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{{italic title}} | {{italic title|''Mario & Sonic at the Olympic Games'' (Wii)}} | ||
{{ | {{articleabout|the first game in the ''Mario & Sonic'' game series for the [[Wii]]|the [[Nintendo DS]] version of the game|[[Mario & Sonic at the Olympic Games (Nintendo DS)|here]]|the whole ''Mario & Sonic'' game series|[[Mario & Sonic (series)|here]]}} | ||
{{ | {{Infobox | ||
| | |title=Mario & Sonic at the Olympic Games | ||
|developer=[[Sega]], [[Racjin | |image=[[File:MSOG.PNG|225px]] | ||
|publisher=Sega (NA, EU | |developer=[[Sega]], [[Racjin]] | ||
| | |publisher=[[Sega]] (NA, EU)<br>[[Nintendo]] (JP, SK) | ||
|released={{releasedate|USA|November 6, 2007|Japan|November 22, 2007|Australia|November 22, 2007|Europe|November 23, 2007|South Korea|May 29, 2008}} | |||
|genre= | |genre='''Sports''' | ||
|modes=Varies according to the event that is played in the game | |modes=Varies according to the event that is played in the game | ||
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3}} | |ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3}} | ||
|platforms=[[Wii]] | |platforms=[[Wii]] | ||
|input={{input|wiimote=1|nunchuk=1}} | |input={{input|wiimote=1|nunchuk=1}} | ||
| | |media={{container|wii=1}} | ||
}} | }} | ||
'''''Mario & Sonic at the Olympic Games''''' is a | '''''Mario & Sonic at the Olympic Games''''' is a sports game for the [[Wii]] with a [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version of the game]] released as well. The game places [[Mario]], [[Sonic the Hedgehog|Sonic]], and their various allies against each other in Olympic events. The game has the official [[Beijing]] 2008 Olympics license, and features environments based on actual Olympic venues. | ||
Originally, ''Mario & Sonic at the Olympic Games'' was considered an April Fools Joke as the game was revealed on March 28, 2007. However, soon after, [[Sega]] stated on their official website that the game is official, and that both Sega and [[Nintendo]] are working on this game project. [[Shigeru Miyamoto]] then soon confirmed that he would be supervising the project, confirming ''Mario & Sonic at the Olympic Games'' to be real. | |||
Both versions of the game use the new functions of these consoles completely. The game was compatible with [[Nintendo Wi-Fi Connection]]. | Both versions of the game use the new functions of these consoles completely. The game was compatible with [[Nintendo Wi-Fi Connection]]. | ||
==Characters== | ==Characters== | ||
===Playable characters=== | ===Playable characters=== | ||
[[File:MarioandSonicCharacterList.jpg|thumb| | [[File:MarioandSonicCharacterList.jpg|thumb|150px|left|All the main participants, including the [[Mii]].]] | ||
The game features seventeen playable characters; eight from the | The game features seventeen playable characters; eight from the Mario series, eight from the Sonic series, as well as [[Mii]]s. These characters are broken up into four groups; All-Around, which consists of characters who neither excel or descend in any type of abilities, Speed, which consists of characters who are best at agility and stamina based [[event]]s, Skill, which consists of characters who are above average skill and stamina, but have low power and top speeds, and Power, which consists of characters who are best at strength and endurance based events. | ||
<p>In [[ | <p>In [[Dream Fencing]] and [[Dream Table Tennis]], players can use special attacks, which are powerful moves that inflict more damage or knock the opponent out of the ring (Dream Fencing), or hit the ball with more power (Dream Table Tennis).</p> | ||
{{br|left}} | {{br|left}} | ||
====Team Mario==== | {| class="wikitable" | ||
==== Team Mario ==== | |||
|- | |- | ||
!Icon | !Icon | ||
Line 37: | Line 35: | ||
!Emblem | !Emblem | ||
|- | |- | ||
|[[File:MarioOlympicGames icon.PNG|70px]] | |||
|[[Mario]] | |||
|All-Around | |||
|{{M&Sstat | |||
|speed=60 | |speed=60 | ||
|power=50 | |power=50 | ||
Line 46: | Line 44: | ||
|stamina=60 | |stamina=60 | ||
}} | }} | ||
|[[File:MyS_emblem_Mario.png|90px]] | |||
|- | |- | ||
|[[File:LuigiOlympicGames icon.PNG|70px]] | |||
|[[Luigi]] | |||
|All-Around | |||
|{{M&Sstat | |||
|speed=70 | |speed=70 | ||
|power=40 | |power=40 | ||
Line 57: | Line 55: | ||
|stamina=60 | |stamina=60 | ||
}} | }} | ||
