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{{game infobox | {{game infobox | ||
|image=[[File:Mario Party 10 box.png|250px]] | |image=[[File:Mario Party 10 box.png|250px]] | ||
|developer=[[ | |developer=[[NDcube]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original release:'''<br>{{ | |release='''Original release:'''<br>{{release|Japan|March 12, 2015<ref>https://www.youtube.com/watch?v=sizap1jvoI8</ref>|USA|March 20, 2015<ref>https://www.youtube.com/watch?v=L69Z39bgdU4</ref>|Europe|March 20, 2015<ref>https://www.youtube.com/watch?v=_IHnPB6m4Mk</ref>|Australia|March 21, 2015<ref>[http://www.nintendo.com.au/index.php?action=news&nid=3587&pageID=6]</ref>}}'''[[Nintendo Selects#Wii U|Nintendo Selects]]:'''<br>{{release|Europe|September 30, 2016}} | ||
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}} | |languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}} | ||
|genre=[[Genre#Party|Party]] | |genre=[[Genre#Party|Party]] | ||
|ratings={{ratings|esrb=E|pegi=7|usk=6|acb=G|cero=A | |ratings={{ratings|esrb=E|pegi=7|usk=6|acb=G|cero=A}} | ||
|modes=Single-player, multiplayer | |modes=Single-player, multiplayer | ||
|platforms=[[Wii U]] | |platforms=[[Wii U]] | ||
|format={{format|wiiu=1|wiiudl=1}} | |format={{format|wiiu=1|wiiudl=1}} | ||
|input={{input|wiiu=1|wiiumote=1}} | |input={{input|wiiu=1|wiiumote=1}} | ||
|serials= | |serials=WUP-ABAJ-JPN (Japan) | ||
}} | }} | ||
'''''Mario Party 10''''' is a game for the [[Wii U]]. It is the tenth home console installment in the [[Mario Party (series)|''Mario Party'' series]], the twentieth installment overall, and the only installment for the Wii U, and features many reused gameplay elements from [[Mario Party 9|its predecessor]]. The game features a standard Party Mode (similar in gameplay to the Party Mode from ''[[Mario Party 9]]''), and a new mode called Bowser Party, in which one player controls [[Bowser]] using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with [[amiibo]]. | '''''Mario Party 10''''' is a game for the [[Wii U]]. It is the tenth home console installment in the [[Mario Party (series)|''Mario Party'' series]], the twentieth installment overall, and the only installment for the Wii U, and features many reused gameplay elements from [[Mario Party 9|its predecessor]]. The game features a standard Party Mode (similar in gameplay to the Party Mode from ''[[Mario Party 9]]''), and a new mode called Bowser Party, in which one player controls [[Bowser]] using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with [[amiibo]]. | ||
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{{quote|Everyone plays board events or minigames!|Mario Party menu description}} | {{quote|Everyone plays board events or minigames!|Mario Party menu description}} | ||
[[File:Mario Party 10 Board Tower Bowser Jr..jpg|thumb|left|Gameplay for the Mario Party mode]] | [[File:Mario Party 10 Board Tower Bowser Jr..jpg|thumb|left|Gameplay for the Mario Party mode]] | ||
Mario Party is the central mode of ''Mario Party 10''. Similar to ''Mario Party 9'', players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. Characters move around in vehicles taking turns being the captain and rolling the [[Dice Block|dice]]. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add [[Bowser Space]]s on the board. If Bowser | Mario Party is the central mode of ''Mario Party 10''. Similar to ''Mario Party 9'', players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. Characters move around in vehicles taking turns being the captain and rolling the [[Dice Block|dice]]. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add [[Bowser Space]]s on the board. If Bowser isn't free by the time the "Homestretch!" space is reached, he will be sealed away and [[Bowser Jr.|his son]] will add [[Bowser Jr. Space]]s instead. When in [[Chaos Castle]], a yellow [[Toad (species)|Toad]] takes Bowser's place and gives the player 20 Mini Stars for freeing him. Also, item shops return, this time in the form of [[Toad House]]s, where a Special Dice Block is given to all players. | ||
====Bowser Party==== | ====Bowser Party==== | ||
{{quote|Bowser chases Team Mario and wreaks havoc!|Bowser Party menu description}} | {{quote|Bowser chases Team Mario and wreaks havoc!|Bowser Party menu description}} | ||
[[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players]] | [[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players]] | ||
