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{{Infobox | |||
|image=[[File:ToadstoolTour.PNG|250px]]<br>American box art | |||
|developer=[[Camelot Software Planning]] | |developer=[[Camelot Software Planning]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released='''Original Release'''<br>{{releasedate|USA|July 29, 2003|Japan|September 5, 2003|Australia|February 11, 2004|Europe|June 18, 2004<ref>[http://themushroomkingdom.net/games/mgtt Date info of Mario Golf: Toadstool Tour from TMK], retrieved 11/26/2012</ref>}} '''[[Player's Choice|Player's Choice Release]]'''<br>{{releasedate|USA|2004}} | ||
|genre=[[Mario Golf (series)|Golf]] | |genre=[[Mario Golf (series)|Golf]] | ||
|modes= | |modes=1-4 players | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}} | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
| | |media={{container|gcn=1}} | ||
|input={{input| | |input={{input|gamecube=1}} | ||
}} | }} | ||
'''''Mario Golf: Toadstool Tour''''' | '''''Mario Golf: Toadstool Tour''''' is the third game in the ''[[Mario Golf (series)|Mario Golf]]'' series (developed by [[Camelot Software Planning]]), the second home console installment and was released for the [[Nintendo GameCube]]. It also earned the Player's Choice rating. | ||
==Opening== | |||
[[File:Mgtt intro 4.png|thumb|left|150px|Daisy, Peach, Luigi, and Mario celebrating results of excellent tee shots.]] | |||
The game's opening starts with [[Mario]] and [[Luigi]] looking upon a shiny [[trophy]] and commenting on how nice it looks. [[Princess Peach|Peach]] and [[Princess Daisy|Daisy]] call on them saying it's tee time on the planned golf course. As all four are shown making excellent tee shots, [[Wario]] and [[Waluigi]] are shown from behind, extremely jealous of how well they do. The two hear a noise and turn around to see [[Yoshi]] and [[Koopa Troopa]] together to start their round of golf. Wario and Waluigi clench their Golf Clubs while laughing, and prepare to join them. They all take turns hitting the ball, and Yoshi hits near a [[Chain Chomp]]. When he tries to get it back, the Chain Chomp wakes up and barks at Yoshi, scaring him and making him fall over. Wario attempts to hit the ball out of the bunker, but all he manages to do is hit the sand with the club and make it fly into Waluigi's face. Minutes later, Waluigi attempts to putt the ball into the hole, but fails miserably after a few tries - resulting in Yoshi and Koopa Troopa falling asleep. | |||
[[File: | Meanwhile, [[Donkey Kong]] and [[Diddy Kong]] walk past the sleeping Yoshi and Koopa Troopa; Wario and Waluigi attempt to challenge them next. After Donkey Kong shows his golf prowess to Diddy, Wario and Waluigi, Wario then attempts to hit the ball a long way, despite his terrible swing, until it goes out of sight into the forest. Wario and Waluigi start celebrating until they hear a loud roar. The ball suddenly flies back, landing in front of Wario. The two look up and see [[Bowser]] coming out of the forest completely enraged because he now has a black eye from the golf ball. Bowser gives chase after Wario and Waluigi in his [[Koopa Clown Car]] and starts firing Bob-ombs at the two as they run around [[Lakitu Valley]] past [[Birdo]] and [[Boo]], who were playing a game of golf on their own. Fortunately for Wario and Waluigi, they find a yellow [[Warp Pipe]] that is too small for Bowser and his Koopa Clown Car to fit through. Wario and Waluigi come out the other side of the pipe and stop to catch their breath; however, Bowser and the Koopa Clown Car appear right above them seconds later. Bowser takes out another Bob-omb threatening to drop it, resulting in Wario and Waluigi screaming in fear for their lives. | ||
Meanwhile, Mario is preparing to take a shot on that same course with Luigi, Peach, and Daisy observing from behind. As Wario and Waluigi still try frantically to escape from Bowser's looming threat by going through an enormous metal door, Mario hits his ball with | |||
[[File:Mgtt intro 5.png|thumb|150px|left|Mario attempting another shot as Daisy, Luigi, and Peach watch from behind.]] | |||
Meanwhile, Mario is preparing to take a shot on that same course with Luigi, Peach, and Daisy observing from behind. As Wario and Waluigi still try frantically to escape from Bowser's looming threat by going through an enormous metal door, Mario hits his ball with the golf club. Wario and Waluigi manage to open the door and continue their escape attempt; however, while doing so, that same ball Mario just hit descends and bounces off Wario and Waluigi to Bowser's hand, knocking the Bob-omb off of it -- ultimately resulting in an explosion claiming Wario, Waluigi, and Bowser as its victims. Mario, Luigi, Peach, and Daisy witnessed the explosion from afar, completely baffled as to what caused the explosion that came out of nowhere. | |||
{{br}} | {{br}} | ||
=== | ====Opening Images==== | ||
<gallery> | <center><gallery perrow=3> | ||
MGTTIntro1.png | MGTTIntro1.png | ||
Mgtt intro 1.png | |||
Mgtt intro 3.png | |||
MGTTIntro4.png | MGTTIntro4.png | ||
MGTTIntro7.png | MGTTIntro7.png | ||
MGTTIntro5.png | MGTTIntro5.png | ||
MGTTIntro6.png | MGTTIntro6.png | ||
MGTTIntro8.png | MGTTIntro8.png | ||
MGTTIntro9.png | MGTTIntro9.png | ||
</gallery> | </gallery></center> | ||
==Gameplay== | ==Gameplay== | ||
[[File: | [[File:MGTTGameplay.jpg|thumb|Gameplay of ''Mario Golf: Toadstool Tour'']] | ||
