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{{game infobox
{{game infobox
|image=[[File:Mario Golf Super Rush NA cover.png|200px]]<br>North American box art
|image=[[File:Mario Golf Super Rush NA cover.png|200px]]<br>North American box art
|developer=[[Camelot Software Planning|Camelot]]<ref name=Gamepage>[https://www.nintendo.com/games/detail/mario-golf-super-rush-switch/ Mario Golf™: Super Rush for Nintendo Switch - Nintendo Game Details]. ''Nintendo|accessdate=June 29, 2024}}</ref>
|developer=[[Camelot Software Planning|Camelot]]<ref name=Gamepage>[https://www.nintendo.com/games/detail/mario-golf-super-rush-switch/ Mario Golf™: Super Rush for Nintendo Switch - Nintendo Game Details]. ''Nintendo''. Retrieved February 17, 2021.</ref>
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Australia|June 25, 2021<ref>{{cite|language=en-au|author=NintendoAU|date=February 18, 2021|url=youtu.be/eBz_AZTeT5k|title=Mario Golf: Super Rush swings onto Nintendo Switch June 25th! ⛳|publisher=YouTube|accessdate=June 29, 2024}}</ref>|Japan|June 25, 2021<ref name=JP>{{cite|language=ja|author=Nintendo 公式チャンネル|date=February 17, 2021|url=youtu.be/ZirOpvW7ALo|title=マリオゴルフ スーパーラッシュ <nowiki>[Nintendo Direct 2021.2.18]</nowiki>|publisher=YouTube|accessdate=June 29, 2024}}</ref>|South Korea|June 25, 2021<ref>{{cite|language=ko|date=February 18, 2021|url=www.nintendo.co.kr/news/view.php?no=633|title=『젤다의 전설 스카이워드 소드 HD』, 『스플래툰 3』 등 한글화 발매와 Nintendo Switch 소프트웨어의 최신 정보 공개|publisher=Nintendo Korea|accessdate=June 29, 2024}}</ref>|HK|June 25, 2021<ref name=HK>{{cite|date=February 18, 2021|language=zh-hant|url=www.nintendo.com.hk/topics/article/a_210218_01.html|title=Nintendo Switch專用遊戲軟體最新資訊公開! 多款支援中文作品預定發售!|publisher=Nintendo HK|accessdate=June 29, 2024}}</ref>|ROC|June 25, 2021<ref>(February 18, 2021). [https://www.nintendo.tw/topics/article/a_210218_01.html Nintendo Switch專用遊戲軟體最新資訊公開! 多款支援中文作品預定發售!] ''Nintendo Taiwan|accessdate=June 29, 2024}}</ref>|UAE|June 25, 2021<ref>{{cite|author=@NintendoMDE|date=June 25, 2021|url=x.com/NintendoMDE/status/1408324477512044545|title=Nintendo Switch Exclusive title "Mario Golf: Super Rush" is available in stores across UAE.|publisher=X|archive=archive.today/2024.06.14-190610/https://x.com/NintendoMDE/status/1408324477512044545|accessdate=June 14, 2024|language=en}}</ref>|Europe|June 25, 2021<ref>{{cite|language=en-gb|author=@NintendoEurope|date=February 17, 2021|url=x.com/NintendoEurope/status/1362164411604025347?s=20|title=Putt your golfing skills to the test when Mario Golf: Super Rush swings onto Nintendo Switch 25/06! ⛳|publisher=Twitter|accessdate=June 29, 2024}}</ref>|Mexico|June 25, 2021<ref>{{cite|language=es-419|url=www.nintendo.com/es_LA/games/detail/mario-golf-super-rush-switch|title=Mario Golf™: Super Rush para la consola Nintendo Switch|publisher=Nintendo.com|accessdate=June 29, 2024}}</ref>|USA|June 25, 2021<ref>{{cite|author=Nintendo of America|language=en-us|date=February 17, 2021|url=youtu.be/aucAzFWpvMc|title=Mario Golf: Super Rush – Announcement Trailer – Nintendo Switch|publisher=YouTube|accessdate=June 29, 2024}}</ref>}}
|release={{release|Japan|June 25, 2021<ref name=JP>Nintendo 公式チャンネル (February 17, 2021). [https://youtu.be/ZirOpvW7ALo マリオゴルフ スーパーラッシュ <nowiki>[Nintendo Direct 2021.2.18]</nowiki>]. ''YouTube''. Retrieved February 17, 2021.</ref>|USA|June 25, 2021<ref>Nintendo (February 17, 2021). [https://youtu.be/aucAzFWpvMc Mario Golf: Super Rush – Announcement Trailer – Nintendo Switch]. ''YouTube''. Retrieved February 17, 2021.</ref>|Mexico|June 25, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/mario-golf-super-rush-switch/ Mario Golf™: Super Rush para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|June 25, 2021<ref>@NintendoEurope (February 17, 2021). [https://twitter.com/NintendoEurope/status/1362164411604025347?s=20 ''"Putt your golfing skills to the test when Mario Golf: Super Rush swings onto Nintendo Switch 25/06! ⛳"'']. ''Twitter''. Retrieved February 17, 2021.</ref>|Australia|June 25, 2021<ref>NintendoAU (February 18, 2021). [https://youtu.be/eBz_AZTeT5k Mario Golf: Super Rush swings onto Nintendo Switch June 25th! ⛳]. ''YouTube''. Retrieved February 18, 2021.</ref>|South Korea|June 25, 2021<ref>(February 18, 2021). [https://www.nintendo.co.kr/news/view.php?no=633 『젤다의 전설 스카이워드 소드 HD』, 『스플래툰 3』 등 한글화 발매와 Nintendo Switch 소프트웨어의 최신 정보 공개]. ''Nintendo Korea''. Retrieved February 18, 2021.</ref>|HK|June 25, 2021<ref name=HK>(February 18, 2021). [https://www.nintendo.com.hk/topics/article/a_210218_01.html Nintendo Switch專用遊戲軟體最新資訊公開! 多款支援中文作品預定發售!] ''Nintendo HK''. Retrieved February 18, 2021.</ref>|ROC|June 25, 2021<ref>(February 18, 2021). [https://www.nintendo.tw/topics/article/a_210218_01.html Nintendo Switch專用遊戲軟體最新資訊公開! 多款支援中文作品預定發售!] ''Nintendo Taiwan''. Retrieved February 18, 2021.</ref>}}
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|genre=[[Genre#Sports|Golf]]
|genre=[[Genre#Sports|Golf]]
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
|ratings={{ratings|cero=A|esrb=E|pegi=3|acb=G|grac=All|usk=6|dejus=L|rars=0+|gsrr=G|fpb=10-12|gcam=3|nmc=3}}
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|format={{format|switch=1|switchdl=1}}
|media={{media|switch=1|switchdl=1}}
|input={{input|joy-con=1|joy-con-horizontal=1|switchpro=1}}
|input={{input|joy-con=1|switchpro=1}}
|serials={{flag list|Japan|HAC-AT9HA-JPN}}
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'''''Mario Golf: Super Rush''''' is the ninth installment in the ''[[Mario Golf (series)|Mario Golf]]'' series, released worldwide for the [[Nintendo Switch]] on June 25, 2021. It was first announced during the February 2021 Nintendo Direct. The game introduces multiple modes, such as Speed Golf and Battle Golf, in which golfers must physically run to the ball in-between swings under time pressure, often alongside other players. Additionally, the game has a story mode similar to ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' on the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', involving leveling up the player Mii's stats while going through a variety of unique challenges. The game departs from the three-press system present in the previous games of the series, instead having each swing involve two button presses, with the club type and terrain determining the accuracy of the shot.
 
'''''Mario Golf: Super Rush''''' is the sixth installment in the [[Mario Golf (series)|''Mario Golf'' series]], released worldwide for the [[Nintendo Switch]] on June 25, 2021. It was first announced during the February 2021 Nintendo Direct. The game introduces multiple modes, such as Speed Golf and Battle Golf, in which golfers must physically run to the ball in-between swings under time pressure, often alongside other players. Additionally, the game has a story mode similar to ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' on the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', involving leveling up the player Mii's stats while going through a variety of unique challenges. The game departs from the three-press system present in the previous games of the series, instead having each swing involve two button presses, with the club type and terrain determining the accuracy of the shot.
 
==Opening==
==Opening==
The opening cinematic starts with a countdown, as the characters prepare their golf attire and equipment before they enter the Super Golf Stadium. All characters start to swing their golf clubs, with Mario swinging his to strike the golf ball. After taking their first shots, they run towards their golf balls, with Waluigi and Luigi pushing each other around and Mario and Bowser looking at each other.  
The opening cinematic starts with a countdown, as the characters prepare their golf attire and equipment before they enter the Super Golf Stadium. All characters start to swing their golf clubs, with Mario swinging his to strike the golf ball. After taking their first shots, they run towards their golf balls, with Waluigi and Luigi pushing each other around and Mario and Bowser looking at each other.  


Daisy uses her Special Dash to leap over Peach. Peach responds with her [[Special Shot (Mario Golf: Super Rush)|Special Shot]] that sends the golf ball flying. Wario and Waluigi spot Mario and Bowser, and Wario uses his Special Dash while Bowser breathes fire, but Mario leaps over both. Mario scores his first point by getting the golf ball into a hole. As the game continues, Mario and Bowser are in fierce competition.  
Daisy uses her Special Dash to leap over Peach. Peach responds with her Special Shot that sends the golf ball flying. Wario and Waluigi spot Mario and Bowser, and Wario uses his Special Dash while Bowser breathes fire, but Mario leaps over both. Mario scores his first point by getting the golf ball into a hole. As the game continues, Mario and Bowser are in fierce competition.  


