boards have to be completed in what order. There are Battle Royale and Duel boards. After each Battle Royale board, the player has to fight a certain character on a duel board for a [[Star Stamp]]. If the player is to duel with the character they are playing as, they will battle [[Luigi]] instead. Unlike Party Mode and Mini-game Mode, [[Princess Daisy]] and [[Waluigi]] are unplayable in this mode, instead acting as NPCs. | ||
*'''Party Mode''': A multiplayer that can go through Battle Royale, Duel Mode, and can also go through settings. | * '''Party Mode''': A multiplayer that can go through Battle Royale, Duel Mode, and can also go through settings. | ||
==Playable characters== | ==Playable characters== | ||
The game brings back the original six playable characters from the last two ''Mario Party'' games and introduces two new characters, [[Princess Daisy]] and [[Waluigi]]. However, they can only be playable in Party Mode and Mini-game mode. | |||
The game brings back the original six playable characters from the last two ''Mario Party'' games and introduces two new characters, [[Princess Daisy]] and [[Waluigi]]. However, they | <center> | ||
{| border=1 cellspacing=0 cellpadding=3 style="border:1px solid black; border-collapse:collapse" width=100% | |||
{| | |||
|- | |- | ||
!colspan=2 style="border-left:3px solid"| | !colspan=2 width=25% style="border-left:3px solid"| {{color-link|Mario|red}} | ||
!colspan=2 style="border-left:3px solid"| | !colspan=2 width=25% style="border-left:3px solid"| {{color-link|Luigi|blue}} | ||
!colspan=2 style="border-left:3px solid"| | !colspan=2 width=25% style="border-left:3px solid"| {{color-link-piped|Princess Peach|hotpink|Princess Peach}} | ||
!colspan=2 style="border-left:3px solid"| | !colspan=2 width=25% style="border-left:3px solid"| {{color-link|Yoshi|green}} | ||
|- | |- | ||
!colspan=2 style-"border-left:3px solid"| [[File:MP3mario.png|170x200px]] | |||
!colspan=2 style="border-left:3px solid"| [[File:MP3luigi.png|170x200px]] | |||
!colspan=2 style="border-left:3px solid"| [[File:MP3peach.png|170x200px]] | |||
!colspan=2 style="border-left:3px solid"| [[File:MarioParty3yoshi.png|170x200px]] | |||
|- | |- | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Partner''' || [[Koopa Troopa]] | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Partner''' || [[Goomba]] | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Partner''' || [[Toad]] | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Partner''' || [[Boo]] | ||
|- | |- | ||
|style="border-left:3px solid"|'''Favorite Item'''||[[ | |style="border-left:3px solid"| '''Favorite Item''' || [[Golden Mushroom]] | ||
|style="border-left:3px solid"|'''Favorite Item'''|| | |style="border-left:3px solid"| '''Favorite Item''' || [[Skeleton Key]] | ||
|style="border-left:3px solid"|'''Favorite Item'''|| | |style="border-left:3px solid"| '''Favorite Item''' || [[Plunder Chest]] | ||
|style="border-left:3px solid"|'''Favorite Item'''|| | |style="border-left:3px solid"| '''Favorite Item''' || [[Warp Block]] | ||
|- | |- | ||
|style="border-left:3px solid"|'''Star Stamp'''||'''Courage''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Courage''' | ||
|style="border-left:3px solid"|'''Star Stamp'''||'''Any but Beauty and Mischief'''* | |style="border-left:3px solid"| '''Star Stamp''' ||'''Any but Beauty and Mischief'''* | ||
|style="border-left:3px solid"|'''Star Stamp'''||'''Love''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Love''' | ||
|style="border-left:3px solid"|'''Star Stamp'''||'''Kindness''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Kindness''' | ||
|- | |- | ||
!colspan=2 style="border-left:3px solid | !colspan=2 style="border-left:3px solid"| {{color-link|Wario|Purple}} | ||
!colspan=2 style="border-left:3px solid | !colspan=2 style="border-left:3px solid"| {{color-link|Donkey Kong|#964B00}} | ||
!colspan=2 style="border-left:3px solid | !colspan=2 style="border-left:3px solid"| {{color-link-piped|Princess Daisy|gold|Princess Daisy}}<sup>1</sup> | ||
!colspan=2 style="border-left:3px solid | !colspan=2 style="border-left:3px solid"| {{color-link|Waluigi|black}}<sup>1</sup> | ||
|- | |- | ||
!colspan=2 style="border-left:3px solid"|[[File:MP3wario.png|170x200px]] | !colspan=2 style="border-left:3px solid"| [[File:MP3wario.png|170x200px]] | ||
!colspan=2 style | !colspan=2 style-"border-left:3px solid"| [[File:MP3dk.png|170x200px]] | ||
!colspan=2 style="border-left:3px solid"|[[File:MP3daisy.png|170x200px]] | !colspan=2 style="border-left:3px solid"| [[File:MP3daisy.png|170x200px]] | ||
!colspan=2 style="border-left:3px solid"|[[File:MP3waluigi.png|170x200px]] | !colspan=2 style="border-left:3px solid"| [[File:MP3waluigi.png|170x200px]] | ||
|- | |- | ||
| | |style="border-left:3px solid"| '''Partner''' || [[Bob-omb]] | ||
| | |style="border-left:3px solid"| '''Partner''' || [[Whomp]] | ||
| | |style="border-left:3px solid"| '''Partner''' || [[Snifit]] | ||
| | |style="border-left:3px solid"| '''Partner''' || [[Piranha Plant]] | ||
|- | |- | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Favorite Item''' || [[Dueling Glove]] | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Favorite Item''' || [[Reverse Mushroom]] | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Favorite Item''' || [[Cellular Shopper]] | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Favorite Item''' || [[Poison Mushroom]] | ||
|- | |- | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Wit''' | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Strength''' | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Beauty''' | ||
|style="border-left:3px solid"|''' | |style="border-left:3px solid"| '''Star Stamp''' ||'''Mischief''' | ||
|- | |- | ||
|} | |} | ||
</center> | |||
<small>*Luigi steps in as the opponent if the player is playing as the specified character.</small><br> | <small> *Luigi steps in as the opponent if the player is playing as the specified character. </small><br /> | ||
<small><sup>1</sup>Character is not playable in Story Mode.</small> | <small> <sup>1</sup>Character is not playable in Story Mode. </small> | ||
==Boards== | ==Boards== | ||
Just | Just like ''[[Mario Party 2]]'' did for ''[[Mario Party]]'', ''Mario Party 3'' referenced and took gimmicks from ''Mario Party 2''{{'}}s boards to use in its own boards. For example, Waluigi's Island uses the main gimmick from [[Space Land]], along with a gimmick from [[Luigi's Engine Room]] from ''Mario Party''; in one island, when a total of 5 Happening Spaces have been landed on, all players will lose all of their coins (Space Land), and all islands and routes contain Red Warp Pipes that lead back to start, at the Green Warp Pipe (Luigi's Engine Room). | ||
{|class= | |||
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
|+'''Battle Royale boards''' | |+'''Battle Royale boards''' | ||
|- | |- | ||
!witdh=15% | !witdh=15% class=unsortable|Board/Logo | ||
!width=17% |Board Name | |||
!width=68% class=unsortable|Description | !width=68% class=unsortable|Description | ||
!width=8%|Difficulty | !width=8%|Difficulty | ||
|- | |- | ||
![[File: | ![[File:Chillywaters.png|150px]]<br>[[File:ChillyWaters_MP3.png|150px]] | ||
|[[Chilly Waters]] | |||
