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|developer=[[Nintendo Cube|NDcube]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|developer=[[Nintendo Cube|NDcube]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release:'''<br>{{flag list|Japan|March 12, 2015<ref>https://www.youtube.com/watch?v=sizap1jvoI8</ref>|USA|March 20, 2015<ref>https://www.youtube.com/watch?v=L69Z39bgdU4</ref>|Europe|March 20, 2015<ref>https://www.youtube.com/watch?v=_IHnPB6m4Mk</ref>|Australia|March 21, 2015<ref>[http://www.nintendo.com.au/index.php?action=news&nid=3587&pageID=6]</ref>}}'''[[Nintendo Selects#Wii U|Nintendo Selects]]:'''<br>{{flag list|Europe|September 30, 2016}}
|release='''Original release:'''<br>{{release|Japan|March 12, 2015<ref>https://www.youtube.com/watch?v=sizap1jvoI8</ref>|USA|March 20, 2015<ref>https://www.youtube.com/watch?v=L69Z39bgdU4</ref>|Europe|March 20, 2015<ref>https://www.youtube.com/watch?v=_IHnPB6m4Mk</ref>|Australia|March 21, 2015<ref>[http://www.nintendo.com.au/index.php?action=news&nid=3587&pageID=6]</ref>}}'''[[Nintendo Selects#Wii U|Nintendo Selects]]:'''<br>{{release|Europe|September 30, 2016}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|ratings={{ratings|esrb=E|pegi=7|usk=6|acb=G|cero=A|fpb=pg}}
|ratings={{ratings|esrb=E|pegi=7|usk=6|acb=G|cero=A}}
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|platforms=[[Wii U]]
|platforms=[[Wii U]]
|format={{format|wiiu=1|wiiudl=1}}
|format={{format|wiiu=1|wiiudl=1}}
|input={{input|wiiu=1|wiiumote=1}}
|input={{input|wiiu=1|wiiumote=1}}
|serials={{flag list|Japan|WUP-ABAJ-JPN}}
|serials=WUP-ABAJ-JPN (Japan)
}}
}}
'''''Mario Party 10''''' is a game for the [[Wii U]]. It is the tenth home console installment in the [[Mario Party (series)|''Mario Party'' series]], the twentieth installment overall, and the only installment for the Wii U, and features many reused gameplay elements from [[Mario Party 9|its predecessor]]. The game features a standard Party Mode (similar in gameplay to the Party Mode from ''[[Mario Party 9]]''), and a new mode called Bowser Party, in which one player controls [[Bowser]] using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with [[amiibo]].
'''''Mario Party 10''''' is a game for the [[Wii U]]. It is the tenth home console installment in the [[Mario Party (series)|''Mario Party'' series]], the twentieth installment overall, and the only installment for the Wii U, and features many reused gameplay elements from [[Mario Party 9|its predecessor]]. The game features a standard Party Mode (similar in gameplay to the Party Mode from ''[[Mario Party 9]]''), and a new mode called Bowser Party, in which one player controls [[Bowser]] using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with [[amiibo]].
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{{quote|Everyone plays board events or minigames!|Mario Party menu description}}
{{quote|Everyone plays board events or minigames!|Mario Party menu description}}
[[File:Mario Party 10 Board Tower Bowser Jr..jpg|thumb|left|Gameplay for the Mario Party mode]]
[[File:Mario Party 10 Board Tower Bowser Jr..jpg|thumb|left|Gameplay for the Mario Party mode]]
Mario Party is the central mode of ''Mario Party 10''. Similar to ''Mario Party 9'', players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. Characters move around in vehicles taking turns being the captain and rolling the [[Dice Block|dice]]. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add [[Bowser Space]]s on the board. If Bowser is not free by the time the "Homestretch!" space is reached, he will be sealed away and [[Bowser Jr.|his son]] will add [[Bowser Jr. Space]]s instead. When in [[Chaos Castle]], a yellow [[Toad (species)|Toad]] takes Bowser's place and gives the player 20 Mini Stars for freeing him. Also, item shops return, this time in the form of [[Toad House]]s, where a Special Dice Block is given to all players.
Mario Party is the central mode of ''Mario Party 10''. Similar to ''Mario Party 9'', players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. Characters move around in vehicles taking turns being the captain and rolling the [[Dice Block|dice]]. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add [[Bowser Space]]s on the board. If Bowser isn't free by the time the "Homestretch!" space is reached, he will be sealed away and [[Bowser Jr.|his son]] will add [[Bowser Jr. Space]]s instead. When in [[Chaos Castle]], a yellow [[Toad (species)|Toad]] takes Bowser's place and gives the player 20 Mini Stars for freeing him. Also, item shops return, this time in the form of [[Toad House]]s, where a Special Dice Block is given to all players.


