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{{game infobox
{{Infobox
|image=[[File:MarioLuigiPartnersTimeBox.jpg|250px]]
|image=[[File:MarioLuigiPartnersTimeBox.jpg|250px]]
|developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]]
|developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo DS:'''<br>{{release|USA|November 28, 2005|Japan|December 29, 2005|ROC|December 29, 2005|Europe|January 27, 2006|Australia|February 23, 2006|South Korea|July 8, 2010}} '''Virtual Console (Wii U):'''<br>{{release|Japan|June 10, 2015<ref>{{cite|url=www.nintendo.co.jp/wiiu/software/vc/dahj/index.html|title=マリオ&ルイージRPG2|language=ja|publisher=Nintendo|accessdate=June 25, 2024}}</ref>|USA|June 25, 2015|Europe|July 16, 2015|Australia|July 17, 2015}}
|released='''Nintendo DS:'''<br>{{released|USA|November 28, 2005|Japan|December 29, 2005|ROC|December 29, 2005|Europe|January 27, 2006|Australia|February 23, 2006|South Korea|July 8, 2010}} '''Virtual Console (Wii U):'''<br>{{released|Japan|June 10, 2015<ref>[http://www.nintendo.co.jp/wiiu/software/vc/dahj/index.html?_ga=1.87445784.1818326145.1407870473 マリオ&ルイージRPG2]. Nintendo of Japan. Retrieved June 10, 2015.</ref>|USA|June 25, 2015|Europe|July 16, 2015|Australia|July 17, 2015}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|genre=[[Genre#Turn-based tactics|Turn-based]] action [[Genre#Role-playing|RPG]]
|genre=Turn-based action [[Genre#Role-playing|RPG]]
|modes=Single-player
|modes=Single-player
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3|usk=0|grac=all}}
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3|grac=all}}
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]])
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]])
|format={{format|ds=1|wiiudl=1}}
|media={{media|nds=1|wiiudl=1}}
|input={{input|ds=1|wiiu=1}}
|input={{input|nds=1|wiiu=1}}
|serials=NTR-ARME-USA (U.S.)
}}
}}
'''''Mario & Luigi: Partners in Time''''' is a turn-based action [[Genre#Role-playing|RPG]] video game for the [[Nintendo DS]], developed by [[AlphaDream]] and published by [[Nintendo]], and the second title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. It was released in North America, Japan and Taiwan in 2005, in Europe and Australia in 2006, and in South Korea in 2010. The story of the game involves [[Mario]] and [[Luigi]] time-traveling between their present and past times and teaming up with their infant selves, [[Baby Mario]] and [[Baby Luigi]], to stop the invasion in the past by the enemy alien species called the [[Shroob]]s. The English title is a pun on the term "partners in crime," referring to criminal accomplices or close acquaintances.
'''''Mario & Luigi: Partners in Time''''' is a [[Genre#Turn-based tactics|turn-based]] action [[Genre#Role Playing|RPG]] video game for the [[Nintendo DS]], developed by [[AlphaDream]] and published by [[Nintendo]], and it is the second title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. It was released in North America and Japan in 2005, in Europe and Australia in 2006, and in South Korea in 2010. The story of the game involves [[Mario]] and [[Luigi]] time-traveling between their present and past times and teaming up with their infant selves, [[Baby Mario]] and [[Baby Luigi]], to stop the invasion in the past by the enemy alien species called the [[Shroob]]s. The English and Spanish names of this game are puns on the title of the short story compilation ''{{wp|Partners in Crime (short story collection)|Partners in Crime}}''.


The game is primarily a turn-based RPG, and incorporates action RPG and platformer elements similarly to its predecessor. It takes many elements from ''[[Mario & Luigi: Superstar Saga]]'', and revamps them to take advantage of the Nintendo DS's new features. While it makes minimal use of the touch screen (Mario must rub the dirt off [[Toadbert's Drawing|a drawing]] at one point), the game uses the addition of the {{button|ds|X}} and {{button|ds|Y}} buttons, the extra screen, and greater system resources. It was succeeded by ''[[Mario & Luigi: Bowser's Inside Story]]'', also for the DS, in 2009.
Though the game is primarily a turn-based RPG, the game mixes in action RPG and platformer elements, which is the primary gameplay point of the ''Mario & Luigi'' series. The game takes many elements from the first game, ''[[Mario & Luigi: Superstar Saga]]'', and revamps it to take advantage of the Nintendo DS's new features. While it makes almost no attempt to use the Touch Screen (Mario must rub the dirt off [[Toadbert's Drawing|a drawing]] at one point), the game uses the addition of the {{button|ds|X}} and {{button|ds|Y}} buttons, the extra screen, and greater system resources. It was succeeded by ''[[Mario & Luigi: Bowser's Inside Story]]'' (which was also released for the DS) in 2009.


Like its predecessor, it is one of the few ''[[Super Mario (franchise)|Super Mario]]'' games to have been released in North America before Japan. However, it was re-released in the [[Wii U]]'s [[Nintendo eShop#Wii U|Nintendo eShop]] on June 10, 2015, in Japan first, and later that month in North America and the following month in Europe and Australia.
Like its predecessor, it is one of the few ''[[Mario (franchise)|Mario]]'' games to have been released in North America before Japan. However, the game was re-released in the [[Wii U]]'s [[Nintendo eShop#Wii U|Nintendo eShop]] on June 10, 2015, in Japan first, and later that month in North America and the following month in Europe and Australia. It is the only ''Mario & Luigi'' game in the series not available for the [[Nintendo 3DS]], though it can be played on any 3DS model via backwards-compatibility.


==Story==
==Story==
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During Mario and Luigi's infancies, [[Shroob]]s from a withering [[Shroob planet|distant planet]] find the [[Mushroom Kingdom]] and invade it. The invasion forces [[Baby Mario]], [[Baby Luigi]], [[Baby Peach]], [[Toadsworth the Younger]], and [[Baby Bowser]] (who had been attempting to capture Baby Peach at the time) to flee in the [[Koopa Cruiser]].
During Mario and Luigi's infancies, [[Shroob]]s from a withering [[Shroob planet|distant planet]] find the [[Mushroom Kingdom]] and invade it. The invasion forces [[Baby Mario]], [[Baby Luigi]], [[Baby Peach]], [[Toadsworth the Younger]], and [[Baby Bowser]] (who had been attempting to capture Baby Peach at the time) to flee in the [[Koopa Cruiser]].


In the future, [[Princess Peach]], [[Toadiko]], and [[Toadbert]] travel to the past via [[Professor E. Gadd]]'s [[Prof. E. Gadd's time machine|time machine]], which is powered by the [[Cobalt Star]]. But when the device returns, it is occupied by [[Junior Shrooboid|a hostile alien]], forcing Mario and Luigi to use a newly formed [[time hole]] in the [[Peach's Castle|castle]] gardens to go to the past and find Peach. Before they proceed to [[Hollijolli Village]], they receive [[Stuffwell]], a talking suitcase made by E. Gadd, to assist them and help them carry supplies on their quest. Upon their arrival in Hollijolli Village, they are attacked and defeated by a trio of [[Shroob]]s, but Baby Mario and Baby Luigi arrive and save their adult selves soon afterward. The adult Mario Bros. join the rest on the Koopa Cruiser, but the cruiser is attacked by a [[Shroob Missile]] from [[Princess Shroob]], the leader of the Shroobs, and crashes into [[Bowser's Castle|Baby Bowser's Castle]] where Mario, Luigi, Baby Mario, and Baby Luigi find a Cobalt Star Shard. They travel through another time hole to the present-day Princess Peach's Castle with Toadsworth and Baby Peach, who they leave behind as they return to the past through a new time hole opened by the [[Cobalt Shard]].
In the future, [[Princess Peach]], [[Toadiko]], and [[Toadbert]] travel to the past via [[Professor E. Gadd]]'s [[Prof. E. Gadd's time machine|time machine]], which is powered by the [[Cobalt Star]]. But when the device returns, it is occupied by [[Junior Shrooboid|a hostile alien]], forcing Mario and Luigi to use a newly-formed [[time hole]] in the [[Peach's Castle|castle]] gardens to go to the past and find Peach. Before they proceed to [[Hollijolli Village]], they receive [[Stuffwell]], a talking suitcase made by E. Gadd, to assist them and help them carry supplies on their quest. Upon their arrival in Hollijolli Village, they are attacked and defeated by a trio of [[Shroob]]s, but Baby Mario and Baby Luigi arrive and save their adult selves soon afterward. The adult Mario Bros. join the rest on the Koopa Cruiser, but the cruiser is attacked by [[Princess Shroob]], the leader of the Shroobs, and crashes into [[Bowser's Castle|Baby Bowser's Castle]] where Mario, Luigi, Baby Mario, and Baby Luigi find a Cobalt Star Shard. They travel through another time hole to the present day Princess Peach's Castle with Toadsworth and Baby Peach, who they leave behind as they return to the past through a new time hole opened by the [[Cobalt Shard]].


[[File:Toadwood Forest MLPiT.png|thumb|150px|The Bros. exploring [[Toadwood Forest]].]]
The time hole leads to [[Toadwood Forest]], where the group finds a weakened Toadiko wrapped in a tree's branches. She manages to tell them that the Shroobs have kidnapped Peach before the tree sucks away the last of her [[vim]]. [[Shroob saucer]]s then attack and fire at Toadiko and she turns into a [[Shroob mushroom]], which the aliens use to fuel their ships. The Mario Bros. travel to the Shroobs' [[Vim Factory]] to shut down the operation. The babies receive [[hammer]]s after they defeat the [[Hammer Bro]]s. and when the protagonists defeat the [[Swiggler]], they briefly obtain a second Cobalt Shard before Baby Bowser steals both shards and [[Kamek]] picks him up and they flee.
The time hole leads to [[Toadwood Forest]], where the group finds a weakened Toadiko wrapped in a tree's branches. She manages to tell Mario that the Shroobs have kidnapped Peach before the tree sucks away the last of her [[vim]]. [[Shroob saucer]]s then attack and fire at Toadiko and she turns into a [[Shroob mushroom]], which the aliens use to fuel their ships. The Mario Bros. travel to the Shroobs' [[Vim Factory]] to shut down the operation. The babies receive [[hammer]]s after they defeat the [[Hammer Bro]]s. and when the protagonists defeat the [[Swiggler]], they briefly obtain a second Cobalt Shard before Baby Bowser steals both shards and [[Kamek]] picks him up and they flee.