|[[File:MyS_emblem_Luigi.png|90px]] | |||
|- | |- | ||
|[[File:PeachMASATOG.png|90px]] | |||
| | |[[Princess Peach]] | ||
|Skill | |||
|{{M&Sstat | |||
|speed=80 | |speed=80 | ||
|power=30 | |power=30 | ||
Line 68: | Line 66: | ||
|stamina=40 | |stamina=40 | ||
}} | }} | ||
|[[File:MyS_emblem_Peach.png|90px]] | |||
|- | |- | ||
|[[File:DaisyMASATOG.png|80px]] | |||
| | |[[Princess Daisy]] | ||
|Speed | |||
|{{M&Sstat | |||
|speed=80 | |speed=80 | ||
|power=40 | |power=40 | ||
Line 79: | Line 77: | ||
|stamina=50 | |stamina=50 | ||
}} | }} | ||
|[[File:MyS_emblem_Daisy.png|90px]] | |||
|- | |- | ||
|[[File:YoshiMASATOG.png]] | |||
|[[Yoshi]] | |||
|Speed | |||
|{{M&Sstat | |||
|speed=90 | |speed=90 | ||
|power=40 | |power=40 | ||
Line 90: | Line 88: | ||
|stamina=40 | |stamina=40 | ||
}} | }} | ||
|[[File:MS emblem yoshi.png|90px]] | |||
|- | |- | ||
|[[File:WarioMASATOG.png]] | |||
|[[Wario]] | |||
|Power | |||
|{{M&Sstat | |||
|speed=40 | |speed=40 | ||
|power=80 | |power=80 | ||
Line 101: | Line 99: | ||
|stamina=100 | |stamina=100 | ||
}} | }} | ||
|[[File:MyS_emblem_Wario.png|90px]] | |||
|- | |- | ||
|[[File:WaluigiOlympicGames icon.PNG|70px]] | |||
|[[Waluigi]] | |||
|Skill | |||
|{{M&Sstat | |||
|speed=30 | |speed=30 | ||
|power=40 | |power=40 | ||
Line 112: | Line 110: | ||
|stamina=70 | |stamina=70 | ||
}} | }} | ||
|[[File:MyS_emblem_Waluigi.png|90px]] | |||
|- | |- | ||
| | | | ||
|[[Bowser]] | |||
|Power | |||
|{{M&Sstat | |||
|speed=20 | |speed=20 | ||
|power=100 | |power=100 | ||
Line 123: | Line 121: | ||
|stamina=90 | |stamina=90 | ||
}} | }} | ||
|[[File:MyS_emblem_Bowser.png|90px]] | |||
|} | |} | ||
====Team Sonic==== | {| class="wikitable" | ||
==== Team Sonic ==== | |||
|- | |- | ||
!Icon | !Icon | ||
Line 135: | Line 134: | ||
!Emblem | !Emblem | ||
|- | |- | ||
|[[File:SonicOlympcGames icon.PNG|90px]] | |||
|[[Sonic the Hedgehog]] | |||
|Speed | |||
|{{M&Sstat | |||
|speed=100 | |speed=100 | ||
|power=50 | |power=50 | ||
Line 144: | Line 143: | ||
|stamina=40 | |stamina=40 | ||
}} | }} | ||
|[[File:MyS_emblem_Sonic.png|90px]] | |||
|- | |- | ||
|[[File:OlympicGamesTails icon.PNG|90px]] | |||
|[[Miles "Tails" Prower]] | |||
|Skill | |||
|{{M& | |{{M&Sstat | ||
|speed=40 | |speed=40 | ||
|power=30 | |power=30 | ||
Line 155: | Line 154: | ||
|stamina=80 | |stamina=80 | ||
}} | }} | ||
|[[File:MyS_emblem_Tails.png|90px]] | |||
|- | |- | ||
| | | | ||
|[[Knuckles the Echidna]] | |||
|Power | |||
|{{M& | |{{M&Sstat | ||
|speed=60 | |speed=60 | ||
|power=80 | |power=80 | ||
Line 166: | Line 165: | ||
|stamina=70 | |stamina=70 | ||
}} | }} | ||
|[[File:MyS_emblem_Knuckles.png|90px]] | |||
|- | |- | ||
| | | | ||
|[[Amy Rose]] | |||
|All-Around | |||
|{{M& | |{{M&Sstat | ||
|speed=60 | |speed=60 | ||
|power=40 | |power=40 | ||
Line 177: | Line 176: | ||
|stamina=70 | |stamina=70 | ||
}} | }} | ||
|[[File:MyS_emblem_Amy.png|90px]] | |||
|- | |- | ||
| | | | ||
|[[Blaze the Cat]] | |||
|All-Around | |||
|{{M& | |{{M&Sstat | ||
|speed=70 | |speed=70 | ||
|power=50 | |power=50 | ||
Line 188: | Line 187: | ||
|stamina=60 | |stamina=60 | ||
}} | }} | ||
|[[File:MyS_emblem_Blaze.png|90px]] | |||
|- | |- | ||
| | | | ||
|[[Shadow the Hedgehog]] | |||
|Speed | |||
|{{M& | |{{M&Sstat | ||
|speed=100 | |speed=100 | ||
|power=50 | |power=50 | ||
Line 199: | Line 198: | ||
|stamina=30 | |stamina=30 | ||
}} | }} | ||
|[[File:MyS_emblem_Shadow.png|90px]] | |||
|- | |- | ||
|[[File:VectorOlympicGames icon.PNG|90px]] | |||
|[[Vector the Crocodile]] | |||
|Power | |||
|{{M& | |{{M&Sstat | ||
|speed=30 | |speed=30 | ||
|power=90 | |power=90 | ||
Line 210: | Line 209: | ||
|stamina=90 | |stamina=90 | ||
}} | }} | ||
|[[File:MyS_emblem_Vector.png|90px]] | |||
|- | |- | ||
|[[File:Eggman Olympic Games icon.PNG|90px]] | |||
|[[Dr. Eggman|Doctor Eggman]] | |||
|Skill | |||
|{{M& | |{{M&Sstat | ||
|speed=70 | |speed=70 | ||
|power=40 | |power=40 | ||
Line 221: | Line 220: | ||
|stamina=40 | |stamina=40 | ||
}} | }} | ||
|[[File:MyS_emblem_Eggman.png|90px]] | |||
|} | |} | ||
====Other==== | ====Other==== | ||
*[[Mii]] | * [[Mii]] | ||
===Supporting characters=== | === Supporting characters === | ||
====Referees==== | ====Referees==== | ||
=== | === Super Mario series === | ||
*[[Toad]] | * [[Toad]] | ||
*[[Lakitu]] | * [[Lakitu]] | ||
*[[Shy Guy]] | * [[Shy Guy]] | ||
==== | ==== Audience members ==== | ||