The game differs greatly from that of the [[Mario Golf (Game Boy Color)|previous game]] in both controls and visuals. The game uses 3D renders for the designs of characters and courses, changing the camera view to be able to view much more of the course in detail. Pressing {{button|gcn|X}} or {{button|gcn|Y}} allows the player to view an overview of the course and allows them to study the course or green topography in order to adjust their shot, and can look around using {{button|gcn|C}}. The green also now displays moving topographic lines that follow down the path of the green, increasing in speed the more the green slopes. A new control system has also been added, with a manual and automatic swing. The automatic swing is used by pressing {{button|gcn|A}} to set the power for the shot and then letting the game decide where the sweet spot marker ends up. A manual swing involves pressing {{button|gcn|B}} when choosing power, then pressing either {{button|gcn|A}} or {{button|gcn|B}} to set the sweet spot impact marker. This allows the use of a new feature, spin, to be used on shots. Either Backspin, Topspin, Super Backspin or Super Topspin can be used, affecting the balls line of movement on the ground. Topspin sends the ball rolling forward while Backspin causes the ball to roll backwards; the super versions of the spin are stronger and travel farther. Different characters spin will be more powerful with higher spin levels. The ability to change where the ball is hit is also present from the two previous games, allowing different types of shots to be taken. Approach shots also appear, used when players approach the hole, as well as the limited number of [[Power Shot|power shots]]. Power shots have longer drives than normal shots, though only six can be used at a time. However, if a player does a perfect [[Nice Shot|nice shot]] (meaning they have aligned the first bar at the far left and perfectly aligned the second bar), they do not use up a power shot. | |||
===Controls=== | ===Controls=== | ||
====Menu==== | ====Menu==== | ||
Line 47: | Line 49: | ||
*{{button|gcn|L}} - Left-Handed Character | *{{button|gcn|L}} - Left-Handed Character | ||
*{{button|gcn|R}} - Star Character | *{{button|gcn|R}} - Star Character | ||
*{{button|gcn| | *{{button|gcn|Z}} - Change Clubs (only available when data is transferred from ''[[Mario Golf: Advance Tour]]'') | ||
====Golf==== | ====Golf==== | ||
*{{button|gcn|A}} - Start Swing/Choose Power (automatic) | *{{button|gcn|A}} - Start Swing/Choose Power (automatic) | ||
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===Scores=== | ===Scores=== | ||
Depending on how many strokes the player required to take to hit the ball into the hole, players receive a score and a name for the score. The following is a list of them, from best to worst scores: | Depending on how many strokes the player required to take to hit the ball into the hole, players receive a score and a name for the score. The following is a list of them, from best to worst scores: | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
{| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | |||
|- | |- | ||
!width=25%|Name | !width=25% |Name | ||
!width=25%|Image | !width=25% |Image | ||
!width=50%|Description | !width=50% |Description | ||
|- | |- | ||
|[[ | |[[Hole-in-One]] | ||
|[[File: | |[[File:MGTTPeachHoleInOneReaction.png|200px]] | ||
|The player has sunk the ball in the hole with one stroke. It is easiest to receive this result on a | |The player has sunk the ball in the hole with one stroke. It is easiest to receive this result on a Par 3. lt is possible to attain a Hole-in-One on a Par 4 or 5 as well, though the game will record these as Albatrosses. | ||
|- | |- | ||
|[[ | |[[Albatross]] | ||
|[[File: | |[[File:PeteyAlbatross.PNG|200px]] | ||
|The player has sunk the ball three below par. The game awards this for a score of 2 on a | |The player has sunk the ball three below par. The game awards this for a score of 2 on a Par 5, or 1 on a Par 4. Without Linking with Mario Golf: Advance Tour, these are usually much harder to achieve than a hole-in-one. | ||
|- | |- | ||
|[[ | |[[Eagle]] | ||
|[[File:EagleDaisy. | |[[File:EagleDaisy.PNG|200px]] | ||
|The player has sunk the ball two below par. On a | |The player has sunk the ball two below par. On a Par 3, the game records this as a Hole-in-One instead. | ||
|- | |- | ||
|[[ | |[[Birdie]] | ||
|[[File:MGTTPeachBirdieReaction.png|200px]] | |[[File:MGTTPeachBirdieReaction.png|200px]] | ||
|The player has sunk the ball one below par. | |The player has sunk the ball one below par. | ||
|- | |- | ||
|[[ | |[[Par]] | ||
|[[File: | |[[File:MGTTPeachParReaction.png|200px]] | ||
|The player has sunk the ball with a neutral score for the hole. | |The player has sunk the ball with a neutral score for the hole. | ||
|- | |- | ||
|[[ | |[[Bogey]] | ||
|[[File:DonkeyKongBogeyToadstoolTour.png|200px]] | |[[File:DonkeyKongBogeyToadstoolTour.png|200px]] | ||
|The player has sunk the ball one above par. | |The player has sunk the ball one above par. | ||
|- | |- | ||
|Double/Triple Bogey, or more<br>above par | |||
|[[File: | |[[File:DiddyKongDoubleBogeyToadstoolTour.png|200px]] | ||
|The player has sunk the ball the number indicated above par. The highest score a player can take is equivalent to triple | |The player has sunk the ball the number indicated above par. The highest score a player can take is equivalent to triple Par (i.e. +6 for a Par 3, +8 for a Par 4, and +10 for a Par 5). Selecting Give-Up will penalize the player with a triple Par score and retire the hole. | ||
|} | |} | ||
===Terrain, hazards, and other features=== | ===Terrain, hazards, and other features=== | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | {| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|-bgcolor=yellowgreen | |- bgcolor=yellowgreen | ||
|colspan=3|'''Terrain''' | |colspan=3|'''Terrain''' | ||
|- | |- | ||
!width=25%|Name | !width=25% |Name | ||
!width=25%|Image | !width=25% |Image | ||
!width=50%|Description | !width=50% |Description | ||
|- | |- | ||
|[[ | |[[Fairway]] | ||
|[[File:MGTT Fairway.png|200px]] | |[[File:MGTT Fairway.png|200px]] | ||
|align=left|A large and common terrain that is the easiest to hit the ball from. It has no effect on the golf ball. | |align=left|A large and common terrain that is the easiest to hit the ball from. It has no effect on the golf ball. | ||
|- | |- | ||
|[[ | |[[Fast Fairway]] | ||
|[[File:Fast Fairway.png|200px]] | |[[File:Fast Fairway.png|200px]] | ||
|align=left|Similar to fairway, except there is less friction between it and a regular fairway, meaning balls bounce farther and higher and | |align=left|Similar to fairway, except there is less friction between it and a regular fairway, meaning balls bounce farther and higher and rolls more. | ||
|- | |- | ||
|[[ | |[[Green]] | ||
|[[File:MGTT Green.png|200px]] | |[[File:MGTT Green.png|200px]] | ||