After a brief stop in Peach's Castle of the present and learning the [[Spin Jump|Toadsworth Twist]], the protagonists use another time hole to travel to [[Yoshi's Island (location)|Yoshi's Island]] of the past, where all the [[Yoshi (species)|Yoshi]]s have disappeared. They meet [[Kylie Koopa]] and find Kamek, whom they follow back to Baby Bowser on the clifftop; Kamek attacks them, but is defeated and they chase after Baby Bowser, who swallows the Cobalt Shards when they corner him. All of them are then eaten by a massive Shroobified Yoshi monster, [[Yoob]]. Inside Yoob, they find the missing Yoshis and an amnesiac Toadbert, who is carrying a partly obscured drawing that he made of what happened during the battle between Peach and Princess Shroob. After the Mario Bros. and their baby counterparts defeat [[Sunnycide]], an egg monster, everyone escapes Yoob, including Baby Bowser, who coughs up the Cobalt Shards later on after choking on the last remaining [[Yoshi Cookie]]s.
[[File:Toadwood Forest MLPiT.png|thumb|150px|The four heroes solve puzzles in [[Toadwood Forest]].]]
After a brief stop in Peach's Castle of the present and learning the [[Spin Jump|Toadsworth Twist]], the protagonists use another time hole to travel to [[Yoshi's Island (location)|Yoshi's Island]] of the past, where all the [[Yoshi (species)|Yoshi]]s have disappeared. They find Kamek and follow him back to Baby Bowser; Kamek attacks them, but is defeated and they chase after Baby Bowser, who swallows the Cobalt Shards when they corner him. All of them are then eaten by a massive Shroobified Yoshi monster, [[Yoob]]. Inside Yoob, they find the missing Yoshis and an amnesiac Toadbert, who is carrying a partly obscured drawing that he made of what happened during the battle between Peach and Princess Shroob. After the Mario Bros. and their baby counterparts defeat [[Sunnycide]], an egg monster, everyone escapes Yoob, including Baby Bowser, who coughs up the Cobalt Shards later on after choking on the last remaining [[Yoshi Cookie]]s.


After learning the [[Bros. Ball]], the protagonists next visit [[Gritzy Desert]], where they meet Kylie again, and find a secret entrance to the [[Koopaseum]], arriving in time to witness Princess Peach being swallowed whole by [[Petey Piranha]]. The brothers defeat the [[Shrooboid Brat]] in the arena, angering Princess Shroob who breaks the floor and sends them falling into [[Gritzy Caves]]. The brothers fight and defeat Petey Piranha, recovering a Cobalt Shard and saving Kylie Koopa (who had almost been fed to him too). They find Princess Peach, whose face is covered by a Shroob mushroom, and take her back to the present-day castle, where they learn the [[Baby Spin]] and [[Baby Cakes]]. Bowser attempts to kidnap her, but falls through a time hole to [[Thwomp Volcano]] after Toadsworth makes Bowser break the bridge.
After learning the [[Bros. Ball]], the protagonists next visit [[Gritzy Desert]], where they meet [[Kylie Koopa]], and find a secret entrance to the [[Koopaseum]], arriving in time to witness Princess Peach being swallowed whole by [[Petey Piranha]]. The brothers defeat the [[Shrooboid Brat]] in the arena, angering Princess Shroob who breaks the floor and sends them falling into [[Gritzy Caves]]. The brothers fight and defeat Petey Piranha, recovering a Cobalt Shard and saving Kylie Koopa (who had almost been fed to him too). They find Princess Peach, whose face is covered by a Shroob mushroom, and take her back to the present day castle. Bowser attempts to kidnap her, but falls through a time hole to [[Thwomp Volcano]].
[[File:Star Shrine.png|150px|thumb|left|The protagonists in the [[Star Shrine]].]]
After learning the [[Baby Spin]] and [[Baby Cakes]], the brothers follow Bowser and travel to the top of the volcano. When they arrive, they find Peach's crown. After that, the volcano erupts and they flee down the right path. They meet Professor E. Gadd's [[Elvin Gadd (past)|younger self]], who thinks up of an idea of making a machine that could douse the volcano's fire, which the older E. Gadd creates in the present time. He then uses his quickly built invention to spray water into the time hole and stop the volcano. After a skirmish with the angry resident, [[Mrs. Thwomp]], the Mario Bros. are carried into the volcano by her husband, [[Mr. Thwomp]], where they solve various puzzles and fight and defeat Bowser and Baby Bowser (who had been shot into the volcano after being blown away from Yoshi's Island). Bowser is sent careening back to the present while Baby Bowser flies off on his own, but before the protagonists can collect the princess, she is sucked up by the [[Shroob Mother Ship]]. The brothers board the ship and team up with Kylie to try and save Peach, but they all simply end up being ejected from the vessel, and also realize that Princess Shroob was disguised as Peach the whole time. The four Mario Bros. land in [[Toad Town]], which now lies in ruins and is largely deserted, except for two elderly Toads who run a shop. From there, they travel to [[Star Hill]].  


[[File:Star Shrine.png|150px|thumb|left|The bros. in the [[Star Shrine]].]] The brothers follow Bowser and travel to the top of the volcano. When they arrive, they find Peach's crown. After that, the volcano erupts and they flee down the right path. They meet Professor E. Gadd's [[Elvin Gadd (past)|younger self]], who thinks up of an idea of making a machine that could douse the volcano's fire, which the older E. Gadd creates in the present time. He then uses his quickly built invention to spray water into the time hole and stop the volcano. After a skirmish with the angry resident, [[Mrs. Thwomp]], the Mario Bros. are carried into the volcano by her husband, [[Mr. Thwomp]], where they solve various puzzles and fight and defeat Bowser and Baby Bowser (who had been shot into the volcano after being blown away from Yoshi's Island). Bowser is sent careening back to the present while Baby Bowser flies off on his own, but before the protagonists can collect the princess, she is sucked up by the [[Shroob Mother Ship]]. The brothers board the ship and team up with Kylie to try and save Peach, but they all simply end up being ejected from the vessel, and also realize that Princess Shroob was disguised as Peach the whole time. Kylie lands back in Yoshi's Island on Toadbert, who regains his memory. The four Mario Bros. land in [[Toad Town]], which now lies in ruins and is largely deserted, except for two elderly Toads who run a shop. From there, they travel to [[Star Hill]].  
There they find the [[Commander Shroob]], his team of [[Support Shroob|Support Shroobs]], and a [[Shroob-omb]] who engage them in battle. Once the Commander Shroob and his team are defeated, the four heroes head to the top of Star Hill where the protagonists talk to the [[Elder Princess Shroob|Cobalt Star's spirit]] which tells them that when the find five out of the six parts of the Cobalt Star, they can enter [[Shroob Castle]].


There they find the [[Commander Shroob]], his team of [[Support Shroob|Support Shroobs]], and a [[Shroob-omb]] who engage them in battle. Once the Commander Shroob and his team are defeated, the four heroes head to the top of Star Hill where the protagonists talk to the [[Elder Princess Shroob|Cobalt Star's spirit]] which tells them that when they find five out of the six parts of the Cobalt Star, they can enter [[Shroob Castle]].
The heroes head to the [[Star Shrine]], where another Cobalt Shard is located. The brothers then meet up with Toadbert and Kylie Koopa, who now knows how to clean Toadbert's picture, revealing the depiction of a second Shroob princess. Their group is attacked by the [[Elder Shrooboid]], which turns Toadbert and Kylie into Shroob mushrooms before it could be stopped by the Mario Bros. After collecting another Shard from the vanquished Shroob, the Mario Bros. travel to the Shroob Castle in the past by way of the future castle and its many time holes. Mario and the gang take down the Shroob Mother Ship and finally find Princess Peach being held captive by Princess Shroob, who they battle and defeat. Peach shows them the final piece of the Cobalt Star, but will not let them merge it with the other pieces. However, before she can explain why, Baby Bowser swoops in and completes the Cobalt Star himself, releasing the [[Elder Princess Shroob]], Princess Shroob's twin who had been trapped in the star by Princess Peach. Baby Bowser is turned into a Shroob mushroom for his troubles and the Elder Princess Shroob attacks the Mario Bros. next, but they defeat her and she transforms into a Purple Mushroom.
 
The heroes head to the [[Star Shrine]], where another Cobalt Shard is located. The brothers then meet up with Toadbert and Kylie Koopa, where they finally clean the former's picture, revealing the depiction of a second Shroob princess. Their group is attacked by the [[Elder Shrooboid]], which turns Toadbert and Kylie into Shroob mushrooms before it could be stopped by the Mario Bros. After collecting another Shard from the vanquished Shroob, the Mario Bros. travel to the Shroob Castle in the past by way of the future castle and its many time holes. Mario and the gang take down the Shroob Mother Ship and finally find Princess Peach being held captive by Princess Shroob, who they battle and defeat. Peach shows them the final piece of the Cobalt Star but does not let them merge it with the other pieces. However, before she can explain why, Baby Bowser swoops in and completes the Cobalt Star himself, releasing the [[Elder Princess Shroob]], Princess Shroob's twin who had been trapped in the star by Princess Peach. Baby Bowser is turned into a Shroob mushroom for his troubles and the Elder Princess Shroob attacks the Mario Bros. next, but they defeat her and she transforms into a Purple Mushroom.


