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{{game infobox | {{game infobox | ||
|image=[[File:Mario Party 10 box.png|250px]] | |image=[[File:Mario Party 10 box.png|250px]] | ||
|developer=[[ | |developer=[[NDcube]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original release:'''<br>{{ | |release='''Original release:'''<br>{{release|Japan|March 12, 2015<ref>https://www.youtube.com/watch?v=sizap1jvoI8</ref>|USA|March 20, 2015<ref>https://www.youtube.com/watch?v=L69Z39bgdU4</ref>|Europe|March 20, 2015<ref>https://www.youtube.com/watch?v=_IHnPB6m4Mk</ref>|Australia|March 21, 2015<ref>[http://www.nintendo.com.au/index.php?action=news&nid=3587&pageID=6]</ref>}}'''[[Nintendo Selects#Wii U|Nintendo Selects]]:'''<br>{{release|Europe|September 30, 2016}} | ||
|genre=[[Genre#Party|Party]] | |genre=[[Genre#Party|Party]] | ||
|ratings={{ratings|esrb=E|pegi=7|usk=6|acb=G|cero=A | |ratings={{ratings|esrb=E|pegi=7|usk=6|acb=G|cero=A}} | ||
|modes=Single-player, multiplayer | |modes=Single-player, multiplayer | ||
|platforms=[[Wii U]] | |platforms=[[Wii U]] | ||
| | |media={{media|wiiu=1|wiiudl=1}} | ||
|input={{input|wiiu=1|wiiumote=1}} | |input={{input|wiiu=1|wiiumote=1}} | ||
}} | }} | ||
'''''Mario Party 10''''' is a game for the [[Wii U]]. It is the tenth home console installment in the [[Mario Party (series)|''Mario Party'' series]], the twentieth installment overall, and the only installment for the Wii U, and features many reused gameplay elements from [[Mario Party 9|its predecessor]]. The game features a standard Party Mode (similar in gameplay to the Party Mode from ''[[Mario Party 9]]''), and a new mode called Bowser Party, in which one player controls [[Bowser]] using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with [[amiibo]]. | '''''Mario Party 10''''' is a game for the [[Wii U]]. It is the tenth home console installment in the [[Mario Party (series)|''Mario Party'' series]], the twentieth installment overall, and the only installment for the Wii U, and features many reused gameplay elements from [[Mario Party 9|its predecessor]]. The game features a standard Party Mode (similar in gameplay to the Party Mode from ''[[Mario Party 9]]''), and a new mode called Bowser Party, in which one player controls [[Bowser]] using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with [[amiibo]]. | ||
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{{construction|section=yes}} | {{construction|section=yes}} | ||
====Mario Party==== | ====Mario Party==== | ||
{{ | {{quote2|Everyone plays board events or minigames!|Mario Party menu description}} | ||
[[File:Mario Party 10 Board Tower Bowser Jr..jpg|thumb|left|Gameplay for the Mario Party mode]] | [[File:Mario Party 10 Board Tower Bowser Jr..jpg|thumb|left|Gameplay for the Mario Party mode]] | ||
Mario Party is the central mode of ''Mario Party 10''. Similar to ''Mario Party 9'', players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. Characters move around in vehicles taking turns being the captain and rolling the [[Dice Block|dice]]. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add [[Bowser Space]]s on the board. If Bowser | Mario Party is the central mode of ''Mario Party 10''. Similar to ''Mario Party 9'', players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. Characters move around in vehicles taking turns being the captain and rolling the [[Dice Block|dice]]. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add [[Bowser Space]]s on the board. If Bowser isn't free by the time the "Homestretch!" space is reached, he will be sealed away and [[Bowser Jr.|his son]] will add [[Bowser Jr. Space]]s instead. When in [[Chaos Castle]], [[Yellow Toad (character)|Yellow Toad]] takes Bowser's place and gives the player 20 Mini Stars for freeing him. Also, item shops return, this time in the form of [[Toad House]]s, where a Special Dice Block is given to all players. | ||
====Bowser Party==== | ====Bowser Party==== | ||
{{ | {{quote2|Bowser chases Team Mario and wreaks havoc!|Bowser Party menu description}} | ||
[[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players]] | [[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players]] | ||
Bowser Party is a new mode of gameplay featuring [[Bowser]]. One player controls Bowser using the GamePad, and up to four others use [[Wii#Wii Remote|Wii Remote]]s to play against him as Team [[Mario]]. Mini Stars are replaced by [[Heart (item)|Hearts]], and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the [[Star (Mario Party series)|Super Star]] at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four [[Bowser Dice Block]]s by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario | Bowser Party is a new mode of gameplay featuring [[Bowser]]. One player controls Bowser using the GamePad, and up to four others use [[Wii#Wii Remote|Wii Remote]]s to play against him as Team [[Mario]]. Mini Stars are replaced by [[Heart (item)|Hearts]], and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the [[Star (Mario Party series)|Super Star]] at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four [[Bowser Dice Block]]s by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can get Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. Normally, the minigames are fairly easy for Team Mario, but Bowser can also become Angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact (or if he does not roll a high enough number again to catch Team Mario after a reroll), and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event. | ||
At the Homestretches of [[Mushroom Park]] and [[Whimsical Waters]], Bowser Jr. appears with a roulette for Bowser to help him. In [[Chaos Castle]]'s Homestretch, Bowser instead fuses the Bowser Dice Blocks into the [[Super Bowser Dice Block]]. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces | At the Homestretches of [[Mushroom Park]] and [[Whimsical Waters]], Bowser Jr. appears with a roulette for Bowser to help him. In [[Chaos Castle]]'s Homestretch, Bowser instead fuses the Bowser Dice Blocks into the [[Super Bowser Dice Block]]. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces. | ||
Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star | Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star. | ||
====amiibo Party==== | ====amiibo Party==== | ||