|align=left|The terrain where the [[pin]], [[hole]], and flag are located. | |align=left|The terrain where the [[pin]], [[hole]], and flag are located. They are surrounded by a Fringe, and golfers need to use putters if they are on the green. | ||
|- | |- | ||
|[[ | |[[Tournament Green]] | ||
| | | | ||
|align=left|Similar to regular greens, but, as with fast fairways, there is less friction in the ball, meaning it rolls farther. | |align=left|Similar to regular greens, but, as with fast fairways, there is less friction in the ball, meaning it rolls farther. | ||
|- | |- | ||
|[[ | |[[Fringe]] | ||
| | | | ||
|align=left|The area of grass surrounding the green, with a topography | |align=left|The area of grass surrounding the green, with a topography inbetween the green and the fairway. | ||
|- | |- | ||
|[[ | |[[Bunker (obstacle)|Bunker]] | ||
|[[File:MGTT Bunker | |[[File:MGTT-Bunker.png|200px]] | ||
|align=left|The most common negatively affecting terrain, bunkers affect the ball's lie and the ability to hit the ball accurately. Sand wedges are typically used to get balls out of bunkers. | |align=left|The most common negatively affecting terrain, bunkers affect the ball's lie and the ability to hit the ball accurately. Sand wedges are typically used to get balls out of bunkers. | ||
|- | |- | ||
|[[ | |[[Beach Bunker]] | ||
| | | | ||
|align=left|Found only in [[Blooper Bay]], these act similar to regular bunkers, except they | |align=left|Found only in [[Blooper Bay]], these act similar to regular bunkers, except they don't negatively affect the ball's lie as much as them. As their name suggests, they are found next to the ocean. | ||
|- | |- | ||
|[[ | |[[Grass Bunker]] | ||
| | | | ||
|align=left|Found only in [[Bowser Badlands]], these bunkers are heavier than the heaviest rough and greatly affect a ball's lie. | |align=left|Found only in [[Bowser Badlands]], these bunkers are heavier than the heaviest rough and greatly affect a ball's lie. | ||
|- | |- | ||
|[[ | |[[Semi-Rough]] | ||
|[[File:MGTT SemiRough.png|200px]] | |[[File:MGTT SemiRough.png|200px]] | ||
|align=left|Semi-Rough is found in the fringe area, between fairways and the rough. They slightly affect the ball's lie. | |align=left|Semi-Rough is found in the fringe area, between fairways and the rough. They slightly affect the ball's lie. | ||
|- | |- | ||
|[[ | |[[Rough]] | ||
|[[File:MGTT Rough.png|200px]] | |[[File:MGTT Rough.png|200px]] | ||
|align=left|Roughs are deeper than the semi-rough. They affect the ball's lie more than | |align=left|Roughs are deeper than the semi-rough. They affect the ball's lie more than Semi-Rough, but less than a Bunker. | ||
|- | |- | ||
|[[ | |[[Heavy Rough]] | ||
|[[File:MGTT Heavy Rough.png|200px]] | |[[File:MGTT Heavy Rough.png|200px]] | ||
|align=left|The heaviest rough, these greatly affect the ball's lie, even more than a Bunker or Beach Bunker. They are located on the deepest areas of the rough, usually before an [[ | |align=left|The heaviest rough, these greatly affect the ball's lie, even more than a Bunker or Beach Bunker. They are located on the deepest areas of the rough, usually before an [[O.B.]] | ||
|- | |- | ||
|[[ | |[[Flower Patch]] | ||
|[[File: | |[[File:FlowerPatch.jpg|200px]] | ||
|align=left| Uncommon terrain that affects a ball's lie | |align=left|Uncommon terrain that affects a ball's lie, however not as much as Bunkers and the Rough. Whenever a shot lands in a Flower Patch, [[Pikmin]] will be shot out, wailing. | ||
|- | |- | ||
|[[ | |[[Rock]] | ||
| | | | ||
|align=left|Terrain that does not have much friction and causes balls to bounce out of it. When a ball lands on it, it hurts the ball's lie, though not as much as Grass Bunkers or Heavy Rough. | |align=left|Terrain that does not have much friction and causes balls to bounce out of it. When a ball lands on it, it hurts the ball's lie, though not as much as Grass Bunkers or Heavy Rough. | ||
|- | |- | ||
|[[ | |[[Brick]] | ||
| | | | ||
|align=left|Like Rock, terrain that does not have much friction and causes balls to bounce out of it, and also hurts the ball's lie. Brick has a very harsh, echoing ricochet sound. | |align=left|Like Rock, terrain that does not have much friction and causes balls to bounce out of it, and also hurts the ball's lie. Brick has a very harsh, echoing ricochet sound. | ||
|- | |- | ||
|[[ | |[[Wood]] | ||
|[[File:MGTT Wood.png|200px]] | |[[File:MGTT Wood.png|200px]] | ||
|align=left|Similar to Rock, Pipe, or Brick, where the ball frequently bounces off of it. Like those three terrains, it also hurts the ball's lie. | |align=left|Similar to Rock, Pipe, or Brick, where the ball frequently bounces off of it. Like those three terrains, it also hurts the ball's lie. | ||
|- | |- | ||
|[[ | |[[Pipe]] | ||
| | | | ||
|align=left|Terrain that also | |align=left|Terrain that also doesn't have much friction and causes balls to bounce out of it. Like Rock, Brick and Wood, it adversely affects the ball's lie. They are only found on [[Peach's Castle Grounds]], where they are usually to transport balls from one part of a hole to another (similar to [[Warp Pipe|Warp Pipes]]). | ||
|- | |- | ||
|[[ | |[[Waste Area]] | ||
| | | | ||
|align=left|Waste areas have high friction and prevent a ball from bouncing. They affect the ball's lie, though not as much as Rock. | |align=left|Waste areas have high friction and prevent a ball from bouncing. They affect the ball's lie, though not as much as Rock. | ||
|- | |- | ||
|[[ | |[[Heath]] | ||
| | | | ||
|align=left|Found only in [[Bowser Badlands]], this terrain | |align=left|Found only in [[Bowser Badlands]], this terrain heavily affects a ball's lie, moreso than the deep rough. | ||
|} | |} | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
|-bgcolor=salmon | {| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- bgcolor=salmon | |||
|colspan=3|'''Hazards''' | |colspan=3|'''Hazards''' | ||
|- | |- | ||
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!width=25% |Image | !width=25% |Image | ||
!width=50% |Description | !width=50% |Description | ||
|- | |- | ||
|Water Hazard | |Water Hazard | ||
