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{{italic title}}
{{construction}}
{{distinguish|Mario vs. Wario}}
{{rewrite-expand}}
{{game infobox
{{Infobox|title=Mario & Wario
|image=[[File:MnW cover art.jpg|250px]]
|image=[[Image:ENTIRE warioMario box.JPG]]
|developer=[[Game Freak]]
|developer='''Game Freak'''
|publisher=[[Nintendo]]
|publisher='''[[Nintendo]]'''
|designer=Nintendo
|designer='''[[Nintendo]]'''
|release={{flag list|Japan|August 27, 1993}}
|released={{releasedate|Japan|August 27, 1993}}
|languages={{languages|en_us=y}}
|genre=Puzzle
|genre=[[Genre#Puzzle games|Puzzle]], [[Genre#Platform games|platformer]]
|modes=Single player
|modes=Single player
|ratings={{ratings|cero=A}}
|ratings=[[CERO]]: All ages
|platforms=[[Super Nintendo Entertainment System#Super Famicom|Super Famicom]]
|platforms=[[Super Famicom]]
|format={{format|snes=1}}
|media=8-megabit Cartridge
|input={{input|snesmouse=1}}
|requirements=[[SNES Mouse]]
|serials=SHVC-WE
|input=[[SNES Mouse]]
}}
}}
'''''Mario & Wario''''' is a [[Genre#Puzzle games|puzzle]]-[[Genre#Platform games|platform]] game released for the [[Super Nintendo Entertainment System#Super Famicom|Super Famicom]] in 1993. It was designed by Satoshi Tajiri and developed by [[Game Freak]]. It is one of the few games of the [[Super Mario (franchise)|''Super Mario'' franchise]] to utilize the [[Super Nintendo Entertainment System#Super NES Mouse|Super Famicom Mouse]] accessory.  
[[Image:Mario_And_Wario_Title_Screen.png|thumb|left|Title Screen.]]
'''''Mario & Wario''''' is a Japan-only puzzle game for the [[Super Famicom]]. The player can pick a character with a set speed for each of them. [[Peach]] is slow, [[Mario]] is medium, and [[Yoshi]] is fast. At the beginning of each level, [[Wario]] drops a bucket, barrel, jellyfish, or similar item on a character's head, rendering the character unable to see. The player uses the SNES mouse to control [[Wanda]] the fairy and alter the environment to make it safe for the character, making it somewhat similar to ''[[Mario vs. Donkey Kong 2]]'' as Wanda attempts to guide Peach, Mario, or Yoshi to [[Luigi]] to get the goal. This was one of the few games that made use of the SNES mouse. At each end of the world level (or ten levels in the world level), there's a bonus level where Wanda can whack Wario with a hammer to earn coins while flying in his plane.
<br/><br/><br/><br/>
__TOC__


The game was initially planned to be localized for the North American market (as shown by it being previewed in the September 1993 issue of ''[[Nintendo Power]]'' and a Canadian ad for a {{wp|Kellogg's}} contest,<ref>{{cite|author=G, Evan|url=https://www.snescentral.com/article.php?id=0921|title=''Mario & Wario''|publisher=SNES Central|accessdate=May 27, 2024|language=en-ca}}</ref> which [[:File:Mario&Wario Western Boxart.jpg|featured a tentative box art]]), but ended up being a Japan-exclusive title. Despite this, the game itself contains no written Japanese whatsoever; it is entirely in English. ''Mario & Wario'' had also been featured in magazines from the UK, Germany, and Brazil. Most prominently, it was featured on the front cover of the November 1993 issue of VideoGame Magazine in Brazil with a full feature, which indicated that a release was near.<ref>{{cite|url=https://www.sm128c.com/mario-and-wario-western-release-0176|title=''Mario & Wario'': Nearly released in Americas and Europe|language=en|publisher=Super Mario 128 Central|accessdate=May 27, 2024|date=April 27, 2020}}</ref>
==Level Worlds==
[[Image:MandWScreenshot.png|frame|Mario gets guided safely over spikes.]]
*[[World 1 (Mario & Wario)|World 1]]
*[[World 2 (Mario & Wario)|World 2]]
*[[World 3 (Mario & Wario)|World 3]]
*[[World 4 (Mario & Wario)|World 4]]
*[[World 5 (Mario & Wario)|World 5]]
*[[World 6 (Mario & Wario)|World 6]]
*[[World 7 (Mario & Wario)|World 7]]
*[[World 8 (Mario & Wario)|World 8]]
<br clear=all>


