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|developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]]
|developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo DS:'''<br>{{flag list|USA|November 28, 2005|Japan|December 29, 2005|ROC|December 29, 2005|Europe|January 27, 2006|UK|February 10, 2006<ref>https://www.nintendo.com/en-gb/Games/Nintendo-DS/Mario-Luigi-Partners-in-Time-271595.html</ref>|South Africa|February 10, 2006<ref>https://www.nintendo.com/en-za/Games/Nintendo-DS/Mario-Luigi-Partners-in-Time-271595.html</ref>|Australia|February 23, 2006|South Korea|July 8, 2010}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|June 10, 2015<ref>{{cite|url=www.nintendo.co.jp/wiiu/software/vc/dahj/index.html|title=マリオ&ルイージRPG2|language=ja|publisher=Nintendo|accessdate=June 25, 2024}}</ref>|USA|June 25, 2015|Europe|July 16, 2015|Australia|July 17, 2015}}
|release='''Nintendo DS:'''<br>{{release|USA|November 28, 2005|Japan|December 29, 2005|ROC|December 29, 2005|Europe|January 27, 2006|Australia|February 23, 2006|South Korea|July 8, 2010}} '''Virtual Console (Wii U):'''<br>{{release|Japan|June 10, 2015<ref>{{cite|url=www.nintendo.co.jp/wiiu/software/vc/dahj/index.html|title=マリオ&ルイージRPG2|language=ja|publisher=Nintendo|accessdate=June 25, 2024}}</ref>|USA|June 25, 2015|Europe|July 16, 2015|Australia|July 17, 2015}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|genre=Turn-based action [[Genre#Role-playing|RPG]]
|genre=Turn-based action [[Genre#Role-playing|RPG]]
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|format={{format|ds=1|wiiudl=1}}
|format={{format|ds=1|wiiudl=1}}
|input={{input|ds=1|wiiu=1}}
|input={{input|ds=1|wiiu=1}}
|serials={{flag list|USA|NTR-ARME-USA (USA/Australia)|Japan|NTR-ARMJ-JPN|Europe|NTR-ARMP-EUR|South Korea|NTR-ARMK-KOR}}
|serials={{serials|USA|NTR-ARME-USA|Japan|NTR-ARMJ-JPN|Europe|NTR-ARMP-EUR|South Korea|NTR-ARMK-KOR}}
}}
}}
'''''Mario & Luigi: Partners in Time''''' is a turn-based action [[Genre#Role-playing|RPG]] video game for the [[Nintendo DS]], developed by [[AlphaDream]] and published by [[Nintendo]], and the second title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. It was released in North America, Japan and Taiwan in 2005, in Europe and Australia in 2006, and in South Korea in 2010. The story of the game involves [[Mario]] and [[Luigi]] time-traveling between their present and past times and teaming up with their infant selves, [[Baby Mario]] and [[Baby Luigi]], to stop the invasion in the past by the enemy alien species called the [[Shroob]]s. The English title is a pun on the term "partners in crime," referring to criminal accomplices or close acquaintances.
'''''Mario & Luigi: Partners in Time''''' is a turn-based action [[Genre#Role-playing|RPG]] video game for the [[Nintendo DS]], developed by [[AlphaDream]] and published by [[Nintendo]], and the second title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. It was released in North America, Japan and Taiwan in 2005, in Europe and Australia in 2006, and in South Korea in 2010. The story of the game involves [[Mario]] and [[Luigi]] time-traveling between their present and past times and teaming up with their infant selves, [[Baby Mario]] and [[Baby Luigi]], to stop the invasion in the past by the enemy alien species called the [[Shroob]]s. The English title is a pun on the term "partners in crime," referring to criminal accomplices or close acquaintances.
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===Stats===
===Stats===
Each brother has his own [[Heart Point|HP]], POW, DEF, [[Speed|SPEED]], and [[Stache|STACHE]] points. With enough EXP Points, a brother can level-up and increase each respective statistic. [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]] lean towards certain stats: Mario and Baby Mario have increase in stats that favor of power and speed while Luigi and Baby Luigi's stats generally favor HP, defense, and stache. The babies have generally weaker stats than their adult counterparts barring their speed, where they outperform their adult counterparts at. Clothing and some badges can also alter a brother's stats.