|align=left|This ice-themed board has the players get | |align=left|This ice-themed board has the players get twenty Coins for them to purchase a Power Star from the Millennium Star. While the players are trying to complete this task, they are faced with the two most prominent features of this board; the Action Time, and the ice-y five-way junction in the middle. The Action Time on this board will be triggered if a player lands on a Happening Space on either the board's leftmost column, or on the board's uppermost row; it may also be triggered if a player passes by [[Mr. Blizzard]] on the uppermost row. If a player manages to wake Mr. Blizzard up when passing by, he will ask the player to pay him five Coins for him to initiate the Action Time. The Action Time of this board includes Mr. Blizzard rolling a snowball leftwards (then downwards), or rightwards (then downwards). If the player hits {{button|n64|A}} in time, he/she will jump over the snowball; however, if they don't, they'll be chased by the snowball. If two players are standing on the ice-y five-way junction at once, then the ice will crack. When the ice cracks, the players who are standing on the cracking ice will flee to the southeast corner of the board. | ||
|[[File:Star. | |[[File:Star.PNG|26px]]'''<br><br> | ||
|- | |- | ||
|[[File: | |[[File:Deepbloopersea.png|150px]]<br>[[File:DeepBlooberSea_MP3.png|150px]] | ||
|[[Deep Bloober Sea]] | |||
|align=left|This undersea-themed board has the players get | |align=left|This undersea-themed board has the players get twenty Coins for them to purchase a Power Star from the Millennium Star. There are three notable features of this board; the two Action Times, and the two Happening Space-heavy pathways in the middle. One of the Action Times on this board is triggered when the player is trying to pass by the junction placed in the middle-left part of the board. When it is triggered, the player has to choose from an assortment of four buttons. If the player chooses the incorrect one (the incorrect one is randomized), they will have to take the path they did not choose; however, if the player chooses a correct button, they will be permitted to go on the path they originally chose. The other Action Time is triggered when a player lands on one of the Happening Spaces that are on the top-left corner of the board. When it is triggered, an arrow will rotate to select a random direction. After that, the player has to escape being sucked in by a [[Blooper]] by repeatedly pressing {{button|n64|A}}. If the player fails, then they will be launched in the direction the arrow is pointing. When a player lands on a Happening Space on one of the two Happening Space-heavy pathways in the middle, they will be grabbed by Blooper. Blooper will then place the player on the other pathway that is parallel to the pathway that the player was on. | ||
|[[File:Star. | |[[File:Star.PNG|26px]]'''<br><br> | ||
|- | |- | ||
|[[File: | |[[File:Spinydesert.png|150px]]<br>[[File:SpinyDesert_MP3.png|150px]] | ||
|[[Spiny Desert]] | |||
|align=left|This desert-themed board has the players collect | |align=left|This desert-themed board has the players collect twenty Coins for them to purchase a Power Star from the Millennium Star. The most prominent feature of this board is the fact that there are two Millennium Stars: one that is a mirage (a fake), and one that is real. There is no way to differentiate the two from each other. When a player passes by the mirage, it will vanish. Another notable feature of this board is the two quicksand pits that are located on the lower-middle part of the board and the upper-middle part of the board. When a player lands on a Happening Space that is located around the perimeter of either quicksand pit, the quicksand pit will inhale all players standing on said perimeter. The other quicksand pit will then eject said players so they land on it's perimeter. The Action Time of this board is triggered if a player chooses to pass the path with two cacti. The player has to hit {{button|n64|A}} with correct timing in this Action Time. If the player fails at doing so, then either cacti will send the player bouncing away in another direction. | ||
|[[File:Star. | |[[File:Star.PNG|26px]][[File:Star.PNG|26px]]'''<br><br> | ||
|- | |- | ||
|[[File: | |[[File:Woodywoods.png|150px]]<br>[[File:WoodyWoods_MP3.png|150px]] | ||
|[[Woody Woods]] | |||
|align=left|On this forest-themed board, players have to procure | |align=left|On this forest-themed board, players have to procure twenty Coins for them to purchase a Power Star from the Millennium Star. The most prominent event on this board is the arrows that are in three of the junctions in the forest. Whenever a player passes such junction, he/she is forced to walk that way. At the end of every turn, [[Monty Mole]] will change the direction of all the arrows on the board. A way for players to manipulate the arrows is to pass by one of his army-like huts and pay him five Coins for him to flip all arrows on the board. Another way for players to manipulate the arrows is to land on a Happening Space that is placed directly before a junction with an arrow. This will only flip the arrow in front of the player. The Action Time of this board is [[Woody]]. When a player lands on the Happening Spaces in front of him, he/she is given five seconds to choose from either a Plus Coin Fruit (which will give the player five Coins), or a Plus Block Fruit (which will make the player roll the Dice Block a second time). Action Time also happens when a player lands on a Happening Space at [[Warukio]]. He will make the player choose from one of these two fruits: a Minus Coin Fruit, which will take away five Coins from the player; or a Reverse Block Fruit, which makes the player roll a Dice Block and go in reverse. | ||
|[[File:Star. | |[[File:Star.PNG|26px]][[File:Star.PNG|26px]]'''<br><br> | ||
|- | |- | ||
|[[File: | |[[File:Creepycavern.png|150px]]<br>[[File:CreepyCavern_MP3.png|150px]] | ||
|[[Creepy Cavern]] | |||
|align=left|On this cavern-themed board, players have to collect | |align=left|On this cavern-themed board, players have to collect twenty Coins in order for them to purchase a Power Star from the Millennium Star. The most prominent feature of this board is [[Whomp]]. He is located at the middle of the board, blocking a passage to the upper part of the board via the middle-most path. There are two ways for players to make Whomp turn around: giving an Item - randomized each time - to him when passing by; or by landing on a Happening Space that is in front of him. Another notable feature of this board is the two horizontal railways. When a player lands on a Happening Space that is located on one of those railways, a mine-cart will appear. Any players who are placed on said railway will be chased by said mine-cart until the railway ends. Action Time in this board happens when a player passes a [[Thwomp]] that is located beside a railway, and pays him five Coins. The event includes the player jumping on a mine-cart (with {{button|n64|A}}) and then riding to the end of the railway, subsequently moving any players who are on the same railway. | ||
|[[File:Star. | |[[File:Star.PNG|26px]][[File:Star.PNG|26px]][[File:Star.PNG|26px]]''' <br><br> | ||
|- | |- | ||