====Bowser Party====
====Bowser Party====
{{Redirect|Bowser Party|the event in [[Mario Party 7]] known as "Bowser Party" in PAL regions|[[Bowser Time]]}}
{{quote|Bowser chases Team Mario and wreaks havoc!|Bowser Party menu description}}
{{quote|Bowser chases Team Mario and wreaks havoc!|Bowser Party menu description}}
[[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players]]
[[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players]]
Bowser Party is a new mode of gameplay featuring [[Bowser]]. One player controls Bowser using the GamePad, and up to four others use [[Wii#Wii Remote|Wii Remote]]s to play against him as Team [[Mario]]. Mini Stars are replaced by [[Heart (item)|Hearts]], and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the [[Star (Mario Party series)|Super Star]] at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four [[Bowser Dice Block]]s by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario or if Team Mario is sent backwards to him, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. This can also happen if Team Mario cannot move away from Bowser because some players towards the end of the turn order are already eliminated, in which case Bowser will immediately initiate the Bowser Battle minigame selection as his turn begins. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can receive Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. If Bowser fails to deplete a heart from any Team Mario player, all of the team members perform their victory animations while Bowser roars in anger. Normally, the minigames are fairly easy for Team Mario, but Bowser can also become Angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact (or if he does not roll a high enough number again to catch Team Mario after a reroll), and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event.
Bowser Party is a new mode of gameplay featuring [[Bowser]]. One player controls Bowser using the GamePad, and up to four others use [[Wii#Wii Remote|Wii Remote]]s to play against him as Team [[Mario]]. Mini Stars are replaced by [[Heart (item)|Hearts]], and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the [[Star (Mario Party series)|Super Star]] at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four [[Bowser Dice Block]]s by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can receive Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. If Bowser fails to deplete a heart from any Team Mario player, all of the team members perform their victory animations while Bowser roars in anger. Normally, the minigames are fairly easy for Team Mario, but Bowser can also become Angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact (or if he does not roll a high enough number again to catch Team Mario after a reroll), and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event.


At the Homestretches of [[Mushroom Park]] and [[Whimsical Waters]], Bowser Jr. appears with a roulette for Bowser to help him. In [[Chaos Castle]]'s Homestretch, Bowser instead fuses the Bowser Dice Blocks into the [[Super Bowser Dice Block]]. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces. If Team Mario makes it to the goal after being knocked back twice, they automatically win.
At the Homestretches of [[Mushroom Park]] and [[Whimsical Waters]], Bowser Jr. appears with a roulette for Bowser to help him. In [[Chaos Castle]]'s Homestretch, Bowser instead fuses the Bowser Dice Blocks into the [[Super Bowser Dice Block]]. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces. If Team Mario makes it to the goal after being knocked back twice, they automatically win.
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====amiibo Bonus====
====amiibo Bonus====
Players can also tap an amiibo to get bases for the figurines that represent players in amiibo Party and bonus Mario Party Points with a scratch card. However, only amiibo with ''Mario Party'' 10 data can earn bases, while others can only earn Mario Party Points. Once all of the bases are collected for an amiibo, the amiibo also gets scratch cards for the amiibo Bonus.
Players can also tap an amiibo to get bases and bonus Mario Party Points with a scratch card. However, only amiibo with ''Mario Party'' 10 data can earn bases, while others can only earn Mario Party Points. Once all of the bases are collected for an amiibo, the amiibo also gets scratch cards for the amiibo Bonus.


====Minigame Tournament====
====Minigame Tournament====
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==Characters==
==Characters==
===Playable characters===
===Playable characters===
There are a total of thirteen playable characters in ''Mario Party 10''. Of these characters, two, [[Rosalina]] and [[Spike]], are playable for the first time in the series, with Spike also being playable for the first time in any game. Bowser is not playable in Mario Party mode, but is playable in other modes, and, despite previously being playable in ''[[Mario Party 4]]''{{'}}s [[Beach Volley Folly]] minigame, he is considered to be a new playable character to the series.<ref>https://www.nintendo.com/games/detail/mario-party-10-wii-u</ref> [[Toadette]] and Spike are unlocked by spending 600 Mario Party Points for each of them at the Shop in Toad's Room. Also, [[Donkey Kong]] makes his first full playable appearance in the series since ''Mario Party 4'', and Toadette is playable for the first time in the series since ''[[Mario Party 8]]''.