Bowser Party is a new mode of gameplay featuring [[Bowser]]. One player controls Bowser using the GamePad, and up to four others use [[Wii#Wii Remote|Wii Remote]]s to play against him as Team [[Mario]]. Mini Stars are replaced by [[Heart (item)|Hearts]], and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the [[Star (Mario Party series)|Super Star]] at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four [[Bowser Dice Block]]s by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario | Bowser Party is a new mode of gameplay featuring [[Bowser]]. One player controls Bowser using the GamePad, and up to four others use [[Wii#Wii Remote|Wii Remote]]s to play against him as Team [[Mario]]. Mini Stars are replaced by [[Heart (item)|Hearts]], and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the [[Star (Mario Party series)|Super Star]] at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four [[Bowser Dice Block]]s by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can receive Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. If Bowser fails to deplete a heart from any Team Mario player, all of the team members perform their victory animations while Bowser roars in anger. Normally, the minigames are fairly easy for Team Mario, but Bowser can also become Angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact (or if he does not roll a high enough number again to catch Team Mario after a reroll), and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event. | ||
At the Homestretches of [[Mushroom Park]] and [[Whimsical Waters]], Bowser Jr. appears with a roulette for Bowser to help him. In [[Chaos Castle]]'s Homestretch, Bowser instead fuses the Bowser Dice Blocks into the [[Super Bowser Dice Block]]. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces | At the Homestretches of [[Mushroom Park]] and [[Whimsical Waters]], Bowser Jr. appears with a roulette for Bowser to help him. In [[Chaos Castle]]'s Homestretch, Bowser instead fuses the Bowser Dice Blocks into the [[Super Bowser Dice Block]]. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces. | ||
Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star. If Bowser lost, the camera simply shows where Bowser stopped and him stomping his foot in anger. | Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star. If Bowser lost, the camera simply shows where Bowser stopped and him stomping his foot in anger. | ||
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{{quote|Play board games with amiibo!|amiibo Party menu description}} | {{quote|Play board games with amiibo!|amiibo Party menu description}} | ||
[[File:MP10 Board Amiibos art.jpg|thumb|left|[[Mario Board]] in amiibo Party]] | [[File:MP10 Board Amiibos art.jpg|thumb|left|[[Mario Board]] in amiibo Party]] | ||
In amiibo Party, players can scan a playable character's [[amiibo]] and play on small boards designed for that character with up to three other amiibo figurines. Players compete in a 10-turn game for the most stars, which can be bought by [[coin]]s, similar to the gameplay in previous ''Mario Party'' games prior to ''Mario Party 9''. CPUs or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibo can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board. | In amiibo Party, players can scan a playable character's [[amiibo]] and play on small boards designed for that character with up to three other amiibo figurines. Players compete in a 10-turn game for the most stars, which can be bought by [[coin]]s, similar to the gameplay in previous ''Mario Party'' games prior to ''Mario Party 9''. CPUs or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibo can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board. Players can earn and use certain items by landing on specific locations on the board, which allows them to play a short game that can grant them items. | ||
====Coin Challenge==== | ====Coin Challenge==== | ||
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|- | |- | ||
![[Amp]] | ![[Amp]] | ||
![[ | ![[Banzai Bill]] | ||
![[Bee]] | ![[Bee]] | ||
![[Big Amp]] | ![[Big Amp]] | ||
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|''This amusement-park board is suitable for everyone!'' | |''This amusement-park board is suitable for everyone!'' | ||
{|align=center | {|align=center | ||
|[[File:MP10 TraditionalTrain. | |[[File:MP10 TraditionalTrain.jpg|100px]] | ||
|[[File:MP10 ToyTrain. | |[[File:MP10 ToyTrain.jpg|100px]] | ||
|[[File:MP10 PeteyPiranhaTrain. | |[[File:MP10 PeteyPiranhaTrain.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Traditional Train | !align=center|<small>Traditional Train | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 MagicalSleigh. | |[[File:MP10 MagicalSleigh.jpg|100px]] | ||
|[[File:MP10 LovelySleigh. | |[[File:MP10 LovelySleigh.jpg|100px]] | ||
|[[File:MP10 KingBooSleigh. | |[[File:MP10 KingBooSleigh.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Magical Sleigh | !align=center|<small>Magical Sleigh | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 SimpleSubmarine. | |[[File:MP10 SimpleSubmarine.jpg|100px]] | ||
|[[File:MP10 WhaleSubmarine. | |[[File:MP10 WhaleSubmarine.jpg|100px]] | ||
|[[File:MP10 BlooperSubmarine. | |[[File:MP10 BlooperSubmarine.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Simple Submarine | !align=center|<small>Simple Submarine | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 PlanePlain. | |[[File:MP10 PlanePlain.jpg|100px]] | ||
|[[File:MP10 AntiquePlane. | |[[File:MP10 AntiquePlane.jpg|100px]] | ||
|[[File:MP10 BanzaiBillJet. | |[[File:MP10 BanzaiBillJet.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Plain Plane | !align=center|<small>Plain Plane | ||
