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'''''Mario Kart: Double Dash!!''''' is a [[Genre#Racing|racing]] game developed and published by [[Nintendo]] for the [[Nintendo GameCube|GameCube]] and the fourth entry in the [[Mario Kart (series)|''Mario Kart'' series]]. It was released in November 2003 worldwide, being released in Japan first and later being rereleased as a [[Player's Choice]] title in Australia and New Zealand.<ref>Vuckovic, D. [https://www.vooks.net/mario-kart-double-dash-now-players-choice/amp/ Mario Kart Double Dash now Players Choice]. ''Vooks''. Retrieved January 9, 2022.</ref> The game, while retaining many aspects of the previous ''Mario Kart'' games, such as selecting a [[Super Mario (franchise)|''Super Mario'' franchise]] character as the player's driver and the familiar item-based weaponry that the series employs, introduces a feature that is unique to this entry in the ''Mario Kart'' series: the two-person karts, hence the title of the game. Two characters handle a single kart, where one character drives and the other uses items, and they can switch positions at any time if necessary. This is the only game in the franchise where two players can play cooperatively in one kart, with each player handling a single character, though the option to play in separate 2-person karts for each player is still available. In addition, the game introduces [[Special Item (Mario Kart series)|Special Items]], items that are exclusive to a pair of characters. The game is one of the few games to take advantage of LAN Mode via the [[Nintendo GameCube#Nintendo GameCube Broadband Adapter|Nintendo GameCube Broadband Adapter]], which allows up to sixteen players to participate in a single race.
'''''Mario Kart: Double Dash!!''''' is a [[Genre#Racing|racing]] game developed and published by [[Nintendo]] for the [[Nintendo GameCube|GameCube]] and the fourth main entry in the [[Mario Kart (series)|''Mario Kart'' series]]. It was released in November 2003 worldwide, being released in Japan first and later being rereleased as a [[Player's Choice]] title in Australia and New Zealand.<ref>Vuckovic, D. [https://www.vooks.net/mario-kart-double-dash-now-players-choice/amp/ Mario Kart Double Dash now Players Choice]. ''Vooks''. Retrieved January 9, 2022.</ref> The game, while retaining many aspects of the previous ''Mario Kart'' games, such as selecting a [[Super Mario (franchise)|''Super Mario'' franchise]] character as the player's driver and the familiar item-based weaponry that the series employs, introduces a feature that is unique to this entry in the ''Mario Kart'' series: the two-person karts, hence the title of the game. Two characters handle a single kart, where one character drives and the other uses items, and they can switch positions at any time if necessary. This is the only game in the franchise where two players can play cooperatively in one kart, with each player handling a single character, though the option to play in separate 2-person karts for each player is still available. In addition, the game introduces [[Special Item (Mario Kart series)|Special Items]], items that are exclusive to a pair of characters. The game is one of the few games to take advantage of LAN Mode via the [[Nintendo GameCube Broadband Adapter]], which allows up to sixteen players to participate in a single race.


''Mario Kart: Double Dash!!'' is the first ''Mario Kart'' game in the series to employ 3D graphics for characters and items, as opposed to ''Mario Kart 64'' using pre-rendered sprites to display these objects. The game also introduces a larger variety of karts to select from depending on the character combo's weight class rather than the standard [[Pipe Frame|go-kart]] being the sole vehicle all racers use, and this variety of vehicles has been retained in all the ''Mario Kart'' games since.
''Mario Kart: Double Dash!!'' is the first ''Mario Kart'' game in the series to employ 3D graphics for characters and items, as opposed to ''Mario Kart 64'' using pre-rendered sprites to display these objects. The game also introduces a larger variety of karts to select from depending on the character combo's weight class rather than the standard [[Pipe Frame|go-kart]] being the sole vehicle all racers use, and this variety of vehicles has been retained in all the ''Mario Kart'' games since.
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|'''''Super Mario Kart''<br>''Mario Kart 64''<br>''Mario Kart: Super Circuit'''''||style="background:#096;color:white;font-weight:bold"|9||style="background:#CF0"|6||style="background:#CF0"|3||style="background:#CF0"|1||0||0||0||0
|'''''Super Mario Kart''<br>''Mario Kart 64''<br>''Mario Kart: Super Circuit'''''||style="background:#096;color:white;font-weight:bold"|9||style="background:#CF0"|6||style="background:#CF0"|3||style="background:#CF0"|1||0||0||0||0
|-
|-
|'''''Mario Kart: Double Dash!!'''''||style="background:#096;color:white;font-weight:bold"|10||style="background:#CF0"|8||style="background:#CF0"|6||4||3||2||1||0
|'''''Mario Kart: Double Dash!!''||style="background:#096;color:white;font-weight:bold"|10||style="background:#CF0"|8||style="background:#CF0"|6||4||3||2||1||0
|}
|}
This is also the first ''Mario Kart'' game that can be played in multiple languages, besides English and Japanese, and to feature live-rendered 3D models for the characters and items instead of the pre-rendered sprites seen in previous installments.
This is also the first ''Mario Kart'' game that can be played in multiple languages, besides English and Japanese, and to feature live-rendered 3D models for the characters and items instead of the pre-rendered sprites seen in previous installments.


However, more than the new point system, ''Mario Kart: Double Dash!!'' also added important features that would become mainstays of the future ''Mario Kart'' titles. For example, before the start of every race, a short overview of the track, lasting a few seconds, shows all of the big features of the track, such as obstacles, scenery, and the characters at the [[Finish Line (object)|finish line]]. Also, the countdown to the start of the race lasts for one second longer; in ''Mario Kart: Double Dash!!'', the countdown is "3, 2, 1, START," (with the start signal being horizontal instead of vertical, its red lights turning on from left to right, and all lights turning green on "START") while in the first three games, it is represented by three lights and three counts (in ''Super Mario Kart'' and ''Mario Kart 64'', the first two lights are red, while the third light is green or blue, respectively, while in ''Mario Kart: Super Circuit'', the first two lights are yellow and the third light is blue; the lights also turn on from top to bottom). Also, when the player crosses the finish line to begin the next lap, [[Lakitu (Mario Kart referee)|Lakitu]] will appear either on the left side or the right side of the player depending on the direction of the final turn of the course to the finish line, holding the lap count signs (if the race finishes with a left turn, Lakitu will appear on the right side of the player; if the race finishes with a right turn, Lakitu will appear on the left side of the player). Also, when the player goes into the last lap of the race, the background music increases its pitch by a semitone.
However, more than the new point system, ''Mario Kart: Double Dash!!'' also added important features that would become mainstays of the future ''Mario Kart'' titles. For example, before the start of every race, a short overview of the track, lasting a few seconds, shows all of the big features of the track, such as obstacles, scenery, and the characters at the [[Finish Line (object)|finish line]]. Also, the countdown to the start of the race lasts for one second longer; in ''Mario Kart: Double Dash!!'', the countdown is "3, 2, 1, START," (with the start signal being horizontal instead of vertical, its red lights turning on from left to right, and all lights turning green on "START") while in the first three games, it is represented by three lights and three counts (in ''Super Mario Kart'' and ''Mario Kart 64'', the first two lights are red, while the third light is green or blue, respectively, while in ''Mario Kart: Super Circuit'', the first two lights are yellow and the third light is blue; the lights also turn on from top to bottom). Also, when the player crosses the finish line to begin the next lap, [[Lakitu (Mario Kart referee)|Lakitu]] will appear either on the left side or the right side of the player depending on the direction of the final turn of the course to the finish line, holding the lap count signs (if the race finishes with a left turn, Lakitu will appear on the right side of the player; if the race finishes with a right turn, Lakitu will appear on the left side of the player). Also, when the player goes into the last lap of the race, the background music increases its pitch by a semitone.
==Characters==
[[File:CharacterSelect2-MarioKartDoubleDash.png|thumb|250px|The character select screen, with all characters unlocked. Here, Koopa and Bowser have been selected.]]
Because of the team mechanic, ''Mario Kart: Double Dash!!'' includes twenty playable characters, with nine returning characters and eleven newcomers. New characters include [[Princess Daisy|Daisy]], [[Birdo]], [[Baby Mario]], [[Baby Luigi]], [[Koopa Paratroopa|Paratroopa]], [[Diddy Kong]], [[Bowser Jr.]], [[Waluigi]], [[Toadette]], [[Petey Piranha]], and [[King Boo]], with Baby Luigi, Toadette, and King Boo also making their overall playable debuts, and Toadette making her first appearance in any game. It is also [[Koopa Troopa]]'s first playable appearance in the series since ''[[Super Mario Kart]]''. This is the only ''Mario Kart'' game to feature more playable characters than it does race courses. Characters are divided into three classes depending on their weight: <font color=blue>Light</font>, <font color=green>Medium</font>, and <font color=red>Heavy</font>. There are eight default teams and two unlockable teams, a total of ten teams and twenty individual characters which can be combined in any way, giving 190 possible character combinations. Pressing {{button|gcn|L}} and {{button|gcn|R}} together before selecting any character chooses a random pair of characters and a random kart to play as. In multiplayer mode, it randomizes everyone's character and kart.
{{br}}
===Drivers===
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:1314px"
|-
!style="background:red;color:white"|'''Default characters'''
|-style="background:#EAECF0"
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Mario.png]]<br><big>'''[[Mario]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Luigi.png]]<br><big>'''[[Luigi]]'''</big>
|-
|colspan=2 style="height:250px"|[[File:MarioLuigiDD4.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|green|Medium}}'''
|'''{{color|green|Medium}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:RedFireIcon-MKDD.png]]<br>[[Red Fire]]
|[[File:GreenFireIcon-MKDD.png]]<br>[[Green Fire]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|[[File:FireballIcon-MKDD.png]]<br>[[Fireball]]
|[[File:GreenFireballIcon-MKDD.png]]<br>[[Green Fireball|Fireball]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:PeachIcon-MKDD.png]]<br><big>'''[[Princess Peach|Peach]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Daisy.png]]<br><big>'''[[Princess Daisy|Daisy]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:PeachDaisyDoubleDash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|green|Medium}}'''
|'''{{color|green|Medium}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:HeartCoachIcon-MKDD.png]]<br>[[Heart Coach]]
|[[File:BloomCoachIcon-MKDD.png]]<br>[[Bloom Coach]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:HeartIcon-MKDD.png]]<br>[[Heart (item)|Heart]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Yoshi.png]]<br><big>'''[[Yoshi]]'''</big>
!width=50% style="background:#EAECF0"|[[File:BirdoMKDD.png]]<br><big>'''[[Birdo]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:MKDD Yoshi and Birdo Artwork.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|green|Medium}}'''
|'''{{color|green|Medium}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:TurboYoshiIcon-MKDD.png]]<br>[[Turbo Yoshi]]
|[[File:TurboBirdoIcon-MKDD.png]]<br>[[Turbo Birdo]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|[[File:YoshiEggIcon-MKDD.png]]<br>[[Yoshi's Egg]]
|[[File:BirdoEggIcon-MKDD.png]]<br>[[Birdo's Egg]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Baby Mario Icon.png]]<br><big>'''[[Baby Mario]]'''</big><sup><small>(new)</small></sup>
!width=50% style="background:#EAECF0"|[[File:BabyLuigiMKDD.png]]<br><big>'''[[Baby Luigi]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:BabyDD.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|dodgerblue|Light}}'''
|'''{{color|dodgerblue|Light}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:GooGooBuggyIcon-MKDD.png]]<br>[[Goo-Goo Buggy]]
|[[File:RattleBuggyIcon-MKDD.png]]<br>[[Rattle Buggy]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:ChainChompIcon-MKDD.png]]<br>[[Chain Chomp]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Koopa.png]]<br><big>'''[[Koopa Troopa|Koopa]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Paratroopa.png]]<br><big>'''[[Koopa Paratroopa|Paratroopa]]'''</big> <sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Koopa Troopa and Paratroopa - MKDD.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|dodgerblue|Light}}'''
|'''{{color|dodgerblue|Light}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:KoopaDasherIcon-MKDD.png]]<br>[[Koopa Dasher]]
|[[File:ParaWingIcon-MKDD.png]]<br>[[Para-Wing]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:GreenShell3Icon-MKDD.png]] [[File:RedShell3Icon-MKDD.png]]<br>[[Triple Green Shells|Triple Green]] and [[Triple Red Shells|Red Shells]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD DK.png]]<br><big>'''[[Donkey Kong]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Diddy.png]]<br><big>'''[[Diddy Kong]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Donkey Kong and Diddy - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|red|Heavy}}'''
|'''{{color|dodgerblue|Light}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:DKJumboIcon-MKDD.png]]<br>[[DK Jumbo]]
|[[File:BarrelTrainIcon-MKDD.png]]<br>[[Barrel Train]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:GiantBananaIcon-MKDD.png]]<br>[[Giant Banana]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:BowserMKDD.png]]<br><big>'''[[Bowser]]'''</big>
!width=50% style="background:#EAECF0"|[[File:BowserJrMKDD.png]]<br><big>'''[[Bowser Jr.]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Bowser and Bowser Jr - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|red|Heavy}}'''
|'''{{color|dodgerblue|Light}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:KoopaKingIcon-MKDD.png]]<br>[[Koopa King]]
|[[File:BulletBlasterIcon-MKDD.png]]<br>[[Bullet Blaster]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:BowserShellIcon-MKDD.png]]<br>[[Bowser's Shell]]
|}
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Wario.png]]<br><big>'''[[Wario]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Waluigi.png]]<br><big>'''[[Waluigi]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Wario and Waluigi - MKDD.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|red|Heavy}}'''
|'''{{color|green|Medium}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:WarioCarIcon-MKDD.png]]<br>[[Wario Car]]
|[[File:WaluigiRacerIcon-MKDD.png]]<br>[[Waluigi Racer]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:BobombIcon-MKDD.png]]<br>[[Bob-omb]]
|}
|-
!style="background:red;color:white"|'''Unlockable characters'''
|-style="background:#EAECF0"
|colspan=2 style="display:inline-block; background:white; min-width:320px; max-width:645px"|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:ToadIcon-MKDD.png]]<br><big>'''[[Toad]]'''</big>
!width=50% style="background:#EAECF0"|[[File:ToadetteMKDDMug.png]]<br><big>'''[[Toadette]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Toad and Toadette - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|dodgerblue|Light}}'''
|'''{{color|dodgerblue|Light}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:ToadKartIcon-MKDD.png]]<br>[[Toad Kart]]
|[[File:ToadetteKartIcon-MKDD.png]]<br>[[Toadette Kart]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2style="height:100%"|[[File:GoldMushroomIcon-MKDD.png]]<br>[[Golden Dash Mushroom|Golden Mushroom]]
|-
!colspan=2 style="background:#EAECF0"|To unlock
|-
|colspan=2|Win the 100cc [[Special Cup]]
|}
|colspan=2 style="display:inline-block; background:white; min-width:320px; max-width:645px"|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:PeteyIcon-MKDD.png]]<br><big>'''[[Petey Piranha]]'''</big><sup><small>(new)</small></sup>
!width=50% style="background:#EAECF0"|[[File:KingBooIcon-MKDD.png]]<br><big>'''[[King Boo]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Petey Piranha and King Boo - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''{{color|red|Heavy}}'''
|'''{{color|red|Heavy}}'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:PiranhaPipesIcon-MKDD.png]]<br>[[Piranha Pipes]]
|[[File:BooPipesIcon-MKDD.png]]<br>[[Boo Pipes]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2 style="text-align:center"|{{MKDD special items}}<br>All (excluding green fireballs and Birdo's egg)
|-
!colspan=2 style="background:#EAECF0"|To unlock
|-
|colspan=2|Win the Mirror [[Star Cup]]
|}
|}
===Supporting characters===
{{multiple image
|align=right
|direction=horizontal
|footer=Lakitu as the referee and Toadsworth driving on the Parade Kart in the Award Ceremony.
|image1=LuigiCircuitMKDD.png
|width1=200
|image2=GPWinners-MKDD.png
|width2=200
}}
In addition to the playable drivers, numerous other ''Super Mario'' franchise characters play supporting roles in the game as well. [[Lakitu (Mario Kart referee)|Lakitu]] reprises his role as the referee, meaning that he signals the start of each and every race and battle with his starting lights, alerts players when they complete a lap around the course, tells the drivers when they are going in the wrong direction, waves the checkered flag to finish the race at the [[Finish Line (object)|finish line]], and returns drivers to the track if they land themselves in a dangerous predicament (i.e. falling off the course). Other characters who make cameos include [[Shy Guy]]s, [[Piranha Plant]]s, [[Cataquack]]s, and [[Dinosaur]]s. [[Toadsworth]] drives the winners of a cup around [[GCN Peach Beach|Peach Beach]] in the [[Parade Kart]]. [[Pianta]]s and [[Noki]]s from ''[[Super Mario Sunshine]]'' cheer the racers on in some courses and join them during the Award Ceremony.
{{br}}