There are a total of thirteen playable characters in ''Mario Party 10''. Of these characters, two, [[Rosalina]] and [[Spike]], are playable for the first time in the series, with Spike also being playable for the first time in any game. Bowser is not playable in Mario Party mode, but is playable in other modes, and, despite previously being playable in ''[[Mario Party 4]]''{{'}}s [[Beach Volley Folly]] minigame, he is considered to be a new playable character to the series.<ref>https://www.nintendo.com/games/detail/mario-party-10-wii-u</ref> [[Toadette]] and Spike are unlockable through the Shop in Toad's Room. Also, [[Donkey Kong]] makes his first full playable appearance in the series since ''Mario Party 4'', and Toadette is playable for the first time in the series since ''[[Mario Party 8]]''.
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"}
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"}
!{{Color link|red|Mario}}
!{{Color-link|red|Mario}}
!{{Color link|darkgreen|Luigi}}
!{{Color-link|darkgreen|Luigi}}
!{{Color link|hotpink|Peach}}
!{{Color-link|hotpink|Peach}}
!{{Color link|skyblue|Toad}}
!{{Color-link|skyblue|Toad}}
!{{Color link|limegreen|Yoshi}}
!{{Color-link|limegreen|Yoshi}}
|-
|-
|[[File:Mario - Mario Party 10.png|center|100x100px]]
|[[File:Mario - Mario Party 10.png|center|100x100px]]
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|The green gobbler has attended every Mario Party to date, and [[Flutter Jump]]s back into the fun this time around.
|The green gobbler has attended every Mario Party to date, and [[Flutter Jump]]s back into the fun this time around.
|-
|-
!{{Color link|purple|Wario}}
!{{Color-link|purple|Wario}}
!{{Color link|black|Waluigi}}
!{{Color-link|black|Waluigi}}
!{{Color link|orange|Daisy}}
!{{Color-link|orange|Daisy}}
!{{Color link|mediumturquoise|Rosalina}} '''(new)'''
!{{Color-link|mediumturquoise|Rosalina}} '''(new)'''
!{{Color link|#783F04|Donkey Kong}}
!{{Color-link|#783F04|Donkey Kong}}
|-
|-
|[[File:Wario MP10.png|center|100x100px]]
|[[File:Wario MP10.png|center|100x100px]]
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|[[DK Rap|He's finally back to kick some tail!]] After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again.
|[[DK Rap|He's finally back to kick some tail!]] After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again.
|-
|-
!{{Color link|gold|Bowser}} '''(new)'''
!{{Color-link|gold|Bowser}} '''(new)'''
!{{Color link|magenta|Toadette}}
!{{Color-link|magenta|Toadette}}
!{{Color link|green|Spike}} '''(new)'''
!{{Color-link|green|Spike}} '''(new)'''
|-
|-
|[[File:Bowser - Mario Party 10.png|center|100x100px]]
|[[File:Bowser - Mario Party 10.png|center|100x100px]]
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|-
|-
![[Amp]]
![[Amp]]
![[Bomber Bill|Banzai Bill]]
![[Banzai Bill]]
![[Bee]]
![[Bee]]
![[Big Amp]]
![[Big Amp]]
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|''This amusement-park board is suitable for everyone!''
|''This amusement-park board is suitable for everyone!''
{|align=center
{|align=center
|[[File:MP10 TraditionalTrain.png|100px]]
|[[File:MP10 TraditionalTrain.jpg|100px]]
|[[File:MP10 ToyTrain.png|100px]]
|[[File:MP10 ToyTrain.jpg|100px]]
|[[File:MP10 PeteyPiranhaTrain.png|100px]]
|[[File:MP10 PeteyPiranhaTrain.jpg|100px]]
|-
|-
!align=center|<small>Traditional Train
!align=center|<small>Traditional Train
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{|align=center
{|align=center
|-
|-
|[[File:MP10 MagicalSleigh.png|100px]]
|[[File:MP10 MagicalSleigh.jpg|100px]]
|[[File:MP10 LovelySleigh.png|100px]]
|[[File:MP10 LovelySleigh.jpg|100px]]
|[[File:MP10 KingBooSleigh.png|100px]]
|[[File:MP10 KingBooSleigh.jpg|100px]]
|-
|-
!align=center|<small>Magical Sleigh
!align=center|<small>Magical Sleigh
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{|align=center
{|align=center
|-
|-
|[[File:MP10 SimpleSubmarine.png|100px]]
|[[File:MP10 SimpleSubmarine.jpg|100px]]
|[[File:MP10 WhaleSubmarine.png|100px]]
|[[File:MP10 WhaleSubmarine.jpg|100px]]
|[[File:MP10 BlooperSubmarine.png|100px]]
|[[File:MP10 BlooperSubmarine.jpg|100px]]
|-
|-
!align=center|<small>Simple Submarine
!align=center|<small>Simple Submarine
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{|align=center
{|align=center
|-
|-
|[[File:MP10 PlanePlain.png|100px]]
|[[File:MP10 PlanePlain.jpg|100px]]
|[[File:MP10 AntiquePlane.png|100px]]
|[[File:MP10 AntiquePlane.jpg|100px]]
|[[File:MP10 BanzaiBillJet.png|100px]]
|[[File:MP10 BanzaiBillJet.jpg|100px]]
|-
|-
