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{{game infobox | {{game infobox | ||
|image=[[File:Mario Golf Toadstool Tour.jpg|250px]]<br>American box art | |image=[[File:Mario Golf Toadstool Tour.jpg|250px]]<br>American box art | ||
|developer=[[Camelot Software Planning]] | |developer=[[Camelot Software Planning]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original | |release='''Original Release:'''<br>{{release|USA|July 28, 2003|Japan|September 5, 2003|Australia|February 11, 2004|Europe|June 18, 2004<ref>[http://themushroomkingdom.net/games/mgtt Date info of Mario Golf: Toadstool Tour from TMK], retrieved 11/26/2012</ref>}} '''[[Player's Choice|Player's Choice Release]]:'''<br>{{release|USA|2004|Australia|2005}} | ||
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | |languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | ||
|genre=[[Mario Golf (series)|Golf]] | |genre=[[Mario Golf (series)|Golf]] | ||
|modes=1–4 players | |modes=1–4 players | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}} | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
| | |media={{media|gcn=1}} | ||
|input={{input|gcn=1}} | |input={{input|gcn=1}} | ||
}} | }} | ||
'''''Mario Golf: Toadstool Tour''''' | '''''Mario Golf: Toadstool Tour''''' is the third game in the ''[[Mario Golf (series)|Mario Golf]]'' series and the second home console installment. The game was released for the [[Nintendo GameCube]] and is the home console counterpart to ''[[Mario Golf: Advance Tour]]'' on the [[Game Boy Advance]]. It also earned the [[Player's Choice]] rating, being re-released in North America in 2004 and Australia in 2005. | ||
==Opening | |||
==Opening== | |||
[[File:MGTT Luigi's Shot Intro Screenshot.png|thumb|left|150px|Daisy, Peach, Luigi, and Mario celebrating the results of excellent tee shots.]] | [[File:MGTT Luigi's Shot Intro Screenshot.png|thumb|left|150px|Daisy, Peach, Luigi, and Mario celebrating the results of excellent tee shots.]] | ||
The game's opening starts with [[Mario]] and [[Luigi]] looking at a [[trophy]] and commenting on how nice it looks. [[Princess Peach|Peach]] and [[Princess Daisy|Daisy]] call on the brothers, exclaiming that it is time | The game's opening starts with [[Mario]] and [[Luigi]] looking at a shiny [[trophy]] and commenting on how nice it looks. [[Princess Peach|Peach]] and [[Princess Daisy|Daisy]] call on the brothers, exclaiming that it is tee time on the planned golf course. As the four friends are shown making excellent tee shots, [[Wario]] and [[Waluigi]] are shown from behind, extremely jealous of how well Mario, Luigi, Peach, and Daisy do. The two hear a noise and turn around to see [[Yoshi]] and [[Koopa Troopa]] together to start their round of golf. Wario and Waluigi clench their golf clubs while laughing, and prepare to join them. They all take turns hitting their golf balls, and Yoshi hits near a [[Chain Chomp]]. When he tries to get it back, the Chain Chomp wakes up and barks at Yoshi, scaring him and making him fall over. Wario attempts to hit the ball out of the bunker, but just manages to fling sand into Waluigi's face. Minutes later, Waluigi attempts to putt the ball into the hole, but fails miserably after a few tries, resulting in Yoshi and Koopa Troopa falling asleep. | ||
Meanwhile, [[Donkey Kong]] and [[Diddy Kong]] walk past the sleeping Yoshi and Koopa Troopa, so Wario and Waluigi attempt to challenge them next. After Donkey Kong shows his golf prowess, Wario, despite his terrible swing, attempts to hit the ball a long way, until it goes out of sight into the forest. Wario and Waluigi start celebrating until they hear | Meanwhile, [[Donkey Kong]] and [[Diddy Kong]] walk past the sleeping Yoshi and Koopa Troopa, so Wario and Waluigi attempt to challenge them next. After Donkey Kong shows his golf prowess, Wario, despite his terrible swing, attempts to hit the ball a long way, until it goes out of sight into the forest. Wario and Waluigi start celebrating until they hear a loud roar. The ball suddenly flies back and lands in front of Wario. The two look up and see [[Bowser]] coming out of the forest completely enraged because he has a black eye from the golf ball. Bowser gives chase after Wario and Waluigi in his [[Koopa Clown Car]] and starts firing Bob-ombs at the two as they run around [[Lakitu Valley]] past [[Birdo]] and [[Boo]], who were playing a game of golf on their own. Wario and Waluigi find a yellow [[Warp Pipe]] that is too small for Bowser and his Koopa Clown Car to fit through and come out the other side of the pipe and stop to catch their breath. However, Bowser flies right above them seconds later, threatening to drop another Bob-omb and making them scream for their lives. | ||
[[File:MGTT Mario's Swing Intro Screenshot.png|thumb|150px|left|Mario attempting another shot as Daisy, Luigi, and Peach watch from behind.]] | [[File:MGTT Mario's Swing Intro Screenshot.png|thumb|150px|left|Mario attempting another shot as Daisy, Luigi, and Peach watch from behind.]] | ||
Meanwhile, Mario is preparing to take a shot on that same course with Luigi, Peach, and Daisy observing from behind. As Wario and Waluigi still try frantically to escape from Bowser's looming threat by going through an enormous metal door, Mario hits his ball with his golf club. Wario and Waluigi open the door and continue their escape attempt, but Mario's ball hits them, giving them black eyes as well | Meanwhile, Mario is preparing to take a shot on that same course with Luigi, Peach, and Daisy observing from behind. As Wario and Waluigi still try frantically to escape from Bowser's looming threat by going through an enormous metal door, Mario hits his ball with his golf club. Wario and Waluigi open the door and continue their escape attempt, but Mario's ball hits them, giving them black eyes as well, and knocks the Bob-omb out of Bowser's hand. This ultimately results in an explosion claiming Wario, Waluigi, and Bowser as the victims. Mario, Luigi, Peach, and Daisy witness the explosion from afar, completely baffled as to what caused it. bowser wario and Waluigi die the end kinda | ||
{{br}} | {{br}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
MGTTIntro1.png | MGTTIntro1.png | ||
