Editing Mario Kart 8 Deluxe in-game statistics

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Line 8: Line 8:
* '''WG''': Weight
* '''WG''': Weight
* '''AC''': Acceleration
* '''AC''': Acceleration
* '''ON''': On-Road Traction (unused)
* '''ON''': On-Road traction
* '''OF''': (Off-Road) Traction
* '''OF''': (Off-Road) Traction
* '''MT''': Mini-Turbo
* '''MT''': Mini-Turbo
Line 22: Line 22:


===Drivers' statistics (DV)===
===Drivers' statistics (DV)===
{|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;"
Note: Statistics shown below are as of version 3.0.0.
|-
{|class="wikitable sortable"
!colspan="16"style="background-color:#eaecf0;"|<big><big>Drivers (DV)</big></big>
!colspan="15"|
|-  
<big><big>'''Drivers (DV)'''</big></big>
!class="unsortable"style="width:4%;"rowspan="2"|<big>Size</big>
|- style="word-break: break-all;"
!class="unsortable"style="width:12%;"rowspan="2"|<big>Character</big>
!Driver || WG || AC || ON || OF || MT || SL || SW || SA || SG || TL || TW || TA || TG || IV
!style="width:24%;"colspan="4"|<big>Speed</big>
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small>
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small>
!style="width:24%;"colspan="4"|<big>Handling</big>
!style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small>
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small>
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small>
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}}
|-
|-
!style="width:6%;"|Ground<br><small>(SL)</small>
![[File:MK8 Mario Icon.png|64px]]<br>[[Mario]]<br>''Mro''
!style="width:6%;"|Water<br><small>(SW)</small>
| 6 || 2 || 4 || 2 || 3 || 7 || 7 || 7 || 7 || 4 || 4 || 4 || 4 || 3
!style="width:6%;"|Air<br><small>(SA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small>
!style="width:6%;"|Ground<br><small>(TL)</small>
!style="width:6%;"|Water<br><small>(TW)</small>
!style="width:6%;"|Air<br><small>(TA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small>
|-style="font-weight:bold"
!rowspan="6"style="background-color:#CCFFFF;color:dodgerblue;"|<big>Small</big>
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#80b2ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|5
|style="background-color:#8080ff;"|5
|style="background-color:#8080ff;"|6
|style="background-color:#ccffb2;color:#333333;"|3
|-style="font-weight:bold"
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]][[File:MK8 Lemmy Icon.png|link=Lemmy|32x32px]]
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#ffff80;"|0
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#80e5ff;"|3
|style="background-color:#8080ff;"|5
|style="background-color:#8080ff;"|6
|style="background-color:#b2ffcc;color:#333333;"|4
|-style="font-weight:bold"
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]][[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Light)]]{{footnote|main|2}}
|style="background-color:#e5ff99;"|2
|style="background-color:#e5ff99;"|2
|style="background-color:#e5ff99;"|2
|style="background-color:#e5ff99;"|2
|style="background-color:#8080ff;"|5
|style="background-color:#e5ff99;"|1
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#80b2ff;"|5
|style="background-color:#e5ff99;color:#333333;"|2
|-style="font-weight:bold"
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]][[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#ccffb2;"|2
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|8
|style="background-color:#80b2ff;"|8
|style="background-color:#8080ff;"|5
|style="background-color:#80b2ff;"|4
|style="background-color:#80e5ff;"|4
|style="background-color:#ffff80;color:#333333;"|1
|-style="font-weight:bold"
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]][[File:MK8 Wendy Icon.png|link=Wendy|32x32px]][[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#ccffb2;"|3
|style="background-color:#8080ff;"|5
|style="background-color:#ccffb2;"|2
|style="background-color:#80ccff;"|7
|style="background-color:#80ccff;"|7
|style="background-color:#80ccff;"|7
|style="background-color:#80ccff;"|7
|style="background-color:#99ffe5;"|2
|style="background-color:#80b2ff;"|4
|style="background-color:#99ffe5;"|3
|style="background-color:#b2ffcc;color:#333333;"|4
|-style="font-weight:bold"
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]]{{footnote|main|3}}[[File:MK8 Larry Icon.png|link=Larry|32x32px]]
|style="background-color:#b2ffcc;"|4
|style="background-color:#b2ffcc;"|4
|style="background-color:#b2ffcc;"|4
|style="background-color:#b2ffcc;"|4
|style="background-color:#80b2ff;"|4
|style="background-color:#b2ffcc;"|3
|style="background-color:#80ccff;"|7
|style="background-color:#80ccff;"|7
|style="background-color:#80ccff;"|7
|style="background-color:#80ccff;"|7
|style="background-color:#80b2ff;"|4
|style="background-color:#80b2ff;"|4
|style="background-color:#99ffe5;"|3
|style="background-color:#ccffb2;color:#333333;"|3
|-style="font-weight:bold"
!rowspan="7"style="background-color:honeydew; color: green;"|<big>Medium</big>
!width="1%"style="background-color:honeydew;"|[[File:MK8 Cat Peach Icon.png|link=Cat Peach|32x32px]][[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]]{{footnote|main|3}}[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]][[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]
|style="background-color:#99ffe5;"|5
|style="background-color:#99ffe5;"|5
|style="background-color:#99ffe5;"|5
|style="background-color:#99ffe5;"|5
|style="background-color:#80b2ff;"|4
|style="background-color:#b2ffcc;"|3
|style="background-color:#80e5ff;"|6
|style="background-color:#80e5ff;"|6
|style="background-color:#80e5ff;"|6
|style="background-color:#80e5ff;"|6
|style="background-color:#80e5ff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#99ffe5;"|3
|style="background-color:#e5ff99;color:#333333;"|2
|-style="font-weight:bold"
!width="1%"style="background-color:honeydew;"|[[File:MK8 Peach Icon.png|link=Peach|32x32px]][[File:MK8 Daisy Icon.png|link=Daisy|32x32px]][[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]{{footnote|main|3}}[[File:MKT Icon Birdo.png|link=Birdo|32x32px]]{{footnote|main|3}}[[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80e5ff;"|3
|style="background-color:#99ffe5;"|4
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80e5ff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#ffff80;"|1
|style="background-color:#ccffb2;color:#333333;"|3
|-style="font-weight:bold"
!width="1%"style="background-color:honeydew;"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]][[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]]{{footnote|main|3}}[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80ffff;"|6
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#ccffb2;"|1
|style="background-color:#80b2ff;"|4
|style="background-color:#ffff80;"|1
|style="background-color:#80e5ff;color:#333333;"|7
|-style="font-weight:bold"
!width="1%"style="background-color:honeydew;"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Ludwig Icon.png|link=Ludwig|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Medium)]]{{footnote|main|2}}
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#99ffe5;"|2
|style="background-color:#80e5ff;"|6
|style="background-color:#99ffe5;"|4
|style="background-color:#99ffe5;"|4
|style="background-color:#99ffe5;"|4
|style="background-color:#99ffe5;"|4
|style="background-color:#99ffe5;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#99ffe5;"|3
|style="background-color:#b2ffcc;color:#333333;"|4
|-style="font-weight:bold"
!width="1%"style="background-color:honeydew;"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Iggy Icon.png|link=Iggy|32x32px]][[File:MK8DX Kamek Icon.png|link=Kamek|32x32px]]
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#80e5ff;"|7
|style="background-color:#99ffe5;"|2
|style="background-color:#80e5ff;"|6
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#80ffff;"|5
|style="background-color:#ccffb2;"|1
|style="background-color:#80e5ff;"|3
|style="background-color:#99ffe5;"|3
|style="background-color:#99ffe5;color:#333333;"|5
|-style="font-weight:bold"
!width="1%"style="background-color:honeydew;"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]][[File:MK8DX Gold Mario Icon.png|link=Gold Mario|32x32px]][[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#ccffb2;"|1
|style="background-color:#8080ff;"|10
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#ccffb2;"|1
|style="background-color:#ccffb2;"|1
|style="background-color:#99ffe5;"|3
|style="background-color:#80bfff;color:#333333;"|8
|-style="font-weight:bold"
!width="1%"style="background-color:honeydew;"|[[File:MK8DX Wiggler Icon.png|link=Wiggler|32x32px]]
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#ccffb2;"|1
|style="background-color:#80b2ff;"|8
|style="background-color:#ccffb2;"|2
|style="background-color:#ccffb2;"|2
|style="background-color:#ccffb2;"|2
|style="background-color:#ccffb2;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#ccffb2;"|1
|style="background-color:#80e5ff;"|4
|style="background-color:#8080ff;color:#333333;"|10
|-style="font-weight:bold"
!rowspan="5"style="background-color:mistyrose;color:red;"|<big>Large</big>
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]][[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]][[File:MK8D BotW Link Icon.png|link=Link|32x32px]][[File:MK8 Link Icon.png|link=Link|32x32px]][[File:MK8DX Pauline Icon.png|link=Pauline|32x32px]]
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#ccffb2;"|1
|style="background-color:#80ccff;"|7
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#99ffe5;"|2
|style="background-color:#80e5ff;"|4
|style="background-color:#8099ff;color:#333333;"|9
|-style="font-weight:bold"
!width="1%"style="background-color:mistyrose;"|[[File:MK8DX Petey Piranha Icon.png|link=Petey Piranha|32x32px]]