!align=center|<small>Plain Plane
!align=center|<small>Plain Plane
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{|align=center
{|align=center
|-
|-
|[[File:MP10 StarStomper.png|100px]]
|[[File:MP10 StarStomper.jpg|100px]]
|[[File:MP10 CastleClomper.png|100px]]
|[[File:MP10 CastleClomper.jpg|100px]]
|[[File:MP10 BowserBonker.png|100px]]
|[[File:MP10 BowserBasher.jpg|100px]]
|-
|-
!align=center|<small>Star Stomper
!align=center|<small>Star Stomper
!align=center|<small>Castle Clomper
!align=center|<small>Castle Clomper
!align=center|<small>Bowser Bonker<br>''Bowser Basher''
!align=center|<small>Bowser Basher
|}
|}
|Miniboss - Mega Mechakoopa<br>Boss - Bowser / Dry Bowser
|Miniboss - Mega Mechakoopa<br>Boss - Bowser / Dry Bowser
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*[[0-1 Dice Block]]
*[[0-1 Dice Block]]
*[[1-2-3 Dice Block]]
*[[1-2-3 Dice Block]]
*[[1-2-3 Slow Dice Block]] (Bowser Party only)
*[[1-2-3 Slow Dice Block]]
*[[4-5-6 Dice Block]]
*[[4-5-6 Dice Block]]
*[[Dice Block]]
*[[Dice Block]]
*[[Double Dice|Double Dice Block]]  
*[[Double Dice|Double Dice Block]]
*[[Reverse Dice Block]] (amiibo Party only)
*[[Reverse Dice Block]]
*[[Slow Dice Block]]
*[[Slow Dice Block]]


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==Tokens==
==Tokens==
{{main|amiibo Token (Mario Party 10)}}
{{main|amiibo Token}}
In amiibo Party, Tokens can be used. The player can save them to their amiibo to use at the start of another party. Tokens spawn on the board after a star is collected, and disappear after a few turns. The player can only hold one, they can be used once each turn, and each one will have a different effect. There is a total of 34 Tokens:
In amiibo Party, Tokens can be used. The player can save them to their amiibo to use at the start of another party. Tokens spawn on the board after a star is collected, and disappear after a few turns. The player can only hold one, they can be used once each turn, and each one will have a different effect. There is a total of 34 Tokens:
*'''Mario Jump''': ''All this does is change the movement sound? At least you can win with style!''
*'''Mario Jump''': ''All this does is change the movement sound? At least you can win with style!''
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Samuel Claiborn of IGN gave the game a 6.5/10, criticizing the return of the concepts from ''Mario Party 9'', the board layouts in amiibo Party mode, and the game playing its target audience too safe, but was otherwise praising of the minigames and the Bowser Party mode, the latter of which he called "a blast", claiming "Whether you are Bowser or not, this five-person modification of ''Mario Party'' is [''Mario Party''] ''10''{{'}}s greatest achievement – and one of the best uses of the Wii U GamePad yet."<ref>[http://www.ign.com/articles/2015/03/17/mario-party-10-review ''Mario Party 10'' Review]. ''IGN''. Retrieved August 15, 2018.</ref> In a similar review, Mark Walton of GameSpot gave the game a 6/10, praising the visuals and the minigames, but criticized the amiibo Party boards, the overreliance on luck, and a poor implementation of the GamePad, stating "Ah, ''Mario Party'', the game that, on paper at least, should be a rollicking good time filled with joyful minigames and all your favourite Nintendo characters. It's hard not be suckered in by that classic Nintendo charm, the bright colours, the jangly music, Mario yelling "it's-a-me!" If games were fun based on nostalgia value alone, then ''Mario Party 10'' would be a wonderful creation. But they're not, and once you're over the sight of Mario and friends riding along in a Boo-inspired ghost train, the game's mildly amusing take on a family board game wears thin."<ref>[http://www.gamespot.com/reviews/mario-party-10-review/1900-6416064 ''Mario Party 10'' Review]. ''GameSpot''. Retrieved August 15, 2018.</ref> Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars, praising only the concept of the Bowser Party mode and being critical of practically everything else, including the Mario Party and amiibo Party modes and some minigames he deemed "want[ing] to see what your wrist action is like".<ref>[http://www.digitalspy.com/gaming/wii-u/review/a635702/mario-party-10-review-wii-u-the-fun-is-fleeting-in-this-party-game ''Mario Party 10'' review (Wii U): The fun is fleeting in this party game]. ''Digital Spy''. Retrieved August 15, 2018.</ref>
