Editing Mario Clash (microgame)
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'''Mario Clash''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' that is based on the [[Virtual Boy]] [[Mario Clash|game with the same name]]. It returns in ''[[WarioWare Gold]]'', where it is hosted by [[5-Volt]]. | '''Mario Clash''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' that is based on the [[Virtual Boy]] [[Mario Clash|game with the same name]]. It returns in ''[[WarioWare Gold]]'', where it is hosted by [[5-Volt]]. | ||
==Gameplay== | ==Gameplay== | ||
[[Mario]] has to throw a [[Koopa Shell]] toward the screen such that it hits an an enemy. The defeated enemy is worth 500 points. There are no movement controls, so the challenge is about timing | [[Mario]] has to throw a [[Koopa Shell]] toward the screen such that it hits an an enemy. The defeated enemy is worth 500 points. There are no movement controls, so the challenge is about timing not aiming. If Mario misses, the player loses the microgame. | ||
*'''Level 1:''' The enemy is a [[Spike Top]]. It walks back and forth and passes through the target spot twice. | *'''Level 1:''' The enemy is a [[Spike Top]]. It walks back and forth and passes through the target spot twice. | ||
*'''Level 2:''' The enemy is a [[Boo]]. It floats down to the target spot once, then floats up. In ''WarioWare Gold'', the Boo bounces off the edge of the platform even though it is in the air, offering a second chance to hit it. | *'''Level 2:''' The enemy is a [[Boo]]. It floats down to the target spot once, then floats up. In ''WarioWare Gold'', the Boo bounces off the edge of the platform even though it is in the air, offering a second chance to hit it. |