==Story==
==Level Descriptions==
'''Translated from the instruction booklet'''<ref>{{cite|title=''Mario & Wario'' instruction booklet|date=1993|language=ja|publisher=Nintendo|page=[[:File:WarioToMonogatari.png|2]]}}</ref>
===Level 1: [[The Fairy's Woods]]===
The easiest and smallest world of the ten, a tutorial for the rest of the game. The world map for each level fits on one screen, making them the smallest of the game. No enemies are introduced here.


''This is [[Yōsei no Mori]]. Within the forest's depths lives a fairy, and those who behold it find happiness, as the tale goes. One day, [[Mario]] sought the fabled fairy by coming to the forest. [[Princess Peach|Peach]], [[Yoshi]] and [[Luigi]] were together......or should have been, but alas, Luigi's visage was unseen. Mario's group of three had decided to look for lost little Luigi.''
===Level 2: [[Loch Yoss]]===
A world set next to a lake, a slightly harder level. It is probably based on Yoshi's Island.


''Then, the sky was overcome with a suspicious engine's sound. What was that? It was [[Wario]] riding his personal plane, the [[Bulldog]], and he threw a [[bucket]] from the sky.''
===Level 3: [[Cloud Mountain]]===
Timer blocks, which disappear after a certain time are frequent. Sitting around is dangerous.


''"Here you go!"''
===Level 4: [[Ice Cave]]===
A level of ice; Sticky blocks appear. It is probably based on [[Vanilla Dome]].


''Uh oh, the bucket landed right over Mario's head.''
===Level 5: [[Fire Cave]]===
A cave level. Pot-shaped enemies, Tsuboons(ツボーン) will breath fire at the player.


''"Uwagh, I can't see in this thing!"''
===Level 6: [[Cheep-Cheep Ocean]]===
An ocean-based level. Switch blocks are frequent.


''Watching was the forest's fairy, [[Wanda]]. She somehow wanted to help, but the small fairy did not have the ability to remove the bucket. Thus, Wanda decided to use her [[magic wand]] on Mario to send signals, guiding him to Luigi......''
===Level 7: [[Balloon Bridge]]===
A level in the sky; balloon blocks, which expand and shrink from time to time are frequent.


==Gameplay==
===Level 8: [[Dry, Dry Desert]]===
[[File:Mario_And_Wario_Title_Screen.png|thumb|left|Title screen]]
A level in the desert. Guriguris (グリグリ) are frequent.
The main gameplay involves guiding [[Princess Peach]], [[Mario]], or [[Yoshi]] to the goal, where [[Luigi]] awaits. The player can select one of the original eight stages at the start. Once they are cleared, the final stages become available. At the beginning of every stage except EXTRA, [[Wario]] drops a random item on the character's head, making them unable to see where they are going.


The player uses the Super Famicom Mouse to control [[Wanda]] the sprite and alter the environment to make it safe for the character, making it somewhat similar to the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. The character will walk left and right on their own, so the obstacles must be manipulated accordingly to allow the character to safely navigate through the level. There is a time limit for each level, and bonus points are given for any excess time. Each character has a set speed; Peach is slow, Mario is medium, and Yoshi is fast. At the end of every stage, there is a bonus mini-game where Wanda can whack Wario with a [[hammer]]. Every time the player hits Wario on his plane, the player will earn one coin. After forty hits, the plane will malfunction in Wario's face, but he will also flee if enough time has passed.
===Level 9: [[Wario's Garden]]===
{{br|left}}
Playable once beating world 8.  