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#80bfff;"|8
|style="background-color:#ccffb2;"|1
|style="background-color:#8080ff;"|10
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#b2ffcc;"|3
|style="background-color:#ccffb2;"|1
|style="background-color:#ccffb2;"|1
|style="background-color:#8080ff;"|6
|style="background-color:#80bfff;color:#333333;"|8
|-style="font-weight:bold"
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]][[File:MK8 Roy Icon.png|link=Roy|32x32px]]
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#8099ff;"|9
|style="background-color:#ccffb2;"|1
|style="background-color:#80b2ff;"|8
|style="background-color:#ccffb2;"|2
|style="background-color:#ccffb2;"|2
|style="background-color:#ccffb2;"|2
|style="background-color:#ccffb2;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#ccffb2;"|1
|style="background-color:#80e5ff;"|4
|style="background-color:#8080ff;color:#333333;"|10
|-style="font-weight:bold"
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]][[File:MK8DX Funky Kong Icon.png|link=Funky Kong|32x32px]][[File:Mii_MK8.png|link=Mii|32x32px|Mii (Heavy)]]{{footnote|main|2}}
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#ffff80;"|0
|style="background-color:#8099ff;"|9
|style="background-color:#e5ff99;"|1
|style="background-color:#e5ff99;"|1
|style="background-color:#e5ff99;"|1
|style="background-color:#e5ff99;"|1
|style="background-color:#ccffb2;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#80b2ff;"|5
|style="background-color:#99ffe5;color:#333333;"|5
|-style="font-weight:bold"
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Morton Icon.png|link=Morton|32x32px]]
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#8080ff;"|10
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|10
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|6
|style="background-color:#80ffff;color:#333333;"|6
|-
|-
!colspan="16"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic.<br>{{footnote|note|2}}: The weight class of Miis is based on their size.<br>{{footnote|note|3}}: Even though there are multiple versions of the characters having different colors, only one set of statistics is defined for them.
![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi]]<br>''Lig''
| 6 || 2 || 5 || 1 || 3 || 7 || 7 || 7 || 7 || 5 || 5 || 5 || 5 || 3
|-
![[File:MK8 Peach Icon.png|64px]]<br>[[Princess Peach|Peach]]<br>''Pch''
| 4 || 3 || 3 || 3 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8 Daisy Icon.png|64px]]<br>[[Princess Daisy|Daisy]]<br>''Dsy''
| 4 || 3 || 3 || 3 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8 Yoshi Icon.png|64px]]<br>[[Yoshi]]<br>''Ysi'' {{footnote|main|1}}
| 4 || 3 || 3 || 3 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8 Toad Icon.png|64px]]<br>[[Toad]]<br>''Kno''
| 3 || 4 || 3 || 4 || 4 || 4 || 4 || 4 || 4 || 7 || 7 || 7 || 7 || 3
|-
![[File:MK8 Toadette Icon.png|64px]]<br>[[Toadette]]<br>''Knc''
| 2 || 5 || 4 || 2 || 4 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7 || 3
|-
![[File:MK8 Koopa Icon.png|64px]]<br>[[Koopa Troopa]]<br>''Nok''
| 2 || 4 || 1 || 5 || 4 || 3 || 3 || 3 || 3 || 8 || 8 || 8 || 8 || 4
|-
![[File:MK8 Bowser Icon.png|64px]]<br>[[Bowser]]<br>''Kop''
| 10 || 0 || 6 || 0 || 0 || 10 || 10 || 10 || 10 || 0 || 0 || 0 || 0 || 6
|-
![[File:MK8 DKong Icon.png|64px]]<br>[[Donkey Kong]]<br>''Dkg''
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2 || 4
|-
![[File:MK8 Wario Icon.png|64px]]<br>[[Wario]]<br>''Wro''
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1 || 5
|-
![[File:MK8 Waluigi Icon.png|64px]]<br>[[Waluigi]]<br>''Wlg''
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2 || 4
|-
![[File:MK8 Rosalina Icon.png|64px]]<br>[[Rosalina]]<br>''Rst''
| 7 || 1 || 9 || 3 || 2 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 4
|-
![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario]]<br>''MroM''
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 3
|-
![[File:MK8 PGPeach Icon.png|64px]]<br>[[Pink Gold Peach]]<br>''PchG''
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 3
|-
![[File:MK8 Lakitu Icon.png|64px]]<br>[[Lakitu]]<br>''Jgm''
| 2 || 4 || 1 || 5 || 4 || 3 || 3 || 3 || 3 || 8 || 8 || 8 || 8 || 4
|-
![[File:MK8 ShyGuy Icon.png|64px]]<br>[[Shy Guy]]<br>''Hyh'' {{footnote|main|1}}
| 3 || 4 || 3 || 4 || 4 || 4 || 4 || 4 || 4 || 7 || 7 || 7 || 7 || 3
|-
![[File:MK8 BabyMario Icon.png|64px]]<br>[[Baby Mario]]<br>''MroB'' {{footnote|main|2}}
| 1 || 5 || 2 || 4 || 5 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8 || 5
|-
![[File:MK8 BabyLuigi Icon.png|64px]]<br>[[Baby Luigi]]<br>''LigB''
| 1 || 5 || 2 || 4 || 5 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8 || 5
|-
![[File:MK8 BabyPeach Icon.png|64px]]<br>[[Baby Peach]]<br>''PchB''
| 0 || 4 || 3 || 5 || 5 || 1 || 1 || 1 || 1 || 10 || 10 || 10 || 10 || 6
|-
![[File:MK8 BabyDaisy Icon.png|64px]]<br>[[Baby Daisy]]<br>''DsyB''
| 0 || 4 || 3 || 5 || 5 || 1 || 1 || 1 || 1 || 10 || 10 || 10 || 10 || 6
|-
![[File:MK8 BabyRosalina Icon.png|64px]]<br>[[Baby Rosalina]]<br>''RstB''
| 0 || 5 || 4 || 3 || 5 || 1 || 1 || 1 || 1 || 9 || 9 || 9 || 9 || 6
|-
![[File:MK8 Larry Icon.png|64px]]<br>[[Larry]]<br>''Lry''
| 3 || 4 || 3 || 4 || 4 || 4 || 4 || 4 || 4 || 7 || 7 || 7 || 7 || 3
|-
![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy]]<br>''Lmy''
| 0 || 5 || 4 || 3 || 5 || 1 || 1 || 1 || 1 || 9 || 9 || 9 || 9 || 6
|-
![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy]]<br>''Wdy''
| 2 || 5 || 4 || 2 || 4 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7 || 3
|-
![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig]]<br>''Ldw''
| 6 || 2 || 4 || 2 || 3 || 7 || 7 || 7 || 7 || 4 || 4 || 4 || 4 || 3
|-
![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy]]<br>''Igy''
| 6 || 2 || 5 || 1 || 3 || 7 || 7 || 7 || 7 || 5 || 5 || 5 || 5 || 3
|-
![[File:MK8 Roy Icon.png|64px]]<br>[[Roy]]<br>''Roy''
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2 || 4
|-
![[File:MK8 Morton Icon.png|64px]]<br>[[Morton]]<br>''Mtn''
| 10 || 0 || 6 || 0 || 0 || 10 || 10 || 10 || 10 || 0 || 0 || 0 || 0 || 6
|-
![[File:Mii_MK8.png|64px]]<br>[[Mii|Mii (medium)]]<br>''MiiM'' {{footnote|main|2}} {{footnote|main|3}}
| 6 || 2 || 4 || 2 || 3 || 7 || 7 || 7 || 7 || 4 || 4 || 4 || 4 || 3
|-
![[File:MK8 Tanooki Mario Icon.png|64px]]<br>[[Tanooki Mario]]<br>''MroT''
| 5 || 3 || 7 || 1 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8 Link Icon.png|64px]]<br>[[Link]]<br>''Lnk''
| 7 || 1 || 9 || 3 || 2 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 4
|-
![[File:VillagerMale-Icon-MK8.png|64px]]<br>[[Villager|Villager (male)]]<br>''Mrb''
| 5 || 3 || 7 || 1 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8 Isabelle Icon.png|64px]]<br>[[Isabelle]]<br>''Shz''
| 2 || 5 || 4 || 2 || 4 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7 || 3
|-
![[File:MK8 Cat Peach Icon.png|64px]]<br>[[Cat Mario#Mario Kart 8|Cat Peach]]<br>''PchC''
| 3 || 4 || 2 || 3 || 4 || 5 || 5 || 5 || 5 || 6 || 6 || 6 || 6 || 3
|-
![[File:MK8 Dry Bowser Icon.png|64px]]<br>[[Dry Bowser]]<br>''KopB'' {{footnote|main|3}}
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1 || 5
|-
![[File:VillagerFemale-Icon-MK8.png|64px]]<br>[[Villager|Villager (female)]]<br>''Mrg''
| 3 || 4 || 2 || 3 || 4 || 5 || 5 || 5 || 5 || 6 || 6 || 6 || 6 || 3
|-
![[File:MK8DX Gold Mario Icon.png|64px]]<br>[[Gold Mario]]<br>''MroG''
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 3
|-
![[File:MK8DX Dry Bones Icon.png|64px]]<br>[[Dry Bones]]<br>''Krn''
| 1 || 5 || 2 || 4 || 5 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8 || 5
|-
![[File:MK8 Bowser Jr Icon.png|64px]]<br>[[Bowser Jr.]]<br>''KopJ''
| 2 || 4 || 1 || 5 || 4 || 3 || 3 || 3 || 3 || 8 || 8 || 8 || 8 || 4
|-
![[File:MK8DX King Boo Icon.png|64px]]<br>[[King Boo]]<br>''Ktr''
| 7 || 1 || 9 || 3 || 2 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 4
|-
![[File:MK8DX Female Inkling Icon.png|64px]]<br>[[Inkling|Inkling Girl]]<br>''Spg'' {{footnote|main|1}}
| 3 || 4 || 2 || 3 || 4 || 5 || 5 || 5 || 5 || 6 || 6 || 6 || 6 || 3
|-
![[File:MK8DX Male Inkling Icon.png|64px]]<br>[[Inkling|Inkling Boy]]<br>''Spb'' {{footnote|main|1}}
| 5 || 3 || 7 || 1 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8D BotW Link Icon.png|64px]]<br>[[Link|Link (Breath of the Wild)]]
| 7 || 1 || 9 || 3 || 2 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 4
|-
![[File:MK8D Birdo Icon.png|64px]]<br>[[Birdo]] {{footnote|main|1}}
| 4 || 3 || 3 || 3 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8DX Kamek Icon.png|64px]]<br>[[Kamek]]
| 6 || 2 || 5 || 1 || 3 || 7 || 7 || 7 || 7 || 5 || 5 || 5 || 5 || 3
|-
![[File:MK8DX Petey Piranha Icon.png|64px]]<br>[[Petey Piranha]]
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 6
|-
![[File:MK8DX Wiggler Icon.png|64px]]<br>[[Wiggler]]
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2 || 4
|-
![[File:MK8DX Diddy Kong Icon.png|64px]]<br>[[Diddy Kong]]
| 3 || 4 || 2 || 3 || 4 || 5 || 5 || 5 || 5 || 6 || 6 || 6 || 6 || 3
|-
![[File:MK8DX Funky Kong Icon.png|64px]]<br>[[Funky Kong]]
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1 || 5
|-
![[File:MK8DX Peachette Icon.png|64px]]<br>[[Peachette]]
| 4 || 3 || 3 || 3 || 4 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5 || 1
|-
![[File:MK8DX Pauline Icon.png|64px]]<br>[[Pauline]]
| 7 || 1 || 9 || 3 || 2 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3 || 4
|-
!colspan="15"|<small>{{footnote|note|1}}: Even though there are multiple versions of the characters having different colors, only one set of statistics is defined for them.<br>{{footnote|note|2}}: Small-sized Miis are programmed to have the same statistics as Baby Mario.<br>{{footnote|note|3}}: Large-sized Miis are programmed to have the same statistics as Dry Bowser.</small>
|}
|}