|[[File:MGTT Water Hazard.png|200px]] | |[[File:MGTT Water Hazard.png|200px]] | ||
|align=left|If a ball lands in water | |align=left|If a ball lands in water, it is considered an [[O.B.]] and players need to reshoot the ball with a stroke penalty. The hazard is signified by a [[Lakitu]]. | ||
|- | |||
|[[Out of Bounds]] | |||
| | |||
|align=left|These are designated areas of the course that players cannot land their balls in. These includes endless pits, being too far off course, water, lava, and areas with Chain Chomps occupied in. When players receive an O.B., they need to redo their shot with a cost of a stroke penalty. The hazard is signified by a [[Koopa Paratroopa]]. | |||
|- | |- | ||
|Tree Hazard | |||
| | | | ||
|align=left|If a ball gets stuck in | |align=left|If a ball gets stuck in a tree, players need to reshoot the ball with a stroke penalty. | ||
|- | |- | ||
|[[Warp Pipe]] | |[[Warp Pipe]] | ||
| | | | ||
|align=left|Warp Pipes warp balls to another location | |align=left|Warp Pipes warp balls to another location in the golf course. | ||
|- | |- | ||
|Bouncing Mushroom | |[[Bouncing Mushroom]] | ||
| | | | ||
|align=left| | |align=left|Bouncing Mushrooms causes balls to bounce off of the mushroom. | ||
|- | |- | ||
|[[Boo]] | |[[Boo]] | ||
| | | | ||
|align=left|Located only in [[Bowser Badlands]], these enemies act as walls to flying balls, slowing or stopping a ball's progress through the air. | |align=left|Located only in [[Bowser Badlands]], these enemies act as walls to flying balls, slowing or stopping a ball's progress through the air. | ||
|- | |- | ||
Line 216: | Line 219: | ||
|[[File:MGTT Thwomp.png|200px]] | |[[File:MGTT Thwomp.png|200px]] | ||
|align=left|Located only in [[Bowser Badlands]], if a ball rolls underneath a Thwomp, the Thwomp smashes the ball, which heavily hurts its lie. Thwomps also act as walls to block balls. | |align=left|Located only in [[Bowser Badlands]], if a ball rolls underneath a Thwomp, the Thwomp smashes the ball, which heavily hurts its lie. Thwomps also act as walls to block balls. | ||
|- | |- | ||
|[[Bob-omb]] | |[[Bob-omb]] | ||
Line 226: | Line 225: | ||
|- | |- | ||
|[[Piranha Plant]] | |[[Piranha Plant]] | ||
| | | | ||
|align=left|These enemies eat balls that roll into their Warp Pipes, and | |align=left|These enemies eat balls that roll into their Warp Pipes, and they spit them out to a spot. Some Piranha Plants spit balls out to O.B. zones. | ||
|- | |- | ||
|[[Chain Chomp]] | |[[Chain Chomp]] | ||
| | | | ||
|align=left|These enemies occupy certain O.B. zones. If a ball rolls into an area with | |align=left|These enemies occupy certain O.B. zones. If a ball rolls into an area with Chain Chomps, the Chain Chomps wake up and an O.B. is called. | ||
|} | |} | ||
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" | |||
|-bgcolor= | {| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- bgcolor=PaleTurquoise | |||
|colspan=3|'''Weather''' | |colspan=3|'''Weather''' | ||
|- | |- | ||
Line 242: | Line 242: | ||
|- | |- | ||
|[[Wind]] | |[[Wind]] | ||
| | | | ||
|align=left|Wind causes the ball to travel in the direction it is blown at. Higher wind means the ball is more affected by the wind. Crosswinds (ie winds that blow from the left or right of the direction of the player's aim) affect the ball more than winds that blow from front or behind. In addition, balls with a higher trajectory are more affected by the wind than balls hit with lower trajectories. | |align=left|Wind causes the ball to travel in the direction it is blown at. Higher wind means the ball is more affected by the wind. Crosswinds (ie winds that blow from the left or right of the direction of the player's aim) affect the ball more than winds that blow from front or behind. In addition, balls with a higher trajectory are more affected by the wind than balls hit with lower trajectories. | ||
|- | |- | ||
|Rain | |Rain | ||
| | | | ||
|align=left|Rain lowers | |align=left|Rain lowers drive distance of the ball, as well increase ball friction that the ball rolls less, especially while putting. | ||
|} | |} | ||
===Game | ===Game Modes=== | ||
[[File:Mario Golf Toadstool Tour Title Screen.png|thumb|The title screen to the game.]] | [[File:Mario Golf Toadstool Tour Title Screen.png|thumb|The title screen to the game.]] | ||
There are a wide variety of game modes offered in Mario Golf: Toadstool Tour, from challenging tournaments to training sessions to collecting coins to shooting the ball through rings. All of the game modes are explained briefly below. Note that multi-player game modes not marked with an asterisk (*) can also be played with 1 player and AI opponents. | |||
====Single- | |||
====Single-Player Game Modes==== | |||
*'''Tournament''' - The player competes against others for first place in an 18-hole round of golf and to earn [[Best Badge|best badge]]s on specific holes. The lowest score at the end of the tournament is the winner. | *'''Tournament''' - The player competes against others for first place in an 18-hole round of golf and to earn [[Best Badge|best badge]]s on specific holes. The lowest score at the end of the tournament is the winner. | ||
*'''Character Match''' - Compete in a one-on-one challenge against a computer character on | *'''Character Match''' - Compete in a one-on-one challenge against a computer character on a course of your choice using match play rules. | ||
*'''Ring Shot''' - Compete by hitting shots through various rings on a course while still finishing at or under par. | *'''Ring Shot''' - Compete by hitting your shots through various rings on a course while still finishing at or under par. | ||
**'''Challenge''' - Complete Ring Shot holes to earn stars which unlock even more holes! Complete them all to unlock a special surprise. | **'''Challenge''' - Complete Ring Shot holes to earn stars which unlock even more holes! Complete them all to unlock a special surprise. | ||
*'''Speed Golf''' - Complete a round of golf in the fastest time possible. | *'''Speed Golf''' - Complete a round of golf in the fastest time possible. | ||
