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{{series infobox | {{series infobox | ||
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|first=''[[Mario Artist: Paint Studio]]'' ([[List of games by date#1999|1999]]) | |first=''[[Mario Artist: Paint Studio]]'' ([[List of games by date#1999|1999]]) | ||
|latest=''[[Mario Artist: Polygon Studio]]'' ([[List of games by date#2000|2000]]) | |latest=''[[Mario Artist: Polygon Studio]]'' ([[List of games by date#2000|2000]]) | ||
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'''''Mario Artist''''' is a series of four Japan-exclusive games for the [[Nintendo 64DD]], serving as spiritual successors to ''[[Mario Paint]]''. Originally, five games in total were announced, but one was canceled due to the failure of the 64DD. | '''''Mario Artist''''' is a series of four Japan-exclusive games for the [[Nintendo 64DD]], serving as spiritual successors to ''[[Mario Paint]]''. Originally, five games in total were announced, but one was canceled due to the failure of the 64DD. | ||
==Games== | ==Games== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
|- | |- | ||
!width=15% style="background-color:#e0e0e0;"|Cover and original release | !width=15% style="background-color: #e0e0e0;"|Cover and original release | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Artist: Paint Studio]]'' | !colspan="2" style="font-size:125%;text-align:left"|''[[Mario Artist: Paint Studio]]'' | ||
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|align="center"|[[File:MAPaintStudio.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|December | |align="center"|[[File:MAPaintStudio.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 11, 1999}} | ||
|'''''Mario Artist: Paint Studio''''' began as a direct sequel to ''[[Mario Paint]]'', and bears many similarities to it. Players could draw original creations, utilize various pre-rendered images, animate frames, create slideshows and interact with a 3D world. It was one of only two launch titles for the [[Nintendo 64DD]]. Images could be imported from an [[Wikipedia:RCA connector|RCA]] source using the [[Nintendo 64DD#AV-In Cartridge|{{conjectural|capture cartridge}}]] or a [[Game Boy Camera]]. It also came with a unique four-player drawing mode where four players could collaborate to make one drawing together. | |'''''Mario Artist: Paint Studio''''' began as a direct sequel to ''[[Mario Paint]]'', and bears many similarities to it. Players could draw original creations, utilize various pre-rendered images, animate frames, create slideshows and interact with a 3D world. It was one of only two launch titles for the [[Nintendo 64DD]]. Images could be imported from an [[Wikipedia:RCA connector|RCA]] source using the [[Nintendo 64DD#AV-In Cartridge|{{conjectural|capture cartridge}}]] or a [[Game Boy Camera]]. It also came with a unique four-player drawing mode where four players could collaborate to make one drawing together. | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Artist: Talent Studio]]'' | !colspan="2" style="font-size:125%;text-align:left"|''[[Mario Artist: Talent Studio]]'' | ||
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|align="center"|[[File:MATalentStudio.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|February | |align="center"|[[File:MATalentStudio.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|February 23, 2000}} | ||
|'''''Mario Artist: Talent Studio''''' allows users to insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the Capture Cartridge, which this game was bundled with, movies could be recorded by running a video camera through the Capture Cartridge. This game boasts an in-depth personal avatar creator app; said avatars could be imported as city residents into the Nintendo 64DD title, ''{{wp|SimCity 64}}''. | |'''''Mario Artist: Talent Studio''''' allows users to insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the Capture Cartridge, which this game was bundled with, movies could be recorded by running a video camera through the Capture Cartridge. This game boasts an in-depth personal avatar creator app; said avatars could be imported as city residents into the Nintendo 64DD title, ''{{wp|SimCity 64}}''. | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Artist: Communication Kit]]'' | !colspan="2" style="font-size:125%;text-align:left"|''[[Mario Artist: Communication Kit]]'' | ||
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|align="center"|[[File:MACommunicationKit.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|June | |align="center"|[[File:MACommunicationKit.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|June 29, 2000}} | ||
|'''''Mario Artist: Communication Kit''''' was an accessory to the other ''Mario Artist'' games. It allowed users to connect to the RandNetDD internet service, so users could share their creations in the other ''Mario Artist'' games with others. The RandNet only ran for little over a year. | |'''''Mario Artist: Communication Kit''''' was an accessory to the other ''Mario Artist'' games. It allowed users to connect to the RandNetDD internet service, so users could share their creations in the other ''Mario Artist'' games with others. The RandNet only ran for little over a year. | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Artist: Polygon Studio]]'' | !colspan="2" style="font-size:125%;text-align:left"|''[[Mario Artist: Polygon Studio]]'' | ||
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|align="center"|[[File:Mario Artist Polygon Studio.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|August | |align="center"|[[File:Mario Artist Polygon Studio.jpg|150x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|August 29, 2000}} | ||
|'''''Mario Artist: Polygon Studio''''' allows users to construct and render 3-dimensional polygons, and then explore a 3D world with their creation to unlock more parts. The game includes a mode called "Sound Bomber" (サウンド ボンバ- ''Saundo Bonbā''), where the player has to win as many minigames as possible, all of them featuring the player's polygon model in some way. | |'''''Mario Artist: Polygon Studio''''' allows users to construct and render 3-dimensional polygons, and then explore a 3D world with their creation to unlock more parts. The game includes a mode called "Sound Bomber" (サウンド ボンバ- ''Saundo Bonbā''), where the player has to win as many minigames as possible, all of them featuring the player's polygon model in some way. | ||
|} | |} | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオアーティスト | ||
| | |JapR=Mario Ātisuto | ||
| | |JapM=Mario Artist | ||
|Por=Mario Artista {{cite|author=Arthur D.S.P.|date=May 19, 2043|url=https://aproductions.com.int/games/nre/ma|title=Mario Artist's Additional Link|publisher=FAP|accessdate=May 21, 2024}} | |||
|PorM=Artist Mario | |||
}} | }} | ||