{{ | {{quote2|Play board games with amiibo!|amiibo Party menu description}} | ||
[[File:MP10 Board Amiibos art.jpg|thumb|left|[[Mario Board]] in amiibo Party]] | [[File:MP10 Board Amiibos art.jpg|thumb|left|[[Mario Board]] in amiibo Party]] | ||
In amiibo Party, players can scan a playable character's [[amiibo]] and play on small boards designed for that character with up to three other amiibo figurines. Players compete | In amiibo Party, players can scan a playable character's [[amiibo]] and play on small boards designed for that character with up to three other amiibo figurines. Players compete for the most stars, which can be bought by [[coin]]s, similar to the gameplay in previous ''Mario Party'' games prior to ''Mario Party 9''. CPUs or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibo can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board. Players can earn and use certain items by landing on specific locations on the board, which allows them to play a short game that can grant them items. | ||
====Coin Challenge==== | ====Coin Challenge==== | ||
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====Minigame Tournament==== | ====Minigame Tournament==== | ||
[[File:MinigameTournament MP10.png|thumb|250px|The Minigame Tournament]] | [[File:MinigameTournament MP10.png|thumb|250px|The Minigame Tournament]] | ||
Minigame Tournament is a bonus game mode for up to eight players, the only mode in the game to allow that many players. | Minigame Tournament is a bonus game mode for up to eight players, the only mode in the game to allow that many players. Because only four Wii Remotes can be connected to the [[Wii U]] at once, pass and play is enforced when playing with five or more human players. The game starts with eight players divided into two groups of four. The first group consists of odd player numbers, and the second group consists of even player numbers. This is decided based on the order the characters are picked. The players in each respective group face off in a minigame, with first and second advancing to the next round and third and fourth being eliminated. If a minigame is only between CPU contestants, the minigame will be skipped and results will be simulated. Ties are decided by dice rolls unless the tie is between two players in 3rd place. Before a minigame begins, each player must grab the {{button|wii|wiimote}} for their character and press the {{button|wii|A}} button to confirm. When playing with five or more human players, after the first group plays, the players who played that minigame must hand over the {{button|wii|wiimote}} to the other players. | ||
After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament. | After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament. | ||
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*Music: Players can listen to the songs bought on the shop. | *Music: Players can listen to the songs bought on the shop. | ||
*[[List of Mario Party 10 staff|Staff credits]]: Players can view the Staff Credits here. | *[[List of Mario Party 10 staff|Staff credits]]: Players can view the Staff Credits here. | ||
*[[Miiverse]]: This setting can only determine if Miiverse posts should be shown before starting a board game. When on, three posts will be shown on the loading screen | *[[Miiverse]]: This setting can only determine if Miiverse posts should be shown before starting a board game. When on, three posts will be shown on the loading screen. | ||
==Characters== | ==Characters== | ||
===Playable characters=== | ===Playable characters=== | ||
There are a total of thirteen playable characters in ''Mario Party 10''. Of these characters, two, [[Rosalina]] and [[Spike]], are playable for the first time in the series, with Spike also being playable for the first time in any game. Bowser is not playable in Mario Party mode, but is playable in other modes, and, despite previously being playable in ''[[Mario Party 4]]''{{'}}s [[Beach Volley Folly]] minigame, he is considered to be a new playable character | There are a total of thirteen playable characters in ''Mario Party 10''. Of these characters, two, [[Rosalina]] and [[Spike]], are playable for the first time in the series, with Spike also being playable for the first time in any game. Bowser is not playable in Mario Party mode, but is playable in other modes, and, despite previously being playable in ''[[Mario Party 4]]''{{'}}s [[Beach Volley Folly]] minigame, he is considered to be a new playable character<ref>https://www.nintendo.com/games/detail/mario-party-10-wii-u</ref>. [[Toadette]] and Spike are unlockable through the Shop in Toad's Room. Also, [[Donkey Kong]] makes his first full playable appearance in the series since ''Mario Party 4'', and Toadette is playable for the first time in the series since ''[[Mario Party 8]]''. | ||
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"} | {|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"} | ||
!{{Color link|red | !{{Color-link|Mario|red}} | ||
!{{Color link|darkgreen | !{{Color-link|Luigi|darkgreen}} | ||
!{{Color link|hotpink | !{{Color-link|Peach|hotpink}} | ||
!{{Color link|skyblue | !{{Color-link|Toad|skyblue}} | ||
!{{Color link|limegreen | !{{Color-link|Yoshi|limegreen}} | ||
|- | |- | ||
|[[File:Mario - Mario Party 10.png|center|100x100px]] | |[[File:Mario - Mario Party 10.png|center|100x100px]] | ||
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|The green gobbler has attended every Mario Party to date, and [[Flutter Jump]]s back into the fun this time around. | |The green gobbler has attended every Mario Party to date, and [[Flutter Jump]]s back into the fun this time around. | ||
|- | |- | ||
!{{Color link|purple | !{{Color-link|Wario|purple}} | ||
!{{Color link|black | !{{Color-link|Waluigi|black}} | ||
!{{Color link|orange | !{{Color-link|Daisy|orange}} | ||
!{{Color link|mediumturquoise | !{{Color-link|Rosalina|mediumturquoise}} '''(new)''' | ||
!{{Color link|#783F04 | !{{Color-link|Donkey Kong|#783F04}} | ||
|- | |- | ||
|[[File:Wario MP10.png|center|100x100px]] | |[[File:Wario MP10.png|center|100x100px]] | ||
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|[[DK Rap|He's finally back to kick some tail!]] After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again. | |[[DK Rap|He's finally back to kick some tail!]] After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again. | ||