*'''Training''' - Practice golfing on | *'''Training''' - Practice golfing on a hole of your choice. You can also customize the weather conditions. | ||
==== | ====Multi-Player Game Modes==== | ||
*'''Doubles''' - A 2-on-2 game of golf. For 1-4 players. | *'''Doubles''' - A 2-on-2 game of golf. For 1-4 players. | ||
*'''Club Slots''' - Play using a limited amount of clubs. When playing with four slots, there is an added gimmick for the fourth slot (i.e. no wind, double points, extra mulligan, etc.). | *'''Club Slots''' - Play using a limited amount of clubs. When playing with four slots, there is an added gimmick for the fourth slot (i.e. no wind, double points, extra mulligan, etc.). | ||
*'''Ring Shot''' | *'''Ring Shot''' | ||
**'''Face-Off''' - Play six holes against opponents to see who can complete the most holes successfully.* | **'''Face-Off''' - Play six holes against opponents to see who can complete the most holes successfully.* | ||
*'''Coin Shoot''' - Hit the ball near coins to collect them. Earn the highest coin total to win. The coins make up various | *'''Coin Shoot''' - Hit the ball near coins to collect them. Earn the highest coin total to win. The coins make up various pattens, such as the Triforce from the ''Legend of Zelda'' series, while another looks like the [[Nintendo GameCube]]. | ||
**'''Quick Cash''' - Collect as many coins as possible in | **'''Quick Cash''' - Collect as many coins as possible in 2 shots under par (for example, on a par 5 hole, you would have 3 shots to collect coins). The player does not have to finish the hole. | ||
**'''Cash Cup''' - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole. | **'''Cash Cup''' - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole. | ||
*'''Stroke Play''' - Get the fewest total strokes on a course to win. Beat courses in tournament mode to unlock them here. | *'''Stroke Play''' - Get the fewest total strokes on a course to win. Beat courses in tournament mode to unlock them here. | ||
Line 273: | Line 274: | ||
**'''Birdie Challenge''' - Compete on [[Congo Canopy]] to see how many consecutive birdies you can earn. | **'''Birdie Challenge''' - Compete on [[Congo Canopy]] to see how many consecutive birdies you can earn. | ||
**'''Practice Games''' - Hone your approaching and putting skills by playing these unique challenges. There are novice, intermediate and expert difficulties. | **'''Practice Games''' - Hone your approaching and putting skills by playing these unique challenges. There are novice, intermediate and expert difficulties. | ||
*'''Match Play''' - Standard golfing with a different scoring system. Winning a hole | *'''Match Play''' - Standard golfing with a different scoring system. Winning a hole earns you a medal; earn the highest amount of medals or mathematically eliminate the opponent to win. For 2 players only. | ||
*'''Skins Match''' - Similar to Match Play, but | *'''Skins Match''' - Similar to Match Play, but for 2-4 players. The player who finishes with the lowest score on a hole earns a point. Whoever has the most amount of points at the end wins. | ||
*'''Near-Pin''' - Compete in [[Congo Canopy]] to get the shortest total distance from the pin in one stroke. If your ball is not on the green in one stroke, it will count as being 100 feet away. | *'''Near-Pin''' - Compete in [[Congo Canopy]] to get the shortest total distance from the pin in one stroke. If your ball is not on the green in one stroke, it will count as being 100 feet away. | ||
====Unlockable==== | ====Unlockable Game Modes==== | ||
*'''[[Star Tournament]]''' - Unlocked once the tournament mode on [[Bowser Badlands]] is beaten and a star version of a character is obtained. Same as tournament mode, except the player will compete against tougher star characters while using the back tees and tournament greens. Beat these to be able to use the tournament greens in other game modes. For 1 player. | *'''[[Star Tournament]]''' - Unlocked once the tournament mode on [[Bowser Badlands]] is beaten and a star version of a character is obtained. Same as tournament mode, except the player will compete against tougher star characters while using the back tees and tournament greens. Beat these to be able to use the tournament greens in other game modes. For 1 player. | ||
*'''Side Games''' | *'''Side Games''' | ||
**'''Birdie Challenge''' | **'''Birdie Challenge''' | ||
***'''One-On One-Putt''' - Unlocked by beating birdie challenge on all 18 holes (which will also unlock [[Bowser Jr.]]). Similar to birdie challenge, except the first shot must land on the green and the second must go in the hole (resulting in a birdie). If the first shot is not on the green, the player will lose. | ***'''One-On One-Putt''' - Unlocked by beating birdie challenge on all 18 holes (which will also unlock [[Bowser Jr.]]). Similar to birdie challenge, except the first shot must land on the green and the second must go in the hole (resulting in a birdie). If the first shot is not on the green, the player will lose. Beat this with 1 player to unlock the tournament greens for [[Congo Canopy]]. For 1-4 players. | ||
*'''Special Tournament''' - Unlocked by holding {{button|gcn|Z}} on the title screen and pressing the {{button|gcn|A}} button. | *'''Special Tournament''' - Unlocked by holding {{button|gcn|Z}} on the title screen and pressing the {{button|gcn|A}} button. | ||
**'''Hole-in-One Contest''' - Like the Near-Pin Contest, except the game is played on the Par-3 holes of a selected course. For 1 player. | **'''Hole-in-One Contest''' - Like the Near-Pin Contest, except the game is played on the Par-3 holes of a selected course. For 1 player. | ||
**'''Password Tournament''' - | **'''Password Tournament''' - Compete in special tournaments with preset rules by entering certain passwords. For 1 player.* | ||
*'''Ace Computer Difficulty Mode''' - Different unlocking criteria dependent on | *'''Ace Computer Difficulty Mode''' - Different unlocking criteria dependent on version. | ||
** | **PAL Version - Complete (in first place) the Bowser Star Championship once. | ||
**NTSC Version - Complete (in first place) all Star Tournaments with all Non-Star Characters. 102 Tournaments in total (six Normal Tournaments needed to unlock Star Tournament). | |||
==Playable Characters== | |||