A Chain Chomp appears from one hole and chases Wario, who runs into a pillar. He then spots a Banana item, which upon using it trips up Bowser and Waluigi. Mario uses his Special Shot, but because Waluigi bumped into a Switch block, the ball ricochets and lands on King Bob-omb, who rolls downhill and explodes on Bowser, Wario, and Waluigi. The explosion also rolls Mario's golf ball into a hole to give him the last point to win the game. While Peach and Luigi cheer him on, Mario is confused by the events that happened, but gives a thumbs up pose. Meanwhile, Bowser, Wario, and Waluigi are grumbling from their defeat, when Bowser spews black smoke, leading to the title screen.
A Chain Chomp appears from one hole and chases Wario, who runs into a pillar. He then spots a Banana item, which upon using it trips up Bowser and Waluigi. Mario uses his Special Shot, but because Waluigi bumped into a Switch block, the ball ricochets and lands on King Bob-omb, who rolls downhill and explodes on Bowser, Wario, and Waluigi. The explosion also rolls Mario's golf ball into a hole to give him the last point to win the game. While Peach and Luigi cheer him on, Mario is confused by the events that happened, but gives a thumbs up pose. Meanwhile, Bowser, Wario, and Waluigi are grumbling from their defeat, when Bowser spews black smoke, leading to the title screen.
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The core gameplay follows the rules of golf: to hit the ball into the hole in the fewest number of strokes. Both sand traps and water hazards appear as obstacles depending on the course. Any player who hits the ball out of bounds or into a hazard receives a penalty stroke. The hole can be seen from afar by a glowing, blue pillar of light.
The core gameplay follows the rules of golf: to hit the ball into the hole in the fewest number of strokes. Both sand traps and water hazards appear as obstacles depending on the course. Any player who hits the ball out of bounds or into a hazard receives a penalty stroke. The hole can be seen from afar by a glowing, blue pillar of light.


While preparing for a swing, the player can switch between available golf clubs and can view both the entire course from a bird's-eye view or scan the terrain ahead. The player can press {{button|switch|minus}} to see more information on their currently-selected club. The bird's-eye view allows the player to see their current location, the hole, and a circle surrounding the player indicating their current club's yardage. Scanning shows the elevation and distance to the hole, as well as a cross-section view of the terrain slope. Pressing {{button|switch|jc-right}} allows the player to set their aim while pressing {{button|switch|jc-left}} resets the camera view. An alternative scan, activated by pressing {{button|switch|R}}, allows the player to view the estimated landing zone from a higher point of view, showing the slope lines of the landing zone. Additional information such as the hole number, par number, total hole yardage, and wind speed and direction are all visible in the top-left corner. The hole is indicated by a tall blue pillar of light as well as a flag icon in the UI with arrows pointing to the hole. The player's current score and stroke number are also presented above their [[Special Shot (Mario Golf: Super Rush)|Special Shot]] gauge; normally yellow with a golf ball icon at the end, it is seen filling up in blue, with the ball becoming fiery, after sinking the ball into the hole. When the gauge is full, the player will be prompted to use their Special Shot as the {{button|switch|L}} icon will flash below the gauge. There is also a mini-map showing the entire hole.
While preparing for a swing, the player can switch between available golf clubs and can view both the entire course from a bird's-eye view or scan the terrain ahead. The player can press {{button|switch|minus}} to see more information on their currently-selected club. The bird's-eye view allows the player to see their current location, the hole, and a circle surrounding the player indicating their current club's yardage. Scanning shows the elevation and distance to the hole, as well as a cross-section view of the terrain slope. Pressing {{button|switch|jc-right}} allows the player to set their aim while pressing {{button|switch|jc-left}} resets the camera view. An alternative scan, activated by pressing {{button|switch|R}}, allows the player to view the estimated landing zone from a higher point of view, showing the slope lines of the landing zone. Additional information such as the hole number, par number, total hole yardage, and wind speed and direction are all visible in the top-left corner. The hole is indicated by a tall blue pillar of light as well as a flag icon in the UI with arrows pointing to the hole. The player's current score and stroke number are also presented above their [[Special Shot]] gauge; normally yellow with a golf ball icon at the end, it is seen filling up in blue, with the ball becoming fiery, after sinking the ball into the hole. When the gauge is full, the player will be prompted to use their Special Shot as the {{button|switch|L}} icon will flash below the gauge. There is also a mini-map showing the entire hole.


The shot gauge is now vertical, and bends to indicate how the shot trajectory will be affected by slopes. The green and hole are indicated on the shot gauge by checkered tiling and the flag, respectively. The player can press {{button|switch|jc-right}} to initiate a shot or {{button|switch|L}} for a Special Shot, when their Special Shot gauge is full. Pressing {{button|switch|jc-left}} allows the player to set a shot type, including standard shot and half shot. While a standard shot is being set, the player can use {{button|switch|leftstick}} to shape the shot, curving its trajectory, and they can also apply spin to the shot, including standard spin and super backspin. After a shot is taken, the side-view trajectory of the shot is displayed in yellow, with the air distance displayed in yellow and rolling distance displayed in blue. The hole can also be seen in this diagram, indicated by a flag icon. While the ball is moving, the player can hold {{button|switch|jc-bottom}} to fast-forward its motion. Both button controls and motion controls may be used. For motion controls, the player will need to hold {{button|switch|SR}} while swinging the Joy-Con. Characters can also be made lefties.
The shot gauge is now vertical, and bends to indicate how the shot trajectory will be affected by slopes. The green and hole are indicated on the shot gauge by checkered tiling and the flag, respectively. The player can press {{button|switch|jc-right}} to initiate a shot or {{button|switch|L}} for a Special Shot, when their Special Shot gauge is full. Pressing {{button|switch|jc-left}} allows the player to set a shot type, including standard shot and half shot. While a standard shot is being set, the player can use {{button|switch|leftstick}} to shape the shot, curving its trajectory, and they can also apply spin to the shot, including standard spin and super backspin. After a shot is taken, the side-view trajectory of the shot is displayed in yellow, with the air distance displayed in yellow and rolling distance displayed in blue. The hole can also be seen in this diagram, indicated by a flag icon. While the ball is moving, the player can hold {{button|switch|jc-bottom}} to fast-forward its motion. Both button controls and motion controls may be used. For motion controls, the player will need to hold {{button|switch|SR}} while swinging the Joy-Con. Characters can also be made lefties.
===Speed Golf===
===Speed Golf===
In '''Speed Golf''', players take shots at the same time and must race to their ball after each stroke, continuing this until it is sunk into the hole. Items along the way may help the player. Players also have access to character-specific skills such as dashes and Special Shots, and are seen dropping [[coin]]s onto the course when being hit or when running into obstacles; losing coins decreases the player's Special Shot gauge, while collecting coins increases it. Both the player's stroke number and total time are recorded as their score, with 30 seconds to the total time added for each stroke taken. While running, players have a stamina gauge near their character that is normally green but turns red when low. The stamina gauge can be replenished by collecting [[Heart (item)|heart]]s. Using a [[Special Dash]] immediately uses up a portion of the stamina gauge.
In '''Speed Golf''', players take shots at the same time and must race to their ball after each stroke, continuing this until it is sunk into the hole. Items along the way may help the player. Players also have access to character-specific skills such as dashes and Special Shots, and are seen dropping [[coin]]s onto the course when being hit or when running into obstacles; losing coins decreases the player's Special Shot gauge, while collecting coins increases it. Both the player's stroke number and total time are recorded as their score, with 30 seconds to the total time added for each stroke taken. While running, players have a stamina gauge near their character that is normally green but turns red when low. The stamina gauge can be replenished by collecting [[Heart (item)|heart]]s. Using a [[Special Dash]] immediately uses up a portion of the stamina gauge.
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In '''Battle Golf''', players compete in a stadium filled with nine holes and a number of obstacles to be the first player to sink three holes. There are two types of courses: Strategic and Technical. The former has simpler terrain with an emphasis on strategy, while the latter has complex terrain with an emphasis on technique. For each course, there is one version where Rush Countdown is on, and one where Rush Countdown is off.
In '''Battle Golf''', players compete in a stadium filled with nine holes and a number of obstacles to be the first player to sink three holes. There are two types of courses: Strategic and Technical. The former has simpler terrain with an emphasis on strategy, while the latter has complex terrain with an emphasis on technique. For each course, there is one version where Rush Countdown is on, and one where Rush Countdown is off.


Each of the courses have obstacles and items that will hinder or help the player. The obstacles include [[Chain Chomp]]s, [[Thwomp]]s, and [[Whomp]]s. Chain Chomps charge at any player within their vicinity to damage them; Thwomps smash the spot that they are on at intervals, causing anything under them to be blown away; Whomps act as walls that block the ball. Two items that appear in the courses are [[Bob-omb]]s and [[Banana]]s. When a player go up to one of those item, they will aim them at the player with the highest placement. The Bob-ombs will cause an explosion to occur within the radius, while the Bananas will be split into eight and can cause the players to slip. Damaged players will, in addition to being momentarily stunned, drop coins and lose some of the Special Shot gauge. The coins can be used to fuel their Special Shot gauge. Both the Whomps and the Bananas only appear in the Technical course. The Mii is not initially playable in this mode, and can only be unlocked for use by completing the story mode.
Each of the courses have obstacles and items that will hinder or help the player. The obstacles include [[Chain Chomp]]s, [[Thwomp]]s, and [[Whomp]]s. Chain Chomps charge at any player within their vicinity to damage them; Thwomps smash the spot that they are on at intervals, causing anything under them to be blown away; Whomps act as walls that block the ball. Two items that appear in the courses are [[Bob-omb]]s and [[Banana]]s. When a player go up to one of those item, they will aim them at the player with the highest placement. The Bob-ombs will cause an explosion to occur within the radius, while the Bananas will be split into eight and can cause the players to slip. Damaged players will, in addition to being momentarily stunned, drop coins and lose some of the Special Shot gauge. The coins can be used to fuel their Special Shot gauge. Both the Whomps and the Bananas only appear in the Technical course.


If Rush Countdown is enabled, a Rush event will occur every minute where a random event could occur. One of the following could happen:
If Rush Countdown is enabled, a Rush event will occur every minute where a random event could occur. One of the following could happen:
*'''Bob-omb Rush''': All players will be targeted by [[Parabomb]]s, where more will appear towards the player the higher their placement.
* '''Bob-omb Rush''': All players will be targeted by [[Parabomb]]s, where more will appear towards the player the higher their placement.
*'''Egg Rush''': All player's balls turn into Egg Balls, which causes the ball to wobble when it bounces and curves while putting.
* '''Egg Rush''': All player's balls turn into Egg Balls, which causes the ball to wobble when it bounces and curves while putting.
*'''Ice Rush''': All available holes are each temporarily covered with a patch of ice.
* '''Ice Rush''': All available holes are each temporarily covered with a patch of ice.
*'''Super Star Rush''': All players will have the Super Star power up, where it lasts longer the lower the player's placement is.
* '''Super Star Rush''': All players will have the Super Star power up, where it lasts longer the lower the player's placement is.