==Controls==
==Controls==
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====Co-op play====
====Co-op play====
*{{button|gcn|A}} - [[Rocket Start#Double Dash!!|Double Dash!!]]
*{{button|gcn|A}} - [[Rocket Start#Double Dash|Double Dash]]
*{{button|gcn|A}}/{{button|gcn|B}}/{{button|gcn|X}}/{{button|gcn|Y}} - Use item/Stop Item Roulette/Sound horn
*{{button|gcn|A}}/{{button|gcn|B}}/{{button|gcn|X}}/{{button|gcn|Y}} - Use item/Stop Item Roulette/Sound horn
*{{button|gcn|L}}/{{button|gcn|R}} - [[Slide Attack]]
*{{button|gcn|L}}/{{button|gcn|R}} - [[Slide Attack]]
*{{button|gcn|Z}} - Switch characters (both players must hit the switch button at the same time)
*{{button|gcn|Z}} - Switch characters (both players must hit the switch button at the same time)


==Game modes==
==Courses and game modes==
Up to four players can play in all the modes, excluding [[#Time Trial|Time Trial]] mode, where only one is permitted. In addition, the users can play independently or in [[#Co-op Play|cooperative]] mode, a unique style of gameplay only featured in ''Mario Kart: Double Dash!!''
''Mario Kart: Double Dash!!'' contains sixteen new racing courses added, along with six new battle courses. Each racecourse contains its own difficulty and gimmicks. Up to four players can play in all the modes, excluding [[#Time Trial|Time Trial]] mode, where only one is permitted. In addition, the users can play independently or in [[#Co-op Play|cooperative]] mode, a unique style of gameplay only featured in ''Mario Kart: Double Dash!!''
 
===Grand Prix===
===Grand Prix===
In Grand Prix Mode, the player needs to win the cups against computer-controlled opponents. The difficulty level against CPU racers changes in each of the four engine classes, which are the following:
In Grand Prix Mode, the player needs to win the cups against computer-controlled opponents. The difficulty level against CPU racers changes in each of the four engine classes, which are the following:
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*'''100cc''' - Normal. The minimum top speed is fairly average, while CPU drivers have a wider selection of items: they may throw [[Red Shell#Mario Kart series|Red Shells]] at players. Lightweight karts are almost never in the top positions (when controlled by CPU).
*'''100cc''' - Normal. The minimum top speed is fairly average, while CPU drivers have a wider selection of items: they may throw [[Red Shell#Mario Kart series|Red Shells]] at players. Lightweight karts are almost never in the top positions (when controlled by CPU).
*'''150cc''' - Hard. The minimum top speed in the karts is high, and CPU drivers have a wider selection of Items, most notably, the [[Spiny Shell]]'s addition. In this level, CPU drivers can take down players using the items against them. Additionally, all the characters race in mixed teams. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU).
*'''150cc''' - Hard. The minimum top speed in the karts is high, and CPU drivers have a wider selection of Items, most notably, the [[Spiny Shell]]'s addition. In this level, CPU drivers can take down players using the items against them. Additionally, all the characters race in mixed teams. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU).
*'''Mirror''' - Very Hard. Similar to 150cc engine class, however, all the tracks are mirrored. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU). This engine class is not unlocked until players beat the All Cup Tour in 150cc.
*'''Mirror''' - Very Hard. Similar to 150cc engine class, however, all the tracks are mirrored. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU). This engine class is not unlocked until players beat the All-Cup Tour in 150cc.


There are mainly four cups in Grand Prix mode, each one with four tracks to race. These cups bear their difficulty levels as well as the race courses within. The most basic is Mushroom Cup with simple courses and few gimmicks. Special Cup, on the other hand, contains long and gimmicky race courses. All the race courses have three laps, except Baby Park, which has seven because of its short length, and Wario Colosseum, which has two because of its long length.
There are mainly four cups in Grand Prix mode, each one with four tracks to race. These cups bear their difficulty levels as well as the race courses within. The most basic is Mushroom Cup with simple courses and few gimmicks. Special Cup, on the other hand, contains long and gimmicky race courses. All the race courses have three laps, except Baby Park, which has seven because of its short length, and Wario Colosseum, which has two because of its long length.


Special Cup is unlocked when players beat 100cc Star Cup. A fifth cup, the [[All Cup Tour]], is the conglomeration of all four cups in the game. It is unlocked after players beat the Special Cup in 150cc. All sixteen courses of the game are played through one after another in random order, with the exceptions of Luigi Circuit always appearing first and Rainbow Road always appearing last. This cup does not appear in other racing modes.
Special Cup is unlocked when players beat 100cc Star Cup.
 
{|style="width:800px;margin:auto;text-align:center"class="wikitable"
|-
![[File:MushroomCupLogo MKDD.png]]<br>[[Mushroom Cup]]
|[[File:LuigiCircuitIcon-MKDD.png|150px]]<br>[[GCN Luigi Circuit|Luigi Circuit]]
|[[File:PeachBeachIcon-MKDD.png|150px]]<br>[[GCN Peach Beach|Peach Beach]]
|[[File:BabyParkIcon-MKDD.png|150px]]<br>[[GCN Baby Park|Baby Park]]
|[[File:DryDryDesertIcon-MKDD.png|150px]]<br>[[GCN Dry Dry Desert|Dry Dry Desert]]
|-
![[File:FlowerCupLogo MKDD.png]]<br>[[Flower Cup]]
|[[File:MushroomBridgeIcon-MKDD.png|150px]]<br>[[GCN Mushroom Bridge|Mushroom Bridge]]
|[[File:MarioCircuitIcon-MKDD.png|150px]]<br>[[GCN Mario Circuit|Mario Circuit]]
|[[File:DaisyCruiserIcon-MKDD.png|150px]]<br>[[GCN Daisy Cruiser|Daisy Cruiser]]
|[[File:WaluigiStadiumIcon-MKDD.png|150px]]<br>[[GCN Waluigi Stadium|Waluigi Stadium]]
|-
![[File:StarCupLogo MKDD.png]]<br>[[Star Cup]]
|[[File:SherbetLandIcon-MKDD.png|150px]]<br>[[GCN Sherbet Land|Sherbet Land]]
|[[File:MushroomCityIcon-MKDD.png|150px]]<br>[[Mushroom City]]
|[[File:YoshiCircuitIcon-MKDD.png|150px]]<br>[[GCN Yoshi Circuit|Yoshi Circuit]]
|[[File:DKMountainIcon-MKDD.png|150px]]<br>[[GCN DK Mountain|DK Mountain]]
|-
![[File:SpecialCupLogo MKDD.png]]<br>[[Special Cup]]
|[[File:WarioColosseumIcon-MKDD.png|150px]]<br>[[Wario Colosseum]]
|[[File:DinoDinoJungleIcon-MKDD.png|150px]]<br>[[GCN Dino Dino Jungle|Dino Dino Jungle]]
|[[File:BowserCastleIcon-MKDD.png|150px]]<br>[[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]
|[[File:RainbowRoadIcon-MKDD.png|150px]]<br>[[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]]
|}
 
A fifth cup, the [[All-Cup Tour]], is the conglomeration of all four cups in the game. It is unlocked after players beat the Special Cup in 150cc. All sixteen courses of the game are played through one after another in random order, with the exceptions of Luigi Circuit always appearing first and Rainbow Road always appearing last. This cup does not appear in other racing modes.