Baby Luigi cries on the Shroob mushroom that used to be Baby Bowser after Baby Mario accidentally [[Ground Pound]]s him, restoring his former self. Professor E. Gadd then uses his [[Hydrogush 4000]] invention to sprays a liquid with the same chemical makeup as baby tears all across the Mushroom Kingdom of the past, restoring everyone else who had been affected by the Shroobs. The Mario Bros. discover Bowser unconscious in Peach's Castle in the present and the Elder Princess Shroob's mushroom flies into his mouth, turning him into [[Shrowser]] for one last attack on the Mario Bros. After Shrowser is beaten and the Shroob threat is finally put to rest forever, Toadsworth the Younger, Baby Peach, Baby Mario, and Baby Luigi all use the repaired time machine and travel back to their own time, bidding farewell to their future selves.
Baby Luigi cries on the Shroob mushroom that used to be Baby Bowser after Baby Mario accidentally [[Ground Pound]]s him, restoring his former self. Professor E. Gadd then uses his [[Hydrogush 4000]] invention to sprays a liquid with the same chemical makeup as baby tears all across the Mushroom Kingdom of the past, restoring everyone else who had been affected by the Shroobs. The Mario Bros. discover Bowser unconscious in Peach's Castle in the present and the Elder Princess Shroob's mushroom flies into his mouth, turning him into [[Shrowser]] for one last attack on the Mario Bros. After Shrowser is beaten and the Shroob threat is finally put to rest forever, Toadsworth the Younger, Baby Peach, Baby Mario, and Baby Luigi all use the repaired time machine and travel back to their own time, bidding farewell to their future selves.
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===Stats===
===Stats===
Each brother has his own [[Heart Point|HP]], POW, DEF, [[Speed|SPEED]], and [[Stache|STACHE]] points. With enough EXP Points, a brother can level-up and increase each respective statistic. [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]] lean towards certain stats: Mario and Baby Mario have increase in stats that favor of power and speed while Luigi and Baby Luigi's stats generally favor HP, defense, and stache. The babies have generally weaker stats than their adult counterparts barring their speed, where they outperform their adult counterparts at. Clothing and some badges can also alter a brother's stats.
Each brother has his own [[Heart Point|HP]], POW, DEF, [[Speed|SPEED]], and [[Stache|STACHE]] points. With enough EXP Points, a brother can level-up and increase each respective statistic. [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]] lean towards certain stats: Mario and Baby Mario have increase in stats that favor of power and speed while Luigi and Baby Luigi's stats generally favor HP, defense, and stache. The babies have generally weaker stats than their adult counterparts barring their speed, where they outperform their adult counterparts at. Clothing and some badges can also alter a brother's stats.
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[[File:M&LPiT Green Shell group artwork.jpg|250px|thumb|The bros. using a Bros. Item.]]
[[File:M&LPiT Green Shell group artwork.jpg|250px|thumb|The bros. using a Bros. Item.]]
[[Bros. Item|Bros. Items]] are special attacks that the brothers can use to deal more damage. Some Bros. Items require at least two brothers standing while some require all bros. Some items that require two bros. have special commands that can be used to deal more damage than normal with all four bros. Note that some items are unlocked later in the game than others. As the [[Bros. Attack]]s are replaced with Bros. Items and due to the introduction of Bros. Items, ''Mario & Luigi: Partners in Time'' is the only ''Mario & Luigi'' game to lack a BP stat (or its variations) and by extension [[Syrup Jar]]s.
[[Bros. Item|Bros. Items]] are special attacks that the brothers can use to deal more damage. Some Bros. Items require at least two brothers standing while some require all bros. Some items that require two bros. have special commands that can be used to deal more damage than normal with all four bros. Note that some items are unlocked later in the game than others. As the [[Bros. Attack]]s are replaced with Bros. Items and due to the introduction of Bros. Items, ''Mario & Luigi: Partners in Time'' is the only ''Mario & Luigi'' game to lack a BP stat (or its variations) and by extension [[Syrup Jar]]s.
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|align="center"|[[File:Green Shell Pit.png]]<br>[[Green Shell#Mario & Luigi: Partners in Time|Green Shell]]  
|align="center"|[[File:Green Shell Pit.png]]<br>[[Green Shell#Mario & Luigi: Partners in Time|Green Shell]]  
|One of the brothers kicks this item towards an enemy. It rebounds off the enemy, while the enemy takes damage, and back towards the other brother. The other brother must kick the shell back to the enemy to repeat the process, while the Green Shell increases its speed more times it is kicked. The Green Shell disappears when the enemy is defeated, sixteen successful hits are dealt, or if a brother misses it. If the brother using the item has his baby self piggyback, his baby self rides on the shell: if players press the baby brother's corresponding button, the baby brother spins the shell, dealing more damage to the enemy. However, if the player presses the spin button when the shell is going back to Mario or Luigi, the player is not able to kick the shell again and misses. This also happens with Red Shells.
|One of the brothers kicks this item towards an enemy. It rebounds off the enemy, while the enemy takes damage, and back towards the other brother. The other brother must kick the shell back to the enemy to repeat the process, while the Green Shell increases its speed more times it is kicked. The Green Shell disappears when the enemy is defeated, sixteen successful hits are dealt, or if a brother misses it. If the brother using the item has his baby self piggyback, his baby self rides on the shell: if players press the baby brother's corresponding button, the baby brother spins the shell, dealing more damage to the enemy. However, if the player presses the spin button when the shell is going back to Mario or Luigi, the player will be not able to kick the shell again and will miss. This also happens with Red Shells.
|2
|2
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|align="center"|[[File:Bro flower.png]]<br>[[Fire Flower#Mario & Luigi: Partners in Time|Bro Flower]]
|align="center"|[[File:Bro flower.png]]<br>[[Bros. Flower]]
|Both brothers toss fireballs at multiple enemies. The player should press the button of the brother when the big fireball is on the brother's hand. If a small fireball is thrown, it decreases the length of the attack. If the brother's baby self is piggyback, pressing the corresponding baby button enables the brother to lob their fire balls, hitting aerial foes. This item can cause a [[burn]] status to enemies.
|Both brothers toss fireballs at multiple enemies. The player should press the button of the brother when the big fireball is on the brother's hand. If a small fireball is thrown, it will decrease the length of the attack. If the brother's baby self is piggyback, pressing the corresponding baby button enables the brother to lob their fire balls, hitting aerial foes. This item can cause a [[burn]] status to enemies.
|2
|2
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|align="center"|[[File:CopyFlower.png]]<br>[[Copy Flower]]
|align="center"|[[File:CopyFlower.png]]<br>[[Copy Flower]]
|Many copies of the brothers are spawned, and they walk offscreen. In a completely random order, the brothers walk up to the enemy and jump on them. Players must execute a well-timed jump with the corresponding button to continue the attack and deal more damage to the enemy, with each jump exponentially speeding up the process. Once the enemy is defeated, the bros begin jumping on the next foe. The process ends when a jump is failed or when all enemies are defeated.
|Many copies of the brothers are spawned, and they walk offscreen. In a completely random order, the brothers walk up to the enemy and jump on them. Players must execute a well-timed jump with the corresponding button to continue the attack and deal more damage to the enemy, with each jump exponentially speeding up the process. Once the enemy is defeated, the bros will begin jumping on the next foe. The process ends when a jump is failed or when all enemies are defeated.
|4
|4
|-
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|align="center"|[[File:Red shell pit.png]]<br>[[Red Shell#Mario & Luigi: Partners in Time|Red Shell]]
|align="center"|[[File:Red shell pit.png]]<br>[[Red Shell#Mario & Luigi: Partners in Time|Red Shell]]
|Identical to the Green Shell, except once the enemy is defeated it continues until a brother misses the shell or if all enemies are defeated.
|Identical to the Green Shell, except once the enemy is defeated it will continue until a brother misses the shell or if all enemies are defeated.
|2
|2
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[[File:M&LPiT Item Command Block.png|frame|left]]
[[File:M&LPiT Item Command Block.png|frame|left]]
When choosing the item icon, the four heroes can use an item to recover [[Heart Point|HP]]. Other items, such as [[Refreshing Herb|Refreshing Herbs]], can heal status effects. When one of the bros. passes out, the other bros. can use a [[1-Up Mushroom]] or [[1-Up Mushroom#Mario & Luigi series|1-Up Super]] to revive him. However, once an item is used, the bro.'s turn is over. [[Pepper|Peppers]] are another type of item that can be used with this icon and can temporarily increase the bros. stats.
When choosing the item icon, the four heroes can use an item to recover [[Heart Point|HP]]. Other items, such as [[Refreshing Herb|Refreshing Herbs]], can heal status effects. When one of the bros. passes out, the other bros. can use a [[1-Up Mushroom]] or [[1-Up Mushroom#Mario & Luigi series|1-Up Super]] to revive him. However, once an item is used, the bro.'s turn is over. [[Pepper|Peppers]] are another type of item that can be used with this icon and can temporarily increase the bros. stats.
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===Altered states===
===Altered states===
[[:Category:Status effects|Altered states]] return from ''[[Mario & Luigi: Superstar Saga]]'', with the same conditions that can cause it. Certain enemies have attacks that can cause altered states, which hinder a brother in a way. The brothers can also inflict altered states on enemies as well with the [[Bros. Flower]], [[Smash Egg]], [[Ice Flower]], [[Trampoline]], and [[Mix Flower]], as well as enhancing their stats with peppers. Over a period of time, altered states wear off, though the brothers can recover quicker from negative altered states if they use a [[Refreshing Herb]].
[[:Category:Status effects|Altered states]] return from ''[[Mario & Luigi: Superstar Saga]]'', with the same conditions that can cause it. Certain enemies have attacks that can cause altered states, which hinder a brother in a way. The brothers can also inflict altered states on enemies as well with the [[Bros. Flower]], [[Smash Egg]], [[Ice Flower]], [[Trampoline]], and [[Mix Flower]], as well as enhancing their stats with peppers. Over a period of time, altered states wear off, though the brothers can recover quicker from negative altered states if they use a [[Refreshing Herb]].
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|align="center"|[[File:MLPIT Trip.gif]]<br>[[Trip]]
|align="center"|[[File:MLPIT Trip.gif]]<br>[[Trip]]
|The character cannot attack on the turn he tripped. If an enemy hits a brother from behind in the overworld, the brother starts out on this state until his turn, or takes damage from the enemy.
|The character cannot attack on the turn he tripped. If an enemy hits a brother from behind in the overworld, the brother starts out on this state until his turn.
|-
|-
|align="center"|[[File:M&LPiT Luigi Dizzy Sprite.gif]][[File:DizzyBabL.gif]]<br>[[Dizzy]]
|align="center"|[[File:M&LPiT Luigi Dizzy Sprite.gif]][[File:DizzyBabL.gif]]<br>[[Dizzy]]
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|Gives an item out when hit.
|Gives an item out when hit.
|-
|-
|align="center"|[[File:Exclamation Block ML-PIT.png]] [[File:MLPiT Exclamation Mark Blocks.png]]<br>[[! Block]]
|align="center"|[[File:Exclamation Block ML-PIT.png]][[File:MLPiT Exclamation Mark Blocks.png]]<br>[[! Block]]
|They have various functions and can activate events. The colored ones are used to create three giant ! Blocks on [[Yoshi's Island (location)|Yoshi's Island]] and destroy giant ! Blocks of the same color in [[Thwomp Caverns]]. The blue variety later appears in the [[Star Shrine]], where it would change color depending on whether [[Baby Mario]] or [[Baby Luigi]] hit it.
|They have various functions and can activate events. The colored ones are used to create three giant ! Blocks on [[Yoshi's Island (location)|Yoshi's Island]] and destroy giant ! Blocks of the same color in [[Thwomp Caverns]]. The blue variety later appears in the [[Star Shrine]], where it would change color depending on whether [[Baby Mario]] or [[Baby Luigi]] hit it.
|-
|align="center"|[[File:Yellow switch PiT.png]]<br>[[2-Person Panel]]
|These yellow switches can be activated only if Baby Mario and Baby Luigi step on it.
|-
|-
|align="center"|[[File:M&LPiT 4-Bros Random Block Sprite.png]]<br>[[4-Bros. Random Block]]
|align="center"|[[File:M&LPiT 4-Bros Random Block Sprite.png]]<br>[[4-Bros. Random Block]]
|A block that requires the [[Piggyback Jump]] to reach it. When activated, four blocks corresponding to a brother spawn, where each brother assembles under his block. When the light moves to a block, the appropriate brother must hit it to obtain coins; after ten coins, the light moves to another block. The process speeds up until a brother fails to hit a block.
|A block that requires the [[Piggyback Jump]] to reach it. When activated, four blocks corresponding to a brother spawn, where each brother assembles under his block. When the light moves to a block, the appropriate brother must hit it to obtain coins; after ten coins, the light moves to another block. The process speeds up until a brother fails to hit a block.
|-
|-
|align="center"|[[File:Blue switch PiT.png]]<br>[[4-Person Panel]]
|align="center"|[[File:MLPiT Adult Shine Block M.png|40px]][[File:MLPiT Adult Shine Block L.png|40px]]<br>[[Adult Shine Block]]
|A blue switch that has four blocks on it. It works when all four brothers step on it, while in Piggyback.
|This block appears before a dark room that Baby Mario and Baby Luigi can only access into. It changes color: if the block is red, Mario should hit it; if the block is green, Luigi should hit it. If the correct brother hits it, a [[Small Shine Block]] travels to the babies, where it lights the room when struck. If the wrong brother hits the Shine Block, a fireball comes out and hits the babies, restarting their progress to the beginning of the room.
|-
|align="center"|[[File:MLPiT Adult Shine Block M.png|40px]] [[File:MLPiT Adult Shine Block L.png|40px]]<br>[[Adult Shine Block]]
|This block appears before a dark room that Baby Mario and Baby Luigi can only access into. It changes color: if the block is red, Mario should hit it; if the block is green, Luigi should hit it. If the correct brother hits it, a [[small Shine Block]] travels to the babies, where it lights the room when struck. If the wrong brother hits the Shine Block, a fireball comes out and hits the babies, restarting their progress to the beginning of the room.
|-
|-
|align="center"|[[File:M&LPiT Aurora Block Sprite.png]]<br>[[Aurora Block]]
|align="center"|[[File:M&LPiT Aurora Block Sprite.png]]<br>[[Aurora Block]]
|Located exclusively in [[Star Shrine]], it has the ability to grow to match the size of heart of the person who strikes it. It must be retrieved and hit to pass through the [[Star Temple gate]].
|Located exclusively in [[Star Shrine]], it has the ability to grow to match the size of heart of the person who strikes it. It must be retrieved and hit to pass through the [[Star Temple gate]].
|-
|-
|align="center"|[[File:Chomp Rock M&LPiT sprite.png]]<br>[[Chomp Rock]]
|align="center"|[[File:Blue switch PiT.png]]<br>[[Blue switch (Mario & Luigi: Partners in Time)|Blue switch]]
|Large rocks resembling [[Chain Chomp]]s. Mario and Luigi cannot move them on their own and require the help of various [[Yoshi (species)|Yoshis]] stuck inside [[Yoob's Belly]] to push them.
|A switch that has four blocks on it. It works when all four brothers step on it, while in Piggyback.
|-
|-
|align="center"|[[File:ControlBlock PiT.gif]]<br>[[Control Block]]
|align="center"|[[File:ControlBlock PiT.gif]]<br>[[Control Block]]
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|align="center"|[[File:M Block PiT.png]]<br>[[M Block]]
|align="center"|[[File:M Block PiT.png]]<br>[[M Block]]
|A block that only Mario or Baby Mario can hit. Hitting it gives the brothers an item.
|A block that only Mario or Baby Mario can hit. Hitting it gives the brothers an item.
|-
|align="center"|[[File:PiTWarpPipe.PNG]]<br>[[Warp Pipe|Pipe]]
|These blue pipes require all four brothers to activate. When they step on it, it warps the brothers to another location in the level.
|-
|-
|align="center"|[[File:Pit heart block.png]]<br>[[Recovery Block]]
|align="center"|[[File:Pit heart block.png]]<br>[[Recovery Block]]
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|This block allows players to save their game. They can either save and continue, save and quit, or choose not to save their game.
|This block allows players to save their game. They can either save and continue, save and quit, or choose not to save their game.
|-
|-
|align="center"|[[File:Simu-Block PiT.png]]<br>[[Simu-Block|Simultaneous Block]]
|align="center"|[[File:Simu-Block PiT.png]]<br>[[Simu-Block]]
|These blocks appear in pairs, one solid while the other is a hologram. The Mario Bros., their baby selves, or all four must strike them one after another to activate an effect.
|These blocks appear in pairs, one solid while the other is a hologram. The Mario bros., their baby selves, or all four must strike them one after another to activate an effect.
|-
|-
|align="center"|[[File:Smallshineblock.png]]<br>[[Small Shine Block]]
|align="center"|[[File:Smallshineblock.png]]<br>[[Small Shine Block]]
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|Trampolines are features represented by their yellow color and two squares. Only the babies can activate it, as the adult Mario Bros. are too heavy for it. The trampoline propels the Baby Mario Bros. to an upper, sub-area.
|Trampolines are features represented by their yellow color and two squares. Only the babies can activate it, as the adult Mario Bros. are too heavy for it. The trampoline propels the Baby Mario Bros. to an upper, sub-area.
|-
|-
|align="center"|[[File:Treasurechest PiT.png]]<br>[[Treasure chest#Mario & Luigi: Partners in Time|Treasure Chest Block]]
|align="center"|[[File:Treasurechest PiT.png]]<br>[[Treasure chest]]
|A single treasure chest is located in the past Bowser's Castle. Hitting it reveals a Cobalt Star shard.
|A single treasure chest is located in the past Bowser's Castle. Hitting it reveals a Cobalt Star shard.
|-
|-
|align="center"|[[File:Pipeblock.PNG]]<br>[[Warp Block (Mario & Luigi: Partners in Time)|Warp Block]]
|align="center"|[[File:Pipeblock.PNG]]<br>[[Warp block (Mario & Luigi: Partners in Time)|Warp block]]
|Warp Blocks use [[Warp Pipe|pipe]]s to warp a separate brother pair to the location where it is hit.
|Warp blocks use [[Warp Pipe]]s to warp a separate brother pair to the location where it is hit.
|-
|align="center"|[[File:PiTWarpPipe.PNG]]<br>[[Warp Pipe]]
|These blue Warp Pipes require all four brothers to activate. When they step on it, it warps the brothers to another location in the level.
|-
|align="center"|[[File:Yellow switch PiT.png]]<br>[[Yellow switch (Mario & Luigi: Partners in Time)|Yellow switch]]
|These switches can be activated only if Baby Mario and Baby Luigi step on it.
|-
|}
|}


