Editing Mario Circuit
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{articleabout|The Mario Circuit that has appeared in various games|the ''[[Super Mario Kart]]'' tracks|Mario Circuit [[Mario Circuit 1|1]], [[Mario Circuit 2|2]], [[Mario Circuit 3|3]] and [[Mario Circuit 4|4]]}} | ||
[[ | |||
'''Mario Circuit''' is the name | '''Mario Circuit''' is the name of various race courses attributed to [[Mario]] as his own in the ''[[Mario Kart (series)|Mario Kart]]'' Series. Indeed, these courses bear some features ligated to the plumber, as his red [[Mario's Cap|Cap]], the [[Mushroom]]s he uses; [[Princess Peach's Castle]], where the hero sets out his adventures in many games; [[Warp Pipe]]s, and sometimes, enemies like [[Goomba]]s and [[Piranha Plant]]s, Mario's common enemies, with no mentioning the banners that say his famous name. Apart from ''Mario Kart'', the Mario Circuit has presented in other series such as ''[[Itadaki Street DS]]'' and ''[[Super Smash Bros Brawl]]'', where it can be considered a stage held for other various purposes. | ||
==''Mario Kart'' series== | |||
===''Super Mario Kart''=== | |||
{{main|Mario Circuit 1}} | |||
{{main|Mario Circuit 2}} | |||
{{main|Mario Circuit 3}} | |||
{{main|Mario Circuit 4}} | |||
In ''Super Mario Kart'', four Mario Circuit race tracks appear, looking similar to a typical standard race course, having also in them some obstacles such as [[Warp Pipes]], located normally on the road, blocking the path of the vehicles; and [[Oil Slick]]s that cause vehicles to spin out of control while running over one. | |||
Each Mario Circuit appears numbered by the time that appears: Two Mario Circuits in the [[Mushroom Cup]], another in the [[Flower Cup]], and one more in the [[Star Cup]]. The first course of the Mushroom Cup, [[Mario Circuit 1]] is the most basic track and the most simple in game, having open corners and few obstacles. In contrast to that circuit is the [[Mario Circuit 2]], the fifth and last course of the cup. This stage is notable by showing a great jump before the finish line, where the racers need cross the zone, getting a speed boost over [[Boost Pad]]s and jump over speed humps to reach the other side and finally pass the line. The third circuit, [[Mario Circuit 3]] is the last track of the Flower Cup. This course contains dangerous curves, being a zone when a racer attempts to turn around and sticks into a wall or a pipe, or getting into dirt, slowing down the kart. Finally it is the [[Mario Circuit 4]], the longest of ''Super Mario Kart''<nowiki>'</nowiki>s Mario Circuits. This track contains more sharp bends and obstacles scattered through the track. | |||
Mario | |||
In ''[[Mario Kart 64]]'', | The Mario Circuit courses, along with the other tracks from ''Super Mario Kart'', reappear for the [[Game Boy Advance]] installment ''[[Mario Kart Super Circuit]]'', as hidden classic racecourses. However, in the recent ''Mario Kart'' games, only two of these stages appear in. In ''[[Mario Kart DS]]'' features the Mario Circuit 1; the first course of the [[Shell Cup]] from [[Retro Grand Prix]], known as SNES Mario Circuit 1. In ''[[Mario Kart Wii]]'', the Mario Circuit 3 (also known as SNES Mario Circuit 3) appears in the [[Lightning Cup]], bearing an enhanced graphical look as its portable counterpart. | ||
{| | |||
! | ===''Mario Kart 64''=== | ||
! | {{racecourse | ||
!width= | |title=Mario Raceway | ||
|image=[[Image:MarioRacewayWii.jpg|235px|center]] ''Mario Kart Wii'' rendition | |||
|appearances=''[[Mario Kart 64]]<br>[[Mario Kart Wii]]'' | |||
|cups=[[Flower Cup]]<br>[[Shell Cup]] | |||
|distance=567 m | |||
|ghost= | |||
|expert_ghost= | |||
|wifi= Available ([[Wii]]) | |||
}} | |||