In GP Mode, two players can join a race, as themselves or in Co-op play. Players can play Grand Prix mode with two players in different karts or in co-op mode with two to four players.
In GP Mode, two players can join a race, as themselves or in Co-op play. Players can play Grand Prix mode with two players in different karts or in co-op mode with two to four players.
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In Japan, players were able to submit special codes in Time Trial mode as part of a contest. The contest never existed outside of Japan, but the results of the code [[cheat code#Mario Kart: Double Dash!!|can still be accessed in all versions of the game]].
In Japan, players were able to submit special codes in Time Trial mode as part of a contest. The contest never existed outside of Japan, but the results of the code [[cheat code#Mario Kart: Double Dash!!|can still be accessed in all versions of the game]].
====Staff ghosts====
The following ghosts were recorded by members of the game's staff. Generally, the driver is the same character that the course is themed after according to the course's internal name, while the rider is their pair and the kart is the default-unlocked one shared between them; the exceptions are [[Baby Park]], which is named after [[Baby Luigi]] internally yet has him as the rider while [[Baby Mario]] is the driver, [[GCN Dry Dry Desert|Dry Dry Desert]] and [[GCN Sherbet Land|Sherbet Land]], which do not have character theming, and [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]], which also lacks character theming and also has an atypical pair of [[Mario]] and [[Princess Peach|Peach]] on the [[Red Fire]]. [[Bowser Jr.]] is the only default character to not be a driver in any staff ghost, [[Bowser]] is the only one to not be a rider, and Mario and Peach are the only ones to have the same role twice, once with their respective standard partner and once with each other.
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; width:100%; max-width:800px"
!style="background:#DEDEE0"|Course
!style="background:#DEDEE0"|Driver
!style="background:#DEDEE0"|Rider
!style="background:#DEDEE0"|Kart
!style="background:#DEDEE0"|Time
|-
|style="background:#EAECF0"|[[File:LuigiCircuitLogo-MKDD.png]]<br>[[GCN Luigi Circuit|Luigi Circuit]]
|style="background:#EAECF0"|[[File:MKDD Luigi.png]]<br>[[Luigi]]
|style="background:#EAECF0"|[[File:MKDD Mario.png]]<br>[[Mario]]
|style="background:#EAECF0"|[[File:RedFireIcon-MKDD.png]]<br>[[Red Fire]]
|style="background:white"|1:26.277
|-
|style="background:#EAECF0"|[[File:PeachBeachLogo-MKDD.png]]<br>[[GCN Peach Beach|Peach Beach]]
|style="background:#EAECF0"|[[File:PeachIcon-MKDD.png]]<br>[[Princess Peach|Peach]]
|style="background:#EAECF0"|[[File:MKDD Daisy.png]]<br>[[Princess Daisy|Daisy]]
|style="background:#EAECF0"|[[File:HeartCoachIcon-MKDD.png]]<br>[[Heart Coach]]
|style="background:white"|1:20.404
|-
|style="background:#EAECF0"|[[File:BabyParkLogo-MKDD.png]]<br>[[GCN Baby Park|Baby Park]]
|style="background:#EAECF0"|[[File:MKDD Baby Mario Icon.png]]<br>[[Baby Mario]]
|style="background:#EAECF0"|[[File:BabyLuigiMKDD.png]]<br>[[Baby Luigi]]
|style="background:#EAECF0"|[[File:GooGooBuggyIcon-MKDD.png]]<br>[[Goo-Goo Buggy]]
|style="background:white"|1:11.108
|-
|style="background:#EAECF0"|[[File:DryDryDesertLogo-MKDD.png]]<br>[[GCN Dry Dry Desert|Dry Dry Desert]]
|style="background:#EAECF0"|[[File:BirdoMKDD.png]]<br>[[Birdo]]
|style="background:#EAECF0"|[[File:MKDD Yoshi.png]]<br>[[Yoshi]]
|style="background:#EAECF0"|[[File:TurboYoshiIcon-MKDD.png]]<br>[[Turbo Yoshi]]
|style="background:white"|1:50.755
|-
|style="background:#EAECF0"|[[File:MushroomBridgeLogo-MKDD.png]]<br>[[GCN Mushroom Bridge|Mushroom Bridge]]
|style="background:#EAECF0"|[[File:MKDD Koopa.png]]<br>[[Koopa Troopa|Koopa]]
|style="background:#EAECF0"|[[File:MKDD Paratroopa.png]]<br>[[Koopa Paratroopa|Paratroopa]]
|style="background:#EAECF0"|[[File:KoopaDasherIcon-MKDD.png]]<br>[[Koopa Dasher]]
|style="background:white"|1:31.458
|-
|style="background:#EAECF0"|[[File:MarioCircuitLogo-MKDD.png]]<br>[[GCN Mario Circuit|Mario Circuit]]
|style="background:#EAECF0"|[[File:MKDD Mario.png]]<br>[[Mario]]
|style="background:#EAECF0"|[[File:MKDD Luigi.png]]<br>[[Luigi]]
|style="background:#EAECF0"|[[File:RedFireIcon-MKDD.png]]<br>[[Red Fire]]
|style="background:white"|1:41.384
|-
|style="background:#EAECF0"|[[File:DaisyCruiserLogo-MKDD.png]]<br>[[GCN Daisy Cruiser|Daisy Cruiser]]
|style="background:#EAECF0"|[[File:MKDD Daisy.png]]<br>[[Princess Daisy|Daisy]]
|style="background:#EAECF0"|[[File:PeachIcon-MKDD.png]]<br>[[Princess Peach|Peach]]
|style="background:#EAECF0"|[[File:HeartCoachIcon-MKDD.png]]<br>[[Heart Coach]]
|style="background:white"|1:52.207
|-
|style="background:#EAECF0"|[[File:WaluigiStadiumLogo-MKDD.png]]<br>[[GCN Waluigi Stadium|Waluigi Stadium]]
|style="background:#EAECF0"|[[File:MKDD Waluigi.png]]<br>[[Waluigi]]
|style="background:#EAECF0"|[[File:MKDD Wario.png]]<br>[[Wario]]
|style="background:#EAECF0"|[[File:WarioCarIcon-MKDD.png]]<br>[[Wario Car]]
|style="background:white"|1:59.658
|-
|style="background:#EAECF0"|[[File:SherbetLandLogo-MKDD.png]]<br>[[GCN Sherbet Land|Sherbet Land]]
|style="background:#EAECF0"|[[File:BabyLuigiMKDD.png]]<br>[[Baby Luigi]]
|style="background:#EAECF0"|[[File:MKDD Baby Mario Icon.png]]<br>[[Baby Mario]]
|style="background:#EAECF0"|[[File:GooGooBuggyIcon-MKDD.png]]<br>[[Goo-Goo Buggy]]
|style="background:white"|1:25.904
|-
|style="background:#EAECF0"|[[File:MushroomCityLogo-MKDD.png]]<br>[[Mushroom City]]
|style="background:#EAECF0"|[[File:MKDD Paratroopa.png]]<br>[[Koopa Paratroopa|Paratroopa]]
|style="background:#EAECF0"|[[File:MKDD Koopa.png]]<br>[[Koopa Troopa|Koopa]]
|style="background:#EAECF0"|[[File:KoopaDasherIcon-MKDD.png]]<br>[[Koopa Dasher]]
|style="background:white"|1:50.663
|-
|style="background:#EAECF0"|[[File:YoshiCircuitLogo-MKDD.png]]<br>[[GCN Yoshi Circuit|Yoshi Circuit]]
|style="background:#EAECF0"|[[File:MKDD Yoshi.png]]<br>[[Yoshi]]
|style="background:#EAECF0"|[[File:BirdoMKDD.png]]<br>[[Birdo]]
|style="background:#EAECF0"|[[File:TurboYoshiIcon-MKDD.png]]<br>[[Turbo Yoshi]]
|style="background:white"|1:59.866
|-
|style="background:#EAECF0"|[[File:DKMountainLogo-MKDD.png]]<br>[[GCN DK Mountain|DK Mountain]]
|style="background:#EAECF0"|[[File:MKDD DK.png]]<br>[[Donkey Kong]]
|style="background:#EAECF0"|[[File:MKDD Diddy.png]]<br>[[Diddy Kong]]
|style="background:#EAECF0"|[[File:DKJumboIcon-MKDD.png]]<br>[[DK Jumbo]]
|style="background:white"|2:12.639
|-
|style="background:#EAECF0"|[[File:WarioColosseumLogo-MKDD.png]]<br>[[Wario Colosseum]]
|style="background:#EAECF0"|[[File:MKDD Wario.png]]<br>[[Wario]]
|style="background:#EAECF0"|[[File:MKDD Waluigi.png]]<br>[[Waluigi]]
|style="background:#EAECF0"|[[File:WarioCarIcon-MKDD.png]]<br>[[Wario Car]]
|style="background:white"|2:21.106
|-
|style="background:#EAECF0"|[[File:DinoDinoJungleLogo-MKDD.png]]<br>[[GCN Dino Dino Jungle|Dino Dino Jungle]]
|style="background:#EAECF0"|[[File:MKDD Diddy.png]]<br>[[Diddy Kong]]
|style="background:#EAECF0"|[[File:MKDD DK.png]]<br>[[Donkey Kong]]
|style="background:#EAECF0"|[[File:DKJumboIcon-MKDD.png]]<br>[[DK Jumbo]]
|style="background:white"|2:00.908
|-
|style="background:#EAECF0"|[[File:BowserCastleLogo-MKDD.png]]<br>[[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]
|style="background:#EAECF0"|[[File:BowserMKDD.png]]<br>[[Bowser]]
|style="background:#EAECF0"|[[File:BowserJrMKDD.png]]<br>[[Bowser Jr.]]
|style="background:#EAECF0"|[[File:KoopaKingIcon-MKDD.png]]<br>[[Koopa King]]
|style="background:white"|2:44.690
|-
|style="background:#EAECF0"|[[File:RainbowRoadLogo-MKDD.png]]<br>[[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]]
|style="background:#EAECF0"|[[File:MKDD Mario.png]]<br>[[Mario]]
|style="background:#EAECF0"|[[File:PeachIcon-MKDD.png]]<br>[[Princess Peach|Peach]]
|style="background:#EAECF0"|[[File:RedFireIcon-MKDD.png]]<br>[[Red Fire]]
|style="background:white"|3:16.476
|}


===Battle===
===Battle===
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|align="left"|Characters use [[Bob-omb]]s to hit their opponents and score stars to win. The bombs can be obtained by running over an Item Box, which only contains Bob-ombs. Every character can hold up to five of these explosives, and can throw them forwards or drop them backwards. Any kart that makes contact with an opponent's bomb or gets blown up by the explosion loses stars. For two players, competitors need three stars to win the battle, while for three or four players, they need four.
|align="left"|Characters use [[Bob-omb]]s to hit their opponents and score stars to win. The bombs can be obtained by running over an Item Box, which only contains Bob-ombs. Every character can hold up to five of these explosives, and can throw them forwards or drop them backwards. Any kart that makes contact with an opponent's bomb or gets blown up by the explosion loses stars. For two players, competitors need three stars to win the battle, while for three or four players, they need four.
|}
|}
====Battle courses====
<center><gallery widths="150">
CookieLandIcon-MKDD.png|[[GCN Cookie Land|Cookie Land]]
BlockCityIcon-MKDD.png|[[Block City]]
NintendoGameCubeIcon-MKDD.png|[[Nintendo GameCube (battle course)|Nintendo GameCube]]
PipePlazaIcon-MKDD.png|[[Pipe Plaza]]
LuigiMansionIcon-MKDD.png|[[GCN Luigi's Mansion|Luigi's Mansion]]
Tilt-a-KartIcon-MKDD.png|[[Tilt-a-Kart]]
</gallery></center>
The first four battle courses are available by default. Luigi's Mansion is unlocked by winning the 150cc Mushroom Cup, and Tilt-a-Kart is unlocked by winning the Mirror Flower Cup.


===Versus===
===Versus===
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===Co-op play===
===Co-op play===
Supporting the main feature in ''Mario Kart: Double Dash!!'' upon two-racers-one-kart, Cooperative Play (also said Co-op Play) lets two players control their respective character in a kart, one being the driver and the other as the item thrower. While playing in Co-op mode, the players' characters can perform special moves that a single player cannot make. The rear character can perform a Slide Attack to steal an item from their rivals while messing up the rival's vehicle's controls. Both players can even double the power of the [[Rocket Start]] by pressing the {{button|gcn|A}} button at the same time. This special boost is the [[Rocket Start#Double Dash!!|Double Dash!!]].
Supporting the main feature in ''Mario Kart: Double Dash!!'' upon two-racers-one-kart, Cooperative Play (also said Co-op Play) lets two players control their respective character in a kart, one being the driver and the other as the item thrower. While playing in Co-op mode, the players' characters can perform special moves that a single player cannot make. The rear character can perform a Slide Attack to steal an item from their rivals while messing up the rival's vehicle's controls. Both players can even double the power of the [[Rocket Start]] by pressing the {{button|gcn|A}} button at the same time. This special boost is the [[Rocket Start#Double Dash|Double Dash]].