|- | |- | ||
!{{Color link|gold | !{{Color-link|Bowser|gold}} '''(new)''' | ||
!{{Color link|magenta | !{{Color-link|Toadette|magenta}} | ||
!{{Color link|green | !{{Color-link|Spike|green}} '''(new)''' | ||
|- | |- | ||
|[[File:Bowser - Mario Party 10.png|center|100x100px]] | |[[File:Bowser - Mario Party 10.png|center|100x100px]] | ||
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!rowspan=2|First boss | !rowspan=2|First boss | ||
|[[Big Goomba|Mega Goomba]]<br>[[File:Mega Goomba's Ladder Leap MP10.png|200px]] | |[[Big Goomba|Mega Goomba]]<br>[[File:Mega Goomba's Ladder Leap MP10.png|200px]] | ||
|[[Sledge Bro | |[[Sledge Bro|Mega Sledge Bro]]<br>[[File:Mega Sledge Bro's Card Chaos MP10.png|200px]] | ||
|[[Cheep Chomp|Mega Cheep Chomp]]<br>[[File:Mega Cheep Chomp's Shell Shock MP10.png|200px]] | |[[Cheep Chomp|Mega Cheep Chomp]]<br>[[File:Mega Cheep Chomp's Shell Shock MP10.png|200px]] | ||
|[[Big Monty Mole|Mega Monty Mole]]<br>[[File:Mega Monty Mole's Maze Mischief MP10.png|200px]] | |[[Big Monty Mole|Mega Monty Mole]]<br>[[File:Mega Monty Mole's Maze Mischief MP10.png|200px]] | ||
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|- | |- | ||
|[[Mega Goomba's Ladder Leap]] | |[[Mega Goomba's Ladder Leap]] | ||
|[[Sledge Bro's Card Chaos]] | |[[Mega Sledge Bro's Card Chaos]] | ||
|[[Mega Cheep Chomp's Shell Shock]] | |[[Mega Cheep Chomp's Shell Shock]] | ||
|[[Mega Monty Mole's Maze Mischief]] | |[[Mega Monty Mole's Maze Mischief]] | ||
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|- | |- | ||
![[Amp]] | ![[Amp]] | ||
![[ | ![[Banzai Bill]] | ||
![[Bee]] | ![[Bee]] | ||
![[Big Amp]] | ![[Big Amp]] | ||
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*[[Kamek's Rocket Rampage]] | *[[Kamek's Rocket Rampage]] | ||
*[[Meanie Match]] | *[[Meanie Match]] | ||
*[[Sledge Bro's Card Chaos]] | *[[Mega Sledge Bro's Card Chaos]] | ||
*Appears as a board feature in [[Airship Central]]. | *Appears as a board feature in [[Airship Central]]. | ||
|align=left| | |align=left| | ||
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|[[File:MP10-ShyGuyShuffle.png|250px]] | |[[File:MP10-ShyGuyShuffle.png|250px]] | ||
|[[File:Skewer Scurry.png|250px]] | |[[File:Skewer Scurry.png|250px]] | ||
|[[File:Sledge Bro's Card Chaos MP10.png|250px]] | |[[File:Mega Sledge Bro's Card Chaos MP10.png|250px]] | ||
|[[File:Bowser Painball.png|250px]] | |[[File:Bowser Painball.png|250px]] | ||
|- | |- | ||
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*Appears as a board feature in [[Chaos Castle]] in Mario Party mode only. | *Appears as a board feature in [[Chaos Castle]] in Mario Party mode only. | ||
|align=left| | |align=left| | ||
*[[Sledge Bro's Card Chaos]] | *[[Mega Sledge Bro's Card Chaos]] | ||
*Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode. | *Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode. | ||
|align=left| | |align=left| | ||
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|''This amusement-park board is suitable for everyone!'' | |''This amusement-park board is suitable for everyone!'' | ||
{|align=center | {|align=center | ||
|[[File:MP10 TraditionalTrain. | |[[File:MP10 TraditionalTrain.jpg|100px]] | ||
|[[File:MP10 ToyTrain. | |[[File:MP10 ToyTrain.jpg|100px]] | ||
|[[File:MP10 PeteyPiranhaTrain. | |[[File:MP10 PeteyPiranhaTrain.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Traditional Train | !align=center|<small>Traditional Train | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 MagicalSleigh. | |[[File:MP10 MagicalSleigh.jpg|100px]] | ||
|[[File:MP10 LovelySleigh. | |[[File:MP10 LovelySleigh.jpg|100px]] | ||
|[[File:MP10 KingBooSleigh. | |[[File:MP10 KingBooSleigh.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Magical Sleigh | !align=center|<small>Magical Sleigh | ||
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!align=center|<small>King Boo Sleigh | !align=center|<small>King Boo Sleigh | ||
|} | |} | ||
|Miniboss - Sledge Bro<br>Boss - King Boo | |Miniboss - Mega Sledge Bro<br>Boss - King Boo | ||
|align=center|[[File:X mark.svg|17px|link=]] | |align=center|[[File:X mark.svg|17px|link=]] | ||
|- | |- | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 SimpleSubmarine. | |[[File:MP10 SimpleSubmarine.jpg|100px]] | ||
|[[File:MP10 WhaleSubmarine. | |[[File:MP10 WhaleSubmarine.jpg|100px]] | ||
|[[File:MP10 BlooperSubmarine. | |[[File:MP10 BlooperSubmarine.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Simple Submarine | !align=center|<small>Simple Submarine | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 PlanePlain. | |[[File:MP10 PlanePlain.jpg|100px]] | ||
|[[File:MP10 AntiquePlane. | |[[File:MP10 AntiquePlane.jpg|100px]] | ||
|[[File:MP10 BanzaiBillJet. | |[[File:MP10 BanzaiBillJet.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Plain Plane | !align=center|<small>Plain Plane | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 StarStomper. | |[[File:MP10 StarStomper.jpg|100px]] | ||
|[[File:MP10 CastleClomper. | |[[File:MP10 CastleClomper.jpg|100px]] | ||
|[[File:MP10 | |[[File:MP10 BowserBasher.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Star Stomper | !align=center|<small>Star Stomper | ||
!align=center|<small>Castle Clomper | !align=center|<small>Castle Clomper | ||
!align=center|<small> | !align=center|<small>Bowser Basher | ||
|} | |} | ||
|Miniboss - Mega Mechakoopa<br>Boss - Bowser / Dry Bowser | |Miniboss - Mega Mechakoopa<br>Boss - Bowser / Dry Bowser | ||
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==Spaces== | ==Spaces== | ||
{|class="wikitable"style="width: | {|class="wikitable"style="width: 75%; margin: 0 auto;text-align:center" | ||
!rowspan=3|Space | !rowspan=3|Space | ||
!rowspan=3|Effect | !rowspan=3|Effect | ||
!colspan=9|Appears in... | !colspan=9|Appears in... | ||
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!style=background:#DDFFDD|[[Chaos Castle]] | !style=background:#DDFFDD|[[Chaos Castle]] | ||
|- | |- | ||
|??? | |???<br>[[File:MP10 Space---.png]] | ||
|''Covered with ink...'' | |''Covered with ink...'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Advance Space]] | |[[Advance Space]]<br>[[File:MP10 SpaceAdvance.png|104px]] | ||
|''Move forward (2, 3, 4) spaces.'' | |''Move forward (2, 3, 4) spaces.'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Back Space (random)|Back Space]] (Mario Party mode) | |[[Back Space (random)|Back Space]] (Mario Party mode)<br>[[File:MP10 SpaceBack.png|104px]] | ||