MGTT Peach Intro Screenshot.png | MGTT Peach Intro Screenshot.png | ||
MGTT Daisy Intro Screenshot.png | MGTT Daisy Intro Screenshot.png | ||
MGTTIntro4.png | MGTTIntro4.png | ||
MGTTIntro7.png | MGTTIntro7.png | ||
MGTTIntro5.png | MGTTIntro5.png | ||
MGTTIntro6.png | MGTTIntro6.png | ||
MGTTIntro8.png | MGTTIntro8.png | ||
MGTTIntro9.png | MGTTIntro9.png | ||
</gallery> | </gallery> | ||
==Gameplay== | ==Gameplay== | ||
[[File:MGTT Gameplay.png|thumb|Gameplay of ''Mario Golf: Toadstool Tour'']] | [[File:MGTT Gameplay.png|thumb|Gameplay of ''Mario Golf: Toadstool Tour'']] | ||
While playing fairly similarly to the previous two games, particularly ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]], this game makes various additions and alterations to the formula present in both controls and visuals. The game uses 3D renders for the designs of characters and courses, like the previous home console game, allowing for the camera to be changed to view more of each hole in detail. Pressing {{button|gcn|X}} or {{button|gcn|Y}} allows the player to see an overview of the hole and study the topography of the both the course and specifically the green. In order to adjust their shot, the player can use the aforementioned controls and look around using {{button|gcn|C}}. The green also now displays moving topographic lines that follow down its path, increasing in speed the more the green slopes. A new control system has also been added, with manual and automatic swinging. The automatic swing is used by pressing {{button|gcn|A}} to set the power for the shot and then letting the game decide where the sweet spot marker ends up. A manual swing involves pressing {{button|gcn|B}} when choosing power, then pressing either {{button|gcn|A}} or {{button|gcn|B}} to set the sweet spot impact marker. This allows the use of a new feature, spin, to be used on shots. Backspin, topspin, super backspin or super topspin can be used, affecting the ball's line of movement on the ground. Topspin sends the ball rolling forward while backspin causes the ball to roll back; these spins make the ball roll a shorter distance than their super versions. Different characters' spin will be more powerful with higher spin levels. The ability to change where the ball is hit is also makes a return from the two previous games, allowing different types of shots to be taken. Approach shots, used when players approach the pin, appear in this game, as well as the limited number of [[Power Shot | While playing fairly similarly to the previous two games, particularly ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]], this game makes various additions and alterations to the formula present in both controls and visuals. The game uses 3D renders for the designs of characters and courses, like the previous home console game, allowing for the camera to be changed to view more of each hole in detail. Pressing {{button|gcn|X}} or {{button|gcn|Y}} allows the player to see an overview of the hole and study the topography of the both the course and specifically the green. In order to adjust their shot, the player can use the aforementioned controls and look around using {{button|gcn|C}}. The green also now displays moving topographic lines that follow down its path, increasing in speed the more the green slopes. A new control system has also been added, with manual and automatic swinging. The automatic swing is used by pressing {{button|gcn|A}} to set the power for the shot and then letting the game decide where the sweet spot marker ends up. A manual swing involves pressing {{button|gcn|B}} when choosing power, then pressing either {{button|gcn|A}} or {{button|gcn|B}} to set the sweet spot impact marker. This allows the use of a new feature, spin, to be used on shots. Backspin, topspin, super backspin or super topspin can be used, affecting the ball's line of movement on the ground. Topspin sends the ball rolling forward while backspin causes the ball to roll back; these spins make the ball roll a shorter distance than their super versions. Different characters' spin will be more powerful with higher spin levels. The ability to change where the ball is hit is also makes a return from the two previous games, allowing different types of shots to be taken. Approach shots, used when players approach the pin, appear in this game, as well as the limited number of [[Power Shot|power shots]]. Power shots have longer drives than normal shots, and only six can be used at a time. If a player does a perfect power shot (meaning they have aligned the first bar at the far left and perfectly aligned the second bar), it is not used up. | ||
===Controls=== | ===Controls=== | ||
====Menu==== | ====Menu==== | ||
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===Scores=== | ===Scores=== | ||
Depending on how many strokes the player required to take to hit the ball into the hole, players receive a score and a name for the score. The following is a list of them, from best to worst scores: | Depending on how many strokes the player required to take to hit the ball into the hole, players receive a score and a name for the score. The following is a list of them, from best to worst scores: | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
{| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | |||
|- | |- | ||
!width=25%|Name | !width=25% |Name | ||
!width=25%|Image | !width=25% |Image | ||
!width=50%|Description | !width=50% |Description | ||
|- | |- | ||
|[[List of golfing terms#Hole-in-One|Hole-in-One]] | |[[List of golfing terms#Hole-in-One|Hole-in-One]] | ||
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|The player has sunk the ball the number indicated above par. The highest score a player can take is equivalent to triple par (i.e. +6 for a par 3, +8 for a par 4, and +10 for a par 5). Selecting Give Up will penalize the player with a triple par score and retire the hole. | |The player has sunk the ball the number indicated above par. The highest score a player can take is equivalent to triple par (i.e. +6 for a par 3, +8 for a par 4, and +10 for a par 5). Selecting Give Up will penalize the player with a triple par score and retire the hole. | ||
|} | |} | ||