The following table below excludes Time Trial as it is a single player exclusive mode.  
The following table below excludes Time Trial as it is a single player exclusive mode.  
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|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|}
|}
==Characters==
===Drivers===
[[File:CharacterSelect2-MarioKartDoubleDash.png|thumb|200px|The character select screen, with all characters unlocked. Here, Koopa and Bowser have been selected.]]
Because of the team mechanic, ''Mario Kart: Double Dash!!'' includes twenty playable characters, with nine returning characters and eleven newcomers. New characters include [[Princess Daisy|Daisy]], [[Birdo]], [[Baby Mario]], [[Baby Luigi]], [[Koopa Paratroopa|Paratroopa]], [[Diddy Kong]], [[Bowser Jr.]], [[Waluigi]], [[Toadette]], [[Petey Piranha]], and [[King Boo]], with Baby Luigi, Toadette, and King Boo also making their overall playable debuts, and Toadette making her first appearance in any game. It is also [[Koopa Troopa]]'s first playable appearance in the series since ''[[Super Mario Kart]]''. This is the only ''Mario Kart'' game to feature more playable characters than it does race courses. Characters are divided into three classes depending on their weight: <font color=blue>Light</font>, <font color=green>Medium</font>, and <font color=red>Heavy</font>. There are eight default teams and two unlockable teams, a total of ten teams and twenty individual characters which can be combined in any way, giving 190 possible character combinations. Pressing {{button|gcn|L}} and {{button|gcn|R}} together before any player has chosen a character chooses a random pair of characters and a random kart to play as for each player.
====Default drivers====
{|style="text-align:center"class="wikitable"
!colspan=2|Drivers
!Weight
!Default kart
!Special item
|-
|rowspan=2|[[File:MarioLuigiDD4.png|200px]]
|[[Mario]]
|{{color|green|Medium}}
|[[Red Fire]]
|[[Fireball]]
|-
|[[Luigi]]
|{{color|green|Medium}}
|[[Green Fire]]
|[[Green Fireball|Fireball]]
|-
|rowspan=2|[[File:PeachDaisyDoubleDash.png|200px]]
|[[Princess Peach|Peach]]
|{{color|green|Medium}}
|[[Heart Coach]]
|rowspan=2|[[Heart (item)|Heart]]
|-
|[[Princess Daisy|Daisy]]<sup>(new)</sup>
|{{color|green|Medium}}
|[[Bloom Coach]]
|-
|rowspan=2|[[File:MKDD Yoshi and Birdo Artwork.png|200px]]
|[[Yoshi]]
|{{color|green|Medium}}
|[[Turbo Yoshi]]
|[[Yoshi's Egg]]
|-
|[[Birdo]]<sup>(new)</sup>
|{{color|green|Medium}}
|[[Turbo Birdo]]
|[[Birdo's Egg]]
|-
|rowspan=2|[[File:BabyDD.png|200px]]
|[[Baby Mario]]<sup>(new)</sup>
|{{color|dodgerblue|Light}}
|[[Goo-Goo Buggy]]
|rowspan=2|[[Chain Chomp]]
|-
|[[Baby Luigi]]<sup>(new)</sup>
|{{color|dodgerblue|Light}}
|[[Rattle Buggy]]
|-
|rowspan=2|[[File:Koopa Troopa and Paratroopa - MKDD.png|200px]]
|[[Koopa Troopa|Koopa]]
|{{color|dodgerblue|Light}}
|[[Koopa Dasher]]
|rowspan=2|[[Triple Green Shells]] and [[Triple Red Shells]]
|-
|[[Koopa Paratroopa|Paratroopa]]<sup>(new)</sup>
|{{color|dodgerblue|Light}}
|[[Para-Wing]]
|-
|rowspan=2|[[File:Donkey Kong and Diddy - Mario Kart Double Dash.png|200px]]
|[[Donkey Kong]]
|{{color|red|Heavy}}
|[[DK Jumbo]]
|rowspan=2|[[Giant Banana]]
|-
|[[Diddy Kong]]<sup>(new)</sup>
|{{color|dodgerblue|Light}}
|[[Barrel Train]]
|-
|rowspan=2|[[File:Bowser and Bowser Jr - Mario Kart Double Dash.png|200px]]
|[[Bowser]]
|{{color|red|Heavy}}
|[[Koopa King]]
|rowspan=2|[[Bowser's Shell]]
|-
|[[Bowser Jr.]]<sup>(new)</sup>
|{{color|dodgerblue|Light}}
|[[Bullet Blaster]]
|-
|rowspan=2|[[File:Wario and Waluigi - MKDD.png|200px]]
|[[Wario]]
|{{color|red|Heavy}}
|[[Wario Car]]
|rowspan=2|[[Bob-omb]]
|-
|[[Waluigi]]<sup>(new)</sup>
|{{color|green|Medium}}
|[[Waluigi Racer]]
|}
====Unlockable drivers====
{|style="text-align:center"class="wikitable"
!colspan=2|Drivers
!Weight
!Default kart
!Special item
!Unlock method
|-
|rowspan=2|[[File:Toad and Toadette - Mario Kart Double Dash.png|200px]]
|[[Toad]]
|{{color|dodgerblue|Light}}
|[[Toad Kart]]
|rowspan=2|[[Golden Dash Mushroom|Golden Mushroom]]
|rowspan=2|Win the 100cc [[Special Cup]]
|-
|[[Toadette]]<sup>(new)</sup>
|{{color|dodgerblue|Light}}
|[[Toadette Kart]]
|-
|rowspan=2|[[File:Petey Piranha and King Boo - Mario Kart Double Dash.png|200px]]
|[[Petey Piranha]]<sup>(new)</sup>
|{{color|red|Heavy}}
|[[Piranha Pipes]]
|rowspan=2|All (excluding green fireballs and Birdo's egg)
|rowspan=2|Win the Mirror [[Star Cup]]
|-
|[[King Boo]]<sup>(new)</sup>
|{{color|red|Heavy}}
|[[Boo Pipes]]
|}
===Supporting characters===
{{multiple image
|align=right
|direction=horizontal
|footer=Lakitu as the referee and Toadsworth driving on the Parade Kart in the Award Ceremony.
|image1=LuigiCircuitMKDD.png
|width1=200
|image2=GPWinners-MKDD.png
|width2=200
}}
In addition to the playable drivers, numerous other ''Super Mario'' franchise characters play supporting roles in the game as well. [[Lakitu (Mario Kart referee)|Lakitu]] reprises his role as the referee, meaning that he signals the start of each and every race and battle with his starting lights, alerts players when they complete a lap around the course, tells the drivers when they are going in the wrong direction, waves the checkered flag to finish the race at the [[Finish Line (object)|finish line]], and returns drivers to the track if they land themselves in a dangerous predicament (i.e. falling off the course). Other characters who make cameos include [[Shy Guy]]s, [[Piranha Plant]]s, [[Cataquack]]s, and [[Dinosaur]]s. [[Toadsworth]] drives the winners of a cup around [[GCN Peach Beach|Peach Beach]] in the [[Parade Kart]]. [[Pianta]]s and [[Noki]]s from ''[[Super Mario Sunshine]]'' cheer the racers on in some courses and join them during the Award Ceremony.
{{br}}


==Karts==
==Karts==
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*'''{{color|green|Medium}}''': Medium-weight vehicles show average top speed and acceleration. Some karts within this group have slightly varied stats, however.
*'''{{color|green|Medium}}''': Medium-weight vehicles show average top speed and acceleration. Some karts within this group have slightly varied stats, however.
*'''{{color|red|Heavy}}''': Heavyweight karts have the highest level of weight among the karts, capable of knocking away most light and some medium-weight vehicles/characters away. Many of these show high top speed, although their acceleration and off-road are fairly poor. They also have tighter turning.
*'''{{color|red|Heavy}}''': Heavyweight karts have the highest level of weight among the karts, capable of knocking away most light and some medium-weight vehicles/characters away. Many of these show high top speed, although their acceleration and off-road are fairly poor. They also have tighter turning.
As shown from the image, each combination of characters also determines the class of kart that is used for the race. The Parade Kart, unlocked by completing All Cup Tour in Mirror Mode, however, can be driven by any combination of characters.
As shown from the image, each combination of characters also determines the class of kart that is used for the race. The Parade Kart, unlocked by completing All-Cup Tour in Mirror Mode, however, can be driven by any combination of characters.
===Default karts===
===Default karts===
These are the kart stats that are displayed in-game.
These are the kart stats that are displayed in-game.
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|-
|-
|data-sort-value=Red|[[File:RedFire.jpg|150x125px]]<br>[[Red Fire]]
|data-sort-value=Red|[[File:RedFire.jpg|150x125px]]<br>[[Red Fire]]
|[[Mario]]
|[[File:MKDD Mario.png]]<br>[[Mario]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
Line 318: Line 582:
|-
|-
|data-sort-value=Heart|[[File:Mkdd heart coach.jpg|150x125px]]<br>[[Heart Coach]]
|data-sort-value=Heart|[[File:Mkdd heart coach.jpg|150x125px]]<br>[[Heart Coach]]
|[[Princess Peach|Peach]]
|[[File:PeachIcon-MKDD.png]]<br>[[Princess Peach|Peach]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
Line 325: Line 589:
|-
|-
|data-sort-value=Turbo|[[File:Mkdd turbo yoshi.jpg|150x125px]]<br>[[Turbo Yoshi]]
|data-sort-value=Turbo|[[File:Mkdd turbo yoshi.jpg|150x125px]]<br>[[Turbo Yoshi]]
|[[Yoshi]]
|[[File:MKDD Yoshi.png]]<br>[[Yoshi]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
Line 332: Line 596:
|-
|-
|data-sort-value=Goo|[[File:GooGoobuggy.jpg|150x125px]]<br>[[Goo-Goo Buggy]]
|data-sort-value=Goo|[[File:GooGoobuggy.jpg|150x125px]]<br>[[Goo-Goo Buggy]]
|[[Baby Mario]]
|[[File:MKDD Baby Mario Icon.png]]<br>[[Baby Mario]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|1<br><big>{{text outline|{{color|red|★☆☆☆☆}}}}</big>
|1<br><big>{{text outline|{{color|red|★☆☆☆☆}}}}</big>
Line 339: Line 603:
|-
|-
|data-sort-value=KoopaDasher|[[File:Mkdd koopa dasher.jpg|150x125px]]<br>[[Koopa Dasher]]
|data-sort-value=KoopaDasher|[[File:Mkdd koopa dasher.jpg|150x125px]]<br>[[Koopa Dasher]]
|[[Koopa Troopa|Koopa]]
|[[File:MKDD Koopa.png]]<br>[[Koopa Troopa|Koopa]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
Line 346: Line 610:
|-
|-
|data-sort-value=DK|[[File:Mkdd dk jumbo.jpg|150x125px]]<br>[[DK Jumbo]]
|data-sort-value=DK|[[File:Mkdd dk jumbo.jpg|150x125px]]<br>[[DK Jumbo]]
|[[Donkey Kong]]
|[[File:MKDD DK.png]]<br>[[Donkey Kong]]
|{{color|red|Heavy}}
|{{color|red|Heavy}}
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
Line 353: Line 617:
|-
|-
|data-sort-value=KoopaKing|[[File:Mkdd koopa king.jpg|150x125px]]<br>[[Koopa King]]
|data-sort-value=KoopaKing|[[File:Mkdd koopa king.jpg|150x125px]]<br>[[Koopa King]]
|[[Bowser]]
|[[File:BowserMKDD.png]]<br>[[Bowser]]
|{{color|red|Heavy}}
|{{color|red|Heavy}}
|5<br><big>{{text outline|{{color|dodgerblue|★★★★★}}}}</big>
|5<br><big>{{text outline|{{color|dodgerblue|★★★★★}}}}</big>
Line 360: Line 624:
|-
|-
|data-sort-value=Wario|[[File:Wario Car MKDD art.jpg|150x125px]]<br>[[Wario Car]]
|data-sort-value=Wario|[[File:Wario Car MKDD art.jpg|150x125px]]<br>[[Wario Car]]
|[[Wario]]
|[[File:MKDD Wario.png]]<br>[[Wario]]
|{{color|red|Heavy}}
|{{color|red|Heavy}}
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
Line 378: Line 642:
|-
|-
|data-sort-value=Wario|[[File:MKDD Green Fire.png|150x125px]]<br>[[Green Fire]]
|data-sort-value=Wario|[[File:MKDD Green Fire.png|150x125px]]<br>[[Green Fire]]
|[[Luigi]]
|[[File:MKDD Luigi.png]]<br>[[Luigi]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
Line 386: Line 650:
|-
|-
|data-sort-value=Bloom|[[File:Bloom Coach MKDD artwork.png|150x125px]]<br>[[Bloom Coach]]
|data-sort-value=Bloom|[[File:Bloom Coach MKDD artwork.png|150x125px]]<br>[[Bloom Coach]]
|[[Princess Daisy|Daisy]]
|[[File:MKDD Daisy.png]]<br>[[Princess Daisy|Daisy]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
Line 394: Line 658:
|-
|-
|data-sort-value=Turbo|[[File:MKDD Turbo Birdo.png|150x125px]]<br>[[Turbo Birdo]]
|data-sort-value=Turbo|[[File:MKDD Turbo Birdo.png|150x125px]]<br>[[Turbo Birdo]]
|[[Birdo]]
|[[File:BirdoMKDD.png]]<br>[[Birdo]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
Line 401: Line 665:
|Win the 150cc Flower Cup
|Win the 150cc Flower Cup
|-
|-
|data-sort-value=Rattle|[[File:MKDD Rattle Buggy.png|150x125px]]<br>[[Rattle Buggy]]
|data-sort-value=Rattle|[[File:MKDD Rattle Buggy.png|150x125px]]
|[[Baby Luigi]]
|[[File:BabyLuigiMKDD.png]]<br>[[Baby Luigi]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
Line 410: Line 674:
|-
|-
|data-sort-value=Toad|[[File:MKDD Toad Kart.png|150x125px]]<br>[[Toad Kart]]
|data-sort-value=Toad|[[File:MKDD Toad Kart.png|150x125px]]<br>[[Toad Kart]]
|[[Toad]]
||[[File:ToadIcon-MKDD.png]]<br>[[Toad]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|Win the 100cc Special Cup (unlocked alongside Toad and Toadette)
|Win the 100cc Special Cup
|-
|-
|data-sort-value=Toadette|[[File:MKDD Toadette Kart.png|150x125px]]<br>[[Toadette Kart]]
|data-sort-value=Toadette|[[File:MKDD Toadette Kart.png|150x125px]]<br>[[Toadette Kart]]
|[[Toadette]]
|[[File:ToadetteMKDDMug.png]]<br>[[Toadette]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|1<br><big>{{text outline|{{color|red|★☆☆☆☆}}}}</big>
|1<br><big>{{text outline|{{color|red|★☆☆☆☆}}}}</big>
Line 426: Line 690:
|-
|-
|data-sort-value=Para|[[File:MKDD Para-Wing.png|150x125px]]<br>[[Para-Wing]]
|data-sort-value=Para|[[File:MKDD Para-Wing.png|150x125px]]<br>[[Para-Wing]]
|[[Koopa Paratroopa|Paratroopa]]
|[[File:MKDD Paratroopa.png]]<br>[[Koopa Paratroopa|Paratroopa]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|1<br><big>{{text outline|{{color|red|★☆☆☆☆}}}}</big>
|1<br><big>{{text outline|{{color|red|★☆☆☆☆}}}}</big>
Line 434: Line 698:
|-
|-
|data-sort-value=Barrel|[[File:Barrel Train MKDD artwork.png|150x125px]]<br>[[Barrel Train]]
|data-sort-value=Barrel|[[File:Barrel Train MKDD artwork.png|150x125px]]<br>[[Barrel Train]]
|[[Diddy Kong]]
|[[File:MKDD Diddy.png]]<br>[[Diddy Kong]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
Line 442: Line 706:
|-
|-
|data-sort-value=Bullet|[[File:MKDD Bullet Blaster.png|150x125px]]<br>[[Bullet Blaster]]
|data-sort-value=Bullet|[[File:MKDD Bullet Blaster.png|150x125px]]<br>[[Bullet Blaster]]
|[[Bowser Jr.]]
|[[File:BowserJrMKDD.png]]<br>[[Bowser Jr.]]
|{{color|dodgerblue|Light}}
|{{color|dodgerblue|Light}}
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
Line 450: Line 714:
|-
|-
|data-sort-value=Waluigi|[[File:MKDD Waluigi Racer.png|150x125px]]<br>[[Waluigi Racer]]
|data-sort-value=Waluigi|[[File:MKDD Waluigi Racer.png|150x125px]]<br>[[Waluigi Racer]]
|[[Waluigi]]
|[[File:MKDD Waluigi.png]]<br>[[Waluigi]]
|{{color|green|Medium}}
|{{color|green|Medium}}
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
Line 458: Line 722:
|-
|-
|data-sort-value=Piranha|[[File:MKDD Piranha Pipes.png|150x125px]]<br>[[Piranha Pipes]]
|data-sort-value=Piranha|[[File:MKDD Piranha Pipes.png|150x125px]]<br>[[Piranha Pipes]]
|[[Petey Piranha]]
|[[File:PeteyIcon-MKDD.png]]<br>[[Petey Piranha]]
|{{color|red|Heavy}}
|{{color|red|Heavy}}
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|5<br><big>{{text outline|{{color|dodgerblue|★★★★★}}}}</big>
|5<br><big>{{text outline|{{color|dodgerblue|★★★★★}}}}</big>
|Win the Mirror Star Cup (unlocked alongside Petey Piranha and King Boo)
|Win the Mirror Star Cup
|-
|-
|data-sort-value=Boo|[[File:MKDD Boo Pipes.png|150x125px]]<br>[[Boo Pipes]]
|data-sort-value=Boo|[[File:MKDD Boo Pipes.png|150x125px]]<br>[[Boo Pipes]]
|[[King Boo]]
|[[File:KingBooIcon-MKDD.png]]<br>[[King Boo]]
|{{color|red|Heavy}}
|{{color|red|Heavy}}
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
|2<br><big>{{text outline|{{color|darkorange|★★☆☆☆}}}}</big>
Line 479: Line 743:
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
|3<br><big>{{text outline|{{color|gold|★★★☆☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|4<br><big>{{text outline|{{color|green|★★★★☆}}}}</big>
|Win the Mirror All Cup Tour
|Win the Mirror All-Cup Tour
|}
|}