Samuel Claiborn of IGN gave the game a 6.5/10, criticizing the return of the concepts from ''Mario Party 9'', the board layouts in amiibo Party mode, and the game playing its target audience too safe, but was otherwise praising of the minigames and the Bowser Party mode, the latter of which he called "a blast", claiming "Whether you are Bowser or not, this five-person modification of ''Mario Party'' is [''Mario Party''] ''10''{{'}}s greatest achievement – and one of the best uses of the Wii U GamePad yet."<ref>[http://www.ign.com/articles/2015/03/17/mario-party-10-review ''Mario Party 10'' Review]. ''IGN''. Retrieved August 15, 2018.</ref> In a similar review, Mark Walton of GameSpot gave the game a 6/10, praising the visuals and the minigames, but criticized the amiibo Party boards, the overreliance on luck, and a poor implementation of the GamePad, stating "Ah, ''Mario Party'', the game that, on paper at least, should be a rollicking good time filled with joyful minigames and all your favourite Nintendo characters. It's hard not be suckered in by that classic Nintendo charm, the bright colours, the jangly music, Mario yelling "it's-a-me!" If games were fun based on nostalgia value alone, then ''Mario Party 10'' would be a wonderful creation. But they're not, and once you're over the sight of Mario and friends riding along in a Boo-inspired ghost train, the game's mildly amusing take on a family board game wears thin."<ref>[http://www.gamespot.com/reviews/mario-party-10-review/1900-6416064 ''Mario Party 10'' Review]. ''GameSpot''. Retrieved August 15, 2018.</ref> Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars, praising only the concept of the Bowser Party mode and being critical of practically everything else, including the Mario Party and amiibo Party modes and some minigames he deemed "want[ing] to see what your wrist action is like".<ref>[http://www.digitalspy.com/gaming/wii-u/review/a635702/mario-party-10-review-wii-u-the-fun-is-fleeting-in-this-party-game ''Mario Party 10'' review (Wii U): The fun is fleeting in this party game]. ''Digital Spy''. Retrieved August 15, 2018.</ref>
{| class="wikitable" style="width:100%;text-align:center"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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==Pre-release and unused content==
==Pre-release and unused content==
During the Nintendo Treehouse Event at {{wp|E3 2014}}, it was claimed that [[Nabbit]] would appear to give Bowser extra dice blocks during Bowser Party.<ref name="E3">{{cite|url=https://youtu.be/0fXNI9xdYhM?t=356|timestamp=5:56|title=E3 2014: Mario Party 10 - Treehouse Live Board #1 Gameplay Footage|author=Mario Party Legacy|publisher=YouTube|accessdate=February 14, 2025|date=June 13, 2014}}</ref> However, in the final game, only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. Also in the E3 demo of ''Mario Party 10'', the characters used ''Mario Party 9'' winning and losing animations, as well as their voice clips and the announcer.<ref name="E3 2">[https://www.youtube.com/watch?v=0fXNI9xdYhM&t=635s Ibid]. (10:35)</ref> The final version of the game does not feature an announcer, making it the only mainline ''Mario Party'' game with this distinction.
{{unreferenced|section=y}}
During the Nintendo Treehouse Event at {{wp|E3 2014}}, it was claimed that [[Nabbit]] would appear to give Bowser extra dice blocks during Bowser Party. However, in the final game, only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. Also in the E3 demo of ''Mario Party 10'', the characters used ''Mario Party 9'' winning and losing animations, as well as their voice clips and the announcer. The final version of the game does not feature an announcer, making it the only mainline ''Mario Party'' game with this distinction.


The fireballs in [[Bowser's Bad Breath]] had a different appearance.<ref name="E3 2"/> The controls for Bowser in [[Bowser's High Dive]] were originally made to have the [[Wii U#Wii U GamePad|GamePad]] tilt left and right, though the final game instead uses the touch screen.<ref>{{cite|url=https://youtu.be/D8SJH4-VFfU?t=40|publisher=YouTube|timestamp-0:40|author=IGN|title=Mario Party 10 - E3 2014 Trailer - E3 2014|accessdate=February 14, 2025|date=June 10, 2014}}</ref> Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance.<ref name="E3"/>
The fireballs in [[Bowser's Bad Breath]] had a different appearance. Additionally, the controls for Bowser in [[Bowser's High Dive]] were originally made to have the [[Wii U#Wii U GamePad|GamePad]] tilt left and right, though the final game instead uses the touch screen. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance.