*<b>NOTE</b>: The US version of the game has a glitch that records Hole-In-Ones on par 4 and 5 holes as Albatrosses. This is fixed in the PAL and Japanese versions. | |||
* <b>NOTE</b>: The US version of the game has a glitch that records Hole-In-Ones on par 4 and 5 holes as Albatrosses. This is fixed in the PAL and Japanese versions. | |||
===Terrain, hazards, and other features=== | ===Terrain, hazards, and other features=== | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | {| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|-bgcolor=yellowgreen | |- bgcolor=yellowgreen | ||
|colspan=3|'''Terrain''' | |colspan=3|'''Terrain''' | ||
|- | |- | ||
!width=25%|Name | !width=25% |Name | ||
!width=25%|Image | !width=25% |Image | ||
!width=50%|Description | !width=50% |Description | ||
|- | |- | ||
|[[List of golfing terms#Fairway|Fairway]] | |[[List of golfing terms#Fairway|Fairway]] | ||
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|align=left|Found only in [[Bowser Badlands]], this terrain very heavily affects a ball's lie the most, moreso than the deep rough and grass bunkers. The player must time their shot perfectly if they want to get out of the heath. | |align=left|Found only in [[Bowser Badlands]], this terrain very heavily affects a ball's lie the most, moreso than the deep rough and grass bunkers. The player must time their shot perfectly if they want to get out of the heath. | ||
|} | |} | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | |||
|-bgcolor=salmon | |-bgcolor=salmon | ||
|colspan=3|'''Hazards''' | |colspan=3|'''Hazards''' | ||
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|align=left|If a ball lands in water or lava, it is considered an [[List of golfing terms#Out of Bounds|O.B.]] and players need to reshoot the ball with a stroke penalty. The hazard is signified by a [[Lakitu]]. | |align=left|If a ball lands in water or lava, it is considered an [[List of golfing terms#Out of Bounds|O.B.]] and players need to reshoot the ball with a stroke penalty. The hazard is signified by a [[Lakitu]]. | ||
|- | |- | ||
|Tree Hazard | |||
|[[File:TreeHazard.png|200px]] | |[[File:TreeHazard.png|200px]] | ||
|align=left|If a ball gets stuck in a tree or lands too close to a tree, players need to reshoot the ball with a stroke penalty. | |align=left|If a ball gets stuck in a tree or lands too close to a tree, players need to reshoot the ball with a stroke penalty. | ||
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|align=left|These enemies occupy certain O.B. zones. If a ball rolls into an area with a Chain Chomp, the Chain Chomp wakes up and an O.B. is called. | |align=left|These enemies occupy certain O.B. zones. If a ball rolls into an area with a Chain Chomp, the Chain Chomp wakes up and an O.B. is called. | ||
|} | |} | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
|-bgcolor= | {| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- bgcolor=Blue | |||
|colspan=3|'''Weather''' | |colspan=3|'''Weather''' | ||
|- | |- | ||
!width=25%|Name | !width=25% |Name | ||
!width=25%|Image | !width=25% |Image | ||
!width=50%|Description | !width=50% |Description | ||
|- | |- | ||
|[[Wind]] | |[[Wind]] | ||
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===Game modes=== | ===Game modes=== | ||
[[File:Mario Golf Toadstool Tour Title Screen.png|thumb|The title screen to the game.]] | [[File:Mario Golf Toadstool Tour Title Screen.png|thumb|The title screen to the game.]] | ||
''Mario Golf: Toadstool Tour'' | There are a wide variety of game modes offered in ''Mario Golf: Toadstool Tour'', including tournaments, training sessions, collecting coins and shooting the ball through rings. Multiplayer for up to four players is supported, and can be played with one to four controllers. All of the game modes are explained briefly below. Note that multi-player game modes not marked with an asterisk (*) can also be played with 1 player and AI opponents. | ||
====Single-player==== | ====Single-player==== | ||
*'''Tournament''' - The player competes against others for first place in an 18-hole round of golf and to earn [[Best Badge|best badge]]s on specific holes. The lowest score at the end of the tournament is the winner. | *'''Tournament''' - The player competes against others for first place in an 18-hole round of golf and to earn [[Best Badge|best badge]]s on specific holes. The lowest score at the end of the tournament is the winner. | ||
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*'''Ring Shot''' - Hit the ball through all the rings and finish the hole in par or better. | *'''Ring Shot''' - Hit the ball through all the rings and finish the hole in par or better. | ||
**'''Face-Off''' - Play six holes against opponents to see who can complete the most holes successfully.* | **'''Face-Off''' - Play six holes against opponents to see who can complete the most holes successfully.* | ||
*'''Coin Shoot''' - Hit the ball near coins to collect them. Earn the highest coin total to win. The coins make up various | *'''Coin Shoot''' - Hit the ball near coins to collect them. Earn the highest coin total to win. The coins make up various pattens, such as the Triforce from the ''Legend of Zelda'' series, while another looks like the [[Nintendo GameCube]]. | ||
**'''Quick Cash''' - Collect as many coins as possible in two shots under par (for example, on a par 5 hole, the player has 3 shots to collect coins), without worrying about sinking the ball. | **'''Quick Cash''' - Collect as many coins as possible in two shots under par (for example, on a par 5 hole, the player has 3 shots to collect coins), without worrying about sinking the ball. | ||
**'''Cash Cup''' - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole. | **'''Cash Cup''' - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole. | ||
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**'''Birdie Challenge''' - Compete on [[Congo Canopy]] to see how many consecutive birdies you can earn. | **'''Birdie Challenge''' - Compete on [[Congo Canopy]] to see how many consecutive birdies you can earn. | ||