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====Mario and Luigi techniques====
====Mario and Luigi techniques====
When Mario and Luigi are without the babies outside of battle, they can do the following techniques:  
When Mario and Luigi are without the babies outside of battle, they can do the following techniques:  
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====Baby techniques====
====Baby techniques====
When Baby Mario and Baby Luigi are alone outside of battle, they can do the following techniques:
When Baby Mario and Baby Luigi are alone outside of battle, they can do the following techniques:
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====All-character techniques====
====All-character techniques====
When all four bros. are together, they can perform the following techniques:
When all four bros. are together, they can perform the following techniques:
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===Supporting characters===
===Supporting characters===
<gallery widths=88px heights=88px>
<gallery widths=88px heights=88px>
M&LPiT Baby Bowser Overworld Sprite.png|[[Baby Bowser]]
M&LPiT Baby Peach Sprite.png|[[Baby Peach]]
M&LPiT Baby Peach Sprite.png|[[Baby Peach]]
BowserMLPiT.png|[[Bowser]]
Elder Princess Shroob - MaLPiT.png|[[Elder Princess Shroob]]
Fawful - MaLPiT.png|[[Fawful]]
Fawful - MaLPiT.png|[[Fawful]]
Gramma Red and Gramma Green.png|[[Gramma Red and Gramma Green]]
Gramma Red and Gramma Green.png|[[Gramma Red and Gramma Green]]
Hammer Bro - MaLPiT.png|[[Hammer Bro]]s.
Hammer Bro - MaLPiT.png|[[Hammer Bro]]s.
HolliJolliMayorPiT.png|[[Hollijolli Mayor]]
HolliJolliMayorPiT.png|[[Hollijolli Mayor]]
Kamek - MaLPiT.png|[[Kamek]]
Kylie Koopa - MaLPiT.png|[[Kylie Koopa]]
Kylie Koopa - MaLPiT.png|[[Kylie Koopa]]
M&LPITLakituSprite.png|[[Lakitu]]
M&LPITLakituSprite.png|[[Lakitu]]
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Mr. Thwomp.png|[[Mr. Thwomp]]
Mr. Thwomp.png|[[Mr. Thwomp]]
PeachPiT.PNG|[[Princess Peach|Peach]]
PeachPiT.PNG|[[Princess Peach|Peach]]
EGadd - MaLPiT.png|[[Professor E. Gadd]]
Princess Shroob - MaLPiT.png|[[Princess Shroob]]
EGadd - MaLPiT.png|[[Professor Elvin Gadd|Professor E. Gadd]]
YoungEgadd.png|[[Elvin Gadd (past)]]
YoungEgadd.png|[[Elvin Gadd (past)]]
Shroob.png|[[Shroob]]s
Shroob.png|[[Shroob]]s
Stuffwell - MaLPiT.png|[[Stuffwell]]
Stuffwell - MaLPiT.png|[[Stuffwell]]
Thwomp Elevator.png|[[Thwomp Elevator]]
PITToad.PNG|[[Toad]]
PITToad.PNG|[[Toad]]
ToadikoSprite.png|[[Toadiko]]
ToadikoSprite.png|[[Toadiko]]
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*<sup>b</sup> Indicates only Baby Mario & Baby Luigi can battle them.<br>
*<sup>b</sup> Indicates only Baby Mario & Baby Luigi can battle them.<br>
===Normal enemies===
===Normal enemies===
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{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" class="sortable wikitable"
!Image
!Image
!Enemy
!Enemy
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===Bosses===
===Bosses===
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|-
|-
!Image
!Image
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==Locations==
==Locations==
{{M&LPIT map|align=center}}
{{M&L:PIT Overworld Map|align=center}}
<gallery>
<gallery>
SaveScreen(PiT) - Princess Peach's Castle.png|[[Peach's Castle#Mario & Luigi: Partners in Time|Princess Peach's Castle]]
SaveScreen(PiT) - Princess Peach's Castle.png|[[Peach's Castle#Mario & Luigi: Partners in Time|Princess Peach's Castle]]
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{{footnote|note|*|[[Unrevisitable area|cannot be revisited]]}}
{{footnote|note|*|[[Unrevisitable area|cannot be revisited]]}}


===Shops===
==Minigames==
Along the quest, the brothers can play various minigames. These minigames are required to complete for the brothers to progress in the game. The Thwomp Caverns minigame can be replayed; the second spaceship minigame of the Shroob Castle can also be replayed, as it is part of the final levels of the game, where Stuffwell can use his Special Service Warpulator to warp back before that point.
 