Line 614: Line 878:
<references group=stats2/>
<references group=stats2/>


==Courses==
==Staff Ghosts==
''Mario Kart: Double Dash!!'' contains sixteen new racing courses added to the series, along with six new battle courses. Each racecourse contains its own difficulty and gimmicks.
This game follows ''Mario Kart 64'' in including the possibility to race against Staff Ghosts, ghosts created by Nintendo staff as the main ghosts of the course. They can be unlocked by achieving a certain time on the respective course. Below is a table showing all Staff Ghosts and their respective times.<ref>[http://www.gamesradar.com/mario-kart-double-dash/cheats/]</ref> Generally speaking, the character in the driver's seat corresponds to the "owner" of the course; between them, [[Bowser Jr.]] is the only default character to lack a designated course.
 
{|class="wikitable"style="text-align:center;border-collapse:collapse;max-width:100em;margin:1em auto"
{|style="width:800px;margin:auto;text-align:center"class="wikitable"
|-
![[File:MushroomCupLogo MKDD.png]]<br>[[Mushroom Cup]]
|[[File:LuigiCircuitIcon-MKDD.png|150px]]<br>[[GCN Luigi Circuit|Luigi Circuit]]
|[[File:PeachBeachIcon-MKDD.png|150px]]<br>[[GCN Peach Beach|Peach Beach]]
|[[File:BabyParkIcon-MKDD.png|150px]]<br>[[GCN Baby Park|Baby Park]]
|[[File:DryDryDesertIcon-MKDD.png|150px]]<br>[[GCN Dry Dry Desert|Dry Dry Desert]]
|-
|-
![[File:FlowerCupLogo MKDD.png]]<br>[[Flower Cup]]
!|Course
|[[File:MushroomBridgeIcon-MKDD.png|150px]]<br>[[GCN Mushroom Bridge|Mushroom Bridge]]
!|Unlock Time
|[[File:MarioCircuitIcon-MKDD.png|150px]]<br>[[GCN Mario Circuit|Mario Circuit]]
!|Time
|[[File:DaisyCruiserIcon-MKDD.png|150px]]<br>[[GCN Daisy Cruiser|Daisy Cruiser]]
!colspan=2|Characters
|[[File:WaluigiStadiumIcon-MKDD.png|150px]]<br>[[GCN Waluigi Stadium|Waluigi Stadium]]
!|Kart
|-
|-
![[File:StarCupLogo MKDD.png]]<br>[[Star Cup]]
!Luigi Circuit
|[[File:SherbetLandIcon-MKDD.png|150px]]<br>[[GCN Sherbet Land|Sherbet Land]]
|01:29.000
|[[File:MushroomCityIcon-MKDD.png|150px]]<br>[[Mushroom City]]
|01:26.277
|[[File:YoshiCircuitIcon-MKDD.png|150px]]<br>[[GCN Yoshi Circuit|Yoshi Circuit]]
|Luigi
|[[File:DKMountainIcon-MKDD.png|150px]]<br>[[GCN DK Mountain|DK Mountain]]
|Mario
|Red Fire
|-
|-
![[File:SpecialCupLogo MKDD.png]]<br>[[Special Cup]]
!Peach Beach
|[[File:WarioColosseumIcon-MKDD.png|150px]]<br>[[Wario Colosseum]]
|01:23.000
|[[File:DinoDinoJungleIcon-MKDD.png|150px]]<br>[[GCN Dino Dino Jungle|Dino Dino Jungle]]
|01:20.404
|[[File:BowserCastleIcon-MKDD.png|150px]]<br>[[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]
|Peach
|[[File:RainbowRoadIcon-MKDD.png|150px]]<br>[[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]]
|Daisy
|}
|Heart Coach
 
===Battle courses===
;Default
<gallery widths="150">
CookieLandIcon-MKDD.png|[[GCN Cookie Land|Cookie Land]]
BlockCityIcon-MKDD.png|[[Block City]]
NintendoGameCubeIcon-MKDD.png|[[Nintendo GameCube (battle course)|Nintendo GameCube]]
PipePlazaIcon-MKDD.png|[[Pipe Plaza]]
</gallery>
;Unlockable
<gallery widths="150">
LuigiMansionIcon-MKDD.png|[[GCN Luigi's Mansion|Luigi's Mansion]]
Tilt-a-KartIcon-MKDD.png|[[Tilt-a-Kart]]
</gallery>
Luigi's Mansion is unlocked by winning the 150cc Mushroom Cup, and Tilt-a-Kart is unlocked by winning the Mirror Flower Cup.
 
==Staff Ghosts==
This game follows ''Mario Kart 64'' in including the possibility to race against Staff Ghosts, ghosts created by Nintendo staff as the main ghosts of the course. They can be unlocked by achieving a certain time on the respective course. Below is a table showing all Staff Ghosts and their respective times.<ref>[http://www.gamesradar.com/mario-kart-double-dash/cheats/]</ref>
 
Generally, the driver is the same character that the course is themed after according to the course's internal name, while the rider is their pair and the kart is the default-unlocked one shared between them; the exceptions are [[Baby Park]], which is named after [[Baby Luigi]] internally yet has him as the rider while [[Baby Mario]] is the driver, [[GCN Dry Dry Desert|Dry Dry Desert]] and [[GCN Sherbet Land|Sherbet Land]], which do not have character theming, and [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]], which also lacks character theming and also has an atypical pair of [[Mario]] and [[Princess Peach|Peach]] on the [[Red Fire]]. [[Bowser Jr.]] is the only default character to not be a driver in any staff ghost, [[Bowser]] is the only one to not be a rider, and Mario and Peach are the only ones to have the same role twice, once with their respective standard partner and once with each other.
 
{|style="text-align:center" class=wikitable
!Course
!Driver
!Rider
!Kart
!Time
|-
|-
|[[GCN Luigi Circuit|Luigi Circuit]]
!Baby Park
|[[Luigi]]
|01:14.000
|[[Mario]]
|01:11.108
|[[Red Fire]]
|Baby Mario
|1:26.277
|Baby Luigi
|Goo-Goo Buggy
|-
|-
|[[GCN Peach Beach|Peach Beach]]
!Dry Dry Desert
|[[Princess Peach|Peach]]
|01:53.000
|[[Princess Daisy|Daisy]]
|01:50.755
|[[Heart Coach]]
|Birdo
|1:20.404
|Yoshi
|Turbo Yoshi
|-
|-
|[[GCN Baby Park|Baby Park]]
!Mushroom Bridge
|[[Baby Mario]]
|01:34.000
|[[Baby Luigi]]
|01:31.458
|[[Goo-Goo Buggy]]
|Koopa
|1:11.108
|Paratroopa
|Koopa Dasher
|-
|-
|[[GCN Dry Dry Desert|Dry Dry Desert]]
!Mario Circuit
|[[Birdo]]
|01:44.000
|[[Yoshi]]
|01:41.384
|[[Turbo Yoshi]]
|Mario
|1:50.755
|Luigi
|Red Fire
|-
|-
|[[GCN Mushroom Bridge|Mushroom Bridge]]
!Daisy Cruiser
|[[Koopa Troopa|Koopa]]
|01:55.000
|[[Koopa Paratroopa|Paratroopa]]
|01:52.207
|[[Koopa Dasher]]
|Daisy
|1:31.458
|Peach
|Heart Coach
|-
|-
|[[GCN Mario Circuit|Mario Circuit]]
!Waluigi Stadium
|[[Mario]]
|02:02.000
|[[Luigi]]
|01:59.658
|[[Red Fire]]
|Waluigi
|1:41.384
|Wario
|Wario Car
|-
|-
|[[GCN Daisy Cruiser|Daisy Cruiser]]
!Sherbet Land
|[[Princess Daisy|Daisy]]
|01:28.000
|[[Princess Peach|Peach]]
|01:25.904
|[[Heart Coach]]
|Baby Luigi
|1:52.207
|Baby Mario
|Goo-Goo Buggy
|-
|-
|[[GCN Waluigi Stadium|Waluigi Stadium]]
!Mushroom City
|[[Waluigi]]
|01:53.000
|[[Wario]]
|01:50.663
|[[Wario Car]]
|Paratroopa
|1:59.658
|Koopa
|Koopa Dasher
|-
|-
|[[GCN Sherbet Land|Sherbet Land]]
!Yoshi Circuit
|[[Baby Luigi]]
|02:02.000
|[[Baby Mario]]
|01:59.886
|[[Goo-Goo Buggy]]
|Yoshi
|1:25.904
|Birdo
|Turbo Yoshi
|-
|-
|[[Mushroom City]]
!DK Mountain
|[[Koopa Paratroopa|Paratroopa]]
|02:15.000
|[[Koopa Troopa|Koopa]]
|02:12.639
|[[Koopa Dasher]]
|Donkey Kong
|1:50.663
|Diddy Kong
|DK Jumbo
|-
|-
|[[GCN Yoshi Circuit|Yoshi Circuit]]
!Wario Colosseum
|[[Yoshi]]
|02:24.000
|[[Birdo]]
|02:21.106
|[[Turbo Yoshi]]
|Wario
|1:59.866
|Waluigi
|Wario Car
|-
|-
|[[GCN DK Mountain|DK Mountain]]
!Dino Dino Jungle
|[[Donkey Kong]]
|02:03.000
|[[Diddy Kong]]
|02:00.908
|[[DK Jumbo]]
|Diddy Kong
|2:12.639
|Donkey Kong
|DK Jumbo
|-
|-
|[[Wario Colosseum]]
!Bowser’s Castle
|[[Wario]]
|02:47.000
|[[Waluigi]]
|02:44.690
|[[Wario Car]]
|Bowser
|2:21.106
|Bowser Jr.
|Koopa King
|-
|-
|[[GCN Dino Dino Jungle|Dino Dino Jungle]]
!Rainbow Road
|[[Diddy Kong]]
|03:19.000
|[[Donkey Kong]]
|03:16.476
|[[DK Jumbo]]
|Mario
|2:00.908
|Peach
|-
|Red Fire
|[[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]
|[[Bowser]]
|[[Bowser Jr.]]
|[[Koopa King]]
|2:44.690
|-
|[[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]]
|[[Mario]]
|[[Princess Peach|Peach]]
|[[Red Fire]]
|3:16.476
|}
|}