*[[ | * [[Toad (species)|Toads]] | ||
*[[ | * [[Koopa Troopa]] | ||
*[[ | * [[Pianta]] | ||
*[[ | * [[Dry Bones]] | ||
=== | ===Sonic the Hedgehog series=== | ||
* [[Espio the Chameleon]] | |||
*[[ | * [[Charmy Bee]] | ||
*[[ | * [[Cream the Rabbit|Cream the Rabbit]] | ||
*[[ | * [[Big the Cat]] (referees the rowing event, also sometimes appears as a cameo) | ||
*[[ | |||
====Others==== | ====Others==== | ||
=== | === Super Mario series === | ||
*[[Goomba]] | * [[Goomba]] | ||
*[[Boo]] | * [[Boo]] | ||
*[[Bullet Bill]] | * [[Bullet Bill]] | ||
*[[Bob-omb]] | * [[Bob-omb]] | ||
=== | === Sonic the Hedgehog series === | ||
*[[Egg Pawn]] | * [[Egg Pawn]] (enemy) | ||
*[[Kiki]] | * [[sonicretro:Kiki|Kiki]] | ||
*[[ | * [[sonicretro:Flapper|Flapper]] | ||
==Events== | ==Events== | ||
===Olympic | ===Olympic events=== | ||
{|class= | {| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial" | ||
|- | |||
!width= | !width=15%|Event | ||
!width=17%| | !width=17%|Icon | ||
!width= | !width=68%| Description | ||
|- | |- | ||
![[File:Aquatics_100mfreestyle.PNG|142px]] | |||
![[File:MaSo_Aquatics.jpg]]<br>[[Aquatics]] - [[100m Freestyle]] | |||
|Swim two lengths of the pool in the fastest time. | |Swim two lengths of the pool in the fastest time. | ||
|- | |- | ||
![[File:4xAquatics_100mfreestyle.PNG|139px]] | |||
![[File:MaSo_Aquatics.jpg]]<br>[[Aquatics]] - [[4x100m Freestyle]] | |||
|Four team members take turns to swim two lengths each. Each player should touch the wall before the next player dives in. The first team to have all four members complete two lengths wins. | |Four team members take turns to swim two lengths each. Each player should touch the wall before the next player dives in. The first team to have all four members complete two lengths wins. | ||
|- | |- | ||
![[File:Archerywaluigi.PNG|133px]] | |||
![[File:MaSo_Archery.jpg]]<br>[[Archery|Archery]] - [[Archery (event)|Archery]] | |||
|Shoot four sets of three arrows into a target at 70 meters, aiming for the center circle for maximum score. The player with the highest total score wins. | |Shoot four sets of three arrows into a target at 70 meters, aiming for the center circle for maximum score. The player with the highest total score wins. | ||
|- | |- | ||
![[File:100mdash.PNG|144px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[100m Dash|100m]] | |||
|Kick off from the starting block and sprint along the 100-meter stretch to the finish line in as short a time as possible to win. | |Kick off from the starting block and sprint along the 100-meter stretch to the finish line in as short a time as possible to win. | ||
|- | |- | ||
![[File:400mdash.PNG|141px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[400m]] | |||
|From a staggered start, kick off from the starting blocks, then endure a 400 meter run to the finishing line. | |From a staggered start, kick off from the starting blocks, then endure a 400 meter run to the finishing line. | ||
|- | |- | ||
![[File:4x100mrelay.PNG|135px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[4x100m Relay]] | |||
|Four team members take turns sprinting with the baton in their own 100-meter stretch. Sprint to where the next team member is waiting. The last member to carry the baton will sprint to the finish line. | |Four team members take turns sprinting with the baton in their own 100-meter stretch. Sprint to where the next team member is waiting. The last member to carry the baton will sprint to the finish line. | ||
|- | |- | ||
![[File:110mhurtles.PNG|142px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[110m Hurdles]] | |||
|Kick off from the starting blocks and sprint towards the finish line as quickly as you can, leaping across the hurdles positioned along your path. | |Kick off from the starting blocks and sprint towards the finish line as quickly as you can, leaping across the hurdles positioned along your path. | ||
|- | |- | ||
![[File:410mhurtles.PNG|140px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[400m Hurdles]] | |||
|Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path. | |Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path. | ||
|- | |- | ||
![[File:Longjump.PNG|141px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[Long Jump (event)|Long Jump]] | |||