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{|align=center | {|align=center | ||
|- | |- | ||
|[[File:MP10 StarStomper. | |[[File:MP10 StarStomper.jpg|100px]] | ||
|[[File:MP10 CastleClomper. | |[[File:MP10 CastleClomper.jpg|100px]] | ||
|[[File:MP10 | |[[File:MP10 BowserBasher.jpg|100px]] | ||
|- | |- | ||
!align=center|<small>Star Stomper | !align=center|<small>Star Stomper | ||
!align=center|<small>Castle Clomper | !align=center|<small>Castle Clomper | ||
!align=center|<small> | !align=center|<small>Bowser Basher | ||
|} | |} | ||
|Miniboss - Mega Mechakoopa<br>Boss - Bowser / Dry Bowser | |Miniboss - Mega Mechakoopa<br>Boss - Bowser / Dry Bowser | ||
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==Pre-release and unused content== | ==Pre-release and unused content== | ||
During the Nintendo Treehouse Event at {{wp|E3 2014}}, it was claimed that [[Nabbit]] would appear to give Bowser extra dice blocks during Bowser Party. However, in the final game, only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. | |||
During the Nintendo Treehouse Event at {{wp|E3 2014}}, it was claimed that [[Nabbit]] would appear to give Bowser extra dice blocks during Bowser Party. However, in the final game, only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. Also in the E3 demo of ''Mario Party 10'', the characters used ''Mario Party 9'' winning and losing animations | Also in the E3 demo of ''Mario Party 10'', the characters used ''Mario Party 9'' winning and losing animations. | ||
The fireballs in [[Bowser's Bad Breath]] had a different appearance. Additionally, the controls for Bowser in [[Bowser's High Dive]] were originally made to have the [[Wii U#Wii U GamePad|GamePad]] tilt left and right, though the final game instead uses the touch screen. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance. | The fireballs in [[Bowser's Bad Breath]] had a different appearance. Additionally, the controls for Bowser in [[Bowser's High Dive]] were originally made to have the [[Wii U#Wii U GamePad|GamePad]] tilt left and right, though the final game instead uses the touch screen. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance. | ||
==Gallery== | ==Gallery== | ||
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==Staff== | ==Staff== | ||
{{main|List of Mario Party 10 staff}} | {{main|List of Mario Party 10 staff}} | ||
''Mario Party 10'' was developed by [[ | ''Mario Party 10'' was developed by [[NDcube]], the same development team who worked on ''[[Mario Party 9]]'' and ''[[Mario Party: Island Tour]]''. In addition, several staff members who previously developed ''Mario Party: Island Tour'' returned to develop ''Mario Party 10'', including director Yukio Umematsu and composer Rei Kondoh. | ||
While Rosalina's former voice actress, [[Kerri Kane]], was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as [[Laura Faye Smith]] provided the clips used in ''Mario Party 10''.<ref>While the credits of ''Mario Party 10'' listed "Kerry Kane"{{sic}} as providing vocal work for the game, in an email, [[Kerri Kane]] explained that it was not in fact her work: "''I do know it's not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10.''" (March 17, 2015)</ref> | While Rosalina's former voice actress, [[Kerri Kane]], was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as [[Laura Faye Smith]] provided the clips used in ''Mario Party 10''.<ref>While the credits of ''Mario Party 10'' listed "Kerry Kane"{{sic}} as providing vocal work for the game, in an email, [[Kerri Kane]] explained that it was not in fact her work: "''I do know it's not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10.''" (March 17, 2015)</ref> | ||
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|image1=Mario Party 10 box.png | |image1=Mario Party 10 box.png | ||
|image2=Mario Party 10 box JP.jpg | |image2=Mario Party 10 box JP.jpg | ||
|footer=The | |footer=The Western (left) and Japanese (right) cover art differences | ||
|align=right | |align=right | ||
|direction=horizontal | |direction=horizontal | ||
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}} | }} | ||
*Several minigames have different names between the American and British releases; for example, [[Found it? Pound it!]] is named "Ground Pound Prowl" in the British version. | *Several minigames have different names between the American and British releases; for example, [[Found it? Pound it!]] is named "Ground Pound Prowl" in the British version. | ||
*On the | *On the Western cover for the game, the [[Wii U#Wii U GamePad|Wii U GamePad]] that [[Bowser]] is holding is black, matching the color for the Wii U Deluxe Set. On the Japanese cover, however, the GamePad is white, matching the color used for the Wii U Basic Set. | ||
{{br}} | {{br}} | ||
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*''[[Luigi's Mansion]]'': Luigi's amiibo Party theme is an arrangement of this game's main theme. | *''[[Luigi's Mansion]]'': Luigi's amiibo Party theme is an arrangement of this game's main theme. | ||