Known as '''Mario Raceway''' in game, this circuit is found in the [[Flower Cup]], being the fourth and last race course to compete in. The course features Mario's red cap on the top of the course's terrace, next to the starting line. The road is made by concrete, such as [[Luigi Raceway]] and [[Royal Raceway]]. Though the course is fairly secure, by having no [[pit]]s hazards, it's filled in rough grass, and running over them, any kart will slow down. However, using a speed booster as a [[Mushroom]] or a [[Star]], drivers can make shortcuts through the grass and dust. [[Piranha Plant]]s are an obstacle found over the grass, and bumping into one, the vehicle will spin around. Many Piranha Plants are chiefly located near to the corners. | |||
Upon getting the first turn, The racers will go near a hill to take a semi-circular turn surrounding a big toadstool. A long stretch of the road will come next, leading the racers to a curl S bend and pass through a [[Warp Pipe]] tunnel. The racers end crossing the finish line once gone out of the pipe. Going too high up the hill will cause the racer to go on hard to drive on grass and need [[Lakitu]]. | |||
Mario Raceway makes its reappearance in ''Mario Kart Wii'' as the last track of the [[Shell Cup]]. An element added to the track is a ramp to perform [[trick]]s in the middle of the rough grass past the toadstool. In addition, the first [[Mario Kart Wii]] tournament of November 2008 is on this racecourse, with extra obstacles such as [[pokeys]] from [[Desert Hills|DS Desert Hills]] and [[Dry Dry Ruins]] and oil slicks from [[Mario Circuit 3|SNES Mario Circuit 3]]. | |||
<br clear=all> | |||
<center><gallery> | |||
Image:MarioRaceway.png|The track's icon on the menu for ''Mario Kart 64'' | |||
Image:MK64_MarioRaceway.JPG|The first circle turn | |||
Image:Mk64mariocircuit2.jpg|The long stretch | |||
Image:Mk64mariocircuit.jpg|Mario's Cap | |||
</gallery></center> | |||
<br clear=all> | |||
===''Mario Kart: Super Circuit''=== | |||
{{racecourse | |||
|title=Mario Circuit | |||
|image=[[Image:Mkscmariocircuit.png|240px|center]] | |||
|appearances=''[[Mario Kart: Super Circuit]]'' | |||
|cups=[[Flower Cup]] | |||
|ghost= | |||
|expert_ghost= | |||
}} | |||
The Mario Circuit from ''[[Mario Kart: Super Circuit]]'', makes part of the [[Flower Cup]] as the first racecourse to race. This Mario Circuit is a rather plain stage and short in length, with few obstacles and [[Item Box]]es to deal against rivals. It contains a winding path however, such as a hairpin bend, or a curl path found before the home stretch. Next to the checked line there is a detour where racers can get a speed boost by running onto a [[Boost Pad]] located there. | |||
<center><gallery> | |||
Image:MarioCircuit.png|<center>Bowser chasing Mario with a Shell. | |||
Image:MarioCircuitMKSC.png|<center>Mario driving through his course. | |||
</gallery></center> | |||
===''Mario Kart: Double Dash!!''=== | |||
{{racecourse | |||
|title=Mario Circuit | |||
|image=[[Image:MKDD_MarioCircuit.jpg|235px]] | |||
|appearances=''[[Mario Kart: Double Dash!!]]<br>[[Mario Kart Wii]]'' | |||
|cups=[[Flower Cup]]<br>[[Leaf Cup]] | |||
|ghost= | |||
|expert_ghost= | |||
|wifi= Available ([[Wii]]) | |||
}} | |||
For ''[[Mario Kart: Double Dash!!]]'', the Mario Circuit is the second race course of the [[Flower Cup]]. For this installment, the circuit surrounds the [[Princess Peach's Castle|Castle]] of Princess Peach, while in the background there can be seen some warp Pipes, tall toadstools, smiling trees, and a Mushroom-shaped hot-air balloon midair, overviewing the track. A giant [[Chain Chomp]] guards a piece of rough terrain, ramming into any vehicle who pass near to it. Also, some Piranha Plants appear, attacking the [[kart]]s and [[bikes]] that pass too close to them, causing the racers to roll over and drop their items onto the road. However, they are vulnerable to being hit by some items of sort like a [[Green Shell]], which they stay stunned awhile. Another obstacle is the [[Goombas]] crossing the track back and forth, before the finish line. Making contact with one, the kart spins around. Using certain item against these enemies, a Mushroom pops out of them. | |||