|Sprint down the runway and jump before you reach the designated takeoff mark to avoid a foul. Try to jump as far as you can into the sand pit. The best of three attempts will be recorded. | |Sprint down the runway and jump before you reach the designated takeoff mark to avoid a foul. Try to jump as far as you can into the sand pit. The best of three attempts will be recorded. | ||
|- | |- | ||
![[File:Triplejump.PNG|142px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[Triple Jump (event)|Triple Jump]] | |||
|Sprint down the runway towards the designated takeoff mark. Take a hop, step, and jump into the sand-filled pit. Start your first leap before the takeoff mark to avoid a foul. The best of three attempts will be recorded. | |Sprint down the runway towards the designated takeoff mark. Take a hop, step, and jump into the sand-filled pit. Start your first leap before the takeoff mark to avoid a foul. The best of three attempts will be recorded. | ||
|- | |- | ||
![[File:Highjump.PNG|133px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[High Jump (event)|High Jump]] | |||
|Jog down the runway and leap over the crossbar, taking care not to knock it off its supports. You can set your own starting height, but this is increased with each successful jump. When you fail to clear the crossbar three times in succession, the last height you successfully cleared will be recorded as your score. | |Jog down the runway and leap over the crossbar, taking care not to knock it off its supports. You can set your own starting height, but this is increased with each successful jump. When you fail to clear the crossbar three times in succession, the last height you successfully cleared will be recorded as your score. | ||
|- | |- | ||
![[File:Polejump.PNG|130px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[Pole Vault]] | |||
|Run down the runway and plant your pole in a box set in the ground to help you vault over the crossbar without knocking it off its supports. You can set your own starting height, but this is increased with each successful jump. As with the High Jump, your score will be determined after three successive failures. | |Run down the runway and plant your pole in a box set in the ground to help you vault over the crossbar without knocking it off its supports. You can set your own starting height, but this is increased with each successful jump. As with the High Jump, your score will be determined after three successive failures. | ||
|- | |- | ||
![[File:Hammerthrow.PNG|129px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[Hammer Throw (event)|Hammer Throw]] | |||
|Take the hammer in hand, spin on the spot to build up momentum, and release the hammer in the direction of the landing area before the countdown runs out. The further away it lands, the better your score. The best of three attempts is recorded. | |Take the hammer in hand, spin on the spot to build up momentum, and release the hammer in the direction of the landing area before the countdown runs out. The further away it lands, the better your score. The best of three attempts is recorded. | ||
|- | |- | ||
![[File:Javelinethrow.PNG|133px]] | |||
![[File:MaSo_Atletics.jpg]]<br>[[Athletics]] - [[Javelin Throw|Javelin Throw]] | |||
|Sprint down the runway to build momentum and throw the javelin as far as you can into the landing area. Time your throw carefully to avoid crossing the foul line, or the attempt will not count. The best of three attempts is recorded. | |Sprint down the runway to build momentum and throw the javelin as far as you can into the landing area. Time your throw carefully to avoid crossing the foul line, or the attempt will not count. The best of three attempts is recorded. | ||
|- | |- | ||
![[File:Fencingindividualepee.PNG|140px]] | |||
![[File:MaSo_Fencing.png]]<br>[[Fencing]] - [[Individual Epée]] | |||
|Brandishing your epée, aim to touch your opponent anywhere on their body with the tip of the blade to score a point. Use your defense skills to prevent your opponent from doing the same. The first player to gain 15 points wins the round. | |Brandishing your epée, aim to touch your opponent anywhere on their body with the tip of the blade to score a point. Use your defense skills to prevent your opponent from doing the same. The first player to gain 15 points wins the round. | ||
|- | |- | ||
![[File:Trampoline.PNG|141px]] | |||
