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| {{minigame infobox | | {{minigame-infobox |
| |image=[[File:Mario Clash.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:MarioClash WarioWareGold.png|280px]]<br>''WarioWare Gold'' | | |image = [[Image:Mario_Clash.png]] |
| |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare Gold]]'' | | |appeared_in = ''[[WarioWare, Inc.: Minigame Mania]] |
| |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] (''Gold'') | | |type = [[Nintendo Classics]] |
| |intro=''Throw!'' (''Mega Microgame$!'')<br>''Throw and hit <font color="red">2</font>!'' (''Gold'', Level 3) | | |info = ''"Throw the shell and knock the target off the ledge! This rules!"'' |
| |info="''Throw the shell and knock the target off the ledge! This rules!''" 1995: Virtual Boy (Game console with viewer that had 3-D effects) (''Mega Microgame$!'')<br>"''Throw a shell toward the screen to knock down your enemy! If you're having trouble, remember you need to hit some enemies twice to defeat them. <font color=green>Mario Clash was released for the Virtual Boy in 1995.</font>''" (''Gold'')
| | |controls = '''A''' – Throw |
| |controls={{button|gba|A}}/{{button|3ds|A}} – Throw
| | |clear = 20 |
| |time=8 beats
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| |clear=20 | |
| |track=Mario Clash
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| }} | | }} |
| '''Mario Clash''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' that is based on the [[Virtual Boy]] [[Mario Clash|game with the same name]]. It returns in ''[[WarioWare Gold]]'', where it is hosted by [[5-Volt]]. | | '''Mario Clash''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Minigame Mania]]''. |
| ==Gameplay== | | == Gameplay == |
| [[Mario]] has to throw a [[Koopa Shell]] at an enemy. If he misses, the player loses the microgame.
| | The objective of the game is to throw a [[shell]] at an enemy when it in the middle of the screen. |
| *'''Level 1:''' The enemy is a [[Spike Top]]. It walks back and forth and passes through the target spot twice.
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| *'''Level 2:''' The enemy is a [[Boo]]. It floats down to the target spot once, then floats up.
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| *'''Level 3:''' The enemy is a [[Para-Goomba (Mario Clash)|Para-Goomba]]. It jumps around, landing on the target spot once for a short period of time. In ''[[WarioWare Gold]]'', the Para-Goomba has to be hit twice.
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| ==Additional names==
| | *'''1st level difficulty:''' Throw the shell at a [[Spiny]]. |
| ===Internal names===
| | *'''2nd level difficulty:''' Throw the shell at a [[Boo]]. |
| {{internal names
| | *'''3rd level difficulty:''' Throw the shell at a [[Paragoomba]]. |
| |game1=''[[WarioWare Inc.: Mega Microgame$!]]''
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| |name1=MARIO CRASH
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| |meaning1=Misspelling of [[Mario Clash]], due to {{wp|Perception of English /r/ and /l/ by Japanese speakers|lack of L sound in Japanese}}.
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| }}
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| ===Names in other languages=== | | <br clear=all> |
| {{Foreign names | | {{WarioWare, Inc.: Mega Microgame$! Microgames}} |
| |Jap=マリオクラッシュ
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| |JapR=Mario Kurasshu
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| |JapM=Mario Clash
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| |Fre=Mario Clash
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| |Ita=Mario Clash
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| }} | |
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| ==Trivia==
| | [[Category: Microgames]] |
| *The level design seen in the microgame is unique to ''WarioWare''. It is never seen in the original game.
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| {{9-Volt & 18-Volt's microgames}}
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| {{WWIMM microgames}}
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| {{WWG microgames}}
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| [[Category:WarioWare, Inc.: Mega Party Game$!]] | |
| [[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
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| [[Category:WarioWare Gold microgames]]
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| [[Category:Mario Clash]]
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| [[it:Mario Clash (WarioWare, Inc.: Minigame Mania)]]
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