|[[File: | |[[File:WaluigiIslandLogo.png|150px]]<br>[[File:WaluigisIsland_MP3.png|150px]] | ||
|[[Waluigi's Island]] | |||
|align=left|This isle-heavy board has the players collect | |align=left|This isle-heavy board has the players collect twenty Coins for them to obtain Power Stars when purchased from the Millennium Star. The two most notable features of this board are the circle at the bottom-middle part of the board, and the island at the top-left corner of the board. The circle at the bottom-middle part of the board has a number, which will always be at five at the start. For this number to decrease, players have to land on the Happening Spaces that are placed on the circle. When this number reaches zero, it will cause an explosion that covers the entire circle. Any players that are caught in the explosion will lose all of their Coins. The spaces that are on the island located at the top-left part of the board will always show what the rest shows, minus the Bank Space. However, instead of always being one type of space, the type of space shown will change from turn to turn. Action Time in this board is triggered when a player is at the four-way junction at the center of the board. The event has the player press {{button|n64|A}} to jump on the pad. After landing on the pad, the player is forced to go the way the arrow that is up-lit shows. | ||
|[[File:Star. | |[[File:Star.PNG|26px]][[File:Star.PNG|26px]][[File:Star.PNG|26px]]''' <br><br> | ||
|} | |} | ||
===Spaces=== | ===Spaces=== | ||
{|class= | {|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | ||
|+'''Battle Royale spaces''' | |+'''Battle Royale spaces''' | ||
|- | |- | ||
!class=unsortable width=32px|Image | !class=unsortable width=32px|Image | ||
!width= | !width=20%|Space | ||
!width= | !width=70% class=unsortable|Description | ||
!width=10%|Rarity | !width=10%|Rarity | ||
|- | |- | ||
|[[File:BlueSpace MP3.png| | |[[File:BlueSpace MP3.png|32px]] | ||
|[[Blue Space]] | |[[Blue Space]] | ||
|align=left|If a player lands on this space, | |align=left|If a player lands on this space, he or she will obtain three Coins. The amount of Coins gained will be doubled during the Last Five Turns Event. | ||
|Common | |Common | ||
|- | |- | ||
|[[File:RedSpace MP3.png| | |[[File:RedSpace MP3.png|32px]] | ||
|[[Red Space]] | |[[Red Space]] | ||
|align=left|If a player lands on this space, | |align=left|If a player lands on this space, he or she will lose three Coins. The amount of Coins lost will be doubled during the Last Five Turns Event. | ||
|Semi- | |Semi-common | ||
|- | |- | ||
|[[File:ItemSpace MP3.png| | |[[File:ItemSpace MP3.png|32px]] | ||
|[[Item Space]] | |[[Item Space]] | ||
|align=left|When a player lands on this space, an Item minigame | |align=left|When a player lands on this space, an Item minigame will be played. Toad or Baby Bowser may appear. They will ask the player a question, and, depending on the answer, they will give the player Items or not. | ||
| | |Rare | ||
|- | |- | ||
|[[File:HappeningSpace MP3.png| | |[[File:HappeningSpace MP3.png|32px]] | ||
|[[Event Space| | |[[Event Space|Happening Space]] | ||
|align=left|When a player lands on this space, an event | |align=left|When a player lands on this space, an event will happen. The event that happens depends on the board. | ||
| | |Semi-common | ||
|- | |- | ||
|[[File:MP3 Starspace.png| | |[[File:MP3 Starspace.png|32px]] | ||
|[[Star Space]] | |[[Star Space]] | ||
|align=left|When a player passes by this space, | |align=left|When a player passes by this space, he or she will be asked by Millennium Star if the player will trade 20 coins for a star. | ||
|One per board (two in Spiny Desert: a real and a fake one) | |One per board (two in Spiny Desert: a real and a fake one) | ||
|- | |- | ||
|[[File:BowserSpace MP3.png| | |[[File:BowserSpace MP3.png|32px]] | ||
|[[Bowser Space]] | |[[Bowser Space]] | ||
|align=left|If this space is landed on, then Bowser | |align=left|If this space is landed on, then Bowser will appear. He will usually try to steal Coins and Stars from players. He may give players certain Items. | ||
| | |Rare | ||
|- | |- | ||
|[[File:BattleSpace MP3.png| | |[[File:BattleSpace MP3.png|32px]] | ||
|[[Battle Space]] | |[[Battle Space]] | ||
|align=left|When a player lands on this space, a Battle minigame | |align=left|When a player lands on this space, a Battle minigame will be played. The amount of Coins that the players pay is decided by a roulette. | ||
| | |Rare | ||
|- | |- | ||
|[[File:BankSpace MP3.png| | |[[File:BankSpace MP3.png|32px]] | ||
|[[Bank Space]] | |[[Bank Space]] | ||
|align=left|Whenever players pass this space, Koopa | |align=left|Whenever players pass this space, Koopa will make players pay five Coins. If a player lands on this space, all previously paid Coins will be given to that player. | ||
|Two per board | |Two per board | ||
|- | |- | ||
|[[File:ChanceSpace MP3.png| | |[[File:ChanceSpace MP3.png|32px]] | ||
|[[Chance Time | |[[Chance Time Space]] | ||
|align=left|Players who land on this space initiate [[Chance Time]]. | |align=left|Players who land on this space will initiate [[Chance Time]]. | ||
|Rare | |Rare | ||
|- | |- | ||
|[[File:GameGuySpace MP3.png| | |[[File:GameGuySpace MP3.png|32px]] | ||
|[[Game Guy Space]] | |[[Game Guy Space]] | ||
|align=left|Players who land on this space have to pay all of their Coins to [[Game Guy]]. After this, a Game Guy minigame | |align=left|Players who land on this space will have to pay all of their Coins to [[Game Guy]]. After this, a Game Guy minigame will be played. If the player succeeds at it, then the amount of Coins will be doubled(or more, depending on the minigame). If the player fails, then all of his or her Coins will be lost. | ||
|Rare | |Rare | ||
|} | |} | ||
Line 265: | Line 257: | ||
===Duel boards=== | ===Duel boards=== | ||
[[File:MP3DuelDraw.png|thumb|250px|What happens when the players' hearts and coins are both the same.]] | [[File:MP3DuelDraw.png|thumb|250px|What happens when the players' hearts and coins are both the same.]] | ||
Duel boards can be played in Duel Mode and Story Mode. Duel Mode can be selected by selecting the red star in the main menu. Duel boards can only be played with two characters. The objective is to defeat the opponent by attacking them with partners. Each player has a heart gauge, consisting of five segments. The game is over when 20 turns end (when | Duel boards can be played in Duel Mode and Story Mode. Duel Mode can be selected by selecting the red star in the main menu. Duel boards can only be played with two characters. The objective is to defeat the opponent by attacking them with partners. Each player has a heart gauge, consisting of five segments. The game is over when 20 turns end (when '20 turns' is selected in game length) or when one player's heart gauge is empty. If 20 turns have finished, the player with the most hearts is the winner. If heart counts tie, then the player with the most coins wins, but if that count also ties as well, the match is a tie. | ||