===Target Golf===
===Target Golf===
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On certain turns, all players are given a different type of golf ball, which has different types of effects. In multiplayer, they happen at the beginning of the second and fourth turns, while in Solo Challenge, they happen at the beginning of every third of five shots. The following ball types include:
On certain turns, all players are given a different type of golf ball, which has different types of effects. In multiplayer, they happen at the beginning of the second and fourth turns, while in Solo Challenge, they happen at the beginning of every third of five shots. The following ball types include:
*'''Egg Ball''': These balls resemble a [[Yoshi's Egg]]. It causes the ball to wobble when it bounces. This is the only ball that causes the character to be disappointed when obtained.
* '''Egg Ball''': These balls resemble a [[Yoshi's Egg]]. It causes the ball to wobble when it bounces. This is the only ball that causes the character to be disappointed when obtained.
*'''Smoke Ball''': These balls have [[Bowser Jr.]]'s emblem on it. When it lands, smoke is released around the surrounding area, which causes the flag within it to disappear from the shot gauge. The effect lasts until the user's next shot. It is not available in Solo Challenge.
* '''Smoke Ball''': These balls have [[Bowser Jr.]]'s emblem on it. When it lands, smoke is released around the surrounding area, which causes the flag within it to disappear from the shot gauge. The effect lasts until the user's next shot. It is not available in Solo Challenge.
*'''Ice Ball''': These balls are light blue with frost emanating from it, and has an [[Ice Flower]] as its icon. After it landed, the surrounding area will be covered in an icy surface, which reduces the friction and increase the bounce of the other balls. The effect lasts until the user's next shot. It is not available in Solo Challenge.
* '''Ice Ball''': These balls are light blue with frost emanating from it, and has an [[Ice Flower]] as its icon. After it landed, the surrounding area will be covered in an icy surface, which reduces the friction and increase the bounce of the other balls. The effect lasts until the user's next shot. It is not available in Solo Challenge.
*'''Amp Ball''': These balls resemble [[Amp]]s. When it lands, it emits a shock that causes multiple zones within it to be knocked out, although it only grants points on the zone the golf ball landed on. A Dead-Aim Bonus will be rewarded if all the zones within the target are knocked out, even if it's not landed on.  
* '''Amp Ball''': These balls resemble [[Amp]]s. When it lands, it emits a shock that causes multiple zones within it to be knocked out, although it only grants points on the zone the golf ball landed on. A Dead-Aim Bonus will be rewarded if all the zones within the target are knocked out, even if it's not landed on.  
*'''Spike Ball''': These balls resemble [[Spike Ball]]s. These balls are resistant to bouncing or rolling, meaning that it's very likely to stick in place.
* '''Spike Ball''': These balls resemble [[Spike Ball]]s. These balls are resistant to bouncing or rolling, meaning that it's very likely to stick in place.
*'''Silver Ball''': These golf balls are silver, and when selected, it shows the x2 multiplier. These balls will grant twice the amount of points in the landed zone.
* '''Silver Ball''': These golf balls are silver, and when selected, it shows the x2 multiplier. These balls will grant twice the amount of points in the landed zone.
*'''Gold Ball''': These golf balls are golden, and when selected, it shows the x3 multiplier. These balls will grant thrice the amount of points in the landed zone.
* '''Gold Ball''': These golf balls are golden, and when selected, it shows the x3 multiplier. These balls will grant thrice the amount of points in the landed zone.
 
In multiplayer, Target Golf lasts for five turns, where every player will be able to hit a golf ball once per turn, ordered by the player order. At the end of the five turns, the player(s) with the most points win.
In multiplayer, Target Golf lasts for five turns, where every player will be able to hit a golf ball once per turn, ordered by the player order. At the end of the five turns, the player(s) with the most points win.


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The rank a player is assigned to is based on the amount of points obtained so far. Each rank has three sub-ranks, where the first has a minus symbol, the second has no symbol, while the third has a plus symbol. For each sub-rank in a rank, it is 15 points for C-rank, 30 points for B-rank, 60 points for A-rank, and 120 points for S-rank. For every month, the player can obtain different alternate costume(s) for a specific character if they obtained A- in any category. The amount of points to reach a specific rank are as follows:
The rank a player is assigned to is based on the amount of points obtained so far. Each rank has three sub-ranks, where the first has a minus symbol, the second has no symbol, while the third has a plus symbol. For each sub-rank in a rank, it is 15 points for C-rank, 30 points for B-rank, 60 points for A-rank, and 120 points for S-rank. For every month, the player can obtain different alternate costume(s) for a specific character if they obtained A- in any category. The amount of points to reach a specific rank are as follows:
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===Golf Adventure===
===Golf Adventure===
In '''Golf Adventure''', the player plays as their Mii. Starting with a basic amount of experience, the player can earn experience points by participating in practices and matches. Doing so grants the player skill points that can be used to upgrade their stats, such as Power (how far the ball can be driven), Stamina (how long the player can dash), Speed (how fast the player can run), Control (how straight the player can hit the ball), and Spin (how much the player can spin/shape shots), while experience points upgrade their level and overall Lead Rank. In the overworld, the player can interact with several characters, such as [[Goomba]] and [[Hammer Bro]], who may provide the player with challenges. There will also be matches against the playable characters and boss fights. The player will also be able to collect coins. By winning tournaments, players will be able to obtain new clubs and outfits.
In '''Golf Adventure''', the player plays as their Mii. Starting with a basic amount of experience, the player can earn experience points by participating in practices and matches. Doing so grants the player skill points that can be used to upgrade their stats, such as Power (how far the ball can be driven), Stamina (how long the player can dash), Speed (how fast the player can run), Control (how straight the player can hit the ball), and Spin (how much the player can spin/shape shots), while experience points upgrade their level and overall Lead Rank. In the overworld, the player can interact with several characters, such as [[Goomba]] and [[Hammer Bro]], who may provide the player with challenges. There will also be matches against the playable characters and boss fights. The player will also be able to collect coins. By winning tournaments, players will be able to obtain new clubs and outfits.
====Story====
====Story====
Toadette, Boo, and Chargin' Chuck are watching the golf tournament on TV. After the TV is turned off, Birdo introduces the player's Mii character to the three, and explains that the Mii character is the fourth rookie in their class. After being introduced to the three and getting a night of sleep, the Mii is woken up by Birdo, who explains the Mii is late for their initiation ceremony. At the initiation ceremony, the Mii receives a golf watch along with some starter clubs.
Toadette, Boo, and Chargin' Chuck are watching the golf tournament on TV. After the TV is turned off, Birdo introduces the player's Mii character to the three, and explains that the Mii character is the fourth rookie in their class. After being introduced to the three and getting a night of sleep, the Mii is woken up by Birdo, who explains the Mii is late for their initiation ceremony. At the initiation ceremony, the Mii receives a golf watch along with some starter clubs.
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In both Score Attack and Time Attack, the game settings are determined by the club set. In most courses, the Standard Club Set will start the player off from the Standard tees, the Star Club Set will start the player off from the Back tees, while the Super Star Club Set will start the player off from the Championship tees. In New Donk City and Shelltop Sanctuary, the Standard Club Set uses the Amateur layout, while both the Star and Super Star Club Sets uses the Pro layout. Because Rookie Course has only one tee per hole, the club set does not affect the settings for this course. Because of the different starting tees for certain club sets, records between courses are separate unless they are the same, namely in Rookie Course for all club sets, as well as New Donk City and Shelltop Sanctuary for both Star and Super Star Club Sets.  
In both Score Attack and Time Attack, the game settings are determined by the club set. In most courses, the Standard Club Set will start the player off from the Standard tees, the Star Club Set will start the player off from the Back tees, while the Super Star Club Set will start the player off from the Championship tees. In New Donk City and Shelltop Sanctuary, the Standard Club Set uses the Amateur layout, while both the Star and Super Star Club Sets uses the Pro layout. Because Rookie Course has only one tee per hole, the club set does not affect the settings for this course. Because of the different starting tees for certain club sets, records between courses are separate unless they are the same, namely in Rookie Course for all club sets, as well as New Donk City and Shelltop Sanctuary for both Star and Super Star Club Sets.  
*'''Score Attack''': The goal is to shoot for the lowest score over 18 holes in a selected course.  
 