Line 830: Line 1,063:
===Special Items===
===Special Items===
{{main|Special Item (Mario Kart series)}}
{{main|Special Item (Mario Kart series)}}
{|class="wikitable"style="text-align:center"
{|class="wikitable"
|-
|-
!Image
!Image
!Name
!Name
!Characters
!Characters
!Instruction Booklet Description
!align="center"|Instruction Booklet Description
|-
|-
|[[File:MKDD Fireball M.png|100px]][[File:MKDD Fireball L.png|100px]]
|align="center"|[[File:MKDD Fireball M.png|100px]][[File:MKDD Fireball L.png|100px]]
|[[Fireball]]s
|align="center"|[[Fireball]]s
|[[Mario]] & [[Luigi]]
|align="center"|[[Mario]] & [[Luigi]]
|align="left"|''They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once.''
|''They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once.''
|-
|-
|[[File:MKDD Heart.png|100px]]
|align="center"|[[File:MKDD Heart.png|100px]]
|[[Heart (item)|Heart]]<br>(new)
|align="center"|[[Heart (item)|Heart]]<br>(new)
|[[Princess Peach|Peach]] & [[Princess Daisy|Daisy]]
|align="center"|[[Princess Peach|Peach]] & [[Princess Daisy|Daisy]]
|align="left"|''Flying hearts surround the royal ladies' karts, and any item that hits them becomes theirs to use. A cute and handy item.''
|''Flying hearts surround the royal ladies' karts, and any item that hits them becomes theirs to use. A cute and handy item.''
|-
|-
|[[File:MKDD Yoshi Egg.png|100px]][[File:MKDD Birdo Egg.png|100px]]
|align="center"|[[File:MKDD Yoshi Egg.png|100px]][[File:MKDD Birdo Egg.png|100px]]
|[[Yoshi's Egg]]<br>([[Birdo's Egg]])<br>(new)
|align="center"|[[Yoshi's Egg]]<br>([[Birdo's Egg]])<br>(new)
|[[Yoshi]] & [[Birdo]]
|align="center"|[[Yoshi]] & [[Birdo]]
|align="left"|''These eggs roll down the road and home in on opponents. When they hit and break, they'll drop three more items.''
|''These eggs roll down the road and home in on opponents. When they hit and break, they'll drop three more items.''
|-
|-
|[[File:MKDD Chain Chomp.png|100px]]
|align="center"|[[File:MKDD Chain Chomp.png|100px]]
|[[Chain Chomp]]<br>(new)
|align="center"|[[Chain Chomp]]<br>(new)
|[[Baby Mario]] & [[Baby Luigi]]
|align="center"|[[Baby Mario]] & [[Baby Luigi]]
|align="left"|''This fearsome beast chases karts with reckless abandon, pulling the babies behind it at breakneck speeds.''
|''This fearsome beast chases karts with reckless abandon, pulling the babies behind it at breakneck speeds.''
|-
|-
|[[File:Golden Mushroom.png|100px]]
|align="center"|[[File:Golden Mushroom.png|100px]]
|[[Golden Dash Mushroom|Golden Mushroom]]
|align="center"|[[Golden Dash Mushroom|Golden Mushroom]]
|[[Toad]] & [[Toadette]]
|align="center"|[[Toad]] & [[Toadette]]
|align="left"|N/A<br>(Temporarily allows consecutive speed boosts)
|N/A<br>(Temporarily allows consecutive speed boosts)
|-
|-
|[[File:MKDD Triple Green Shells.png|100px]][[File:MKDD Triple Red Shells.png|100px]]
|align="center"|[[File:MKDD Triple Green Shells.png|100px]][[File:MKDD Triple Red Shells.png|100px]]
|[[Triple Green Shells]] and [[Triple Red Shells]]
|align="center"|[[Triple Green Shells]] and [[Triple Red Shells]]
|[[Koopa Troopa|Koopa]] & [[Koopa Paratroopa|Paratroopa]]
|align="center"|[[Koopa Troopa|Koopa]] & [[Koopa Paratroopa|Paratroopa]]
|align="left"|''Don't let Koopa and Paratroopa worry about not having enough shells. Get three at a time!''
|''Don't let Koopa and Paratroopa worry about not having enough shells. Get three at a time!''
|-
|-
|[[File:MKDD Giant Banana.png|100px]]
|align="center"|[[File:MKDD Giant Banana.png|100px]]
|[[Giant Banana]]<br>(new)
|align="center"|[[Giant Banana]]<br>(new)
|[[Donkey Kong]] & [[Diddy Kong]]
|align="center"|[[Donkey Kong]] & [[Diddy Kong]]
|align="left"|''Only DK and Diddy know where these monstrous fruit can be found. Once they're in the road, they're tough to manoeuvre around.''
|''Only DK and Diddy know where these monstrous fruit can be found. Once they're in the road, they're tough to manoeuvre around.''
|-
|-
|[[File:MKDD Bowser's Shell.png|100px]]
|align="center"|[[File:MKDD Bowser's Shell.png|100px]]
|[[Bowser's Shell]]<br>(new)
|align="center"|[[Bowser's Shell]]<br>(new)
|[[Bowser]] & [[Bowser Jr.]]
|align="center"|[[Bowser]] & [[Bowser Jr.]]
|align="left"|''An awe-inspiring giant shell! As it careens down the road, slamming and ramming into karts, it's the very image of Bowser himself.''
|''An awe-inspiring giant shell! As it careens down the road, slamming and ramming into karts, it's the very image of Bowser himself.''
|-
|-
|[[File:MKDD Bob-omb.png|100px]]
|align="center"|[[File:MKDD Bob-omb.png|100px]]
|[[Bob-omb]]<br>(new)
|align="center"|[[Bob-omb]]<br>(new)
|[[Wario]] & [[Waluigi]]
|align="center"|[[Wario]] & [[Waluigi]]
|align="left"|''Take aim and give your opponents an explosive surprise. Mess up, and you might just hit yourself! This item's dangerous...''
|''Take aim and give your opponents an explosive surprise. Mess up, and you might just hit yourself! This item's dangerous...''
|}
|}
*[[Petey Piranha]] and [[King Boo]] have the ability to obtain any special item, excluding [[green Fireball]]s and Birdo's Egg.
*[[Petey Piranha]] and [[King Boo]] have the ability to obtain any special item, excluding [[green Fireball]]s and Birdo's Egg.
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==Unlocking matrix==
==Unlocking matrix==
Winning first on most cups for each difficulty unlocks a specific reward. The easier versions of the All Cup Tour do not, but they are still required to unlock the special ending picture and title screen.
Winning first on most cups for each difficulty unlocks a specific reward. The easier versions of the All-Cup Tour do not, but they are still required to unlock the special ending picture and title screen.


{|class="wikitable"style="text-align:center"
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse"
!Class
|width=10% style="background:#EAECF0"|
![[Mushroom Cup]]
!width=17% style="background:#EAECF0"|[[File:MushroomCupLogo MKDD.png]]<br><big>'''[[Mushroom Cup]]'''</big>
![[Flower Cup]]
!width=17% style="background:#EAECF0"|[[File:FlowerCupLogo MKDD.png]]<br><big>'''[[Flower Cup]]'''</big>
![[Star Cup]]
!width=17% style="background:#EAECF0"|[[File:StarCupLogo MKDD.png]]<br><big>'''[[Star Cup]]'''</big>
![[Special Cup]]
!width=17% style="background:#EAECF0"|[[File:SpecialCupLogo MKDD.png]]<br><big>'''[[Special Cup]]'''</big>
![[All Cup Tour]]
!width=17% style="background:#EAECF0"|[[File:AllCupTourLogo MKDD.png]]<br><big>'''[[All-Cup Tour]]'''</big>
|-
|-
!50cc
!style="background:#EAECF0"|50cc
|[[Green Fire]]
|[[File:GreenFireIcon-MKDD.png]]<br><big>'''[[Green Fire]]'''</big>
|[[Bloom Coach]]
|[[File:BloomCoachIcon-MKDD.png]]<br><big>'''[[Bloom Coach]]'''</big>
|[[Para-Wing]]
|[[File:ParaWingIcon-MKDD.png]]<br><big>'''[[Para-Wing]]'''</big>
|[[Bullet Blaster]]
|[[File:BulletBlasterIcon-MKDD.png]]<br><big>'''[[Bullet Blaster]]'''</big>
|N/A
|Nothing
|-
|-
!100cc
!style="background:#EAECF0"|100cc
|[[Rattle Buggy]]
|[[File:RattleBuggyIcon-MKDD.png]]<br><big>'''[[Rattle Buggy]]'''</big>
|[[Waluigi Racer]]
|[[File:WaluigiRacerIcon-MKDD.png]]<br><big>'''[[Waluigi Racer]]'''</big>
|[[Special Cup]]
|[[File:MKDD Special Cup Emblem.png]]<br><big>'''[[Special Cup]]'''</big>
|[[Toad]], [[Toadette]], and [[Toad Kart]]
|[[File:ToadIcon-MKDD.png]][[File:ToadetteMKDDMug.png]][[File:ToadKartIcon-MKDD.png]]<br><big>'''[[Toad]]'''</big><br><big>'''[[Toadette]]'''</big><br><big>'''[[Toad Kart]]'''</big>
|N/A
|Nothing
|-
|-
!150cc
!style="background:#EAECF0"|150cc
|[[GCN Luigi's Mansion|Luigi's Mansion]]
|[[File:LuigiMansionLogo-MKDD.png]]<br><big>'''[[GCN Luigi's Mansion|Luigi's Mansion]]'''</big>
|[[Turbo Birdo]]
|[[File:TurboBirdoIcon-MKDD.png]]<br><big>'''[[Turbo Birdo]]'''</big>
|[[Barrel Train]]
|[[File:BarrelTrainIcon-MKDD.png]]<br><big>'''[[Barrel Train]]'''</big>
|[[All Cup Tour]]
|[[File:MKDD-AllCupTour.png]]<br><big>'''[[All-Cup Tour]]'''</big>
|Mirror
|<big>'''Mirror'''</big>
|-
|-
!Mirror
!style="background:#EAECF0"|Mirror
|[[Toadette Kart]]
|[[File:ToadetteKartIcon-MKDD.png]]<br><big>'''[[Toadette Kart]]'''</big>
|[[Tilt-a-Kart]]
|[[File:Tilt-a-KartLogo-MKDD.png]]<br><big>'''[[Tilt-a-Kart]]'''</big>
|[[Petey Piranha]], [[King Boo]], and [[Piranha Pipes]]
|[[File:PeteyIcon-MKDD.png]][[File:KingBooIcon-MKDD.png]][[File:PiranhaPipesIcon-MKDD.png]]<br><big>'''[[Petey Piranha]]'''</big><br><big>'''[[King Boo]]'''</big><br><big>'''[[Piranha Pipes]]'''</big>
|[[Boo Pipes]]
|[[File:BooPipesIcon-MKDD.png]]<br><big>'''[[Boo Pipes]]'''</big>
|[[Parade Kart]]
|[[File:ParadeKartIcon-MKDD.png]]<br><big>'''[[Parade Kart]]'''</big>
|}
|}


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{{br}}
{{br}}


===Double Dash!!===
===Double Dash===
{{main|Rocket Start#Double Dash!!}}
{{main|Rocket Start#Double Dash}}
[[File:DoubleDash-MKDD.png|thumb|upright=1.1|The Double Dash!! in action at [[GCN Mushroom Bridge|Mushroom Bridge]]]]
[[File:DoubleDash-MKDD.png|thumb|upright=1.1|The Double Dash in action at [[GCN Mushroom Bridge|Mushroom Bridge]]]]
The Double Dash!! is similar to the Rocket Start. Although it is more powerful, it can only be performed in [[#Co-op play|Co-op play]]. Both team members can press the {{button|gcn|A}} button at the same time when Lakitu's light turns green. Upon being done perfectly, the kart bolts farther, leaving out a blue flame as a result. This technique is named after the game's subtitle.
The Double Dash is similar to the Rocket Start. Although it is more powerful, it can only be performed in [[#Co-op play|Co-op play]]. Both team members can press the {{button|gcn|A}} button at the same time when Lakitu's light turns green. Upon being done perfectly, the kart bolts farther, leaving out a blue flame as a result. This technique is named after the game's subtitle.
{{br}}
{{br}}


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==LAN Mode==
==LAN Mode==
[[File:LANmodeMKDD.png|thumb|Title screen in LAN play]]
[[File:LANmodeMKDD.png|thumb|Title screen in LAN play]]
Using the [[Nintendo GameCube Broadband Adapter]] (sold separately) attached to the game system, in ''Mario Kart: Double Dash!!'' it is possible to play via Local Area Network (LAN), using up to eight Nintendo GameCube systems connected to a hub device, or also using two consoles connected together through a cross-cable, where more than four players can join a race locally. This means that up to sixteen users can play at the same time with their friends using two or more GameCube systems with the ''Mario Kart: Double Dash!!'' game discs on.
Using the [[Nintendo GameCube Broadband Adapter]] (sold separately) attached to the game system, in ''Mario Kart: Double Dash!!'' it is possible to play via Local Area Network (LAN), using up to eight Nintendo GameCube systems connected to a hub device, or also using two consoles connected together through a cross-cable, where more than four players can join a race locally. This means that up to sixteen users can play at the same time with their friends using two or more GameCube systems with the ''Mario Kart: Double Dash!!'' game discs on.  