==Characters==
===Level 10: [[Wario's Castle]]===
===Main characters===
Playable once beating 9; The final map.
{{content description
|image1=[[File:WandaM&W.png]]
|name1=[[Wanda]]
|description1=The main protagonist, who must guide each character to the end of each level.
|image2=[[File:MWPrincessPeachSprite.png]]
|name2=[[Princess Peach]]
|description2=One of the characters who must be guided to the end of each level.
|image3=[[File:Mario MarioWario.png]]
|name3=[[Mario]]
|description3=One of the characters who must be guided to the end of each level.
|image4=[[File:MWYoshiSprite.png]]
|name4=[[Yoshi]]
|description4=One of the characters who must be guided to the end of each level.
|image5=[[File:MWLuigiSprite.png]]
|name5=[[Luigi]]
|description5=The character who waits at the goal at the end of each level.
|image6=[[File:MWWarioSprite.png]]
|name6=[[Wario]]
|description6=The main antagonist, who is fought after every world in the game.
}}
 
===Enemy characters===
{{content description
|image1=[[File:Dodoriguez Jr. Sprite.png]]
|name1=[[Dodorigesu Jr.]]
|description1=These immobile [[Pidgit]]s can be defeated by simply clicking on them.
|image2=[[File:Guriguri Sprite.png]]
|name2=[[Guriguri]]
|description2=A [[fireball]] which usually moves along walls and floors.
|image3=[[File:Komorin Sprite.png]]
|name3=[[Komorin]]
|description3=Tricky bat enemies that often group together in packs of four.
|image4=[[File:Tsubon Sprite.png]]
|name4=[[Tsubōn]]
|description4=A pot-shaped enemy with a skull mark that can cling onto walls and breath fire.
|image5=[[File:Unibo Sprite Blue.png]][[File:Unibo Sprite Yellow.png]]
|name5=[[Unibo]]
|description5=Spiky enemies which resemble [[Urchin]]s and appear in LEVEL 6 and LEVEL 9. They come in blue variations that move up and down and yellow variations that move left and right.
}}
 