Players start with one partner and can gain another (or replace one) when they reach their start space, which also gives them ten coins. Partners are given to the player at random using a roulette (on every third return, the player gets a "Lucky Roulette", which slows the roulette, allowing the player to more easily obtain a desired partner) | Players start with one partner and can gain another (or replace one) when they reach their start space, which also gives them ten coins. Partners are given to the player at random using a roulette (on every third return, the player gets a "Lucky Roulette", which slows the roulette, allowing the player to more easily obtain a desired partner). Each partner has a salary where they are paid when the player's turn starts. If a player cannot afford to pay the salary, the partner(s) leave(s). | ||
In the middle of every board is [[Belltop]], a mechanical toy. Every time a player passes him, the numbers on his hat goes down by one. Whenever the hat reaches 0, all players go to him and play a duel mini-game. After the winner receives his/her coin prize, the timer is reset to 5. | In the middle of every board is [[Belltop]], a mechanical toy. Every time a player passes him, the numbers on his hat goes down by one. Whenever the hat reaches 0, all players go to him and play a duel mini-game. After the winner receives his/her coin prize, the timer is reset to 5. | ||
In Story Mode, after a Battle Royale map, the player's character is about to receive a [[Star Stamp]] when another character emerges from the castle and says they deserve it. To settle this dispute, both characters are sent to a Duel board (with the exception of Waluigi, who challenges the character to his Battle Royale board, [[Waluigi's Island]]). The winner receives the Star Stamp. (Luigi | In Story Mode, after a Battle Royale map, the player's character is about to receive a [[Star Stamp]] when another character emerges from the castle and says they deserve it. To settle this dispute, both characters are sent to a Duel board (with the exception of Waluigi, who challenges the character to his Battle Royale board, [[Waluigi's Island]]). The winner receives the Star Stamp. (Note that Luigi's board can be anyone except [[Backtrack]].) | ||
{|class= | |||
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
|+'''Duel boards''' | |+'''Duel boards''' | ||
|- | |- | ||
!class=unsortable width=15% | !class=unsortable width=15%|Board | ||
!width=17%|Board Name | |||
!class=unsortable width=55%|Description | !class=unsortable width=55%|Description | ||
!class=unsortable width=10%|Opponent | !class=unsortable width=10%|Opponent | ||
|- | |- | ||
|[[File: | |[[File:GateGuy_MP3.png|150px]] | ||
|[[ | |[[Gate Guy]] | ||
|align=left|This board's main gimmick is the two Gate Guys. When players pass by one of them, they | |align=left|This board's main gimmick is the two Gate Guys. When players pass by one of them, they will be asked to pay an optional fee of five Coins. If the player decides to pay, then he or she will be able to use the middle-most path as a short-cut to get to the other side of the board. | ||
|Wario | |Wario | ||
|- | |- | ||
|[[File: | |[[File:Arrowhead_MP3.png|150px]] | ||
|[[ | |[[Arrowhead]] | ||
|align=left|The main gimmick of this board is the Arrowheads. When players pass by them from the outer perimeter of the board, they may choose to go directly to a Start Space, essentially creating a short-cut from a Start Space to the next. | |align=left|The main gimmick of this board is the Arrowheads. When players pass by them from the outer perimeter of the board, they may choose to go directly to a Start Space, essentially creating a short-cut from a Start Space to the next. | ||
|Yoshi | |Yoshi | ||
|- | |- | ||
|[[File:Pipesqueak_MP3.png| | |[[File:Pipesqueak_MP3.png|150px]] | ||
|[[ | |[[Pipesqueak]] | ||
|align=left|The main gimmick of this board is the four [[Warp Pipe]]s. (Hence the name "Pipesqueak") There is one Warp Pipe in each corner of the board. Players may choose to enter a Warp Pipe when they pass it. When they do that, they | |align=left|The main gimmick of this board is the four [[Warp Pipe]]s. (Hence the name "Pipesqueak") There is one Warp Pipe in each corner of the board. Players may choose to enter a Warp Pipe when they pass it. When they do that, they will be taken to a random Warp Pipe that isn't the one the player chose to enter. | ||
|Donkey Kong | |Donkey Kong | ||
|- | |- | ||
|[[File: | |[[File:Blowhard_MP3.png|150px]] | ||
|[[ | |[[Blowhard]] | ||
|align=left|This board's main gimmick is the Blowhard in the middle. When players pass by it, it | |align=left|This board's main gimmick is the Blowhard in the middle. When players pass by it, it will send the players and their partners up in the air. This will change the position of any partners the player has (if a partner is in front, then that partner will be in the back and vice versa). | ||
|Peach | |Peach | ||
|- | |- | ||
|[[File: | |[[File:MrMover_MP3.png|150px]] | ||
|[[ | |[[Mr. Mover]] | ||
|align=left|This board's main gimmick is Mr. Mover. At start, it | |align=left|This board's main gimmick is Mr. Mover. At start, it will be colored blue, which means that it will take players stepping on it to the left. Every turn, Mr.Mover's colors switch between blue and red. When Mr.Mover is colored red it will take players stepping on it to the right. | ||
|Mario | |Mario | ||
|- | |- | ||
|[[File: | |[[File:Backtrack_MP3.png|150px]] | ||
|[[ | |[[Backtrack]] | ||
|align=left|The unique feature of this board is the Reverse Spaces. When a player lands on one on this board, it | |align=left|The unique feature of this board is the Reverse Spaces. When a player lands on one on this board, it will not make that player go backwards with another Dice Roll; it will change the direction which is moved, and it will also change the positions of the partners. | ||
|Daisy | |Daisy | ||
|} | |} | ||
====Spaces==== | ====Spaces==== | ||
{|class= | {|class=sortable cellspacing=0 cellpadding=3 border=1 style="text-align:center;border-collapse:collapse" width=100% align=center | ||
|+'''Duel spaces''' | |+'''Duel spaces''' | ||
|- | |- | ||
!width=32px class=unsortable|Image | !width=32px class=unsortable|Image | ||
!width= | !width=20%|Space name | ||
!width= | !width=70% class=unsortable|Description | ||
!width=10%|Rarity | !width=10%|Rarity | ||
|- | |- | ||
|[[File:MP3 BasicSpace.png| | |[[File:MP3 BasicSpace.png|32px]] | ||
|[[Basic Space]] | |[[Basic Space]] | ||
|align=left|When a player lands on it, it | |align=left|When a player lands on it, it will become that player's space. When the opponent lands on the "owned" space, he or she must pay an amount of Coins to the player who "owns" the space. The amount of Coins paid depends on what turn it is. If the "owner" lands on it, then he or she will obtain Coins. | ||
|Very common | |Very common | ||
|- | |- | ||
|[[File:MP3 Power | |[[File:MP3 Power-upSpace.png|32px]] | ||
|[[Power | |[[Power-up Space]] | ||
|align=left|When a player lands on this space, | |align=left|When a player lands on this space, his or her partners will be doubled in attack, health, '''and''' salary. The effect will wear off when the player returns to start, or if they get the "Power Down" event from a [[Happening Space]]. | ||
|Rare | |Rare | ||
|- | |- | ||
|[[File:MP3 ReverseSpace.png| | |[[File:MP3 ReverseSpace.png|32px]] | ||
|[[ | |[[Reverse Space]] | ||