**'''Practice Games''' - Hone your approaching and putting skills by playing these unique challenges. There are novice, intermediate and expert difficulties. | **'''Practice Games''' - Hone your approaching and putting skills by playing these unique challenges. There are novice, intermediate and expert difficulties. | ||
*'''Match Play''' - Standard golfing with a different scoring system. Winning a hole | *'''Match Play''' - Standard golfing with a different scoring system. Winning a hole earns you a medal; earn the highest amount of medals or mathematically eliminate the opponent to win. For 2 players only. | ||
*'''Skins Match''' - Similar to Match Play, but | *'''Skins Match''' - Similar to Match Play, but for 2-4 players. The player who finishes with the lowest score on a hole earns a point. Whoever has the most amount of points at the end wins. | ||
*'''Near-Pin''' - Compete in [[Congo Canopy]] to get the shortest total distance from the pin in one stroke. If your ball is not on the green in one stroke, it will count as being 100 feet away. | *'''Near-Pin''' - Compete in [[Congo Canopy]] to get the shortest total distance from the pin in one stroke. If your ball is not on the green in one stroke, it will count as being 100 feet away. | ||
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==Playable characters== | ==Playable characters== | ||
Including transferable characters, a total of 18 playable characters are featured in ''Mario Golf: Toadstool Tour'', consisting of 12 default characters, 4 unlockable characters, and 2 transferable characters. [[Princess Daisy|Daisy]], [[Koopa Troopa|Koopa]], [[Diddy Kong]], [[Waluigi]], [[Birdo]], [[Bowser Jr.]], [[Boo]], [[Shadow Mario]], and [[Petey Piranha]] are playable for the first time in the ''Mario Golf'' series, with Bowser Jr., Shadow Mario, and Petey Piranha also making their overall playable debuts. This is also Diddy Kong's first appearance in a ''[[ | Including transferable characters, a total of 18 playable characters are featured in ''Mario Golf: Toadstool Tour'', consisting of 12 default characters, 4 unlockable characters, and 2 transferable characters. [[Princess Daisy|Daisy]], [[Koopa Troopa|Koopa]], [[Diddy Kong]], [[Waluigi]], [[Birdo]], [[Bowser Jr.]], [[Boo]], [[Shadow Mario]], and [[Petey Piranha]] are playable for the first time in the ''Mario Golf'' series, with Bowser Jr., Shadow Mario, and Petey Piranha also making their overall playable debuts. This is also Diddy Kong's first appearance in a ''[[Mario (franchise)|Mario]]'' game. Note that Impact, Control, and Spin are on a scale of 21. Numbers in parenthesis for all stats indicate how they are shown when selecting Advance Tour Clubs.<br> | ||
'''Drive''' - How far the ball travels in the air for on a perfect shot with a driver (1W).<br> | |||
'''Height''' - How high or low the ball travels in the air. The higher the ball travels, the more affected by wind it is, the higher it bounces, and the more it is affected by spin. The lower it is, the less it gets affected by wind; additionally, it makes the ball bounce further, roll more and get more affected by lie.<br> | |||
'''Shot''' - What trajectory the ball travels in when hit. For right-handed players, if the ball curves to the left, it's a draw; to the right, a fade; far to the left, a hook or far to the right, a slice, and vice-versa for left-handed players.<br> | |||
'''Impact''' - The amount of the sweet-spot marker left for certain shots. Less makes bunker shots much harder to land and often results in mis-hits.<br> | |||
'''Control''' - The amount of movement away from the targeted spot when hit off the perfect impact point. The higher the amount, the less the ball moves from the target spot.<br> | |||
'''Spin''' - The amount of affect spin has on the ball. Having a higher amount will mean that the ball will roll further with the use of spin. | |||
Impact | |||
===Starting characters=== | |||
=== | {| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100% | ||
{|style=" | |- | ||
! | ! colspan=2 width=25% style="background:#FF0001" | {{color-link|Mario|white}} | ||
!Drive | ! colspan=2 width=25% style="background:#00C100" | {{color-link|Luigi|white}} | ||
! colspan=2 width=25% style="background:#FF599B" | {{color-link|Princess Peach|white|Peach}} | |||
! colspan=2 width=25% style="background:#FF7226" | {{color-link|Princess Daisy|white|Daisy}} {{color|<sup><small>(new)</small></sup>|white}} | |||
|- | |||
! colspan=2 | [[File:MGTT Mario Driver Follow Through Artwork.png|107x113px]] | |||
! colspan=2 | [[File:MGLuigi.png|107x113px]] | |||
! colspan=2 | [[File:Peach MGTT art.png|107x113px]] | |||
! colspan=2 | [[File:MGDaisy.png|107x113px]] | |||
|- | |||
| '''Drive || 212 yards | |||
| '''Drive || 206 yards | |||
| '''Drive || 203 yards | |||
| '''Drive || 213 yards | |||
|- | |||
| '''Star Drive || 280 yards | |||
| '''Star Drive || 240 yards | |||
| '''Star Drive || 235 yards | |||
| '''Star Drive || 270 yards | |||
|- | |||
|'''Height || High (+4) | |||
|'''Height || Low (-4) | |||
|'''Height || Moderate (-1) | |||
|'''Height || High (+5) | |||
|- | |||
|'''Shot || Straight (±0) | |||
|'''Shot || Fade (-3) | |||
|'''Shot || Straight (±0) | |||
|'''Shot || Draw (+4) | |||
|- | |||
|'''Impact || 11 (+1) | |||
|'''Impact || 13 (+3) | |||
|'''Impact || 14 (+4) | |||
|'''Impact || 11 (+1) | |||
|- | |||
|'''Star Impact || 6 (-4) | |||
|'''Star Impact || 10 (±0) | |||
|'''Star Impact || 11 (+1) | |||
|'''Star Impact || 7 (-3) | |||
|- | |||
|'''Control || 6 (-4) | |||
|'''Control || 12 (+2) | |||
|'''Control || 13 (+3) | |||
|'''Control || 7 (-3) | |||
|- | |||
|'''Spin || 15 (+5) | |||
|'''Spin || 7 (-3) | |||
|'''Spin || 5 (-5) | |||
|'''Spin || 14 (+4) | |||
|- | |||
|'''Quote || It's-a me! I've been on fire lately, but I hope you'll challenge me! | |||
|'''Quote || Oh dear... I've practiced, but no one will play me. Will you play against me? | |||
|'''Quote || Hey! I adore golf! It seems you do, too! Want to play a round of 18? | |||
|'''Quote || What's up? I'm new, but golf is my thing! And I'll go toe-to-toe to prove it! | |||
|- | |||
! colspan=2 style="background:#36D836" | {{color-link|Yoshi|white}} | |||
! colspan=2 style="background:#FFDE0C" | {{color-link|Koopa|white}} {{color|<sup><small>(new)</small></sup>|white}} | |||
! colspan=2 style="background:#7F3013" | {{color-link|Donkey Kong|white}} | |||
! colspan=2 style="background:#A54021" | {{color-link|Diddy Kong|white}} {{color|<sup><small>(new)</small></sup>|white}} | |||