Including transferable characters, a total of 18 playable characters are featured in ''Mario Golf: Toadstool Tour'', consisting of 12 default characters, 4 unlockable characters, and 2 transferable characters. This game marks the first playable appearance of [[Bowser Jr.]], [[Shadow Mario]] and [[Petey Piranha]], as well as [[Diddy Kong]]'s first appearance in a ''[[Mario (franchise)|Mario]]'' game. Note that Impact, Control, and Spin are on a scale of 21.<br> | |||
'''Drive''' - How far the ball travels in the air for on a perfect shot with a driver (1W).<br> | |||
'''Trajectory''' - What direction the ball travels in when hit. For right-handed players, if the ball curves to the left, it's a draw, to the right, a fade, far to the left, a hook or far to the right, a slice, and vice-versa for left-handed players.<br> | |||
'''Height''' - How high or low the ball travels in the air. The higher the ball travels, the more affected by wind it is, the more it bounces high and is affected by spin. The lower it is, it gets less affected by wind, makes the ball bounce further, roll more and get more affected by lie.<br> | |||
'''Impact''' - The amount of the sweet-spot marker left for certain shots. Less makes bunker shots match harder to land and often results in mis-hits.<br> | |||
'''Control''' - The amount of movement away from the targeted spot when hit off the perfect impact point, The higher the amount, the less the ball moves from the target spot.<br> | |||
'''Spin''' - The amount of affect spin has on the ball. Having a higher amount will mean that the ball will roll further with the use of spin. | |||
== | |||
===Starting Characters=== | |||
{| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100% | |||
{|border=1 style=" | |||
|- | |- | ||
!style="background: | ! colspan=2 width=25% style="background:#FF0001" | {{color-link|Mario|white}} | ||
! colspan=2 width=25% style="background:#00C100" | {{color-link|Luigi|white}} | |||
! colspan=2 width=25% style="background:#FF599B" | {{color-link-piped|Princess Peach|white|Peach}} | |||
{| | ! colspan=2 width=25% style="background:#FF7226" | {{color-link-piped|Princess Daisy|white|Daisy}} | ||
|- | |- | ||
! | ! colspan=2 | [[File:MGMario2.PNG|107x113px]] | ||
! colspan=2 | [[File:MGLuigi.PNG|107x113px]] | |||
! colspan=2 | [[File:MGPeach.PNG|107x113px]] | |||
! colspan=2 | [[File:MGDaisy.PNG|107x113px]] | |||
|- | |- | ||
| '''Drive || 212 yards | |||
| '''Drive || 206 yards | |||
| '''Drive || 203 yards | |||
| '''Drive || 213 yards | |||
|- | |- | ||
| | | '''Star Drive || 280 yards | ||
| '''Star Drive || 240 yards | |||
| '''Star Drive || 235 yards | |||
| '''Star Drive || 270 yards | |||
|- | |- | ||
|'''Trajectory || Straight | |||
| | |'''Trajectory || Fade | ||
|'''Trajectory || Straight | |||
|'''Trajectory || Draw | |||
|- | |- | ||
|'''Height || High | |||
| | |'''Height || Low | ||
|'''Height || Moderate | |||
|'''Height || High | |||
|- | |- | ||
|'''Impact || 11 | |||
| | |'''Impact || 13 | ||
|'''Impact || 14 | |||
|'''Impact || 11 | |||
|- | |- | ||
|'''Star Impact || 6 | |||
| | |'''Star Impact || 10 | ||
|'''Star Impact || 11 | |||
|'''Star Impact || 7 | |||
|- | |- | ||
|'''Control || 6 | |||
| | |'''Control || 12 | ||
|'''Control || 13 | |||
|'''Control || 7 | |||
|- | |- | ||
|'''Spin || 15 | |||
| | |'''Spin || 7 | ||
|'''Spin || 5 | |||
|'''Spin || 14 | |||
|- | |- | ||
! | |'''Quote || It's-a me! I've been on fire lately, but I hope you'll challenge me! | ||
| | |'''Quote || Oh dear... I've practiced, but no one will play me. Will you play against me? | ||
|'''Quote || Hey! I adore golf! It seems you do, too! Want to play a round of 18? | |||
|'''Quote || What's up? I'm new, but golf is my thing! And I'll go toe-to-toe to prove it! | |||
|- | |- | ||
!style="background:# | ! colspan=2 style="background:#36D836" | {{color-link|Yoshi|white}} | ||
| | ! colspan=2 style="background:#FFDE0C" | {{color-link|Koopa Troopa|white}} | ||
|} | ! colspan=2 style="background:#7F3013" | {{color-link|Donkey Kong|white}} | ||
! colspan=2 style="background:#A54021" | {{color-link|Diddy Kong|white}} | |||
{| | |||
|- | |- | ||
! | ! colspan=2 | [[File:MGYoshi.PNG|107x113px]] | ||
! colspan=2 | [[File:MGKoopa.PNG|107x113px]] | |||
! colspan=2 | [[File:MGDK.PNG|107x113px]] | |||
! colspan=2 | [[File:Diddy Kong MGTT.png|107x113px]] | |||
|- | |- | ||
| '''Drive || 208 yards | |||
| '''Drive || 200 yards | |||
| '''Drive || 215 yards | |||
| '''Drive || 207 yards | |||
|- | |- | ||
| | | '''Star Drive || 250 yards | ||
| '''Star Drive || 230 yards | |||
| '''Star Drive || 285 yards | |||
| '''Star Drive || 245 yards | |||
|- | |- | ||
|'''Trajectory || Straight | |||
| | |'''Trajectory || Draw | ||
|'''Trajectory || Slice | |||
|'''Trajectory || Draw | |||
|- | |- | ||
|'''Height || Moderate | |||
| | |'''Height || Moderate | ||
|'''Height || Low | |||
|'''Height || High | |||
|- | |- | ||
|'''Impact || 13 | |||
| | |'''Impact || 14 | ||
|'''Impact || 11 | |||
|'''Impact || 13 | |||
|- | |- | ||
|'''Star Impact || 10 | |||
| | |'''Star Impact || 13 | ||
|'''Star Impact || 5 | |||
|'''Star Impact || 10 | |||
|- | |- | ||
|'''Control || 10 | |||
| | |'''Control || 14 | ||
|'''Control || 6 | |||
|'''Control || 11 | |||
|- | |- | ||
|'''Spin || 10 | |||
| | |'''Spin || 8 | ||
|'''Spin || 12 | |||
|'''Spin || 9 | |||
|- | |- | ||
! | |'''Quote || Golf is perfect for me, 'cause I love to roam! Why don't we square off? | ||
| | |'''Quote || Hi! I might be small, but I'm a huge fan of golf! Care to match skills? | ||
|'''Quote || Smacking the ball a mile is great. Now let me show you what I mean! | |||
|'''Quote || It's me, Diddy! I'm hooked on this game, and I wanna show you my skills! Ready? | |||
|- | |- | ||
!style="background:# | ! colspan=2 style="background:#FFE500" | {{color-link|Wario|white}} | ||
| | ! colspan=2 style="background:#6D2DC3" | {{color-link|Waluigi|white}} | ||
|} | ! colspan=2 style="background:#C33FFF" | {{color-link|Birdo|white}} | ||
! colspan=2 style="background:#669900" | {{color-link|Bowser|white}} | |||