|align=left|If a player lands on this space, then | |align=left|If a player lands on this space, then he or she will have to roll the Dice Block again. The amount of steps shown will then be traveled backwards. In Backtrack, the direction which players move change and so does the position of all partners. | ||
|Semi-rare | |Semi-rare | ||
|- | |- | ||
|[[File:MiniGameSpaceMP3 Duel.png| | |[[File:MiniGameSpaceMP3 Duel.png|32px]] | ||
|[[Minigame Space]] | |[[Minigame Space]] | ||
|align=left|When a player lands on this space, a Duel Minigame | |align=left|When a player lands on this space, a Duel Minigame will be initiated. | ||
|Semi-common | |Semi-common | ||
|- | |- | ||
|[[File:HappeningSpace3D.png| | |[[File:HappeningSpace3D.png|32px]] | ||
|[[Event Space|Happening Space]] | |[[Event Space|Happening Space]] | ||
|align=left|If a player lands on this space, a roulette | |align=left|If a player lands on this space, a roulette will roll. The player will get to stop the roulette. The effect decided by the roulette will then happen. | ||
|Semi-rare | |Semi-rare | ||
|- | |- | ||
|[[File:GameGuySpaceDuel.png| | |[[File:GameGuySpaceDuel.png|32px]] | ||
|[[Game Guy Space]] | |[[Game Guy Space]] | ||
|align=left|When a player lands on this space, then | |align=left|When a player lands on this space, then he or she must pay all of their Coins to Game Guy. After this, the player will play a Game Guy minigame. | ||
|Rare | |Rare | ||
|} | |} | ||
====Partners==== | ====Partners==== | ||
{| | <center> | ||
{| cellspacing=0 cellpadding=2 border=1 style="text-align:center;" | |||
|- | |- | ||
!colspan=9|Duel Mode partners | ! colspan=9 | Duel Mode partners | ||
|- | |- | ||
!colspan=2|Partner | ! colspan=2 width=100px | Partner | ||
!Attack | ! width=55px | Attack | ||
!Stamina | ! width=55px | Stamina | ||
!Salary | ! width=55px | Salary | ||
!Default | ! width=120px| Default Partner | ||
!Other | ! width=233px| Other Unique Abilities | ||
!In-game | !width=233px| In-game Blurb | ||
!Moves | !width=233px|Moves | ||
|- | |- | ||
|[[File: | | [[File:KoopaTroopaIcon_MP3.png]] || [[Koopa Troopa]] || 1 || 2 || -1 || [[Mario]] || N/A || ''His attacks aren't very powerful, but he has decent stamina. His low pay is a plus.'' || '''Standard:''' He withdraws and launches himself forward.<br> '''Powered Up:''' He withdraws, spins for a second creating a yellow effect around him, then attacks. | ||
|- | |- | ||
|[[File: | | [[File:GoombaIcon_MP3.png|80px]] || [[Goomba]] || 2 || 1 || -2 || [[Luigi]] || N/A || ''This familiar, funny guy really packs a punch.'' || '''Standard:''' He kicks the opponent. <br> '''Powered Up:''' He jumps, spins in the air creating a yellow effect around him, and then kicks the opponent. | ||
|- | |- | ||
|[[File: | | [[File:ToadIcon_MP3.png]] || [[Toad]] || 1 || 1 || -1 || [[Princess Peach]] || If a player lands on an opponent's [[Basic Space]], no coins are lost. || ''His ability to prevent coin theft is more helpful than you might think.'' || '''Standard:''' He hits the opponent with his hammer. <br> '''Powered Up:''' He does two fake swings, then hits the opponent, creating multicolored stars as an effect. | ||
|- | |- | ||
|[[File:Bob- | | [[File:Bob-ombIcon_MP3.png]] || [[Bob-omb]] || 1 || 1 || -3 || [[Wario]] || Jumps over an opponent's partner and attacks them directly; disappears after only 1 attack, since it explodes. || ''This explosive specialist can jump over your opponent's helpers for a direct attack!''|| '''Standard:''' It lights itself and then jumps onto the opponent and explodes. <br> '''Powered Up:''' It glows hot pink, then jumps onto the opponent and explodes. | ||
|- | |- | ||
|[[File: | | [[File:BooIcon_MP3.png]] || [[Boo]] || 2 || 1 || -3 || [[Yoshi]] || If attacked, will counter-attack for equal damage before disappearing. Will not attack back if hit by a Chain Chomp in its multi-attack if it's not directly in front of the attacking Chain Chomp. || ''This frightening fiend returns any damage you've taken back to your opponent.'' || '''Standard:''' It floats toward the opponent and then tackles them. This move creates a heart effect. <br> '''Powered Up:''' It appears on the opponent's left, right, and back sides alternately, then tackles with a large heart effect. | ||
|- | |- | ||
|[[File: | | [[File:WhompIcon_MP3.png]] || [[Whomp]] || 0 || 4 || -3 || [[Donkey Kong]] || Unable to attack since he has zero attack. || ''This defensive pro has more than enough stamina, but he lacks attack power.''|| N/A | ||
|- | |- | ||
|[[File: | | [[File:SnifitIcon_MP3.png]] || [[Snifit]] || 2 || 2 || -5 || [[Princess Daisy]] || Can sometimes give the player two to four [[coin]]s at the start of a turn. || ''He has well-balanced abilities and can even collect coins, which can be a big help.'' || '''Standard:''' He shoots a bullet at the opponent. <br> '''Powered Up:''' He shoots a large, blue orb of electricity at them. | ||
|- | |- | ||
|[[File: | | [[File:PiranhaPlantIcon_MP3.png]] || [[Piranha Plant]] || 3 || 1 || -5 || [[Waluigi]] || Can sometimes offer extra dice. These dice allow the player to move up to 3 more spaces. || ''He has the strongest attack, and he can sometimes move up to three extra spaces using a special die.'' || '''Standard:''' He whips the opponent with one of his vine-like legs. <br> '''Powered Up:''' He revs up for a second and then crunches the opponent, creating an effect of a bunch of stars. | ||
|- | |- | ||
|[[File: | | [[File:ChainChompIcon_MP3.png]] || [[Chain Chomp]] || 1 || 2 || -6 || None || Attacks opponent and all partners simultaneously. || ''This monster's mighty attack damages all members of the opposing team.'' || '''Standard:''' It rips through the opponents very quickly. <br> '''Powered Up:''' it grows to the size of a [[Chomp Shark]], jumps up, and then body slams all opponents. | ||
|- | |- | ||
|[[File: | | [[File:ThwompIcon_MP3.png]] || [[Thwomp]] || 0 || 2 || -4 || None || Although it has zero attack, it can attack partners and defeats them instantly; but does nothing to the opposing player. || ''He can take out your opponent's partner in one blow but won't touch your opponent.'' || '''Standard:''' He crushes the opponent by falling on them. <br> '''Powered Up:''' Albeit redundant with the regular attack, he pounds on the opponent four times, with the last time creating a rainbow star effect. | ||
|- | |- | ||
|[[File: | | [[File:MrBlizzardIcon_MP3.png]] || [[Mr. Blizzard]] || 1 || 3 || -2 || None || Attacks the opponent farthest away from him. || ''He lobs snowballs at the most distant opponent, and his stamina makes him a reliable partner.'' || '''Standard:''' He lobs a snowball at the farthest opponent. <br> '''Powered Up:''' He lobs a much larger snowball that breaks into small ice pellets that rain down on the opponent. | ||
|- | |- | ||
|[[File: | | [[File:BabyBowserIcon_MP3.png]] || [[Koopa Kid|Baby Bowser]] || 1 || 1 || -3 || None || Sometimes changes into [[Bowser]] and does triple damage; if transformation fails, no damage is taken. The probability of transformation success is 40%. || ''Usually he's Baby Bowser, but he can transform into Bowser himself to cause triple damage!''|| '''Standard:''' If successful, he turns into Bowser and tackles the opponent. <br> '''Powered Up:''' Bowser will breathe fire onto the opponent. | ||
|} | |} | ||
</center> | |||