*'''Time Attack''': This mode is a single player version of Speed Golf. The goal is to shoot for the lowest time over 18 holes in a selected course.  
* '''Score Attack''': The goal is to shoot for the lowest score over 18 holes in a selected course.  
*'''One-On, One Putt''': Added in version 4.0.0, the goal is to clear 18 holes in a selected course. In this mode, every single hole only allows for one stroke to hit the ball to land it on the green (the fringe does not count), while the other stroke is used to hit the ball into the hole. The hole is also cleared if the player achieves a Hole-in-One by sinking a tee shot. If the first shot didn't reach the green, or that the ball didn't sink in the hole while in the green, the player failed the challenge. Should the player fail the challenge in one of the holes besides the first one, they can choose to continue from it up to 10 times per game. Only five courses are available:
* '''Time Attack''': This mode is a single player version of Speed Golf. The goal is to shoot for the lowest time over 18 holes in a selected course.  
**'''New Donk City (Amateur)''': Selectable by default.
* '''One-On, One Putt''': Added in version 4.0.0, the goal is to clear 18 holes in a selected course. In this mode, every single hole only allows for one stroke to hit the ball to land it on the green (the fringe does not count), while the other stroke is used to hit the ball into the hole. The hole is also cleared if the player achieves a Hole-in-One by sinking a tee shot. If the first shot didn't reach the green, or that the ball didn't sink in the hole while in the green, the player failed the challenge. Should the player fail the challenge in one of the holes besides the first one, they can choose to continue from it up to 10 times per game. Only five courses are available:
**'''New Donk City (Pro)''': Requires clearing New Donk City (Amateur) to unlock.
** '''New Donk City (Amateur)''': Selectable by default.
**'''Shelltop Sanctuary (Amateur)''': Selectable by default.
** '''New Donk City (Pro)''': Requires clearing New Donk City (Amateur) to unlock.
**'''Shelltop Sanctuary (Pro)''': Requires clearing Shelltop Sanctuary (Amateur) to unlock.
** '''Shelltop Sanctuary (Amateur)''': Selectable by default.
**'''Shelltop Sanctuary (Special)''': Requires clearing Shelltop Sanctuary (Pro) to unlock. Unlike other courses, the player is given one or two special clubs found only in Golf Adventure and a putter.
** '''Shelltop Sanctuary (Pro)''': Requires clearing Shelltop Sanctuary (Amateur) to unlock.
*'''Target Golf''': Added in version 4.0.0, the goal is to get as many points as possible by way of landing the ball on targets. If the player missed one of the targets three times, the game ends. The ranking is determined by the amount of points obtained.  
** '''Shelltop Sanctuary (Special)''': Requires clearing Shelltop Sanctuary (Pro) to unlock. Unlike other courses, the player is given one or two special clubs found only in Golf Adventure and a putter.
**'''C''': Less than 300
* '''Target Golf''': Added in version 4.0.0, the goal is to get as many points as possible by way of landing the ball on targets. If the player missed one of the targets three times, the game ends. The ranking is determined by the amount of points obtained.  
**'''B''': 300 to less than 800
** '''C''': Less than 300
**'''A''': 800 to less than 1500
** '''B''': 300 to less than 800
**'''S''': 1500 or more
** '''A''': 800 to less than 1500
** '''S''': 1500 or more


==Controls==
==Controls==
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*{{button|switch|A}} / {{button|switch|jc-right}} - Confirm selection
*{{button|switch|A}} / {{button|switch|jc-right}} - Confirm selection
*{{button|switch|B}} / {{button|switch|jc-bottom}} - Cancel or go back
*{{button|switch|B}} / {{button|switch|jc-bottom}} - Cancel or go back
====Character selection====
====Character selection====
*{{button|switch|R}} / {{button|switch|SR}} - View selected character's stats
*{{button|switch|R}} / {{button|switch|SR}} - View selected character's stats
Line 133: Line 139:


===Golf===
===Golf===
*{{button|switch|PlusMinus}} - Pause
*{{button|switch|plus}} / {{button|switch|minus}} - Pause
 
====Button controls====
====Button controls====
*{{button|switch|leftstick}} &#8592; and &#8594; - Aim shot
*{{button|switch|leftstick}} &#8592; and &#8594; - Aim shot
Line 151: Line 158:
*{{button|switch|R}} / {{button|switch|SR}} - Use the rangefinder
*{{button|switch|R}} / {{button|switch|SR}} - Use the rangefinder
*{{button|switch|joy-con}} (tilt) / {{button|switch|pro}} (tilt) / {{button|switch|leftstick}} - Aim the rangefinder
*{{button|switch|joy-con}} (tilt) / {{button|switch|pro}} (tilt) / {{button|switch|leftstick}} - Aim the rangefinder
=====Speed Golf and Battle Golf only=====
=====Speed Golf and Battle Golf only=====
*{{button|switch|leftstick}} - Move
*{{button|switch|leftstick}} - Move
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===Playable===
===Playable===
[[File:Superrushcss.png|thumb|300px|The character selection screen, with all post-launch characters available. Here, [[Wiggler]], [[Koopa Troopa]], and [[Ninji]] have been selected.]]
[[File:Superrushcss.png|thumb|300px|The character selection screen, with all post-launch characters available. Here, [[Wiggler]], [[Koopa Troopa]], and [[Ninji]] have been selected.]]
There are a total of 22 playable characters as of version 4.0.0.<ref name=E32021>{{cite|language=en-us|author=Nintendo of America|date=June 15, 2021|url=www.youtube.com/watch?v=-ePrWcWJm8E|title=Mario Golf: Super Rush – Nintendo Direct {{!}} E3 2021|publisher=YouTube|accessdate=June 15, 2021}}</ref> [[Pauline]], [[Chargin' Chuck]], [[King Bob-omb]], [[Ninji]], [[Wiggler]], and [[Shy Guy]] are playable for the first time in the series, with Chargin' Chuck and Ninji also making their overall ''Super Mario'' franchise playable debuts. In addition, [[Koopa Troopa]] is playable for the first time in the series since ''[[Mario Golf: Toadstool Tour]]''. [[Mii]] characters are also playable, with variable statistics, and, along with [[Rosalina]], [[Toad]], and [[Toadette]], are playable in a home console ''Mario Golf'' installment for the first time after previously being playable in ''[[Mario Golf: World Tour]]''. When selecting a character, players have the option to change their club set or dominant hand. As of version 2.0.0, beginning in August 2021, if the player reaches the A- rank in Ranked Match in a specific month, they will unlock alternate costumes for characters. These costumes were added across the thirteen months encompassing August 2021 until and including August 2022, and have since been rotated in a monthly sequence.
There are a total of 22 playable characters as of version 4.0.0.<ref name=E32021>Nintendo. (June 15, 2021). [https://www.youtube.com/watch?v=-ePrWcWJm8E Mario Golf: Super Rush – Nintendo Direct | E3 2021]. ''YouTube''. Retrieved June 15, 2021.</ref> [[Pauline]], [[Chargin' Chuck]], [[King Bob-omb]], [[Ninji]], [[Wiggler]], and [[Shy Guy]] are playable for the first time in the series, with Chargin' Chuck and Ninji also making their overall playable debuts. In addition, [[Koopa Troopa]] is playable for the first time in the series since ''[[Mario Golf: Toadstool Tour]]''. [[Mii]] characters are also playable, with variable statistics, and, along with [[Rosalina]], [[Toad]], and [[Toadette]], are playable in a home console ''Mario Golf'' installment for the first time after previously being playable in ''[[Mario Golf: World Tour]]''. When selecting a character, players have the option to change their club set or dominant hand. As of version 2.0.0, beginning in August 2021, if the player reaches the A- rank in Ranked Match in a specific month, they will unlock alternate costumes for characters.


Much like ''[[Mario Tennis Aces]]'' and ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', most characters wear specific golfing outfits, with the only exceptions being Yoshi, Donkey Kong, Toadette, as well as Bowser's minions (aside from Boo's visor outfit). They also now carry their golf bag when moving on the course during Speed Golf.
Much like ''[[Mario Tennis Aces]]'' and ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', most characters wear specific golfing outfits, with the only exceptions being Yoshi, Donkey Kong, Toadette, as well as Bowser's minions (aside from Boo's visor outfit). They also now carry their golf bag when moving on the course during Speed Golf.
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In Speed Golf and Battle Golf, the types of clubs available for each character's Club Set are limited to a select set of clubs. Target Golf also has the same set of clubs, except the putter (P) is not available. Only the Miis have a distinct set of clubs not used by any other character. The available clubs are as follows:
In Speed Golf and Battle Golf, the types of clubs available for each character's Club Set are limited to a select set of clubs. Target Golf also has the same set of clubs, except the putter (P) is not available. Only the Miis have a distinct set of clubs not used by any other character. The available clubs are as follows:
*'''Standard Club Set''': 1 Wood (1W), 5 Wood (5W), 5 Hybrid (5H), 7 Iron (7I), 9 Iron (9I), Sand Wedge (SW), Putter (P)
* '''Standard Club Set''': 1 Wood (1W), 5 Wood (5W), 5 Hybrid (5H), 7 Iron (7I), 9 Iron (9I), Sand Wedge (SW), Putter (P)
*'''Star Club Set''': 3 Wood (3W), 5 Hybrid (5H), 7 Iron (7I), 9 Iron (9I), Sand Wedge (SW), Putter (P)
* '''Star Club Set''': 3 Wood (3W), 5 Hybrid (5H), 7 Iron (7I), 9 Iron (9I), Sand Wedge (SW), Putter (P)
*'''Super Star Club Set''': 5 Wood (5W), 5 Hybrid (5H), 9 Iron (9I), Sand Wedge (SW), Putter (P)
* '''Super Star Club Set''': 5 Wood (5W), 5 Hybrid (5H), 9 Iron (9I), Sand Wedge (SW), Putter (P)
*'''Club Set (Mii)''': Driver (D), 3 Wood (3W), 3 Hybrid (3H), 6 Iron (6I), 9 Iron (9I), Sand Wedge (SW), Putter (P)
* '''Club Set (Mii)''': Driver (D), 3 Wood (3W), 3 Hybrid (3H), 6 Iron (6I), 9 Iron (9I), Sand Wedge (SW), Putter (P)
{|class="wikitable"style="width:100%
 