*At [[Thwomp Caverns]], located in the [[Thwomp Volcano]], the [[Thwomp Bros.]] host two minigames. The older Thwomp Bros. operates a slot machine. In order to use it where Mario and Luigi need to roll into [[Bros. Ball]] and collect as much jewels as possible. If enough jewels are collected, Baby Mario can stop the slots with his hammer. Depending on the difficulty setting and the slots aligned, the brothers can receive various items as rewards, including coins or beans.
*The other minigame is hosted by the younger of the Thwomp Bros. In this minigame, Mario and Luigi must use the [[Baby Spin]] on Baby Mario and Baby Luigi for them to use a [[Whirlwind]]. On their descent, they need to collect as many jewels as possible, with the prizes dependent on the number of jewels collected.
*In the [[Shroob Castle]], two minigames involving a spaceship is played. The first minigame involves piloting the [[Shroob Mother Ship]] in order to take down smaller [[Shroob saucer]]s; the other, later minigame involves using the head of the Princess Shroob statue of the spaceship to shoot Shroob saucers into the Shroob Mother Ship to destroy it. In this minigame, the height of the spaceship is controlled by Luigi, Baby Mario, and Baby Luigi hitting blocks, where the spaceship rises to the height in tandem with the rising and falling bar. Hitting the block stops the bar, which indicates the height the ship will rise to. Mario's block fires a laser beam, used to attack Shroob saucers. Once Mario fires his laser, the height of the ship resets to the bottom. All characters are not required to hit the block for Mario to use the laser. In the second spaceship minigame, the ship the brothers are piloting have a set number of hit points, which get decreased when a Shroob saucer runs into it. When all hit points for the player are depleted, the ship crashes and the player gets a Game Over.
 
==Beanhole locations==
{{main|List of beanholes in Mario & Luigi: Partners in Time}}
In the game, Baby Mario and Baby Luigi can collect [[Bean|Beans]] by coming across beanholes -- X-shaped bean symbols on the ground -- all throughout the Mushroom Kingdom, in both present and past times. There are 167 Beans from beanholes. Beans can only be collected out of the ground after the player learns the Baby Drill move at Vim Factory. Hammer Bros. also explain how to drill into the ground and pick up beans.
 
==Shops==
[[File:ShroomShop.png|thumb|The [[Shroom Shop]]]]
[[File:ShroomShop.png|thumb|The [[Shroom Shop]]]]
{{Main|List of shops in Mario & Luigi: Partners in Time}}
{{Main|List of shops in Mario & Luigi: Partners in Time}}
Four shops are found in ''Mario & Luigi: Partners in Time''. [[Fawful's Bean 'n' Badge]] sells Badges exclusively at a price of [[Bean|beans]] rather than coins.
Four shops are found in ''Mario & Luigi: Partners in Time''. One, the [[Shroom Shop]], is found in the main hub in [[Peach's Castle]]. The rest are found in levels throughout the game. [[Fawful's Bean 'n' Badge]] sells Badges exclusively at a price of [[Bean|beans]] rather than coins.


*[[Shroom Shop]], located in [[Peach's Castle]]
*[[Shroom Shop]], located in [[Peach's Castle]]
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*[[Gramma's Place]], located in [[Toad Town]]
*[[Gramma's Place]], located in [[Toad Town]]
*[[Fawful's Bean 'n' Badge]], located in [[Peach's Castle Dungeon]]
*[[Fawful's Bean 'n' Badge]], located in [[Peach's Castle Dungeon]]
===Minigames===
Along the quest, the brothers must play a few minigames, which are required to complete for story progression. The Thwomp Caverns minigame can be replayed; the second spaceship minigame of the Shroob Castle can also be replayed, as it is part of the final levels of the game, where Stuffwell can use his Special Service Warpulator to warp back before that point.
*At [[Thwomp Caverns]], located in the [[Thwomp Volcano]], the [[Thwomp Bros.]] host two minigames.
**The older Thwomp operates a slot machine. In order to use it, Mario and Luigi must roll into [[Bros. Ball]] and collect as many jewels as possible. If enough jewels are collected, Baby Mario can stop the slots with his hammer. Depending on the difficulty setting and the slots aligned, the brothers can receive various items as rewards, including coins or beans.
**The other minigame is hosted by the younger of the Thwomp Bros. In this minigame, Mario and Luigi must use the [[Baby Spin]] on Baby Mario and Baby Luigi and summon the [[Whirlwind]] move. On their descent, they need to collect as many jewels as possible, with the prizes dependent on the number of jewels collected.
*In the [[Shroob Castle]], two minigames involving a spaceship is played.
**The first minigame involves piloting the [[Shroob Mother Ship]] in order to take down smaller [[Shroob saucer]]s.
**The later minigame involves using the head of the Princess Shroob statue of the spaceship to shoot Shroob saucers into the Shroob Mother Ship to destroy it. In this minigame, the height of the spaceship is controlled by Luigi, Baby Mario, and Baby Luigi hitting blocks, as the spaceship rises to the height in tandem with the rising and falling bar. Hitting the block stops the bar, which indicates the height the ship rises to. Mario's block fires a laser beam, used to attack Shroob saucers. Once Mario fires his laser, the height of the ship resets to the bottom. All characters are not required to hit the block for Mario to use the laser. In the second spaceship minigame, the ship the brothers are piloting have a set number of hit points, which get decreased when a Shroob saucer runs into it. When all hit points for the player are depleted, the ship crashes and the player gets a Game Over.
==Beanhole locations==
[[File:Example of the beanhole.png|thumb|Baby Mario and Baby Luigi next to a beanhole in the Vim Factory.]]
{{main|List of beanholes in Mario & Luigi: Partners in Time}}
In the game, Baby Mario and Baby Luigi can collect [[Bean|Beans]] by coming across beanholes -- X-shaped bean symbols on the ground -- all throughout the Mushroom Kingdom, in both present and past times. There are 167 Beans from beanholes. Beans can only be collected out of the ground after the player learns the Baby Drill move at Vim Factory. Hammer Bros. also explain how to drill into the ground and pick up beans.


==Clothing==
==Clothing==
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Badges cause miscellaneous effects when worn and can be universally worn by all brothers. Such effects include unlimited use of Bros. Items or restoring HP every turn. They do not increase a brothers' base stats. Badges can be purchased in shops, exclusively purchased in [[Fawful's Bean 'n' Badge]], dropped by enemies, or won by completing minigames.
Badges cause miscellaneous effects when worn and can be universally worn by all brothers. Such effects include unlimited use of Bros. Items or restoring HP every turn. They do not increase a brothers' base stats. Badges can be purchased in shops, exclusively purchased in [[Fawful's Bean 'n' Badge]], dropped by enemies, or won by completing minigames.
{{br|left}}
{{br|left}}
==Notable mistakes and errors==
==Notable mistakes and errors==
[[File:MnL2 BabyMario.png|right|thumb|90px|Baby Mario's artwork with red shoes.]]
*The solo artwork for Baby Mario incorrectly depicts him with red shoes, instead of light-blue. [[:File:Hammerbabymario.png|Other]] [[:File:M&LPiT Green Shell group artwork.jpg|artwork]] [[:File:M&LPT Copy Flower Artwork.png|depicts]] [[:File:Normal chompattack.png|him]] with the correct light-blue shoes.
*During the tutorial on how to use badges, Stuffwell says "capitol" when it is meant to be "capital" (in reference to the letters indicating which character has a badge equipped).
*In the North American instruction booklet, page 27 has a Japanese screenshot, where "Stache" is listed as "''Hige''".
 
*In the North American instruction booklet, page 32 has the following sentence: ''"Approach either side and speak to the sales-Toad to make the corresponding menu will appear,"'' where the word ''will'' is an unnecessary addition to the sentence structure.
===Print material===
*There is a spelling error during the tutorial on how to use badges. Stuffwell will say "capitol" in reference to the letters indicating which character has a badge equipped when the proper spelling for this use of the word would be "capital."
*Page 27 of the North American instruction booklet has a Japanese screenshot, where "Stache" is listed as "''Hige''".
*Page 32 of the North American instruction booklet has an error the sentence: "''Approach either side and speak to the sales-Toad to make the corresponding menu '''will''' appear''".
*In the corner of the registration slip included with the North American copy of this game, the copyright information erroneously calls the game ''Mario & Luigi: Partners in Crime''.
 
===Miscellaneous===
*The solo artwork for Baby Mario incorrectly depicts him with red shoes, instead of light-blue. Other artwork depicts him with the correct light blue shoes.


==Staff==
==Staff==
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==Reception==
==Reception==
===Critical reception===
===Critical reception===
''Mario & Luigi: Partners in Time'' has received generally positive reviews from critics, with it having an average score of 86 from Metacritic based on 45 reviews<ref>{{cite|url=www.metacritic.com/game/mario-and-luigi-partners-in-time|language=en|title=''Mario & Luigi: Partners in Time'' score|publisher=Metacritic|accessdate=June 25, 2024}}</ref> and a GameRankings score of 85.23% based on 55 reviews.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20151220102926/http://www.gamerankings.com/ds/928290-mario-and-luigi-partners-in-time/index.html|title=''Mario & Luigi: Partners in Time'' score|publisher=GameRankings|accessdate=June 25, 2024}}</ref> Critics generally praise the humor, characters, and graphics of the game, as well as its use of the dual screen and its rumble feature. Several criticisms include the long, drawn out boss battles and the difficulty coordinating the game's four characters.
''Mario & Luigi: Partners in Time'' has received generally positive reviews from critics, with it having an average score of 86 from Metacritic based on 45 reviews<ref>[http://www.metacritic.com/game/ds/mario-luigi-partners-in-time ''Mario & Luigi: Partners in Time'' Metacritic score.] ''Metacritic''. Retrieved October 28, 2015.</ref> and a GameRankings score of 85.23% based on 55 reviews.<ref>[https://web.archive.org/web/20151220102926/http://www.gamerankings.com/ds/928290-mario-and-luigi-partners-in-time/index.html ''Mario & Luigi: Partners in Time'' GameRankings score.] ''Gamerankings''. Retrieved October 28, 2015.</ref> Critics generally praise the humor, characters, and graphics of the game, as well as its use of the dual screen and its rumble feature. Several criticisms include the long, drawn out boss battles and the difficulty coordinating the game's four characters.
 