|''Hit the Dice Block again, and go back.'' | |''Hit the Dice Block again, and go back.'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Back Space (fixed)|Back Space]] (Bowser Party mode) | |[[Back Space (fixed)|Back Space]] (Bowser Party mode)<br>[[File:MP10 SpaceBackArrow.png|104px]] | ||
|''Move back (2, 3, 4) spaces.'' | |''Move back (2, 3, 4) spaces.'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Blooper-Go-Round]] | |[[Blooper-Go-Round]]<br>[[File:MP10 SpaceBlooper-Go-Round.png|108px]] | ||
|''Jump on the carousel, and try to get some Mini Stars!'' (Mario Party mode)<br>''Jump on the carousel, and try to get some hearts!'' (Bowser Party mode) | |''Jump on the carousel, and try to get some Mini Stars!'' (Mario Party mode)<br>''Jump on the carousel, and try to get some hearts!'' (Bowser Party mode) | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Boo (area)|Boo]] | |[[Boo (area)|Boo]]<br>[[File:MP10 Boo.png|107px]] | ||
|''Get haunted by a Boo!'' | |''Get haunted by a Boo!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Boo Space]] | |[[Boo Space]]<br>[[File:MP10 SpaceBoo.png|104px]] | ||
|''Make the Boo haunt someone else!'' | |''Make the Boo haunt someone else!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Boss Battle Space]] | |[[Boss Battle Space]]<br>[[File:MP10 SpaceBossBattle.png|104px]] | ||
|''Battle a miniboss to get past this space!'' (first boss)<br>''Stop here for a final showdown!'' (second boss) | |''Battle a miniboss to get past this space!'' (first boss)<br>''Stop here for a final showdown!'' (second boss) | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Bowser Space | |[[Bowser Space]]<br>[[File:MP10 SpaceBowser.png|104px]] | ||
|''Bowser will do something really nasty!'' (Mario Party mode)<br>''Bowser will pull a dirty trick!'' (amiibo Party mode) | |''Bowser will do something really nasty!'' (Mario Party mode)<br>''Bowser will pull a dirty trick!'' (amiibo Party mode) | ||
|style=background:#FFDDDD|[[File:Question.svg|17px]]{{footnote|main|1}} | |style=background:#FFDDDD|[[File:Question.svg|17px]]{{footnote|main|1}} | ||
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|style=background:#DDDDFF|[[File:Check mark.svg|17px]] | |style=background:#DDDDFF|[[File:Check mark.svg|17px]] | ||
|- | |- | ||
|[[Bowser Block Space]] | |[[Bowser Block Space]]<br>[[File:MP10 SpaceBowserBlockRed.png|104px]]<br>[[File:MP10 SpaceBowserBlockBlue.png|104px]] | ||
|''Bowser gets an extra Dice Block.'' (Adding a Bowser Dice Block)<br>''Bowser loses one of his Dice Blocks.'' (Subtracting a Bowser Dice Block) | |''Bowser gets an extra Dice Block.'' (Adding a Bowser Dice Block)<br>''Bowser loses one of his Dice Blocks.'' (Subtracting a Bowser Dice Block) | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Bowser Jr. Space]] | |[[Bowser Jr. Space]]<br>[[File:MP10 SpaceBowserJr.png|104px]] | ||
|''Bowser Jr. will come and cause some trouble!'' | |''Bowser Jr. will come and cause some trouble!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Cannon Space (Mario Party 10)|Cannon Space]] | |[[Cannon Space (Mario Party 10)|Cannon Space]]<br>[[File:MP10 SpaceCannon2.png|104px]]<br>[[File:MP10 SpaceCannon4.png|104px]] | ||
|''Attack the Bowser ship!'' | |''Attack the Bowser ship!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Change Space]] | |[[Change Space]]<br>[[File:MP10 SpaceChange.png|104px]] | ||
|''Rearrange the turn order!'' | |''Rearrange the turn order!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Cheep Cheep Branch]] | |[[Cheep Cheep Branch]]<br>[[File:MP10 SpaceCheepCheepBranch.png|104px]] | ||
|''Which way you go depends on the Cheep Cheep.'' | |''Which way you go depends on the Cheep Cheep.'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Blue Space|Coin Space]] | |[[Blue Space|Coin Space]]<br>[[File:MP10 SpaceCoin.png|104px]] | ||
|''Get coins!'' | |''Get coins!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:Check mark.svg|17px]] | |style=background:#DDDDFF|[[File:Check mark.svg|17px]] | ||
|- | |- | ||
|[[Dash Space]] | |[[Dash Space]]<br>[[File:MP10 SpaceDash.png|104px]] | ||
|''Hit the Dice Block again, and advance.'' | |''Hit the Dice Block again, and advance.'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Dragoneel Space]] | |[[Dragoneel Space]]<br>[[File:MP10 SpaceDragoneel.png|104px]] | ||
|''Get treasure from the Dragoneel!'' | |''Get treasure from the Dragoneel!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Dragoneel Treasure]] | |[[Dragoneel Treasure]]<br>[[File:MP10 SpaceDragoneelTreasure.png|95px]] | ||
|''Stop and get some Dragoneel Treasure!'' | |''Stop and get some Dragoneel Treasure!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Event Space]] | |[[Event Space]]<br>[[File:MP10 SpaceEvent.png|104px]] | ||
|''A spin decides your fate!'' | |''A spin decides your fate!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:Check mark.svg|17px]] | |style=background:#DDDDFF|[[File:Check mark.svg|17px]] | ||
|- | |- | ||
|[[Gate Space]] | |[[Gate Space]]<br>[[File:MP10 SpaceBossBattle.png|104px]] | ||
|''Defeat the Whomp to move forward.'' (First occurrence)<br>''Stop and get the Super Star from an enemy!'' (Second occurrence) | |''Defeat the Whomp to move forward.'' (First occurrence)<br>''Stop and get the Super Star from an enemy!'' (Second occurrence) | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Green Space]] | |[[Green Space]]<br>[[File:MP10 SpaceGreen.png|104px]] | ||
|''You're safe here!'' | |''You're safe here!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Heart Space]] | |[[Heart Space]]<br>[[File:MP10 SpaceHeart.png|104px]] | ||
|''Everyone's hearts increase.'' | |''Everyone's hearts increase.'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Homestretch!]] | |[[Homestretch!]]<br>[[File:MP10 SpaceHomestretch.png|104px]] | ||
|''Size up the situation as you head into the final stretch!'' (Mario Party mode)<br>''Checkpoint before the goal...'' (Bowser Party mode) | |''Size up the situation as you head into the final stretch!'' (Mario Party mode)<br>''Checkpoint before the goal...'' (Bowser Party mode) | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Red Space|Lose Coins Space]] | |[[Red Space|Lose Coins Space]]<br>[[File:MP10 SpaceLoseCoins.png|104px]] | ||