===Bodies' statistics (BD)===
===Bodies' statistics (BD)===
'''Note:''' The background colours group together bodies that share the same properties except for Invincibility and Vehicle Type.
{|class="wikitable sortable"
 
!colspan="15"|
{|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;"
<big><big>'''Bodies (BD)'''</big></big>
|-  
|- style="word-break: break-all;"
!colspan="16"style="background-color:#eaecf0;"|<big><big>Bodies (BD)</big></big>
!Body || WG || AC || ON || OF || MT || SL || SW || SA || SG || TL || TW || TA || TG || IV
|-  
|-
!class="unsortable"style="width:10%;"rowspan="2"|<big>Body</big>
![[File:StandardKartBodyMK8.png|100px]]<br>[[Standard Kart]]
!style="width:6%;"rowspan="2"|<big>Vehicle Type</big>
| 2 || 4 || 3 || 3 || 5 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3 || 3
!style="width:24%;"colspan="4"|<big>Speed</big>
|-
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small>
![[File:PipeFrameBodyMK8.png|100px]]<br>[[Pipe Frame]]
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small>
| 1 || 6 || 3 || 4 || 6 || 2 || 3 || 1 || 1 || 5 || 4 || 4 || 2 || 3
!style="width:24%;"colspan="4"|<big>Handling</big>
|-
!style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small>
![[File:Mach8BodyMK8.png|100px]]<br>[[Mach 8]]
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small>
| 3 || 3 || 2 || 4 || 5 || 3 || 3 || 5 || 4 || 2 || 2 || 4 || 2 || 3
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small>
|-
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}}
![[File:Steel_Driver.png|100px]]<br>[[Steel Driver]]
| 4 || 1 || 1 || 3 || 3 || 4 || 5 || 2 || 0 || 1 || 5 || 1 || 1 || 6
|-
![[File:CatCruiserBodyMK8.png|100px]]<br>[[Cat Cruiser]]
| 2 || 5 || 4 || 3 || 6 || 2 || 2 || 3 || 4 || 4 || 2 || 3 || 4 || 3
|-
![[File:CircuitSpecialBodyMK8.png|100px]]<br>[[Circuit Special]]
| 3 || 1 || 3 || 1 || 3 || 5 || 1 || 4 || 2 || 1 || 1 || 2 || 0 || 6
|-
![[File:TrispeederBodyMK8.png|100px]]<br>[[Tri-Speeder]]
| 4 || 1 || 1 || 3 || 3 || 4 || 5 || 2 || 0 || 1 || 5 || 1 || 1 || 6
|-
![[File:BadwagonBodyMK8.png|100px]]<br>[[Badwagon]]
| 4 || 0 || 2 || 5 || 3 || 5 || 2 || 3 || 1 || 0 || 1 || 1 || 0 || 7
|-
![[File:PrancerBodyMK8.png|100px]]<br>[[Prancer]]
| 1 || 2 || 1 || 2 || 4 || 4 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 5
|-
![[File:BiddybuggyBodyMK8.png|100px]]<br>[[Biddybuggy]]<br>Buggybud
| 0 || 7 || 1 || 4 || 7 || 0 || 1 || 2 || 1 || 5 || 4 || 5 || 4 || 0
|-
![[File:LandshipBodyMK8.png|100px]]<br>[[Landship]]
| 0 || 6 || 0 || 6 || 6 || 2 || 5 || 0 || 2 || 4 || 5 || 2 || 3 || 2
|-
![[File:SneakerBodyMK8.png|100px]]<br>[[Sneeker]]<br>Bounder
| 2 || 2 || 1 || 0 || 4 || 4 || 2 || 3 || 3 || 3 || 2 || 3 || 2 || 5
|-
![[File:SportsCoupeMK8.png|100px]]<br>[[Sports Coupe]]<br>Sports Coupé
| 3 || 3 || 2 || 4 || 5 || 3 || 3 || 5 || 4 || 2 || 2 || 4 || 2 || 3
|-
![[File:Gold_Standard.png|100px]]<br>[[Gold Standard]]<br>Gold Kart
| 2 || 2 || 1 || 0 || 4 || 4 || 2 || 3 || 3 || 3 || 2 || 3 || 2 || 4
|-
![[File:StandardBikeBodyMK8.png|100px]]<br>[[Standard Bike]]
| 1 || 5 || 3 || 5 || 5 || 2 || 2 || 4 || 3 || 4 || 3 || 4 || 3 || 4
|-
![[File:CometBodyMK8.png|100px]]<br>[[Comet]]
| 2 || 5 || 4 || 3 || 6 || 2 || 2 || 3 || 4 || 4 || 2 || 3 || 4 || 2
|-
![[File:SportBikeBodyMK8.png|100px]]<br>[[Sport Bike]]
| 1 || 2 || 1 || 2 || 4 || 4 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3
|-
![[File:TheDukeBodyMK8.png|100px]]<br>[[The Duke]]
| 2 || 4 || 3 || 3 || 5 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3 || 3
|-
![[File:FlameRiderBodyMK8.png|100px]]<br>[[Flame Rider]]
| 1 || 5 || 3 || 5 || 5 || 2 || 2 || 4 || 3 || 4 || 3 || 4 || 3 || 4
|-
![[File:VarmintBodyMK8.png|100px]]<br>[[Varmint]]
| 1 || 6 || 3 || 4 || 6 || 2 || 3 || 1 || 1 || 5 || 4 || 4 || 2 || 2
|-
![[File:MrScootyBodyMK8.png|100px]]<br>[[Mr. Scooty]]<br>Mr Scooty
| 0 || 7 || 1 || 4 || 7 || 0 || 1 || 2 || 1 || 5 || 4 || 5 || 4 || 0
|-
![[File:JetBikeBodyMK8.png|100px]]<br>[[Jet Bike]]
| 1 || 2 || 1 || 2 || 4 || 4 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3
|-
![[File:YoshiBikeBodyMK8.png|100px]]<br>[[Yoshi Bike]]
| 2 || 5 || 4 || 3 || 6 || 2 || 2 || 3 || 4 || 4 || 2 || 3 || 4 || 2
|-
![[File:StandardATVBodyMK8.png|100px]]<br>[[Standard ATV]]<br>Standard Quad
| 4 || 0 || 2 || 5 || 3 || 5 || 2 || 3 || 1 || 0 || 1 || 1 || 0 || 6
|-
![[File:WildWigglerBodyMK8.png|100px]]<br>[[Wild Wiggler]]
| 1 || 5 || 3 || 5 || 5 || 2 || 2 || 4 || 3 || 4 || 3 || 4 || 3 || 4
|-
![[File:TeddyBuggyBodyMK8.png|100px]]<br>[[Teddy Buggy]]
| 2 || 5 || 4 || 3 || 6 || 2 || 2 || 3 || 4 || 4 || 2 || 3 || 4 || 1
|-
![[File:GLA-MK8.png|100px]]<br>[[GLA]]
| 4 || 0 || 2 || 5 || 3 || 5 || 2 || 3 || 1 || 0 || 1 || 1 || 0 || 7
|-
![[File:W25SilverArrow-MK8.png|100px]]<br>[[W 25 Silver Arrow]]
| 1 || 5 || 3 || 5 || 5 || 2 || 2 || 4 || 3 || 4 || 3 || 4 || 3 || 4
|-
![[File:300SLRoadster MK8.png|100px]]<br>[[300 SL Roadster]]
| 2 || 4 || 3 || 3 || 5 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3 || 4
|-
![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon]]
| 0 || 3 || 1 || 3 || 4 || 4 || 2 || 4 || 3 || 2 || 3 || 5 || 1 || 4
|-
![[File:MK8 Tanooki Buggy Sprite.png|100px]]<br>[[Tanooki Kart]]
| 3 || 2 || 4 || 7 || 5 || 3 || 4 || 3 || 3 || 4 || 4 || 3 || 3 || 4
|-
![[File:ZeldaMK8Bdasher.png|100px]]<br>[[B Dasher]]
| 3 || 1 || 3 || 1 || 3 || 5 || 1 || 4 || 2 || 1 || 1 || 2 || 0 || 6
|-
![[File:MK8MasterCycle.png|100px]]<br>[[Master Cycle]]
| 2 || 2 || 1 || 0 || 4 || 4 || 2 || 3 || 3 || 3 || 2 || 3 || 2 || 3
|-
![[File:MK8Streetle.png|100px]]<br>[[Streetle]]
| 0 || 6 || 0 || 6 || 6 || 2 || 5 || 0 || 2 || 4 || 5 || 2 || 3 || 3
|-
![[File:MK8PWing.png|100px]]<br>[[P-Wing (kart)|P-Wing]]
| 3 || 1 || 3 || 1 || 3 || 5 || 1 || 4 || 2 || 1 || 1 || 2 || 0 || 6
|-
![[File:MK8 Light-Green City Tripper.png|100px]]<br>[[City Tripper]]
| 1 || 6 || 3 || 4 || 6 || 2 || 3 || 1 || 1 || 5 || 4 || 4 || 2 || 2
|-
![[File:MK8BoneRattler.png|100px]]<br>[[Bone Rattler]]
| 4 || 1 || 1 || 3 || 3 || 4 || 5 || 2 || 0 || 1 || 5 || 1 || 1 || 5
|-
![[File:MK8DX Koopa Clown.png|100px]]<br>[[Koopa Clown]]
| 3 || 2 || 4 || 7 || 5 || 3 || 4 || 3 || 3 || 4 || 4 || 3 || 3 || 3
|-
![[File:MK8DX Splat Buggy.png|100px]]<br>[[Splat Buggy]]
| 0 || 3 || 1 || 3 || 4 || 4 || 2 || 4 || 3 || 2 || 3 || 5 || 1 || 3
|-
|-
!style="width:6%;"|Ground<br><small>(SL)</small>
![[File:MK8DX Inkstriker.png|100px]]<br>[[Inkstriker]]
!style="width:6%;"|Water<br><small>(SW)</small>
| 3 || 3 || 2 || 4 || 5 || 3 || 3 || 5 || 4 || 2 || 2 || 4 || 2 || 1
!style="width:6%;"|Air<br><small>(SA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small>
!style="width:6%;"|Ground<br><small>(TL)</small>
!style="width:6%;"|Water<br><small>(TW)</small>
!style="width:6%;"|Air<br><small>(TA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small>
|-style="font-weight:bold"
|style="background-color:#CCFFFF;"|[[File:BiddybuggyBodyMK8.png|x32px|link=Biddybuggy|Biddybuggy (Buggybud)]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#99ffe5;"|2
|style="background-color:#8080ff;"|7
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|5
|style="background-color:#80bfff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#8080ff;"|7
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#CCFFFF;"|[[File:MrScootyBodyMK8.png|x32px|link=Mr. Scooty|Mr. Scooty (Mr Scooty)]]
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]]
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#99ffe5;"|2
|style="background-color:#8080ff;"|7
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|5
|style="background-color:#80bfff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#8080ff;"|7
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#CFFFEE;"|[[File:MK8Streetle.png|x32px|link=Streetle|Streetle]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#99ffe5;"|2
|style="background-color:#8080ff;"|5
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80a4ff;"|6
|style="background-color:#ffff80;"|0
|style="background-color:#80b2ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#80bfff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#92ffec;"|3
|style="background-color:#ffff80;color:#333333;"|0
|-style="font-weight:bold"
|style="background-color:#CFFFEE;"|[[File:LandshipBodyMK8.png|x32px|link=Landship|Landship]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#99ffe5;"|2
|style="background-color:#8080ff;"|5
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80a4ff;"|6
|style="background-color:#ffff80;"|0
|style="background-color:#80b2ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#80bfff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#b6ffc8;"|2
|style="background-color:#ffff80;color:#333333;"|0
|-style="font-weight:bold"
|style="background-color:#CFFFDC;"|[[File:PipeFrameBodyMK8.png|x32px|link=Pipe Frame|Pipe Frame]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#99ffe5;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#bfffbf;"|1
|style="background-color:#ccffb2;"|1
|style="background-color:#80a4ff;"|6
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#80bfff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80a4ff;"|6
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#CFFFDC;"|[[File:VarmintBodyMK8.png|x32px|link=Varmint|Varmint]][[File:MK8 Light-Green City Tripper.png|x32px|link=City Tripper|City Tripper]]
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]]
|style="background-color:#99ffe5;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#bfffbf;"|1
|style="background-color:#ccffb2;"|1
|style="background-color:#80a4ff;"|6
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#80bfff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80a4ff;"|6
|style="background-color:#b6ffc8;"|2
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#D4FFCF;"|[[File:CatCruiserBodyMK8.png|x32px|link=Cat Cruiser|Cat Cruiser]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80e5ff;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|2
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#92ffec;"|3
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#D4FFCF;"|[[File:CometBodyMK8.png|x32px|link=Comet|Comet]]
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80e5ff;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|2
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#92ffec;"|3
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#D4FFCF;"|[[File:YoshiBikeBodyMK8.png|x32px|link=Yoshi Bike|Yoshi Bike]]
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80e5ff;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|2
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#b6ffc8;"|2
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#D4FFCF;"|[[File:TeddyBuggyBodyMK8.png|x32px|link=Teddy Buggy|Teddy Buggy]]
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80e5ff;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|2
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#daffa4;"|1
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#E5FFCF;"|[[File:W25SilverArrow-MK8.png|x32px|link=W 25 Silver Arrow|W 25 Silver Arrow]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#bfffbf;"|1
|style="background-color:#80b2ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#E5FFCF;"|[[File:WildWigglerBodyMK8.png|x32px|link=Wild Wiggler|Wild Wiggler]]
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#bfffbf;"|1
|style="background-color:#80b2ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#E5FFCF;"|[[File:StandardBikeBodyMK8.png|x32px|link=Standard Bike|Standard Bike]][[File:FlameRiderBodyMK8.png|x32px|link=Flame Rider|Flame Rider]]
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]]
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#bfffbf;"|1
|style="background-color:#80b2ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#F7FFCF;"|[[File:Mach8BodyMK8.png|x32px|link=Mach 8|Mach 8]][[File:SportsCoupeMK8.png|x32px|link=Sports Coupe|Sports Coupe (Sports Coupé)]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|style="background-color:#F7FFCF;"|[[File:MK8DX Inkstriker.png|x32px|link=Inkstriker|Inkstriker]]
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#daffa4;"|1
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|style="background-color:#FFF6CF;"|[[File:MK8 Tanooki Buggy Sprite.png|x32px|link=Tanooki Kart|Tanooki Kart]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|7
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#FFF6CF;"|[[File:MK8DX Koopa Clown.png|x32px|link=Koopa Clown|Koopa Clown]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|7
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#FFF6CF;"|[[File:MK8D Master Cycle Zero.png|x32px|link=Master Cycle Zero|Master Cycle Zero]]
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#80bfff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|7
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|style="background-color:#FFE4CF;"|[[File:300SLRoadster MK8.png|x32px|link=300 SL Roadster|300 SL Roadster]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#80ecff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#FFE4CF;"|[[File:StandardKartBodyMK8.png|x32px|link=Standard Kart|Standard Kart]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#80ecff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#FFE4CF;"|[[File:TheDukeBodyMK8.png|x32px|link=The Duke|The Duke]]
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#80ecff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#FFD3CF;"|[[File:MK8BlueFalcon.png|x32px|link=Blue Falcon|Blue Falcon]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#99ffe5;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FFD3CF;"|[[File:MK8DX Splat Buggy.png|x32px|link=Splat Buggy|Splat Buggy]]
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]]
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80b2ff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#99ffe5;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FFCFDD;"|[[File:PrancerBodyMK8.png|x32px|link=Prancer|Prancer]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80b2ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FFCFDD;"|[[File:SportBikeBodyMK8.png|x32px|link=Sport Bike|Sport Bike]][[File:JetBikeBodyMK8.png|x32px|link=Jet Bike|Jet Bike]]
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]]
|style="background-color:#80b2ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FFCFEE;"|[[File:SneakerBodyMK8.png|x32px|link=Sneeker|Sneeker (Bounder)]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FFCFEE;"|[[File:Gold_Standard.png|x32px|link=Gold Standard|Gold Standard (Gold Kart)]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FFCFEE;"|[[File:MK8MasterCycle.png|x32px|link=Master Cycle|Master Cycle]]
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]]
|style="background-color:#80b2ff;"|4
|style="background-color:#bfffbf;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80e5ff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80e5ff;"|3
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FECFFF;"|[[File:Steel Driver.png|x32px|link=Steel Driver|Steel Driver]][[File:TrispeederBodyMK8.png|x32px|link=Tri-Speeder|Tri-Speeder]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#80b2ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#ffff80;"|0
|style="background-color:#99ffe5;"|2
|style="background-color:#daffa4;"|1
|style="background-color:#8080ff;"|4
|style="background-color:#ccffb2;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#FECFFF;"|[[File:MK8BoneRattler.png|x32px|link=Bone Rattler|Bone Rattler]]
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]]
|style="background-color:#80b2ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#ffff80;"|0
|style="background-color:#99ffe5;"|2
|style="background-color:#daffa4;"|1
|style="background-color:#8080ff;"|4
|style="background-color:#ccffb2;"|1
|style="background-color:#8080ff;"|5
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|style="background-color:#EDCFFF;"|[[File:CircuitSpecialBodyMK8.png|x32px|link=Circuit Special|Circuit Special]][[File:ZeldaMK8Bdasher.png|x32px|link=B Dasher|B Dasher]][[File:MK8PWing.png|x32px|link=P-Wing (kart)|P-Wing]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#8080ff;"|5
|style="background-color:#ffff80;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80b2ff;"|4
|style="background-color:#daffa4;"|1
|style="background-color:#80bfff;"|3
|style="background-color:#ccffb2;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|2
|style="background-color:#daffa4;"|1
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|style="background-color:#DBCFFF;"|[[File:BadwagonBodyMK8.png|x32px|link=Badwagon|Badwagon]][[File:GLA-MK8.png|x32px|link=GLA|GLA]]
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]]
|style="background-color:#8080ff;"|5
|style="background-color:#bfffbf;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80e5ff;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#8080ff;"|7
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|style="background-color:#DBCFFF;"|[[File:StandardATVBodyMK8.png|x32px|link=Standard ATV|Standard ATV (Standard Quad)]]
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]]
|style="background-color:#8080ff;"|5
|style="background-color:#bfffbf;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80e5ff;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80a4ff;"|6
|style="background-color:#80ffff;color:#333333;"|2
|-
|-
!colspan="16"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic.
![[File:MK8D Master Cycle Zero.png|100px]]<br>[[Master Cycle Zero]]
| 3 || 2 || 4 || 7 || 5 || 3 || 4 || 3 || 3 || 4 || 4 || 3 || 3 || 3
|}
|}