After connecting the systems to the hub, the players should turn the systems' power button to begin. The LAN Mode option appears on screen to confirm the selection. Once LAN Mode is selected and confirmed on all participating game systems and the connections have been established, the Select Mode displays. Players may proceed by pressing the controller's {{button|gcn|A}} button, the LAN Mode title screen displays to enter to play.
After connecting the systems to the hub, the players should turn the systems' power button to begin. The LAN Mode option appears on screen to confirm the selection. Once LAN Mode is selected and confirmed on all participating game systems and the connections have been established, the Select Mode displays. Players may proceed by pressing the controller's {{button|gcn|A}} button, the LAN Mode title screen displays to enter to play.
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*'''Select Mode:''' Adjust LAN setup options. This allows users to choose the modes of play:
*'''Select Mode:''' Adjust LAN setup options. This allows users to choose the modes of play:
**'''Game Mode:''' Select one of these game modes available: Versus, Balloon Battle, or Shine Thief. Bob-omb Blast cannot be played in the LAN setup. Only in Versus mode can the number of laps on the tracks and the engine classes be changed.
**'''Game Mode:''' Select one of these game modes available: Versus, Balloon Battle, or Shine Thief. Bob-omb Blast cannot be played in the LAN setup. Only in Versus mode can the number of laps on the tracks and the engine classes be changed.
**'''Engine Size:''' The engine class.
**'''Order of Courses:''' Choose the way in which courses or stages are selected: Random, All courses, one course or All-cups (only for Versus).
**'''Laps:''' The number of laps for each race.
**'''Co-op:''' Enable or Disable Cooperative Mode.
**'''Course Order:''' Choose the way in which courses or stages are selected: Random, all courses, one course, or all cups (only for Versus).
**'''Screen Division:''' Split the screen. This option applies to all TVs and is not available if there are more than four Nintendo GameCube systems in use.
**'''Select Course:''' The course to play (if one course is selected in the previous option).
**'''Co-op Play:''' Enable or disable cooperative mode.
**'''Screen Division:''' How to split the screen. This option applies to all TVs and is not available if there are more than four Nintendo GameCube systems in use.
*'''Quit LAN Mode:''' Stop playing LAN Mode.
*'''Quit LAN Mode:''' Stop playing LAN Mode.
Unlike the local multiplayer, the players' characters are chosen at random each time a race begins.
Unlike the local multiplayer, the players' characters are chosen at random each time a race begins.
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*Two soundtrack pieces and [[fireemblem:Mario Kart: Double Dash!! bonus disc|various items]] for ''[[fireemblem:Fire Emblem: The Blazing Blade|Fire Emblem]]''
*Two soundtrack pieces and [[fireemblem:Mario Kart: Double Dash!! bonus disc|various items]] for ''[[fireemblem:Fire Emblem: The Blazing Blade|Fire Emblem]]''
{{br}}
{{br}}
==Staff==
{{main|List of Mario Kart: Double Dash!! staff}}
Yasuyuki Oyagi was one of directors of the game along with Futoshi Shirai and Daiji Imai. Oyagi previously served as the assisant director of ''Mario Kart 64'' and would later take the role of director in future ''Mario Kart'' titles. [[Shinobu Nagata]], who composed some of the songs in ''[[Super Mario Sunshine]]'', did the composition and arrangement of Peach Beach's music. In his first credited role under a ''Super Mario'' game, Ichiro Suzuki served as debug support.


==Pre-release and unused content==
==Pre-release and unused content==
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The models of the characters are from ''Super Smash Bros. Melee'', and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart.  
The models of the characters are from ''Super Smash Bros. Melee'', and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart.  
<gallery>
<gallery>
Mariokartproto02.jpg|Mario and Luigi in a very early ''Mario Kart: Double Dash!!''. (E3 2001)
Mariokartproto02.jpg|Mario and Luigi in a very early ''Mario Kart: Double Dash''. (E3 2001)
Mariokartproto03.jpg|Another image of the karts. (E3 2001)
Mariokartproto03.jpg|Another image of the karts. (E3 2001)
</gallery>
</gallery>
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====Permanent upside-down car====
====Permanent upside-down car====
This glitch only works with the [[Parade Kart]]. To perform the glitch, the player should go to a place where they can get smashed by a course obstacle, such as the [[Thwomp]]s in [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] or the blue [[dinosaur]] in [[GCN Dino Dino Jungle|Dino Dino Jungle]] (Bowser's Castle is preferred because the Thwomps are stationary). This glitch best works for two players, as timing is needed. One player should drive underneath a Thwomp, while the other should receive an explosive power-up, either a [[Spiny Shell (blue)|Spiny Shell]] or a [[Bob-omb]]. When received, the player should fire the item at the correct moment, blasting the kart into the air and getting smashed under the floating Thwomp. After falling down, if done correctly, the player remains upside down. Note that the player is invincible in this position and the player can only revert to a normal position if [[Lightning]] strikes them and a Thwomp afterward.
This glitch only works with the [[Parade Kart]]. To perform the glitch, the player should go to a place where they can get smashed by a course obstacle, such as the [[Thwomp]]s in [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] or the blue [[dinosaur]] in [[GCN Dino Dino Jungle|Dino Dino Jungle]] (Bowser's Castle is preferred because the Thwomps are stationary). This glitch best works for two players, as timing is needed. One player should drive underneath a Thwomp, while the other should receive an explosive power-up, either a [[Spiny Shell (blue)|Spiny Shell]] or a [[Bob-omb]]. When received, the player should fire the item at the correct moment, blasting the kart into the air and getting smashed under the floating Thwomp. After falling down, if done correctly, the player remains upside down. Note that the player is invincible in this position and the player can only revert to a normal position if [[Lightning]] strikes them and a Thwomp afterward.
==Staff==
{{main|List of Mario Kart: Double Dash!! staff}}
Yasuyuki Oyagi was one of directors of the game along with Futoshi Shirai and Daiji Imai. Oyagi previously served as the assisant director of ''Mario Kart 64'' and would later take the role of director in future ''Mario Kart'' titles. [[Shinobu Nagata]], who composed some of the songs in ''[[Super Mario Sunshine]]'', did the composition and arrangement of Peach Beach's music. In his first credited role under a ''Super Mario'' game, Ichiro Suzuki served as debug support.


==Reception==
==Reception==
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On the contrast, Edge Magazine UK gave the game a 5 out of 10, criticizing the game of "not being a racing game any more".<ref>Edge, page 98</ref> Fran Mirabella III of IGN gave the game a score of 7.9 out of 10. He criticized that ''Mario Kart Double Dash!!'' felt very similar to ''[[Mario Kart 64]]'' and although it gets the job done that it felt that it had wasted potential. He praised the multiplayer for being superb.<ref>http://www.ign.com/articles/2003/11/11/mario-kart-double-dash-2</ref>  
On the contrast, Edge Magazine UK gave the game a 5 out of 10, criticizing the game of "not being a racing game any more".<ref>Edge, page 98</ref> Fran Mirabella III of IGN gave the game a score of 7.9 out of 10. He criticized that ''Mario Kart Double Dash!!'' felt very similar to ''[[Mario Kart 64]]'' and although it gets the job done that it felt that it had wasted potential. He praised the multiplayer for being superb.<ref>http://www.ign.com/articles/2003/11/11/mario-kart-double-dash-2</ref>  
{| class="wikitable" style="width:100%;text-align:center"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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*''[[Mario Kart 64]]'': The name "[[N64 Sherbet Land|Sherbet Land]]" is taken from this game. Also, [[GCN Waluigi Stadium|Waluigi Stadium]] resembles [[Wario Stadium]] and the horn used on the Bloom Coach is the same horn used by the white cars from [[N64 Toad's Turnpike|Toad's Turnpike]]. Also, the [[Heart Coach]], [[Bloom Coach]], [[Piranha Pipes]], and [[Boo Pipes]] share an engine sound similar to Peach's and Yoshi's karts from ''Mario Kart 64''. The music for Rainbow Road contains a segment of ''Mario Kart 64''{{'}}s [[N64 Rainbow Road|Rainbow Road]] music.
*''[[Mario Kart 64]]'': The name "[[N64 Sherbet Land|Sherbet Land]]" is taken from this game. Also, [[GCN Waluigi Stadium|Waluigi Stadium]] resembles [[Wario Stadium]] and the horn used on the Bloom Coach is the same horn used by the white cars from [[N64 Toad's Turnpike|Toad's Turnpike]]. Also, the [[Heart Coach]], [[Bloom Coach]], [[Piranha Pipes]], and [[Boo Pipes]] share an engine sound similar to Peach's and Yoshi's karts from ''Mario Kart 64''. The music for Rainbow Road contains a segment of ''Mario Kart 64''{{'}}s [[N64 Rainbow Road|Rainbow Road]] music.
*''[[Super Smash Bros.]]'': Mario's red Fireballs and Luigi's green Fireballs were reused as Mario and Luigi's special items in this game.
*''[[Super Smash Bros.]]'': Mario's red Fireballs and Luigi's green Fireballs were reused as Mario and Luigi's special items in this game.
*''[[Donkey Kong 64]]'': [[Donkey Kong]] and [[Diddy Kong]]'s voice clips are recycled from this game.
*''[[Luigi's Mansion]]'': The battle course [[GCN Luigi's Mansion|Luigi's Mansion]] is based on this game, and the A Rank Mansion from this game's ending can be seen in the background of [[GCN Luigi Circuit|Luigi Circuit]]. [[King Boo]] returns from this game as well.
*''[[Luigi's Mansion]]'': The battle course [[GCN Luigi's Mansion|Luigi's Mansion]] is based on this game, and the A Rank Mansion from this game's ending can be seen in the background of [[GCN Luigi Circuit|Luigi Circuit]]. [[King Boo]] returns from this game as well.
*''[[Wario Land 4]]'': The [[Wario Car]] is taken from this game.
*''[[Wario Land 4]]'': The [[Wario Car]] is taken from this game.
*''[[Super Mario Sunshine]]'': [[GCN Peach Beach|Peach Beach]] is heavily influenced by [[Gelato Beach]]. [[Shine Sprite]]s appear on many billboards in the courses, as well as [[Mario Kart (series)#Battle Mode#Shine Thief|Shine Thief]]. [[Toadsworth]], [[Pianta|Piantas]] and [[Noki|Nokis]] appear in Peach Beach as well as the Award Ceremony. Additionally, a portion of the Award Ceremony's music incorporates the main theme from this game. The tracks have similar connections as some tracks can be seen in other tracks (e.g. DK Mountain can be seen at Baby Park). Also, in [[GCN Yoshi Circuit|Yoshi Circuit]], the [[Shadow Mario]] "M" sign appears on the first sign in the course, near the first turn. [[Bowser Jr.]] and [[Petey Piranha]] appear as playable characters.
*''[[Super Mario Sunshine]]'': [[GCN Peach Beach|Peach Beach]] is heavily influenced by [[Gelato Beach]]. [[Shine Sprite]]s appear on many billboards in the courses, as well as [[Mario Kart (series)#Battle Mode#Shine Thief|Shine Thief]]. [[Toadsworth]], [[Pianta|Piantas]] and [[Noki|Nokis]] appear in Peach Beach as well as the Award Ceremony. Additionally, a portion of the Award Ceremony's music incorporates the main theme from this game. The tracks have similar connections as some tracks can be seen in other tracks (e.g. DK Mountain can be seen at Baby Park). Also, in [[GCN Yoshi Circuit|Yoshi Circuit]], the [[Shadow Mario]] "M" sign appears on the first sign in the course, near the first turn. [[Bowser Jr.]] and [[Petey Piranha]] appear as playable characters and the latter's voice clips are recycled from this game.
*''[[Mario Golf: Toadstool Tour]]'': The countdown sound effect from Speed Golf and the artwork for the [[Chain Chomp]] item are recycled from this game.
*''[[Mario Golf: Toadstool Tour]]'': [[Bowser]] and [[Bowser Jr.]]'s voice clips, the countdown sound effect from Speed Golf, and the artwork for the [[Chain Chomp]] item are recycled from this game.