Craig Harris of IGN has lauded the game, giving it a nine out of ten.<ref>Harris, Craig. November 28, 2005. [http://www.ign.com/articles/2005/11/28/mario-luigi-partners-in-time Review of ''Mario & Luigi: Partners in Time''] ''IGN''. Retrieved October 28, 2015.</ref> He praised the gameplay, the difficulty curve, the humor, and the two-screen display, but has commented that the beginning of the game starts off too easy. Thomas Bowskill of Nintendo Life has also given the game a 9/10, also praising the gameplay, the comedy, and the sound, but added that the game is not replayable and how actions in the past do not influence the future.<ref>Bowskill, Thomas (February 6, 2006) [http://www.nintendolife.com/reviews/ds/mario_and_luigi_partners_in_time Review of ''Mario & Luigi: Partners in Time''] ''Nintendo Life''. Retrieved October 28, 2015.</ref> Jonathon Metts of Nintendo World Report gave the game an 8/10, states that while the flawed battle system smears his opinion of the game, he states that it is "the best RPG currently on the [[Nintendo DS]]."<ref>Metts, Jonathon (December 3, 2005). [http://www.nintendoworldreport.com/review/4456/mario-n-luigi-partners-in-time-nintendo-ds Review of ''Mario & Luigi: Partners in Time''] ''Nintendo World Report''. Retrieved October 28, 2015.</ref>


Craig Harris of IGN has lauded the game, giving it a nine out of ten.<ref>{{cite|author=Harris, Craig|date=November 28, 2005|url=www.ign.com/articles/2005/11/28/mario-luigi-partners-in-time|title=Review of ''Mario & Luigi: Partners in Time''|publisher=IGN|accessdate=June 25, 2024}}</ref> He praised the gameplay, the difficulty curve, the humor, and the two-screen display, but has commented that the beginning of the game starts off too easy. Thomas Bowskill of Nintendo Life has also given the game a 9/10, also praising the gameplay, the comedy, and the sound, but added that the game is not replayable and how actions in the past do not influence the future.<ref>{{cite|author=Bowskill, Thomas|date=February 6, 2006|url=www.nintendolife.com/reviews/ds/mario_and_luigi_partners_in_time|title=Review of ''Mario & Luigi: Partners in Time''|publisher=Nintendo Life|language=en|accessdate=June 25, 2024}}</ref> Jonathon Metts of Nintendo World Report gave the game an 8/10, states that while the flawed battle system smears his opinion of the game, he states that it is "the best RPG currently on the [[Nintendo DS]]."<ref>{{cite|author=Metts, Jonathon|date=December 3, 2005|url=www.nintendoworldreport.com/review/4456/mario-n-luigi-partners-in-time-nintendo-ds|title=Review of ''Mario & Luigi: Partners in Time''|publisher=Nintendo World Report|accessdate=June 25, 2024}}</ref>
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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===Sales===
===Sales===
The game has sold 132,726 copies on its opening week in Japan, ranked number seven as reported by Gamasutra.<ref>{{cite|author=Jenkins, David|date=January 6, 2006|deadlink=y|archive=web.archive.org/web/20060127014929/http://www.gamasutra.com/php-bin/news_index.php?story=7704|title=Japanese Sales Charts, Week Ending January 1|publisher=Gamasutra|language=en|accessdate=June 25, 2024}}</ref> The game has a worldwide sales of 1.39m units as reported by IGN.<ref>{{cite|author=Casamassina, Matt|date=July 25, 2007|url=www.ign.com/articles/2007/07/25/nintendo-sales-update|title=Nintendo Sales Update|publisher=IGN|accessdate=June 25, 2024}}</ref>
The game has sold 132,726 copies on its opening week in Japan, ranked number seven as reported by Gamasutra.<ref>Jenkins, David (January 6, 2006) [http://www.gamasutra.com/php-bin/news_index.php?story=7704 Japanese Sales Charts, Week Ending January 1] ''Gamasutra''. Retrieved October 28, 2015</ref> The game has a worldwide sales of 1.39m units as reported by IGN.<ref>Casamassina, Matt (July 25, 2007) [http://www.ign.com/articles/2007/07/25/nintendo-sales-update Nintendo Sales Update] ''IGN''. Retrieved October 28, 2015</ref>


==''Super Mario-kun'' adaptation==
==''Super Mario-kun'' adaptation==
[[File:SMKun Volume36.jpg|thumb|The cover of volume 36 of the ''Super Mario-kun'', featuring characters from ''Mario & Luigi: Partners in Time''.]]
[[File:SMKun Volume36.jpg|thumb|The cover of volume 36 of the ''Super Mario-kun'', featuring characters from ''Mario & Luigi: Partners in Time''.]]
''Mario & Luigi: Partners in Time'' has been adapted into the ''[[Super Mario-kun]]'' manga, written and illustrated by Yukio Sawada. The story arc related to ''Mario & Luigi: Partners in Time'' spans across three volumes: volumes 35, 36, and 37. Though it follows the source material, it introduces various key story element differences, as in every ''Super Mario-kun'' volume adaptation of their respective game.
''Mario & Luigi: Partners in Time'' has been adapted into the ''[[Super Mario-kun]]'' manga, written and illustrated by Yukio Sawada. The story arc related to ''Mario & Luigi: Partners in Time'' spans across three volumes: volumes 35, 36, and 37. Though it follows the source material, it introduces various key story element differences, as in every ''Super Mario-kun'' volume adaptation of their respective game.
===Differences in the ''Super Mario-kun'' manga===
===Differences in the ''Super Mario-kun'' manga===
*Luigi is involved in the [[Junior Shrooboid]] boss fight, though against his will; Mario uses him as a weapon to defeat the Junior Shrooboid.
*Luigi is involved in the [[Junior Shrooboid]] boss fight, though against his will; Mario uses him as a weapon to defeat the Junior Shrooboid.
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*Baby Luigi carelessly spinning around with his hammer gives Baby Mario the inspiration for the [[Baby Drill]] move, where it is used as an attack, similar to the Bros. Ball, rather than the Hammer Bros. teaching the move to them.
*Baby Luigi carelessly spinning around with his hammer gives Baby Mario the inspiration for the [[Baby Drill]] move, where it is used as an attack, similar to the Bros. Ball, rather than the Hammer Bros. teaching the move to them.
*The Yoob is a friendly giant, hungry Yoshi who gets taken over and manipulated by [[Sunnycide]]. Other Yoshis and [[Toadbert]] do not appear.
*The Yoob is a friendly giant, hungry Yoshi who gets taken over and manipulated by [[Sunnycide]]. Other Yoshis and [[Toadbert]] do not appear.
*Neither [[Kylie Koopa]] nor the [[Koopaseum]] appear in the manga. Rather, the four brothers travel to [[Gritzy Desert]] and eventually take a pipe down to [[Gritzy Caves]].
*Neither [[Kylie Koopa]] nor the [[Koopaseum]] appear in the manga. Rather, the four brothers travel to [[Gritzy Desert]] and eventually take a Warp Pipe down to [[Gritzy Caves]].
*Petey Piranha is portrayed as a female character, alongside Piranha Plants (called ''bero pakkun'', which roughly translates to "Tongue Piranhas") with a Cobalt Star Shard as part of her teeth.
*Petey Piranha is portrayed as a female character, alongside Piranha Plants (called ''bero pakkun'', which roughly translates to "Tongue Piranhas") with a Cobalt Star Shard as part of her teeth.
*The characters do go to [[Thwomp Volcano]] and fight [[Mrs. Thwomp]], but do not enter [[Thwomp Caverns]], nor fight Baby Bowser and Bowser. In fact, Bowser does not appear at all in this story arc.
*The characters do go to [[Thwomp Volcano]] and fight [[Mrs. Thwomp]], but do not enter [[Thwomp Caverns]], nor fight Baby Bowser and Bowser. In fact, Bowser does not appear at all in this story arc.
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*Mario and Luigi are the characters who leave with the time machine, rather than the past versions of the characters leaving.
*Mario and Luigi are the characters who leave with the time machine, rather than the past versions of the characters leaving.
*[[Shrowser]] is referenced in the epilogue to the story arc, where [[Baby Bowser]] eats the purple mushroom containing the essence of the Elder Princess Shroob. He battles the baby Mario Bros., but before the baby Mario Bros. retaliate, he poops the Elder Princess Shroob's [[Shroob mushroom]].
*[[Shrowser]] is referenced in the epilogue to the story arc, where [[Baby Bowser]] eats the purple mushroom containing the essence of the Elder Princess Shroob. He battles the baby Mario Bros., but before the baby Mario Bros. retaliate, he poops the Elder Princess Shroob's [[Shroob mushroom]].
==References to other games==
[[File:PiT Toadsworth another castle.png|thumb|[[Toadsworth the Younger]]'s reference to ''Super Mario Bros.'']]
*''[[Super Mario Bros.]]'' - When the wind blew away Baby Peach, [[Toadsworth the Younger]] asked the Baby Mario brothers to save her, saying: ''"You will save her, won't you? I assure you, she's NOT in another castle or anything."'' This is a reference to the repeated [[Toad (species)|Toads]]' line: ''"Thank you, Mario! But our princess is in another castle!"''
*''[[Super Mario All-Stars]]'' - One of the Shrooboid Brat's attacks involves having the audience giving him either Fire Flowers, Mushrooms, or Poison Mushrooms. The Poison Mushrooms' appearance is exactly the same sprite as their appearance in the remake of ''[[Super Mario Bros.: The Lost Levels]]''.
*''[[Yoshi's Cookie]]'' - The cookies from this game reappear in [[Yoshi's Island (location)|Yoshi's Island]].
*''[[Super Mario World 2: Yoshi's Island]]'' - This game features the return of [[Baby Mario]], [[Baby Luigi]], [[Baby Bowser]], and the [[Chomp Rock]]. Also, the player can travel to Yoshi's Island, whose first area has the same music as this game's title music. In addition, [[Kamek]] makes a reference to his attempted kidnapping of Baby Mario and Baby Luigi in ''Super Mario World 2: Yoshi's Island''.
*''[[Super Mario RPG: Legend of the Seven Stars]]'' - In the beginning of the game, the Cobalt Star shard is in a block similar to the regular [[Treasure Chest]] blocks in this game.
*''[[Super Mario 64]]'' - The music that plays within [[Peach's Castle]] is a cover of "Inside the Castle Walls". Some of Mario's voices are reused from this game.
*''[[Luigi's Mansion]]'' - Professor E. Gadd moves to the Boo Woods as a young man where he is later found by Luigi, foreshadowing the events of the game. Also, music from cutscenes involving E. Gadd are a cover of the ''Luigi's Mansion'' main theme.
*''[[Super Mario Sunshine]]'' - [[Shine Sprite]]s return as a source of light. Also, the Hydrogush 4000 resembles [[F.L.U.D.D.]]. [[Petey Piranha]] appears as a boss.
*''[[Mario Kart: Double Dash!!]]'' - Some of the voices are reused from this game.
*''[[Mario & Luigi: Superstar Saga]]'' - [[Fawful]] runs [[Fawful's Bean 'n' Badge]]. Additionally, a picture of [[Prince Peasley]] appears in the [[Shroom Shop]] on a poster about [[bean]]s. The ending theme for ''Mario & Luigi: Partners in Time'' is a cover of the ending theme from ''Mario & Luigi: Superstar Saga''. Also, before the fight with [[Bowser]] and [[Baby Bowser|his younger self]], Bowser affectionately calls Baby Bowser a 'little [[Firebrand]]', Mario's skill from said game. When fighting the Hammer Bros in the Vim Factory, they use an attack that is identical to the Bros. move, "Knockback Bros", performed by Mario and Luigi in ''Mario & Luigi: Superstar Saga''. Also two enemies, [[Trunkle]] and [[Mecha-Chomp]] have similar battle style to [[Mrs. Thwomp]] and [[Shroid]] respectively. Also, during the battle with the [[Elder Princess Shroob]], one of her attacks involves striking her own [[Shroob saucer]]s with fire and lightning to attack the Bros' saucer on fire hit Mario, while those struck by lightning hit Luigi, referencing the Firebrand and [[Thunderhand]] skills from said game.
*''[[Paper Mario: The Thousand-Year Door]]'' - [[Dark Boos]] first appeared in this game. Toadsworth the Younger also references the [[Bristle]] enemy that has only appeared in this game while admonishing his present day counterpart.
==References in later games==
*''[[Super Smash Bros. Brawl]]'' - A [[Shroob]], Stuffwell, and Luigi carrying Baby Luigi appear as stickers. Also, a cover version of the [[Gritzy Desert]] theme returns for the [[Mushroomy Kingdom]] stage. The boss theme was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] going to be in ''Super Smash Bros Brawl'', but was removed in the final version. One of Luigi's poses in this game resembles his artwork for ''Mario & Luigi: Partners in Time''.
*''[[Mario & Luigi: Bowser's Inside Story]]'' - Three Shroobs appear as optional bosses. [[Junior Shrooboid]]s, [[Commander Shroob]]s, and the [[Elder Princess Shroob]] cameos in the background of that stage. Also in the audience from Fawful Theater there's a Shroob in the audience. There are some gear that has "Shroob" in the name.
*''[[Mario & Luigi: Dream Team]]'' - Kylie Koopa appears in this game, along with a picture of a Shroob hanging on a wall in the house where she is found.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' - One of Luigi's poses in this game resembles that of his solo artwork from ''Mario & Luigi: Partners in Time''.
*''[[Mario & Luigi: Paper Jam]]'' - The tutorial theme in ''Mario & Luigi: Paper Jam'' is a cover version of ''Mario & Luigi: Partners in Time''{{'}}s tutorial theme.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' - The redesigned [[Yoshi Theater (Mario & Luigi: Superstar Saga)|Yoshi Theater]] has a poster advertising a movie about a Shroob invasion. Additionally, when encountered in the new ''Minion Quest'' mode, E. Gadd mentions he is beginning to build a time machine, thus setting up for the events of ''Partners in Time''.
*''[[Super Smash Bros. Ultimate]]'' - Princess Shroob returns as a [[spirit (Super Smash Bros. Ultimate)|spirit]].
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' - Shroobs return as enemies in this game, and in the background of Shroob Battleground some frozen Shroobs, a frozen Junior Shrooboid, a frozen Princess Shroob, and a frozen Elder Princess Shroob make a cameo appearance.