'''Combinations\Pair\Duo''' | '''Combinations\Pair\Duo''' | ||
If the player gets | If the player gets 2 of the same partners, the Millennium Star will call it a glorious (_____) (fill the blank with the partner). It also raises the attack by one (with the exception of Thwomp and Whomp, whose salaries are decreased by one instead). The following combinations will cause the Millennium Star to comment on it, but the attack won't be raised. | ||
*Whomp and Thwomp make an ''earth shaking combination''! | *Whomp and Thwomp make an ''earth shaking combination''! | ||
*Toad and Koopa Troopa make an ''economical pair''! | *Toad and Koopa Troopa make an ''economical pair''! | ||
Line 401: | Line 398: | ||
''Mario Party 3'' allows the player to carry three items at once, as opposed to the single item the player can carry in ''Mario Party 2''. | ''Mario Party 3'' allows the player to carry three items at once, as opposed to the single item the player can carry in ''Mario Party 2''. | ||
{|class=wikitable width=100% style="text-align:center" | |||
!width= | {|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | ||
!width= | !width=20% colspan=2|Item | ||
!width=72%|Description | |||
!width=8%|Price | !width=8%|Price | ||
|- | |- | ||
!colspan=4 | !colspan=4|Items Purchasable From Toad | ||
|- | |- | ||
|[[File:MP3 Mushroom.png]] | |||
|[[Mushroom]] | |[[Mushroom]] | ||
|align=left|When used, the player can roll two Dice Blocks before moving. The results of the two rolls is then added together. The player can then move that many spaces. If the player gets two matching digits (e.g., a six and another six), the player | |align=left|When used, the player can roll two Dice Blocks before moving. The results of the two rolls is then added together. The player can then move that many spaces. If the player gets two matching digits (e.g., a six and another six), the player will get ten Coins, however, if the matching digits are sevens, the player will obtain twenty Coins. | ||
|5 Coins | |5 Coins | ||
|- | |- | ||
|[[File:MP2 Warp Block.png]] | |||
|[[Warp Block]] | |[[Warp Block]] | ||
|align=left|When used, the Warp Block | |align=left|When used, the Warp Block will appear above the player using it. The player will then hit the block. The effect of this is that the player will switch places with a randomly chosen opponent. The player can then roll a Dice Block to move normally after having warped. It is Yoshi's favorite item. | ||
|5 Coins | |5 Coins | ||
|- | |- | ||
|[[File:MP3 Cellular Shopper.png]] | |||
|[[Cellular Shopper]] | |[[Cellular Shopper]] | ||
|align=left|When used, the player | |align=left|When used, the player will be able to chose to call either Toad or Baby Bowser. When the player has called, the player may shop items in the usual manner. It is Princess Daisy's favorite item. | ||
|5 Coins | |5 Coins | ||
|- | |- | ||
|[[File:MP3 Dueling Glove.png]] | |||
|[[Dueling Glove]] | |[[Dueling Glove]] | ||
|align=left|When used, a Goomba | |align=left|When used, a Goomba will appear, initiating a Duel minigame. Before doing this, he will ask whom the player wants to challenge, and for how many Coins that are to be battled for. The player may not choose more Coins than what the participator that has the lowest amount of Coins has (e.g., the player cannot choose to duel for twenty Coins if the other dueler only has nineteen Coins, even if the player challenging has more than twenty). This is Wario's favorite item. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 GoldenMushroom.png]] | |||
|[[ | |[[Golden Mushroom#Mario Party series|Golden Mushroom]] | ||
|align=left|When used, the player can roll three Dice Blocks. The result of these three rolls are then added together, enabling the player to move that many spaces. If a player gets three matching digits, they receive twenty Coins (e.g., a five, another five, and another five); however, if the matching digits are sevens, the player | |align=left|When used, the player can roll three Dice Blocks. The result of these three rolls are then added together, enabling the player to move that many spaces. If a player gets three matching digits, they will receive twenty Coins (e.g., a five, another five, and another five); however, if the matching digits are sevens, the player will obtain fifty Coins. It is Mario's favorite item. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 Boo Repellent.png]] | |||
|[[Boo Repellant]] | |[[Boo Repellant]] | ||
|align=left|This item | |align=left|This item will activate itself when a player who is carrying it around is targeted by Boo. The effect it has is that it will fend off Boo. If it is used by the player before they move, the item will be discarded. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 Magic Lamp.png]] | |||
|[[Magic Lamp]] | |[[Magic Lamp]] | ||
|align=left|When used, the player | |align=left|When used, the player will summon the [[Mushroom Genie]]. He will then escort the player to the Star, where they may purchase it for twenty Coins. It will always take the player to the correct Star Space in Spiny Desert. | ||
|20 Coins | |20 Coins | ||
|- | |- | ||
!colspan=4 | !colspan=4|Items Purchasable From Baby Bowser | ||
|- | |- | ||
|[[File:MP3 Reverse Mushroom.png]] | |||
|[[Reverse Mushroom]] | |[[Reverse Mushroom]] | ||
|align=left|When used, the player using it | |align=left|When used, the player using it will choose a player to target (this can also be the player who uses the mushroom). The next time the selected player moves, that player will have to go backwards the amount of steps as shown on the Dice Block. It is Donkey Kong's favorite item. | ||
|5 Coins | |5 Coins | ||
|- | |- | ||
|[[File:MP3 Poison Mushroom.png]] | |||
|[[Poison Mushroom#Mario Party 3|Poison Mushroom]] | |[[Poison Mushroom#Mario Party 3|Poison Mushroom]] | ||
|align=left|When used, the player using it | |align=left|When used, the player using it will choose a player to target (can also be the player who uses the mushroom). The next time that the chosen player moves, that player's Dice Block will only be able to roll numbers from one to three. It is Waluigi's favorite item. | ||
|5 Coins | |5 Coins | ||
|- | |- | ||
|[[File:MP3 Bowser Phone.png]] | |||
|[[Bowser Phone]] | |[[Bowser Phone]] | ||
|align=left|When used, the player | |align=left|When used, the player will call Bowser. Bowser will then ask who is calling him, the player chooses one of the players (can be the player itself). Bowser will then perform his events to that player as if the player landed on a Bowser Space. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 BowserSuit.png]] | |||
|[[Bowser Suit]] | |[[Bowser Suit]] | ||
|align=left|The player who uses this | |align=left|The player who uses this will get a dress that resembles Bowser. The player then gets to roll the Dice Block. Any players who the masqueraded player passes will lose twenty Coins to the masqueraded player. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 Lucky Lamp.png]] | |||
|[[Lucky Lamp]] | |[[Lucky Lamp]] | ||
|align=left|When used, the [[Mushroom Jeanie]] | |align=left|When used, the [[Mushroom Jeanie]] will appear. She will then move the Star from its current location to somewhere else, essentially making it the counter-part of the Magic Lamp. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 PlunderChest.png]] | |||
