Mario Kart 8 Deluxe in-game statistics: Revision history

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December 24, 2024

  • curprev 04:5604:56, December 24, 2024Mister Wu talk contribs 84,841 bytes +23 →‎Mini-Turbo (MT): thanks for providing video proof, but I was the one who coined the term Angle because at the time people erroneously reported that the threshold angle for maximum mini-turbo charge was variable. It was not, the game always checks if the lateral input is greater or equal to 0.5. So please let me rectify! undo

December 23, 2024

  • curprev 15:5615:56, December 23, 2024ItzManu001 talk contribsm 84,818 bytes +252 The purpose of the "unknown" Mini-Turbo parameters written by me was NOT an assumption. I personally did many tests and I discovered that releasing a Mini-turbo actually slows you down first, and these parameters accelerate you to the MT boost speed. The tests also busted the actual wrong assumpion of them being correlated to the speed loss when the boost ends ("acceleration bug"). Added a reference to the post I was preparing these days for the appropriate showcase and definitive proof. undo
  • curprev 15:4515:45, December 23, 2024ItzManu001 talk contribs 84,566 bytes +453 Undo revision 4469886 by Mister Wu (talk) undo Tag: Undo

December 22, 2024

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December 20, 2024

  • curprev 20:0020:00, December 20, 2024ItzManu001 talk contribs 69,425 bytes +9,347 The table has been completely recreated for easier viewing, as the old one was very bloated and user-unfriendly. Style and color scheme inspired by the table located on the main Mario Kart 8 Deluxe page, but with some tweaks. The names for the character classes are unofficial but useful for stats recognition. Planning to improve the tables for vehicle parts as well. undo

December 19, 2024

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