The course contains many curves and corners. Employing the [[Drift]] is the main hint given to clear this circuit. After got the first turn and another tight turn, the racers will encounter the Chain Chomp wandering the zone, biting the trespassers. Players then enter to a curved tunnel; cross a bridge upon leaving the tunnel and discover a road of soil. After getting into another corner, racers face Goombas crossing an uneven road, giving to the racer certain difficulty to maneuver well. Crossing another bridge then (where two Piranha Plants await racers to attack indiscriminately) the racers reach the finish line. | |||
This Mario Circuit version was going to appear in ''Mario Kart DS''. The beta version of that game featured a port of this track with all enemies removed, the bumpy road section flat, and for some reason, [[Moo Moo Farm|N64 Moo Moo Farm]] music instead of its original. However, the track was taken out before the game's release. The racecourse reappears once more in ''Mario Kart Wii'', being the fourth tracks of the [[Leaf Cup]]. | |||
===''Mario Kart DS''=== | |||
{{racecourse | |||
|title=Mario Circuit | |||
|image=[[Image:Mario-circuit.png|235px|center]] | |||
|appearances=''[[Mario Kart DS]]'' | |||
|cups=[[Star Cup]] | |||
|ghost= | |||
|expert_ghost= | |||
|wifi= Available ([[Nintendo DS|DS]]) | |||
|}} | |||
In ''[[Mario Kart DS]]'', the Mario Circuit is the third race course to compete in the [[Star Cup]]. The course is a reminiscent to the ''Mario Kart: Double Dash!!'' version, albeit being longer than its predecessor. As in ''Double Dash'', the course surrounds Princess Peach's Castle, while in the background can be seen a wide country with warp pipes around. In the course appear enemies acting as obstacles: The Goombas appear crossing the road to and from the sides. Shooting a [[Koopa Shell]] at them, or using a [[Star]], the Goombas will let out a Mushroom for convenience. A pair of [[Venus Fire Trap]]s spit [[fireball]]s at the course. The victim will spin out of control by touching one. Typical Piranha Plants, as they were seen in ''[[Mario Kart 64]]'', are also present. | |||
[[File:FatManCircuitLayout.PNG|thumb|left|Track Layout]] | |||
Characters start out the race near of a lake surrounding the [[Castle]]. After going through the first corner, Goombas wandering on the middle of the track will try to block racers' path. Passing by these enemies, characters run along a piece of the lake. Due to that part have no security fence, a player can fall off into water. Continuing the path, two Venus Fire Traps located in a S bend will spit fireballs to the course to burn the drivers. Going through a warp Pipe-modeled bridge, the players will lead to a road of soil after have taken a tight turn. The track's soil can cause some karts to go off of course, specially on corners. Crossing over the Pipe bridge, the racers go down on a curly track with Piranha Plants. Past this, characters then continue running over concrete road. After taken a tight S turn, players cross the checked line. | |||
The levels 5-8 and 7-4 take place on this circuit in [[Mario Kart DS#Mission Mode|Mission Mode]]. During the mission 5-8, [[Luigi]] has to compete against [[Mario]] to reach the finish line in a lap. In mission 7-4, [[Toad]] must get rid of every Goomba found in a part of the course, providing with [[Green Shell]]s from the [[Item Box]]es. | |||
<br clear=all> | |||
===''Mario Kart Wii=== | |||
{{racecourse | |||
|title=Mario Circuit | |||
|image=[[Image:MarioCircuit_MKWii.png|235px]] | |||
|appearances=''[[Mario Kart Wii]]'' | |||
|cups=[[Flower Cup]] | |||
|ghost= | |||
|expert_ghost= | |||
|wifi= Available ([[Wii]]) | |||
}} | |||
[[File:MarsCircuitLayout.PNG|thumb|left|100px|Track Layout]] | |||