![[File:MaSO Gymnastic.png]]<br>[[Gymnastics]] - [[Trampoline (event)|Trampoline]] | |||
|Use the trampoline to propel yourself high into the air and perform complex spins and somersaults. Your performance is judged on how precisely you execute your moves. As you land, be sure to prepare yourself for the next set of moves with a good high jump. | |Use the trampoline to propel yourself high into the air and perform complex spins and somersaults. Your performance is judged on how precisely you execute your moves. As you land, be sure to prepare yourself for the next set of moves with a good high jump. | ||
|- | |- | ||
![[File:Vault.PNG|144px]] | |||
![[File:MaSO Gymnastic.png]]<br>[[Gymnastics]] - [[Vault]] | |||
|Run up to the springboard and vault across the horse, performing spins and somersaults in the air. A maximum of 10 points will be awarded, depending on your mid-air performance and the skill of your landing. The best of three attempts is recorded. | |Run up to the springboard and vault across the horse, performing spins and somersaults in the air. A maximum of 10 points will be awarded, depending on your mid-air performance and the skill of your landing. The best of three attempts is recorded. | ||
|- | |- | ||
![[File:Rowingsinglrsculls.PNG|140px]] | |||
![[File:MaSo_Rowing.jpg]]<br>[[Rowing]] - [[Single Sculls]] | |||
|Constant skill, as well as raw power, is required to make the continual adjustments necessary to keep your skiff moving in a straight line. Work your way along the course and cross the finishing line before your opponents to win. | |Constant skill, as well as raw power, is required to make the continual adjustments necessary to keep your skiff moving in a straight line. Work your way along the course and cross the finishing line before your opponents to win. | ||
|- | |- | ||
![[File:Shootingskeet.PNG|133px]] | |||
![[File:MaSo_Skeet.png]]<br>[[Shooting (event)|Shooting]] - [[Skeet (event)|Skeet]] | |||
|Make your way through eight stations, firing at high and low airborne targets as they’re released. You only have enough ammunition for one shot per target, so aim carefully. The player with the most total hits wins. | |Make your way through eight stations, firing at high and low airborne targets as they’re released. You only have enough ammunition for one shot per target, so aim carefully. The player with the most total hits wins. | ||
|- | |- | ||
![[File:Tabletennis.PNG|141px]] | |||
![[File:MaSo_TableTennis.jpg]]<br>[[Table Tennis]] - [[Singles]] | |||
|Use your paddle to bounce the ball across the net into your opponent’s side, and win a point if they fail to return it or allow it to bounce twice. The first player to reach 11 points wins the round. Each player takes turns serving twice. | |Use your paddle to bounce the ball across the net into your opponent’s side, and win a point if they fail to return it or allow it to bounce twice. The first player to reach 11 points wins the round. Each player takes turns serving twice. | ||
|} | |} | ||
===[[Dream | ===[[Dream Events]]=== | ||
[[File:MaSo_DreamEvents.jpg]] | |||
* '''[[Dream Race]] (Sandhill Race Course)''' - Get on your marks for this intense power-up filled race course, made for either one player, or as many as four. | |||
* '''[[Dream Platform]] (10,000M Diving, Tropical Reef Diving Area)''' - More like skydiving, soar through hoops and perform aerial tricks while avoiding obstacles and opponents to reach the finish line first. | |||
* '''[[Dream Fencing]] (Duel Wharf Fencing Beach)''' - With unique special attacks for each character, this jungle-inspired world offers the ultimate duel. | |||
* '''[[Dream Table Tennis]] (Speed Rally Table Tennis Stadium)''' - A sci-fi wonderland, this magical table tennis extravaganza offers a special ability for each character. | |||
==Circuits== | ==Circuits== | ||
In ''Mario & Sonic at the Olympic Games'', there is a mode called circuit mode. Circuit mode consists of three classes (beginners, advanced and masters) which each consist of five circuits save for the masters which has six. Each circuit has a number of set events which must be beaten. The winner of the circuit gets its trophy. To unlock the next circuit, beat the circuit before it. To unlock the next class, beat the final circuit of the class before. | In ''Mario & Sonic at the Olympic Games'', there is a mode called circuit mode. Circuit mode consists of three classes (beginners, advanced and masters) which each consist of five circuits save for the masters which has six. Each circuit has a number of set events which must be beaten. The winner of the circuit gets its trophy. To unlock the next circuit, beat the circuit before it. To unlock the next class, beat the final circuit of the class before. | ||