|''Lose coins!'' | |''Lose coins!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:Check mark.svg|17px]] | |style=background:#DDDDFF|[[File:Check mark.svg|17px]] | ||
|- | |- | ||
|[[Lucky Space]] | |[[Lucky Space]]<br>[[File:MP10 SpaceLucky.png|104px]]<br>[[File:MP10 SpaceLuckyHeart.png|104px]] | ||
|''Get Mini Stars in a special event!'' (Mario Party mode)<br>''Hit one of the blocks to get some hearts for everyone!'' (Bowser Party mode)<br>''Everyone participates in the event that starts here.'' (Mushroom Park attractions in Mario Party mode only)<br>''Jump to get Mini Stars!'' (Special event in Haunted Trail) | |''Get Mini Stars in a special event!'' (Mario Party mode)<br>''Hit one of the blocks to get some hearts for everyone!'' (Bowser Party mode)<br>''Everyone participates in the event that starts here.'' (Mushroom Park attractions in Mario Party mode only)<br>''Jump to get Mini Stars!'' (Special event in Haunted Trail) | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Mini Star]] | |[[Mini Star]]<br>[[File:MP10 Mini Star Sprite.png|104px]] | ||
|''Get some Mini Stars!'' | |''Get some Mini Stars!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Mini Ztar]] | |[[Mini Ztar]]<br>[[File:MP10 MiniZtar.png|104px]] | ||
|''Lose Mini Stars!'' | |''Lose Mini Stars!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Minigame Space]] | |[[Minigame Space]]<br>[[File:MP10 SpaceMinigame.png|104px]] | ||
|''Do battle in a minigame!'' | |''Do battle in a minigame!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Risky Route]] | |[[Risky Route]]<br>[[File:MP10 SpaceRiskyRoute.png|104px]] | ||
|''Only Bowser can see through the ink.'' | |''Only Bowser can see through the ink.'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Special Dice Block Space]] | |[[Special Dice Block Space]]<br>[[File:MP10 SpaceSpecialDiceBlock.png|104px]]<br>[[File:MP10 SpaceSpecialDiceBlock - amiiboParty.png|104px]] | ||
|''Get a Special Dice Block!'' | |''Get a Special Dice Block!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:Check mark.svg|17px]] | |style=background:#DDDDFF|[[File:Check mark.svg|17px]] | ||
|- | |- | ||
|[[Special Event Space]] | |[[Special Event Space]]<br>[[File:MP10 SpaceSpecialEvent.png|104px]] | ||
|''A homestretch event starts here!'' | |''A homestretch event starts here!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Star Space|Star]] | |[[Star Space|Star]]<br>[[File:MP10 SpaceStar.png|110px]] | ||
|''Trade 20 coins for a Star!'' | |''Trade 20 coins for a Star!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:Check mark.svg|17px]] | |style=background:#DDDDFF|[[File:Check mark.svg|17px]] | ||
|- | |- | ||
|[[Steal Space]] | |[[Steal Space]]<br>[[File:MP10 SpaceSteal.png|104px]] | ||
|''Steal Mini Stars!'' | |''Steal Mini Stars!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Streetlight]] | |[[Streetlight]]<br>[[File:MP10 SpaceStreetlight.png|104px]] | ||
|''The Boo will get scared of the light here and run away!'' | |''The Boo will get scared of the light here and run away!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Toad House]] | |[[Toad House]]<br>[[File:MP10 SpaceToadHouse.png|104px]] | ||
|''If you pass here, everyone gets a Special Dice Block!'' | |''If you pass here, everyone gets a Special Dice Block!'' | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Unlucky Space]] | |[[Unlucky Space]]<br>[[File:MP10 SpaceUnlucky.png|104px]] | ||
|''Lose Mini Stars!'' (The player loses Mini Stars)<br>''Blooper's ink prevents you from using Special Dice Blocks.'' (Whimsical Waters in Mario Party Mode)<br>''Mini Stars are reduced by half due to an enemy attack!'' (Fighting Bowser's airship in Airship Central)<br>''Lose 5 Mini Stars due to an enemy attack!'' (First segment in Chaos Castle's Mario Party Mode with Charvaarghs)<br>''Fall, and lose 10 Mini Stars!''<br>(Second segment in Chaos Castle's Mario Party Mode with Skewers)<br>''Something bad will happen here!'' (All other Unlucky Space events) | |''Lose Mini Stars!'' (The player loses Mini Stars)<br>''Blooper's ink prevents you from using Special Dice Blocks.'' (Whimsical Waters in Mario Party Mode)<br>''Mini Stars are reduced by half due to an enemy attack!'' (Fighting Bowser's airship in Airship Central)<br>''Lose 5 Mini Stars due to an enemy attack!'' (First segment in Chaos Castle's Mario Party Mode with Charvaarghs)<br>''Fall, and lose 10 Mini Stars!''<br>(Second segment in Chaos Castle's Mario Party Mode with Skewers)<br>''Something bad will happen here!'' (All other Unlucky Space events) | ||
|style=background:#FFDDDD|[[File:Check mark.svg|17px]] | |style=background:#FFDDDD|[[File:Check mark.svg|17px]] | ||
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|style=background:#DDDDFF|[[File:X mark.svg|17px]] | |style=background:#DDDDFF|[[File:X mark.svg|17px]] | ||
|- | |- | ||
|[[Warp Space (Mario Party 10)|Warp Space]] | |[[Warp Space (Mario Party 10)|Warp Space]]<br>[[File:MP10 SpaceWarp.png|104px]] | ||
|''Warp to another Warp Space!'' | |''Warp to another Warp Space!'' | ||
|style=background:#FFDDDD|[[File:X mark.svg|17px]] | |style=background:#FFDDDD|[[File:X mark.svg|17px]] | ||
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*[[0-1 Dice Block]] | *[[0-1 Dice Block]] | ||
*[[1-2-3 Dice Block]] | *[[1-2-3 Dice Block]] | ||
*[[1-2-3 Slow Dice Block]] | *[[1-2-3 Slow Dice Block]] | ||
*[[4-5-6 Dice Block]] | *[[4-5-6 Dice Block]] | ||
*[[Dice Block]] | *[[Dice Block]] | ||
*[[Double Dice|Double Dice Block]] | *[[Double Dice|Double Dice Block]] | ||
*[[Reverse Dice Block]] | *[[Reverse Dice Block]] | ||
*[[Slow Dice Block]] | *[[Slow Dice Block]] | ||