==Stages==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|width=20% align="center" style="background:#8b4513"|[[File:M&W Level 1-1 Map.png|250px]]
|LEVEL 1<br>'''[[Yōsei no Mori]]'''<br>The fairy's forest is the easiest stage of the ten, and a tutorial for the rest of the game. The world map for each course fits on one screen, making them the smallest of the game. One Guriguri is introduced in the last course. <br>'''Levels'''<br>[[Level 1-1 (Mario & Wario)|Level 1-1]] • [[Level 1-2 (Mario & Wario)|Level 1-2]] • [[Level 1-3 (Mario & Wario)|Level 1-3]] • [[Level 1-4 (Mario & Wario)|Level 1-4]] • [[Level 1-5 (Mario & Wario)|Level 1-5]] • [[Level 1-6 (Mario & Wario)|Level 1-6]] • [[Level 1-7 (Mario & Wario)|Level 1-7]] • [[Level 1-8 (Mario & Wario)|Level 1-8]] • [[Level 1-9]] • [[Level 1-10]]
|-
|width=20% align="center" style="background:#00ff7f"|[[File:M&W Level 2-2 Map.png|250px]]
|LEVEL 2<br>'''[[Yosu Ko]]'''<br>A [[world]] set next to a relaxing lake where [[Yoshi (species)|Yoshis]] have holiday. It is still a standard stage, but slightly harder than the first. <br>'''Levels'''<br>[[Level 2-1 (Mario & Wario)|Level 2-1]] • [[Level 2-2 (Mario & Wario)|Level 2-2]] • [[Level 2-3 (Mario & Wario)|Level 2-3]] • [[Level 2-4 (Mario & Wario)|Level 2-4]] • [[Level 2-5 (Mario & Wario)|Level 2-5]] • [[Level 2-6 (Mario & Wario)|Level 2-6]] • [[Level 2-7 (Mario & Wario)|Level 2-7]] • [[Level 2-8 (Mario & Wario)|Level 2-8]] • [[Level 2-9]] • [[Level 2-10]]
|-
|width=20% align="center" style="background:#87cefa"|[[File:M&W Level 3-3 Map.png|250px]]
|LEVEL 3<br>'''[[Kumotori Yama]]'''<br>A mountain region. Timer Blocks are frequent, so sitting around is dangerous. <br>'''Levels'''<br>[[Level 3-1 (Mario & Wario)|Level 3-1]] • [[Level 3-2 (Mario & Wario)|Level 3-2]] • [[Level 3-3 (Mario & Wario)|Level 3-3]] • [[Level 3-4 (Mario & Wario)|Level 3-4]] • [[Level 3-5 (Mario & Wario)|Level 3-5]] • [[Level 3-6 (Mario & Wario)|Level 3-6]] • [[Level 3-7 (Mario & Wario)|Level 3-7]] • [[Level 3-8 (Mario & Wario)|Level 3-8]] • [[Level 3-9]] • [[Level 3-10]]
|-
|width=20% align="center" style="background:#191970"|[[File:M&W Level 4-4 Map.png|250px]]
|LEVEL 4<br>'''[[Kōri no Dōkutsu]]'''<br>An icy cavern with many frozen features. Nebaneba Blocks appear towards the end. <br>'''Levels'''<br>[[Level 4-1 (Mario & Wario)|Level 4-1]] • [[Level 4-2 (Mario & Wario)|Level 4-2]] • [[Level 4-3 (Mario & Wario)|Level 4-3]] • [[Level 4-4 (Mario & Wario)|Level 4-4]] • [[Level 4-5 (Mario & Wario)|Level 4-5]] • [[Level 4-6 (Mario & Wario)|Level 4-6]] • [[Level 4-7 (Mario & Wario)|Level 4-7]] • [[Level 4-8 (Mario & Wario)|Level 4-8]] • [[Level 4-9]] • [[Level 4-10]]
|-
|width=20% align="center" style="background:#b22222"|[[File:M&W Level 5-5 Map.png|250px]]
|LEVEL 5<br>'''[[Honō no Dōkutsu]]'''<br>A subterranean cave filled with magma. Pot-shaped enemies called Tsubōn are introduced here, and will breathe fire at the player. <br>'''Levels'''<br>[[Level 5-1 (Mario & Wario)|Level 5-1]] • [[Level 5-2 (Mario & Wario)|Level 5-2]] • [[Level 5-3 (Mario & Wario)|Level 5-3]] • [[Level 5-4 (Mario & Wario)|Level 5-4]] • [[Level 5-5 (Mario & Wario)|Level 5-5]] • [[Level 5-6 (Mario & Wario)|Level 5-6]] • [[Level 5-7 (Mario & Wario)|Level 5-7]] • [[Level 5-8 (Mario & Wario)|Level 5-8]] • [[Level 5-9]] • [[Level 5-10]]
|-
|width=20% align="center" style="background:#96ded1"|[[File:M&W Level 6-6 Map.png|250px]]
|LEVEL 6<br>'''[[Pukupuku Kai]]'''<br>A large body of water infested with Unibo. Switch Blocks are frequent. <br>'''Levels'''<br>[[Level 6-1 (Mario & Wario)|Level 6-1]] • [[Level 6-2 (Mario & Wario)|Level 6-2]] • [[Level 6-3 (Mario & Wario)|Level 6-3]] • [[Level 6-4 (Mario & Wario)|Level 6-4]] • [[Level 6-5 (Mario & Wario)|Level 6-5]] • [[Level 6-6 (Mario & Wario)|Level 6-6]] • [[Level 6-7 (Mario & Wario)|Level 6-7]] • [[Level 6-8 (Mario & Wario)|Level 6-8]] • [[Level 6-9]] • [[Level 6-10]]
|-
|width=20% align="center" style="background:#f5fffa"|[[File:M&W Level 7-7 Map.png|250px]]
|LEVEL 7<br>'''[[Balloon Bridge]]'''<br>An area in the sky. Fūsen Blocks are frequent. <br>'''Levels'''<br>[[Level 7-1]] • [[Level 7-2]] • [[Level 7-3]] • [[Level 7-4]] • [[Level 7-5]] • [[Level 7-6]] • [[Level 7-7]] • [[Level 7-8]] • [[Level 7-9]] • [[Level 7-10]]
|-
|width=20% align="center" style="background:#987654"|[[File:M&W Level 8-8 Map.png|250px]]
|LEVEL 8<br>'''[[Karakara Sabaku]]'''<br>A vast desert location. Guriguri are frequent. <br>'''Levels'''<br>[[Level 8-1]] • [[Level 8-2]] • [[Level 8-3]] • [[Level 8-4]] • [[Level 8-5]] • [[Level 8-6]] • [[Level 8-7]] • [[Level 8-8]] • [[Level 8-9]] • [[Level 8-10]]
|-
|width=20% align="center" style="background:#ffc0cb"|[[File:M&W Level 9-9 Map.png|250px]]
|LEVEL 9<br>'''[[Wario no Niwa]]'''<br>Wario's personal garden, which is playable once LEVEL 8 is cleared. <br>'''Levels'''<br>[[Level 9-1]] • [[Level 9-2]] • [[Level 9-3]] • [[Level 9-4]] • [[Level 9-5]] • [[Level 9-6]] • [[Level 9-7]] • [[Level 9-8]] • [[Level 9-9]] • [[Level 9-10]]
|-
|width=20% align="center" style="background:#9370db"|[[File:M&W Level 10-10 Map.png|250px]]
|LEVEL 10<br>'''[[Wario Tei]]'''<br>A big, untidy residence. Playable once LEVEL 9 is cleared. <br>'''Levels'''<br>[[Level 10-1]] • [[Level 10-2]] • [[Level 10-3]] • [[Level 10-4]] • [[Level 10-5]] • [[Level 10-6]] • [[Level 10-7]] • [[Level 10-8]] • [[Level 10-9]] • [[Level 10-10]]
|-
|width=20% align="center" style="background:#1d2951"|[[File:M&W Level EX-1 Map.png|250px]]
|EXTRA LEVEL<br>'''[[EXTRA]]'''<br>An extra stage revealed after clearing LEVEL 10. It is a very difficult world. <br>'''Levels'''<br>[[Level EX-1]] • [[Level EX-2]] • [[Level EX-3]] • [[Level EX-4]] • [[Level EX-5]] • [[Level EX-6]] • [[Level EX-7]] • [[Level EX-8]] • [[Level EX-9]] • [[Level EX-10]]
|}
 