===Beginners Class=== | ===Beginners Class=== | ||
This is the easiest class and is available from the start. There are three events in each circuit. This is the only class where four out of its five circuits are available from the start. | This is the easiest class and is available from the start. There are three events in each circuit. This is the only class where four out of its five circuits are available from the start. | ||
====Mercury Circuit==== | ====Mercury Circuit==== | ||
'''To Unlock:''' Available from the start.<br> | '''To Unlock:''' Available from the start.<br> | ||
Line 400: | Line 370: | ||
'''To Unlock:''' Available from the start.<br> | '''To Unlock:''' Available from the start.<br> | ||
'''Events:''' | '''Events:''' | ||
# | #400m Hurdles | ||
#Skeet | #Skeet | ||
#Javelin Throw | #Javelin Throw | ||
Line 422: | Line 392: | ||
====Moonlight Circuit==== | ====Moonlight Circuit==== | ||
'''To Unlock:''' Beat Mercury, Venus, Jupiter and Saturn Circuits | '''To Unlock:''' Beat Mercury, Venus, Jupiter and Saturn Circuits. Or, do 20 Single Match Mode events.<br> | ||
'''Events:''' | '''Events:''' | ||
#4x100m Relay | #4x100m Relay | ||
#Single Sculls | #Single Sculls | ||
#Dream Race | #Dream Race | ||
'''Unlocks:''' Advanced Class | '''Unlocks:''' Advanced Class. | ||
===Advanced Class=== | ===Advanced Class=== | ||
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'''To Unlock:''' Beat Moonlight Circuit, unlock Advanced Class. Or, do 30 Single Match Mode events.<br> | '''To Unlock:''' Beat Moonlight Circuit, unlock Advanced Class. Or, do 30 Single Match Mode events.<br> | ||
'''Events:''' | '''Events:''' | ||
#100m | #100m Dash | ||
#Long Jump | #Long Jump | ||
#Hammer Throw | #Hammer Throw | ||
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#Trampoline | #Trampoline | ||
#400m | #400m | ||
'''Unlocks:''' Satellite Circuit | '''Unlocks:''' Satellite Circuit. | ||
====Satellite Circuit==== | ====Satellite Circuit==== | ||
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#Dream Race | #Dream Race | ||
#Dream Fencing | #Dream Fencing | ||
'''Unlocks:''' Sunlight Circuit | '''Unlocks:''' Sunlight Circuit. | ||
====Sunlight Circuit==== | ====Sunlight Circuit==== | ||
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===Masters Class=== | ===Masters Class=== | ||
This is the ultimate class and the only one with six circuits. There are five events per circuit. | This is the ultimate class and the only one with six circuits. There are five events per circuit. | ||
====Meteorite Circuit==== | ====Meteorite Circuit==== | ||
'''To Unlock:''' Unlock Masters Class.<br> | '''To Unlock:''' Unlock Masters Class.<br> | ||
'''Events:''' | '''Events:''' | ||
#100m | #100m Dash | ||
#Long Jump | #Long Jump | ||
#Hammer Throw | #Hammer Throw | ||
#Archery | #Archery | ||
#400m Hurdles | #400m Hurdles | ||
'''Unlocks:''' Supernova Circuit, Pole Vault. | '''Unlocks:''' Supernova Circuit, Pole Vault, Vault. | ||
====Supernova Circuit==== | ====Supernova Circuit==== | ||
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#High Jump | #High Jump | ||
#Pole Vault | #Pole Vault | ||
'''Unlocks:''' Cosmos Circuit | '''Unlocks:''' Cosmos Circuit. | ||
====Cosmos Circuit==== | ====Cosmos Circuit==== | ||
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#Singles | #Singles | ||
#4x100m Relay | #4x100m Relay | ||
'''Unlocks:''' | '''Unlocks:''' None. | ||
===Free Circuit=== | ===Free Circuit=== | ||
In Free Circuit, the number of events and the | In Free Circuit, the number of events and the events themselves can be chosen. It is a great way to have fun with a choice, practice up on bad events or have fun with good ones. No matter what, it's possible to have fun because the events are the player's choosing. An event must have been unlocked to have it put here. | ||
==Emblems== | |||
Emblems are awarded for completing special requirements such as doing all of a character's missions or winning all events in a class. | |||