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Samuel Claiborn of IGN gave the game a 6.5/10, criticizing the return of the concepts from ''Mario Party 9'', the board layouts in amiibo Party mode, and the game playing its target audience too safe, but was otherwise praising of the minigames and the Bowser Party mode, the latter of which he called "a blast", claiming "Whether you are Bowser or not, this five-person modification of ''Mario Party'' is [''Mario Party''] ''10''{{'}}s greatest achievement – and one of the best uses of the Wii U GamePad yet."<ref>[http://www.ign.com/articles/2015/03/17/mario-party-10-review ''Mario Party 10'' Review]. ''IGN''. Retrieved August 15, 2018.</ref> In a similar review, Mark Walton of GameSpot gave the game a 6/10, praising the visuals and the minigames, but criticized the amiibo Party boards, the overreliance on luck, and a poor implementation of the GamePad, stating "Ah, ''Mario Party'', the game that, on paper at least, should be a rollicking good time filled with joyful minigames and all your favourite Nintendo characters. It's hard not be suckered in by that classic Nintendo charm, the bright colours, the jangly music, Mario yelling "it's-a-me!" If games were fun based on nostalgia value alone, then ''Mario Party 10'' would be a wonderful creation. But they're not, and once you're over the sight of Mario and friends riding along in a Boo-inspired ghost train, the game's mildly amusing take on a family board game wears thin."<ref>[http://www.gamespot.com/reviews/mario-party-10-review/1900-6416064 ''Mario Party 10'' Review]. ''GameSpot''. Retrieved August 15, 2018.</ref> Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars, praising only the concept of the Bowser Party mode and being critical of practically everything else, including the Mario Party and amiibo Party modes and some minigames he deemed "want[ing] to see what your wrist action is like".<ref>[http://www.digitalspy.com/gaming/wii-u/review/a635702/mario-party-10-review-wii-u-the-fun-is-fleeting-in-this-party-game ''Mario Party 10'' review (Wii U): The fun is fleeting in this party game]. ''Digital Spy''. Retrieved August 15, 2018.</ref> | Samuel Claiborn of IGN gave the game a 6.5/10, criticizing the return of the concepts from ''Mario Party 9'', the board layouts in amiibo Party mode, and the game playing its target audience too safe, but was otherwise praising of the minigames and the Bowser Party mode, the latter of which he called "a blast", claiming "Whether you are Bowser or not, this five-person modification of ''Mario Party'' is [''Mario Party''] ''10''{{'}}s greatest achievement – and one of the best uses of the Wii U GamePad yet."<ref>[http://www.ign.com/articles/2015/03/17/mario-party-10-review ''Mario Party 10'' Review]. ''IGN''. Retrieved August 15, 2018.</ref> In a similar review, Mark Walton of GameSpot gave the game a 6/10, praising the visuals and the minigames, but criticized the amiibo Party boards, the overreliance on luck, and a poor implementation of the GamePad, stating "Ah, ''Mario Party'', the game that, on paper at least, should be a rollicking good time filled with joyful minigames and all your favourite Nintendo characters. It's hard not be suckered in by that classic Nintendo charm, the bright colours, the jangly music, Mario yelling "it's-a-me!" If games were fun based on nostalgia value alone, then ''Mario Party 10'' would be a wonderful creation. But they're not, and once you're over the sight of Mario and friends riding along in a Boo-inspired ghost train, the game's mildly amusing take on a family board game wears thin."<ref>[http://www.gamespot.com/reviews/mario-party-10-review/1900-6416064 ''Mario Party 10'' Review]. ''GameSpot''. Retrieved August 15, 2018.</ref> Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars, praising only the concept of the Bowser Party mode and being critical of practically everything else, including the Mario Party and amiibo Party modes and some minigames he deemed "want[ing] to see what your wrist action is like".<ref>[http://www.digitalspy.com/gaming/wii-u/review/a635702/mario-party-10-review-wii-u-the-fun-is-fleeting-in-this-party-game ''Mario Party 10'' review (Wii U): The fun is fleeting in this party game]. ''Digital Spy''. Retrieved August 15, 2018.</ref> | ||
{| class="wikitable | {|class="wikitable review_template"cellpadding="4"style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px" | ||
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
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==Pre-release and unused content== | ==Pre-release and unused content== | ||
During the Nintendo Treehouse Event at {{wp|E3 2014}}, it was claimed that [[Nabbit]] would appear to give Bowser extra dice blocks during Bowser Party. However, this was likely an early idea, as only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. | |||
During the Nintendo Treehouse Event at {{wp|E3 2014}}, it was claimed that [[Nabbit]] would appear to give Bowser extra dice blocks during Bowser Party. However, | Also in the E3 demo of ''Mario Party 10'', the characters used ''Mario Party 9'' winning and losing animations. | ||
The fireballs in [[Bowser's Bad Breath]] had a different appearance. Additionally, the controls for Bowser in [[Bowser's High Dive]] were originally made to have the [[Wii U#Wii U GamePad|GamePad]] tilt left and right, though the final game instead uses the touch screen. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance. | The fireballs in [[Bowser's Bad Breath]] had a different appearance. Additionally, the controls for Bowser in [[Bowser's High Dive]] were originally made to have the [[Wii U#Wii U GamePad|GamePad]] tilt left and right, though the final game instead uses the touch screen. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance. | ||
==Gallery== | ==Gallery== | ||
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==Staff== | ==Staff== | ||
{{main|List of Mario Party 10 staff}} | {{main|List of Mario Party 10 staff}} | ||
''Mario Party 10'' was developed by [[ | ''Mario Party 10'' was developed by [[NDcube]], the same development team who worked on ''[[Mario Party 9]]'' and ''[[Mario Party: Island Tour]]''. In addition, several staff members who previously developed ''Mario Party: Island Tour'' returned to develop ''Mario Party 10'', including director Yukio Umematsu and composer Rei Kondoh. | ||
While Rosalina's former voice actress, [[Kerri Kane]], was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as [[Laura Faye Smith]] provided the clips used in ''Mario Party 10''.<ref>While the credits of ''Mario Party 10'' listed "Kerry Kane"{{sic}} as providing vocal work for the game, in an email, [[Kerri Kane]] explained that it was not in fact her work: "''I do know it's not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10.''" (March 17, 2015)</ref> | While Rosalina's former voice actress, [[Kerri Kane]], was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as [[Laura Faye Smith]] provided the clips used in ''Mario Party 10''.<ref>While the credits of ''Mario Party 10'' listed "Kerry Kane"{{sic}} as providing vocal work for the game, in an email, [[Kerri Kane]] explained that it was not in fact her work: "''I do know it's not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10.''" (March 17, 2015)</ref> | ||