==Items and obstacles==
===Blocks===
{{content description
|image1=[[File:MW-Coin Panel Sprite.PNG]]
|name1=[[Coin Block]]
|description1=Wanda can hit these to collect [[coin]]s. One hundred coins will give the player an [[extra life]].
|image2=[[File:M&WElevatorSprite.png]]
|name2=[[Elevator (Mario & Wario)|Elevator]]
|description2=Once on these lifts, the character must wait until they can move again.
|image3=[[File:BlockPanel.gif]]
|name3=[[Flip-Flop Block]]
|description3=One of the most basic [[block]]s, they can be made solid or passable with the flick of a click.
|image4=[[File:BalloonBlock.png]]
|name4=[[Fūsen Block]]
|description4=Balloons which expand and inflate from time to time.
|image5=[[File:HibiBlock.png]]
|name5=[[Rock Block]]
|description5=These cracked square walls can be hit to be destroyed.
|image6=[[File:M&WJumpBlocks.png]]
|name6=[[Jump Block (Mario & Wario)|Jump Block]]
|description6=Jump Blocks look like [[springboard]]s, and are usually seen grounded on flooring rather than suspended in the air as in other games.
|image7=[[File:StickyBlock.png]]
|name7=[[Nebaneba Block]]
|description7=These blocks are sticky and trap friend and foe alike.
|image8=[[File:M&WSwitchBlocks.png]]
|name8=[[Switch Block (Mario & Wario)|Switch Block]]
|description8=These switch from solid and red to blue and intangible.
|image9=[[File:M&WTimerBlocks.png]]
|name9=[[Timer Block]]
|description9=Hitting these blocks will make them solid for a short time. Wanda must know when and how to use them.
|image10=[[File:M&WTogeBlocks.png]]
|name10=[[Spike Trap|Toge Block]]
|description10=These pointy obstacles take up the full space of a block. They can face four directions.
}}
 
