Editing Mario Bros. (Game Boy Advance)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
'''''Mario Bros.''''' is a [[Game Boy Advance]] remake of the [[Mario Bros. (game)|arcade game of the same name]] included in every ''[[Super Mario Advance (series)|Super Mario Advance]]'' game, as well as in the Game Boy Advance release of ''[[Mario & Luigi: Superstar Saga]]''. (It is not included in the [[Mario & Luigi: Superstar Saga + Bowser's Minions|3DS remake]].) There are very minor differences between each release.<ref>{{cite|url=https://tcrf.net/Mario_Bros._Classic#Revisional_Differences|title=''Mario Bros. Classic''|publisher=The Cutting Room Floor|accessdate=November 11, 2021}}</ref> | '''''Mario Bros.''''' is a [[Game Boy Advance]] remake of the [[Mario Bros. (game)|arcade game of the same name]] included in every ''[[Super Mario Advance (series)|Super Mario Advance]]'' game, as well as in the Game Boy Advance release of ''[[Mario & Luigi: Superstar Saga]]''. (It is not included in the [[Mario & Luigi: Superstar Saga + Bowser's Minions|3DS remake]].) There are very minor differences between each release.<ref>{{cite|url=https://tcrf.net/Mario_Bros._Classic#Revisional_Differences|title=''Mario Bros. Classic''|publisher=The Cutting Room Floor|accessdate=November 11, 2021}}</ref> | ||
==Gameplay== | ==Gameplay== | ||
''Mario Bros.'' enhances the graphics to take advantage of the Game Boy Advance's 32-bit capabilities, including adding backgrounds to the stages. Music is added where it was originally absent. [[Jump]]ing onto [[floor (Mario Bros.)|floor]]s has been made easier; midair turning is allowed, unlike in the original where [[Mario]] or [[Luigi]] had to stay in one direction during jumping. The [[ | ''Mario Bros.'' enhances the graphics to take advantage of the Game Boy Advance's 32-bit capabilities, including adding backgrounds to the stages. Music is added where it was originally absent. [[Jump]]ing onto [[floor (Mario Bros.)|floor]]s has been made easier; midair turning is allowed, unlike in the original where [[Mario]] or [[Luigi]] had to stay in one direction during jumping. The [[Charge jump|Power Squat Jump]] from ''[[Super Mario Bros. 2]]'' has been added. The entire stage no longer fits on a single screen, so scrolling has been implemented. There are also two [[POW Block]]s in each stage (except in 2 player Battle mode), and they can be picked up much like in ''Super Mario Bros. 2''. Players can also pick each other up and throw them, though a grabbed player can escape another's grasp. | ||
All of the ''Super Mario Advance'' games and the original ''Mario & Luigi: Superstar Saga'' game can connect to each other to play the Classic or Battle mode with up to four players. The remake also uses the Game Boy Advance's Single-Pak multiplayer feature. It can connect and play with other Game Boy Advance systems without the game, although the Battle mode is the only multiplayer mode that can be played in this way. | All of the ''Super Mario Advance'' games and the original ''Mario & Luigi: Superstar Saga'' game can connect to each other to play the Classic or Battle mode with up to four players. The remake also uses the Game Boy Advance's Single-Pak multiplayer feature. It can connect and play with other Game Boy Advance systems without the game, although the Battle mode is the only multiplayer mode that can be played in this way. |