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|image1=Mario Party 10 box.png | |image1=Mario Party 10 box.png | ||
|image2=Mario Party 10 box JP.jpg | |image2=Mario Party 10 box JP.jpg | ||
|footer=The | |footer=The Western (left) and Japanese (right) cover art differences | ||
|align=right | |align=right | ||
|direction=horizontal | |direction=horizontal | ||
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}} | }} | ||
*Several minigames have different names between the American and British releases; for example, [[Found it? Pound it!]] is named "Ground Pound Prowl" in the British version. | *Several minigames have different names between the American and British releases; for example, [[Found it? Pound it!]] is named "Ground Pound Prowl" in the British version. | ||
*On the | *On the Western cover for the game, the [[Wii U#Wii U GamePad|Wii U GamePad]] that [[Bowser]] is holding is black, matching the color for the Wii U Deluxe Set. On the Japanese cover, however, the GamePad is white, matching the color used for the Wii U Basic Set. | ||
{{br}} | {{br}} | ||
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*''[[Wario Land (series)|Wario Land]]'' series: The right half of the [[Wario Board|Wario amiibo board]] displays many elements from the ''Wario Land'' series, such as Wario's hard hat and the [[Wario Car]]. Also, Wario's amiibo Party theme is an arrangement of the [[Stonecarving City]] music from ''[[Wario Land: Shake It!]]''. | *''[[Wario Land (series)|Wario Land]]'' series: The right half of the [[Wario Board|Wario amiibo board]] displays many elements from the ''Wario Land'' series, such as Wario's hard hat and the [[Wario Car]]. Also, Wario's amiibo Party theme is an arrangement of the [[Stonecarving City]] music from ''[[Wario Land: Shake It!]]''. | ||
*''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series: Various elements from the series appear on Donkey Kong's amiibo board, including a [[Barrel Cannon]], [[banana]]s, and a [[Mine Cart]] and rails. Also, Donkey Kong's amiibo Party theme is an arrangement of the [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music from ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country Returns]]''. The sprite form of Donkey Kong is based on its cameo in ''Donkey Kong Country Returns'', though it now lacks the Wii Remote it held in that game. | *''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series: Various elements from the series appear on Donkey Kong's amiibo board, including a [[Barrel Cannon]], [[banana]]s, and a [[Mine Cart]] and rails. Also, Donkey Kong's amiibo Party theme is an arrangement of the [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music from ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country Returns]]''. The sprite form of Donkey Kong is based on its cameo in ''Donkey Kong Country Returns'', though it now lacks the Wii Remote it held in that game. | ||
*''[[Super Mario 64]]'': Peach's amiibo Party theme is an arrangement of | *''[[Super Mario 64]]'': Peach's amiibo Party theme is an arrangement of the [[Peach's Castle]] music from this game, and Bowser's amiibo Party theme is an arrangement of the "Bowser's Road" music from this game. | ||
*''[[Yoshi's Story]]'': Yoshi's amiibo Party theme is an arrangement of music originating from this game. | *''[[Yoshi's Story]]'': Yoshi's amiibo Party theme is an arrangement of music originating from this game. | ||
*''[[Donkey Kong 64]]'': A verse from the [[DK Rap]], originating from the said game, is used for Donkey Kong's description on the ''Mario Party 10'' official website (see the description above, in the "[[Mario Party 10#Playable characters|Playable characters]]" section). | *''[[Donkey Kong 64]]'': A verse from the [[DK Rap]], originating from the said game, is used for Donkey Kong's description on the ''Mario Party 10'' official website (see the description above, in the "[[Mario Party 10#Playable characters|Playable characters]]" section). | ||
*''[[Luigi's Mansion]]'': Luigi's amiibo Party theme is an arrangement of this game's main theme. | *''[[Luigi's Mansion]]'': Luigi's amiibo Party theme is an arrangement of this game's main theme. | ||
*''[[WarioWare (series)|WarioWare]]'' series: The left half of the Wario amiibo board features many elements from the ''WarioWare'' series, such as Wario's biker helmet and the [[Wario Bike]]. | *''[[WarioWare (series)|WarioWare]]'' series: The left half of the Wario amiibo board features many elements from the ''WarioWare'' series, such as Wario's biker helmet and the [[Wario Bike]]. | ||
*''[[Mario Party 6]]'': When determining the winner, the playable characters fly through an endless void until the winner is left, like what happens in this game | *''[[Mario Party 6]]'': When determining the winner, the playable characters fly through an endless void until three of them fall and the winner is left, like what happens in this game. | ||
*''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series: The fortresses and castles on the boards are based on their appearance in the games from this series | *''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series: The fortresses and castles on the boards are based on their appearance in the games from this series. [[Stone-Eye]]s and [[Nabbit]] return from ''[[New Super Mario Bros. U]]'', the former in the minigame [[Fruit Scoot Scurry]] and the latter as an ally to Team Mario in Bowser Party. The airship design from this game also appears in the sky board. In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into [[Dry Bowser]], resembling how he falls in lava and is reduced to his skeletal version in [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]] of the first game of this series. A few of the minigames take place in the worlds from ''New Super Mario Bros. U''. The start of the Ground Theme and part of its melody are arranged in [[Steal the Beat]]. | ||
*''[[Mario Party 8]]'': Donkey Kong's artwork is taken from this game. | *''[[Mario Party 8]]'': Donkey Kong's artwork is taken from this game. | ||