{| | |||
|- | |- | ||
! | ! colspan=2 | [[File:MGWario.PNG|107x113px]] | ||
! colspan=2 | [[File:MGWaluigi.PNG|107x113px]] | |||
! colspan=2 | [[File:Birdo Mario Golf artwork.jpg|107x113px]] | |||
! colspan=2 | [[File:Bowser MGTT.png|107x113px]] | |||
|- | |- | ||
| '''Drive || 210 yards | |||
| '''Drive || 209 yards | |||
| '''Drive || 209 yards | |||
| '''Drive || 217 yards | |||
|- | |- | ||
| | | '''Star Drive || 265 yards | ||
| '''Star Drive || 260 yards | |||
| '''Star Drive || 255 yards | |||
| '''Star Drive || 290 yards | |||
|- | |- | ||
|'''Trajectory || Slice | |||
| | |'''Trajectory || Draw | ||
|'''Trajectory || Fade | |||
|'''Trajectory || Hook | |||
|- | |- | ||
|'''Height || Very Low | |||
| | |'''Height || Moderate | ||
|'''Height || High | |||
|'''Height || Moderate | |||
|- | |- | ||
|'''Impact || 12 | |||
| | |'''Impact || 13 | ||
|'''Impact || 12 | |||
|'''Impact || 10 | |||
|- | |- | ||
|'''Star Impact || 8 | |||
| | |'''Star Impact || 8 | ||
|'''Star Impact || 9 | |||
|'''Star Impact || 5 | |||
|- | |- | ||
|'''Control || 8 | |||
| | |'''Control || 9 | ||
|'''Control || 9 | |||
|'''Control || 5 | |||
|- | |- | ||
|'''Spin || 10 | |||
| | |'''Spin || 12 | ||
|'''Spin || 13 | |||
|'''Spin || 16 | |||
|- | |- | ||
! | |'''Quote || Challenge me? You? I'm the best golfer in the world. I'm not scared! | ||
| | |'''Quote || You might be gettin' better, but nobody cheats better than me! You got that?! | ||
| | |'''Quote || I love to golf, and now I want to play other golfers! Are you in? | ||
|'''Quote || Bwaaahhh ha HA! I'm so good, golfing is starting to get boring! BORING!! | |||
| | |||
|} | |} | ||
{|border=1 cellspacing=0 cellpadding=4 | ===Unlockable Characters=== | ||
{| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100% | |||
|- | |- | ||
!style="background:white | ! colspan=2 style="background:#99CC00" | {{color-link|Bowser Jr.|white}} | ||
! colspan=2 style="background:#A0BECE" | {{color-link|Boo|white}} | |||
! colspan=2 style="background:#8A99E8" | {{color-link|Shadow Mario|white}} | |||
! colspan=2 style="background:#009933" | {{color-link|Petey Piranha|white}} | |||
|- | |- | ||
| | ! colspan=2 | [[File:Bowserjrmgtt.png|107x113px]] | ||
! colspan=2 | [[File:Boomgtt.png|107x113px]] | |||
! colspan=2 | [[File:Shadowmariomgtt.png|107x113px]] | |||
! colspan=2 | [[File:Petey Piranha Sticker.png|107x113px]] | |||
|- | |- | ||
| '''Drive || 211 yards | |||
| | | '''Drive || 208 yards | ||
| '''Drive || 212 yards | |||
| '''Drive || 220 yards | |||
|- | |- | ||
| '''Star Drive || 268 yards | |||
| | | '''Star Drive || 253 yards | ||
| '''Star Drive || 275 yards | |||
| '''Star Drive || 300 yards | |||
|- | |- | ||
|'''Trajectory || Straight | |||
| | |'''Trajectory || Hook | ||
|'''Trajectory || Fade | |||
|'''Trajectory || Straight | |||
|- | |- | ||
|'''Height || Low | |||
| | |'''Height || Moderate | ||
|'''Height || Low | |||
|'''Height || Very High | |||
|- | |- | ||
|'''Impact || 12 | |||
|11 | |'''Impact || 13 | ||
|'''Impact || 11 | |||
|'''Impact || 10 | |||
|- | |- | ||
|'''Star Impact || 7 | |||
| | |'''Star Impact || 9 | ||
|'''Star Impact || 6 | |||
|'''Star Impact || 4 | |||
|- | |- | ||
|'''Control || 8 | |||
|7 | |'''Control || 10 | ||
|'''Control || 7 | |||
|'''Control || 5 | |||
|- | |- | ||
|'''Spin || 11 | |||
| | |'''Spin || 8 | ||
|'''Spin || 7 | |||
|'''Spin || 10 | |||
|} | |} | ||
{|border=1 cellspacing=0 cellpadding= | =====Unlocking criteria===== | ||
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:#fff7f7;text-align:center;border-collapse:collapse" width=50% | |||
|- | |- | ||
!style="background: | ! colspan=2 style="background:#fff5f5;text-align:center" width=84% | Unlock Criteria | ||
|- | |- | ||
!style="background:#fff7f7;text-align:center;" | Bowser Jr. | |||
|Complete the 18 hole Birdie Challenge. | |||
|- | |- | ||
! | !style="background:#fff7f7;" | Boo | ||
| | |Obtain 50 [[Best Badge]]s in Tournament Mode. | ||
|- | |- | ||
!style="background:# | !style="background:#fff7f7;" | Shadow Mario | ||
| | |Complete all Ring Attack holes. | ||
|- | |- | ||
!style="background:# | !style="background:#fff7f7;" | Petey Piranha | ||
| | |Complete all side games (except the Birdie Challenge) on beginner, intermediate and expert. | ||
|- | |- | ||
|} | |} | ||
{{br}} | |||
{ | |||
===Transferable Characters=== | |||
<gallery> | |||
File:Neilart.PNG|[[Neil]] | |||
File:Ellaart.PNG|[[Ella]] | |||
</gallery> | |||
Neil and Ella can be transferred into the game by connecting ''[[Mario Golf: Advance Tour]]'' for the [[Game Boy Advance]] with the [[Nintendo GameCube]]. | |||
Neil and Ella can be transferred into the game by connecting ''[[Mario Golf: Advance Tour]]'' for the [[Game Boy Advance]] with the [[Nintendo GameCube]] | |||
==Golf | ==Golf Courses== | ||
{|class= | {| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" | ||
|- | |- | ||
!width=10%|Name | !width=10% |Name | ||
!width= | !width=15% |Image | ||
!width= | !width=15% |Description | ||
!width= | !width=15% |Unlock Condition | ||
|- | |- | ||
|[[Lakitu Valley | |[[Lakitu Valley]] | ||
|[[File:LakituValley fr.png|150px]] | |[[File:LakituValley fr.png|150px]] | ||
|A basic course surrounded by trees. It is often used for tutorials, due to it being beginner-friendly. | |A basic course surrounded by trees. It is often used for tutorials, due to it being beginner-friendly. | ||
|Unlocked by Default | |Unlocked by Default | ||
|- | |- | ||
|[[Cheep Cheep Falls | |[[Cheep Cheep Falls]] | ||
|[[File: | |[[File:Cheep Cheep Falls.jpg|150px]] | ||
|This course has a conventional nature like Lakitu Valley, but also contains ponds and rivers as water hazards. Trees and subtle traps are also more abundant. | |This course has a conventional nature like Lakitu Valley, but also contains ponds and rivers as water hazards. Trees and subtle traps are also more abundant. | ||
|Beating the Lakitu Cup. | |Beating the Lakitu Cup. | ||
|- | |- | ||
|[[Shifting Sands | |[[Shifting Sands]] | ||
|[[File: | |[[File:Shifting Sands.jpg|150px]] | ||