==Promotion==
==Promotion==
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|image1=Mario Party 10 box.png
|image1=Mario Party 10 box.png
|image2=Mario Party 10 box JP.jpg
|image2=Mario Party 10 box JP.jpg
|footer=The international (left) and Japanese (right) cover art differences
|footer=The Western (left) and Japanese (right) cover art differences
|align=right
|align=right
|direction=horizontal
|direction=horizontal
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}}
}}
*Several minigames have different names between the American and British releases; for example, [[Found it? Pound it!]] is named "Ground Pound Prowl" in the British version.
*Several minigames have different names between the American and British releases; for example, [[Found it? Pound it!]] is named "Ground Pound Prowl" in the British version.
*On the international cover for the game, the [[Wii U#Wii U GamePad|Wii U GamePad]] that [[Bowser]] is holding is black, matching the color for the Wii U Deluxe Set. On the Japanese cover, however, the GamePad is white, matching the color used for the Wii U Basic Set.
*On the Western cover for the game, the [[Wii U#Wii U GamePad|Wii U GamePad]] that [[Bowser]] is holding is black, matching the color for the Wii U Deluxe Set. On the Japanese cover, however, the GamePad is white, matching the color used for the Wii U Basic Set.
{{br}}
{{br}}


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*''[[Wario Land (series)|Wario Land]]'' series: The right half of the [[Wario Board|Wario amiibo board]] displays many elements from the ''Wario Land'' series, such as Wario's hard hat and the [[Wario Car]]. Also, Wario's amiibo Party theme is an arrangement of the [[Stonecarving City]] music from ''[[Wario Land: Shake It!]]''.
*''[[Wario Land (series)|Wario Land]]'' series: The right half of the [[Wario Board|Wario amiibo board]] displays many elements from the ''Wario Land'' series, such as Wario's hard hat and the [[Wario Car]]. Also, Wario's amiibo Party theme is an arrangement of the [[Stonecarving City]] music from ''[[Wario Land: Shake It!]]''.
*''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series: Various elements from the series appear on Donkey Kong's amiibo board, including a [[Barrel Cannon]], [[banana]]s, and a [[Mine Cart]] and rails. Also, Donkey Kong's amiibo Party theme is an arrangement of the [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music from ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country Returns]]''. The sprite form of Donkey Kong is based on its cameo in ''Donkey Kong Country Returns'', though it now lacks the Wii Remote it held in that game.
*''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series: Various elements from the series appear on Donkey Kong's amiibo board, including a [[Barrel Cannon]], [[banana]]s, and a [[Mine Cart]] and rails. Also, Donkey Kong's amiibo Party theme is an arrangement of the [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music from ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country Returns]]''. The sprite form of Donkey Kong is based on its cameo in ''Donkey Kong Country Returns'', though it now lacks the Wii Remote it held in that game.
*''[[Super Mario 64]]'': Peach's amiibo Party theme is an arrangement of "[[Peach's Castle (theme)|Inside the Castle Walls]]" from this game, and Bowser's amiibo Party theme is an arrangement of the "[[Bowser's Theme]]" music from this game.
*''[[Super Mario 64]]'': Peach's amiibo Party theme is an arrangement of the [[Peach's Castle]] music from this game, and Bowser's amiibo Party theme is an arrangement of the "Bowser's Road" music from this game.
*''[[Yoshi's Story]]'': Yoshi's amiibo Party theme is an arrangement of music originating from this game.
*''[[Yoshi's Story]]'': Yoshi's amiibo Party theme is an arrangement of music originating from this game.
*''[[Donkey Kong 64]]'': A verse from the [[DK Rap]], originating from the said game, is used for Donkey Kong's description on the ''Mario Party 10'' official website (see the description above, in the "[[Mario Party 10#Playable characters|Playable characters]]" section).
*''[[Donkey Kong 64]]'': A verse from the [[DK Rap]], originating from the said game, is used for Donkey Kong's description on the ''Mario Party 10'' official website (see the description above, in the "[[Mario Party 10#Playable characters|Playable characters]]" section).
*''[[Luigi's Mansion]]'': Luigi's amiibo Party theme is an arrangement of this game's main theme.
*''[[Luigi's Mansion]]'': Luigi's amiibo Party theme is an arrangement of this game's main theme.
*''[[WarioWare (series)|WarioWare]]'' series: The left half of the Wario amiibo board features many elements from the ''WarioWare'' series, such as Wario's biker helmet and the [[Wario Bike]].