==References in later media==
==References in later media==
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*[[Mario Kart (series)|Later ''Mario Kart'' games]]: ''Mario Kart: Double Dash!!'' is known to have set the standards for later games in many ways. The 3-second countdown, which was introduced in this game, was reused in all later ''Mario Kart'' games. This is also the first game in which, when the player starts another lap, Lakitu will hold the lap count signs with a fishing pole and appear on the left/right side of the player. This is also the first game to have its final lap music one semitone higher. This also marks the first time the player loses an item after falling off the course or being hit by certain items or obstacles. The [[Bob-omb]] item that was introduced as a [[Special Item (Mario Kart series)|Special Item]] for [[Wario]] and [[Waluigi]] in this game became a regular item in later games. The [[Chain Chomp]] item for [[Baby Mario]] and [[Baby Luigi]] was re-worked into the [[Bullet Bill]] item.
*[[Mario Kart (series)|Later ''Mario Kart'' games]]: ''Mario Kart: Double Dash!!'' is known to have set the standards for later games in many ways. The 3-second countdown, which was introduced in this game, was reused in all later ''Mario Kart'' games. This is also the first game in which, when the player starts another lap, Lakitu will hold the lap count signs with a fishing pole and appear on the left/right side of the player. This is also the first game to have its final lap music one semitone higher. This also marks the first time the player loses an item after falling off the course or being hit by certain items or obstacles. The [[Bob-omb]] item that was introduced as a [[Special Item (Mario Kart series)|Special Item]] for [[Wario]] and [[Waluigi]] in this game became a regular item in later games. The [[Chain Chomp]] item for [[Baby Mario]] and [[Baby Luigi]] was re-worked into the [[Bullet Bill]] item.
*''[[Mario Power Tennis]]'': The item boxes are identical to the ones in this game, and so are the items themselves and the item boxes' sound effects. Toadette makes a cameo appearance during the game's opening cutscene. The 3-second countdown sound effect is used when a round of [[Artist On the Court]] is about to begin.
*''[[Mario Power Tennis]]'': The item boxes are identical to the ones in this game, and so are the items themselves and the item boxes' sound effects. Toadette makes a cameo appearance during the game's opening cutscene. The 3-second countdown sound effect is used when a round of [[Artist On the Court]] is about to begin.
*''[[Dance Dance Revolution: Mario Mix]]'': The songs "[[Rollercoasting]]" and "[[Bowser's Castle (Dance Dance Revolution: Mario Mix)|Bowser's Castle]]" are remixes of songs from [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Yoshi Circuit|Yoshi Circuit]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]].
*''[[Super Mario 64 DS]]'': Some of [[Mario]]'s, [[Luigi]]'s, and [[Wario]]'s voice clips were reused in this game.
*''[[Mario Superstar Baseball]]'': Mario's Red Fireballs and Luigi's Green Fireballs were used as their special shots.
*''[[Dance Dance Revolution: Mario Mix]]'': The songs Rollercoasting and Bowser's Castle are remixes of songs from [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Yoshi Circuit|Yoshi Circuit]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]].
*''[[Mario Kart DS]]'': The character profile sprites of characters that reappeared in this game were reused, although mirrored. Also, [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Yoshi Circuit|Yoshi Circuit]], and the battle course [[Pipe Plaza]] reappear in this game. The [[Toad Kart]] resembles the [[Standard Kart]]. The Chain Chomp theme is used in one of the missions in this game.
*''[[Mario Superstar Baseball]]'': Some of the voices are reused from this game. Also, Mario's Red Fireballs and Luigi's Green Fireballs were used as their special shots.
*''[[Mario Kart DS]]'': The character profile sprites of characters that reappeared in this game were reused, although mirrored. Also, [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Yoshi Circuit|Yoshi Circuit]], and the battle course [[Pipe Plaza]] reappear in this game. Some of the voices are reused from this game, and finally, the [[Toad Kart]] resembles the [[Standard Kart]]. The Chain Chomp theme is used in one of the missions in this game.
*''[[Mario & Luigi: Partners in Time]]'': Some of the voices are reused in this game.
*''[[Mario Hoops 3-on-3]]'': Some of the voices are reused from this game. 
*''[[Mario Party 8]]'': The Nossie seen in [[GCN Dino Dino Jungle|Dino Dino Jungle]] makes as a cameo in the background of the [[DK's Treetop Temple]] board.
*''[[Mario Party 8]]'': The Nossie seen in [[GCN Dino Dino Jungle|Dino Dino Jungle]] makes as a cameo in the background of the [[DK's Treetop Temple]] board.
*''[[Mario & Sonic at the Olympic Games]]'': The arrangement of "[[Invincibility BGM]]" is reused in this game. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]], the theme for Mario Circuit, Yoshi Circuit and Luigi Circuit appears as a selectable song in the Gallery under the name "Mario Bros. Circuits".
*''[[Mario & Sonic at the Olympic Games]]'': Daisy's voice clip from the character select screen is reused in this game, as well as the Star theme. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]], the theme for Mario Circuit, Yoshi Circuit and Luigi Circuit appears as a selectable song in the Gallery under the name "Mario Bros. Circuits".
*''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': The trees and flowers in the [[Figure-8 Circuit (stage)|Mario Circuit]] stage take their design from this game. Also, the music for [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]] appears in this stage, and several [[Sticker (Super Smash Bros. Brawl)|stickers]] and [[Trophy (Super Smash Bros. series)|trophies]] reference ''Mario Kart: Double Dash!!'' as well.
*''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': The trees and flowers in the [[Figure-8 Circuit (stage)|Mario Circuit]] stage take their design from this game. Also, the music for [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]] appears in this stage, and several [[Sticker (Super Smash Bros. Brawl)|stickers]] and [[Trophy (Super Smash Bros. series)|trophies]] reference ''Mario Kart: Double Dash!!'' as well.
*''[[Mario Kart Wii]]'': The standing character models and animation in the character select screen of characters that reappear in this game are shown again here, except for the newcomers for that installment. Also, [[GCN Peach Beach|Peach Beach]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Mario Circuit|Mario Circuit]], [[GCN DK Mountain|DK Mountain]], and the battle course [[GCN Cookie Land|Cookie Land]] reappear in this game. The Grand Prix starting jingle is recycled to this game for both the Grand Prix and VS Race.
*''[[Mario Kart Wii]]'': The standing character models and animation in the character select screen of characters that reappear in this game are shown again here, except for the newcomers for that installment. Also, [[GCN Peach Beach|Peach Beach]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Mario Circuit|Mario Circuit]], [[GCN DK Mountain|DK Mountain]], and the battle course [[GCN Cookie Land|Cookie Land]] reappear in this game. The Grand Prix starting jingle is recycled to this game for both the Grand Prix and VS Race.
*''[[Mario Kart 7]]'': [[GCN Daisy Cruiser|Daisy Cruiser]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]] reappear in this game, and a modified version of the [[Barrel Train]] is an unlockable kart frame. A section of the music for this game's [[3DS Bowser's Castle|Bowser's Castle]] covers the main theme of [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]].
*''[[Mario Kart 7]]'': [[GCN Daisy Cruiser|Daisy Cruiser]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]] reappear in this game, and a modified version of the [[Barrel Train]] is an unlockable kart frame. A section of the music for this game's [[3DS Bowser's Castle|Bowser's Castle]] covers the main theme of [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]. Also, some of the voice clips are reused.
*''[[Mario Party 9]]'': The track from this game, "Pandemonium", is an arrangement of the Battle Mode theme from ''Mario Kart: Double Dash!!''
*''[[Mario Party 9]]'': Some voice clips are reused. Also, the track from this game, "Pandemonium," is an arrangement of the Battle Mode theme from ''Mario Kart: Double Dash!!''
*''[[Mario Kart Arcade GP DX]]'': The [[Fusion Kart]] mechanic is most likely inspired by the two-person kart feature of this game.
*''[[Mario Kart Arcade GP DX]]'': The [[Fusion Kart]] mechanic is most likely inspired by the two-person kart feature of this game. Voice clips that were recorded in this game are also reused for ''Mario Kart Arcade GP DX''.
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'': Mushroom Bridge appears as the location for [[Groove Pipe Snowboard]].
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'': Mushroom Bridge appears as the location for [[Groove Pipe Snowboard]].
*''[[Mario Golf: World Tour]]'': Some voice clips for [[Diddy Kong]] were reused.
*''[[Mario Kart 8]]'': Characters physically hold items. [[GCN Dry Dry Desert|Dry Dry Desert]] and [[GCN Sherbet Land|Sherbet Land]] return as retro courses, while [[GCN Yoshi Circuit|Yoshi Circuit]] and [[GCN Baby Park|Baby Park]] return as DLC.
*''[[Mario Kart 8]]'': Characters physically hold items. [[GCN Dry Dry Desert|Dry Dry Desert]] and [[GCN Sherbet Land|Sherbet Land]] return as retro courses, while [[GCN Yoshi Circuit|Yoshi Circuit]] and [[GCN Baby Park|Baby Park]] return as DLC.
**''[[Mario Kart 8 Deluxe]]'': [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Boxes]] and the Bob-omb Blast and Shine Thief battle sub-modes return. [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a retro battle course. Waluigi Stadium, Daisy Cruiser, and DK Mountain return as part of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC.
**''[[Mario Kart 8 Deluxe]]'': [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Boxes]] and the Bob-omb Blast and Shine Thief battle sub-modes return. [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a retro battle course. Waluigi Stadium, Daisy Cruiser, and DK Mountain return as part of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC.
*''[[Super Smash Bros. Ultimate]]'': The Rainbow Road music returns as a track that can be played in battles on any ''Mario Kart'' stage. Additionally, the Barrel Train, Goo-Goo Buggy, Turbo Yoshi, and Bloom Coach appear as spirits, using their artwork from ''Mario Kart: Double Dash!!''
*''[[Super Smash Bros. Ultimate]]'': The Rainbow Road music returns as a track that can be played in battles on any ''Mario Kart'' stage. Additionally, the Barrel Train, Goo-Goo Buggy, Turbo Yoshi, and Bloom Coach appear as spirits, using their artwork from ''Mario Kart: Double Dash!!''
*''[[Mario Kart Tour]]'': Special Items return. [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Daisy Cruiser|Daisy Cruiser]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Yoshi Circuit|Yoshi Circuit]], [[GCN DK Mountain|DK Mountain]], and [[GCN Dino Dino Jungle|Dino Dino Jungle]] appear as returning race courses. [[GCN Cookie Land|Cookie Land]] appears as a returning battle course. The Turbo Yoshi, Koopa Dasher, Bullet Blaster, Turbo Birdo, Goo-Goo Buggy, Para-Wing, DK Jumbo, Barrel Train, Koopa King, Piranha Pipes, and Boo Pipes return as karts. While the [[Rattle Buggy]] does not appear in ''Tour'', a variant of it, the [[Purple Rattle Buggy]], appears starting with the [[Vacation Tour]]. Additionally, a new kart, the [[Waluigi Racer Mk. 2]], is a successor to the Waluigi Racer.
*''[[Mario Kart Tour]]'': Special Items return. [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Daisy Cruiser|Daisy Cruiser]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Yoshi Circuit|Yoshi Circuit]], [[GCN DK Mountain|DK Mountain]], and [[GCN Dino Dino Jungle|Dino Dino Jungle]] appear as returning race courses. [[GCN Cookie Land|Cookie Land]] appears as a returning battle course. The Turbo Yoshi, Koopa Dasher, Bullet Blaster, Turbo Birdo, Goo-Goo Buggy, Para-Wing, DK Jumbo, Barrel Train, Koopa King, Piranha Pipes, and Boo Pipes return as karts. Additionally, a new kart, the [[Waluigi Racer Mk. 2]], is a successor to the Waluigi Racer.
*''[[Mario Kart Live: Home Circuit]]'': The [[Chain Chomp]] returns as an item.
*''[[Mario Kart Live: Home Circuit]]'': The [[Chain Chomp]] returns as an item.
*''[[The Super Mario Bros. Movie]]'': The race start countdown sequence in the [[Illumination]] logo is based on the starting lights in ''Mario Kart: Double Dash!!'' held by Lakitu.
*''[[The Super Mario Bros. Movie]]'': The race start countdown sequence in the [[Illumination]] logo is based on the starting lights in ''Mario Kart: Double Dash!!'' held by Lakitu.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオカート ダブルダッシュ!!
|Jap=マリオカート ダブルダッシュ!!
|JpnR=Mario Kāto Daburu Dasshu!!
|JapR=Mario Kāto Daburu Dasshu!!
|JpnM=Mario Kart: Double Dash!!
|JapM=Mario Kart: Double Dash!!
|ChiT=瑪利歐賽車 Double Dash!!<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiT=瑪利歐賽車 Double Dash!!<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiTR=Mǎlì'ōu Sàichē Double Dash!!
|ChiTR=Mǎlì'ōu Sàichē Double Dash!!
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}}
}}


==Notes==
==Trivia==
*This is the last main ''Mario Kart'' game to use the original series' logo for its box art and title screen. The [[Mario Kart DS|next installment]] would introduce the new and current logo on the box art and title screen, though the original logo would still be used on courses' starting banners until ''[[Mario Kart 7]]''.
*This is the last main ''Mario Kart'' game to use the original series' logo for its box art and title screen. The [[Mario Kart DS|next installment]] would introduce the new and current logo on the box art and title screen, though the original logo would still be used on courses' starting banners until ''[[Mario Kart 7]]''.
*On the box art for the international releases, the "L" on [[Luigi Cap|Luigi's cap]] is backwards.
*On the box art for the International releases, the "L" on [[Luigi Cap|Luigi's cap]] is backwards.
*Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection.
*Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection.


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{{NIWA|FireEmblem=Mario Kart: Double Dash!! bonus disc|StrategyWiki=1}}
{{NIWA|FireEmblem=Mario Kart: Double Dash!! bonus disc|StrategyWiki=1}}
{{TCRF}}
{{TCRF}}
*[https://web.archive.org/web/20051124042429/http://www.mariokart.com/doubledash/launch/index.html North American website] (archive)
*[https://web.archive.org/web/20051124042429/http://www.mariokart.com/doubledash/launch/index.html Official North American website] (archive)
*[https://www.nintendo.co.jp/ngc/gm4j/index.html Japanese website]
*[https://www.nintendo.co.jp/ngc/gm4j/index.html Official Japanese website]
*[http://ms.nintendo-europe.com/mariokartdoubledash/enGB/ European (UK) microsite]{{dead link}}
*[http://ms.nintendo-europe.com/mariokartdoubledash/enGB/ Official European (UK) microsite]{{dead link}}
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Kart-Double-Dash--268269.html European (UK) website]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Kart-Double-Dash--268269.html Official European (UK) website]
*[https://web.archive.org/web/20070923092629/http://www.nintendo.com.au/mariokart/ Australian website]
 
{{MKDD}}
{{MKDD}}
{{Super Mario games}}
{{Super Mario games}}

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