===Character Emblems=== | |||
These are gained by completing all six of a character's missions. | |||
* Amy Emblem | |||
* Blaze Emblem | |||
* Bowser Emblem | |||
* Daisy Emblem | |||
* Dr. Eggman Emblem | |||
* Knuckles Emblem | |||
* Luigi Emblem | |||
* Mario Emblem | |||
* Peach Emblem | |||
* Shadow Emblem | |||
* Sonic Emblem | |||
* Tails Emblem | |||
* Vector Emblem | |||
* Waluigi Emblem | |||
* Wario Emblem | |||
* Yoshi Emblem | |||
== | ===Champ Emblems=== | ||
To get a Champ Emblem, get gold medals in all events of a class. | |||
* Aquatics Champs Emblem | |||
* Dream Champ Emblem | |||
* Field Champ Emblem | |||
* Gymnastics Champ Emblem | |||
* Track Champ Emblem | |||
== | ===Other Emblems=== | ||
* Bouncing Emblem - Get a 10 in Trampoline. | |||
* Collaborative Emblem - Play as every character. | |||
* Complete Game Emblem - Unlock every event. | |||
* Friendly Emblem - Play multiplayer. | |||
* Full Play Emblem - Play every event. | |||
* Gallery Owner Emblem - Unlock all the musics in Gallery Mode. | |||
* Knight's Emblem - Win fencing without getting hit once. | |||
* Network Emblem - Connect to wi-fi. | |||
* Olympic Record Emblem - Get an Olympic Record. | |||
* Penalty Emblem - False start in 100m Dash. | |||
* Ping Pong Emblem (Table Tennis Perfect Emblem in DS version) - Win Singles without missing the ball. | |||
* Rocket Emblem - Get a perfect start in 100m Dash. | |||
* Shooting Emblem - Don't miss a clay in Skeet. | |||
* Somersault Emblem - Get a 10 in Vault. | |||
* Thanks for Playing Emblem - Start the game 50 times. | |||
* World Record Emblem - Get a World Record | |||
==Music Gallery== | ==Music Gallery== | ||
Both versions feature a gallery where facts and trivias can be found. In order to answer the question, the player has to play a mini-game. Unlocking all mini-games in a section will unlock a tune from both series. The information, mini-games, and songs differ between Wii and DS. | Both versions feature a gallery where facts and trivias can be found. In order to answer the question, the player has to play a mini-game. Unlocking all mini-games in a section will unlock a tune from both series. The information, mini-games, and songs differ between Wii and DS. | ||
===Songs=== | ===Songs=== | ||
====''Super Mario'' series==== | ====''Super Mario'' series==== | ||
* | * Ground Theme (from ''[[Super Mario Bros.]]'') | ||
* | * Underground Theme (from ''[[Super Mario Bros.]]'') | ||
* | * Underwater Theme (from ''[[Super Mario Bros.]]'') | ||
* | * Ground Theme (from ''[[Super Mario Bros. 3]]'') | ||
* | * Ground Theme (from ''[[Super Mario World]]'') | ||
====''Sonic the Hedgehog'' series==== | ====''Sonic the Hedgehog'' series==== | ||
*[[sonicretro:Green Hill Zone|Green Hill Zone]] (from ''[[sonicretro:Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'') | * [[sonicretro:Green Hill Zone|Green Hill Zone]] (from ''[[sonicretro:Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'') | ||
*[[sonicretro:Star Light Zone|Star Light Zone]] (from ''Sonic the Hedgehog'') | * [[sonicretro:Star Light Zone|Star Light Zone]] (from ''[[sonicretro:Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'') | ||
*[[sonicretro:Special Stage (Sonic the Hedgehog 2 16-bit)|Special Stage]] (from ''[[sonicretro:Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'') | * [[sonicretro:Special Stage (Sonic the Hedgehog 2 16-bit)|Special Stage]] (from ''[[sonicretro:Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'') | ||
*''[[sonicretro:Sonic Heroes (song)|Sonic Heroes]]'' Theme [Instrumental] (from ''[[sonicretro:Sonic Heroes|Sonic Heroes]]'') | * ''[[sonicretro:Sonic Heroes (song)|Sonic Heroes]]'' Theme [Instrumental] (from ''[[sonicretro:Sonic Heroes|Sonic Heroes]]'') | ||
*[[sonicretro:Let the Speed Mend It|Let the Speed Mend It]] [Instrumental] (from ''[[sonicretro:Sonic & the Secret Rings|Sonic & the Secret Rings]]'') | * [[sonicretro:Let the Speed Mend It|Let the Speed Mend It]] [Instrumental] (from ''[[sonicretro:Sonic & the Secret Rings|Sonic & the Secret Rings]]'') | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
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==Gallery== | ==Gallery== | ||
{{ | {{morepic|Mario & Sonic at the Olympic Games}} | ||
==Staff== | ==Staff== | ||