|- | |||
! colspan=2 | [[File:Yoshi MGTT art.png|107x113px]] | |||
! colspan=2 | [[File:Koopa MGTT art.png|107x113px]] | |||
! colspan=2 | [[File:DK MGTT art.png|107x113px]] | |||
! colspan=2 | [[File:Diddy Kong MGTT.png|107x113px]] | |||
|- | |||
| '''Drive || 208 yards | |||
| '''Drive || 200 yards | |||
| '''Drive || 215 yards | |||
| '''Drive || 207 yards | |||
|- | |||
| '''Star Drive || 250 yards | |||
| '''Star Drive || 230 yards | |||
| '''Star Drive || 285 yards | |||
| '''Star Drive || 245 yards | |||
|- | |||
|'''Height || Moderate (±0) | |||
|'''Height || Moderate (+1) | |||
|'''Height || Low (-3) | |||
|'''Height || High (+3) | |||
|- | |||
|'''Shot || Straight (±0) | |||
|'''Shot || Draw (+1) | |||
|'''Shot || Slice (-6) | |||
|'''Shot || Draw (+2) | |||
|- | |||
|'''Impact || 13 (+3) | |||
|'''Impact || 14 (+4) | |||
|'''Impact || 11 (+1) | |||
|'''Impact || 13 (+3) | |||
|- | |||
|'''Star Impact || 10 (±0) | |||
|'''Star Impact || 13 (+3) | |||
|'''Star Impact || 5 (-5) | |||
|'''Star Impact || 10 (±0) | |||
|- | |||
|'''Control || 10 (±0) | |||
|'''Control || 14 (+4) | |||
|'''Control || 6 (-4) | |||
|'''Control || 11 (+1) | |||
|- | |||
|'''Spin || 10 (±0) | |||
|'''Spin || 8 (-2) | |||
|'''Spin || 12 (+2) | |||
|'''Spin || 9 (-1) | |||
|- | |- | ||
| | |'''Quote || Golf is perfect for me, 'cause I love to roam! Why don't we square off? | ||
| | |'''Quote || Hi! I may be small, but I'm a huge fan of golf! Care to match skills? | ||
| | |'''Quote || Smacking the ball a mile is great. Now let me show you what I mean! | ||
| | |'''Quote || It's me, Diddy! I'm hooked on this game, and I wanna show you my skills! Ready? | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | ! colspan=2 style="background:#FFE500" | {{color-link|Wario|white}} | ||
| | ! colspan=2 style="background:#6D2DC3" | {{color-link|Waluigi|white}} {{color|<sup><small>(new)</small></sup>|white}} | ||
| | ! colspan=2 style="background:#C33FFF" | {{color-link|Birdo|white}} {{color|<sup><small>(new)</small></sup>|white}} | ||
| | ! colspan=2 style="background:#669900" | {{color-link|Bowser|white}} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | ! colspan=2 | [[File:MGWario.png|107x113px]] | ||
| | ! colspan=2 | [[File:Waluigi MGTT art.png|107x113px]] | ||
| | ! colspan=2 | [[File:Birdo Mario Golf artwork.jpg|107x113px]] | ||
! colspan=2 | [[File:Bowser MGTT.png|107x113px]] | |||
|- | |- | ||
| | | '''Drive || 210 yards | ||
| '''Drive || 209 yards | |||
| | | '''Drive || 209 yards | ||
| | | '''Drive || 217 yards | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | '''Star Drive || 265 yards | ||
| '''Star Drive || 260 yards | |||
| | | '''Star Drive || 255 yards | ||
| | | '''Star Drive || 290 yards | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |'''Height || Very Low (-5) | ||
| | |'''Height || Moderate (±0) | ||
| | |'''Height || High (+2) | ||
|Moderate ( | |'''Height || Moderate (±0) | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |'''Shot|| Slice (-6) | ||
|'''Shot|| Draw (+3) | |||
|'''Shot|| Fade (-2) | |||
| | |'''Shot|| Hook (+6) | ||
|Slice (-6) | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |'''Impact || 12 (+2) | ||
| | |'''Impact || 13 (+3) | ||
| | |'''Impact || 12 (+2) | ||
| | |'''Impact || 10 (±0) | ||
| | |||
| | |||
|10 (±0) | |||
|- | |- | ||
| | |'''Star Impact || 8 (-2) | ||
|'''Star Impact || 8 (-2) | |||
|'''Star Impact || 9 (-1) | |||
|'''Star Impact || 5 (-5) | |||
| | |||
| | |||
|8 (-2) | |||
| | |||
| | |||
|- | |- | ||
| | |'''Control || 8 (-2) | ||
| | |'''Control || 9 (-1) | ||
| | |'''Control || 9 (-1) | ||
| | |'''Control || 5 (-5) | ||
| | |||
| | |||
|9 (-1) | |||
| | |||
|- | |- | ||
| | |'''Spin || 10 (±0) | ||
| | |'''Spin || 12 (+2) | ||
|'''Spin || 13 (+3) | |||
| | |'''Spin || 16 (+6) | ||
|12 (+2) | |||
| | |||
| | |||
|13 (+3) | |||
| | |||
|- | |- | ||
| | |'''Quote || Challenge me? You? I'm the best golfer in the world. I'm not scared! | ||
| | |'''Quote || You might be gettin' better, but nobody cheats better than me! You got that?! | ||
| | |'''Quote || I love to golf, and now I want to play other golfers! Are you in? | ||
| | |'''Quote || Bwaaahhh ha HA! I'm so good, golfing is starting to get boring! BORING!! | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
===Unlockable=== | ===Unlockable characters=== | ||
{|style=" | {| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100% | ||
! | |- | ||
! | ! colspan=2 style="background:#99CC00" | {{color-link|Bowser Jr.|white}} {{color|<sup><small>(new)</small></sup>|white}} | ||
! | ! colspan=2 style="background:#A0BECE" | {{color-link|Boo|white}} {{color|<sup><small>(new)</small></sup>|white}} | ||
! | ! colspan=2 style="background:#8A99E8" | {{color-link|Shadow Mario|white}} {{color|<sup><small>(new)</small></sup>|white}} | ||
! | ! colspan=2 style="background:#009933" | {{color-link|Petey Piranha|white}} {{color|<sup><small>(new)</small></sup>|white}} | ||
! | |- | ||
! colspan=2 | [[File:MGTT Bowser Jr Artwork.png|107x113px]] | |||
! colspan=2 | [[File:Boomgtt.png|107x113px]] | |||
! colspan=2 | [[File:MGTT Shadow Mario Artwork.png|107x113px]] | |||
! colspan=2 | [[File:Petey Piranha Sticker.png|107x113px]] | |||
|- | |||
| '''Drive || 211 yards | |||
| '''Drive || 208 yards | |||
| '''Drive || 212 yards | |||
| '''Drive || 220 yards | |||
|- | |||
| '''Star Drive || 268 yards | |||
| '''Star Drive || 253 yards | |||
| '''Star Drive || 275 yards | |||
| '''Star Drive || 300 yards | |||
|- | |||
|'''Height || Low (-2) | |||
|'''Height || Moderate (-1) | |||
|'''Height || Low (-4) | |||
|'''Height || Very High (+6) | |||
|- | |||
|'''Shot|| Straight (±0) | |||
|'''Shot|| Hook (+5) | |||
|'''Shot|| Fade (-4) | |||
|'''Shot|| Straight (±0) | |||
|- | |- | ||
| | |'''Impact || 12 (+2) | ||
| | |'''Impact || 13 (+3) | ||
| | |'''Impact || 11 (+1) | ||
| | |'''Impact || 10 (±0) | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |'''Star Impact || 7 (-3) | ||
| | |'''Star Impact || 9 (-1) | ||
| | |'''Star Impact || 6 (-4) | ||
| | |'''Star Impact || 4 (-6) | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |'''Control || 8 (-2) | ||
|'''Control || 10 (±0) | |||
| | |'''Control || 7 (-3) | ||