==Pre-release and unused content==
==Pre-release and unused content==
{{Main|List of Mario & Luigi: Partners in Time pre-release and unused content}}
[[File:M&LPT Unused Scoot Bloop.png|thumb|The unused Scoot Bloops]]
[[File:M&LPT Unused Scoot Bloop.png|thumb|The unused Scoot Bloops]]
{{Main|List of Mario & Luigi: Partners in Time pre-release and unused content}}
A pre-release screenshot depicts Mario, Luigi, and their baby selves fighting two red shoe-clad Blooper foes (called Scoot Bloops) in the Vim Factory. Unfinished code for the Scoot Bloops remain the final build of the game. There are also screenshots of the four brothers using what appears to be a purple Spiny Shell as a Bros. Item. This item would act like a Koopa Shell, but would be hammered instead of kicked.
A pre-release screenshot depicts Mario, Luigi, and their baby selves fighting two red shoe-clad Blooper foes (called Scoot Bloops) in the Vim Factory. Unfinished code for the Scoot Bloops remain the final build of the game. Due to their unfinished state, they cause the game to softlock or freeze if they are allowed to attack. There are also screenshots of the four brothers using what appears to be a purple Spiny Shell as a Bros. Item. This item would act like a Koopa Shell, but would be hammered instead of kicked.


==Glitches==
==Glitches==
{{Main|List of Mario & Luigi: Partners in Time glitches}}
{{Main|List of Mario & Luigi: Partners in Time glitches}}
===? Block teleport===
===? Block Teleport===
In Thwomp Caverns, players should use the Baby Spin in the cyclone. If [[Baby Mario]] lands on the ? Block on the left platform, [[Baby Luigi]] stays there, and Baby Mario warps to the platform above. Players cannot enter piggyback mode or change to the adults while this glitch is occurring. This glitch can be fixed by moving Baby Mario into the spikes, which takes both babies to the platform above.
In Thwomp Caverns, players should use the Baby Spin in the cyclone. If [[Baby Mario]] lands on the ? Block on the left platform, [[Baby Luigi]] stays there, and Baby Mario warps to the platform above. Players cannot enter piggyback mode or change to the adults while this glitch is occuring. This glitch can be fixed by moving Baby Mario into the spikes, which takes both babies to the platform above.


==Quotes==
==Quotes==
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*"''You are true and courageous. Your heart is filled with virtue and concern for your brother. I do recommend you watch your diet, however it is also filled with much Alfredo sauce. You should especially cut down on carbora, though it will be hard, for that is very tasty. If you curb your appetite, do some light cardio work and continue to ward your brother, you will no doubt grow to be a figure of immense popularity, yet not grow an immense belly. You may pass and I do recommend puttanesca; that stuff is great.''" -[[Star Temple gate]]
*"''You are true and courageous. Your heart is filled with virtue and concern for your brother. I do recommend you watch your diet, however it is also filled with much Alfredo sauce. You should especially cut down on carbora, though it will be hard, for that is very tasty. If you curb your appetite, do some light cardio work and continue to ward your brother, you will no doubt grow to be a figure of immense popularity, yet not grow an immense belly. You may pass and I do recommend puttanesca; that stuff is great.''" -[[Star Temple gate]]
*"''AREA RESTRICTED. ALL NOOB INTRUDERS 2 B HAXORED BY US L33T HAMM3R BROZ.!''" -[[Hammer Bro]]
*"''AREA RESTRICTED. ALL NOOB INTRUDERS 2 B HAXORED BY US L33T HAMM3R BROZ.!''" -[[Hammer Bro]]
==Wii U [[Nintendo eShop#Wii U|eShop]] description==
[[File:WiiU-VC M&LPiT US EUR-Icon.png|50px|thumb]]
[[File:SMRPG2 VCicon.png|50px|thumb]]
'''''Twice the Bros., twice the insanity!'''<p>In this quest of lunatic proportions, the Mario bros. team up with none other than... their younger selves! Control both sets of bros. at once in this intriguing action RPG, where comedy is king and the story leads you beyond the Mushroom Kingdom. Explore Mario's world across space and time as you take down the evil alien invaders, the Shroobs!</p>In this precursor to the Mario & Luigi™: Bowser's Inside Story game, the brothers travel back in time to retrieve Princess Peach™, only to come face-to-face with baby versions of themselves, the princess, and Bowser™. While controlling both the adult AND baby versions of the Mushroom Kingdom heroes, you'll unleash powerful attacks and cross environments using special techniques to solve puzzles in creative ways. With four brothers to control, this adventure is bound to get out of control!
==Gallery==
{{main-gallery|Mario & Luigi: Partners in Time}}
<gallery>
Mario & Baby Mario PiT.png|[[Mario]] and [[Baby Mario]]
Luigi & Baby Luigi PiT.png|[[Luigi]] and [[Baby Luigi]]
Kylie Koopa M&LPiT artwork.jpg|[[Kylie Koopa]]
Stuffwell.jpg|[[Stuffwell]]
Princess Shroob.jpg|[[Princess Shroob]] and the [[Shroob]]s
YoobVsYoshi.jpg|[[Yoob]] and [[Yoshi]]
</gallery>


==Media==
==Media==
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|title1=Title theme
|title1=Title theme
|description1=The title theme
|description1=The title theme
|length1=0:29
|length1=1:01
|file2=M&LPiT Battle Theme.oga
|file2=M&LPiT Battle Theme.oga
|title2=Battle theme
|title2=Battle theme
|description2=The normal battle theme
|description2=The normal battle theme
|length2=0:28
|length2=1:41
|file3=M&LPiT Boss Battle Theme.oga
|file3=M&LPiT Boss Battle Theme.oga
|title3=Boss Battle theme
|title3=Boss Battle theme
|description3=The boss battle theme
|description3=The boss battle theme
|length3=0:27
|length3=1:21
}}
}}