Each brother has his own [[Heart Point|HP]], POW, DEF, [[Speed|SPEED]], and [[Stache|STACHE]] points. With enough EXP Points, a brother can level-up and increase each respective statistic. [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]] lean towards certain stats: Mario and Baby Mario have increase in stats that favor of power and speed while Luigi and Baby Luigi's stats generally favor HP, defense, and stache. The babies have generally weaker stats than their adult counterparts barring their speed, where they outperform their adult counterparts at. Clothing and some badges can also alter a brother's stats.
{|class=wikitable width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
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|align="center"|[[File:Stat STACHE MLPiT.png|link=Stache]]
|align="center"|[[File:Stat STACHE MLPiT.png|link=Stache]]
|The higher a brother's STACHE stats are, the greater there is a chance of a Critical or Lucky Hit, which doubles POW. Plus, it gives the brother discounts when buying and selling at shops. The babies also have this stat despite not having mustaches. Adult Luigi has the highest starting STACHE points, with a total 30 points, followed by adult Mario with 20, Baby Luigi with 18 and Baby Mario with only 12.
|The higher a brother's STACHE stats are, the greater there is a chance of a Critical or Lucky Hit, which doubles POW. Plus, it gives the brother discounts when buying and selling at shops. The babies also have this stat despite not having mustaches. Adult Luigi has the highest starting STACHE points, with a total 30 points, followed by adult Mario with 20, Baby Luigi with 18 and Baby Mario with only 12.
|}
====Base stats====
{{main|Mario & Luigi: Partners in Time level up progressions}}
The table below lists the stats the party members have at Level 1, where each party member has his own strengths and weaknesses. The only stat that does not increase with level up is STACHE, which can only be increased through the bonus roulette or by equipping specific equipment. Baby Mario and Baby Luigi have lower total stats outside from speed from their adult counterparts and require more experience points for level up.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"class="sortable wikitable"
|-
!data-sort-type="number"|Character
!data-sort-type="number"|Level
!data-sort-type="number"|HP
!data-sort-type="number"|POW
!data-sort-type="number"|DEF
!data-sort-type="number"|SPEED
!data-sort-type="number"|STACHE
!data-sort-type="number"|EXP
!data-sort-type="number"|EXP to Next
|-
|Mario
|1
|14
|20
|12
|14
|20
|0
|6
|-
|Luigi
|1
|16
|16
|14
|8
|30
|0
|6
|-
|Baby Mario
|1
|11
|8
|7
|13
|12
|0
|6
|-
|Baby Luigi
|1
|14
|7
|8
|12
|18
|0
|6
|}
|}


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SaveScreen(PiT) - Star Shrine.png|[[Star Shrine]]
SaveScreen(PiT) - Star Shrine.png|[[Star Shrine]]
SaveScreen(PiT) - Shroob Castle.png|[[Shroob Castle]]
SaveScreen(PiT) - Shroob Castle.png|[[Shroob Castle]]
 
SaveScreen(PiT) - Peach's Castle Cellar.png|[[Peach's Castle Dungeon|Peach's Castle Cellar]]
</gallery>
</gallery>
{{footnote|note|*|[[Unrevisitable area|cannot be revisited]]}}
{{footnote|note|*|[[Unrevisitable area|cannot be revisited]]}}
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==References in later games==
==References in later games==
*''[[Super Smash Bros. Brawl]]'' – A [[Shroob]], Stuffwell, and Luigi carrying Baby Luigi appear as stickers. Also, a cover version of the [[Gritzy Desert]] theme returns for the [[Mushroomy Kingdom]] stage. The boss theme was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] going to be in ''Super Smash Bros Brawl'', but was removed in the final version. One of Luigi's poses in this game resembles his artwork for ''Mario & Luigi: Partners in Time''.