===Tires' statistics (TR)===
===Tires' statistics (TR)===
{|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;"
{|class="wikitable sortable"
|-
!colspan="15"|
!colspan="15"style="background-color:#eaecf0;"|<big><big>Tires (TR)</big></big>
<big><big>'''Tires (TR)'''</big></big>
|-  
|- style="word-break: break-all;"
!class="unsortable"style="width:16%;"rowspan="2"|<big>Tire</big>
!Tire || WG || AC || ON || OF || MT || SL || SW || SA || SG || TL || TW || TA || TG || IV
!style="width:24%;"colspan="4"|<big>Speed</big>
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small>
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small>
!style="width:24%;"colspan="4"|<big>Handling</big>
!style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small>
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small>
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small>
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}}
|-
|-
!style="width:6%;"|Ground<br><small>(SL)</small>
![[File:StandardTiresMK8.png|100px]]<br>[[Standard (tire)|Standard]]<br>Normal
!style="width:6%;"|Water<br><small>(SW)</small>
| 2 || 4 || 2 || 5 || 4 || 2 || 3 || 2 || 3 || 3 || 3 || 3 || 3 || 4
!style="width:6%;"|Air<br><small>(SA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small>
!style="width:6%;"|Ground<br><small>(TL)</small>
!style="width:6%;"|Water<br><small>(TW)</small>
!style="width:6%;"|Air<br><small>(TA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small>
|-style="font-weight:bold"
|[[File:RollerTiresMK8.png|x32px|link=Roller|Roller]][[File:AzureRollerTiresMK8.png|x32px|link=Azure Roller|Azure Roller]]
|style="background-color:#ffff80;"|0
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|6
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#8080ff;"|6
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;color:#333333;"|0
|-style="font-weight:bold"
|[[File:ButtonTiresMK8.png|x32px|link=Button (tire)|Button]][[File:Leaf Tires MK8.png|x32px|link=Leaf Tires|Leaf Tires (Leaf Tyres)]]
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80aaff;"|5
|style="background-color:#ffff80;"|0
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#80ffff;"|3
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|[[File:CushionTiresMK8.png|x32px|link=Cushion|Cushion]]{{footnote|main|2}}
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80d4ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#80a4ff;"|6
|style="background-color:#80aaff;"|5
|style="background-color:#8080ff;"|6
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|[[File:SpongeTiresMK8.png|x32px|link=Sponge|Sponge]]
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80d4ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#80a4ff;"|6
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"|4
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|[[File:GLATires-MK8.png|x32px|link=GLA Tires|GLA Tires (GLA Wheels)]]
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#80d4ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|[[File:StandardTiresMK8.png|x32px|link=Standard (tire)|Standard (Normal)]][[File:Blue_Standard.png|x32px|link=Blue Standard|Blue Standard (Normal Blue)]]
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#80d4ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|4
|style="background-color:#80d4ff;"|4
|style="background-color:#80ffff;color:#333333;"|2
|-style="font-weight:bold"
|[[File:SlimTiresMK8.png|x32px|link=Slim (tire)|Slim]][[File:CrimsonSlimTiresMK8.png|x32px|link=Crimson Slim|Crimson Slim]][[File:WoodTiresMK8.png|x32px|link=Wood|Wood (Wooden)]]
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#aaffd4;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#daffa4;"|1
|style="background-color:#aaffd4;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|[[File:MonsterTiresMK8.png|x32px|link=Monster (tire)|Monster]]{{footnote|main|2}}[[File:HotMonsterTiresMK8.png|x32px|link=Hot Monster|Hot Monster (Funky Monster)]]{{footnote|main|2}}
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#aaffd4;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|7
|style="background-color:#aaffd4;"|3
|style="background-color:#8080ff;"|6
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|[[File:MK8D Ancient Tires.png|x32px|link=Ancient Tires|Ancient Tires]]
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#aaffd4;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|7
|style="background-color:#aaffd4;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|[[File:Off-Road.png|x32px|link=Off-Road|Off-Road]][[File:Retro_Off-Road.png|x32px|link=Retro Off-Road|Retro Off-Road]][[File:MK8-TriforceTires.png|x32px|link=Triforce Tires|Triforce Tires (Triforce Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80a4ff;"|6
|style="background-color:#aaffd4;"|3
|style="background-color:#8080ff;"|6
|style="background-color:#80bfff;color:#333333;"|3
|-style="font-weight:bold"
|[[File:SlickTiresMK8.png|x32px|link=Slick|Slick]][[File:CyberSlickTiresMK8.png|x32px|link=Cyber Slick|Cyber Slick]]
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#d4ffaa;"|1
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#d4ffaa;"|2
|style="background-color:#80aaff;"|5
|style="background-color:#8080ff;color:#333333;"|4
|-style="font-weight:bold"
|[[File:MetalTiresMK8.png|x32px|link=Metal|Metal]]
|style="background-color:#8080ff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#b6ffc8;"|2
|style="background-color:#d4ffaa;"|2
|style="background-color:#8080ff;"|6
|style="background-color:#bfffbf;color:#333333;"|1
|-style="font-weight:bold"
|[[File:Gold_Tires_MK8.png|x32px|link=Gold Tires|Gold Tires (Gold Wheels)]]
|style="background-color:#8080ff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#b6ffc8;"|2
|style="background-color:#d4ffaa;"|2
|style="background-color:#80aaff;"|5
|style="background-color:#bfffbf;color:#333333;"|1
|-
|-
!colspan="15"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic.<br>{{footnote|note|2}}: Big tires are programmed to bounce and stick less to the ground in general.
![[File:MonsterTiresMK8.png|100px]]<br>[[Monster (tire)|Monster]]
| 4 || 2 || 3 || 7 || 3 || 3 || 2 || 2 || 1 || 0 || 1 || 0 || 1 || 6
|-
![[File:RollerTiresMK8.png|100px]]<br>[[Roller]]
| 0 || 6 || 0 || 4 || 6 || 0 || 3 || 0 || 3 || 4 || 4 || 4 || 4 || 0
|-
![[File:SlimTiresMK8.png|100px]]<br>[[Slim (tire)|Slim]]
| 2 || 2 || 4 || 1 || 3 || 3 || 2 || 4 || 2 || 4 || 4 || 3 || 4 || 5
|-
![[File:SlickTiresMK8.png|100px]]<br>[[Slick]]
| 3 || 1 || 4 || 0 || 2 || 4 || 0 || 4 || 0 || 2 || 0 || 2 || 1 || 5
|-
![[File:MetalTiresMK8.png|100px]]<br>[[Metal]]
| 4 || 0 || 1 || 2 || 2 || 4 || 3 || 1 || 2 || 2 || 2 || 1 || 0 || 6
|-
![[File:ButtonTiresMK8.png|100px]]<br>[[Button (tire)|Button]]
| 0 || 5 || 1 || 3 || 5 || 1 || 2 || 2 || 2 || 3 || 3 || 4 || 2 || 3
|-
![[File:Off-Road.png|100px]]<br>[[Off-Road]]
| 3 || 3 || 3 || 6 || 3 || 3 || 4 || 2 || 1 || 1 || 1 || 2 || 2 || 6
|-
![[File:SpongeTiresMK8.png|100px]]<br>[[Sponge]]
| 1 || 4 || 2 || 6 || 5 || 1 || 1 || 1 || 4 || 2 || 1 || 2 || 3 || 4
|-
![[File:WoodTiresMK8.png|100px]]<br>[[Wood]]<br>Wooden
| 2 || 2 || 4 || 1 || 3 || 3 || 2 || 4 || 2 || 4 || 4 || 3 || 4 || 5
|-
![[File:CushionTiresMK8.png|100px]]<br>[[Cushion]]
| 1 || 4 || 2 || 6 || 5 || 1 || 1 || 1 || 4 || 2 || 1 || 2 || 3 || 6
|-
![[File:Blue_Standard.png|100px]]<br>[[Blue Standard]]<br>Normal Blue
| 2 || 4 || 2 || 5 || 4 || 2 || 3 || 2 || 3 || 3 || 3 || 3 || 3 || 4
|-
![[File:HotMonsterTiresMK8.png|100px]]<br>[[Hot Monster]]<br>Funky Monster
| 4 || 2 || 3 || 7 || 3 || 3 || 2 || 2 || 1 || 0 || 1 || 0 || 1 || 6
|-
![[File:AzureRollerTiresMK8.png|100px]]<br>[[Azure Roller]]
| 0 || 6 || 0 || 4 || 6 || 0 || 3 || 0 || 3 || 4 || 4 || 4 || 4 || 0
|-
![[File:CrimsonSlimTiresMK8.png|100px]]<br>[[Crimson Slim]]
| 2 || 2 || 4 || 1 || 3 || 3 || 2 || 4 || 2 || 4 || 4 || 3 || 4 || 5
|-
![[File:CyberSlickTiresMK8.png|100px]]<br>[[Cyber Slick]]
| 3 || 1 || 4 || 0 || 2 || 4 || 0 || 4 || 0 || 2 || 0 || 2 || 1 || 5
|-
![[File:Retro_Off-Road.png|100px]]<br>[[Retro Off-Road]]
| 3 || 3 || 3 || 6 || 3 || 3 || 4 || 2 || 1 || 1 || 1 || 2 || 2 || 6
|-
![[File:Gold_Tires_MK8.png|100px]]<br>[[Gold Tires]]<br>Gold Wheels
| 4 || 0 || 1 || 2 || 2 || 4 || 3 || 1 || 2 || 2 || 2 || 1 || 0 || 5
|-
![[File:GLATires-MK8.png|100px]]<br>[[GLA Tires]]<br>GLA Wheels
| 2 || 4 || 2 || 5 || 4 || 2 || 3 || 2 || 3 || 3 || 3 || 3 || 3 || 5
|-
![[File:MK8-TriforceTires.png|100px]]<br>[[Triforce Tires]]<br>Triforce Tyres
| 3 || 3 || 3 || 6 || 3 || 3 || 4 || 2 || 1 || 1 || 1 || 2 || 2 || 5
|-
![[File:Leaf Tires MK8.png|100px]]<br>[[Leaf Tires]]<br>Leaf Tyres
| 0 || 5 || 1 || 3 || 5 || 1 || 2 || 2 || 2 || 3 || 3 || 4 || 2 || 3
|-
![[File:MK8D Ancient Tires.png|100px]]<br>[[Ancient Tires]]<br>Ancient Tyres
| 4 || 2 || 3 || 7 || 3 || 3 || 2 || 2 || 1 || 0 || 1 || 0 || 1 || 5
|}
|}


===Gliders' statistics (WG)===
===Gliders' statistics (WG)===
{|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;"
{|class="wikitable sortable"
|-
!colspan="15"|
!colspan="15"style="background-color:#eaecf0;"|<big><big>Gliders (WG)</big></big>
<big><big>'''Gliders (WG)'''</big></big>
|-  
|- style="word-break: break-all;"
!class="unsortable"style="width:16%;"rowspan="2"|<big>Glider</big>
!Glider || WG || AC || ON || OF || MT || SL || SW || SA || SG || TL || TW || TA || TG || IV
!style="width:24%;"colspan="4"|<big>Speed</big>
|-
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small>
![[File:SuperGliderMK8.png|100px]]<br>[[Super Glider]]
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small>
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 2 || 1 || 0 || 1 || 1 || 1
!style="width:24%;"colspan="4"|<big>Handling</big>
|-
!style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small>
![[File:Cloud_Glider.png|100px]]<br>[[Cloud Glider]]
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small>
| 0 || 2 || 1 || 1 || 2 || 0 || 1 || 1 || 1 || 1 || 0 || 1 || 2 || 0
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small>
|-
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}}
![[File:WarioWingMK8.png|100px]]<br>[[Wario Wing]]
| 2 || 1 || 2 || 0 || 1 || 1 || 0 || 1 || 2 || 1 || 1 || 0 || 1 || 1
|-
![[File:WaddleWingMK8.png|100px]]<br>[[Waddle Wing]]
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 2 || 1 || 0 || 1 || 1 || 1
|-
![[File:PeachParasolGliderMK8.png|100px]]<br>[[Peach Parasol (glider)|Peach Parasol]]
| 1 || 2 || 2 || 0 || 2 || 0 || 0 || 1 || 1 || 1 || 1 || 0 || 2 || 0
|-
![[File:ParachuteGliderMK8.png|100px]]<br>[[Parachute (glider)|Parachute]]
| 0 || 2 || 1 || 1 || 2 || 0 || 1 || 1 || 1 || 1 || 0 || 1 || 2 || 0
|-
![[File:ParafoilGliderMK8.png|100px]]<br>[[Parafoil]]
| 1 || 2 || 2 || 0 || 2 || 0 || 0 || 1 || 1 || 1 || 1 || 0 || 2 || 0
|-
![[File:FlowerGliderMK8.png|100px]]<br>[[Flower Glider]]
| 0 || 2 || 1 || 1 || 2 || 0 || 1 || 1 || 1 || 1 || 0 || 1 || 2 || 0
|-
![[File:BowserKiteMK8.png|100px]]<br>[[Bowser Kite]]
| 1 || 2 || 2 || 0 || 2 || 0 || 0 || 1 || 1 || 1 || 1 || 0 || 2 || 0
|-
![[File:PlaneGliderMK8.png|100px]]<br>[[Plane Glider]]
| 2 || 1 || 2 || 0 || 1 || 1 || 0 || 1 || 2 || 1 || 1 || 0 || 1 || 1
|-
|-
!style="width:6%;"|Ground<br><small>(SL)</small>
![[File:MKTVParafoilGliderMK8.png|100px]]<br>[[MKTV Parafoil]]
!style="width:6%;"|Water<br><small>(SW)</small>
| 1 || 2 || 2 || 0 || 2 || 0 || 0 || 1 || 1 || 1 || 1 || 0 || 2 || 0
!style="width:6%;"|Air<br><small>(SA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small>
!style="width:6%;"|Ground<br><small>(TL)</small>
!style="width:6%;"|Water<br><small>(TW)</small>
!style="width:6%;"|Air<br><small>(TA)</small>
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small>
|-
|-
|-style="font-weight:bold"
![[File:GoldGliderMK8.png|100px]]<br>[[Gold Glider]]
|[[File:Cloud_Glider.png|x32px|link=Cloud Glider|Cloud Glider]][[File:ParachuteGliderMK8.png|x32px|link=Parachute (glider)|Parachute]][[File:FlowerGliderMK8.png|x32px|link=Flower Glider|Flower Glider]][[File:PaperGliderIcon-MK8.png|x32px|link=Paper Glider|Paper Glider]]
| 2 || 1 || 2 || 0 || 1 || 1 || 0 || 1 || 2 || 1 || 1 || 0 || 1 || 1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80ffff;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|2
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;color:#333333;"|1
|-style="font-weight:bold"
|[[File:PeachParasolGliderMK8.png|x32px|link=Peach Parasol (glider)|Peach Parasol]][[File:ParafoilGliderMK8.png|x32px|link=Parafoil|Parafoil]][[File:BowserKiteMK8.png|x32px|link=Bowser Kite|Bowser Kite]][[File:MKTVParafoilGliderMK8.png|x32px|link=MKTV Parafoil|MKTV Parafoil]]
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|2
|style="background-color:#80ffff;"|1
|style="background-color:#80ffff;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;color:#333333;"|2
|-style="font-weight:bold"
|[[File:WarioWingMK8.png|x32px|link=Wario Wing|Wario Wing]][[File:PlaneGliderMK8.png|x32px|link=Plane Glider|Plane Glider]][[File:GoldGliderMK8.png|x32px|link=Gold Glider|Gold Glider]][[File:MK8D Paraglider.png|x32px|link=Paraglider (The Legend of Zelda)|Paraglider (The Legend of Zelda)]]
|style="background-color:#8080ff;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|2
|style="background-color:#8080ff;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|2
|style="background-color:#80ffff;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;color:#333333;"|2
|-style="font-weight:bold"
|[[File:SuperGliderMK8.png|x32px|link=Super Glider|Super Glider]][[File:WaddleWingMK8.png|x32px|link=Waddle Wing|Waddle Wing]][[File:MK8-HylianKite.png|x32px|link=Hylian Kite|Hylian Kite]]
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#80ffff;"|1
|style="background-color:#80ffff;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#ffff80;"|1
|style="background-color:#8080ff;"|1
|style="background-color:#ffff80;color:#333333;"|1
|-
|-
!colspan="15"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic.
![[File:MK8-HylianKite.png|100px]]<br>[[Hylian Kite]]
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 2 || 1 || 0 || 1 || 1 || 1
|-
![[File:PaperGliderIcon-MK8.png|100px]]<br>[[Paper Glider]]
| 0 || 2 || 1 || 1 || 2 || 0 || 1 || 1 || 1 || 1 || 0 || 1 || 2 || 0
|-
![[File:MK8D Paraglider.png|100px]]<br>[[Paraglider (The Legend of Zelda)|Paraglider]]
| 2 || 1 || 2 || 0 || 1 || 1 || 0 || 1 || 2 || 1 || 1 || 0 || 1 || 1
|}
|}


Line 1,264: Line 452:


===Weight (WG)===
===Weight (WG)===
Prior to the release of software version 2.1.0, the table was the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to '''Weight''', known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'', and ''KartBound_MassD''.
Prior to the release of software version 2.1.0, the table was the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to Weight, known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'', and ''KartBound_MassD''.<br>
 