| | |'''Control || 5 (-5) | ||
| | |||
| | |||
| | |||
|7 (-3) | |||
| | |||
|- | |- | ||
| | |'''Spin || 11 (+1) | ||
| | |'''Spin || 8 (-2) | ||
| | |'''Spin || 7 (-3) | ||
| | |'''Spin || 10 (±0) | ||
| | |||
| | |||
| | |||
| | |||
|10 (±0) | |||
|} | |} | ||
=== | =====Unlocking criteria===== | ||
{| style="background:#EFFF9F;text-align:center;font-size:95%;max-width:60em;margin-left:auto;margin-right:auto" | |||
{|style="text-align:center" | ! colspan=2 style="background:yellowgreen;text-align:center;font-size:110%" | <span style="color:white">Unlock criteria</span> | ||
|- | |||
! | ! style="background:greenyellow;min-width:8em"|Bowser Jr. | ||
| style="min-width:20em"|Complete the 18 hole Birdie Challenge. | |||
|- | |||
! | ! style="background:greenyellow"|Boo | ||
|Obtain 50 [[Best Badge]]s in Tournament Mode. | |||
|- | |- | ||
! style="background:greenyellow"|Shadow Mario | |||
| | |Complete all Ring Attack holes. | ||
|- | |- | ||
! style="background:greenyellow"|Petey Piranha | |||
| | |Complete all side games on all levels except the Birdie Challenge. In Shot Practice complete Tee Shot, Second Shot, and Trouble Shot. In Approach Practice, complete Novice, Intermediate, and Expert. In Putting Practice, complete Novice, Intermediate, and Expert. | ||
|} | |} | ||
===Transferable characters=== | |||
<gallery> | |||
Neil MGAT artwork.png|[[Neil]] | |||
Ella MGAT artwork.png|[[Ella]] | |||
</gallery> | |||
Neil and Ella can be transferred into the game by connecting ''[[Mario Golf: Advance Tour]]'' for the [[Game Boy Advance]] with the [[Nintendo GameCube]]. Up to four different pairs can be linked via different save files, with each pair wearing different colors. | |||
==Golf courses== | ==Golf courses== | ||
{|class= | {| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- | |- | ||
!width=10%|Name | !width=10% |Name | ||
!width= | !width=15% |Image | ||
!width= | !width=15% |Description | ||
!width= | !width=15% |Unlock Condition | ||
|- | |- | ||
|[[Lakitu Valley | |[[Lakitu Valley]] | ||
|[[File:LakituValley fr.png|150px]] | |[[File:LakituValley fr.png|150px]] | ||
|A basic course surrounded by trees. It is often used for tutorials, due to it being beginner-friendly. | |A basic course surrounded by trees. It is often used for tutorials, due to it being beginner-friendly. | ||
|Unlocked by Default | |Unlocked by Default | ||
|- | |- | ||
|[[Cheep Cheep Falls | |[[Cheep Cheep Falls]] | ||
|[[File:MGTT Cheep Cheep Falls.png|150px]] | |[[File:MGTT Cheep Cheep Falls.png|150px]] | ||
|This course has a conventional nature like Lakitu Valley, but also contains ponds and rivers as water hazards. Trees and subtle traps are also more abundant. | |This course has a conventional nature like Lakitu Valley, but also contains ponds and rivers as water hazards. Trees and subtle traps are also more abundant. | ||
|Beating the Lakitu Cup. | |Beating the Lakitu Cup. | ||
|- | |- | ||
|[[Shifting Sands | |[[Shifting Sands]] | ||
|[[File:MGTT Shifting Sands.png|150px]] | |[[File:MGTT Shifting Sands.png|150px]] | ||
|This course is likely based off [[Shifting Sand Land]] and contains many [[Bunker (obstacle)|bunkers]]. There are also waste areas, cacti and rocks that act as hazards. | |This course is likely based off [[Shifting Sand Land]] and contains many [[Bunker (obstacle)|bunkers]]. There are also waste areas, cacti and rocks that act as hazards. | ||
|Beating the Cheep Cheep Tournament. | |Beating the Cheep Cheep Tournament. | ||
|- | |- | ||
|[[Blooper Bay | |[[Blooper Bay]] | ||
|[[File:Blooper Bay TT.png|150px]] | |[[File:Blooper Bay TT.png|150px]] | ||
|This course features some unconventional elements, such as Fast Fairways, on which the ball | |This course features some unconventional elements, such as Fast Fairways, where surfaces on which the ball roles further than normal, and is set in a tropical resort area. Many of the bunkers are shaped like recognizable objects, such as seagulls or [[Super Star]]s. | ||
|Beating the Sands Classic. | |Beating the Sands Classic. | ||
|- | |- | ||
|[[Peach's Castle Grounds | |[[Peach's Castle Grounds]] | ||
|[[File:Peach Castle Grounds TT.png|150px]] | |[[File:Peach Castle Grounds TT.png|150px]] | ||
|This course features many elements unique to the ''[[ | |This course features many elements unique to the ''[[Mario (franchise)|Mario]]'' franchise, such as [[Warp Pipe]]s, [[Chain Chomp]]s, and giant [[Mushroom]]s. [[King Bob-omb]] also makes a cameo here, as well as [[Pikmin]]. | ||
|Beating the Blooper Open. | |Beating the Blooper Open. | ||
|- | |- | ||
|[[Bowser Badlands | |[[Bowser Badlands]] | ||
|[[File:BChole 12 shot.png|150px]] | |[[File:BChole 12 shot.png|150px]] | ||
|This dark, difficult course presumably designed by [[Bowser]] contains [[Bob-omb]]s, [[Piranha Plant]]s, and [[Whomp]]s, as well as elements such as lava. Extra care will need to be taken when playing on this course. | |This dark, difficult course presumably designed by [[Bowser]] contains [[Bob-omb]]s, [[Piranha Plant]]s, and [[Whomp]]s, as well as elements such as lava. Extra care will need to be taken when playing on this course. | ||
|Beating the Peach's Invitational. | |Beating the Peach's Invitational. | ||
|- | |- | ||
|[[Congo Canopy | |[[Congo Canopy]] | ||
|[[File:Congo Canopy TT.png|150px]] | |[[File:Congo Canopy TT.png|150px]] | ||
|Set in the [[Kongo Jungle]], this is a special Par 3 course used in pin-shot and birdie challenges. It can be easy to miss the mark and land out of bounds and there are also a few water hazards to be found. | |Set in the [[Kongo Jungle]], this is a special Par 3 course used in pin-shot and birdie challenges. It can be easy to miss the mark and land out of bounds and there are also a few water hazards to be found. | ||
|Unlocked by Default | |Unlocked by Default | ||
|} | |} | ||
====Score table==== | ====Score table==== | ||
{| | {| style="background:#EFFF9F;text-align:center;font-size:95%;max-width:60em;margin-left:auto;margin-right:auto" | ||
!colspan=2|# Scores for Trophy | ! colspan=2 style="background:yellowgreen;text-align:center;font-size:110%" | <span style="color:white"># Scores for Trophy</span> | ||
|- | |- | ||
|Lakitu Cup | ! style="background:greenyellow;min-width:8em"|Lakitu Cup | ||