In ''[[Mario Kart Wii]]'', Mario Circuit is the first track to compete in the [[Flower Cup]]. The track's overview is slightly similar to [[Figure 8 Circuit]] from ''Mario Kart DS'', having two main bends and two straight stretches. The course takes place in a section of [[Toad Town]], also that Princess Peach's Castle can be seen there. Some supporting characters from the ''[[Mario (series)|Mario]]'' game series appear as well, watching the race in session in Toad Town: [[Hammer Bro]]s., [[Shy Guy]]s and [[Sledge Bro.|Sledge Bros.]]. Of course, other characters serve as obstacles within the course such as the Goombas or the Chain Chomp. This is also where the Award Ceremony takes place at the end of any cup. | |||
====Course Layout==== | |||
[[Image:MKW Mario Circuit1.jpg|thumb|left|Near the first set of item boxes.]] | |||
Competitors start out the race in the town, going downhill through a straight stretch. On the straight stretch is the first set of item boxes, laid out straight just like the other courses. Audience members, such as Shy Guys and Hammer Bros. can be seen on the left and right side of the straightaway, waving at the racers. On the first curve to the left are a few Goombas who waddle on the road, spinning out any player who comes in contact with them. After some Goombas is a little twist in the roads and another set of item boxes. | |||
[[Image:MKW Mario Circuit2.jpg|thumb|right|Near the Chain Chomp and the ramp.]] | |||
Up ahead, the player can see two paths to take. One is on the ramp with the boost panel in it, on the right side of the Chain Chomp off-road. It can be used and the player can do a stunt on that ramp, but gaining too much speed may lose control and the player may bump into a wall to slow down even more, or possibly get hit by the Chain Chomp. Another path is around the left of the Chain Chomp, which is the main path of the course. The right lane is dangerous to go in; the Chain Chomp's attacks will reach as far as this lane. After the curve around the Chain Chomp is an overhang, crossing the lane above where the race started previously. | |||
[[Image:MKW Mario Circuit3.jpg|thumb|left|Just after the overhang.]] | |||
On the left turn after the overhang are a few item boxes moving from left and right, unlike the stationary item boxes seen earlier. The path is very straight until a curve left, which has some more Goombas waddling around as seen in the very first stretch of the course. After the curve and the Goombas is another straight road, and if the player continues driving straight, he/she may see the finish line and start the cycle again and another lap. | |||
====Competitions==== | |||
[[Image:TournamentMay1.png|right|thumb|The May 2008 Competition 1.]] | |||
The game's first [[List of Competitions in Mario Kart Wii|Competition]] took place in this circuit. The player raced against CPU-controlled opponents, while evaded hazards set during the event. The 2nd Tournament for February 2010 also took place in this course. In this one, the player has to defeat 16 Goombas using [[Green Shell]]s or [[Star]]s. This one is for Karts only. Another Tournament took place in this course and in this first Tournament for May 2010, it's a race against the 11 CPU-controlled opponents, but this time they have to avoid a [[Chain Chomp]] that is roaming around the course. This one is for Karts and Wii Wheels only. | |||
<br clear=all> | |||
==Other Appearances== | |||
=== ''Itadaki Street DS'' === | |||
[[Image:MariocircuitDS.PNG|left|thumb|150px]] | |||
The Mario Circuit also appears as a playable stage in ''[[Itadaki Street DS]]'', in the form of a board. It is loosely based on the ''[[Mario Kart: Double Dash!!]]'' version. | |||
=== ''Super Smash Bros. Brawl'' === | |||
[[Image:mariocircuit.jpg|thumb|The stage in ''Brawl''.]] | |||