''KartBound_MassL'' is used when the vehicle is on a standstill (0% speed), while ''KartBound_MassH'' is used when the vehicle is going at its maximum speed without boosts (100% speed). An appropriate value between ''KartBound_MassL'' and ''KartBound_MassH'' is used depending on the relative speed (example: if the vehicle is going at 50% of its maximum speed, it will use exactly the average value between said parameters)<ref>This [https://w.atwiki.jp/mk-7/pages/18.html Japanese Mario Kart 7 guide] already knew about the purpose of weight parameters.</ref>.<br>
''KartBound_MassL'' is used when the vehicle is on a standstill (0% speed), while ''KartBound_MassH'' is used when the vehicle is going at its maximum speed without boosts (100% speed). An appropriate value between ''KartBound_MassL'' and ''KartBound_MassH'' is used depending on the relative speed (example: if the vehicle is going at 50% of its maximum speed, it will use exactly the average value between said parameters)<ref>This [https://w.atwiki.jp/mk-7/pages/18.html Japanese Mario Kart 7 guide] already knew about the purpose of weight parameters.</ref>.
''KartBound_MassD'' is used when the vehicle is under a boost<ref>[https://ibb.co/9g6zZ4n Result] of a simulated dash bump between the two meta combos: Yoshi Scooty (KartBound_MassD=30, represented by King Boo) VS Yoshi Teddy (KartBound_MassD=45, represented by Rosalina). Used modded vehicles in order to get a fair visual representation of the effects of the weight stat. Test by ItzManu001.</ref> given by a [https://www.mariowiki.com/Dash_Mushroom|Dash Mushroom], a [https://www.mariowiki.com/Dash_Panel|Dash Panel] or a [https://www.mariowiki.com/Mini-Turbo Mini-Turbo]<ref>Tests from Bayzer investigating on mini-turbo bumps: [https://cdn.discordapp.com/attachments/750103711971409920/1316941812593725490/4W_VS_2.5W_With_Turbo.mov?ex=675ce123&is=675b8fa3&hm=a9b5715ec4629e5ea97ea6082650a1ee96b32439afdfe47736af38ecc44340b8& Mini-Turbo] VS [https://cdn.discordapp.com/attachments/750103711971409920/1316941813235322941/4W_VS_2.5W_No_Turbo.mov?ex=675ce123&is=675b8fa3&hm=321c7f07551fdce01a269753ac9adf89c935e7e33711a872459b39e420489f53& No Mini-Turbo].</ref>. It's currently not known whether other types of boosts count. Unlike the other two parameters, ''KartBound_MassD'' increases only every four levels of weight, meanining that every integer in-game value of Weight is a milestone<ref>[https://www.reddit.com/r/MarioKart8Deluxe/comments/1hao6hp/the_weight_stat_is_not_useless_here_is_how_it/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Short documentary] about KartBound_MassD and weight milestones with an example clip by ItzManu001 on Reddit.</ref> for this parameter.<br>
 
Unlike most stats, weight can reach level 0 (0.75 points), which is not coded in the game. In this case level 1 values are used.<br>
''KartBound_MassD'' is used when the vehicle is under a boost<ref>[https://ibb.co/9g6zZ4n Result] of a simulated dash bump between the two meta combos: Yoshi Scooty (KartBound_MassD=30, represented by King Boo) VS Yoshi Teddy (KartBound_MassD=45, represented by Rosalina). Used modded vehicles in order to get a fair visual representation of the effects of the weight stat. Test by ItzManu001.</ref> given by a [[Dash Mushroom]], a [[Dash Panel]], or a [[Mini-Turbo]]<ref>Tests from Bayzer investigating on mini-turbo bumps: [https://cdn.discordapp.com/attachments/750103711971409920/1316941812593725490/4W_VS_2.5W_With_Turbo.mov?ex=675ce123&is=675b8fa3&hm=a9b5715ec4629e5ea97ea6082650a1ee96b32439afdfe47736af38ecc44340b8& Mini-Turbo] VS [https://cdn.discordapp.com/attachments/750103711971409920/1316941813235322941/4W_VS_2.5W_No_Turbo.mov?ex=675ce123&is=675b8fa3&hm=321c7f07551fdce01a269753ac9adf89c935e7e33711a872459b39e420489f53& No Mini-Turbo].</ref>. It is currently not known whether other types of boosts count. Unlike the other two parameters, ''KartBound_MassD'' increases only every four levels, meaning that every integer in-game value of '''Weight''' is a milestone<ref>[https://www.reddit.com/r/MarioKart8Deluxe/comments/1hao6hp/the_weight_stat_is_not_useless_here_is_how_it/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Short documentary] about KartBound_MassD and weight milestones with an example clip by ItzManu001 on Reddit.</ref> for this parameter.
The following tables show the version 2.1.0 statistics, and the statistics that were used in the older software versions. Weight milestones are highlighted in blue.
 
{|
Unlike most stats, '''Weight''' can reach level 0 (0.75 points), which is not coded in the game. In this case, level 1 values are used.
 
The following tables show the version 2.1.0 statistics, and the statistics that were used in the older software versions. Weight milestones are highlighted in {{color|blue|blue}}.
{|class="responsive-col"
|'''Version 2.1.0'''
|'''Version 2.1.0'''
{|class="wikitable"
{|class="wikitable"
!colspan="5"|
!colspan="5"|
<big><big>'''In-game Weight statistics (WG)'''</big></big>
<big><big>'''In-game weight statistics (WG)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="50px"| ''Level''
!''Level'' || In-game value || Minimum Mass <br>''KartBound_MassL'' || Maximum Mass <br>''KartBound_MassH'' || Dash Mass <br>''KartBound_MassD''
!width="50px"| In-game value
!width="100px"| Minimum Mass <br><small>''KartBound_MassL''</small>
!width="100px"| Maximum Mass <br><small>''KartBound_MassH''</small>
!width="100px"| Dash Mass <br><small>''KartBound_MassD''</small>
|- style="color:gray;"
|- style="color:gray;"
! 0
! 0
Line 1,372: Line 552:
| 8 || 11 || 40
| 8 || 11 || 40
|}
|}
|'''Version 2.0.0 and below'''
|'''Version 2.0.0 and below'''
{|class="wikitable"
{|class="wikitable"
!colspan="5"|
!colspan="5"|
<big><big>'''In-game Weight statistics (WG)'''</big></big>
<big><big>'''In-game weight statistics (WG)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="50px"| ''Level''
!''Level'' || In-game value || Minimum Mass <br>''KartBound_MassL'' || Maximum Mass <br>''KartBound_MassH'' || Dash Mass <br>''KartBound_MassD''
!width="50px"| In-game value
!width="100px"| Minimum Mass <br><small>''KartBound_MassL''</small>
!width="100px"| Maximum Mass <br><small>''KartBound_MassH''</small>
!width="100px"| Dash Mass <br><small>''KartBound_MassD''</small>
|- style="color:gray;"
|- style="color:gray;"
! 0
! 0
Line 1,474: Line 649:


===Acceleration (AC)===
===Acceleration (AC)===
While the in-game statistics are the same as the ones found in ''Mario Kart 8'', their values have been changed so that now '''Acceleration''' always increases each level. '''Acceleration''' is determined by two parameters, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''.
While the in-game statistics are the same as the ones found in ''Mario Kart 8'', their values have been changed so that now acceleration always increases each level. Acceleration is determined by two parameters, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''.<br>
 
''Drive_SpdKfFwd'' actually determines how fast the vehicle accelerates relatively to its maximum speed, i.e. how much the fraction of current speed to maximum speed increases over time.<br>
''Drive_SpdKfFwd'' actually determines how fast the vehicle accelerates relatively to its maximum speed, i.e. how much the fraction of current speed to maximum speed increases over time, while ''Drive_AccLmtFwd'' works as limiter, fixing the absolute maximum amount of speed increase per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame.
''Drive_AccLmtFwd'' works as limiter, fixing the absbolute maximum amount of speed increase per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame.
 
{|class="wikitable"
{|class="wikitable"
!colspan="4"|
!colspan="4"|
<big><big>'''In-game Acceleration statistics (AC)'''</big></big>
<big><big>'''In-game acceleration statistics (AC)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="50px"| ''Level''
!''Level'' || In-game value || Acceleration Limiter <br>''Drive_AccLmtFwd'' || Relative Acceleration <br>''Drive_SpdKfFwd''
!width="50px"| In-game value
!width="150px"| Acceleration Limiter <br><small>''Drive_AccLmtFwd''</small>
!width="150px"| Relative Acceleration <br><small>''Drive_SpdKfFwd''</small>
 
|-
|-
! 1
! 1
Line 1,572: Line 742:
|}
|}


===On-Road Traction (ON) (Unused statistics)===
===On-Road Traction (ON) [Unused Statistics]===
This table is the same as the one found in ''Mario Kart 8'' and, as a result, like in that game this statistics is unaffected by the level.
This table is the same as the one found in ''Mario Kart 8'' and, as a result, like in that game this statistics is unaffected by the level.<br>
 
The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level.<br>
The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level. This statistics affects hops as well, and it appears to have a very unexpected and buggy behavior for ''SlipRt'' values lower than 0.75.<ref>[https://drive.google.com/file/d/1nbSdmPKAh8FYHTh1LGvqHdQUdJMX7eau/view?usp=sharing Clip] by ItzManu001 reveals what happens if you change the values of ''SlipRt'' using mods.</ref>
This statistics affects hops as well, and it appears to have a very unexpected and buggy behavior for ''SlipRt'' values lower than 0.75.<ref>[https://drive.google.com/file/d/1nbSdmPKAh8FYHTh1LGvqHdQUdJMX7eau/view?usp=sharing Clip] by ItzManu001 reveals what happens if you change the values of ''SlipRt'' using mods.</ref>


{|class="wikitable"
{|class="wikitable"
!colspan="2"|
!colspan="2"|
<big><big>'''In-game On-Road Traction statistics (ON)'''</big></big>
<big><big>'''In-game on-road traction statistics (ON)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="100px"| ''Level''
!''Level'' || On-Road Slip <br>''SlipRt''
! On-Road Slip <br><small>''SlipRt''</small>
|-
|-
! 1
! 1
Line 1,649: Line 818:


===(Off-Road) Traction (OF)===
===(Off-Road) Traction (OF)===
This table is the same as the one found in ''Mario Kart 8''. There are two in-game statistics related to '''Traction''', named ''BrakeRt'' and ''SlipRt'' in ''Mario Kart 7'', that are applied to three types of off-road and slippery terrains (named ''DIRT'', ''SAND'' and ''ICE'' in ''Mario Kart 7''), each one of which has three degrees (indicated with ''L'', ''M'', ''H'' in ''Mario Kart 7''). ''DIRT'' is used for off-road terrains, while ''SAND'' and ''ICE'' are used for for slippery terrains.
This table is the same as the one found in ''Mario Kart 8''. There are two in-game statistics related to Traction, named ''BrakeRt'' and ''SlipRt'' in ''Mario Kart 7'', that are applied to three types of off-road and slippery terrains (named ''DIRT'', ''SAND'' and ''ICE'' in ''Mario Kart 7''), each one of which has three degrees (indicated with ''L'', ''M'', ''H'' in ''Mario Kart 7''). ''DIRT'' is used for off-road terrains, while ''SAND'' and ''ICE'' are used for for slippery terrains.<br>
 
''BrakeRt'' is the relative maximum speed while in off-road and slippery terrains, while ''SlipRt'' determines how much the vehicle slips in said terrains.<br>
''BrakeRt'' is the relative maximum speed while in off-road and slippery terrains, while ''SlipRt'' determines how much the vehicle slips in said terrains.
Like in ''Mario Kart 8'', the ''DIRT'' parameters are not affected by the level, meaning that, despite the name, Off-Road Traction doesn't actually work on off-road terrains. Also note that the same degrees of different slippery terrain types share the same ''BrakeRt'' scaling, while different degrees of the same type share the same ''SlipRt'' scaling.<br>
 
Unlike most stats, Traction can reach level 0 (0.75 points), which is not coded in the game. In this case level 1 values are used.<br>
Like in ''Mario Kart 8'', the ''DIRT'' parameters are not affected by the level, meaning that, despite the name, '''Off-Road Traction''' does not actually work on off-road terrains. Also, the same degrees of different slippery terrain types share the same ''SlipRt'' scaling, while different degrees of the same type share the same ''BrakeRt'' scaling.
 
The "traction reduction" by the [[Blooper]] is fixed, i.e. not affected by the '''Traction''' stat and by the slippery terrains. When the vehicle is covered in ink, ''BrakeRt'' is set to 0.970 and ''SlipRt'' to 0.935, meaning that the vehicle slips everywhere as much as it would with minimum '''Traction''' on a slippery terrain with degree ''H'' and its max speed is reduced by 3%<ref>[https://www.reddit.com/r/mariokart/comments/1hi79vy/blooper_is_not_useless_it_just_acts_passively/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Reddit Post] by ItzManu001 showing what happens when you get bloopered on a very slippery surface with minimum traction, demonstrating that the slowdown from a Blooper is 3% and fixed.</ref>.
 
Unlike most stats, '''Traction''' can reach level 0 (0.75 points), which is not coded in the game. In this case, level 1 values are used.


{|class="wikitable scrollable"  
{|class="wikitable"  
!colspan="11"|
!colspan="11"|
<big><big>'''In-game Off-Road Traction statistics (OF)'''</big></big>
<big><big>'''In-game off-road traction statistics (OF)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
|-
|-
!colspan="11"| <big>Relative Speed</big>
!colspan="11"| <big>Relative Speed</big>
|-
|-
!rowspan="2"width="50px| ''Level''
!rowspan="2"| ''Level''
!rowspan="2"width="50px| In-game value
!rowspan="2"| In-game value
!colspan="3"width="300px| Off-Road Terrain
!colspan="3"| Off-Road Terrain
!colspan="3"width="300px| Slippery Terrain - ''SAND''
!colspan="3"| Slippery Terrain - ''SAND''
!colspan="3"width="300px| Slippery Terrain - ''ICE''
!colspan="3"| Slippery Terrain - ''ICE''
|-
|-
! Light<br><small>''BrakeRt_DIRT_L''</small> || Medium<br><small>''BrakeRt_DIRT_M''</small> || Heavy<br><small>''BrakeRt_DIRT_H''</small> || Light<br><small>''BrakeRt_SAND_L''</small> || Medium<br><small>''BrakeRt_SAND_M''</small> || Heavy<br><small>''BrakeRt_SAND_H''</small> || Light<br><small>''BrakeRt_ICE_L''</small> || Medium<br><small>''BrakeRt_ICE_M''</small> || Heavy<br><small>''BrakeRt_ICE_H''</small>
! ''BrakeRt_DIRT_L'' || ''BrakeRt_DIRT_M'' || ''BrakeRt_DIRT_H'' || ''BrakeRt_SAND_L'' || ''BrakeRt_SAND_M'' || ''BrakeRt_SAND_H'' || ''BrakeRt_ICE_L'' || ''BrakeRt_ICE_M'' || ''BrakeRt_ICE_H''
|- style="color:gray;"
|- style="color:gray;"
! 0
! 0
Line 1,764: Line 928:
!colspan="11"| <big>Slip</big>
!colspan="11"| <big>Slip</big>
|-
|-
!rowspan="2"width="50px| ''Level''
!rowspan="2"| ''Level''
!rowspan="2"width="50px| In-game value
!rowspan="2"| In-game value
!colspan="3"width="300px| Off-Road Terrain
!colspan="3"| Off-Road Terrain
!colspan="3"width="300px| Slippery Terrain - ''SAND''
!colspan="3"| Slippery Terrain - ''SAND''
!colspan="3"width="300px| Slippery Terrain - ''ICE''
!colspan="3"| Slippery Terrain - ''ICE''
|-
|-
! Light<br><small>''SlipRt_DIRT_L''</small> || Medium<br><small>''SlipRt_DIRT_M''</small> || Heavy<br><small>''SlipRt_DIRT_H''</small> || Light<br><small>''SlipRt_SAND_L''</small> || Medium<br><small>''SlipRt_SAND_M''</small> || Heavy<br><small>''SlipRt_SAND_H''</small> || Light<br><small>''SlipRt_ICE_L''</small> || Medium<br><small>''SlipRt_ICE_M''</small> || Heavy<br><small>''SlipRt_ICE_H''</small>
! ''SlipRt_DIRT_L'' || ''SlipRt_DIRT_M'' || ''SlipRt_DIRT_H'' || ''SlipRt_SAND_L'' || ''SlipRt_SAND_M'' || ''SlipRt_SAND_H'' || ''SlipRt_ICE_L'' || ''SlipRt_ICE_M'' || ''SlipRt_ICE_H''
|- style="color:gray;"
|- style="color:gray;"
! 0
! 0
Line 1,860: Line 1,024:
|}
|}


The following table shows under which type (''SAND'', ''ICE'') and degree (''L'', ''M'', ''H'') each slippery terrain is coded, and in which tracks they are found. The names given to the terrains are mostly based on how they appear in the game (i.e. their texture), not what they are actually called in the game files.
The following table shows under which type (''SAND'', ''ICE'') and degree (''L'', ''M'', ''H'') each slippery terrain is coded, and in which tracks they are found. The names given to the terrains are mostly based on how they appear in the game (i.e. their texture), not what they are actually called in the game files.<br>
 
Note that Dirt and Gravel aren't always slippery terrains: the table shows only the tracks where said terrains are actually slippery. The main path of Ice Ice Outpost is slippery only on the ground section, while it's a normal surface on the anti-gravity section despite having the same texture (Black Ice).
'''Note:''' Dirt and Gravel are not always slippery terrains: the table shows only the tracks where said terrains are actually slippery. The main path of Ice Ice Outpost is slippery only on the ground section, while it is a normal surface on the anti-gravity section despite having similar texture (Black Ice).