*''[[WarioWare (series)|WarioWare]]'' series: The left half of the Wario amiibo board features many elements from the ''WarioWare'' series, such as Wario's biker helmet and the [[Wario Bike]].
*''[[Mario Party 6]]'': When determining the winner, the playable characters fly through an endless void until the winner is left, like what happens in this game.
*''[[Mario Party 6]]'': When determining the winner, the playable characters fly through an endless void until three of them fall and the winner is left, like what happens in this game, followed by voice clips that are also reused here.
*''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series: The  fortresses and castles on the boards are based on their appearance in the games from this series. [[Jumbo Ray]]s from ''[[New Super Mario Bros. Wii]]'' appear in the minigames [[Bouncy Brawl]] and [[Bubble Squabble]] as background characters. [[Stone-Eye]]s and [[Nabbit]] return from ''[[New Super Mario Bros. U]]'', the former in the minigame [[Fruit Scoot Scurry]] and the latter as an ally to Team Mario in Bowser Party. The airship design from this game also appears in the sky board. In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into [[Dry Bowser]], resembling how he falls in lava and is reduced to his skeletal version in [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]] of the first game of this series. A few of the minigames take place in the worlds from ''New Super Mario Bros. U''.  The start of the Ground Theme from ''New Super Mario Bros. Wii'' and part of its melody are arranged in [[Steal the Beat]].
*''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series: The  fortresses and castles on the boards are based on their appearance in the games from this series. [[Jumbo Ray]]s from ''[[New Super Mario Bros. Wii]]'' appear in the minigames [[Bouncy Brawl]] and [[Bubble Squabble]] as background characters. [[Stone-Eye]]s and [[Nabbit]] return from ''[[New Super Mario Bros. U]]'', the former in the minigame [[Fruit Scoot Scurry]] and the latter as an ally to Team Mario in Bowser Party. The airship design from this game also appears in the sky board. In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into [[Dry Bowser]], resembling how he falls in lava and is reduced to his skeletal version in [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]] of the first game of this series. A few of the minigames take place in the worlds from ''New Super Mario Bros. U''.  The start of the Ground Theme from ''New Super Mario Bros. Wii'' and part of its melody are arranged in [[Steal the Beat]].
*''[[Mario Party 8]]'': Donkey Kong's artwork is taken from this game.
*''[[Mario Party 8]]'': Donkey Kong's artwork is taken from this game.
*''[[Super Mario Galaxy]]'': [[Rosalina Board|Rosalina's amiibo board]] features several elements from this game and [[Super Mario Galaxy 2|its sequel]], including a [[Launch Star]], [[Luma]]s, the red [[Starshroom]], [[Star Bit]]s, and several planetoids. Rosalina's idle animation is taken directly from this game. Also, the entrance portals to any boss resemble black holes from this game. Additionally, Rosalina's amiibo Party theme is an arrangement of the [[Comet Observatory]] theme.
*''[[Super Mario Galaxy]]'': [[Rosalina Board|Rosalina's amiibo board]] features several elements from this game and [[Super Mario Galaxy 2|its sequel]], including a [[Launch Star]], [[Luma]]s, the red [[Starshroom]], [[Star Bit]]s, and several planetoids. Some of [[Mario]]'s voice clips are recycled from this game. Rosalina's idle animation is taken directly from this game. Also, the entrance portals to any boss resemble black holes from this game. Additionally, Rosalina's amiibo Party theme is an arrangement of the [[Comet Observatory]] theme.
*''[[Mario Kart Wii]]'': Some of [[Dry Bowser]]'s voice clips are recycled from this game.
*''[[Mario Kart 7]]'': Daisy's artwork is taken from this game.
*''[[Mario Kart 7]]'': Daisy's artwork is taken from this game.
*''[[Mario Party 9]]'': The core gameplay mechanics in this game: [[Mini Star]]s and [[Mini Ztar]]s, traveling around in a car, and fighting minibosses and bosses at the middle and end of the board return. Several animations are reused. The board title animation is the same as the game. Also, the winner music from this game is remixed.
*''[[Mario Party 9]]'': The core gameplay mechanics in this game: [[Mini Star]]s and [[Mini Ztar]]s, traveling around in a car, and fighting minibosses and bosses at the middle and end of the board return. Several animations and voice clips are reused. The board title animation is the same as the game. Also, the winner music from this game is remixed.
*''[[Luigi's Mansion: Dark Moon]]'': The [[Luigi Board|Luigi amiibo board]] appears based on this game, having a model of the [[Gloomy Manor]] and a sign with a [[Greenie]] on it on the board.