*''[[Super Smash Bros. Brawl]]'' – A [[Shroob]], Stuffwell, and Luigi carrying Baby Luigi appear as stickers. Also, a cover version of the [[Gritzy Desert]] theme returns for the [[Mushroomy Kingdom]] stage. The boss theme was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] going to be in ''Super Smash Bros Brawl'', but was removed in the final version. One of Luigi's poses in this game resembles his artwork for ''Mario & Luigi: Partners in Time''.
*''[[Mario & Luigi: Bowser's Inside Story]]'' – Three Shroobs appear as optional bosses. [[Junior Shrooboid]]s, [[Commander Shroob]]s, and the [[Elder Princess Shroob]] cameos in the background of that stage. Also in the audience from Fawful Theater there's a Shroob in the audience. There are some gear that has "Shroob" in the name. In the instruction manual, Mario, Luigi, and Princess Peach's artwork was reused.
*''[[Mario & Luigi: Bowser's Inside Story]]'' – Three Shroobs appear as optional bosses. [[Junior Shrooboid]]s, [[Commander Shroob]]s, and the [[Elder Princess Shroob]] cameos in the background of that stage. Also in the audience from Fawful Theater there's a Shroob in the audience. There are some gear that has "Shroob" in the name.
*''[[Mario & Luigi: Dream Team]]'' – Kylie Koopa appears in this game, along with a picture of a Shroob hanging on a wall in the house where she is found.
*''[[Mario & Luigi: Dream Team]]'' – Kylie Koopa appears in this game, along with a picture of a Shroob hanging on a wall in the house where she is found.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' – One of Luigi's poses in this game resembles that of his solo artwork from ''Mario & Luigi: Partners in Time''.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' – One of Luigi's poses in this game resembles that of his solo artwork from ''Mario & Luigi: Partners in Time''.
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|JapR=Mario ando Ruīji Āru Pī Jī Tsū
|JapR=Mario ando Ruīji Āru Pī Jī Tsū
|JapM=Mario & Luigi RPG 2<br>(Stylized as マリオ&ルイージRPG2×2)
|JapM=Mario & Luigi RPG 2<br>(Stylized as マリオ&ルイージRPG2×2)
|Fre=Mario & Luigi: Les Frères du Temps
|FreE=Mario & Luigi: Les Frères du Temps
|FreM=Mario & Luigi: Brothers of Time
|FreEM=Mario & Luigi: Brothers of Time
|Ger=Mario & Luigi: Zusammen durch die Zeit
|Ger=Mario & Luigi: Zusammen durch die Zeit
|GerM=Mario & Luigi: Together through Time
|GerM=Mario & Luigi: Together through Time
|Spa=Mario & Luigi: Compañeros en el Tiempo
|SpaE=Mario & Luigi: Compañeros en el Tiempo
|SpaM=Mario & Luigi: Partners in Time
|SpaEM=Mario & Luigi: Partners in Time
|Ita=Mario & Luigi: Fratelli nel Tempo
|Ita=Mario & Luigi: Fratelli nel Tempo
|ItaM=Mario & Luigi: Brothers in Time
|ItaM=Mario & Luigi: Brothers in Time
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==External links==
==External links==
{{NIWA|NWiki=1|StrategyWiki=1}}
{{NIWA|NWiki=1|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/ds/armj/ Official microsite]
*[https://www.nintendo.co.jp/ds/armj/ Official microsite]
*[https://web.archive.org/web/20160412072448/http://www.nintendo.com.au/gamesites/marioandluigi/ Official Australian English microsite]
*[https://web.archive.org/web/20160412072448/http://www.nintendo.com.au/gamesites/marioandluigi/ Official Australian English microsite]
*[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_ES.pdf European Spanish instruction booklet]
*[https://m1.nintendo.net/docvc/NTR/JPN/ARMJ/ARMJ_J.pdf Japanese instruction booklet]
{{M&LPIT}}
{{M&LPIT}}
{{Super Mario games}}
{{Super Mario games}}
{{DS}}
{{DS}}
{{Virtual Console}}
[[de:Mario & Luigi: Zusammen durch die Zeit]]
[[de:Mario & Luigi: Zusammen durch die Zeit]]
[[it:Mario & Luigi: Fratelli nel Tempo]]
[[it:Mario & Luigi: Fratelli nel Tempo]]

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