{| class="wikitable"
{| class="wikitable"
!colspan="3"|
<big><big>'''Slippery Terrains'''</big></big>
|-
|-
! width="100px| <big>Type</big>
! Terrain !! Type !! Location
! width="100px| <big>Terrain</big>
|-
! width="1400px| <big>Location</big>
! Light Sand
| ''SAND_L'' || {{course icon|MK8|DS Cheep Cheep Beach}}
|-
|-
!rowspan="4"| <big>Light Sand</big><br>''SAND_L''
! Red Sand
! Sand<br>(Light)
| ''SAND_L'' || {{course icon|MK8|Bone-Dry Dunes}} {{course icon|MK8D|GBA Sunset Wilds}}
| {{course icon|MK8|DS Cheep Cheep Beach}} {{course icon|MK8|Bone-Dry Dunes}} {{course icon|MK8|GCN Sherbet Land}} {{course icon|MK8D|GBA Sunset Wilds}}
|-
|-
! Snow<br>(Light)
! Light Snow
| {{course icon|MK8|Mount Wario}} {{course icon|MK8|GCN Sherbet Land}}
| ''SAND_L'' || {{course icon|MK8|Mount Wario}} {{course icon|MK8|GCN Sherbet Land}}
|-
|-
! Mud
! Mud
| {{course icon|MK8D|GCN Waluigi Stadium}}
| ''SAND_L'' || {{course icon|MK8D|GCN Waluigi Stadium}}
|-
|-
! Cheese
! Cheese
| {{course icon|MK8|GBA Cheese Land}}
| ''SAND_L'' || {{course icon|MK8|GBA Cheese Land}}
|-
!rowspan="6"| <big>Medium Sand</big><br>''SAND_M''
! Frozen Asphalt
| {{course icon|MK8D|GBA Snow Land}}
|-
|-
! Dirt/Gravel<br>(Slippery)
! Dirt/Gravel<br>(Slippery)
| {{course icon|MK8D|Ninja Hideaway}} {{course icon|MK8D|Tour New York Minute}} {{course icon|MK8D|N64 Kalimari Desert}} {{course icon|MK8D|Tour London Loop}} {{course icon|MK8D|Yoshi's Island}}
| ''SAND_M'' || {{course icon|MK8D|Ninja Hideaway}} {{course icon|MK8D|Tour New York Minute}} {{course icon|MK8D|Tour London Loop}} {{course icon|MK8D|Yoshi's Island}}
|-
|-
! Wet Dirt/Gravel
! Wet Dirt/Gravel
| {{course icon|MK8|Shy Guy Falls}} {{course icon|MK8|SNES Donut Plains 3}} {{course icon|MK8D|Wii Koopa Cape}}
| ''SAND_M'' || {{course icon|MK8|Shy Guy Falls}} {{course icon|MK8|SNES Donut Plains 3}} {{course icon|MK8D|Wii Koopa Cape}}
|-
|-
! Sand
! Sand
| {{course icon|MK8|Dolphin Shoals}} {{course icon|MK8|GCN Dry Dry Desert}} {{course icon|MK8|SNES Donut Plains 3}} {{course icon|MK8|Animal Crossing}} {{course icon|MK8D|Tour Amsterdam Drift}} {{course icon|MK8D|Yoshi's Island}} {{course icon|MK8D|Tour Los Angeles Laps}} {{course icon|MK8D|Piranha Plant Cove}} {{course icon|MK8D|3DS Rosalina's Ice World}}
| ''SAND_M'' || {{course icon|MK8|Dolphin Shoals}} {{course icon|MK8|GCN Dry Dry Desert}} {{course icon|MK8|SNES Donut Plains 3}} {{course icon|MK8|Animal Crossing}} {{course icon|MK8D|Tour Amsterdam Drift}} {{course icon|MK8D|Yoshi's Island}} {{course icon|MK8D|Tour Los Angeles Laps}} {{course icon|MK8D|Piranha Plant Cove}}
|-
|-
! Snow
! Snow
| {{course icon|MK8D|Merry Mountain}} {{course icon|MK8D|Wii DK Summit}} {{course icon|MK8D|3DS Rosalina's Ice World}}
| ''SAND_M'' || {{course icon|MK8D|Merry Mountain}} {{course icon|MK8D|Wii DK Summit}}
|-
|-
! Ice-Cream
! Ice-Cream
| {{course icon|MK8D|Sky-High Sundae}}
| ''SAND_M'' || {{course icon|MK8D|Sky-High Sundae}}
|-
|-
! <big>Heavy Sand</big><br>''SAND_H''
! Snowy Sand
! Snowy Sand
| {{course icon|MK8|Animal Crossing}}
| ''SAND_H'' || {{course icon|MK8|Animal Crossing}}
|-
|-
!rowspan="3"| <big>Light Ice</big><br>''ICE_L''
! Wet Asphalt<br>(Special)
! Wet Asphalt<br>(Light)
| ''ICE_L'' || {{course icon|MK8|3DS Neo Bowser City}}
| {{course icon|MK8|3DS Neo Bowser City}}
|-
|-
! Ice<br>(Light)
! Ice
| {{course icon|MK8|Mount Wario}} {{course icon|MK8|Ice Ice Outpost}} {{course icon|MK8D|3DS Rosalina's Ice World}}
| ''ICE_L'' || {{course icon|MK8|Mount Wario}} {{course icon|MK8|Ice Ice Outpost}} {{course icon|MK8D|3DS Rosalina's Ice World}}
|-
|-
! Black Ice<br>(Ground)
! Black Ice<br>(No Anti-Gravity)
| {{course icon|MK8|Ice Ice Outpost}}
| ''ICE_L'' || {{course icon|MK8|Ice Ice Outpost}}
|-
|-
!rowspan="2"| <big>Medium Ice</big><br>''ICE_M''
! Wet Asphalt
! Wet Asphalt
| {{course icon|MK8D|Tour New York Minute}} {{course icon|MK8D|Tour Vancouver Velocity}}
| ''ICE_M'' || {{course icon|MK8D|Tour New York Minute}} {{course icon|MK8D|Tour Vancouver Velocity}}
|-
|-
! Ice
! Synthetic Ice
| {{course icon|MK8D|GBA Snow Land}} {{course icon|MK8D|Tour Vancouver Velocity}}
| ''ICE_M'' || {{course icon|MK8D|Tour Vancouver Velocity}}
|-
|-
!rowspan="2"| <big>Heavy Ice</big><br>''ICE_H''
! Snowy Dirt
! Snowy Dirt
| {{course icon|MK8|Animal Crossing}}
| ''ICE_H'' || {{course icon|MK8|Animal Crossing}}
|-
|-
! Ice<br>(Heavy)
! Packed Ice
| {{course icon|MK8|GCN Sherbet Land}}
| ''ICE_H'' || {{course icon|MK8|GCN Sherbet Land}}
|}
|}


===Mini-Turbo (MT)===
===Mini-Turbo (MT)===
This table is significantly different from the one seen in'' Mario Kart 8''.
This table is significantly different from the one seen in'' Mario Kart 8''.
There are two parameters related to '''Mini-Turbo''' that were already present in ''Mario Kart 8'', which were called ''Dash_FrmMiniT_Lv1'' (<b style="color:blue;"></b> <ins>Mini-Turbo Length</ins>) and ''Dash_FrmMiniT_Lv2'' (<b style="color:darkorange;"></b> <ins>Super Mini-Turbo Length</ins>) in ''Mario Kart 7''. The first is the duration of the Mini-Turbo boost in frames, and the second is duration of the Super Mini-Turbo boost in frames. '''The other parameters do not have their own name reported in the tables; therefore, their names provided in the following table are not the official ones.'''
There are two parameters related to '''Mini-Turbo''' that were already present in ''Mario Kart 8'', which were called <i style="color:blue;">Dash_FrmMiniT_Lv1</i> (<b style="color:blue;">Mini-Turbo Lenght</b>) and <i style="color:darkorange;">Dash_FrmMiniT_Lv2</i> (<b style="color:darkorange;">Super Mini-Turbo Lenght</b>) in ''Mario Kart 7''. The first is the duration of the Mini-Turbo boost in frames, and the second is duration of the Super Mini-Turbo boost in frames. '''The other parameters do not have their own name reported in the tables; therefore, their names provided in the following table are not the official ones.'''<br>
 
There is now an additional lenght parameter, <b style="color:goldenrod;">Jump Boost Lenght</b>, that determines the duration of the Jump Boost in frames.<br>
There is now an additional length parameter, <b style="color:gold;">■</b> <ins>Jump Boost Length</ins>, that determines the duration of the Jump Boost in frames.
Three statistics, here called <b style="color:blue;">Mini-Turbo Threshold</b>, <b style="color:darkorange;">Super Mini-Turbo Threshold</b> and <b style="color:magenta;">Ultra Mini-Turbo Threshold</b>, indicate how many units of boost counter are needed to charge a Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost respectively. The boost counter increases every frame by either 2 or 5 units, depending on how hard you're drifting.<br>
 
Three parameters, here called <b style="color:blue;">Mini-Turbo Speed</b>, <b style="color:darkorange;">Super Mini-Turbo Speed</b> and <b style="color:goldenrod;">Jump Boost Speed</b>, determine the relative max speed during a Mini-Turbo boost, a Super Mini-Turbo boost and a Jump Boost respectively, coded as fraction of the maximum speed during the boost over the maximum speed when not boosting.<br>
Three statistics, here called <b style="color:blue;">■</b> <ins>Mini-Turbo Threshold</ins>, <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Threshold</ins> and <b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Threshold</ins>, indicate how many units of boost counter are needed to charge a Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost respectively. The boost counter increases every frame by either 2 or 5 units, depending on how hard the player is drifting.
Finally, the purpose of three other parameters related to the boosts are still not totally clear, but they seem to determine how fast the vehicle reaches its max speed during a Mini-Turbo boost, Super Mini-Turbo boost and Jump Boost; therefore, here they are called <b style="color:blue;">Mini-Turbo Angle</b>, <b style="color:darkorange;">Super Mini-Turbo Angle</b> and <b style="color:goldenrod;">Jump Boost Angle</b>.<br>
 
<b style="color:magenta;">Ultra Mini-Turbo Lenght</b> seems to be hard-coded, but a comparison with [[Mario Kart Tour in-game statistics#Mini-Turbo (mParamMiniTurbo)|the table of ''Mario Kart Tour'']] revealed the values used: 120 frames for level 0 and 180 frames for level 20, with steps of 3 frames per level. <b style="color:magenta;">Ultra Mini-Turbo Speed</b> and <b style="color:magenta;">Ultra Mini-Turbo Angle</b> are determined by <b style="color:darkorange;">Super Mini-Turbo Speed</b> and <b style="color:darkorange;">Super Mini-Turbo Angle</b> respectively.<br>
Three parameters, here called <b style="color:blue;">■</b> <ins>Mini-Turbo Speed</ins>, <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Speed</ins> and <b style="color:gold;">■</b> <ins>Jump Boost Speed</ins>, determine the relative max speed during a Mini-Turbo boost, a Super Mini-Turbo boost and a Jump Boost respectively, coded as fraction of the maximum speed during the boost over the maximum speed when not boosting.
The parameters related to Mini-Turbo boosts seem to also apply to [https://www.mariowiki.com/Potted_Piranha_Plant Piranha Plant] boosts.<br>
 
Unlike most stats, '''Mini-Turbo''' can't go below level 6 (2.25 points); therefore all the values between level 1 and 5 are gray in this table.<br>
Finally, the final three parameters related to the boosts determine how fast the vehicle reaches its max speed during a Mini-Turbo boost, Super Mini-Turbo boost and Jump Boost; therefore, here they are called <b style="color:blue;">■</b> <ins>Mini-Turbo Acceleration</ins>, <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Acceleration</ins> and <b style="color:gold;">■</b> <ins>Jump Boost Acceleration</ins>.<ref>[https://www.reddit.com/r/mariokart/comments/1hkwtqy/miniturbo%20angle%20acceleration%20the%20unknown/?utm%20source=share&utm%20medium=web3x&utm%20name=web3xcss&utm%20term=1&utm%20content=share%20button Reddit post] by ItzManu001 showing the purpose of the previously unknown Mini-Turbo parameters.</ref>
{|class="wikitable"  
 
<b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Length</ins> seems to be hard-coded, but a comparison with [[Mario Kart Tour in-game statistics#Mini-Turbo (mParamMiniTurbo)|the table of ''Mario Kart Tour'']] revealed the values used: 120 frames for level 0 and 180 frames for level 20, with steps of 3 frames per level. <b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Speed</ins> and <b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Acceleration</ins> are the same as <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Speed</ins> and <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Acceleration</ins> respectively.
 