*''[[Luigi's Mansion: Dark Moon]]'': The [[Luigi Board|Luigi amiibo board]] appears based on this game, having a model of the [[Gloomy Manor]] and a sign with a [[Greenie]] on it on the board.
*''[[Mario Party: Island Tour]]'': After a battle minigame or a boss battle in the event of a tie the player fights for the position with a Dice Block. Also, in Bowser Party the player has to roll a Dice to defeat the [[Whomp]] blocking the path.
*''[[Mario Party: Island Tour]]'': After a battle minigame or a boss battle in the event of a tie the player fights for the position with a Dice Block. Also, in Bowser Party the player has to roll a Dice to defeat the [[Whomp]] blocking the path.
*''[[Super Mario 3D World]]'': Many of the Bowser minigames are placed in [[World Bowser]]. [[Clear Pipe]]s appear in the Minigame Tournament mode.
*''[[Super Mario 3D World]]'': Many of the Bowser minigames are placed in [[World Bowser]]. [[Clear Pipe]]s appear in the Minigame Tournament mode. Some voice clips are reused.
*''[[Mario Kart 8]]'': Some of [[Princess Daisy|Daisy]] and [[Toadette]]'s voice clips are recycled from this game.


==References in later games==
==References in later games==
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*''[[Super Mario Party]]'': The majority of the returning characters' victory and losing animations are reused in this game.
*''[[Super Mario Party]]'': The majority of the returning characters' victory and losing animations are reused in this game.
*''[[Super Smash Bros. Ultimate]]'': Daisy's unique running animation resembles her unique running animation introduced in ''Mario Party 10''. Mario, Rosalina, and Waluigi appear as spirits, using their artwork from ''Mario Party 10''.
*''[[Super Smash Bros. Ultimate]]'': Daisy's unique running animation resembles her unique running animation introduced in ''Mario Party 10''. Mario, Rosalina, and Waluigi appear as spirits, using their artwork from ''Mario Party 10''.
*''[[Mario Kart Tour]]'': Yoshi, Bowser, Toad, Waluigi, and Toadette reuse their artwork, and the artwork for Red Yoshi, Blue Yoshi, Pink Yoshi, Orange Yoshi, Black Yoshi, White Yoshi, and Yellow Yoshi is based on Yoshi's artwork.
*''[[Mario Party Superstars]]'': Several minigames from ''Mario Party 10'' return in this game.
*''[[Mario Party Superstars]]'': Several minigames from ''Mario Party 10'' return in this game.
*''[[Super Mario Party Jamboree]]'': [[Toadette]] and Spike's artwork are reused in this game.
==Notes==
*''Mario Party 10'' is the first game in the ''Mario Party'' series to be given a 7+ age rating by {{wp|Pan European Game Information|PEGI}} as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014. This was also the only ''Mario Party'' game to be given the "Violence" icon by PEGI.
*During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the {{button|wiiu|A}} button causes him to roar.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオパーティ10
|Jap=マリオパーティ10
|JpnR=Mario Pāti 10
|JapR=Mario Pāti 10
|JpnM=Mario Party 10
|JapM=Mario Party 10
|ChiS=马力欧派对10<ref>(June 16, 2021). [https://www.nintendo.com.hk/topics/article/a_210616_01_sc.html E3发表的Nintendo Switch游戏软件最新资讯公开! 多款支持中文作品预定发售!] ''Nintendo HK''. Retrieved June 16, 2021.</ref>
|ChiS=马力欧派对10<ref>(June 16, 2021). [https://www.nintendo.com.hk/topics/article/a_210616_01_sc.html E3发表的Nintendo Switch游戏软件最新资讯公开! 多款支持中文作品预定发售!] ''Nintendo HK''. Retrieved June 16, 2021.</ref>
|ChiSR=Mǎlì'ōu Pàiduì 10
|ChiSR=Mǎlì'ōu Pàiduì 10
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|ChiTM=Mario Party 10
|ChiTM=Mario Party 10
}}
}}
==Trivia==
*''Mario Party 10'' is the first game in the ''Mario Party'' series to be given a 7+ age rating by {{wp|Pan European Game Information|PEGI}} as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014. This was also the only ''Mario Party'' game to be given the "Violence" icon by PEGI.
*During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the {{button|wiiu|A}} button causes him to roar.


==References==
==References==
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==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[http://marioparty10.nintendo.com/ Official North American website]
*[http://marioparty10.nintendo.com/ Official North American website]
*[https://www.nintendo.co.jp/wiiu/abaj/index.html Official Japanese website]
*[https://www.nintendo.co.jp/wiiu/abaj/index.html Official Japanese website]

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