|[[Plunder Chest]] | |[[Plunder Chest]] | ||
|align=left|When the player uses this item, the player gets to choose an opponent to steal an item from. If the designated player has more than one item, the item stolen | |align=left|When the player uses this item, the player gets to choose an opponent to steal an item from. If the designated player has more than one item, the item stolen will be chosen randomly. This is Princess Peach's favorite item. | ||
|10 Coins | |10 Coins | ||
|- | |- | ||
|[[File:MP3 BooBell.png]] | |||
|[[Boo Bell]] | |[[Boo Bell]] | ||
|align=left|The player who uses this item | |align=left|The player who uses this item will summon Boo. Boo will then ask who the player wants Boo to steal from, and what to steal. | ||
|15 Coins | |15 Coins | ||
|- | |- | ||
!colspan=4 | !colspan=4|Items Purchaseable From Both | ||
|- | |- | ||
|[[File:MP3 Skeleton Key.png]] | |||
|[[Skeleton Key]] | |[[Skeleton Key]] | ||
|align=left|This item | |align=left|This item will be activated automatically when any player who possesses it passes special gates. When activated, it will ask the player passing if they want to use it or not. This item may be used at the start of a player's turn, during which the key will ask the player if the player wants to discard it or not. This is Luigi's favorite item. | ||
|5 Coins | |5 Coins | ||
|- | |- | ||
|[[File:MP3 Item Bag.png]] | |||
|[[Item Bag]] | |[[Item Bag]] | ||
|align=left|When a player purchases this item, the player then | |align=left|When a player purchases this item, the player will then get to hit the bag that appears above the player one to three times (this depends on the amount of items the player has prior to hitting it). The player will receive an item each time the bag is hit. The items the player receives also depends from which salesman the bag was bought. | ||
|30 Coins | |30 Coins | ||
|- | |- | ||
!colspan=4 | !colspan=4|Rare Items (Obtained through an Item Space, a Hidden Block, or purchasing an Item Bag from Toad) | ||
|- | |- | ||
|[[File:MP3 Wacky Watch.png]] | |||
|[[Wacky Watch]] | |[[Wacky Watch]] | ||
|align=left|When used, this rare item | |align=left|When used, this rare item will set the game to such a time that there will be five turns left. Effectively, this can either increase or decrease the time a game is played. | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:MP3 Barter Box.png]] | |||
|[[Barter Box]] | |[[Barter Box]] | ||
|align=left|When this rare item is used, the player who uses it | |align=left|When this rare item is used, the player who uses it will choose an opponent. What will then happen is that the player chosen and the player using the item will swap items. | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:MP3 Koopa Card.png]] | |||
|[[Koopa Kard]] | |[[Koopa Kard]] | ||
|align=left|This item | |align=left|This item will activate automatically when a player who possesses it passes by a Koopa Bank. When activated, it will allow the player to earn all Coins deposited in the bank thus far. | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:MP3 Lucky Charm.png]] | |||
|[[Lucky Charm]] | |[[Lucky Charm]] | ||
|align=left|When a player uses this item, they summon Game Guy. Game Guy then | |align=left|When a player uses this item, they will summon Game Guy. Game Guy will then take all of the player's Coins, and a Game Guy minigame will be initiated. This can also be used to force another player to play a Game Guy minigame. | ||
|N/A | |N/A | ||
|- | |||
|} | |} | ||
==Minigames== | ==Minigames== | ||
{{main|List of Mario Party 3 minigames}} | {{main|List of Mario Party 3 minigames}} | ||
==Quotes== | ==Quotes== | ||
Line 527: | Line 525: | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
{{main|List of Mario Party 3 pre-release and unused content}} | {{main|List of Mario Party 3 pre-release and unused content}} | ||
==Regional differences== | ==Regional differences== | ||
=== | ===NTSC vs. PAL=== | ||
[[File:MP3 European Language Select.png|thumb|Language select]] | [[File:MP3 European Language Select.png|thumb|Language select]] | ||
Exclusive to the | Exclusive to the PAL version is a language select, which allows the game to be played in British English, European French, German or Castilian Spanish. The screen first appears when turning on the game for the first time. {{button|n64|A}} can be held down before turning on the console to force the screen to appear after the first time. | ||
{{br}} | {{br}} | ||
==Gallery== | ==Gallery== | ||
{{main-gallery|Mario Party 3}} | {{main-gallery|Mario Party 3}} | ||
==Media== | ==Media== | ||
{{ | {{see also|List of Mario Party 3 music}} | ||
{{more media|Non-board musical tracks|section=yes}} | |||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=Mario Party 3 Music - Star Lift | ||
|pipe1=Star Lift | |||
|description1=Used for the board map setup screen | |description1=Used for the board map setup screen | ||
| | |type2=audio | ||
| | |name2=Mario Party 3 Music - Chilly Waters | ||
| | |pipe2=[[Chilly Waters]] Theme | ||
| | |type3=audio | ||
| | |name3=Mario Party 3 Music - Deep Bloober Sea | ||
| | |pipe3=[[Deep Bloober Sea]] Theme | ||
| | |type4=audio | ||
| | |name4=Mario Party 3 Music - Spiny Desert | ||
| | |pipe4=[[Spiny Desert]] Theme | ||
| | |type5=audio | ||
| | |name5=Mario Party 3 Music Woody Woods | ||
| | |pipe5=[[Woody Woods]] Theme | ||
| | |type6=audio | ||
| | |name6=Mario Party 3 Music - Creepy Cavern | ||
| | |pipe6=[[Creepy Cavern]] Theme | ||
| | |type7=audio | ||
| | |name7=Mario Party 3 Music - Bowser Event | ||
| | |pipe7=Bowser Event | ||
| | |description7=Music played after landing on a [[Bowser Space]] | ||
| | |type8=audio | ||
| | |name8=Mario Party 3 Music - Begin Mini-Game | ||
| | |pipe8=Begin Mini-Game | ||
| | |description8=Used for the rules explanation screen | ||
|type9=audio | |||
|name9=Mario Party 3 Music - Fighting Spirit | |||
|pipe9=Fighting Spirit | |||
|description9=Theme used for minigames with intense themes: [[Bowser Toss]], [[Snowball Summit]], [[Vine with Me]], etc. | |||
|type10=audio | |||
|name10=Mario Party 3 Music Panic! | |||
|pipe10=Panic! | |||
|description10=Theme used for minigames involving evasion: [[Boulder Ball]], [[Tidal Toss]], etc. | |||
|type11=audio | |||
|name11=Mario Party 3 Music - Item Mini-Game | |||
|pipe11=Item Mini-Game theme | |||
|type12=audio | |||
|name12=Mario Party 3 Music - Game Guy Mini-Game | |||
|pipe12=[[Game Guy]] minigame theme | |||
|type13=audio | |||
|name13=Mario Party 3 Music - Mini-Game End 1 | |||
|pipe13=Results screen music for normal minigames | |||
|type14=audio | |||
|name14=Mario Party 3 Music - Waluigis Island | |||
|pipe14=[[Waluigi's Island]] map theme | |||
}} | }} | ||
==References to other games== | ==References to other games== | ||
*''[[Super Mario Bros.]]'': | *''[[Super Mario Bros. 3]]'': Part of the music track "What to Do?!" (played in minigames like [[Treadmill Grill]], [[Spotlight Swim]], and [[Locked Out]]) is a rearrangement of the ''Super Mario Bros. 3'' castle theme. | ||
*''[[Dr. Mario (game)|Dr. Mario]]'': The minigame [[Mario's Puzzle Party]] plays similarly to ''Dr. Mario''. | *''[[Dr. Mario (game)|Dr. Mario]]'': The minigame [[Mario's Puzzle Party]] plays similarly to ''Dr. Mario''. | ||