{| class="wikitable" border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100%
|-
|-
!colspan=4 width=25%|[[Mario]]
! colspan=4 width=25% style="background:#FF0001" | {{color-link|Mario|white}}
!colspan=4 width=25%|[[Luigi]]
! colspan=4 width=25% style="background:#00C100" | {{color-link|Luigi|white}}
!colspan=4 width=25%|[[Wario]]
! colspan=4 width=25% style="background:#FFE500" | {{color-link|Wario|black}}
!colspan=4 width=25%|[[Waluigi]]
! colspan=4 width=25% style="background:#6D2DC3" | {{color-link|Waluigi|white}}
|-align="center"
|- align="center" style="background: #FFFFFF"
|colspan=4|[[File:MGSR Character Personalities - Mario.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Mario.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Luigi.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Luigi.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Wario.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Wario.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Waluigi.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Waluigi.png|x120px]]
|-
|-
!Type
! Type
|colspan=3|Speed
| colspan=3 | Speed
!Type
! Type
|colspan=3|Speed
| colspan=3 | Speed
!Type
! Type
|colspan=3|All-Around
| colspan=3 | All-Around
!Type
! Type
|colspan=3|All-Around
| colspan=3 | All-Around
|-
|-
!Power
! Power
|220 yd||250 yd||280 yd
| 220 yd ||style="background:#FEF5E7"| 250 yd ||style="background:#FEF9E7"| 280 yd
!Power
! Power
|211 yd||241 yd||271 yd
| 211 yd ||style="background:#FEF5E7"| 241 yd ||style="background:#FEF9E7"| 271 yd
!Power
! Power
|223 yd||253 yd||283 yd
| 223 yd ||style="background:#FEF5E7"| 253 yd ||style="background:#FEF9E7"| 283 yd
!Power
! Power
|213 yd||243 yd||273 yd
| 213 yd ||style="background:#FEF5E7"| 243 yd ||style="background:#FEF9E7"| 273 yd
|-
|-
!Stamina
! Stamina
|colspan=3|10
| colspan=3 | 10
!Stamina
! Stamina
|colspan=3|10
| colspan=3 | 10
!Stamina
! Stamina
|colspan=3|12
| colspan=3 | 12
!Stamina
! Stamina
|colspan=3|10
| colspan=3 | 10
|-
|-
!Speed
|colspan=3|9
!Speed
|colspan=3|9
! Speed
! Speed
|colspan=3|6
| colspan=3 | 9
!Speed
! Speed
|colspan=3|8
| colspan=3 | 9
! Speed
| colspan=3 | 6
! Speed
| colspan=3 | 8
|-
|-
!Control
! Control
|6||5||4
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
!Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
!Control
! Control
|6||5||4
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
!Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
|-
|-
!Spin
! Spin
|3||5||8
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|3||5||8
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|2||4||6
| 2 ||style="background:#FEF5E7"| 4 ||style="background:#FEF9E7"| 6
!Spin
! Spin
|3||5||8
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 8
|-
|-
!Special Shot
! Special Shot
|colspan=3|Super Star Strike
| colspan=3 | Super Star Strike
!Special Shot
! Special Shot
|colspan=3|Ice Flower Freeze
| colspan=3 | Ice Flower Freeze
!Special Shot
! Special Shot
|colspan=3|Lightning Blast
| colspan=3 | Lightning Blast
!Special Shot
! Special Shot
|colspan=3|Slim Stinger
| colspan=3 | Slim Stinger
|-
|-
!Special Dash
! Special Dash
|colspan=3|Moonsault Dash
| colspan=3 | Moonsault Dash
!Special Dash
! Special Dash
|colspan=3|Speed-Skate Dash
| colspan=3 | Speed-Skate Dash
!Special Dash
! Special Dash
|colspan=3|Jet-Pack Dash
| colspan=3 | Jet-Pack Dash
!Special Dash
! Special Dash
|colspan=3|Dance-Off Dash
| colspan=3 | Dance-Off Dash
|-
|-
!Alternate costumes
! Alternate costumes
|colspan=3|  
| colspan=3 |  
*Overalls (December 2021, every 13th month since)
*Overalls (December 2021, January 2023)
*''[[NES Open Tournament Golf]]'' outfit (January 2022, every 13th month since)
*''[[NES Open Tournament Golf]]'' outfit (January 2022, February 2023)
!Alternate costumes
! Alternate costumes
|colspan=3|
| colspan=3 |
*''NES Open Tournament Golf'' outfit (February 2022, every 13th month since)
*''NES Open Tournament Golf'' outfit (February 2022, March 2023)
*Overalls (May 2022, every 13th month since)
*Overalls (May 2022, June 2023)
!Alternate costumes
! Alternate costumes
|colspan=3|  
| colspan=3 |  
*Overalls (June 2022, every 13th month since)
*Overalls (June 2022, July 2023)
!Alternate costumes
! Alternate costumes
|colspan=3|
| colspan=3 |
*Overalls (July 2022, every 13th month since)
*Overalls (July 2022, August 2023)
|-
|-
!colspan=4|[[Princess Peach]]
! colspan=4 style="background:#FF599B" | {{color-link|Princess Peach|white|Peach}}
!colspan=4|[[Princess Daisy|Daisy]]
! colspan=4 style="background:#FFBE24" | {{color-link|Princess Daisy|white|Daisy}}
!colspan=4|[[Yoshi]]
! colspan=4 style="background:#36D836" | {{color-link|Yoshi|white}}
!colspan=4|[[Bowser]]
! colspan=4 style="background:#000000" | {{color-link|Bowser|white}}
|-align="center"
|- align="center" style="background: #FFFFFF"
|colspan=4|[[File:MGSR - Peach artwork.png|x120px]]
| colspan=4 | [[File:MGSR - Peach artwork.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Daisy.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Daisy.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Yoshi.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Yoshi.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Bowser.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Bowser.png|x120px]]
|-
|-
!Type
! Type
|colspan=3|Control
| colspan=3 | Control
!Type
! Type
|colspan=3|Speed
| colspan=3 | Speed
!Type
! Type
|colspan=3|Speed
| colspan=3 | Speed
!Type
! Type
|colspan=3|Power
| colspan=3 | Power
|-
|-
!Power
! Power
|209 yd||239 yd||269 yd
| 209 yd ||style="background:#FEF5E7"| 239 yd ||style="background:#FEF9E7"| 269 yd
!Power
! Power
|218 yd||248 yd||278 yd
| 218 yd ||style="background:#FEF5E7"| 248 yd ||style="background:#FEF9E7"| 278 yd
!Power
! Power
|213 yd||243 yd|| 273 yd
| 213 yd ||style="background:#FEF5E7"| 243 yd ||style="background:#FEF9E7"| 273 yd
!Power
! Power
|228 yd||258 yd|| 288 yd
| 228 yd ||style="background:#FEF5E7"| 258 yd ||style="background:#FEF9E7"| 288 yd
|-
|-
!Stamina
! Stamina
|colspan=3|9
| colspan=3 | 9
!Stamina
! Stamina
|colspan=3|12
| colspan=3 | 12
!Stamina
! Stamina
|colspan=3|9
| colspan=3 | 9
!Stamina
! Stamina
|colspan=3|12
| colspan=3 | 12
|-
|-
!Speed
! Speed
|colspan=3|8
| colspan=3 | 8
!Speed
! Speed
|colspan=3|9
| colspan=3 | 9
!Speed
! Speed
|colspan=3|10
| colspan=3 | 10
!Speed
! Speed
|colspan=3|6
| colspan=3 | 6
|-
|-
!Control
! Control
|8||7||6
| 8 ||style="background:#FEF5E7"| 7 ||style="background:#FEF9E7"| 6
!Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
!Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
!Control
! Control
|6||5||4
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
|-
|-
!Spin
! Spin
|3||6||8
| 3 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|3||5||8
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|3||5||7
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 7
!Spin
! Spin
|2||4||6
| 2 ||style="background:#FEF5E7"| 4 ||style="background:#FEF9E7"| 6
|-
|-
!Special Shot
! Special Shot
|colspan=3|Spiral Stinger
| colspan=3 | Spiral Stinger
!Special Shot
! Special Shot
|colspan=3|Blossom Strike
| colspan=3 | Blossom Strike
!Special Shot
! Special Shot
|colspan=3|Eggschanger
| colspan=3 | Eggschanger
!Special Shot
! Special Shot
|colspan=3|Meteor Strike
| colspan=3 | Meteor Strike
|-
|-
!Special Dash
! Special Dash
|colspan=3|Ribbon Dash
| colspan=3 | Ribbon Dash
!Special Dash
! Special Dash
|colspan=3|Pinwheel Dash
| colspan=3 | Pinwheel Dash
!Special Dash
! Special Dash
|colspan=3|Egg-Roll Dash
| colspan=3 | Egg-Roll Dash
!Special Dash
! Special Dash
|colspan=3|Volcano Dash
| colspan=3 | Volcano Dash
|-
|-
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|  
| colspan=3 |  
*[[Yoshi (species)|Red, blue, and yellow colors]] (August 2021, every 13th month since)
*[[Yoshi (species)|Red, blue, and yellow colors]] (August 2021, every 13th month since)
*Pink, light-blue, and orange colors (April 2022, every 13th month since)
*Pink, light-blue, and orange colors (April 2022, May 2023)
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
|-
|-
!colspan=4|[[Bowser Jr.]]
! colspan=4 style="background:#FF8C00" | {{color-link|Bowser Jr.|white}}
!colspan=4|[[Boo]]
! colspan=4 style="background:#FFFFFF" | {{color-link|Boo|black}}
!colspan=4|[[Donkey Kong]]
! colspan=4 style="background:#8B4513" | {{color-link|Donkey Kong|white}}
!colspan=4|[[Rosalina]]
! colspan=4 style="background:#30D5C8" | {{color-link|Rosalina|white}}
|-align="center"
|- align="center" style="background: #FFFFFF"
|colspan=4|[[File:MGSR Character Personalities - Bowser Jr.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Bowser Jr.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Boo.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Boo.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Donkey Kong.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Donkey Kong.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Rosalina.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Rosalina.png|x120px]]
|-
|-
!Type
! Type
|colspan=3|Spin
| colspan=3 | Spin
!Type
! Type
|colspan=3|Spin
| colspan=3 | Spin
!Type
! Type
|colspan=3|Power
| colspan=3 | Power
!Type
! Type
|colspan=3|All-Around
| colspan=3 | All-Around
|-
|-
!Power
! Power
|215 yd||245 yd||275 yd
| 215 yd ||style="background:#FEF5E7"| 245 yd ||style="background:#FEF9E7"| 275 yd
!Power
! Power
|210 yd||240 yd||270 yd
| 210 yd ||style="background:#FEF5E7"| 240 yd ||style="background:#FEF9E7"| 270 yd
!Power
! Power
|225 yd||255 yd||285 yd
| 225 yd ||style="background:#FEF5E7"| 255 yd ||style="background:#FEF9E7"| 285 yd
!Power
! Power
|223 yd||253 yd||283 yd
| 223 yd ||style="background:#FEF5E7"| 253 yd ||style="background:#FEF9E7"| 283 yd
|-
|-
!Stamina
! Stamina
|colspan=3|9
| colspan=3 | 9
!Stamina
! Stamina
|colspan=3|11
| colspan=3 | 11
!Stamina
! Stamina
|colspan=3|12
| colspan=3 | 12
!Stamina
! Stamina
|colspan=3|11
| colspan=3 | 11
|-
|-
!Speed
! Speed
|colspan=3|8
| colspan=3 | 8
!Speed
! Speed
|colspan=3|6
| colspan=3 | 6
!Speed
! Speed
|colspan=3|6
| colspan=3 | 6
!Speed
! Speed
|colspan=3|8
| colspan=3 | 8
|-
|-
! Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
! Control
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
! Control
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
! Control
! Control
|7||6||5
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
!Control
|6||5||4
!Control
|6||5||4
|-
|-
!Spin
! Spin
|3||6||9
| 3 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 9
!Spin
! Spin
|3||7||10
| 3 ||style="background:#FEF5E7"| 7 ||style="background:#FEF9E7"| 10
!Spin
! Spin
|2||3||4
| 2 ||style="background:#FEF5E7"| 3 ||style="background:#FEF9E7"| 4
!Spin
! Spin
|2||4||6
| 2 ||style="background:#FEF5E7"| 4 ||style="background:#FEF9E7"| 6
|-
|-
!Special Shot
! Special Shot
|colspan=3|Smokeball
| colspan=3 | Smokeball
!Special Shot
! Special Shot
|colspan=3|Mischief Twister
| colspan=3 | Mischief Twister
!Special Shot
! Special Shot
|colspan=3|Burly Strike
| colspan=3 | Burly Strike
!Special Shot
! Special Shot
|colspan=3|Shooting Star
| colspan=3 | Shooting Star
|-
|-
!Special Dash
! Special Dash
|colspan=3|Bullet Bill Dash
| colspan=3 | Bullet Bill Dash
!Special Dash
! Special Dash
|colspan=3|Carousel Dash
| colspan=3 | Carousel Dash
!Special Dash
! Special Dash
|colspan=3|DK Dash
| colspan=3 | DK Dash
!Special Dash
! Special Dash
|colspan=3|Luma Dash
| colspan=3 | Luma Dash
|-
|-
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|
| colspan=3 |  
*Visor (September 2021, every 13th month since)<ref>{{cite|language=en|author=@NE_Brian|date=September 2, 2021|url=nintendoeverything.com/mario-golf-super-rush-giving-out-boo-visor-as-ranked-match-reward|title=Mario Golf: Super Rush giving out Boo visor as Ranked Match reward|publisher=Nintendo Everything|accessdate=September 2, 2021}}</ref>
*Visor (September 2021, every 13th month since)<ref>@NE_Brian (September 2, 2021). [https://nintendoeverything.com/mario-golf-super-rush-giving-out-boo-visor-as-ranked-match-reward/ Mario Golf: Super Rush giving out Boo visor as Ranked Match reward]. ''Nintendo Everything''. Retrieved September 2, 2021.</ref>
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
|-
|-
!colspan=4|[[Pauline]] <sup><small>(new)</small></sup>
! colspan=4 style="background:#CC0000" | {{color-link|Pauline|white}} {{color|<sup><small>(new)</small></sup>|white}}
!colspan=4|[[Toad]]
! colspan=4 style="background:#0000ff" | {{color-link|Toad|white}}
!colspan=4|[[Chargin' Chuck]] <sup><small>(new)</small></sup>
! colspan=4 style="background:#FFC94A" | {{color-link|Chargin' Chuck|white}} {{color|<sup><small>(new)</small></sup>|white}}
!colspan=4|[[King Bob-omb]] <sup><small>(new)</small></sup>
! colspan=4 style="background:#404040" | {{color-link|King Bob-omb|white}} {{color|<sup><small>(new)</small></sup>|white}}
|-align="center"
|- align="center" style="background: #FFFFFF"
|colspan=4|[[File:MGSR Character Personalities - Pauline.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Pauline.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Toad.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Toad.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Chargin' Chuck.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Chargin' Chuck.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - King Bob-omb.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - King Bob-omb.png|x120px]]
|-
|-
!Type
! Type
|colspan=3|Control
| colspan=3 | Control
!Type
! Type
|colspan=3|Control
| colspan=3 | Control
!Type
! Type
|colspan=3|Power
| colspan=3 | Power
!Type
! Type
|colspan=3|Power
| colspan=3 | Power
|-
|-
!Power
! Power
|210 yd||240 yd||270 yd
| 210 yd ||style="background:#FEF5E7"| 240 yd ||style="background:#FEF9E7"| 270 yd
!Power
! Power
|208 yd||238 yd||268 yd
| 208 yd ||style="background:#FEF5E7"| 238 yd ||style="background:#FEF9E7"| 268 yd
!Power
! Power
|224 yd||254 yd||284 yd
| 224 yd ||style="background:#FEF5E7"| 254 yd ||style="background:#FEF9E7"| 284 yd
!Power
! Power
|230 yd||260 yd||290 yd
| 230 yd ||style="background:#FEF5E7"| 260 yd ||style="background:#FEF9E7"| 290 yd
|-
|-
!Stamina
! Stamina
|colspan=3|10
| colspan=3 | 10
!Stamina
! Stamina
|colspan=3|9
| colspan=3 | 9
!Stamina
! Stamina
|colspan=3|11
| colspan=3 | 11
!Stamina
! Stamina
|colspan=3|12
| colspan=3 | 12
|-
|-
!Speed
! Speed
|colspan=3|8
| colspan=3 | 8
!Speed
! Speed
|colspan=3|9
| colspan=3 | 9
!Speed
! Speed
|colspan=3|6
| colspan=3 | 6
!Speed
! Speed
|colspan=3|3
| colspan=3 | 3
|-
|-
!Control
! Control
|8||7||6
| 8 ||style="background:#FEF5E7"| 7 ||style="background:#FEF9E7"| 6
!Control
! Control
|8||7||6
| 8 ||style="background:#FEF5E7"| 7 ||style="background:#FEF9E7"| 6
!Control
! Control
|6||5||4
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
!Control
! Control
|5||4||3
| 5 ||style="background:#FEF5E7"| 4 ||style="background:#FEF9E7"| 3
|-
|-
!Spin
! Spin
|3||5||8
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|3||6||8
| 3 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|1||2||3
| 1 ||style="background:#FEF5E7"| 2 ||style="background:#FEF9E7"| 3
!Spin
! Spin
|1||2||3
| 1 ||style="background:#FEF5E7"| 2 ||style="background:#FEF9E7"| 3
|-
|-
!Special Shot
! Special Shot
|colspan=3|Songbird Stinger
| colspan=3 | Songbird Stinger
!Special Shot
! Special Shot
|colspan=3|Super Toad Strike
| colspan=3 | Super Toad Strike
!Special Shot
! Special Shot
|colspan=3|Scrimmage Stinger
| colspan=3 | Scrimmage Stinger
!Special Shot
! Special Shot
|colspan=3|Bob-ombs Away
| colspan=3 | Bob-ombs Away
|-
|-
!Special Dash
! Special Dash
|colspan=3|Diva Dash
| colspan=3 | Diva Dash
!Special Dash
! Special Dash
|colspan=3|Tumble Dash
| colspan=3 | Tumble Dash
!Special Dash
! Special Dash
|colspan=3|End-Zone Dash
| colspan=3 | End-Zone Dash
!Special Dash
! Special Dash
|colspan=3|Kaboom Dash
| colspan=3 | Kaboom Dash
|-
|-
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|
| colspan=3 |  
*[[Toad (species)|Blue, green, and yellow colors]] (October 2021, every 13th month since)
*[[Toad (species)|Blue, green, and yellow colors]] (October 2021, every 13th month since)
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
|-
|-
!colspan=4|[[Toadette]] <small>(version 2.0.0)</small>
! colspan=4 style="background:#eb34a1" | {{color-link|Toadette|white}} <small>{{color|(version 2.0.0)|white}}</small>
!colspan=4|[[Ninji]] <small><sup><small>(new)</small></sup> (version 3.0.0)</small>
! colspan=4 style="background:#000000" | {{color-link|Ninji|white}} <small>{{color|<sup><small>(new)</small></sup> (version 3.0.0)|white}}</small>
!colspan=4|[[Koopa Troopa]] <small>(version 3.0.0)</small>
! colspan=4 style="background:#36D836" | {{color-link|Koopa Troopa|white}} <small>{{color|(version 3.0.0)|white}}</small>
!colspan=4|[[Wiggler]] <small><sup><small>(new)</small></sup> (version 4.0.0)</small>
! colspan=4 style="background:#800040" | {{color-link|Wiggler|white}} <small>{{color|<sup><small>(new)</small></sup> (version 4.0.0)|white}}</small>
|-align="center"
|- align="center" style="background: #FFFFFF"
|colspan=4|[[File:MGSR Character Personalities - Toadette.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Toadette.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Ninji.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Ninji.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Koopa Troopa.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Koopa Troopa.png|x120px]]
|colspan=4|[[File:MGSR Character Personalities - Wiggler.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Wiggler.png|x120px]]
|-
|-
!Type
! Type
|colspan=3|Control
| colspan=3 | Control
!Type
! Type
|colspan=3|Speed
| colspan=3 | Speed
!Type
! Type
|colspan=3|Spin
| colspan=3 | Spin
!Type
! Type
|colspan=3|Power
| colspan=3 | Power
|-
|-
!Power
! Power
|206 yd||236 yd||266 yd
| 206 yd ||style="background:#FEF5E7"| 236 yd ||style="background:#FEF9E7"| 266 yd
!Power
! Power
|210 yd||240 yd||270 yd
| 210 yd ||style="background:#FEF5E7"| 240 yd ||style="background:#FEF9E7"| 270 yd
!Power
! Power
|212 yd||242 yd||272 yd
| 212 yd ||style="background:#FEF5E7"| 242 yd ||style="background:#FEF9E7"| 272 yd
!Power
! Power
|226 yd||256 yd||286 yd
| 226 yd ||style="background:#FEF5E7"| 256 yd ||style="background:#FEF9E7"| 286 yd
|-
|-
!Stamina
! Stamina
|colspan=3|9
| colspan=3 | 9
!Stamina
! Stamina
|colspan=3|9
| colspan=3 | 9
!Stamina
! Stamina
|colspan=3|10
| colspan=3 | 10
!Stamina
! Stamina
|colspan=3|13
| colspan=3 | 13
|-
|-
!Speed
! Speed
|colspan=3|9
| colspan=3 | 9
!Speed
! Speed
|colspan=3|10
| colspan=3 | 10
!Speed
! Speed
|colspan=3|8
| colspan=3 | 8
!Speed
! Speed
|colspan=3|4
| colspan=3 | 4
|-
|-
!Control
! Control
|9||8||7
| 9 ||style="background:#FEF5E7"| 8 ||style="background:#FEF9E7"| 7
!Control
! Control
|6||5||4
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
!Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
!Control
! Control
|6||5||4
| 6 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 4
|-
|-
!Spin
! Spin
|2||4||6
| 2 ||style="background:#FEF5E7"| 4 ||style="background:#FEF9E7"| 6
!Spin
! Spin
|3||5||8
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 8
!Spin
! Spin
|3||6||9
| 3 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 9
!Spin
! Spin
|2||4||6
| 2 ||style="background:#FEF5E7"| 4 ||style="background:#FEF9E7"| 6
|-
|-
!Special Shot
! Special Shot
|colspan=3|Super Pickax Stinger
| colspan=3 | Super Pickax Stinger
!Special Shot
! Special Shot
|colspan=3|Hop Skipper
| colspan=3 | Hop Skipper
!Special Shot
! Special Shot
|colspan=3|Shell Skipper
| colspan=3 | Shell Skipper
!Special Shot
! Special Shot
|colspan=3|Angry Strike
| colspan=3 | Angry Strike
|-
|-
!Special Dash
! Special Dash
|colspan=3|Turnip-Toss Dash
| colspan=3 | Turnip-Toss Dash
!Special Dash
! Special Dash
|colspan=3|Glide Dash
| colspan=3 | Glide Dash
!Special Dash
! Special Dash
|colspan=3|Dizzy Dash
| colspan=3 | Dizzy Dash
!Special Dash
! Special Dash
|colspan=3|Rumbling Dash
| colspan=3 | Rumbling Dash
|-
|-
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
!Alternate costumes
! Alternate costumes
|colspan=3|
| colspan=3 |  
*Red, blue, and yellow colors (November 2021, every 13th month since)
*Red, blue, and yellow colors (November 2021, every 13th month since)
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
|-
|-
!colspan=4|[[Shy Guy]] <small><sup><small>(new)</small></sup> (version 4.0.0)</small>
! colspan=4 style="background:#FF1937" | {{color-link|Shy Guy|white}} <small>{{color|<sup><small>(new)</small></sup> (version 4.0.0)|white}}</small>
!colspan=4|[[Mii]]
! colspan=4 style="background:#FFFFFF" | {{color-link|Mii|black}}
|-align="center"
|- align="center" style="background: #FFFFFF"
|colspan=4|[[File:MGSR Character Personalities - Shy Guy.png|x120px]]
| colspan=4 | [[File:MGSR Character Personalities - Shy Guy.png|x120px]]
|colspan=4|[[File:MGSR - Miis artwork.png|x120px]]
| colspan=4 | [[File:MGSR - Miis artwork.png|x120px]]
|-
|-
!Type
! Type
|colspan=3|All-Around
| colspan=3 | All-Around
!Type
! Type
|colspan=3 rowspan=6|Varies
| colspan=3 rowspan=6|Varies
|-
|-
!Power
! Power
|212 yd||242 yd||272 yd
| 212 yd ||style="background:#FEF5E7"| 242 yd ||style="background:#FEF9E7"| 272 yd
!Power
! Power
|-
|-
!Stamina
! Stamina
|colspan=3|10
| colspan=3 | 10
!Stamina
! Stamina
|-
|-
!Speed
! Speed
|colspan=3|4
| colspan=3 | 4
!Speed
! Speed
|-
|-
!Control
! Control
|7||6||5
| 7 ||style="background:#FEF5E7"| 6 ||style="background:#FEF9E7"| 5
!Control
! Control
|-
|-
!Spin
! Spin
|3||5||7
| 3 ||style="background:#FEF5E7"| 5 ||style="background:#FEF9E7"| 7
!Spin
! Spin
|-
|-
!Special Shot
! Special Shot
|colspan=3|Spin Strike
| colspan=3 | Spin Strike
!Special Shot
! Special Shot
|colspan=3|Power Stinger
| colspan=3 | Power Stinger
|-
|-
!Special Dash
! Special Dash
|colspan=3|Fly Guy Dash
| colspan=3 | Fly Guy Dash
!Special Dash
! Special Dash
|colspan=3|Power Dash
| colspan=3 | Power Dash
|-
|-
!Alternate costumes
! Alternate costumes
|colspan=3|
| colspan=3 |  
*Blue, yellow, and green colors (March 2022, every 13th month since)
*Blue, yellow, and green colors (March 2022, April 2023)
*Pink, light-blue, and orange colors (August 2022, every 13th month since)
*Pink, light-blue, and orange colors (August 2022, September 2023)
!Alternate costumes
! Alternate costumes
|colspan=3|N/A
| colspan=3 | N/A
|}
|}