{{main|List of Mario & Sonic at the Olympic Games (Wii) staff}} | {{main|List of Mario & Sonic at the Olympic Games (Wii) staff}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Foreignname | ||
|Jap=マリオ&ソニック AT 北京オリンピック | |Jap=マリオ&ソニック AT 北京オリンピック | ||
|JapR=Mario ando Sonikku atto Pekin Orinpikku | |JapR=Mario ando Sonikku atto Pekin Orinpikku | ||
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|Spa=Mario & Sonic en los Juegos Olímpicos | |Spa=Mario & Sonic en los Juegos Olímpicos | ||
|SpaM=Mario & Sonic at the Olympic Games | |SpaM=Mario & Sonic at the Olympic Games | ||
| | |Fra=Mario & Sonic aux Jeux Olympiques | ||
| | |FraM=Mario & Sonic at the Olympic Games | ||
|Dut=Mario & Sonic op de Olympische Spelen | |Dut=Mario & Sonic op de Olympische Spelen | ||
|DutM=Mario & Sonic at the Olympic Games | |DutM=Mario & Sonic at the Olympic Games | ||
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|Por=Mario e Sonic nos Jogos Olímpicos | |Por=Mario e Sonic nos Jogos Olímpicos | ||
|PorM=Mario & Sonic at the Olympic Games | |PorM=Mario & Sonic at the Olympic Games | ||
|Kor= | |Kor=마리오 와 소닉 베이징 올림픽 | ||
|KorR=Mario-wa Sonik Beijing Olimpik | |KorR=Mario-wa Sonik Beijing Olimpik | ||
|KorM=Mario & Sonic at the Beijing Olympics | |KorM=Mario & Sonic at the Beijing Olympics}} | ||
}} | |||
==Media== | ==Media== | ||
{{media | {{media | ||
|name1=MASATOG Theme | |||
| | |pipe1=Mario & Sonic at the Olympic Games | ||
| | |description1=The game's main theme. | ||
|length1= | |length1=1:58 | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*This is not the first time that Mario takes part in the Olympics. He also competed in an event called "Intergalactical Olympics" in the | {{trivia}} | ||
*The DVD set of ''[[The Adventures of Super Mario Bros. 3]]'' was re-released in a double pack with '' | * Although both Nintendo and Sega worked on this collaboration, most of the development was handled by Sega. However, as the game was completed, Sega did publishing and marketing duties for all versions outside of Japan (United States, Europe, Australia, etc.). Nintendo did publishing and marketing duties for the Japanese version of this game. | ||
*A version of this game, titled ''Sonic at the Olympic Games'', was | * This is not the first time that Mario takes part in the Olympics. He also competed in an event called "Intergalactical Olympics" in the [[Club Nintendo]] comic "[[Super Mario: Verloren in der Zeit]]". | ||
* The DVD set of ''[[The Adventures of Super Mario Bros. 3]]'' was re-released in a double pack with ''Adventures of Sonic the Hedgehog'' Volume 1 to tie in with the release of this game. | |||
* A version of this game was also released on mobile phones in June 2008, but lacked Mario characters and only included Sonic characters. Because of this it was simply titled ''Sonic at the Olympic Games''. | |||
* Princess Peach and Princess Daisy were originally going to have swimsuits for the aquatic events. However, this idea was rejected by Nintendo. Eventually, all female characters were given swimsuits on ''[[Mario & Sonic at the London 2012 Olympic Games]]''.<ref>[http://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics Shack News]</ref> | |||
* [[Donkey Kong]] and [[Silver the Hedgehog]] were originally intended to be in this game, but were scrapped for unknown reasons. However, they appeared in the sequel, ''[[Mario & Sonic at the Olympic Winter Games]]''. | |||
**This is the only installment to not feature [[Donkey Kong]], [[Bowser Jr.]], [[Silver the Hedgehog]] and [[Metal Sonic]]. | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
* [http://www.olympicvideogames.com/mario-and-sonic-beijing/us/ Official international website for ''Mario & Sonic at the Olympic Games''] | |||
* [http://www.nintendo.co.jp/wii/rwsj/index.html Nintendo's official Japanese website for ''Mario & Sonic at the Olympic Games'' (Wii version)] | |||
*[ | |||
*[ | |||
{{ | {{BoxTop}} | ||
{{ | {{MASATOG}} | ||
{{Mariogames}} | |||
{{Wii}} | {{Wii}} | ||
[[ | {{WiFi}} | ||
[[Category:Games | [[de:Mario & Sonic bei den Olympischen Spielen]] | ||
[[Category:Crossover Games]] | |||
[[Category:Wii | [[Category:Wii Games]] | ||
[[Category:Sports | [[Category:Sports Games]] | ||
[[Category:2007 games]] | [[Category:2007 games]] | ||
[[Category: | [[Category:Mario Games]] | ||
[[Category:Games with | [[Category:Games with Wi-Fi Connection]] | ||