*''[[Super Mario Galaxy]]'': [[Rosalina Board|Rosalina's amiibo board]] features several elements from this game and [[Super Mario Galaxy 2|its sequel]], including a [[Launch Star]], [[Luma]]s, the red [[Starshroom]], [[Star Bit]]s, and several planetoids. Some of [[Mario]]'s voice clips are recycled from this game. Rosalina's idle animation is taken directly from this game. Also, the entrance portals to any boss resemble black holes from this game. Additionally, Rosalina's amiibo Party theme is an arrangement of the [[Comet Observatory]] theme. | *''[[Super Mario Galaxy]]'': [[Rosalina Board|Rosalina's amiibo board]] features several elements from this game and [[Super Mario Galaxy 2|its sequel]], including a [[Launch Star]], [[Luma]]s, the red [[Starshroom]], [[Star Bit]]s, and several planetoids. Some of [[Mario]]'s voice clips are recycled from this game. Rosalina's idle animation is taken directly from this game. Also, the entrance portals to any boss resemble black holes from this game. Additionally, Rosalina's amiibo Party theme is an arrangement of the [[Comet Observatory]] theme. | ||
*''[[Mario Kart 7]]'': Daisy's artwork is taken from this game. | *''[[Mario Kart 7]]'': Daisy's artwork is taken from this game. | ||
*''[[Mario Party 9]]'': The core gameplay mechanics in this game: [[Mini Star]]s and [[Mini Ztar]]s, traveling around in a car, and fighting minibosses and bosses at the middle and end of the board return. Several animations and voice clips are reused. The board title animation is the same as the game. Also, the winner music from this game is remixed. | *''[[Mario Party 9]]'': The core gameplay mechanics in this game: [[Mini Star]]s and [[Mini Ztar]]s, traveling around in a car, and fighting minibosses and bosses at the middle and end of the board return. Several animations and voice clips are reused. The board title animation is the same as the game. Also, the winner music from this game is remixed. | ||
*''[[Luigi's Mansion: Dark Moon]]'': The [[Luigi Board|Luigi amiibo board]] appears based on this game, having a model of the [[Gloomy Manor]] and a sign with a [[Greenie]] on it on the board. | *''[[Luigi's Mansion: Dark Moon]]'': The [[Luigi Board|Luigi amiibo board]] appears based on this game, having a model of the [[Gloomy Manor]] and a sign with a [[Greenie]] on it on the board. | ||
*''[[Mario Party: Island Tour]]'': After a battle minigame or a boss battle in the event of a tie the player fights for the position with a Dice Block. Also, in Bowser Party the player has to roll a Dice to defeat the [[Whomp]] blocking the path. | *''[[Mario Party: Island Tour]]'': After a battle minigame or a boss battle in the event of a tie the player fights for the position with a Dice Block. Also, in Bowser Party the player has to roll a Dice to defeat the [[Whomp]] blocking the path. | ||
*''[[Super Mario 3D World]]'': Many of the Bowser minigames are placed in [[World Bowser]]. [[Clear Pipe]]s appear in the Minigame Tournament mode | *''[[Super Mario 3D World]]'': Many of the Bowser minigames are placed in [[World Bowser]]. [[Clear Pipe]]s appear in the Minigame Tournament mode. | ||
*''[[Mario Kart 8]]'': Some of [[Princess Daisy|Daisy]] and [[Toadette]]'s voice clips are recycled from this game. | *''[[Mario Kart 8]]'': Some of [[Princess Daisy|Daisy]] and [[Toadette]]'s voice clips are recycled from this game. | ||
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*''[[Super Mario Party]]'': The majority of the returning characters' victory and losing animations are reused in this game. | *''[[Super Mario Party]]'': The majority of the returning characters' victory and losing animations are reused in this game. | ||
*''[[Super Smash Bros. Ultimate]]'': Daisy's unique running animation resembles her unique running animation introduced in ''Mario Party 10''. Mario, Rosalina, and Waluigi appear as spirits, using their artwork from ''Mario Party 10''. | *''[[Super Smash Bros. Ultimate]]'': Daisy's unique running animation resembles her unique running animation introduced in ''Mario Party 10''. Mario, Rosalina, and Waluigi appear as spirits, using their artwork from ''Mario Party 10''. | ||
*''[[Mario Party Superstars]]'': Several minigames from ''Mario Party 10'' return in this game. | *''[[Mario Party Superstars]]'': Several minigames from ''Mario Party 10'' return in this game. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオパーティ10 | ||
| | |JapR=Mario Pāti 10 | ||
| | |JapM=Mario Party 10 | ||
|ChiS=马力欧派对10<ref>(June 16, 2021). [https://www.nintendo.com.hk/topics/article/a_210616_01_sc.html E3发表的Nintendo Switch游戏软件最新资讯公开! 多款支持中文作品预定发售!] ''Nintendo HK''. Retrieved June 16, 2021.</ref> | |ChiS=马力欧派对10<ref>(June 16, 2021). [https://www.nintendo.com.hk/topics/article/a_210616_01_sc.html E3发表的Nintendo Switch游戏软件最新资讯公开! 多款支持中文作品预定发售!] ''Nintendo HK''. Retrieved June 16, 2021.</ref> | ||
|ChiSR=Mǎlì'ōu Pàiduì 10 | |ChiSR=Mǎlì'ōu Pàiduì 10 | ||
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|ChiTM=Mario Party 10 | |ChiTM=Mario Party 10 | ||
}} | }} | ||
==Trivia== | |||
*''Mario Party 10'' is the first game in the ''Mario Party'' series to be given a 7+ age rating by {{wp|Pan European Game Information|PEGI}} as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014. This was also the only ''Mario Party'' game to be given the "Violence" icon by PEGI. | |||
*During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the {{button|wiiu|A}} button causes him to roar. | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1}} | {{NIWA|StrategyWiki=1}} | ||
*[http://marioparty10.nintendo.com/ Official North American website] | *[http://marioparty10.nintendo.com/ Official North American website] | ||
*[https://www.nintendo.co.jp/wiiu/abaj/index.html Official Japanese website] | *[https://www.nintendo.co.jp/wiiu/abaj/index.html Official Japanese website] | ||
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{{MP10}} | {{MP10}} | ||
{{ | {{Mario games}} | ||
{{Wii U}} | {{Wii U}} | ||
[[de:Mario Party 10]] | [[de:Mario Party 10]] | ||
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[[Category:Wii U games]] | [[Category:Wii U games]] | ||
[[Category:Amiibo-compatible games]] | [[Category:Amiibo-compatible games]] | ||
[[Category:2015 games]] | [[Category:2015 games]] | ||
[[Category:Nintendo Selects]] | [[Category:Nintendo Selects]] |