Line 772: Line 781:
==Courses==
==Courses==
''Mario Golf: Super Rush'' has 12 courses as of version 4.0.0, with [[Super Golf Stadium]], [[New Donk City (golf course)|New Donk City]], and [[Shelltop Sanctuary]] containing 2 different layouts amounting to a total of 252 holes.
''Mario Golf: Super Rush'' has 12 courses as of version 4.0.0, with [[Super Golf Stadium]], [[New Donk City (golf course)|New Donk City]], and [[Shelltop Sanctuary]] containing 2 different layouts amounting to a total of 252 holes.
===Standard courses===
===Standard courses===
{|class="wikitable sortable"width=100% style="text-align:center"
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|-
!width=10%|Name
!width=10% |Name
!width=15%|Image
!width=15% |Image
!width=5%|Holes
!width=5% |Holes
!width=5%|Par
!width=5% |Par
!width=15%|Description
!width=15% |Description
!width=15%|Unlock condition
!width=15% |Unlock condition
|-
|-
|[[Rookie Course]]
|[[Rookie Course]]
Line 824: Line 834:
|Unlock in Golf Adventure, or complete 18 holes on [[Wildweather Woods]] in Play Golf or Solo Challenge mode.
|Unlock in Golf Adventure, or complete 18 holes on [[Wildweather Woods]] in Play Golf or Solo Challenge mode.
|-
|-
|rowspan=2|[[New Donk City (golf course)|New Donk City]] <small>(version 2.0.0)</small>
| rowspan=2| [[New Donk City (golf course)|New Donk City]] <small>(version 2.0.0)</small>
|rowspan=2|[[File:MGSRNewDonkCity.jpg|160px]]
| rowspan=2| [[File:MGSRNewDonkCity.jpg|160px]]
|18<br>(Amateur)
|18<br>(Amateur)
|rowspan=2|54
| rowspan=2|54
|rowspan=2| ''A ridonkulous course featuring all par 3 holes and two layouts: Amateur and Pro.''
| rowspan=2| ''A ridonkulous course featuring all par 3 holes and two layouts: Amateur and Pro.''
|rowspan=2| Update to version 2.0.0.
| rowspan=2| Update to version 2.0.0.
|-
|-
|18<br>(Pro)
|18<br>(Pro)
Line 865: Line 875:


===Battle courses===
===Battle courses===
{| class="wikitable sortable" width=100% style="text-align:center"
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|-
!width=10% |Name
!width=10% |Name
Line 885: Line 895:
{{main|List of Mario Golf: Super Rush quotes}}
{{main|List of Mario Golf: Super Rush quotes}}
===[[Goomba]]===
===[[Goomba]]===
*"''Oh! You're done with your lesson already?''"
*''"Oh! You're done with your lesson already?"''
===[[Hammer Bro]]===
===[[Hammer Bro]]===
*"''Do you want to take the Beginner Approach lesson?''"
*''"Do you want to take the Beginner Approach lesson?"''
*"''All right! We'll get started with a straightforward shot on flat ground using your approach wedge.''"
*''"All right! We'll get started with a straightforward shot on flat ground using your approach wedge."''


==Staff==
==Staff==
Line 895: Line 905:


==Update history==
==Update history==
''Mario Golf: Super Rush'' has received updates after launch, which add new content, balance adjustments, and bug fixes.<ref name="MGSRUpdate">{{cite|language=en-us|url=en-americas-support.nintendo.com/app/answers/detail/a_id/55654/kw/mario%20golf|title=Nintendo Support: How to Update Mario Golf: Super Rush|publisher=Nintendo of America|accessdate=June 29, 2024}}</ref>
''Mario Golf: Super Rush'' has received updates after launch, which add new content, balance adjustments, and bug fixes.<ref name="MGSRUpdate">[https://en-americas-support.nintendo.com/app/answers/detail/a_id/55654/kw/mario%20golf Nintendo Support: How to Update Mario Golf: Super Rush]</ref>
 
===Ver. 1.1.0 (released June 24, 2021)===
===Ver. 1.1.0 (released June 24, 2021)===
<blockquote>
<blockquote>
Line 957: Line 968:
**Changes have been made to the game balance, and other issues, to make for a better play experience.
**Changes have been made to the game balance, and other issues, to make for a better play experience.
</blockquote>
</blockquote>
;Unlisted changes
;Unlisted changes
*The shift mechanic has been adjusted to be random, and not determinant based on player position.  
*The shift mechanic has been adjusted to be random, and not determinant based on player position.  
Line 1,053: Line 1,065:
===Critical response===
===Critical response===
''Mario Golf: Super Rush'' has received generally positive to mixed reviews from critics. The Speed Golf and Battle Golf modes have been generally praised, but the game received criticism for its adventure mode, lack of courses and single player content.  
''Mario Golf: Super Rush'' has received generally positive to mixed reviews from critics. The Speed Golf and Battle Golf modes have been generally praised, but the game received criticism for its adventure mode, lack of courses and single player content.  
{|class="wikitable reviews"
 