===Items===
{{content description
|image1=[[File:M&W 1-Up Mushroom.png]]
|name1=[[1-Up Mushroom]]
|description1=As the name suggests, these green mushrooms give the player [[Extra life|extra lives]].
|image2=[[File:M&W Coin.png]]
|name2=[[Coin]]
|description2=Coins add points to the player's score. Collecting one hundred coins gives the player an extra life.
|image3=[[File:M&W Star.png]]
|name3=[[Star (Mario & Wario)|Star]]
|description3=The most common item in the game. Collect four of them in a level to earn an [[extra life]].
|image4=[[File:MushroomM&W.png]]
|name4=[[Time Kinoko]]
|description4=Standard mushrooms that add to the [[Time Limit|Time Gauge]]. There are not many of these in the game.
}}
 
==Development==
After Game Freak's successful collaboration with Nintendo on ''[[Yoshi (game)|Yoshi]]'', Nintendo president [[Hiroshi Yamauchi]] requested Game Freak to develop a new game that would make use of the [[Super Scope]] accessory.<ref name="Akihito Tomisawa's X">{{cite|url=x.com/hitoqui_ponko/status/1632780947337904128|title=そこに、『マリオとワリオ』なんてさ、最初は山内社長から「{{lang|ja|今}}度うちが出すスーパースコープ用のゲームを作れ!」って指令から始まったプロジェクトだからね。で、田尻社長とおれが延々アイデアを練って、社長がある日「グレムリンだ!」ってひらめいて、→|date=March 6, 2023|publisher=X|language=ja|accessdate=April 7, 2023}}</ref> As ''Yoshi'' was a big commercial success but was not a self-owned property, there was a desire internally at Game Freak to develop titles using the company's own characters.<ref>{{cite|url=x.com/hitoqui_ponko/status/1632779638501179392|title=前段として『ヨッシーのたまご』があって、あれは300万本のスマッシュヒットになったけど、自社のキャラではない。その後、元はオリジナルとして作っていたゲームが『マリオとワリオ』になり、大ヒットもした。そこに唯一ゲームフリークのオリジナルキャラである「ワンダ」ちゃんがいた。→|date=March 6, 2023|language=ja|publisher=X|accessdate=April 7, 2023}}</ref><ref>{{cite|language=ja|url=x.com/hitoqui_ponko/status/1632780119763992576|title=これで、やっぱり「うちのオリジナルキャラが欲しいよねえ」という気分が社内に強くあった。それがその後の『ポケモン』を完全オリキャラで、という方向性に影響したのは間違いない。|date=March 6, 2023|publisher=X|accessdate=April 7, 2023}}</ref> After brainstorming with employee Akihito Tomisawa, Game Freak president Satori Tajiri settled on the idea of making a horror-themed game inspired by ''{{wp|Gremlins}}''.<ref name="Akihito Tomisawa's X"/>
 