| +6 | | style="min-width:20em"| +6 | ||
|- | |- | ||
|Cheep Cheep Tournament | ! style="background:greenyellow"|Cheep Cheep Tournament | ||
| +4 | | +4 | ||
|- | |- | ||
|Sands Classic | ! style="background:greenyellow"|Sands Classic | ||
| +3 | | +3 | ||
|- | |- | ||
|Blooper Open | ! style="background:greenyellow"|Blooper Open | ||
| +2 | | +2 | ||
|- | |- | ||
|Peach's Invitational | ! style="background:greenyellow"|Peach's Invitational | ||
| +1 | | +1 | ||
|- | |- | ||
|Bowser Championship | ! style="background:greenyellow"|Bowser Championship | ||
| ±0 | | ±0 | ||
|- | |- | ||
|Lakitu Cup★ | ! style="background:greenyellow;min-width:8em"|Lakitu Cup★ | ||
| -9 | | style="min-width:20em"| -9 | ||
|- | |- | ||
|Cheep Cheep Tournament★ | ! style="background:greenyellow"|Cheep Cheep Tournament★ | ||
| -7 | | -7 | ||
|- | |- | ||
|Sands Classic★ | ! style="background:greenyellow"|Sands Classic★ | ||
| -5 | | -5 | ||
|- | |- | ||
|Blooper Open★ | ! style="background:greenyellow"|Blooper Open★ | ||
| -3 | | -3 | ||
|- | |- | ||
|Peach's Invitational★ | ! style="background:greenyellow"|Peach's Invitational★ | ||
| -1 | | -1 | ||
|- | |- | ||
|Bowser Championship★ | ! style="background:greenyellow"|Bowser Championship★ | ||
| ±0 | | ±0 | ||
|} | |} | ||
=="Target Bullseye Tour" version== | =="Target Bullseye Tour" version== | ||
On July 28, 2003, [[Nintendo|Nintendo of America]] released '''Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version)''' through {{wp|Target Corporation|Target}} stores. This version allowed players to play the Bullseye Tour in the Special Tournament mode. Codes issued from this version of the game could be submitted through the official website. Nintendo prizes were mailed out to the winners. The promotion ended on August 31, 2003.<ref> | On July 28, 2003, [[Nintendo|Nintendo of America]] released '''Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version)''' through {{wp|Target Corporation|Target}} stores. This version allowed players to play the Bullseye Tour in the Special Tournament mode. Codes issued from this version of the game could be submitted through the official website. Nintendo prizes were mailed out to the winners. The promotion ended on August 31, 2003.<ref>[http://cube.ign.com/objects/142/14216969.html Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version) Game Profile]. ''[http://cube.ign.com/ IGN GameCube]''. Retrieved on March 29, 2008.</ref> | ||
==References to other games== | ==References to other games== | ||
*''[[Super Mario Bros.]]'': In the character select screen, Princess Peach sings the first few notes of the overworld theme. A remix of the underground theme is heard during the player's attempt to score a birdie. | *''[[Super Mario Bros.]]'': In the character select screen, Princess Peach sings the first few notes of the overworld theme. A remix of the underground theme is heard during the player's attempt to score a birdie. | ||
*''[[Super Mario 64]]'': Shifting Sands is possibly based on [[Shifting Sand Land]] from this game. A remix of the Peach's Castle theme is heard in Peach's Castle Grounds. A remix of the Bowser boss fight music is heard in Bowser Badlands. Hole 8 of Peach's Castle Grounds has a mountain with a similar layout to the one in [[Bob-omb Battlefield]], and [[King Bob-omb|Big Bob-omb]] appears there, too. | *''[[Super Mario 64]]'': Shifting Sands is possibly based on [[Shifting Sand Land]] from this game. A remix of the Peach's Castle theme is heard in Peach's Castle Grounds. A remix of the Bowser boss fight music is heard in Bowser Badlands. Hole 8 of Peach's Castle Grounds has a mountain with a similar layout to the one in [[Bob-omb Battlefield]], and [[King Bob-omb|Big Bob-omb]] appears there, too. Shadow Mario’s voice clips are mostly taken from this game but edited to be slower. | ||
*''[[Mario Party]]'': The sound effect that plays when [[Toad]] trips on the menu screens is taken from ''Mario Party'', as is the sound that plays when attempting to use a Power Shot when out of them. | *''[[Mario Party]]'': The sound effect that plays when [[Toad]] trips on the menu screens is taken from ''Mario Party'', as is the sound that plays when attempting to use a Power Shot when out of them. | ||
*''[[Donkey Kong 64]]'': Donkey Kong and Diddy Kong's voice clips were reused from this game. | |||
*''[[pikipedia:Pikmin (game)|Pikmin]]'': Whenever a player's golf ball lands in a flower patch, Pikmin fly out. | *''[[pikipedia:Pikmin (game)|Pikmin]]'': Whenever a player's golf ball lands in a flower patch, Pikmin fly out. | ||
*''[[Super Mario Sunshine]]'': Hole 10 of Blooper Bay shares a similar overwater cabana and bridge with [[Gelato Beach]], an area in [[Isle Delfino]]. [[Bowser Jr.]], [[Shadow Mario]], and [[Petey Piranha]]'s animations are heavily based on those from this game. | *''[[Super Mario Sunshine]]'': Hole 10 of Blooper Bay shares a similar overwater cabana and bridge with [[Gelato Beach]], an area in [[Isle Delfino]]. [[Bowser Jr.]], [[Shadow Mario]], and [[Petey Piranha]]'s animations are heavily based on those from this game. | ||
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*''[[Mario Power Tennis]]'': The opening logos are reused. | *''[[Mario Power Tennis]]'': The opening logos are reused. | ||
*''[[Super Smash Bros. Brawl]]'': The main theme appears as part of an arranged medley alongside the main theme of ''Mario Power Tennis'' as a selectable music track. It returns unchanged in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. | *''[[Super Smash Bros. Brawl]]'': The main theme appears as part of an arranged medley alongside the main theme of ''Mario Power Tennis'' as a selectable music track. It returns unchanged in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. | ||
*''[[Mario Golf: Super Rush]]'': Some of the characters' voice clips are reused in this game. | |||
==Reception== | ==Reception== | ||
{|class="wikitable | {| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
Line 654: | Line 681: | ||