*''[[Mario Party]]''/''[[Mario Party 2]]'': The character mugshots of Mario, Luigi, Peach, Yoshi, Wario and Donkey Kong are reused in these games. Also, in the Mini-Game [[Mario's Puzzle Party]], these characters have the same winning mugshots from ''Mario Party 2''. | |||
*''[[Mario Party]]'' / ''[[Mario Party 2]]'': The character mugshots of Mario, Luigi, Peach, Yoshi, Wario and Donkey Kong are reused in these games. Also, in the Mini-Game [[Mario's Puzzle Party]], these characters have the same winning mugshots from ''Mario Party 2'' | |||
==Reception== | ==Reception== | ||
''Mario Party 3'' received mixed to positive reviews. It has a 74% rating from Metacritic, based on 12 reviews, and a 73% from Game Rankings based on 17 reviews. | ''Mario Party 3'' received mixed to positive reviews. It has a 74% rating from Metacritic, based on 12 reviews, and a 73% from Game Rankings based on 17 reviews. | ||
IGN gave it a 6.4 and GameSpot gave it a 7.5. In Japan, Famitsu magazine scored the game a 31 out of 40. | IGN gave it a 6.4 and GameSpot gave it a 7.5. In Japan, Famitsu magazine scored the game a 31 out of 40. | ||
{|class="wikitable | |||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | {| class="wikitable review_template" style="border: 2px solid black; width:100%; font-size: 100%; text-align:center; margin-bottom: 5px;" cellpadding="4" | ||
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews | |||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
Line 615: | Line 605: | ||
|Comment | |Comment | ||
|- | |- | ||
|N64 | |||
|Joe Fielder, [https://www.gamespot.com/reviews/mario-party-3-review/1900-2760370/ GameSpot] | |Joe Fielder, [https://www.gamespot.com/reviews/mario-party-3-review/1900-2760370/ GameSpot] | ||
|7.5/10 | |7.5/10 | ||
Line 621: | Line 611: | ||
|- | |- | ||
|N64 | |N64 | ||
|Jason Venter, [ | |Jason Venter, [http://www.honestgamers.com/868/nintendo-64/mario-party-3/review.html Honest Gamers] | ||
|3/5 | |3/5 | ||
|align="left"| | |align="left"|''"All things considered, Mario Party 3 is a solid entry into the franchise. It has some good innovations that almost worked, and nothing that counts against it is really a crippling blow. At this point it might be best to wait for Mario Party 4, which hopefully will fix everything to perfection. But if you find this on store shelves--and you're likely to; I still see it around--you wouldn't do badly to pick it up, especially if you like to party.''" | ||
|- | |- | ||
|N64 | |N64 | ||
|Fran Mirabella III, [https://www.ign.com/articles/2001/05/30/mario-party-3 IGN] | |Fran Mirabella III, [https://www.ign.com/articles/2001/05/30/mario-party-3 IGN] | ||
|6.4/10 | |6.4/10 | ||
|align="left"| | |align="left"|''"I can't say I was thrilled with Mario Party 3 at first. I made the fatal mistake of trying to give the single-player story mode a chance. It's a decent way to practice, but it's INSANE as to how much watching you do. You even WATCH your opponents play mini-games all the time. Also, moving around the board becomes very tedious and boring quite quickly. So, as far as single-player goes, I think it'd better be classified as a tutorial mode. The multiplayer mode is where all the fun lies. Gather up three guys around the office, throw in some unsaid aggression, and the fun factor immediately goes up. This is what Mario Party has always been about. So, while there's nothing really new about the franchise there are 70 brand-new mini-games. For me, it makes a very worthwhile rental with some friends. I would only consider buying this if I had three siblings who were addicted to the N64 or had a family that would benefit from it. I suggest you take the same approach.''" | ||
|- | |- | ||
!colspan="4"style="background-color:silver; font-size:120%; text-align:center;"|Aggregators | !colspan="4" style="background-color:silver; font-size:120%; text-align:center;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
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|colspan=2|[https://www.gamerankings.com/n64/374848-mario-party-3/index.html 73.64%] | |colspan=2|[https://www.gamerankings.com/n64/374848-mario-party-3/index.html 73.64%] | ||
|} | |} | ||
===Sales=== | ===Sales=== | ||
''Mario Party 3'' is the 26th best | ''Mario Party 3'' is the 26th best selling game for the [[Nintendo 64]], selling approximately 1.9 million copies: 1.02 million copies in Japan, 720,000 copies in North America, and 160,000 copies elsewhere, as of December 31, 2009. | ||
===Awards=== | ===Awards=== | ||
''Mario Party 3'' won the Console Family Award from the Academy of the Interactive Arts and Sciences of 2002. | The ''Mario Party 3'' installment won the Console Family Award from the Academy of the Interactive Arts and Sciences of 2002. | ||
==Trivia== | ==Trivia== | ||
*On the game's cover artwork and wallpaper featuring the entire cast of characters that has an example of a Battle Royale Board Map which is based on Chilly Waters, the spaces illustrated are circle-shaped like the previous games, yet in the game | *This is the first [[Mario Party (series)|''Mario Party'']] game to feature a Story Mode and mini-games that could be unlocked and played anytime without purchasing them first, a system that has become standard and would continue to be used in future installments. | ||
*The instruction | *On the game's cover artwork and wallpaper featuring the entire cast of characters that has an example of a Battle Royale Board Map which is based on Chilly Waters, the spaces illustrated are circle-shaped like the previous games, yet in the game they are octagon-shaped. | ||
*This is the last ''Mario Party'' game to feature multiple minigame tracks for when there is just one winner, multiple winners | *Upon failing an Item minigame in the Japanese version, the announcer says "MISS!" with said word also shown on screen. This was changed in the North American, Australian, and European versions to say "GAME OVER" instead, but retaining the original narrator's voice recording from the first game. | ||
*The instruction manual incorrectly states that [[Thwomp]] has an attack stat of 2 instead of 0. | |||
*This is the final ''Mario'' game to be released for the Nintendo 64 in all regions except Australia, where that title goes to ''[[Paper Mario]]''. | |||
*''Mario Party 3'' is one of the few games in which Mario speaks in coherent sentences; this happens when he challenges the player for the [[Star Stamp|Courage]] Star Stamp. | |||
*This is the last ''Mario Party'' game to feature multiple minigame tracks for when there is just one winner, multiple winners and a new record. | |||
== | ==External links== | ||
*[http://www.nintendo.co.jp/n01/n64/software/nus_p_nmvj/index.html Official ''Mario Party 3'' Japanese website] | |||
*[https://www.nintendo.co.uk/Games/Nintendo-64/Mario-Party-3-269591.html Nintendo UK website] | |||
{{MP3}} | {{MP3}} | ||
{{ | {{MarioGames}} | ||
{{N64}} | {{N64}} | ||
[[Category:Mario Party 3|*]] | [[Category:Mario Party 3|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Nintendo 64 | [[Category:Nintendo 64 Games]] | ||
[[Category:2000 games]] | [[Category:2000 games]] | ||
[[Category:2001 games]] | [[Category:2001 games]] |