Mario Circuit is also a stage in ''[[Super Smash Bros. Brawl]]'' (looking like [[Figure-8 Circuit]]), with the stage taking place on the 8-figure intersection. The stage is set up with two levels; the bottom level, which is a flat surface across the race course, and the upper level, which takes place on a few platforms of the race course. On occasion, go-karts driven by [[Shy Guy]]s will race along the back or sides of the stage, crashing into characters, damaging them greatly (just like in a massive ''[[Mario Kart DS]]'' download play mode). When they come in from the back, they will hit the bottom level, and when coming from the sides, they will hit the upper level. Players can keep track of where the Shy Guys are from the screen in the back of the stage. However, like in [[Mute City]] and [[Onett]] from ''[[Super Smash Bros. Melee]]'', the Shy Guy's can be knocked aside with items, such as the [[Home-Run Bat]]. In the background of the stage, there is a big screen which shows the racers' positions on the track (by which fighters can guide themselves as to where to stay, if on the upper or the lower section). | |||
<br clear=all> | |||
====Songs in My Music==== | |||
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" | |||
! width=25% | Name | |||
!Source | |||
!Credits | |||
!Requirements | |||
|- | |- | ||
| align=center | Mario Circuit | |||
|'' | |''Super Mario Kart'' | ||
| | |Arrangement Supervisor: Yusuke Takahama | ||
|- | |- | ||
| align=center | Luigi Raceway | |||
|'' | |''Mario Kart 64'' | ||
| | |Arrangement: Yasufumi Fukuda | ||
|- | |- | ||
| align=center | Waluigi Pinball | |||
|'' | |''Mario Kart DS'' | ||
| | |Arrangement Supervisor: Kentaro Ishizaka | ||
|- | |- | ||
| align=center | Rainbow Road | |||
|'' | |''Mario Kart: Double Dash!!'' | ||
| | |Original | ||
|Grab CD | |||
|- | |- | ||
| align=center | Mario Tennis / Mario Golf | |||
|'' | |''Mario Tennis / Mario Golf'' | ||
| | |Arrangement: Motoi Sakuraba | ||
|- | |- | ||
| align=center | Excite Truck | |||
|'' | |''Excite Truck'' | ||
| | |Original | ||
|Clear Target Smash Level 2 in under 19 seconds. | |||
|- | |- | ||
| align=center | Title (3D Hot Rally) | |||
|'' | |''Famicom Grand Prix II: 3D Hot Rally'' | ||
| | |Arrangement Supervisor: Kentaro Ishizaka | ||
|Clear Target Smash Level 5. | |||
|} | |||
====Songs Not in My Music==== | |||
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" | |||
! width=25% | Name | |||
!Source | |||
!Credits | |||
!Plays In | |||
|- | |- | ||
| align=center | King K. Rool / Ship Deck 2 | |||
|''Donkey Kong Country'' | |||
| | |Arrangement Supervisor: Shogo Sakai | ||
| | |Event No. 7 ("Diddy Kong Panic") | ||
| | |||
|} | |} | ||
=== | ===Mario & Sonic at the Olympic Winter Games=== | ||
[[Image:MarioCircuit WG.jpg|right|thumb]] | |||
Mario Circuit appears in ''[[Mario & Sonic at the Olympic Winter Games]]'' taken directly from ''Mario Kart Wii''.<ref>http://www.tssznews.com/2009/06/03/17-new-ms-winter-olympics-wii-screenshots/mariodeamskicross/</ref> The course is used for [[Dream Ski Cross]]. | |||
==Names in Other Languages== | |||
{{foreignname | |||
|Jap=マリオサーキット<br/>''Mario Saakitto'' | |||
|JapM=Mario Circuit | |||
|Fra=Circuit Mario | |||
|FraM=Mario Circuit | |||
==Names in | |||
{{ | |||
| | |||
| | |||
| | |||
| | |||
|Ger=Marios Piste | |Ger=Marios Piste | ||
|GerM=Mario's | |GerM=Mario's Runway | ||
|Spa=Circuito Mario | |Spa=Circuito Mario | ||
|SpaM=Mario Circuit | |SpaM=Mario Circuit | ||
| | |Ita=Circuito Di Mario | ||
| | |ItaM=Mario's Circuit | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Race | <br clear=all> | ||
[[ | {{MKDS}} | ||
[[ | {{Racecourses}} | ||
{{SSB}} | |||
{{SSB Stages}} | |||
[[Category:Mario Kart Super Circuit Race Courses]] | |||
[[Category:Mario Kart: Double Dash!! Race Courses]] | |||
[[Category:Mario Kart DS Race Courses]] | |||
[[Category:Mario Kart 64 Race Courses]] | |||
[[Category:Race Courses]] | |||
[[Category:Stages]] | |||
[[Category:Places]] |