Editing Mario Kart: Double Dash!!
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==References in later media== | ==References in later media== | ||
[[File:MP8 Nossie.png|thumb|Nossie in DK's Treetop Temple]] | [[File:MP8 Nossie.png|thumb|Nossie in DK's Treetop Temple]] | ||
*[[Mario Kart (series)|Later ''Mario Kart'' games]]: ''Mario Kart: Double Dash!!'' is known to have set the standards for later games in many ways. The 3-second countdown, which was introduced in this game, was reused in all later ''Mario Kart'' games. This is also the first game in which, when the player starts another lap, Lakitu will hold the lap count signs with a fishing pole and appear on the left/right side of the player. This is also the first game to have its final lap music one semitone higher. This also marks the first time the player loses an item after falling off the course or being hit by certain items or obstacles. The [[Bob-omb]] item that was introduced as a [[Special Item (Mario Kart series)|Special Item]] for [[Wario]] and [[Waluigi]] in this game became a regular item in later games. The [[Chain Chomp]] item for [[Baby Mario]] and [[Baby Luigi]] was re-worked into the [[Bullet Bill]] item. | *[[Mario Kart (series)|Later ''Mario Kart'' games]]: ''Mario Kart: Double Dash!!'' is known to have set the standards for later games in many ways. The 3-second countdown, which was introduced in this game, was reused in all later ''Mario Kart'' games; the countdown ends with βGO!β since ''Mario Kart Wii''. This is also the first game in which, when the player starts another lap, Lakitu will hold the lap count signs with a fishing pole and appear on the left/right side of the player. This is also the first game to have its final lap music one semitone higher. This also marks the first time the player loses an item after falling off the course or being hit by certain items or obstacles. The [[Bob-omb]] item that was introduced as a [[Special Item (Mario Kart series)|Special Item]] for [[Wario]] and [[Waluigi]] in this game became a regular item in later games. The [[Chain Chomp]] item for [[Baby Mario]] and [[Baby Luigi]] was re-worked into the [[Bullet Bill]] item. | ||
*''[[Mario Power Tennis]]'': The item boxes are identical to the ones in this game, and so are the items themselves and the item boxes' sound effects. Toadette makes a cameo appearance during the game's opening cutscene. The 3-second countdown sound effect is used when a round of [[Artist On the Court]] is about to begin. | *''[[Mario Power Tennis]]'': The item boxes are identical to the ones in this game, and so are the items themselves and the item boxes' sound effects. Toadette makes a cameo appearance during the game's opening cutscene. The 3-second countdown sound effect is used when a round of [[Artist On the Court]] is about to begin. | ||
*''[[Dance Dance Revolution: Mario Mix]]'': The songs "[[Rollercoasting]]" and "[[Bowser's Castle (Dance Dance Revolution: Mario Mix)|Bowser's Castle]]" are remixes of songs from [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Yoshi Circuit|Yoshi Circuit]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]. | *''[[Dance Dance Revolution: Mario Mix]]'': The songs "[[Rollercoasting]]" and "[[Bowser's Castle (Dance Dance Revolution: Mario Mix)|Bowser's Castle]]" are remixes of songs from [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Yoshi Circuit|Yoshi Circuit]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]. |