The parameters related to Mini-Turbo boosts seem to also apply to [[Potted Piranha Plant]] boosts<ref>[https://www.reddit.com/r/mariokart/comments/1hgq4yq/apparently_piranha_plant_boosts_are_miniturbo/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Reddit post] by ItzManu001 showing that Piranha Plant boosts are Mini-Turbo boosts.</ref>.
 
Unlike most stats, '''Mini-Turbo''' cannot go below level 6 (2.25 points); therefore, all the values between level 1 and 5 are gray in this table.
{|class="wikitable scrollable"  
!colspan="17"|
!colspan="17"|
<big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big>
<big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
|-
|-
!rowspan="2"width="50px| ''Level''
!rowspan="2"| ''Level''
!rowspan="2"width="50px| In-game value
!rowspan="2"| In-game value
!colspan="3"| <big><b style="color:blue;">■</b> Mini-Turbo</big>
!colspan="3"width="160px"style="color:blue"| Mini-Turbo
!colspan="3"| <big><b style="color:darkorange;">■</b> Super Mini-Turbo</big>
!colspan="3"width="160px"style="color:darkorange"| Super Mini-Turbo
!colspan="3"| <big><b style="color:magenta;">■</b> Ultra Mini-Turbo</big>
!colspan="3"width="160px"style="color:magenta"| Ultra Mini-Turbo
!colspan="3"| <big><b style="color:gold;">■</b> Jump Boost</big>
!colspan="3"width="160px"style="color:goldenrod"| Jump Boost
!colspan="3"| <big>Thresholds</big>
!colspan="3"width="160px"| Thresholds
|-
|-
!width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px";| <b style="color:blue;">■</b> Lv. 1 !! width="50px";| <b style="color:darkorange;">■</b> Lv. 2 !! width="50px"| <b style="color:magenta;">■</b> Lv. 3
!style="color:blue"| Lenght
!style="color:blue"| Speed
!style="color:blue"| Angle
!style="color:darkorange"| Lenght
!style="color:darkorange"| Speed
!style="color:darkorange"| Angle
!style="color:magenta"| Lenght
!style="color:magenta"| Speed
!style="color:magenta"| Angle
!style="color:goldenrod"| Lenght
!style="color:goldenrod"| Speed
!style="color:goldenrod"| Angle
!style="color:blue"| Lv. 1
!style="color:darkorange"| Lv. 2
!style="color:magenta"| Lv. 3
|- style="color:gray";
|- style="color:gray";
! 1
! 1
Line 2,050: Line 1,210:


===Speed (SL, SW, SA and SG)===
===Speed (SL, SW, SA and SG)===
The in-game statistics are the same as the found in ''Mario Kart 8'', but their values have been changed. There are two in-game statistics related to '''Speed''', named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame, the second is the maximum speed with 10 coins, expressed in distance units/frame. '''Air Speed''' has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance units/frame as well, suggesting that the maximum speed while gliding is unaffected by coins.
The in-game statistics are the same as the found in ''Mario Kart 8'', but their values have been changed. There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame, the second is the maximum speed with 10 coins, expressed in distance units/frame. Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance units/frame as well, suggesting that the maximum speed while gliding is unaffected by coins.<br>
The values found in the table are those of the 150cc engine class.


'''Water Speed''' and '''Air Speed''' cannot reach level 1 (1.00 points); therefore, their level 1 values are gray in this table.
{|class="wikitable"
 
!colspan="8"|
'''Note:''' The values found in the table are those of the 150cc engine class.
<big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big>
 
{|class="wikitable scrollable"
!colspan="9"|
<big><big>'''In-game Speed statistics (SL, SW, SA and SG)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!rowspan="2"width="50px"| ''Level''
!rowspan="2"|''Level''
!rowspan="2"width="50px"| In-game value
!colspan="2"|Ground (SL)
!colspan="2"| <big><b style="color:darkorange;">■</b> Ground (SL)</big>
!colspan="2"|Water (SW)
!colspan="2"| <big><b style="color:blue;">■</b> Water (SW)</big>
!colspan="2"|Anti-Gravity (SA)
!colspan="2"| <big><b style="color:darkviolet;">■</b> Anti-Gravity (SA)</big>
!Air (SG)
!width="120px"| <big><b style="color:lime;">■</b> Air (SG)</big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="120px"| [[File:CoinMK8.png|16px|down|link=Coin]] 0<br><small>''Drive_SpdMaxFwd_L''</small>
!''Drive_SpdMaxFwd_L''
!width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 10<br><small>''Drive_SpdMaxFwd_H''</small>
!''Drive_SpdMaxFwd_H''
!width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 0<br><small>''Float_SpdMaxFwd_L''</small>
!''Float_SpdMaxFwd_L''
!width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 10<br><small>''Float_SpdMaxFwd_H''</small>
!''Float_SpdMaxFwd_H''
!width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 0<br><small>''SpdMaxFwd_L''</small>
!''SpdMaxFwd_L''
!width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 10<br><small>''SpdMaxFwd_H''</small>
!''SpdMaxFwd_H''
!width="120px"| ''(Fixed Speed)''<br><small>''Wing_SpdMaxFwd_N''</small>
!''Wing_SpdMaxFwd_N''
|-
|-
! 1 !! 1.00
! 1
| 7.475 || 7.975 || {{color|gray|7.475}} || {{color|gray|7.975}} || 7.475 || 7.975 || {{color|gray|7.595}}
| 7.475 || 7.975 || 7.475 || 7.975 || 7.475 || 7.975 || 7.595
|-
|-
! 2 !! 1.25
! 2
| 7.5 || 8 || 7.5 || 8 || 7.5 || 8 || 7.64
| 7.5 || 8 || 7.5 || 8 || 7.5 || 8 || 7.64
|-
|-
! 3 !! 1.50
! 3
| 7.525 || 8.025 || 7.525 || 8.025 || 7.525 || 8.025 || 7.685
| 7.525 || 8.025 || 7.525 || 8.025 || 7.525 || 8.025 || 7.685
|-
|-
! 4 !! 1.75
! 4
| 7.55 || 8.05 || 7.55 || 8.05 || 7.55 || 8.05 || 7.73
| 7.55 || 8.05 || 7.55 || 8.05 || 7.55 || 8.05 || 7.73
|-
|-
! 5 !! 2.00
! 5
| 7.575 || 8.075 || 7.575 || 8.075 || 7.575 || 8.075 || 7.775
| 7.575 || 8.075 || 7.575 || 8.075 || 7.575 || 8.075 || 7.775
|-
|-
! 6 !! 2.25
! 6
| 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82
| 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82
|-
|-
! 7 !! 2.50
! 7
| 7.625 || 8.125 || 7.625 || 8.125 || 7.625 || 8.125 || 7.865
| 7.625 || 8.125 || 7.625 || 8.125 || 7.625 || 8.125 || 7.865
|-
|-
! 8 !! 2.75
! 8
| 7.65 || 8.15 || 7.65 || 8.15 || 7.65 || 8.15 || 7.91
| 7.65 || 8.15 || 7.65 || 8.15 || 7.65 || 8.15 || 7.91
|-
|-
! 9 !! 3.00
! 9
| 7.675 || 8.175 || 7.675 || 8.175 || 7.675 || 8.175 || 7.955
| 7.675 || 8.175 || 7.675 || 8.175 || 7.675 || 8.175 || 7.955
|-
|-
! 10 !! 3.25
! 10
| 7.7 || 8.2 || 7.7 || 8.2 || 7.7 || 8.2 || 8
| 7.7 || 8.2 || 7.7 || 8.2 || 7.7 || 8.2 || 8
|-
|-
! 11 !! 3.50
! 11
| 7.725 || 8.225 || 7.725 || 8.225 || 7.725 || 8.225 || 8.045
| 7.725 || 8.225 || 7.725 || 8.225 || 7.725 || 8.225 || 8.045
|-
|-
! 12 !! 3.75
! 12
| 7.75 || 8.25 || 7.75 || 8.25 || 7.75 || 8.25 || 8.09
| 7.75 || 8.25 || 7.75 || 8.25 || 7.75 || 8.25 || 8.09
|-
|-
! 13 !! 4.00
! 13
| 7.775 || 8.275 || 7.775 || 8.275 || 7.775 || 8.275 || 8.135
| 7.775 || 8.275 || 7.775 || 8.275 || 7.775 || 8.275 || 8.135
|-
|-
! 14 !! 4.25
! 14
| 7.8 || 8.3 || 7.8 || 8.3 || 7.8 || 8.3 || 8.18
| 7.8 || 8.3 || 7.8 || 8.3 || 7.8 || 8.3 || 8.18
|-
|-
! 15 !! 4.50
! 15
| 7.825 || 8.325 || 7.825 || 8.325 || 7.825 || 8.325 || 8.225
| 7.825 || 8.325 || 7.825 || 8.325 || 7.825 || 8.325 || 8.225
|-
|-
! 16 !! 4.75
! 16
| 7.85 || 8.35 || 7.85 || 8.35 || 7.85 || 8.35 || 8.27
| 7.85 || 8.35 || 7.85 || 8.35 || 7.85 || 8.35 || 8.27
|-
|-
! 17 !! 5.00
! 17
| 7.875 || 8.375 || 7.875 || 8.375 || 7.875 || 8.375 || 8.315
| 7.875 || 8.375 || 7.875 || 8.375 || 7.875 || 8.375 || 8.315
|-
|-
! 18 !! 5.25
! 18
| 7.9 || 8.4 || 7.9 || 8.4 || 7.9 || 8.4 || 8.36
| 7.9 || 8.4 || 7.9 || 8.4 || 7.9 || 8.4 || 8.36
|-
|-
! 19 !! 5.50
! 19
| 7.925 || 8.425 || 7.925 || 8.425 || 7.925 || 8.425 || 8.405
| 7.925 || 8.425 || 7.925 || 8.425 || 7.925 || 8.425 || 8.405
|-
|-
! 20 !! 5.75
! 20
| 7.95 || 8.45 || 7.95 || 8.45 || 7.95 || 8.45 || 8.45
| 7.95 || 8.45 || 7.95 || 8.45 || 7.95 || 8.45 || 8.45
|-
|-
!colspan="2"| ''Default''
! Default
| 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82
| 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82
|}
|}


===Handling (TL, TW, TA and TG)===
===Handling (TL, TW, TA and TG)===
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to '''Handling''', known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''.
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proportional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is greater than a specific percentage of its top speed, when such treshold is passed, the smoke coming out of the exhaust pipes suddenly disappear. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.


The first is proportional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is above 55% of its top speed, and the drift is kept as long as the speed of the vehicle is above 50% of its top speed.
{|class="wikitable"
 
!colspan="12"|
'''Air Handling''' has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.
<big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big>
 