The original concept was that the player would attempt to capture a monster living inside a "western-style building" by firing a net with the Super Scope and capture it with a trigger. Though a prototype was produced and the project was coming along smoothly, it had become obvious the Super Scope was a commercial failure, so the game was retooled to use the more recent Super NES Mouse.<ref>{{cite|url=x.com/hitoqui_ponko/status/1632781588391141376|title=洋館に住み着いた謎のモンスターをバズーカで網を発射してキャプチャーし、トリガーで捕獲するっていうゲームにした。試作もしてけっこういい感じになってきたんだけど、バズーカが全然売れないので、任天堂はマウスを出してきた。→|date=March 6, 2023|language=ja|publisher=X|accessdate=April 7, 2023}}</ref> The concept shifted to guiding a character inside a maze using the mouse.<ref>{{cite|url=x.com/hitoqui_ponko/status/1632782301859045376|title=それで、グレムリン系のゲームをマウス(ポインティングデバイスという点では構造は一緒)向けに改良する過程で、迷路内を動くキャラをマウスで誘導するゲームになっていった。|date=March 6, 2023|language=ja|publisher=X|accessdate=April 7, 2023}}</ref> Eventually, Nintendo suggested to include Nintendo characters in the game, a suggestion Game Freak agreed to as they thought it would make the game sell better. However, at the last minute, Game Freak requested to keep a character created for the earlier versions of the game, Wanda (designed by artist [[bulbapedia:Ken Sugimori|Ken Sugimori]]).<ref>{{cite|url=x.com/hitoqui_ponko/status/1632782982758166528|title=そこに、任天堂サイドから「どうせなら任天堂のキャラを載せようや」という提案があり、僕らもその方がどう考えても売れるので承諾してマリオとワリオになった。でもギリギリでワンダちゃん(杉森建のオリジナルキャラ)を残してもらった.|date=March 6, 2023|publisher=X|language=ja|accessdate=April 7, 2023}}</ref>


==References in other media==
===[[Extra World]]===
*''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red and Blue]]'': In Copycat's house, the protagonist can interact with a Super Nintendo Entertainment System connected to a TV, which is described as displaying "a game with Mario wearing a bucket on his head." Both ''Mario & Wario'' and ''Pokémon Red'' and ''Blue'' were developed by Game Freak. [[bulbapedia:Kanto Route 24|Route 24]] and [[bulbapedia:Kanto Route 25|Route 25]]'s theme sounds somewhat similar to the sky theme from ''Mario & Wario''.
A bonus world revealed once beating all 10 worlds. It is a very difficult world. It is hard to beat it without using [[Yoshi]], who has the fastest feet.
*''[[wikirby:Kirby Super Star|Kirby Super Star]]'' and ''[[wikirby:Kirby Super Star Ultra|Kirby Super Star Ultra]]'': One of the [[wikirby:Treasure|treasure]]s that can be obtained in the [[wikirby:Crystal (area)|Crystal]] area of the [[wikirby:The Great Cave Offensive|The Great Cave Offensive]] main game is a Bucket almost identical to the one in ''Mario & Wario''. However, the "M" in the Bucket is orange instead of purple.
*''[[Mario and the Incredible Rescue]]'': In chapter 8, Wario attacks with buckets.
*''[[Super Smash Bros. Melee]]'': The [[bucket]] Mario wore on his head appears as a [[Trophy (Super Smash Bros. series)|trophy]]. It mentions that "the bucket's M looks like a W when turned upside down".
*''[[Mario & Luigi: Bowser's Inside Story]]'': One of [[Junker]]'s attacks is dropping a bucket on [[Mario]] or [[Luigi]]'s heads and they walk back and forth, using a similar animation to the ones in ''Mario & Wario''.
*''[[Super Smash Bros. Ultimate]]'': [[Wanda]] appears as a spirit.