==References to other games==
==Wii U [[Nintendo eShop#Wii U|eShop]] description==
[[File:PiT Toadsworth another castle.png|thumb|[[Toadsworth the Younger]]'s reference to ''Super Mario Bros.'']]
[[File:SMRPG2 VCicon.png|thumb]]
*''[[Super Mario Bros.]]'' – When the wind blew away Baby Peach, [[Toadsworth the Younger]] asked the Baby Mario brothers to save her, saying: ''"You will save her, won't you? I assure you, she's NOT in another castle or anything."'' This is a reference to the repeated [[Toad (species)|Toads]]' line: ''"Thank you, Mario! But our princess is in another castle!"''
'''''Twice the Bros., twice the insanity!'''<p>In this quest of lunatic proportions, the Mario bros. team up with none other than... their younger selves! Control both sets of bros. at once in this intriguing action RPG, where comedy is king and the story leads you beyond the Mushroom Kingdom. Explore Mario's world across space and time as you take down the evil alien invaders, the Shroobs!</p>In this precursor to the Mario & Luigi™: Bowser's Inside Story game, the brothers travel back in time to retrieve Princess Peach™, only to come face-to-face with baby versions of themselves, the princess, and Bowser™. While controlling both the adult AND baby versions of the Mushroom Kingdom heroes, you'll unleash powerful attacks and cross environments using special techniques to solve puzzles in creative ways. With four brothers to control, this adventure is bound to get out of control!
*''[[Super Mario All-Stars]]'' – One of the Shrooboid Brat's attacks involves having the audience giving him either Fire Flowers, Mushrooms, or Poison Mushrooms. The Poison Mushrooms' appearance is exactly the same sprite as their appearance in the remake of ''[[Super Mario Bros.: The Lost Levels]]''.
*''[[Yoshi's Cookie]]'' – The cookies from this game reappear in [[Yoshi's Island (location)|Yoshi's Island]].
*''[[Super Mario World 2: Yoshi's Island]]'' – This game features the return of [[Baby Mario]], [[Baby Luigi]], [[Baby Bowser]], and the [[Chomp Rock]]. Also, the player can travel to Yoshi's Island, whose first area's music is an arrangement of this game's title music. In addition, [[Kamek]] makes a reference to his attempted kidnapping of Baby Mario and Baby Luigi in ''Super Mario World 2: Yoshi's Island''.
*''[[Super Mario RPG: Legend of the Seven Stars]]'' – In the beginning of the game, the Cobalt Star shard is in a block similar to the regular [[Treasure box]]es in this game.
*''[[Super Mario 64]]'' – The music that plays within [[Peach's Castle]] is a cover of "Inside the Castle Walls". Some of Mario's voices are reused from this game.
*''[[Luigi's Mansion]]'' – Professor E. Gadd moves to the Boo Woods as a young man where he is later found by Luigi, foreshadowing the events of the game. Also, music from cutscenes involving E. Gadd are a cover of the ''Luigi's Mansion'' main theme.
*''[[Super Mario Sunshine]]'' – [[Shine Sprite]]s return as a source of light. Also, the Hydrogush 4000 resembles [[F.L.U.D.D.]] [[Petey Piranha]] appears as a boss.
*''[[Mario Kart: Double Dash!!]]'' – Some of the voices are reused from this game.
*''[[Mario & Luigi: Superstar Saga]]'' – [[Fawful]] runs [[Fawful's Bean 'n' Badge]]. Additionally, a picture of [[Prince Peasley]] appears in the [[Shroom Shop]] on a poster about [[bean]]s. The ending theme for ''Mario & Luigi: Partners in Time'' is a cover of the ending theme from ''Mario & Luigi: Superstar Saga''. Also, before the fight with [[Bowser]] and [[Baby Bowser|his younger self]], Bowser affectionately calls Baby Bowser a 'little [[Firebrand]]', Mario's skill from said game. When fighting the Hammer Bros in the Vim Factory, they use an attack that is identical to the Bros. move, "Knockback Bros", performed by Mario and Luigi in ''Mario & Luigi: Superstar Saga''. Also two enemies, [[Trunkle]] and [[Mecha-Chomp]] have similar battle style to [[Mrs. Thwomp]] and [[Shroid]] respectively. Also, during the battle with the [[Elder Princess Shroob]], one of her attacks involves striking her own [[Shroob saucer]]s with fire and lightning to attack the Bros' saucer on fire hit Mario, while those struck by lightning hit Luigi, referencing the Firebrand and [[Thunderhand]] skills from said game.
*''[[Paper Mario: The Thousand-Year Door]]'' – [[Dark Boos]] first appeared in this game. Toadsworth the Younger also references the [[Bristle]] enemy that has only appeared in this game while admonishing his present day counterpart.


==References in later games==
==Gallery==
*''[[Super Smash Bros. Brawl]]'' – A [[Shroob]], Stuffwell, and Luigi carrying Baby Luigi appear as stickers. Also, a cover version of the [[Gritzy Desert]] theme returns for the [[Mushroomy Kingdom]] stage. The boss theme was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] going to be in ''Super Smash Bros Brawl'', but was removed in the final version. One of Luigi's poses in this game resembles his artwork for ''Mario & Luigi: Partners in Time''.
{{main-gallery|Mario & Luigi: Partners in Time}}
*''[[Mario & Luigi: Bowser's Inside Story]]'' – Three Shroobs appear as optional bosses. [[Junior Shrooboid]]s, [[Commander Shroob]]s, and the [[Elder Princess Shroob]] cameos in the background of that stage. Also in the audience from Fawful Theater there's a Shroob in the audience. There are some gear that has "Shroob" in the name.
<gallery>
*''[[Mario & Luigi: Dream Team]]'' – Kylie Koopa appears in this game, along with a picture of a Shroob hanging on a wall in the house where she is found.
Mario & Baby Mario PiT.png|[[Mario]] and [[Baby Mario]]
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' – One of Luigi's poses in this game resembles that of his solo artwork from ''Mario & Luigi: Partners in Time''.
Luigi & Baby Luigi PiT.png|[[Luigi]] and [[Baby Luigi]]
*''[[Mario & Luigi: Paper Jam]]'' – The tutorial theme in ''Mario & Luigi: Paper Jam'' is a cover version of ''Mario & Luigi: Partners in Time''{{'}}s tutorial theme.
Kylie Koopa M&LPiT artwork.jpg|[[Kylie Koopa]]
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' – In the [[Mario Bros.' House]], there is a framed photo of a [[Shroob saucer]]. The redesigned [[Yoshi Theater (Mario & Luigi: Superstar Saga)|Yoshi Theater]] has a poster advertising a movie about a Shroob invasion. Additionally, when encountered in the new ''Minion Quest'' mode, E. Gadd mentions he is beginning to build a time machine, thus setting up for the events of ''Partners in Time''.
Stuffwell.jpg|[[Stuffwell]]
*''[[Super Smash Bros. Ultimate]]'' – Princess Shroob returns as a [[spirit (Super Smash Bros. Ultimate)|spirit]]. [[Piranha Planet]]s and [[Elasto-Piranha]]s are mentioned in [[List of Palutena's Guidance conversations#Piranha Plant|Palutena's Guidance]] for [[Piranha Plant]].
Princess Shroob.jpg|[[Princess Shroob]] and the [[Shroob]]s
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' - Shroobs return as enemies in this game, and in the background of Shroob Battleground some frozen Shroobs, a frozen Junior Shrooboid, a frozen Princess Shroob, and a frozen Elder Princess Shroob make a cameo appearance.
YoobVsYoshi.jpg|[[Yoob]] and [[Yoshi]]
*''[[Mario & Luigi: Brothership]]'' - A block resembling a [[Warp Block (Mario & Luigi: Partners in Time)|Warp Block]] appears in this game.
</gallery>


==Names in other languages==
==Names in other languages==
Line 1,189: Line 1,185:
|JapR=Mario ando Ruīji Āru Pī Jī Tsū
|JapR=Mario ando Ruīji Āru Pī Jī Tsū
|JapM=Mario & Luigi RPG 2<br>(Stylized as マリオ&ルイージRPG2×2)
|JapM=Mario & Luigi RPG 2<br>(Stylized as マリオ&ルイージRPG2×2)
|FreE=Mario & Luigi: Les Frères du Temps
|Fra=Mario & Luigi: Les Frères du Temps
|FreEM=Mario & Luigi: Brothers of Time
|FraM=Mario & Luigi: Brothers of Time
|Ger=Mario & Luigi: Zusammen durch die Zeit
|Ger=Mario & Luigi: Zusammen durch die Zeit
|GerM=Mario & Luigi: Together through Time
|GerM=Mario & Luigi: Together through Time
|SpaE=Mario & Luigi: Compañeros en el Tiempo
|SpaE=Mario & Luigi: Compañeros en el Tiempo
|SpaEM=Mario & Luigi: Partners in Time
|SpaEM=Mario & Luigi: Partners in Time
|SpaA=Mario & Luigi: Partners in Time
|SpaAM=-
|Ita=Mario & Luigi: Fratelli nel Tempo
|Ita=Mario & Luigi: Fratelli nel Tempo
|ItaM=Mario & Luigi: Brothers in Time
|ItaM=Mario & Luigi: Brothers in Time
|Kor=마리오&루이지 RPG 2 시간의 파트너
|Kor=마리오&루이지 RPG 시간의 파트너
|KorR=Mario & Ruiji RPG 2 Sigan-ui Pateuneo
|KorR=Mario & Ruiji RPG Sigan-ui Pateuneo
|KorM=Mario & Luigi RPG 2: Partners in Time
|KorM=Mario & Luigi RPG: Partners in Time
|ChiT=瑪利歐&路易吉RPG2<ref>{{cite|deadlink=y|archive=web.archive.org/web/20130109034530/http://www.nintendo.tw/ds/ds_software2006.htm|title=Nintendo DS 遊戯軟體|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 25, 2024}}</ref> (Taiwanese Nintendo DS detail site)
|ChiT=瑪利歐&路易吉RPG2<ref>https://www.nintendo.tw/ds/ds_software2006.htm</ref> (Taiwanese Nintendo DS detail site)<br>''Mǎlì'ōu & Lùyìjí RPG 2''<br>瑪利歐&路易吉RPG2×2<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref> (''Super Mario Bros.'' 35th Anniversary site)<br>''Mǎlì'ōu & Lùyìjí RPG 2×2''
|ChiTR=Mǎlì'ōu & Lùyìjí RPG 2
|ChiTM=Mario & Luigi RPG 2<br><br>Mario & Luigi RPG 2×2<br><br>
|ChiTM=Mario & Luigi RPG 2
|ChiT2=瑪利歐&路易吉RPG2×2<ref>{{cite|url=www.nintendo.com.hk/switch/mario/history/index.html|title=瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂|publisher=Nintendo Taiwan|language=zh-hant|accessdate=June 25, 2024}}</ref> (''Super Mario Bros.'' 35th Anniversary site)
|ChiT2R=Mǎlì'ōu & Lùyìjí RPG 2×2
|ChiT2M=Mario & Luigi RPG 2×2
}}
}}


==Trivia==
==Trivia==
*When booting up the game, only Mario and Luigi's voices are heard saying, "Nintendo!". Once the game gets to a point when Mario and Luigi meet their infant counterparts, all four say "Nintendo!". However, if the player saves on the [[Koopa Cruiser]] between the point when Mario and Luigi are knocked out by the Shroobs and the point when Baby Mario and Baby Luigi defeat the Shroobs, only Baby Mario and Baby Luigi's voices are heard and they are the only ones present on the title screen. This does not occur at any other point in the game where the babies are separated from the adults.
*When booting up the game, only Mario and Luigi's voices are heard saying, "Nintendo!". Once the game gets to a point when Mario and Luigi meet their infant counterparts, all four will say "Nintendo!". However, if the player saves on the [[Koopa Cruiser]] between the point when Mario and Luigi are knocked out by the Shroobs and the point when Baby Mario and Baby Luigi defeat the Shroobs, only Baby Mario and Baby Luigi's voices are heard and they are the only ones present on the title screen. This does not occur at any other point in the game where the babies are separated from the adults.


==References==
==References==
Line 1,215: Line 1,209:


==External links==
==External links==
{{NIWA|NWiki=1|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
*[https://www.nintendo.co.jp/ds/armj/ Official microsite]
*[http://www.nintendo.co.jp/ds/armj/ Official Japanese Microsite]
*[https://web.archive.org/web/20160412072448/http://www.nintendo.com.au/gamesites/marioandluigi/ Official Australian English microsite]
*[https://web.archive.org/web/20160412072448/http://www.nintendo.com.au/gamesites/marioandluigi/ Official Western Microsite]
 
{{M&LPIT}}
{{M&LPIT}}
{{Super Mario games}}
{{MarioGames}}
{{DS}}
{{DS}}
[[de:Mario & Luigi: Zusammen durch die Zeit]]
[[de:Mario & Luigi: Zusammen durch die Zeit]]

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