|This course is likely based off [[Shifting Sand Land]] and contains many [[Bunker (obstacle)|bunkers]]. There are also waste areas, cacti and rocks that act as hazards. | |This course is likely based off [[Shifting Sand Land]] and contains many [[Bunker (obstacle)|bunkers]]. There are also waste areas, cacti and rocks that act as hazards. | ||
|Beating the Cheep Cheep Tournament. | |Beating the Cheep Cheep Tournament. | ||
|- | |- | ||
|[[Blooper Bay | |[[Blooper Bay]] | ||
|[[File: | |[[File:BlooperBay.jpg|150px]] | ||
|This course features some unconventional elements, such as Fast Fairways, on which the ball | |This course features some unconventional elements, such as Fast Fairways, where surfaces on which the ball roles further than normal, and is set in a tropical resort area. Many of the bunkers are shaped like recognizable objects, such as Seagulls or [[Super Star]]s. | ||
|Beating the Sands Classic. | |Beating the Sands Classic. | ||
|- | |- | ||
|[[Peach's Castle Grounds | |[[Peach's Castle Grounds]] | ||
|[[File:Peach Castle Grounds | |[[File:Peach Castle Grounds.jpg|150px]] | ||
|This course features many elements unique to the ''[[ | |This course features many elements unique to the ''[[Mario (franchise)|Mario]]'' franchise, such as [[Warp Pipe]]s, [[Chain Chomp]]s, and giant [[Mushroom]]s. [[King Bob-omb]] also makes a cameo here, as well as [[Pikmin]]. | ||
|Beating the Blooper Open. | |Beating the Blooper Open. | ||
|- | |- | ||
|[[Bowser Badlands | |[[Bowser Badlands]] | ||
|[[File:BChole 12 shot.png|150px]] | |[[File:BChole 12 shot.png|150px]] | ||
|This dark, difficult course | |This dark, difficult course designed by [[Bowser]] contains [[Bob-omb]]s, [[Piranha Plant]]s, and [[Whomp]]s, as well as elements such as lava. Extra care will need to be taken when playing on this course. | ||
|Beating the Peach's Invitational. | |Beating the Peach's Invitational. | ||
|- | |- | ||
|[[Congo Canopy | |[[Congo Canopy]] | ||
|[[File:Congo Canopy | |[[File:Congo Canopy.jpg|150px]] | ||
|Set in the [[Kongo Jungle]], this is a special Par 3 course used in pin-shot and birdie challenges. It can be easy to miss the mark and land out of bounds and there are also a few water hazards to be found. | |Set in the [[Kongo Jungle]], this is a special Par 3 course used in pin-shot and birdie challenges. It can be easy to miss the mark and land out of bounds and there are also a few water hazards to be found. | ||
|Unlocked by Default | |Unlocked by Default | ||
|} | |} | ||
=="Target Bullseye Tour" | =="Target Bullseye Tour" Version== | ||
On July 28, 2003, [[Nintendo|Nintendo of America]] released '''Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version)''' through | On July 28, 2003, [[Nintendo|Nintendo of America]] released '''Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version)''' through [[wikipedia:Target Corporation|Target]] stores. This version allowed players to play the Bullseye Tour in the Special Tournament mode. Codes issued from this version of the game could be submitted through the official website. Nintendo prizes were mailed out to the winners. The promotion ended on August 31, 2003.<ref>[http://cube.ign.com/objects/142/14216969.html Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version) Game Profile]. ''[http://cube.ign.com/ IGN GameCube]''. Retrieved on March 29, 2008.</ref> | ||
==References in later games== | ==References in later games== | ||
*''[[Mario Kart: Double Dash!!]]'' | *''[[Mario Kart: Double Dash!!]]'' - The countdown timer sound effect is reused in this game to signal the start of the race or battle for the characters. | ||
*''[[Mario Power Tennis]]'' | *''[[Mario Power Tennis]]'' - The opening logos are reused. | ||
==Staff== | ==Staff== | ||
{{main|List of Mario Golf: Toadstool Tour staff}} | {{main|List of Mario Golf: Toadstool Tour staff}} | ||
==Gallery== | ==Gallery== | ||
{{ | {{morepic}} | ||
<gallery> | <gallery> | ||
MGMarioLuigi. | File:MGTTLogo.jpg|The game's logo. | ||
File:MGMarioLuigi.PNG|[[Mario]] and [[Luigi]]. | |||
File:MGTTGameplay.jpg|Mario swinging. | |||
MGTT characters.jpg|Group | File:MGTT characters.jpg|Group artwork. | ||
</gallery> | </gallery> | ||
== | ==Name in other languages== | ||
{{Foreignname | |||
{{ | |||
|Jap=マリオゴルフ ファミリーツアー | |Jap=マリオゴルフ ファミリーツアー | ||
|JapR=Mario Gorufu Famirī Tsuā | |JapR=Mario Gorufu Famirī Tsuā | ||
|JapM=Mario Golf Family Tour | |JapM=Mario Golf Family Tour | ||
|Kor= | |Spa= | ||
|KorR= | |SpaM= | ||
|KorM= | |SpaA= | ||
|SpaAM= | |||
|SpaE= | |||
|SpaEM= | |||
|Fra= | |||
|FraM= | |||
|FraA= | |||
|FraAM= | |||
|FraE= | |||
|FraEM= | |||
|Dut= | |||
|DutM= | |||
|Ger= | |||
|GerM= | |||
|Ita= | |||
|ItaM= | |||
|Por= | |||
|PorM= | |||
|Rus= | |||
|RusM= | |||
|Kor= | |||
|KorR= | |||
|KorM= | |||
|Chi= | |||
|ChiR= | |||
|ChiM= | |||
|Rom= | |||
|RomM= | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*This game's scoreboard features many [[List of characters|characters]] from other '' | *This game's scoreboard features many [[List of characters|characters]] from other ''Mario'' games, including [[Goombario]] and [[Hammer Bro]]. Possibly coincidentally, [[Toadster|one of these referenced characters]] has actually never been seen since the ''[[Super Mario Adventures]]'' comic, where he was a minor hero. | ||
* | *This is the first game in the overall ''Mario'' series in which Princess Peach and Princess Daisy wear their current sports attire. | ||
* | |||
==External Sites== | |||
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Golf-Toadstool-Tour-268258.html#Overview| UK Site] | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{ | |||
{{MGTT}} | {{MGTT}} | ||
{{ | {{Mariogames}} | ||
{{ | {{GC}} | ||
[[de:Mario Golf: Toadstool Tour]] | [[de:Mario Golf: Toadstool Tour]] | ||
[[it:Mario Golf: Toadstool Tour]] | [[it:Mario Golf: Toadstool Tour]] | ||
[[Category:Mario | [[Category:Mario Games]] | ||
[[category:GameCube Games]] | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Player's Choice]] | [[Category:Player's Choice]] | ||
[[Category:Sports | [[Category:Sports Games]] | ||
[[Category:2003 games]] | [[Category:2003 games]] | ||
[[Category:Mario Golf: Toadstool Tour|*]] | |||
[[Category:2004 games]] | [[Category:2004 games]] | ||
[[Category:Mario Golf Series]] |