==Staff==
Also, after beating each world, there is a bonus stage. Every time you hit Wario on his plane, you earn one coin. Plus, if you hit him enough, the plane will explode and Wario will be blasted.
{{main|List of Mario & Wario staff}}


==Gallery==
==Items & Obstacles==
{{main-gallery}}
===Head Objects===
<gallery>
Each world there is a certain object Wario places on the character's head, here is a list.
WarioToMario.jpg|[[Mario]]
MnW Mario.jpg|Mario with a [[Bucket|bucket]]
MnW-Wario.png|[[Wario]]
Wanda.jpg|[[Wanda]]
Mario & Wario - Princess Peach.png|[[Princess Peach]]
WarioToYoshi.jpg|[[Yoshi]]
</gallery>


==Media==
*World 1: A bucket with a purple "W" on it.
{{main-media}}
*World 2: Half of a cracked [[Yoshi Egg]].
{{media table
*World 3: A [[Barrel]].
|file1=MW Title.oga
*World 4: A [[Pipe]].
|title1=Title
*World 5: A [[Pot]].
}}
*World 6: A [[Jellyfish]].
*World 7: A [[Cloud]].
*World 8: An archeologist's hat.
*World 9: A [[Piranha Plant]].
*World 10: An oil can with a "W" on it.
*Extra World: Nothing on the player's head.


==Names in other languages==
===Power Ups===
{{foreign names
*[[Star]]- The most common in this game, collect four of them in a level to earn a [[1UP]].
|Jap=マリオとワリオ
*[[Mushroom]]- There are not many of these in the game, collect one to gain more [[time]].
|JapR=Mario to Wario
*[[1-Up Mushroom]]- As the name suggests, these give you 1-UPs.
|Jap2=マウス専用マリオとワリオ<ref>{{cite|url=www.nintendo.co.jp/n02/shvc/we/index.html|title=マウス専用マリオとワリオ|language=ja|publisher=Nintendo|accessdate=October 17, 2020}}</ref>
*[[Coins]]- You can only collect these from [[Coin Block]]s, 100 of these will give you a [[1UP]].
|Jap2R=Mausu-sen'yō Mario to Wario
|JapM=Mario & Wario
|Jap2M=Mouse-Exclusive Mario & Wario; used in packaging and promotional materials.
}}


==References==
===Obstacles===
{{NIWA|NWiki=1|StrategyWiki=1}}
*[[Spikes]] - can appear on the bottom, top, left, & right.
<references/>
*[[Spark]] - A fireball that moves around on the walls and floors. The player can, with Wanda, shrink it into a small Spark.
*Small Spark - A shrunken Spark, it moves slower and does not hurt you from the top, unlike regular Sparks.
*[[Pidget]] - A black bird that won't move (unless the platform it is standing disappears). The Pidgets can be defeated by a simple click.


{{M&W}}
==Trivia==
{{Super Mario games}}
*There was a mention of this game in ''{{bp|Pokémon Red and Blue Versions}}''. When the player checks the Super Nintendo in the Copycat's House (at {{bp|Saffron City}}, northwest to the Silph Co. building), it states that there is a game that shows Mario with a bucket on his head. Both games were made by [[Game Freak]]. This reference was carried over to the Game Boy Advance remakes of these same games, ''{{bp|Pokémon FireRed and LeafGreen Versions|Pokémon FireRed and LeafGreen}}''. It was also mentioned in ''{{bp|Pokémon Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}'' and ''{{bp|Pokémon Emerald Version|Pokémon Emerald}}'' in the player's room.
{{Wario games}}
*A reference to ''Mario & Wario'' is made in ''[[Mario and the Incredible Rescue]]'', where Wario attacks with buckets.
*The Bucket Mario wore on his head is a trophy in ''Super Smash Bros. Melee''.  It mentions that "the bucket's M looks like a W when turned right side up".
*Although a Japan-only release, the game itself contains no written Japanese in it whatsoever; it is entirely in English.
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{{SNES}}
{{SNES}}
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[[Category:Japan-only games]]
[[Category:1993 games]]
[[Category:1993 games]]
[[Category:Puzzle games]]
[[Category:Platforming games]]

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