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Reviewer, Publication
|Reviewer, Publication
Line 1,080: Line 1,093:
|''Mario Golf: Super Rush is a game that in many respects hits its marks. Golf Adventure has plenty of charm and offers a fun way to learn various mechanics and unlock courses. Away from that solo endeavour there are decent options and customisation for multiplayer games, local or online, button controls or motion-based swinging. It's not a premium effort, however, with a nagging feeling of corners cut and at times an absence of creativity. However, many players should get a good amount of fun out of this one, both solo and with friends. This ain't the Masters, but for Mario Golf fans it is a solid par.''
|''Mario Golf: Super Rush is a game that in many respects hits its marks. Golf Adventure has plenty of charm and offers a fun way to learn various mechanics and unlock courses. Away from that solo endeavour there are decent options and customisation for multiplayer games, local or online, button controls or motion-based swinging. It's not a premium effort, however, with a nagging feeling of corners cut and at times an absence of creativity. However, many players should get a good amount of fun out of this one, both solo and with friends. This ain't the Masters, but for Mario Golf fans it is a solid par.''
|-
|-
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
|colspan=2|{{nw|Platform / Score}}
|colspan=2|{{nowrap|Platform / Score}}
|-
|-
|colspan=2|Metacritic
|colspan=2|Metacritic
|colspan=2 style="background-color:gold"|[https://www.metacritic.com/game/switch/mario-golf-super-rush 70]
|colspan=2 style="background-color:gold"|[https://www.metacritic.com/game/switch/mario-golf-super-rush 70]
|}
|}
===Sales===
===Sales===
''Mario Golf: Super Rush'' topped the game sales charts in both Japan and the United Kingdom in its debut week.<ref>{{cite|language=en|author=Craddock, Ryan|date=June 28, 2021|url=www.nintendolife.com/news/2021/06/uk_charts_mario_golf_super_rush_scores_a_debut_hole_in_one|title=UK Charts: Mario Golf: Super Rush Scores A Debut Hole In One|publisher=Nintendo Life|accessdate=July 2, 2021}}</ref><ref>{{cite|language=en|author=Whitehead, Thomas|date=July 1, 2021|url=www.nintendolife.com/news/2021/07/japanese_charts_mario_golf_super_rush_claims_top_spot_in_its_launch_week|title=Japanese Charts: Mario Golf: Super Rush Claims Top Spot In Its Launch Week|publisher=Nintendo Life|accessdate=July 2, 2021}}</ref> As of March 31, 2022, the game has sold 2.35 million units worldwide.<ref>{{cite|language=en|format=PDF|author=Nintendo|date=May 10, 2022|url=www.nintendo.co.jp/ir/pdf/2022/220510_6e.pdf|title=Financial Results Explanatory Material|accessdate=May 12, 2022|archive=web.archive.org/web/20220511230847/https://www.nintendo.co.jp/ir/pdf/2022/220510_6e.pdf}}</ref>
''Mario Golf: Super Rush'' topped the game sales charts in both Japan and the United Kingdom in its debut week.<ref>Craddock, Ryan (June 28, 2021). [https://www.nintendolife.com/news/2021/06/uk_charts_mario_golf_super_rush_scores_a_debut_hole_in_one UK Charts: Mario Golf: Super Rush Scores A Debut Hole In One]. ''Nintendo Life''. Retrieved July 2, 2021.</ref><ref>Whitehead, Thomas (July 1, 2021). [https://www.nintendolife.com/news/2021/07/japanese_charts_mario_golf_super_rush_claims_top_spot_in_its_launch_week Japanese Charts: Mario Golf: Super Rush Claims Top Spot In Its Launch Week]. ''Nintendo Life''. Retrieved July 2, 2021.</ref> As of March 31, 2022, the game has sold 2.35 million units worldwide.<ref>Nintendo (May 10, 2022). [https://www.nintendo.co.jp/ir/pdf/2022/220510_6e.pdf "Financial Results Explanatory Material"]. Retrieved May 12, 2022. ([https://web.archive.org/web/20220511230847/https://www.nintendo.co.jp/ir/pdf/2022/220510_6e.pdf Archived] from the original on May 11, 2022 via Wayback Machine.)</ref>


==Gallery==
==Gallery==
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*''[[Mario Power Tennis]]'': Many characters' voice clips are reused from this game.
*''[[Mario Power Tennis]]'': Many characters' voice clips are reused from this game.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': The sounds that Bob-ombs make are reused from these games.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': The sounds that Bob-ombs make are reused from these games.
*''[[Mario Kart Wii]]'': Some of Toad's voice clips are reused from this game.
*''[[New Super Mario Bros. Wii]]'': Luigi's Ice Luigi form and design, used in his special shot, originated from this game. Bowser and Peach's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game.
*''[[New Super Mario Bros. Wii]]'': Luigi's Ice Luigi form and design, used in his special shot, originated from this game. Bowser and Peach's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game.
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': Peach uses her [[Rhythmic Ribbon|rhythmic ribbon]] from this game in her [[Special Dash]].
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': Peach uses her [[Rhythmic Ribbon|rhythmic ribbon]] from this game in her [[Special Dash]].
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*''[[Mario Sports Superstars]]'': Super Star character upgrades return from this game.
*''[[Mario Sports Superstars]]'': Super Star character upgrades return from this game.
*''[[Super Mario Odyssey]]'': For Pauline's Special Shot, "[[Jump Up, Super Star!]]" plays in the background as she uses her [[Media:SMO Pauline Mic.png|microphone]] from this game as a golf club. The 3-2-1 countdown heard when starting a race in this game is reused for when a player prepares for a swing. A course based on [[Metro Kingdom|New Donk City]] appears in the game.
*''[[Super Mario Odyssey]]'': For Pauline's Special Shot, "[[Jump Up, Super Star!]]" plays in the background as she uses her [[Media:SMO Pauline Mic.png|microphone]] from this game as a golf club. The 3-2-1 countdown heard when starting a race in this game is reused for when a player prepares for a swing. A course based on [[Metro Kingdom|New Donk City]] appears in the game.
*''[[Mario Tennis Aces]]'': The [[Toad (species)|Toad]] commentators from this game return, once again giving commentary during matches. Many playable characters now wear proper golf outfits, similarly to how various characters wear proper tennis outfits in this game. Koopa Troopa's Special Shot has him performing a breakdance that he does in his Special Shot in this game, albeit slower.
*''[[Mario Tennis Aces]]'':  
**The [[Toad (species)|Toad]] commentators from this game return, once again giving commentary during matches. Many playable characters now wear proper golf outfits, similarly to how various characters wear proper tennis outfits in this game.  
**Peach's Special Dash and Special Shot use a ribbon similar to the one found in Peach's Trick Shots and Special Shot from this game.
**Bowser breathing fire to initiate his special shot is similar to this game.
**Bowser Jr. rides a clown car for his special shot is similar to the one found in this game.
**Koopa Troopa's Special Shot has him performing a breakdance that he does in his Special Shot in this game, albeit slower.
*''[[Super Mario Party]]'': Wario and Daisy's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game, albeit the latter's artwork being mirrored.
*''[[Super Mario Party]]'': Wario and Daisy's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game, albeit the latter's artwork being mirrored.
*''[[Super Mario Maker 2]]'': Toadette's voice clips are reused from this game.
*''[[Super Mario Maker 2]]'': Toadette's voice clips are reused from this game.
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|JapM=Mario Golf Super Rush
|JapM=Mario Golf Super Rush
|Kor=마리오 골프 슈퍼 러시
|Kor=마리오 골프 슈퍼 러시
|KorR=Mario Golpeu Syupeo Reosi
|KorR=Malio Golpeu Syupeo Leosi
|KorM=Mario Golf Super Rush
|KorM=Mario Golf Super Rush
|ChiS=马力欧高尔夫 超级冲冲冲<ref>{{cite|language=zh-hans|url=www.nintendo.com.hk/topics/article/a_210218_01_sc.html|date=February 18, 2021|title=Nintendo Switch专用游戏软件最新资讯公开! 多款支持中文作品预定发售!|publisher=Nintendo HK|accessdate=June 29, 2024}}</ref>
|ChiS=马力欧高尔夫 超级冲冲冲<ref>(February 18, 2021). [https://www.nintendo.com.hk/topics/article/a_210218_01_sc.html Nintendo Switch专用游戏软件最新资讯公开! 多款支持中文作品预定发售!] ''Nintendo HK''. Retrieved February 18, 2021.</ref>
|ChiSR=Mǎlì'ōu Gāo'ěrfū Chāojí Chōngchōngchōng
|ChiSR=Mǎlì'ōu Gāo'ěrfū Chāojí Chōngchōngchōng
|ChiSM=Mario Golf Super Rush Rush Rush
|ChiSM=Mario Golf Super Rush Rush Rush
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==Trivia==
==Trivia==
*At one point in the game's intro, Wario's "that's us!" line from the intro of ''[[Mario Power Tennis]]'' can be heard.
*At one point in the game's intro, Wario's "that's us!" line from the intro of ''[[Mario Power Tennis]]'' can be heard.
==References==
<references/>


==External links==
==External links==
{{NIWA|MiiWiki=1|NWiki=1}}
*[https://mariogolf.nintendo.com/ North American website]
*[https://www.nintendo.co.jp/switch/at9ha/ Japanese website]
*[https://mariogolf.nintendo.com/ American English website]
*[https://www.nintendo.com/games/detail/mario-golf-super-rush-switch/ North American game details page]
*[https://www.nintendo.com/games/detail/mario-golf-super-rush-switch/ North American game details page]
*[https://mariogolf.nintendo.com/es/ Mexican website]
*[https://mariogolf.nintendo.com/es/ Mexican website]
*[https://www.nintendo.com/en-gb/Games/Nintendo-Switch-games/Mario-Golf-Super-Rush-1923515.html British English web page]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch/Mario-Golf-Super-Rush-1923515.html UK game details page]
*[https://www.nintendo.co.jp/switch/at9ha/ Japanese website]
*[https://www.nintendo.co.kr/software/switch/at9ha/ Korean website]
*[https://www.nintendo.co.kr/software/switch/at9ha/ Korean website]
*[https://www.nintendo.com.hk/switch/at9ha/ Chinese (Hong Kong) website]
*[https://www.nintendo.com.hk/switch/at9ha/ Chinese (Hong Kong) website]
==References==
<references/>
{{MGSR}}
{{MGSR}}
{{Super Mario games}}
{{Super Mario games}}

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