{|class="wikitable scrollable"
!colspan="13"|
<big><big>'''In-game Handling statistics (TL, TW, TA and TG)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!rowspan="2"width="50px"| ''Level''
!rowspan="2"|''Level''
!rowspan="2"width="50px"| In-game value
!colspan="3"|Ground (TL)
!colspan="3"| <big><b style="color:darkorange;">■</b> Ground (SL)</big>
!colspan="3"|Water (TW)
!colspan="3"| <big><b style="color:blue;">■</b> Water (SW)</big>
!colspan="3"|Anti-Gravity (TA)
!colspan="3"| <big><b style="color:darkviolet;">■</b> Anti-Gravity (SA)</big>
!colspan="2"|Air (TG)
!colspan="2"| <big><b style="color:lime;">■</b> Air (SG)</big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="120px"| Steering Intensity<br><small>''Drive_DirRotH''</small>
!''Drive_DirRotH''
!width="120px"| Drift Capability<br><small>''Drift_DirRotH''</small>
!''Drift_DirRotH''
!width="120px"| Auto-Drift Charge<br><small>''AutoDrift_ChargeRt''</small>
!''AutoDrift_ChargeRt''
!width="120px"| Steering Intensity<br><small>''Float_Drive_DirRotH''</small>
!''Float_Drive_DirRotH''
!width="120px"| Drift Capability<br><small>''Float_Drift_DirRotH''</small>
!''Float_Drift_DirRotH''
!width="120px"| Auto-Drift Charge<br><small><small>''Float_AutoDrift_ChargeRt''</small></small>
!''Float_AutoDrift_ChargeRt''
!width="120px"| Steering Intensity<br><small>''Drive_DirRotH''</small>
!''Drive_DirRotH''
!width="120px"| Drift Capability<br><small>''Drift_DirRotH''</small>
!''Drift_DirRotH''
!width="120px"| Auto-Drift Charge<br><small>''AutoDrift_ChargeRt''</small>
!''AutoDrift_ChargeRt''
!width="120px"| Roll (Tilt)<br><small>''Wing_StickLR_Roll''</small>
!''Wing_StickLR_Roll''
!width="120px"| Glide Intensity<br><small>''Wing_StickLR_Move''</small>
!''Wing_StickLR_Move''
|-
|-
! 1 !! 1.00
! 1
| 0.0065 || 0.0145 || 1.5 || 0.0085 || 0.0125 || 1.5 || 0.0065 || 0.0145 || 1.5 || 0.15 || 0.4
| 0.0065 || 0.0145 || 1.5 || 0.0085 || 0.0125 || 1.5 || 0.0065 || 0.0145 || 1.5 || 0.15 || 0.4
|-
|-
! 2 !! 1.25
! 2
| 0.007 || 0.015 || 1.5 || 0.009 || 0.013 || 1.5 || 0.007 || 0.015 || 1.5 || 0.155 || 0.41
| 0.007 || 0.015 || 1.5 || 0.009 || 0.013 || 1.5 || 0.007 || 0.015 || 1.5 || 0.155 || 0.41
|-
|-
! 3 !! 1.50
! 3
| 0.0075 || 0.0155 || 1.5 || 0.0095 || 0.0135 || 1.5 || 0.0075 || 0.0155 || 1.5 || 0.16 || 0.42
| 0.0075 || 0.0155 || 1.5 || 0.0095 || 0.0135 || 1.5 || 0.0075 || 0.0155 || 1.5 || 0.16 || 0.42
|-
|-
! 4 !! 1.75
! 4
| 0.008 || 0.016 || 1.5 || 0.01 || 0.014 || 1.5 || 0.008 || 0.016 || 1.5 || 0.165 || 0.43
| 0.008 || 0.016 || 1.5 || 0.01 || 0.014 || 1.5 || 0.008 || 0.016 || 1.5 || 0.165 || 0.43
|-
|-
! 5 !! 2.00
! 5
| 0.0085 || 0.0165 || 1.5 || 0.0105 || 0.0145 || 1.5 || 0.0085 || 0.0165 || 1.5 || 0.17 || 0.44
| 0.0085 || 0.0165 || 1.5 || 0.0105 || 0.0145 || 1.5 || 0.0085 || 0.0165 || 1.5 || 0.17 || 0.44
|-
|-
! 6 !! 2.25
! 6
| 0.009 || 0.017 || 1.2 || 0.011 || 0.015 || 1.2 || 0.009 || 0.017 || 1.2 || 0.175 || 0.45
| 0.009 || 0.017 || 1.2 || 0.011 || 0.015 || 1.2 || 0.009 || 0.017 || 1.2 || 0.175 || 0.45
|-
|-
! 7 !! 2.50
! 7
| 0.0095 || 0.0175 || 1.2 || 0.0115 || 0.0155 || 1.2 || 0.0095 || 0.0175 || 1.2 || 0.18 || 0.46
| 0.0095 || 0.0175 || 1.2 || 0.0115 || 0.0155 || 1.2 || 0.0095 || 0.0175 || 1.2 || 0.18 || 0.46
|-
|-
! 8 !! 2.75
! 8
| 0.01 || 0.018 || 1.2 || 0.012 || 0.016 || 1.2 || 0.01 || 0.018 || 1.2 || 0.185 || 0.47
| 0.01 || 0.018 || 1.2 || 0.012 || 0.016 || 1.2 || 0.01 || 0.018 || 1.2 || 0.185 || 0.47
|-
|-
! 9 !! 3.00
! 9
| 0.0105 || 0.0185 || 1.2 || 0.0125 || 0.0165 || 1.2 || 0.0105 || 0.0185 || 1.2 || 0.19 || 0.48
| 0.0105 || 0.0185 || 1.2 || 0.0125 || 0.0165 || 1.2 || 0.0105 || 0.0185 || 1.2 || 0.19 || 0.48
|-
|-
! 10 !! 3.25
! 10
| 0.011 || 0.019 || 1.2 || 0.013 || 0.017 || 1.2 || 0.011 || 0.019 || 1.2 || 0.195 || 0.49
| 0.011 || 0.019 || 1.2 || 0.013 || 0.017 || 1.2 || 0.011 || 0.019 || 1.2 || 0.195 || 0.49
|-
|-
! 11 !! 3.50
! 11
| 0.0114 || 0.0193 || 0.9 || 0.0134 || 0.0173 || 0.9 || 0.0114 || 0.0193 || 0.9 || 0.2 || 0.5
| 0.0114 || 0.0193 || 0.9 || 0.0134 || 0.0173 || 0.9 || 0.0114 || 0.0193 || 0.9 || 0.2 || 0.5
|-
|-
! 12 !! 3.75
! 12
| 0.0118 || 0.0196 || 0.9 || 0.0138 || 0.0176 || 0.9 || 0.0118 || 0.0196 || 0.9 || 0.205 || 0.51
| 0.0118 || 0.0196 || 0.9 || 0.0138 || 0.0176 || 0.9 || 0.0118 || 0.0196 || 0.9 || 0.205 || 0.51
|-
|-
! 13 !! 4.00
! 13
| 0.0122 || 0.0199 || 0.9 || 0.0142 || 0.0179 || 0.9 || 0.0122 || 0.0199 || 0.9 || 0.21 || 0.52
| 0.0122 || 0.0199 || 0.9 || 0.0142 || 0.0179 || 0.9 || 0.0122 || 0.0199 || 0.9 || 0.21 || 0.52
|-
|-
! 14 !! 4.25
! 14
| 0.0126 || 0.0202 || 0.9 || 0.0146 || 0.0182 || 0.9 || 0.0126 || 0.0202 || 0.9 || 0.215 || 0.53
| 0.0126 || 0.0202 || 0.9 || 0.0146 || 0.0182 || 0.9 || 0.0126 || 0.0202 || 0.9 || 0.215 || 0.53
|-
|-
! 15 !! 4.50
! 15
| 0.013 || 0.0205 || 0.9 || 0.015 || 0.0185 || 0.9 || 0.013 || 0.0205 || 0.9 || 0.22 || 0.54
| 0.013 || 0.0205 || 0.9 || 0.015 || 0.0185 || 0.9 || 0.013 || 0.0205 || 0.9 || 0.22 || 0.54
|-
|-
! 16 !! 4.75
! 16
| 0.0132 || 0.0208 || 0.6 || 0.0152 || 0.0188 || 0.6 || 0.0132 || 0.0208 || 0.6 || 0.225 || 0.55
| 0.0132 || 0.0208 || 0.6 || 0.0152 || 0.0188 || 0.6 || 0.0132 || 0.0208 || 0.6 || 0.225 || 0.55
|-
|-
! 17 !! 5.00
! 17
| 0.0134 || 0.0211 || 0.6 || 0.0154 || 0.0191 || 0.6 || 0.0134 || 0.0211 || 0.6 || 0.23 || 0.56
| 0.0134 || 0.0211 || 0.6 || 0.0154 || 0.0191 || 0.6 || 0.0134 || 0.0211 || 0.6 || 0.23 || 0.56
|-
|-
! 18 !! 5.25
! 18
| 0.0136 || 0.0214 || 0.6 || 0.0156 || 0.0194 || 0.6 || 0.0136 || 0.0214 || 0.6 || 0.235 || 0.57
| 0.0136 || 0.0214 || 0.6 || 0.0156 || 0.0194 || 0.6 || 0.0136 || 0.0214 || 0.6 || 0.235 || 0.57
|-
|-
! 19 !! 5.50
! 19
| 0.0138 || 0.0217 || 0.6 || 0.0158 || 0.0197 || 0.6 || 0.0138 || 0.0217 || 0.6 || 0.24 || 0.58
| 0.0138 || 0.0217 || 0.6 || 0.0158 || 0.0197 || 0.6 || 0.0138 || 0.0217 || 0.6 || 0.24 || 0.58
|-
|-
! 20 !! 5.75
! 20
| 0.014 || 0.022 || 0.6 || 0.016 || 0.02 || 0.6 || 0.014 || 0.022 || 0.6 || 0.245 || 0.59
| 0.014 || 0.022 || 0.6 || 0.016 || 0.02 || 0.6 || 0.014 || 0.022 || 0.6 || 0.245 || 0.59
|-
|-
!colspan="2"| ''Default''
! Default
| 0.01 || 0.018 || 1 || 0.012 || 0.016 || 1 || 0.012 || 0.016 || 1 || 0.2 || 0.5
| 0.01 || 0.018 || 1 || 0.012 || 0.016 || 1 || 0.012 || 0.016 || 1 || 0.2 || 0.5
|}
|}


===Invincibility (IV)===
===Invincibility (IV)===
Since version 2.2.0, each driver, kart, tires, and glider has a new hidden statistic that is used to calculate the Invincibility Frames that players are granted upon being hit. When players are hit by an item or by any hazard, they will be unable to move during a certain period (Stop Time), and then the <ins>Invincibility Time</ins> will start. Each item has an inner Stop Time and an inner <ins>Invincibility Time</ins>, shown in the following table.
Since version 2.2.0, each driver, kart, tires, and glider has a new hidden statistic that's used to calculate the invincibility frames that players are granted upon being hit. When players are hit by an item, or by any hazard, they will be unable to move during a certain period, and then the invincibility time will start. Each item has an inner stop time and an inner invincibility time.
 
{|class="wikitable sortable"
{|class="wikitable sortable"
!colspan="4"|
!colspan="14"|
<big><big>'''Stop Time and Invincibility Time per item'''</big></big>
<big><big>'''Stop time and invincibility time per item'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="80px"class="unsortable"| <big>Item</big>
!Item || Stop time (frames) || Invincibility time (frames)
!width="140px"| <big>Stop Time<br>(frames)</big>
|-
!width="140px"| <big>Invincibility Time<br>(frames)</big>
![[File:BananaMK8.png|64px]]
!width="140px"| <big>Total<br>(frames)</big>
| 90 || 90
|-
![[File:GreenShellMK8.png|64px]]
| 90 || 91
|-
![[File:RedShellMK8.png|64px]]
| 90 || 91
|-
![[File:Bob-ombMK8.png|64px]]
| 90 || 90
|-
![[File:SpinyShellMK8.png|64px]]
| 90 || 90
|-
|-
!width="80px"height="150px"| [[File:GreenShellMK8.png|64px]]
![[File:StarMK8.png|64px]]
 
| 60 || 60
[[File:RedShellMK8.png|64px]]
| 90 || 91 || 181
|-
|-
!width="80px"height="220px"| [[File:BananaMK8.png|64px]]
![[File:BulletBillMK8.png|64px]]
 
| 65 || 56
[[File:Bob-ombMK8.png|64px]]
 
[[File:SpinyShellMK8.png|64px]]
| 90 || 90 || 180
|-
|-
!width="80px"height="80px"| [[File:LightningBoltMK8.png|64px]]
![[File:LightningBoltMK8.png|64px]]
| 60 || 90 || 150
| 60 || 90
|-
|-
!width="80px"height="80px"| [[File:BoomerangFlowerMK8.png|64px]]
![[File:FireFlowerMK8.png|64px]]
| 65 || 57 || 122
| 63 || 56
|-
|-
!width="80px"height="80px"| [[File:SuperHornMK8.png|64px]]
![[File:PiranhaPlantPotMK8.png|64px]]
| 65 || 56 || 121
| 60 || 60
|-
|-
!width="80px"height="150px"| [[File:PiranhaPlantPotMK8.png|64px]]
![[File:SuperHornMK8.png|64px]]
 
| 65 || 56
[[File:StarMK8.png|64px]]
| 60 || 60 || 120
|-
|-
!width="80px"height="150px"| [[File:FireFlowerMK8.png|64px]]
![[File:BoomerangFlowerMK8.png|64px]]
 
| 65 || 57
[[File:BulletBillMK8.png|64px]]
| 63 || 56 || 119
|-
|-
!width="80px"height="80px"| [[File:ThwompMKL.png|48px]]<br>Track Hazard
| Other || 60 || 60
| 60 || 60 || 120
|-
|-
|}
|}


The amount of time that players are invincible after being stopped is calculated by multiplying the base <ins>Invincibility Time</ins> of what stopped them by a <ins>Multiplier</ins> defined by their '''Invincibility''' statistic. The following tables show the version 3.0.0 <ins>Invincibility Time Multiplier</ins> scaling, and the scaling that was used in the older software versions.
The amount of time that players are invincible after being stopped is calculated by multiplying the base invincibility time of what stopped them by a number defined by their Invincibility (IV) stat.
 
{|
{|class="responsive-col"
|'''Version 3.0.0'''
|'''Version 3.0.0'''
{|class="wikitable"
{|class="wikitable sortable"
!colspan="3"|
!colspan="14"|
<big><big>'''In-game Invincibility statistics'''</big></big>
<big><big>'''Invincibility time multiplier per level'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="50px"| ''Level''
!''Level'' || ''Multiplier''
!width="50px"| In-game value
!width="200px"| Invincibility Time Multiplier
|-
|-
! 1 !! 1.00
! 1
| 0.65
| 0.65
|-
|-
! 2 !! 1.25
! 2
| 0.74
| 0.74
|-
|-
! 3 !! 1.50
! 3
| 0.79
| 0.79
|-
|-
! 4 !! 1.75
! 4
| 0.85
| 0.85
|-
|-
! 5 !! 2.00
! 5
| 0.91
| 0.91
|-
|-
! 6 !! 2.25
! 6
| 0.97
| 0.97
|-
|-
! 7 !! 2.50
! 7
| 1.03
| 1.03
|-
|-
! 8 !! 2.75
! 8
| 1.09
| 1.09
|-
|-
! 9 !! 3.00
! 9
| 1.15
| 1.15
|-
|-
! 10 !! 3.25
! 10
| 1.2
| 1.2
|-
|-
! 11 !! 3.50
! 11
| 1.25
| 1.25
|-
|-
! 12 !! 3.75
! 12
| 1.29
| 1.29
|-
|-
! 13 !! 4.00
! 13
| 1.33
| 1.33
|-
|-
! 14 !! 4.25
! 14
| 1.37
| 1.37
|-
|-
! 15 !! 4.50
! 15
| 1.42
| 1.42
|-
|-
! 16 !! 4.75
! 16
| 1.45
| 1.45
|-
|-
! 17 !! 5.00
! 17
| 1.5
| 1.5
|-
|-
! 18 !! 5.25
! 18
| 1.6
| 1.6
|-
|-
! 19 !! 5.50
! 19
| 1.8
| 1.8
|-
|-
! 20 !! 5.75
! 20
| 2
| 2
|-
|-
!colspan="2"| ''Default''
! Default
| 1
| 1
|-
|-
|}
|}
|'''Versions 2.2.0 - 2.4.0'''
|'''Versions 2.2.0 - 2.4.0'''
{|class="wikitable"
{|class="wikitable sortable"
!colspan="3"|
!colspan="14"|
<big><big>'''In-game Invincibility statistics'''</big></big>
<big><big>'''Invincibility time multiplier per level'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!width="50px"class="unsortable"| ''Level''
!''Level'' || ''Multiplier''
!width="50px"| In-game value
!width="200px"| Invincibility Time Multiplier
|-
|-
! 1 !! 1.00
! 1
| 0.65
| 0.65
|-
|-
! 2 !! 1.25
! 2
| 0.67
| 0.67
|-
|-
! 3 !! 1.50
! 3
| 0.7
| 0.7
|-
|-
! 4 !! 1.75
! 4
| 0.74
| 0.74
|-
|-
! 5 !! 2.00
! 5
| 0.79
| 0.79
|-
|-
! 6 !! 2.25
! 6
| 0.85
| 0.85
|-
|-
! 7 !! 2.50
! 7
| 0.91
| 0.91
|-
|-
! 8 !! 2.75
! 8
| 0.97
| 0.97
|-
|-
! 9 !! 3.00
! 9
| 1.03
| 1.03
|-
|-
! 10 !! 3.25
! 10
| 1.09
| 1.09
|-
|-
! 11 !! 3.50
! 11
| 1.15
| 1.15
|-
|-
! 12 !! 3.75
! 12
| 1.2
| 1.2
|-
|-
! 13 !! 4.00
! 13
| 1.25
| 1.25
|-
|-
! 14 !! 4.25
! 14
| 1.29
| 1.29
|-
|-
! 15 !! 4.50
! 15
| 1.33
| 1.33
|-
|-
! 16 !! 4.75
! 16
| 1.37
| 1.37
|-
|-
! 17 !! 5.00
! 17
| 1.41
| 1.41
|-
|-
! 18 !! 5.25
! 18
| 1.44
| 1.44
|-
|-
! 19 !! 5.50
! 19
| 1.47
| 1.47
|-
|-
! 20 !! 5.75
! 20
| 1.5
| 1.5
|-
|-
!colspan="2"| ''Default''
! Default
| 1
| 1
|-
|-

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