|''Despite its camera problems, its visual deficiencies, and the fact that it does some things worse than the original, I'm having lots of fun with Toadstool Tour. Sure it's not as good as the latest Tiger Woods or even Hot Shots Golf 3. Nor is there much new here from the original Mario Golf. But I love playing as these characters. Seeing the behavior of Mario, Koopa, Peach (my favorite) Waluigi, and the others makes for a really fun time. Even though the game's problems keep it from being great, it's still an enjoyable title for Nintendo fans and gamers looking for a simple golf game.'' | |''Despite its camera problems, its visual deficiencies, and the fact that it does some things worse than the original, I'm having lots of fun with Toadstool Tour. Sure it's not as good as the latest Tiger Woods or even Hot Shots Golf 3. Nor is there much new here from the original Mario Golf. But I love playing as these characters. Seeing the behavior of Mario, Koopa, Peach (my favorite) Waluigi, and the others makes for a really fun time. Even though the game's problems keep it from being great, it's still an enjoyable title for Nintendo fans and gamers looking for a simple golf game.'' | ||
|- | |- | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
|colspan=2|{{ | |colspan=2|{{nowrap|Platform / Score}} | ||
|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
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==Staff== | ==Staff== | ||
{{main|List of Mario Golf: Toadstool Tour staff}} | {{main|List of Mario Golf: Toadstool Tour staff}} | ||
==Regional | ==Regional Differences== | ||
As the game was first released in North America, the NTSC-J and PAL versions of the game were subjected to further refinements. | As the game was first released in North America, the NTSC-J and PAL versions of the game were subjected to further refinements. | ||
*Ball in-flight trails were made much shorter in length. Most full-power shot particle effects were toned down as well, excluding those of Mario, Bowser, Shadow Mario, and Bowser Jr. | *Ball in-flight trails were made much shorter in length. Most full-power shot particle effects were toned down as well, excluding those of Mario, Bowser, Shadow Mario, and Bowser Jr. | ||
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==Media== | ==Media== | ||
{{media table | {{media table | ||
|file1= | |file1=LuigiBirdie.ogv | ||
|title1=''Mario Golf: Toadstool Tour'' | |title1=''Mario Golf: Toadstool Tour'' | ||
|description1= | |description1=Luigi scoring a birdie on the second hole of Lakitu Valley | ||
|length1=0: | |length1=0:40 | ||
|file2= | |||
|file2=MGTTTitle.oga | |||
|title2=''Mario Golf: Toadstool Tour'' | |title2=''Mario Golf: Toadstool Tour'' | ||
|description2= | |description2=Title screen | ||
|length2=0:30 | |length2=0:30 | ||
|file3= | |||
|file3=MGTTLakituValley.oga | |||
|title3=''Mario Golf: Toadstool Tour'' | |title3=''Mario Golf: Toadstool Tour'' | ||
|description3= | |description3=Excerpt from [[Lakitu Valley]] | ||
|length3=0: | |length3=0:30 | ||
|file4= | |||
|file4=Tournament-Course-Intro.oga | |||
|title4=''Mario Golf: Toadstool Tour'' | |title4=''Mario Golf: Toadstool Tour'' | ||
|description4=Scoring a par | |description4=Viewing the course before taking the first stroke | ||
| | |length4=0:22 | ||
|file5=MGTTPar.oga | |||
|title5=''Mario Golf: Toadstool Tour'' | |||
|description5=Scoring a par | |||
|length5=0:30 | |||
|file6=MGTTUnderPar.oga | |||
|title6=''Mario Golf: Toadstool Tour'' | |||
|description6=Attempting a putt under par | |||
|length6=0:30 | |||
}} | }} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオゴルフ ファミリーツアー | ||
| | |JapR=Mario Gorufu Famirī Tsuā | ||
| | |JapM=Mario Golf Family Tour | ||
|Kor= | |Spa= | ||
|KorR= | |SpaM= | ||
|KorM= | |SpaA= | ||
|SpaAM= | |||
|SpaE= | |||
|SpaEM= | |||
|Fra= | |||
|FraM= | |||
|FraA= | |||
|FraAM= | |||
|FraE= | |||
|FraEM= | |||
|Dut= | |||
|DutM= | |||
|Ger= | |||
|GerM= | |||
|Ita= | |||
|ItaM= | |||
|Por= | |||
|PorM= | |||
|Rus= | |||
|RusM= | |||
|Kor= | |||
|KorR= | |||
|KorM= | |||
|Chi= | |||
|ChiR= | |||
|ChiM= | |||
|Rom= | |||
|RomM= | |||
}} | }} | ||
== | ==Trivia== | ||
*This game's scoreboard features many [[List of characters|characters]] from other '' | *This game's scoreboard features many [[List of characters|characters]] from other ''Mario'' games, including [[Goombario]] and [[Hammer Bro]]. Possibly coincidentally, [[Toadster|one of these referenced characters]] has actually never been seen since the ''[[Super Mario Adventures]]'' comic, where he was a minor hero. | ||
*Professional golfer {{wp|Gary McCord}} recommended the game in his book {{wp|For Dummies|Golf for Dummies}}, notably referring to Mario as "the mustachioed plumber from ''[[Donkey Kong (game)|Donkey Kong]]''". | *Professional golfer {{wp|Gary McCord}} recommended the game in his book {{wp|For Dummies|Golf for Dummies}}, notably referring to Mario as "the mustachioed plumber from ''[[Donkey Kong (game)|Donkey Kong]]''". | ||
*This was one of the last games Nintendo published to have the "Official Nintendo Seal of Quality" label on the box and the disc, as Nintendo changed the label in late-2003 to read "Official Nintendo Seal". A Player's Choice box was released after 2003; however, on this version, the "[[Official Nintendo Seal]]" appears on the back only, while the "Official Nintendo Seal of Quality" appears on the front and the disc. | *This was one of the last games Nintendo published to have the "Official Nintendo Seal of Quality" label on the box and the disc, as Nintendo changed the label in late-2003 to read "Official Nintendo Seal". A Player's Choice box was released after 2003; however, on this version, the "[[Official Nintendo Seal]]" appears on the back only, while the "Official Nintendo Seal of Quality" appears on the front and the disc. | ||
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==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1}} | {{NIWA|StrategyWiki=1}} | ||
*[https://www.nintendo.co.jp/ngc/gftj/index.html Japanese site] | *[https://www.nintendo.co.jp/ngc/gftj/index.html Japanese site] | ||
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Golf-Toadstool-Tour-268258.html UK site] | *[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Golf-Toadstool-Tour-268258.html UK site] | ||
{{MGTT}} | {{MGTT}} | ||
{{ | {{Mario games}} | ||
{{GCN}} | {{GCN}} | ||
[[de:Mario Golf: Toadstool Tour]] | [[de:Mario Golf: Toadstool Tour]] |