*''[[WarioWare (series)|WarioWare]]'' series: The left half of the Wario amiibo board features many elements from the ''WarioWare'' series, such as Wario's biker helmet and the [[Wario Bike]]. | *''[[WarioWare (series)|WarioWare]]'' series: The left half of the Wario amiibo board features many elements from the ''WarioWare'' series, such as Wario's biker helmet and the [[Wario Bike]]. | ||
*''[[Mario Party 6]]'': When determining the winner, the playable characters fly through an endless void until the winner is left, like what happens in this game, followed by voice clips that are also reused here. | *''[[Mario Party 6]]'': When determining the winner, the playable characters fly through an endless void until three of them fall and the winner is left, like what happens in this game, followed by voice clips that are also reused here. | ||
*''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series: The fortresses and castles on the boards are based on their appearance in the games from this series. [[Jumbo Ray]]s from ''[[New Super Mario Bros. Wii]]'' appear in the minigames [[Bouncy Brawl]] and [[Bubble Squabble]] as background characters. [[Stone-Eye]]s and [[Nabbit]] return from ''[[New Super Mario Bros. U]]'', the former in the minigame [[Fruit Scoot Scurry]] and the latter as an ally to Team Mario in Bowser Party. The airship design from this game also appears in the sky board. In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into [[Dry Bowser]], resembling how he falls in lava and is reduced to his skeletal version in [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]] of the first game of this series. A few of the minigames take place in the worlds from ''New Super Mario Bros. U''. The start of the Ground Theme from ''New Super Mario Bros. Wii'' and part of its melody are arranged in [[Steal the Beat]]. | *''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series: The fortresses and castles on the boards are based on their appearance in the games from this series. [[Jumbo Ray]]s from ''[[New Super Mario Bros. Wii]]'' appear in the minigames [[Bouncy Brawl]] and [[Bubble Squabble]] as background characters. [[Stone-Eye]]s and [[Nabbit]] return from ''[[New Super Mario Bros. U]]'', the former in the minigame [[Fruit Scoot Scurry]] and the latter as an ally to Team Mario in Bowser Party. The airship design from this game also appears in the sky board. In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into [[Dry Bowser]], resembling how he falls in lava and is reduced to his skeletal version in [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]] of the first game of this series. A few of the minigames take place in the worlds from ''New Super Mario Bros. U''. The start of the Ground Theme from ''New Super Mario Bros. Wii'' and part of its melody are arranged in [[Steal the Beat]]. | ||
*''[[Mario Party 8]]'': Donkey Kong's artwork is taken from this game. | *''[[Mario Party 8]]'': Donkey Kong's artwork is taken from this game. | ||
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*''[[Super Mario Party]]'': The majority of the returning characters' victory and losing animations are reused in this game. | *''[[Super Mario Party]]'': The majority of the returning characters' victory and losing animations are reused in this game. | ||
*''[[Super Smash Bros. Ultimate]]'': Daisy's unique running animation resembles her unique running animation introduced in ''Mario Party 10''. Mario, Rosalina, and Waluigi appear as spirits, using their artwork from ''Mario Party 10''. | *''[[Super Smash Bros. Ultimate]]'': Daisy's unique running animation resembles her unique running animation introduced in ''Mario Party 10''. Mario, Rosalina, and Waluigi appear as spirits, using their artwork from ''Mario Party 10''. | ||
*''[[Mario Party Superstars]]'': Several minigames from ''Mario Party 10'' return in this game. | *''[[Mario Party Superstars]]'': Several minigames from ''Mario Party 10'' return in this game. | ||
==Names in other languages== | ==Names in other languages== | ||
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|ChiTM=Mario Party 10 | |ChiTM=Mario Party 10 | ||
}} | }} | ||
==Trivia== | |||
*''Mario Party 10'' is the first game in the ''Mario Party'' series to be given a 7+ age rating by {{wp|Pan European Game Information|PEGI}} as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014. This was also the only ''Mario Party'' game to be given the "Violence" icon by PEGI. | |||
*During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the {{button|wiiu|A}} button causes him to roar. | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1}} | {{NIWA|StrategyWiki=1}} | ||
*[http://marioparty10.nintendo.com/ Official North American website] | *[http://marioparty10.nintendo.com/ Official North American website] | ||
*[https://www.nintendo.co.jp/wiiu/abaj/index.html Official Japanese website] | *[https://www.nintendo.co.jp/wiiu/abaj/index.html Official Japanese website] |